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New translations translation.json (Czech)
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{
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"Name: ": "Name:",
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"Alignment:": "Alignment:",
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"Law": "Law",
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"Neutral": "Neutral",
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"Chaos": "Chaos",
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"Player:": "Player:",
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"Experience:": "Experience:",
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"Class:": "Class:",
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"Warrior": "Warrior",
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"Rogue": "Rogue",
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"Mage": "Mage",
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"Base Attack Bonus:": "Base Attack Bonus:",
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"Level:": "Level:",
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"Initiative:": "Initiative:",
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"Strength": "Strength",
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"melee to hit": "melee to hit",
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"melee damage": "melee damage",
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"Dexterity": "Dexterity",
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"ranged to hit": "ranged to hit",
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"armor class": "armor class",
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"initiative": "initiative",
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"Constitution": "Constitution",
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"hit points per level": "hit points per level",
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"Intelligence": "Intelligence",
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"languages known": "languages known",
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"Wisdom": "Wisdom",
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"save vs mind control": "save vs mind control",
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"Charisma": "Charisma",
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"max # of allies": "max # of allies",
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"Saving Throws": "Saving Throws",
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"Poison": "Poison",
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"Breath Weapon": "Breath Weapon",
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"Polymorph": "Polymorph",
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"Spell": "Spell",
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"Magic Item": "Magic Item",
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"Class Abilities": "Class Abilities",
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"Traits": "Traits",
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"Equipment": "Equipment",
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"Armor Class": "Armor Class",
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"Fortune Points": "Fortune Points",
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"Hit Points": "Hit Points",
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"Current": "Current",
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"Weapons": "Weapons",
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"Name": "Name",
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"To hit": "To hit",
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"Dice": "Dice",
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"Damage": "Damage",
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"Skills": "Skills",
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"Str": "Str",
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"Dex": "Dex",
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"Con": "Con",
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"Int": "Int",
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"Wis": "Wis",
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"Cha": "Cha",
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"Attribute": "Attribute",
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"Bonus": "Bonus",
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"Easy": "Easy",
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"Normal": "Normal",
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"Hard": "Hard",
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"Very Hard": "Very Hard",
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"Impossible": "Impossible",
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"Difficulty": "Difficulty",
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"Magic": "Magic",
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"Cantrips:": "Cantrips:",
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"Spells:": "Spells:",
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"Description": "Description",
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"Rituals:": "Rituals:",
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"Allies and Henchmen": "Allies and Henchmen",
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"Notes and History": "Notes and History"
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}
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