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New translations translation.json (Portuguese)
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@@ -77,6 +77,8 @@
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"ARMOUR": "Armour",
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"LOCATION": "Localização",
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"PENALTIES": "Penalties",
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"ENC-PENALTY": "Enc Penalty",
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"COND-RESET": "Reset Conditions",
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"DMG": "DMG",
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"OPPOSE": "Oppose",
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"OPPOSED": "Opposed",
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@@ -629,7 +631,7 @@
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"TWISTED-BACK": "Twisted Back",
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"TWISTED-BACK-DESC": "Suffer a Torn Muscle (Minor) injury.",
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"WINDED": "Winded",
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"WINDED-DESC": "2 Gain the Stunned Condition. Make an Average (+20) Endurance Test, or gain the Prone Condition. Movement is halved for 1d10 rounds as you get your breath back.",
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"WINDED-DESC": "Gain the Stunned Condition. Make an Average (+20) Endurance Test, or gain the Prone Condition. Movement is halved for 1d10 rounds as you get your breath back.",
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"BRUISED-RIBS": "Bruised Ribs",
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"BRUISED-RIBS-DESC": "All Agility-based Tests suffer a –10 penalty for 1d10 days.",
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"WRENCHED-COLLAR-BONE": "Wrenched Collar Bone",
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@@ -964,6 +966,8 @@
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"HARDY": "Hardy",
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"BASE": "Básica:",
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"WALK": "Walk (yds)",
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"SPRINT": "Sprint",
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"SPRINT-ROLL": "Sprinting Roll",
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"CHANNEL-NUMBER": "Channel SL",
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"MAXIMUM-WOUNDS": "Máx. Ferimentos",
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"EXTENDED-CHANNELLING-TEST": "Extended Channelling Test",
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@@ -1143,5 +1147,7 @@
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"SILVER-TO-GOLD": "Change 20 Silver to 1 Gold",
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"GOLD-TO-SILVER": "Change 1 Gold to 20 Silver",
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"CORRUPTION-MAXMOD": "Max Corruption modifier",
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"CORRUPTION-MAXMODTEXT": "(Pure Soul and other mods)"
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"CORRUPTION-MAXMODTEXT": "(Pure Soul and other mods)",
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"SKILLLABEL": "{ Char + Adv + Mod + Cond }",
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"SKILLADV": "Modified by Advantage"
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}
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