Terror Infinity: update

This commit is contained in:
zeteticl
2018-09-17 12:55:14 +08:00
parent af52e2722e
commit 0b20c31c13
2 changed files with 354 additions and 185 deletions
+23
View File
@@ -1,3 +1,13 @@
.charsheet div[class^="sheet-sectiontab"] {
display: none;
}
.charsheet input.sheet-tab8:checked ~ div.sheet-sectiontab-configroll {
display: block;
}
input.sheet-condition-display[value="0"] ~ span.sheet-body {
display: none;
}
@@ -8,6 +18,19 @@ input.sheet-condition-display:not([value="0"]) ~ span.sheet-body {
float: left;
}
button[type=roll].sheet-new-roll {
color: #18650D;
background-color: #ffffff;
font-weight: bold;
text-align:center;
width: 20px;
height: 20px;
margin: 0.0;
padding: 0.0em;
border: 1px solid black;
border-radius: 5px;
}
div,
button,
textarea,
+331 -185
View File
@@ -446,7 +446,7 @@
</div>
<!-- END Conditions -->
<div class="col1third">
<button class="myrol big" type="roll" name="roll_info" title="info roll" value="@{whispertype} &{template:pc} {{name=背景}} {{charname=@{character_name}}} {{info=info}}{{character_name=@{character_name}}}{{character_A1=@{character_A1}}}{{player=@{player}}}{{reward=@{reward}}}{{gender=@{gender}}}{{age=@{age}}}{{language=@{language}}}{{persona=@{persona}}}{{give=@{give}}}{{defect=@{defect}}}{{quirk=@{quirk}}}{{weight=@{weight}}}{{hair=@{hair}}}{{eyes=@{eyes}}}{{background=@{background}}}">
<button class="myrol big" type="roll" name="roll_info" title="info roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=背景}} {{charname=@{character_name}}} {{info=info}}{{character_name=@{character_name}}}{{character_A1=@{character_A1}}}{{player=@{player}}}{{reward=@{reward}}}{{gender=@{gender}}}{{age=@{age}}}{{language=@{language}}}{{persona=@{persona}}}{{give=@{give}}}{{defect=@{defect}}}{{quirk=@{quirk}}}{{weight=@{weight}}}{{hair=@{hair}}}{{eyes=@{eyes}}}{{background=@{background}}}">
<img style="width: 270px;" src="https://i.imgur.com/xRDIDkW.jpg" />
</button>
</div>
@@ -524,6 +524,44 @@
<span>主要</span>
<input type="radio" name="attr_tabcurrent" class="tabadd" value="tabadd" />
<span>其他</span>
<input type="radio" name="attr_tabcurrent" class="tabconf" value="tabconf" />
<span>設定</span>
<input type="checkbox" name="attr_configroll_checkbox" class="sheet sheet-tab8 tabspell" title="Config Roll" />
<span>私訊</span>
<p/>
<!-- End Tab setup -->
<div class="sheet-sectiontab-configroll"><!-- config Tab -->
<div class='myrow'>
<h4 class="section-head">
<td><span>私訊擲骰設定</span></td>
</h4>
<div class="section">
<table style="width:70%">
<tr>
<td><input type="radio" name="attr_roll_display_to" value="/w gm "/>
<span>所有擲骰結果私訊ST</span></td>
<td><input type="radio" name="attr_roll_display_to" value="/w @{selected|token_name} "/>
<span>所有擲骰結果私訊被選中的Token</span></td>
<td><input type="radio" name="attr_roll_display_to" value="" checked="checked"/>
<span>不進行私訊</span></td>
</tr>
<tr>
<td><input type="radio" name="attr_roll_display_tell" value="/me 正在暗骰"/>
<span >告訴大家我正在暗骰擲骰</span></td>
<td><input type="radio" name="attr_roll_display_tell" value="/me @{roll_display_tell_enter}"/>
<span >告訴大家...</span>
<input type="text" style="width:40%;border: 1px solid;" name="attr_roll_display_tell_enter" value=""/></td>
<td><input type="radio" name="attr_roll_display_tell" value="" checked="checked"/>
<span>不告訴大家</span></td>
</tr>
<tr>
<td colspan="3">立即私訊ST<input type="text" name="attr_text_kp_enter" style="width:40%;border: 1px solid;"/><button class='new-roll' type='roll' value='@{text_kp}@{text_kp_enter}' /></td>
</tr>
</table>
</div>
</div>
</div>
<!-- TAB MAIN -->
<div class="tabmain">
<!-- TAB MAIN -->
@@ -553,7 +591,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_strength" title="Strength roll" value="@{whispertype} &{template:pc} {{name=力量}} {{charname=@{character_name}}} {{roll=[[(@{strength_sum})d10>8!@{strength_again}]]}}{{notes=@{strength_notes}}}{{conditions=[[@{strength_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_strength" title="Strength roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=力量}} {{charname=@{character_name}}} {{roll=[[(@{strength_sum})d10>8!@{strength_again}]]}}{{notes=@{strength_notes}}}{{conditions=[[@{strength_bonus_sum}]]}}">
<span>力量</span>
</button>
<span class="sml" title="Strength">Strength</span>
@@ -619,7 +657,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_dexterity" title="dexterity roll" value="@{whispertype} &{template:pc} {{name=敏捷}} {{charname=@{character_name}}} {{roll=[[(@{dexterity_sum})d10>8!@{dexterity_again}]]}}{{notes=@{dexterity_notes}}}{{conditions=[[@{dexterity_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_dexterity" title="dexterity roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=敏捷}} {{charname=@{character_name}}} {{roll=[[(@{dexterity_sum})d10>8!@{dexterity_again}]]}}{{notes=@{dexterity_notes}}}{{conditions=[[@{dexterity_bonus_sum}]]}}">
<span>敏捷</span>
</button>
<span class="sml" title="dexterity">dexterity</span>
@@ -686,7 +724,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_stamina" title="stamina roll" value="@{whispertype} &{template:pc} {{name=耐力}} {{charname=@{character_name}}} {{roll=[[(@{stamina_sum})d10>8!@{stamina_again}]]}}{{notes=@{stamina_notes}}}{{conditions=[[@{stamina_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_stamina" title="stamina roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=耐力}} {{charname=@{character_name}}} {{roll=[[(@{stamina_sum})d10>8!@{stamina_again}]]}}{{notes=@{stamina_notes}}}{{conditions=[[@{stamina_bonus_sum}]]}}">
<span>耐力</span>
</button>
<span class="sml" title="stamina">stamina</span>
@@ -753,7 +791,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_intelligence" title="intelligence roll" value="@{whispertype} &{template:pc} {{name=智力}} {{charname=@{character_name}}} {{roll=[[(@{intelligence_sum})d10>8!@{intelligence_again}]]}}{{notes=@{intelligence_notes}}}{{conditions=[[@{intelligence_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_intelligence" title="intelligence roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=智力}} {{charname=@{character_name}}} {{roll=[[(@{intelligence_sum})d10>8!@{intelligence_again}]]}}{{notes=@{intelligence_notes}}}{{conditions=[[@{intelligence_bonus_sum}]]}}">
<span>智力</span>
</button>
<span class="sml" title="intelligence">intelligence</span>
@@ -821,7 +859,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_Wits" title="Wits roll" value="@{whispertype} &{template:pc} {{name=感知}} {{charname=@{character_name}}} {{roll=[[(@{Wits_sum})d10>8!@{Wits_again}]]}}{{notes=@{Wits_notes}}}{{conditions=[[@{Wits_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_Wits" title="Wits roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=感知}} {{charname=@{character_name}}} {{roll=[[(@{Wits_sum})d10>8!@{Wits_again}]]}}{{notes=@{Wits_notes}}}{{conditions=[[@{Wits_bonus_sum}]]}}">
<span>感知</span>
</button>
<span class="sml" title="Wits">Wits</span>
@@ -888,7 +926,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_resolve" title="resolve roll" value="@{whispertype} &{template:pc} {{name=決心}} {{charname=@{character_name}}} {{roll=[[(@{resolve_sum})d10>8!@{resolve_again}]]}}{{notes=@{resolve_notes}}}{{conditions=[[@{resolve_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_resolve" title="resolve roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=決心}} {{charname=@{character_name}}} {{roll=[[(@{resolve_sum})d10>8!@{resolve_again}]]}}{{notes=@{resolve_notes}}}{{conditions=[[@{resolve_bonus_sum}]]}}">
<span>決心</span>
</button>
<span class="sml" title="resolve">resolve</span>
@@ -955,7 +993,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_presence" title="presence roll" value="@{whispertype} &{template:pc} {{name=風度}} {{charname=@{character_name}}} {{roll=[[(@{presence_sum})d10>8!@{presence_again}]]}}{{notes=@{presence_notes}}}{{conditions=[[@{presence_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_presence" title="presence roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=風度}} {{charname=@{character_name}}} {{roll=[[(@{presence_sum})d10>8!@{presence_again}]]}}{{notes=@{presence_notes}}}{{conditions=[[@{presence_bonus_sum}]]}}">
<span>風度</span>
</button>
<span class="sml" title="presence">presence</span>
