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[Torchbearer] Magic and Beginner's Luck improvements (#6728)
* Spellbook and macros fix * Beginner's Luck update
This commit is contained in:
@@ -341,14 +341,18 @@
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}
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.sheet-section.sheet-section-traveling-spellbook table tr th:nth-child(1),
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.sheet-section.sheet-section-traveling-spellbook table tr td:nth-child(1) {
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width: 25%;
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width: 20%;
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}
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.sheet-section.sheet-section-traveling-spellbook table tr th:nth-child(2),
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.sheet-section.sheet-section-traveling-spellbook table tr td:nth-child(2) {
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width: 15%;
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width: 10%;
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}
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.sheet-section.sheet-section-traveling-spellbook table tr th:nth-child(3),
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.sheet-section.sheet-section-traveling-spellbook table tr td:nth-child(3) {
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width: 10%;
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}
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.sheet-section.sheet-section-traveling-spellbook table tr th:nth-child(4),
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.sheet-section.sheet-section-traveling-spellbook table tr td:nth-child(4) {
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width: 60%;
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}
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.sheet-section.sheet-section-traveling-spellbook table tr th select,
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@@ -444,7 +444,7 @@
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</th>
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<td>
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<input type="number" name="attr_will_rating" value="2"/>
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<button type='roll' name='roll_will_bl_test' value="&{template:default} {{name=Beginner's Luck based on Will}}{{Successes=[[ [[ floor( (@{will_rating} + ?{Help, wises, supplies and gear modifiers|0}) / 2 ) + ?{Traits, persona, tapped Nature, Fresh and other modifiers|0} ]]d6>4]]}}{{Ob=[[?{Obstacle|0}]]}}{{Important=Check Pass or Fail after roll!}}">
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<button type='roll' name='roll_will_bl_test' value="&{template:default} {{name=Beginner's Luck based on Will}}{{Successes=[[ [[ ceil( (@{will_rating} + ?{Help, wises, supplies and gear modifiers|0}) / 2 ) + ?{Traits, persona, tapped Nature, Fresh and other modifiers|0} ]]d6>4]]}}{{Ob=[[?{Obstacle|0}]]}}{{Important=Check skill advancement after roll!}}" data-i18n-title="BeginnersLuckFull" title="Beginner s Luck!">
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<span data-i18n="BeginnersLuck">BL</span>
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</button>
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</td>
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@@ -476,7 +476,7 @@
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</th>
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<td>
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<input type="number" name="attr_health_rating" value="2"/>
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<button type='roll' name='roll_health_bl_test' value="&{template:default} {{name=Beginner's Luck based on Health}}{{Successes=[[ [[ floor( (@{health_rating} + ?{Help, wises, supplies and gear modifiers|0}) / 2 ) + ?{Traits, persona, tapped Nature, Fresh and other modifiers|0} ]]d6>4]]}}{{Ob=[[?{Obstacle|0}]]}}{{Important=Check Pass or Fail after roll!}}">
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<button type='roll' name='roll_health_bl_test' value="&{template:default} {{name=Beginner's Luck based on Health}}{{Successes=[[ [[ ceil( (@{health_rating} + ?{Help, wises, supplies and gear modifiers|0}) / 2 ) + ?{Traits, persona, tapped Nature, Fresh and other modifiers|0} ]]d6>4]]}}{{Ob=[[?{Obstacle|0}]]}}{{Important=Check skill advancement after roll!}}" data-i18n-title="BeginnersLuckFull" title="Beginner s Luck!">
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<span data-i18n="BeginnersLuck">BL</span>
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</button>
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</td>
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@@ -1625,6 +1625,10 @@
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<label for="attr_spell_name"><span data-i18n="SpellName">Spell Name</span></label>
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<input type="text" name="attr_spell_name" />
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</td>
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<td>
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<label for="attr_spell_memory"><span data-i18n="Spellbook">Spellbook</span></label>
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<input type="checkbox" name="attr_spell_spellbook" />
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</td>
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<td>
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<label for="attr_spell_memory"><span data-i18n="Memory">Memory</span></label>
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<input type="checkbox" name="attr_spell_memory" />
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@@ -138,10 +138,12 @@
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"FifthCircle": "Fifth Circle",
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"TravelingSpellbook": "Traveling Spellbook",
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"SpellName": "Spell Name",
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"Spellbook": "Spellbook",
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"Memory": "Memory",
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"SpellRulesPlaceholder": "Spell Rules",
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"LevelRequirementsAndBenefits": "Level Requirements & Benefits",
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"LevelTitleAndBenefits": "Level Title & Benefits",
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"GrindConditionsOrder":"The Grind",
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"BeginnersLuck":"BL"
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"BeginnersLuck":"BL",
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"BeginnersLuckFull":"Beginner s Luck!"
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}
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