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https://github.com/Nighthawk42/roll20-character-sheets.git
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Added max cashflow indicator
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@@ -52,7 +52,7 @@
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<td class="sheet-StatLabel">Age</td>
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<td class="sheet-StatInput"><input type="text" name="attr_age"></input></td>
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<td class="sheet-StatLabel">Cashflow</td>
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<td class="sheet-StatInput" style="width:15%"><input type="number" name="attr_cashflow"></input></td>
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<td class="sheet-StatInput" style="width:15%"><input type="number" name="attr_cashflow"></input><span> / </span><input type="text" name="attr_cashflow_max" value="(@{earnings}+@{skill_lifestyle_exp}+5)" disabled></td>
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</tr>
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<tr>
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<td class="sheet-StatLabel" style="font-size:0.8em">Soc. Status</td>
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@@ -998,7 +998,7 @@
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<tr>
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<td class="sheet-StatInput"><input type="number" name="attr_assets" /></td>
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<td class="sheet-StatInput"><input type="number" name="attr_earnings" /></td>
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<td class="sheet-StatInput"><input type="number" name="attr_cashflow" /></td>
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<td class="sheet-StatInput"><input type="number" name="attr_cashflow" /><span> / </span><input type="text" name="attr_cashflow_max" value="(@{earnings}+@{skill_lifestyle_exp}+5)" disabled></td>
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<td class="sheet-StatInput"><input type="number" name="attr_shortfalls" /></td>
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<td style="background-color:white;text-align:center">
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<button type="roll" style="display:inline" value="&{template:skillroll} {{header=?{Item name} Acquisition}} {{character_name=@{character_name}}} {{subheader=Difficulty [[?{Restriction rating|0}+@{shortfalls}+?{Bulk difficulty|0}]]}} {{skill=Lifestyle}} {{skill_EXP=@{skill_lifestyle_exp}}} {{skill_FOC=@{skill_lifestyle_foc}}} {{attribute=Personality, [[@{personality}]]}} {{roll=[[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range|1}]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc})),{2}}kl1,{0}}kh1]]?{Dice Pool|1d20, |2d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]]|3d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]]|4d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]]|5d20, + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]] + [[{{ceil(([[@{skill_lifestyle_exp}+@{personality}]]-d20cs<[[@{skill_lifestyle_exp}+@{personality}]]cf<@{skill_lifestyle_foc}cf>[[21-?{Complication Range&#125;]]+1e-2)/([[@{skill_lifestyle_exp}+@{personality}]]-@{skill_lifestyle_foc}))&#44;{2&#125;&#125;kl1&#44;{0&#125;&#125;kh1]]}}} {{damage_roll=[Roll Cost](! /em Rolling for item cost. Tariff: ?{Tariff|0} /r ?{Fixed cost|1}+?{Variable cost|1}t[Combat-Dice])}}" ></button>
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