@@ -1022,7 +1060,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_manipulation" title="manipulation roll" value="@{whispertype} &{template:pc} {{name=操控}} {{charname=@{character_name}}} {{roll=[[(@{manipulation_sum})d10>8!@{manipulation_again}]]}}{{notes=@{manipulation_notes}}}{{conditions=[[@{manipulation_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_manipulation" title="manipulation roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=操控}} {{charname=@{character_name}}} {{roll=[[(@{manipulation_sum})d10>8!@{manipulation_again}]]}}{{notes=@{manipulation_notes}}}{{conditions=[[@{manipulation_bonus_sum}]]}}">
<span>操控</span>
</button>
<span class="sml" title="manipulation">manipulation</span>
@@ -1090,7 +1128,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_composure" title="composure roll" value="@{whispertype} &{template:pc} {{name=沉著}} {{charname=@{character_name}}} {{roll=[[(@{composure_sum})d10>8!@{manipulation_again}]]}}{{notes=@{manipulation_notes}}}{{conditions=[[@{manipulation_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_composure" title="composure roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=沉著}} {{charname=@{character_name}}} {{roll=[[(@{composure_sum})d10>8!@{manipulation_again}]]}}{{notes=@{manipulation_notes}}}{{conditions=[[@{manipulation_bonus_sum}]]}}">
<span>沉著</span>
</button>
<span class="sml" title="composure">composure</span>
@@ -1170,7 +1208,7 @@
<div class="myrow">
<!-- Size -->
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=先攻}} {{charname=@{character_name}}} {{roll=[[1d10+[[@{A1}]]+[[((@{composure_sum})/100)]]+[[((@{dexterity_sum})/10000)]] &{tracker}]]}}{{notes=@{A_notes}}}{{conditions=[[@{A1_1}+@{A1_2}+@{A1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=先攻}} {{charname=@{character_name}}} {{roll=[[1d10+[[@{A1}]]+[[((@{composure_sum})/100)]]+[[((@{dexterity_sum})/10000)]] &{tracker}]]}}{{notes=@{A_notes}}}{{conditions=[[@{A1_1}+@{A1_2}+@{A1_3}]]}}">
<span title="">先攻</span>
</button>
</div>
@@ -1182,7 +1220,7 @@
<input type="number" name="attr_A1_temp" class="nospin boxed" value="0" title="@{A1_temp}" />
</div>
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=模糊範圍}} {{charname=@{character_name}}} {{roll=[[(@{B1})]]}}{{notes=@{B_notes}}}{{conditions=[[@{B1_1}+@{B1_2}+@{B1_3}]]}}"
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=模糊範圍}} {{charname=@{character_name}}} {{roll=[[(@{B1})]]}}{{notes=@{B_notes}}}{{conditions=[[@{B1_1}+@{B1_2}+@{B1_3}]]}}"
/>
<span title="">模糊範圍</span>
</button>
@@ -1193,7 +1231,7 @@
<div class="boxed">
<input type="number" name="attr_B1_temp" class="nospin boxed" value="0" /> </div>
<div class="blacklabel sqr flatfooted" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=敏感範圍}} {{charname=@{character_name}}} {{roll=[[(@{C1})]]}}{{notes=@{C_notes}}}{{conditions=[[@{C1_1}+@{C1_2}+@{C1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=敏感範圍}} {{charname=@{character_name}}} {{roll=[[(@{C1})]]}}{{notes=@{C_notes}}}{{conditions=[[@{C1_1}+@{C1_2}+@{C1_3}]]}}">
<span title="">敏感範圍</span>
</button>
</div>
@@ -1355,7 +1393,7 @@
<div class="myrow">
<!-- Size -->
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=速度}} {{charname=@{character_name}}} {{roll=[[(@{D1})]]}}{{notes=@{D_notes}}}{{conditions=[[@{D1_1}+@{D1_2}+@{D1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=速度}} {{charname=@{character_name}}} {{roll=[[(@{D1})]]}}{{notes=@{D_notes}}}{{conditions=[[@{D1_1}+@{D1_2}+@{D1_3}]]}}">
<span title="">速度</span>
</button>
</div>
@@ -1366,7 +1404,7 @@
<input type="number" name="attr_D1_temp" class="nospin boxed" value="0" title="@{D1_temp}" />
</div>
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=陸行}} {{charname=@{character_name}}} {{roll=[[(@{E1})]]}}{{notes=@{E_notes}}}{{conditions=[[@{E1_1}+@{E1_2}+@{E1_3}]]}}"
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=陸行}} {{charname=@{character_name}}} {{roll=[[(@{E1})]]}}{{notes=@{E_notes}}}{{conditions=[[@{E1_1}+@{E1_2}+@{E1_3}]]}}"
/>
<span title="">陸行</span>
</button>
@@ -1377,7 +1415,7 @@
<div class="boxed">
<input type="number" name="attr_E1_temp" class="nospin boxed" value="0" /> </div>
<div class="blacklabel sqr flatfooted" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=飛行}} {{charname=@{character_name}}} {{roll=[[(@{F1})]]}}{{notes=@{F_notes}}}{{conditions=[[@{F1_1}+@{F1_2}+@{F1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=飛行}} {{charname=@{character_name}}} {{roll=[[(@{F1})]]}}{{notes=@{F_notes}}}{{conditions=[[@{F1_1}+@{F1_2}+@{F1_3}]]}}">
<span title="">飛行</span>
</button>
</div>
@@ -1540,7 +1578,7 @@
<div class="myrow">
<!-- Size -->
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=生命值}} {{charname=@{character_name}}} {{roll=[[(@{G1})]]}}{{notes=@{G_notes}}}{{conditions=[[@{G1_1}+@{G1_2}+@{G1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=生命值}} {{charname=@{character_name}}} {{roll=[[(@{G1})]]}}{{notes=@{G_notes}}}{{conditions=[[@{G1_1}+@{G1_2}+@{G1_3}]]}}">
<span title="">生命值</span>
</button>
</div>
@@ -1551,7 +1589,7 @@
<input type="number" name="attr_G1_temp" class="nospin boxed" value="0" title="@{G1_temp}" />
</div>
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=意志值}} {{charname=@{character_name}}} {{roll=[[(@{H1})]]}}{{notes=@{H_notes}}}{{conditions=[[@{H1_1}+@{H1_2}+@{H1_3}]]}}"
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=意志值}} {{charname=@{character_name}}} {{roll=[[(@{H1})]]}}{{notes=@{H_notes}}}{{conditions=[[@{H1_1}+@{H1_2}+@{H1_3}]]}}"
/>
<span title="">意志值</span>
</button>
@@ -1562,7 +1600,7 @@
<div class="boxed">
<input type="number" name="attr_H1_temp" class="nospin boxed" value="0" /> </div>
<div class="blacklabel sqr flatfooted" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=體積}} {{charname=@{character_name}}} {{roll=[[(@{I1})]]}}{{notes=@{I_notes}}}{{conditions=[[@{I1_1}+@{I1_2}+@{I1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=體積}} {{charname=@{character_name}}} {{roll=[[(@{I1})]]}}{{notes=@{I_notes}}}{{conditions=[[@{I1_1}+@{I1_2}+@{I1_3}]]}}">
<span title="">體積</span>
</button>
</div>
@@ -1728,7 +1766,7 @@
<div class="myrow">
<!-- Size -->
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=基礎防禦}} {{charname=@{character_name}}} {{roll=[[@{J1})]]}}{{notes=@{J_notes}}}{{conditions=[[@{J1_1}+@{J1_2}+@{J1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=基礎防禦}} {{charname=@{character_name}}} {{roll=[[@{J1})]]}}{{notes=@{J_notes}}}{{conditions=[[@{J1_1}+@{J1_2}+@{J1_3}]]}}">
<span title="">基礎防禦</span>
</button>
</div>
@@ -1739,7 +1777,7 @@
<input type="number" name="attr_J1_temp" class="nospin boxed" value="0" title="@{J1_temp}" />
</div>
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=意志檢定}} {{charname=@{character_name}}} {{roll=[[(@{K1})d10>8!]]}}{{notes=@{K_notes}}}{{conditions=[[@{K1_1}+@{K1_2}+@{K1_3}]]}}"
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=意志檢定}} {{charname=@{character_name}}} {{roll=[[(@{K1})d10>8!]]}}{{notes=@{K_notes}}}{{conditions=[[@{K1_1}+@{K1_2}+@{K1_3}]]}}"
/>
<span title="">意志檢定</span>
</button>
@@ -1750,7 +1788,7 @@
<div class="boxed">
<input type="number" name="attr_K1_temp" class="nospin boxed" value="0" /> </div>
<div class="blacklabel sqr flatfooted" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=意志豁免}} {{charname=@{character_name}}} {{roll=[[(@{L1})d10>8!]]}}{{notes=@{L_notes}}}{{conditions=[[@{L1_1}+@{L1_2}+@{L1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=意志豁免}} {{charname=@{character_name}}} {{roll=[[(@{L1})d10>8!]]}}{{notes=@{L_notes}}}{{conditions=[[@{L1_1}+@{L1_2}+@{L1_3}]]}}">
<span title="">意志豁免</span>
</button>
</div>
@@ -1915,7 +1953,7 @@
<div class="myrow">
<!-- Size -->
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=反射}} {{charname=@{character_name}}} {{roll=[[(@{M1})d10>8!]]}}{{notes=@{M_notes}}}{{conditions=[[@{M1_1}+@{M1_2}+@{M1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=反射}} {{charname=@{character_name}}} {{roll=[[(@{M1})d10>8!]]}}{{notes=@{M_notes}}}{{conditions=[[@{M1_1}+@{M1_2}+@{M1_3}]]}}">
<span title="">反射</span>
</button>
</div>
@@ -1926,7 +1964,7 @@
<input type="number" name="attr_M1_temp" class="nospin boxed" value="0" title="@{M1_temp}" />
</div>
<div class="blacklabel sqr speed" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=強韌}} {{charname=@{character_name}}} {{roll=[[(@{N1})d10>8!]]}}{{notes=@{N_notes}}}{{conditions=[[@{N1_1}+@{N1_2}+@{N1_3}]]}}"
