Added max cashflow indicator

This commit is contained in:
Thomas Young
2022-08-16 16:58:29 -05:00
parent 6832a29fc4
commit 10e4a04bdf
+2 -2
View File
@@ -52,7 +52,7 @@
<td class="sheet-StatLabel">Age</td>
<td class="sheet-StatInput"><input type="text" name="attr_age"></input></td>
<td class="sheet-StatLabel">Cashflow</td>
<td class="sheet-StatInput" style="width:15%"><input type="number" name="attr_cashflow"></input></td>
<td class="sheet-StatInput" style="width:15%"><input type="number" name="attr_cashflow"></input><span> / </span><input type="text" name="attr_cashflow_max" value="(@{earnings}+@{skill_lifestyle_exp}+5)" disabled></td>
</tr>
<tr>
<td class="sheet-StatLabel" style="font-size:0.8em">Soc. Status</td>
@@ -998,7 +998,7 @@
<tr>
<td class="sheet-StatInput"><input type="number" name="attr_assets" /></td>
<td class="sheet-StatInput"><input type="number" name="attr_earnings" /></td>
<td class="sheet-StatInput"><input type="number" name="attr_cashflow" /></td>
<td class="sheet-StatInput"><input type="number" name="attr_cashflow" /><span> / </span><input type="text" name="attr_cashflow_max" value="(@{earnings}+@{skill_lifestyle_exp}+5)" disabled></td>
<td class="sheet-StatInput"><input type="number" name="attr_shortfalls" /></td>
<td style="background-color:white;text-align:center">
<button type="roll" style="display:inline" value="&amp;{template:skillroll} {{header=?{Item name} Acquisition}} {{character_name=@{character_name}}} {{subheader=Difficulty [[?{Restriction rating|0}+@{shortfalls}+?{Bulk difficulty|0}]]}} {{skill=Lifestyle}} {{skill_EXP=@{skill_lifestyle_exp}}} {{skill_FOC=@{skill_lifestyle_foc}}} {{attribute=Personality, [[@{personality}]]}} {{roll=[[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range|1}]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc})),{2}}kl1,{0}}kh1]]?{Dice Pool|1d20, |2d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]]|3d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]]|4d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]]|5d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&amp;#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&amp;#44;{2&amp;#125;&amp;#125;kl1&amp;#44;{0&amp;#125;&amp;#125;kh1]]}}} {{damage_roll=[Roll Cost](!&#13;/em Rolling for item cost. Tariff: ?{Tariff|0} &#13;/r ?{Fixed cost|1}+?{Variable cost|1}t[Combat-Dice])}}" ></button>