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=強韌}} {{charname=@{character_name}}} {{roll=[[(@{N1})d10>8!]]}}{{notes=@{N_notes}}}{{conditions=[[@{N1_1}+@{N1_2}+@{N1_3}]]}}"
/>
<span title="">強韌</span>
</button>
@@ -1937,7 +1975,7 @@
<div class="boxed">
<input type="number" name="attr_N1_temp" class="nospin boxed" value="0" /> </div>
<div class="blacklabel sqr flatfooted" style="width:70px">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{name=偵查}} {{charname=@{character_name}}} {{roll=[[(@{O1})d10>8!]]}}{{notes=@{O_notes}}}{{conditions=[[@{O1_1}+@{O1_2}+@{O1_3}]]}}">
<button class="myrol big" type="roll" name="roll_Size" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}}{{name=偵查}} {{charname=@{character_name}}} {{roll=[[(@{O1})d10>8!]]}}{{notes=@{O_notes}}}{{conditions=[[@{O1_1}+@{O1_2}+@{O1_3}]]}}">
<span title="">偵查</span>
</button>
</div>
@@ -2117,7 +2155,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_defense01" title="defense01 roll" value="@{whispertype} &{template:pc} {{name=@{defense_01_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_01_sum})]]}}{{notes=@{defense_01_notes}}}{{conditions=[[@{defense_01_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_01_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_01_bonus_used_amount}}}">
<button class="myrol big" type="roll" name="roll_defense01" title="defense01 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{defense_01_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_01_sum})]]}}{{notes=@{defense_01_notes}}}{{conditions=[[@{defense_01_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_01_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_01_bonus_used_amount}}}">
<span name="attr_defense_01_name" title="@{defense_01_name}"></span>
</button> <span class="picto" title="Condition(s) applied to the roll">Y</span>
</div>
@@ -2181,7 +2219,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_defense02" title="defense02 roll" value="@{whispertype} &{template:pc} {{name=@{defense_02_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_02_sum})]]}}{{notes=@{defense_02_notes}}}{{conditions=[[@{defense_02_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_02_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_02_bonus_used_amount}}}">
<button class="myrol big" type="roll" name="roll_defense02" title="defense02 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{defense_02_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_02_sum})]]}}{{notes=@{defense_02_notes}}}{{conditions=[[@{defense_02_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_02_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_02_bonus_used_amount}}}">
<span name="attr_defense_02_name" title="@{defense_02_name}"></span>
</button> <span class="picto" title="Condition(s) applied to the roll">Y</span>
</div>
@@ -2245,7 +2283,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_defense03" title="defense02 roll" value="@{whispertype} &{template:pc} {{name=@{defense_03_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_03_sum})]]}}{{notes=@{defense_03_notes}}}{{conditions=[[@{defense_03_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_03_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_03_bonus_used_amount}}}">
<button class="myrol big" type="roll" name="roll_defense03" title="defense02 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{defense_03_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_03_sum})]]}}{{notes=@{defense_03_notes}}}{{conditions=[[@{defense_03_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_03_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_03_bonus_used_amount}}}">
<span name="attr_defense_03_name" title="@{defense_03_name}"></span>
</button> <span class="picto" title="Condition(s) applied to the roll">Y</span>
</div>
@@ -2309,7 +2347,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_defense04" title="defense04 roll" value="@{whispertype} &{template:pc} {{name=@{defense_04_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_04_sum})]]}}{{notes=@{defense_04_notes}}}{{conditions=[[@{defense_04_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_04_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_04_bonus_used_amount}}}">
<button class="myrol big" type="roll" name="roll_defense04" title="defense04 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{defense_04_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_04_sum})]]}}{{notes=@{defense_04_notes}}}{{conditions=[[@{defense_04_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_04_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_04_bonus_used_amount}}}">
<span name="attr_defense_04_name" title="@{defense_04_name}"></span>
</button> <span class="picto" title="Condition(s) applied to the roll">Y</span>
</div>
@@ -2373,7 +2411,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_defense05" title="defense05 roll" value="@{whispertype} &{template:pc} {{name=@{defense_05_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_05_sum})]]}}{{notes=@{defense_05_notes}}}{{conditions=[[@{defense_05_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_05_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_05_bonus_used_amount}}}">
<button class="myrol big" type="roll" name="roll_defense05" title="defense05 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{defense_05_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_05_sum})]]}}{{notes=@{defense_05_notes}}}{{conditions=[[@{defense_05_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_05_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_05_bonus_used_amount}}}">
<span name="attr_defense_05_name" title="@{defense_05_name}"></span>
</button> <span class="picto" title="Condition(s) applied to the roll">Y</span>
</div>
@@ -2438,7 +2476,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_strength" title="defense roll" value="@{whispertype} &{template:pc} {{name=@{defense_$id_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_$id_sum})]]}}{{notes=@{defense_$id_notes}}}{{conditions=[[@{defense_$id_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_bonus_used_amount}}}">
<button class="myrol big" type="roll" name="roll_strength" title="defense roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{defense_$id_name}}} {{charname=@{character_name}}} {{roll=[[(@{defense_$id_sum})]]}}{{notes=@{defense_$id_notes}}}{{conditions=[[@{defense_$id_bonus_sum}]]}}{{defense_bonus_used=[[@{defense_bonus_used}]]}}{{defense_bonus_used_amount=@{defense_bonus_used_amount}}}">
<span name="attr_defense_$id_name" title="@{defense_$id_name}"></span>
</button> <span class="picto" title="Condition(s) applied to the roll">Y</span>
</div>
@@ -2505,7 +2543,7 @@
<div class="blacklabel pnty">
<img class="brdleft" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdleft.png"
/>
<button class="myrol big" type="roll" name="roll_senses" value="@{whispertype} &{template:pc} {{name=防禦特殊屬性}} {{charname=@{character_name}}} {{desc=@{senses}}}">
<button class="myrol big" type="roll" name="roll_senses" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=防禦特殊屬性}} {{charname=@{character_name}}} {{desc=@{senses}}}">
<span>防禦特殊屬性</span>
</button>
<img class="brdright" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdright.png"
@@ -2540,7 +2578,7 @@
<span>y</span>
<div class="myrow right">
<div class="weapon">
<button class="myrol" style="width: 100%;" type="roll" name="roll_attack" title="Attack & Damage roll" value="@{whispertype} &{template:pc} {{name=@{atkname}}} {{charname=@{character_name}}} {{roll=[[(@{atk_DP_sum}+@{atk_reduce})d10>8!@{atk_again}]]}}{{limit=(@{atk_limit_sum})}}{{notes=@{atk_notes}}}{{atkdesc=@{atkdesc}}}{{atk_bonus_used=[[@{atk_bonus_used}]]}}{{atk_bonus_used_amount=@{atk_bonus_used_amount}}}{{addon_used=[[@{addon_used}]]}}{{category=@{atk_category}}}{{atk_type=@{atk_type}}}{{atk_range=@{atk_range}}}{{atk_size=@{atk_size}}}{{atk_base_range=@{atk_base_range}}}{{atk_addon_01=[[@{atk_addon_01}]]}}{{atk_addon_02=[[@{atk_addon_02}]]}}{{atk_addon_03=[[@{atk_addon_03}]]}}{{atk_addon_04=[[@{atk_addon_04}]]}}{{atk_addon_04_name=@{atk_addon_04_name}}}{{atk_addon_05=[[@{atk_addon_05}]]}}{{atk_addon_05_name=@{atk_addon_05_name}}}{{atk_addon_06=[[@{atk_addon_06}]]}}{{atk_addon_06_name=@{atk_addon_06_name}}}{{atk_style01_used=[[@{atk_style01_used}]]}}{{atk_style01_again=@{atk_style01_again}}}{{atk_style01_name=@{atk_style01_name}}}{{atk_style01_roll=[[(@{atk_style01_type}+@{atk_style01_DP02}+@{atk_style01_DP03}+@{atk_style01_DP04}+@{atk_reduce})d10>8!@{atk_style01_again}]]}}{{atk_style01_bonus_used_amount=[[@{atk_style01_bonus_used_amount}]]}}{{atk_style01_notes=@{atk_style01_notes}}}{{atk_style02_used=[[@{atk_style02_used}]]}}{{atk_style02_again=@{atk_style02_again}}}{{atk_style02_name=@{atk_style02_name}}}{{atk_style02_roll=[[(@{atk_style02_type}+@{atk_style02_DP02}+@{atk_style02_DP03}+@{atk_style02_DP04}+@{atk_reduce})d10>8!@{atk_style02_again}]]}}{{atk_style02_bonus_used_amount=[[@{atk_style02_bonus_used_amount}]]}}{{atk_style02_notes=@{atk_style02_notes}}}{{atk_style01_dp=[[@{atk_style01_type}+@{atk_style01_DP02}+@{atk_style01_DP03}+@{atk_style01_DP04}]]}}{{atk_style02_dp=[[@{atk_style02_type}+@{atk_style02_DP02}+@{atk_style02_DP03}+@{atk_style02_DP04}]]}}">
<button class="myrol" style="width: 100%;" type="roll" name="roll_attack" title="Attack & Damage roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI_attack}}}{{ima_TI_attack=@{ima_TI_attack_cust}}} {{name=@{atkname}}} {{charname=@{character_name}}} {{roll=[[(@{atk_DP_sum}+@{atk_reduce})d10>8!@{atk_again}]]}}{{limit=(@{atk_limit_sum})}}{{notes=@{atk_notes}}}{{atkdesc=@{atkdesc}}}{{atk_bonus_used=[[@{atk_bonus_used}]]}}{{atk_bonus_used_amount=@{atk_bonus_used_amount}}}{{addon_used=[[@{addon_used}]]}}{{category=@{atk_category}}}{{atk_type=@{atk_type}}}{{atk_range=@{atk_range}}}{{atk_size=@{atk_size}}}{{atk_base_range=@{atk_base_range}}}{{atk_addon_01=[[@{atk_addon_01}]]}}{{atk_addon_02=[[@{atk_addon_02}]]}}{{atk_addon_03=[[@{atk_addon_03}]]}}{{atk_addon_04=[[@{atk_addon_04}]]}}{{atk_addon_04_name=@{atk_addon_04_name}}}{{atk_addon_05=[[@{atk_addon_05}]]}}{{atk_addon_05_name=@{atk_addon_05_name}}}{{atk_addon_06=[[@{atk_addon_06}]]}}{{atk_addon_06_name=@{atk_addon_06_name}}}{{atk_style01_used=[[@{atk_style01_used}]]}}{{atk_style01_again=@{atk_style01_again}}}{{atk_style01_name=@{atk_style01_name}}}{{atk_style01_roll=[[(@{atk_style01_type}+@{atk_style01_DP02}+@{atk_style01_DP03}+@{atk_style01_DP04}+@{atk_reduce})d10>8!@{atk_style01_again}]]}}{{atk_style01_bonus_used_amount=[[@{atk_style01_bonus_used_amount}]]}}{{atk_style01_notes=@{atk_style01_notes}}}{{atk_style02_used=[[@{atk_style02_used}]]}}{{atk_style02_again=@{atk_style02_again}}}{{atk_style02_name=@{atk_style02_name}}}{{atk_style02_roll=[[(@{atk_style02_type}+@{atk_style02_DP02}+@{atk_style02_DP03}+@{atk_style02_DP04}+@{atk_reduce})d10>8!@{atk_style02_again}]]}}{{atk_style02_bonus_used_amount=[[@{atk_style02_bonus_used_amount}]]}}{{atk_style02_notes=@{atk_style02_notes}}}{{atk_style01_dp=[[@{atk_style01_type}+@{atk_style01_DP02}+@{atk_style01_DP03}+@{atk_style01_DP04}]]}}{{atk_style02_dp=[[@{atk_style02_type}+@{atk_style02_DP02}+@{atk_style02_DP03}+@{atk_style02_DP04}]]}}">
<span class="pseudoattr greybg underlined" style="width: 100%;" name="attr_atkname"></span>
</button>
</div>
@@ -2607,31 +2645,30 @@
<span class="lbl">+</span>
<select class="underlined type" name="attr_atktype2" title="@{repeating_attacks_$id_atktype2}">
<option value="0">-</option>
<option value="(@{skills_02_sum})" selected="selected">肉搏</option>
<option value="(@{skills_08_sum})">白刃</option>
<option value="(@{skills_01_sum})">投擲(運動)</option>
<option value="(@{skills_09_sum})">弓箭</option>
<option value="(@{skills_04_sum})"></option>
<option value="(@{skills_04_sum})"></option>
<option value="(@{skills_16_sum})">神秘學</option>
<option value="(@{skills_17_sum})">科學</option>
<option value="(@{skills_10_sum})">學識</option>
<option value="(@{skills_06_sum})">隱藏</option>
<option value="(@{skills_07_sum})">求生</option>
<option value="(@{skills_11_sum})">電腦</option>
<option value="(@{skills_12_sum})">手藝A</option>
<option value="(@{skills_13_sum})">手藝B</option>
<option value="(@{skills_14_sum})">調查</option>
<option value="(@{skills_15_sum})"></option>
<option value="(@{skills_05_sum})">手上功夫</option>
<option value="(@{skills_18_sum})">動物溝通</option>
<option value="(@{skills_19_sum})">感受</option>
<option value="(@{skills_20_sum})">表達A</option>
<option value="(@{skills_21_sum})">表達B</option>
<option value="(@{skills_22_sum})">表達C</option>
<option value="(@{skills_23_sum})">威逼</option>
<option value="(@{skills_24_sum})">交際</option>
<option value="(@{skills_25_sum})">掩飾</option>
<option value="(@{skills_02_sum})">肉搏</option>
<option value="(@{skills_03_sum})">駕駛</option>
<option value="(@{skills_04_sum})">槍械</option>
<option value="(@{skills_05_sum})">手上功夫</option>
<option value="(@{skills_06_sum})">隱藏</option>
<option value="(@{skills_07_sum})">求生</option>
<option value="(@{skills_08_sum})">白刃</option>
<option value="(@{skills_09_sum})">弓箭</option>
<option value="(@{skills_10_sum})">學識</option>
<option value="(@{skills_11_sum})">電腦</option>
<option value="(@{skills_12_sum})">手藝A</option>
<option value="(@{skills_13_sum})">手藝B</option>
<option value="(@{skills_14_sum})">調查</option>
<option value="(@{skills_15_sum})">醫學</option>
<option value="(@{skills_16_sum})">神秘學</option>
<option value="(@{skills_17_sum})"></option>
<option value="(@{skills_18_sum})">動物溝通</option>
<option value="(@{skills_19_sum})">感受</option>
<option value="(@{skills_20_sum})">表達A</option>
<option value="(@{skills_21_sum})">表達B</option>
<option value="(@{skills_22_sum})">表達C</option>
<option value="(@{skills_23_sum})">威逼</option>
<option value="(@{skills_24_sum})">交際</option>
<option value="(@{skills_25_sum})">掩飾</option>
</select>
<span class="lbl">+專業</span>
<input class="pseudocheck" type="checkbox" checked name="attr_atk_pro" value="1" title="@{repeating_attacks_$id_atk_pro}"
@@ -2815,6 +2852,13 @@
<span name="attr_atk_notes"></span>
<textarea name="attr_atk_notes" spellcheck="false" placeholder="備註"></textarea>
</div>
</div>
<div class="myrow padindent">
<span class="lbl">自定圖片網址:</span>
<div class="autoex">
<span name="attr_ima_TI_attack_cust"></span>
<textarea name="attr_ima_TI_attack_cust" spellcheck="false" placeholder="網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</div>
@@ -2834,7 +2878,7 @@
<div class="blacklabel pnty">
<img class="brdleft" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdleft.png"
/>
<button class="myrol big" type="roll" name="roll_hitdice" title="Hit Die roll" value="@{whispertype} &{template:pc} {{name=生命池}} {{charname=@{character_name}}} {{hp=[[@{hp}]]}}{{notes=@{dr}}}{{hp_L=[[@{hp_L}]]}}{{hp_B=[[@{hp_B}]]}}{{hp_A=[[@{hp_A}]]}}{{hp_temp=[[@{hp_temp}]]}}">
<button class="myrol big" type="roll" name="roll_hitdice" title="Hit Die roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=生命池}} {{charname=@{character_name}}} {{hp=[[@{hp}]]}}{{notes=@{dr}}}{{hp_L=[[@{hp_L}]]}}{{hp_B=[[@{hp_B}]]}}{{hp_A=[[@{hp_A}]]}}{{hp_temp=[[@{hp_temp}]]}}">
<span>生命池</span>
</button>
<img class="brdright" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdright.png"
@@ -2888,7 +2932,7 @@
<div class="blacklabel pnty">
<img class="brdleft" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdleft.png"
/>
<button class="myrol big" type="roll" name="roll_hitdice" title="Hit Die roll" value="@{whispertype} &{template:pc} {{energy=池}}{{name=池}} {{charname=@{character_name}}}{{energy_01_name=@{energy_01_name}}}{{energy_01=[[@{energy_01}]]}}{{energy_01_max=[[@{energy_01|max}]]}}{{energy_02_name=@{energy_02_name}}}{{energy_02=[[@{energy_02}]]}}{{energy_02_max=[[@{energy_02|max}]]}}{{energy_03_name=@{energy_03_name}}}{{energy_03=[[@{energy_03}]]}}{{energy_03_max=[[@{energy_03|max}]]}}{{energy_04_name=@{energy_04_name}}}{{energy_04=[[@{energy_04}]]}}{{energy_04_max=[[@{energy_04|max}]]}}">
<button class="myrol big" type="roll" name="roll_hitdice" title="Hit Die roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{energy=池}}{{name=池}} {{charname=@{character_name}}}{{energy_01_name=@{energy_01_name}}}{{energy_01=[[@{energy_01}]]}}{{energy_01_max=[[@{energy_01|max}]]}}{{energy_02_name=@{energy_02_name}}}{{energy_02=[[@{energy_02}]]}}{{energy_02_max=[[@{energy_02|max}]]}}{{energy_03_name=@{energy_03_name}}}{{energy_03=[[@{energy_03}]]}}{{energy_03_max=[[@{energy_03|max}]]}}{{energy_04_name=@{energy_04_name}}}{{energy_04=[[@{energy_04}]]}}{{energy_04_max=[[@{energy_04|max}]]}}">
<span></span>
</button>
<img class="brdright" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdright.png"
@@ -2983,104 +3027,125 @@
<span class="lab misc" title="Misc Modifier">附加成功</span>
<span class="lab temp" title="Temp Adjustment">暫時</span>
</div>
<div>
<!-- Skill sorting -->
<div class="myrow skill">
<!-- skill_01 -->
<input type="hidden" name="attr_skill_01_view_flag" value="1" class="optional-flag0" />
<div class="optional blk">
<input class="options-flag" name="attr_options-flag-skill_01" type="checkbox" title="打開/隱藏 選項">
<span>y</span>
<div class="myrow right">
<input class="pseudocheck" checked type="checkbox" name="attr_skill_01_classkill" value="1" title="@{skill_01_classkill}"
/>
<span></span>
<button class="myrol" type="roll" name="roll_skill_01" title="Roll Skill" value="@{whispertype} &{template:pc} {{name=@{skill_01_name}}}{{charname=@{character_name}}}{{pro=@{skill_pro_01_name}}}{{type=@{skill_01_type}}}{{ability=@{skill_01_ability}}} {{roll=[[(@{skill_01_sum})d10>8!]]}}{{notes=@{skill_01_notes}}}{{skill=@{skill_skill_01_name}}} {{conditions=[[@{skill_01_bonus_A}+@{skill_01_bonus_B}]]}}">
<span class="lbl craft" name="attr_skill_01_name"></span>
</button>
<select class="underlined type" name="attr_skill_skill_01_name" title="@{skill_skill_01_name}" style="width:120px">
<option value="0" selected="selected">-</option>
<option value="(@{skills_01_sum})">運動</option>
<option value="(@{skills_02_sum})">肉搏</option>
<option value="(@{skills_03_sum})">駕駛</option>
<option value="(@{skills_04_sum})">槍械</option>
<option value="(@{skills_05_sum})">手上功夫</option>
<option value="(@{skills_06_sum})">隱藏</option>
<option value="(@{skills_07_sum})">求生</option>
<option value="(@{skills_08_sum})">白刃</option>
<option value="(@{skills_09_sum})">弓箭</option>
<option value="(@{skills_10_sum})">學識</option>
<option value="(@{skills_11_sum})">電腦</option>
<option value="(@{skills_12_sum})">手藝A</option>
<option value="(@{skills_13_sum})">手藝B</option>
<option value="(@{skills_14_sum})">調查</option>
<option value="(@{skills_15_sum})">醫學</option>
<option value="(@{skills_16_sum})">神秘學</option>
<option value="(@{skills_17_sum})">科學</option>
<option value="(@{skills_18_sum})">動物溝通</option>
<option value="(@{skills_19_sum})">感受</option>
<option value="(@{skills_20_sum})">表達A</option>
<option value="(@{skills_21_sum})">表達B</option>
<option value="(@{skills_22_sum})">表達C</option>
<option value="(@{skills_23_sum})">威逼</option>
<option value="(@{skills_24_sum})">交際</option>
<option value="(@{skills_25_sum})">掩飾</option>
</select>
<input type="hidden" name="attr_skill_01_penalty_flag" class="nospin boxed" value="0" />
<input class="pseudoattr greybg underlined number" type="number" disabled="true" name="attr_skill_01_sum" title="@{skill_01_sum}"
value="@{skill_01_A}+[[floor((@{skill_01_B}/2)+((@{skill_01_B})/2*(@{skill_01_classkill})))]]+@{skill_01_C}+@{skill_01_D}"
/>
<span class="lbl">=</span>
<input type="number" disabled="true" name="attr_skill_01_A" class="nospin greybg number underlined" value="@{skill_01_ability}"
title="@{skill_01_A}" />
<span class="lbl">+</span>
<input type="number" name="attr_skill_01_B" disabled class="nospin number underlined greybg" value="[[@{skill_skill_01_name}+@{skill_01_classkill}]]"
title="@{skill_01_B}" />
<span class="lbl"> </span>
<input type="number" name="attr_skill_01_bonus_A" class="nospin number underlined" value="0" />
<span class="lbl">+</span>
<input type="number" name="attr_skill_01_bonus_B" class="nospin number underlined" value="0" />
</div>
<div class="options">
<div class="myrow"> <input type="text" name="attr_skill_01_name" class="craft underlined"
value="自定動作" title="@{skill_01_name}" />
<span>類型:</span>
<select name="attr_skill_01_type" title="@{skill_01_type}">
<option value="0" selected="selected">-</option>
<option value="生理">生理</option>
<option value="心智">心智</option>
<option value="互動">互動</option>
</select>
<span>屬性:</span>
<select name="attr_skill_01_ability" title="@{skill_01_ability}">
<option value="0" selected="selected">-</option>
<option value="@{strength_sum}">力量</option>
<option value="@{dexterity_sum}">敏捷</option>
<option value="@{stamina_sum}">耐力</option>
<option value="@{intelligence_sum}">智力</option>
<option value="@{Wits_sum}">感知</option>
<option value="@{resolve_sum}"></option>
<option value="@{presence_sum}">風度</option>
<option value="@{manipulation_sum}">操控</option>
<option value="@{composure_sum}">沉著</option>
</select> <input type="text" name="attr_skill_pro_01_name" class="craft underlined"
value="專業" title="@{skill_pro_01_name}" />
</div>
<div class="myrow">
<span class="lbl">其他DP:</span>
<input type="number" name="attr_skill_01_C" class="nospin number underlined" value="0" title="@{skill_01_C}" />
<span class="lbl">+</span>
<input type="number" name="attr_skill_01_D" class="nospin number underlined" value="0" title="@{skill_01_D}" />
</div>
<div class="autoex">
<span name="attr_skill_01_notes"></span>
<textarea name="attr_skill_01_notes" spellcheck="false" placeholder="Notes" title="@{skill_01_notes}"></textarea>
<div>
<input type="hidden" name="attr_repeating_skill_custom_view_flag" value="1" class="optional-flag0" />
<div class="optional blk">
<div class="myrow skill">
<input type="hidden" name="attr_skill_custom_view_flag" value="1" class="optional-flag0" />
<div class="optional blk">
<input class="options-flag" name="attr_options-flag-skill" type="checkbox" title="打開/隱藏 選項">
<span>y</span>
<div class="myrow right">
<input class="pseudocheck" checked type="checkbox" name="attr_skill_custom_classkill" value="1" title="@{skill_custom_classkill}" />
<span></span>
<button class="myrol" type="roll" name="roll_skill" title="Roll Skill" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{skill_custom_name}}}{{charname=@{character_name}}}{{pro=@{skill_custom_pro_name}}}{{type=@{skill_custom_type}}}{{ability=@{skill_custom_ability}}} {{roll=[[(@{skill_custom_sum})d10>8!]]}}{{notes=@{skill_custom_notes}}} {{skill=@{skill_custom_skill_custom_name}}} {{conditions=@{skill_custom_bonus_A}+@{skill_custom_bonus_B}}}">
<span class="lbl craft" name="attr_skill_custom_name"></span>
</button>
<select class="underlined type" name="attr_skill_custom_skill_custom_name" title="@{skill_custom_skill_custom_name}" style="width:120px">
<option value="0" selected="selected">-</option>
<option value="(@{skills_01_sum})">運動</option>
<option value="(@{skills_02_sum})">肉搏</option>
<option value="(@{skills_03_sum})">駕駛</option>
<option value="(@{skills_04_sum})">槍械</option>
<option value="(@{skills_05_sum})">手上功夫</option>
<option value="(@{skills_06_sum})">隱藏</option>
<option value="(@{skills_07_sum})">求生</option>
<option value="(@{skills_08_sum})">白刃</option>
<option value="(@{skills_09_sum})">弓箭</option>
<option value="(@{skills_10_sum})">學識</option>
<option value="(@{skills_11_sum})">電腦</option>
<option value="(@{skills_12_sum})">手藝A</option>
<option value="(@{skills_13_sum})">手藝B</option>
<option value="(@{skills_14_sum})">調查</option>
<option value="(@{skills_15_sum})">醫學</option>
<option value="(@{skills_16_sum})">神秘學</option>
<option value="(@{skills_17_sum})">科學</option>
<option value="(@{skills_18_sum})">動物溝通</option>
<option value="(@{skills_19_sum})">感受</option>
<option value="(@{skills_20_sum})">表達A</option>
<option value="(@{skills_21_sum})">表達B</option>
<option value="(@{skills_22_sum})">表達C</option>
<option value="(@{skills_23_sum})">威逼</option>
<option value="(@{skills_24_sum})">交際</option>
<option value="(@{skills_25_sum})">掩飾</option>
</select> <input type="hidden" name="attr_skill_custom_penalty_flag" class="nospin boxed"
value="0" />
<input class="pseudoattr greybg underlined number" type="number" disabled="true" name="attr_skill_custom_sum" title="@{skill_custom_sum}"
value="@{skill_custom_A}+[[@{skill_custom_B}]]+@{skill_custom_C}+@{skill_custom_D}"
/>
<span class="lbl">=</span>
<input type="number" name="attr_skill_custom_A" class="nospin number greybg underlined" disabled="true" value="@{skill_custom_ability}"
title="@{skill_custom_A}" />
<span class="lbl">+</span>
<input type="number" name="attr_skill_custom_B" class="nospin number underlined greybg" value="floor(((@{skill_custom_skill_custom_name})/2)+((@{skill_custom_skill_custom_name})/2*(@{skill_custom_classkill})))" disabled title="@{skill_custom_B}"
/>
<span class="lbl"> </span>
<input type="number" name="attr_skill_custom_bonus_A" class="nospin number underlined" value="0" />
<span class="lbl">+</span>
<input type="number" name="attr_skill_custom_bonus_B" class="nospin number underlined" value="0" />
</div>
<div class="options">
<div class="myrow"> <input type="text" name="attr_skill_custom_name" class="craft underlined"
value="自定技能" title="@{skill_custom_name}" />
<span>類型:</span>
<select name="attr_skill_custom_type" title="@{skill_custom_type}">
<option value="0" selected="selected">-</option>
<option value="生理">生理</option>
<option value="心智"></option>
<option value="互動">互動</option>
</select>
<span>屬性:</span>
<select name="attr_skill_custom_ability" title="@{skill_custom_ability}">
<option value="0" selected="selected">-</option>
<option value="@{strength_sum}">力量</option>
<option value="@{dexterity_sum}">敏捷</option>
<option value="@{stamina_sum}">耐力</option>
<option value="@{intelligence_sum}">智力</option>
<option value="@{Wits_sum}">感知</option>
<option value="@{resolve_sum}">決心</option>
<option value="@{presence_sum}">風度</option>
<option value="@{manipulation_sum}">操控</option>
<option value="@{composure_sum}">沉著</option> </select> <input type="text"
name="attr_skill_custom_pro_name" class="craft underlined" value="專業" title="@{skill_custom_pro_name}"
/>
</div>
<div class="myrow">
<span class="lbl">其他DP:</span>
<input type="number" name="attr_skill_custom_C" class="nospin number underlined" value="0" title="@{skill_custom_C}" />
<span class="lbl">+</span>
<input type="number" name="attr_skill_custom_D" class="nospin number underlined" value="0" title="@{skill_custom_D}" />
</div>
<div class="autoex">
<span name="attr_skill_custom_notes"></span>
<textarea name="attr_skill_custom_notes" spellcheck="false" placeholder="Notes" title="@{skill_custom_notes}"></textarea>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- END skill_01 -->
<!-- END skill_01 -->
<div>
<input type="hidden" name="attr_repeating_skill_view_flag" value="1" class="optional-flag0" />
<div class="optional blk">
@@ -3095,7 +3160,7 @@
<div class="myrow right">
<input class="pseudocheck" checked type="checkbox" name="attr_skill_classkill" value="1" title="@{skill_classkill}" />
<span></span>
<button class="myrol" type="roll" name="roll_skill" title="Roll Skill" value="@{whispertype} &{template:pc} {{name=@{skill_name}}}{{charname=@{character_name}}}{{pro=@{skill_pro_name}}}{{type=@{skill_type}}}{{ability=@{skill_ability}}} {{roll=[[(@{skill_sum})d10>8!]]}}{{notes=@{skill_notes}}} {{skill=@{skill_skill_name}}} {{conditions=@{skill_bonus_A}+@{skill_bonus_B}}}">
<button class="myrol" type="roll" name="roll_skill" title="Roll Skill" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{skill_name}}}{{charname=@{character_name}}}{{pro=@{skill_pro_name}}}{{type=@{skill_type}}}{{ability=@{skill_ability}}} {{roll=[[(@{skill_sum})d10>8!]]}}{{notes=@{skill_notes}}} {{skill=@{skill_skill_name}}} {{conditions=@{skill_bonus_A}+@{skill_bonus_B}}}">
<span class="lbl craft" name="attr_skill_name"></span>
</button>
<select class="underlined type" name="attr_skill_skill_name" title="@{skill_skill_name}" style="width:120px">
@@ -3128,13 +3193,13 @@
</select> <input type="hidden" name="attr_skill_penalty_flag" class="nospin boxed"
value="0" />
<input class="pseudoattr greybg underlined number" type="number" disabled="true" name="attr_skill_sum" title="@{skill_sum}"
value="@{skill_A}+[[floor(((@{skill_B})/2)+((@{skill_B})/2*(@{skill_classkill})))]]+@{skill_C}+@{skill_D}"
value="@{skill_A}+[[@{skill_B}]]+@{skill_C}+@{skill_D}"
/>
<span class="lbl">=</span>
<input type="number" name="attr_skill_A" class="nospin number greybg underlined" disabled="true" value="@{skill_ability}"
title="@{skill_A}" />
<span class="lbl">+</span>
<input type="number" name="attr_skill_B" class="nospin number underlined greybg" value="@{skill_skill_name}" disabled title="@{skill_B}"
<input type="number" name="attr_skill_B" class="nospin number underlined greybg" value="floor(((@{skill_skill_name})/2)+((@{skill_skill_name})/2*(@{skill_classkill})))" disabled title="@{skill_B}"
/>
<span class="lbl"> </span>
<input type="number" name="attr_skill_bonus_A" class="nospin number underlined" value="0" />
@@ -3209,7 +3274,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_01" title="skills_01 roll" value="@{whispertype} &{template:pc} {{name=運動}} {{charname=@{character_name}}} {{roll=[[(@{skills_01_sum})d10>8!@{skills_01_again}]]}}{{notes=@{skills_01_notes}}}{{conditions=[[@{skills_01_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_01" title="skills_01 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=運動}} {{charname=@{character_name}}} {{roll=[[(@{skills_01_sum})d10>8!@{skills_01_again}]]}}{{notes=@{skills_01_notes}}}{{conditions=[[@{skills_01_bonus_sum}]]}}">
<span>運動</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3274,7 +3339,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_02" title="skills_02 roll" value="@{whispertype} &{template:pc} {{name=肉搏}} {{charname=@{character_name}}} {{roll=[[(@{skills_02_sum})d10>8!@{skills_02_again}]]}}{{notes=@{skills_02_notes}}}{{conditions=[[@{skills_02_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_02" title="skills_02 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=肉搏}} {{charname=@{character_name}}} {{roll=[[(@{skills_02_sum})d10>8!@{skills_02_again}]]}}{{notes=@{skills_02_notes}}}{{conditions=[[@{skills_02_bonus_sum}]]}}">
<span>肉搏</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3339,7 +3404,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_03" title="skills_03 roll" value="@{whispertype} &{template:pc} {{name=駕駛}} {{charname=@{character_name}}} {{roll=[[(@{skills_03_sum})d10>8!@{skills_03_again}]]}}{{notes=@{skills_03_notes}}}{{conditions=[[@{skills_03_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_03" title="skills_03 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=駕駛}} {{charname=@{character_name}}} {{roll=[[(@{skills_03_sum})d10>8!@{skills_03_again}]]}}{{notes=@{skills_03_notes}}}{{conditions=[[@{skills_03_bonus_sum}]]}}">
<span>駕駛</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3404,7 +3469,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_04" title="skills_04 roll" value="@{whispertype} &{template:pc} {{name=槍械}} {{charname=@{character_name}}} {{roll=[[(@{skills_04_sum})d10>8!@{skills_04_again}]]}}{{notes=@{skills_04_notes}}}{{conditions=[[@{skills_04_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_04" title="skills_04 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=槍械}} {{charname=@{character_name}}} {{roll=[[(@{skills_04_sum})d10>8!@{skills_04_again}]]}}{{notes=@{skills_04_notes}}}{{conditions=[[@{skills_04_bonus_sum}]]}}">
<span>槍械</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3469,7 +3534,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_05" title="skills_05 roll" value="@{whispertype} &{template:pc} {{name=手上功夫}} {{charname=@{character_name}}} {{roll=[[(@{skills_05_sum})d10>8!@{skills_05_again}]]}}{{notes=@{skills_05_notes}}}{{conditions=[[@{skills_05_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_05" title="skills_05 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=手上功夫}} {{charname=@{character_name}}} {{roll=[[(@{skills_05_sum})d10>8!@{skills_05_again}]]}}{{notes=@{skills_05_notes}}}{{conditions=[[@{skills_05_bonus_sum}]]}}">
<span>手上功夫</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3534,7 +3599,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_06" title="skills_06 roll" value="@{whispertype} &{template:pc} {{name=隱藏}} {{charname=@{character_name}}} {{roll=[[(@{skills_06_sum})d10>8!@{skills_06_again}]]}}{{notes=@{skills_06_notes}}}{{conditions=[[@{skills_06_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_06" title="skills_06 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=隱藏}} {{charname=@{character_name}}} {{roll=[[(@{skills_06_sum})d10>8!@{skills_06_again}]]}}{{notes=@{skills_06_notes}}}{{conditions=[[@{skills_06_bonus_sum}]]}}">
<span>隱藏</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3599,7 +3664,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_07" title="skills_07 roll" value="@{whispertype} &{template:pc} {{name=求生}} {{charname=@{character_name}}} {{roll=[[(@{skills_07_sum})d10>8!@{skills_07_again}]]}}{{notes=@{skills_07_notes}}}{{conditions=[[@{skills_07_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_07" title="skills_07 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=求生}} {{charname=@{character_name}}} {{roll=[[(@{skills_07_sum})d10>8!@{skills_07_again}]]}}{{notes=@{skills_07_notes}}}{{conditions=[[@{skills_07_bonus_sum}]]}}">
<span>求生</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3664,7 +3729,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_08" title="skills_08 roll" value="@{whispertype} &{template:pc} {{name=白刃}} {{charname=@{character_name}}} {{roll=[[(@{skills_08_sum})d10>8!@{skills_08_again}]]}}{{notes=@{skills_08_notes}}}{{conditions=[[@{skills_08_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_08" title="skills_08 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=白刃}} {{charname=@{character_name}}} {{roll=[[(@{skills_08_sum})d10>8!@{skills_08_again}]]}}{{notes=@{skills_08_notes}}}{{conditions=[[@{skills_08_bonus_sum}]]}}">
<span>白刃</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3729,7 +3794,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_09" title="skills_09 roll" value="@{whispertype} &{template:pc} {{name=弓箭}} {{charname=@{character_name}}} {{roll=[[(@{skills_09_sum})d10>8!@{skills_09_again}]]}}{{notes=@{skills_09_notes}}}{{conditions=[[@{skills_09_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_09" title="skills_09 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=弓箭}} {{charname=@{character_name}}} {{roll=[[(@{skills_09_sum})d10>8!@{skills_09_again}]]}}{{notes=@{skills_09_notes}}}{{conditions=[[@{skills_09_bonus_sum}]]}}">
<span>弓箭</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3805,7 +3870,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_10" title="skills_10 roll" value="@{whispertype} &{template:pc} {{name=學識}} {{charname=@{character_name}}} {{roll=[[(@{skills_10_sum})d10>8!@{skills_10_again}]]}}{{notes=@{skills_10_notes}}}{{conditions=[[@{skills_10_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_10" title="skills_10 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=學識}} {{charname=@{character_name}}} {{roll=[[(@{skills_10_sum})d10>8!@{skills_10_again}]]}}{{notes=@{skills_10_notes}}}{{conditions=[[@{skills_10_bonus_sum}]]}}">
<span>學識</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3870,7 +3935,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_11" title="skills_11 roll" value="@{whispertype} &{template:pc} {{name=肉搏}} {{charname=@{character_name}}} {{roll=[[(@{skills_11_sum})d10>8!@{skills_11_again}]]}}{{notes=@{skills_11_notes}}}{{conditions=[[@{skills_11_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_11" title="skills_11 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=肉搏}} {{charname=@{character_name}}} {{roll=[[(@{skills_11_sum})d10>8!@{skills_11_again}]]}}{{notes=@{skills_11_notes}}}{{conditions=[[@{skills_11_bonus_sum}]]}}">
<span>電腦</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -3935,7 +4000,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_12" title="skills_12 roll" value="@{whispertype} &{template:pc} {{name=手藝A}} {{charname=@{character_name}}} {{roll=[[(@{skills_12_sum})d10>8!@{skills_12_again}]]}}{{notes=@{skills_12_notes}}}{{conditions=[[@{skills_12_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_12" title="skills_12 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=手藝A}} {{charname=@{character_name}}} {{roll=[[(@{skills_12_sum})d10>8!@{skills_12_again}]]}}{{notes=@{skills_12_notes}}}{{conditions=[[@{skills_12_bonus_sum}]]}}">
<span>手藝A</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4000,7 +4065,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_13" title="skills_13 roll" value="@{whispertype} &{template:pc} {{name=手藝B}} {{charname=@{character_name}}} {{roll=[[(@{skills_13_sum})d10>8!@{skills_13_again}]]}}{{notes=@{skills_13_notes}}}{{conditions=[[@{skills_13_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_13" title="skills_13 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=手藝B}} {{charname=@{character_name}}} {{roll=[[(@{skills_13_sum})d10>8!@{skills_13_again}]]}}{{notes=@{skills_13_notes}}}{{conditions=[[@{skills_13_bonus_sum}]]}}">
<span>手藝B</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4065,7 +4130,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_14" title="skills_14 roll" value="@{whispertype} &{template:pc} {{name=調查}} {{charname=@{character_name}}} {{roll=[[(@{skills_14_sum})d10>8!@{skills_14_again}]]}}{{notes=@{skills_14_notes}}}{{conditions=[[@{skills_14_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_14" title="skills_14 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=調查}} {{charname=@{character_name}}} {{roll=[[(@{skills_14_sum})d10>8!@{skills_14_again}]]}}{{notes=@{skills_14_notes}}}{{conditions=[[@{skills_14_bonus_sum}]]}}">
<span>調查</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4130,7 +4195,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_15" title="skills_15 roll" value="@{whispertype} &{template:pc} {{name=醫學}} {{charname=@{character_name}}} {{roll=[[(@{skills_15_sum})d10>8!@{skills_15_again}]]}}{{notes=@{skills_15_notes}}}{{conditions=[[@{skills_15_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_15" title="skills_15 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=醫學}} {{charname=@{character_name}}} {{roll=[[(@{skills_15_sum})d10>8!@{skills_15_again}]]}}{{notes=@{skills_15_notes}}}{{conditions=[[@{skills_15_bonus_sum}]]}}">
<span>醫學</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4195,7 +4260,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_16" title="skills_16 roll" value="@{whispertype} &{template:pc} {{name=神秘學}} {{charname=@{character_name}}} {{roll=[[(@{skills_16_sum})d10>8!@{skills_16_again}]]}}{{notes=@{skills_16_notes}}}{{conditions=[[@{skills_16_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_16" title="skills_16 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=神秘學}} {{charname=@{character_name}}} {{roll=[[(@{skills_16_sum})d10>8!@{skills_16_again}]]}}{{notes=@{skills_16_notes}}}{{conditions=[[@{skills_16_bonus_sum}]]}}">
<span>神秘學</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4260,7 +4325,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_17" title="skills_17 roll" value="@{whispertype} &{template:pc} {{name=科學}} {{charname=@{character_name}}} {{roll=[[(@{skills_17_sum})d10>8!@{skills_17_again}]]}}{{notes=@{skills_17_notes}}}{{conditions=[[@{skills_17_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_17" title="skills_17 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=科學}} {{charname=@{character_name}}} {{roll=[[(@{skills_17_sum})d10>8!@{skills_17_again}]]}}{{notes=@{skills_17_notes}}}{{conditions=[[@{skills_17_bonus_sum}]]}}">
<span>科學</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4336,7 +4401,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_18" title="skills_18 roll" value="@{whispertype} &{template:pc} {{name=動物溝通}} {{charname=@{character_name}}} {{roll=[[(@{skills_18_sum})d10>8!@{skills_18_again}]]}}{{notes=@{skills_18_notes}}}{{conditions=[[@{skills_18_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_18" title="skills_18 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=動物溝通}} {{charname=@{character_name}}} {{roll=[[(@{skills_18_sum})d10>8!@{skills_18_again}]]}}{{notes=@{skills_18_notes}}}{{conditions=[[@{skills_18_bonus_sum}]]}}">
<span>動物溝通</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4401,7 +4466,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_19" title="skills_19 roll" value="@{whispertype} &{template:pc} {{name=感受}} {{charname=@{character_name}}} {{roll=[[(@{skills_19_sum})d10>8!@{skills_19_again}]]}}{{notes=@{skills_19_notes}}}{{conditions=[[@{skills_19_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_19" title="skills_19 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=感受}} {{charname=@{character_name}}} {{roll=[[(@{skills_19_sum})d10>8!@{skills_19_again}]]}}{{notes=@{skills_19_notes}}}{{conditions=[[@{skills_19_bonus_sum}]]}}">
<span>感受</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4466,7 +4531,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_20" title="skills_20 roll" value="@{whispertype} &{template:pc} {{name=表達A}} {{charname=@{character_name}}} {{roll=[[(@{skills_20_sum})d10>8!@{skills_20_again}]]}}{{notes=@{skills_20_notes}}}{{conditions=[[@{skills_20_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_20" title="skills_20 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=表達A}} {{charname=@{character_name}}} {{roll=[[(@{skills_20_sum})d10>8!@{skills_20_again}]]}}{{notes=@{skills_20_notes}}}{{conditions=[[@{skills_20_bonus_sum}]]}}">
<span>表達A</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4531,7 +4596,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_21" title="skills_21 roll" value="@{whispertype} &{template:pc} {{name=表達B}} {{charname=@{character_name}}} {{roll=[[(@{skills_21_sum})d10>8!@{skills_21_again}]]}}{{notes=@{skills_21_notes}}}{{conditions=[[@{skills_21_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_21" title="skills_21 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=表達B}} {{charname=@{character_name}}} {{roll=[[(@{skills_21_sum})d10>8!@{skills_21_again}]]}}{{notes=@{skills_21_notes}}}{{conditions=[[@{skills_21_bonus_sum}]]}}">
<span>表達B</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4596,7 +4661,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_22" title="skills_22 roll" value="@{whispertype} &{template:pc} {{name=表達C}} {{charname=@{character_name}}} {{roll=[[(@{skills_22_sum})d10>8!@{skills_22_again}]]}}{{notes=@{skills_22_notes}}}{{conditions=[[@{skills_22_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_22" title="skills_22 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=表達C}} {{charname=@{character_name}}} {{roll=[[(@{skills_22_sum})d10>8!@{skills_22_again}]]}}{{notes=@{skills_22_notes}}}{{conditions=[[@{skills_22_bonus_sum}]]}}">
<span>表達C</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4661,7 +4726,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_23" title="skills_23 roll" value="@{whispertype} &{template:pc} {{name=威逼}} {{charname=@{character_name}}} {{roll=[[(@{skills_23_sum})d10>8!@{skills_23_again}]]}}{{notes=@{skills_23_notes}}}{{conditions=[[@{skills_23_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_23" title="skills_23 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=威逼}} {{charname=@{character_name}}} {{roll=[[(@{skills_23_sum})d10>8!@{skills_23_again}]]}}{{notes=@{skills_23_notes}}}{{conditions=[[@{skills_23_bonus_sum}]]}}">
<span>威逼</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4726,7 +4791,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_24" title="skills_24 roll" value="@{whispertype} &{template:pc} {{name=交際}} {{charname=@{character_name}}} {{roll=[[(@{skills_24_sum})d10>8!@{skills_24_again}]]}}{{notes=@{skills_24_notes}}}{{conditions=[[@{skills_24_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_24" title="skills_24 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=交際}} {{charname=@{character_name}}} {{roll=[[(@{skills_24_sum})d10>8!@{skills_24_again}]]}}{{notes=@{skills_24_notes}}}{{conditions=[[@{skills_24_bonus_sum}]]}}">
<span>交際</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -4791,7 +4856,7 @@
<span>y</span>
<div class="myrow">
<div class="blacklabel sqr">
<button class="myrol big" type="roll" name="roll_skills_25" title="skills_25 roll" value="@{whispertype} &{template:pc} {{name=掩飾}} {{charname=@{character_name}}} {{roll=[[(@{skills_25_sum})d10>8!@{skills_25_again}]]}}{{notes=@{skills_25_notes}}}{{conditions=[[@{skills_25_bonus_sum}]]}}">
<button class="myrol big" type="roll" name="roll_skills_25" title="skills_25 roll" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=掩飾}} {{charname=@{character_name}}} {{roll=[[(@{skills_25_sum})d10>8!@{skills_25_again}]]}}{{notes=@{skills_25_notes}}}{{conditions=[[@{skills_25_bonus_sum}]]}}">
<span>掩飾</span>
</button>
<span class="picto" title="Condition(s) applied to the roll">Y</span>
@@ -5089,7 +5154,7 @@
<div class="feat underlined compendium-drop-target">
<input class="options-flag" name="attr_options-flag" type="checkbox" title="打開/隱藏 選項" checked="checked">
<span>y</span>
<button class="myrol margindent" type="roll" name="roll_feat" title="Show Feat" value="@{whispertype} &{template:pc} {{name=@{name}}} {{feat_type=@{type}}} {{charname=@{character_name}}} {{shortdesc=@{descshort}}} {{prerequisites=@{prerequisites}}} {{benefits=@{benefits}}} {{normal=@{normal}}} {{description=@{description}}} {{notes=@{notes}}}">
<button class="myrol margindent" type="roll" name="roll_feat" title="Show Feat" value="@{whispertype} &{template:pc}{{ima_TI=@{ima_TI}}} {{name=@{name}}} {{feat_type=@{type}}} {{charname=@{character_name}}} {{shortdesc=@{descshort}}} {{prerequisites=@{prerequisites}}} {{benefits=@{benefits}}} {{normal=@{normal}}} {{description=@{description}}} {{notes=@{notes}}}">
<span style="font-color:black;">
<span name="attr_name" style="font-color:black;"></span> (
<span name="attr_type" style="font-color:black;"></span>)</span>
@@ -5160,11 +5225,61 @@
<!-- END FEATS & TRAITS & BRACKGROUND -->
</div>
<!-- END TAB ADDITIONNAL -->
<div class="tabconf">
<div class="myrow center skills">
<!-- SKILLS -->
<div class="blacklabel pnty">
<img class="brdleft" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdleft.png"
/>
<span class="big">擲骰顯示圖片設定</span>
<img class="brdright" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Official/img/brdright.png"
/>
</div>
<div class="bordered titled inbox">
<div class="bordered titled inbox">
<div>
<table style="width:100%">
<tr><td>只要在旁邊輸入圖片網址並點擊按鈕即可顯示圖片,支援GIF,JPG,PNG格式.</td></tr>
<tr><td>攻擊骰可以設定每招不同圖片,或使用下「攻擊骰」選項,一次性設定。</td></tr>
</table>
</div>
</div>
<div class="section">
<table style="width:70%">
<tr>
<td><span>攻擊骰以外 </span></td><td><input type="radio" name="attr_ima_TI" value="" checked="checked"><span>None</span></td>
<td><input type="radio" name="attr_ima_TI" value="@{ima_TI_url}"></td>
<td colspan="3"><input type="text" name="attr_ima_TI_url" style="width:100%;border: 1px solid;"></td>
</tr>
</table>
<div class="section">
<table style="width:70%">
<tr>
<td><span>攻擊骰</span></td><td><input type="radio" name="attr_ima_TI_attack" value="" checked="checked"><span>None</span></td>
<td><input type="radio" name="attr_ima_TI_attack" value="@{ima_TI_attack_url}"></td>
<td colspan="3"><input type="text" name="attr_ima_TI_attack_url" style="width:100%;border: 1px solid;"></td>
</tr>
</table>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- END PC SHEET -->
<span style="text-align: center;margin-top: 6px;font-family: sans-serif;font-size: 0.8em;">QAQ v1.00.01 如果發現Bug,歡迎到HKTRPG.com回報</span><!-- ROLL TEMPLATES -->
<span style="text-align: center;margin-top: 6px;font-family: sans-serif;font-size: 0.8em;">QAQ v1.02.02 如果發現Bug,歡迎到HKTRPG.com回報</span><!-- ROLL TEMPLATES -->
<rolltemplate class="sheet-rolltemplate-pc">
<div class="bordered">
{{#ima_TI}}
<caption>[IMAGE]({{ima_TI}})</caption>
{{/ima_TI}}
{{#ima_TI_attack}}
<caption>[IMAGE]({{ima_TI_attack}})</caption>
{{/ima_TI_attack}}
{{#name}}
<div class="vtop">
<div class="blacklabel top" style="width: 80%;">
@@ -5462,4 +5577,35 @@
}
}
});
});</script>
});
//roll Display w
on("change:roll_display_tell change:roll_display_to change:roll_display_tell_enter change:import_json sheet:opened", function() {
getAttrs(["roll_display_tell", "roll_display_to"], function(values) {
if(( values.roll_display_tell == "/me 正在暗骰")||( values.roll_display_tell == "/me @{roll_display_tell_enter}")){
var rolldisplay = values.roll_display_tell + " \n" + values.roll_display_to;
}
else
{
var rolldisplay = values.roll_display_to;
}
setAttrs({whispertype: rolldisplay
});
});
});
on("change:text_kp_enter change:import_json change:roll_display_tell sheet:opened", function() {
getAttrs(["roll_display_tell", "text_kp_enter"], function(values) {
if(( values.roll_display_tell == "/me 正在暗骰")||( values.roll_display_tell == "/me @{roll_display_tell_enter}")){
var text_kp = values.roll_display_tell + "\n"+"/w gm ";
}
else
{
var text_kp = "/w gm ";
}
setAttrs({text_kp: text_kp
});
});
});
</script>