Merge pull request #14478 from Roll20/l10n_master

New Crowdin updates
This commit is contained in:
Lucas Hall
2025-11-06 14:38:44 -05:00
committed by GitHub
108 changed files with 9433 additions and 1169 deletions
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
View File
@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
+33
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@@ -116,6 +116,30 @@
"name-meaning-c": "Name Meaning",
"personality-type-c": "Personality Type",
"spirit-animal-c": "Spirit Animal",
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
"bear-c": "Bear",
"bull-c": "Bull",
"eagle-c": "Eagle",
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
"beaver-c": "Beaver",
"gyrFalcon-c": "Gyr Falcon",
"seal-c": "Seal",
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
"cat-c": "Cat",
"goldenPlover-c": "Golden Plover",
"raven-c": "Raven",
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
"goose-c": "Goose",
"horse-c": "Horse",
"wolf-c": "Wolf",
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
"owl-c": "Owl",
"snowFox-c": "Snow Fox",
"weasel-c": "Weasel",
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
"arcticTern-c": "Arctic Tern",
"dog-c": "Dog",
"mouse-c": "Mouse",
"gender-c": "Gender",
"age-c": "Age",
"birth-year-c": "Birth Year",
@@ -142,10 +166,17 @@
"melee-weapons-u": "MELEE WEAPONS",
"dmg-u": "DMG",
"enc-u": "ENC",
"type-u": "TYPE",
"impaling-c": "Impaling",
"slashing-c": "Slashing",
"crushing-c": "Crushing",
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
"hp-u": "HP",
"shield-u": "SHIELD",
"missile-weapons-u": "MISSILE WEAPONS",
"range-c": "Range",
"range-u": "RANGE",
"rng-u": "RNG",
"rate-u": "RATE",
"damage-c": "Damage",
"damage-u": "DAMAGE",
@@ -269,6 +300,7 @@
"equipment-u": "EQUIPMENT",
"item-u": "ITEM",
"maxEnc-c": "Max ENC",
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
"totalEnc-u": "TOTAL ENC",
"primary-activity-c": "Primary Activities",
"value-c": "Value",
@@ -325,6 +357,7 @@
"modifier-c": "Modifier",
"effect-c": "Effect",
"effect:-c": "Effect:",
"mpCost:": "MP Cost:",
"realm-c": "Realm",
"mind-c": "Mind",
"body-c": "Body",
@@ -0,0 +1,239 @@
{
"blackPowderAndBrimstone": "Black Powder and Brimstone",
"blackPowder-c": "Black Powder",
"hitPoints-c": "Hit Points",
"name-c": "Name: ",
"archetype-c": "Archetype",
"background-c": "Background: ",
"belief-c": "Belief: ",
"description-c": "Description ",
"likeness-c": "Likeness ",
"affiliation-c": "Affiliations & Favors:",
"health-sc": "Health",
"current-c": "Current",
"max-c": "Max",
"strength-c": "Strength",
"strengthDefn": "Click Strength to: strike, lift, haul, force open, grapple, smash, and Close Combat",
"agility-c": "Agility",
"agilityDefn": "Click Agility to: dodge, balance, swim, climb, sneak, and Defence",
"presence-c": "Presence",
"presenceDefn": "Click Presence to: perceive, aim, persuade, and use Magic or Long Range Combat",
"toughness-c": "Toughness",
"toughnessDefn": "Click Toughness to: resist poison, withstand pain, health, and endure heat/cold",
"proficiency-sc": "Proficiency",
"weapons-c": "Weapons",
"weaponExpansion-c": "Weapon Expansion",
"weaponAttack-c": "Weapon Attack",
"ammo-c": "Ammo",
"weaponOutOfAmmo-c": "Weapon Out Of Ammo",
"damage-c": "Damage",
"damage:-c": "Damage: ",
"cost-c": "Cost",
"ranged?-c": "Ranged?",
"blackPowder?-c": "Black Powder?",
"description": "Description",
"specialRule": "Special rule",
"displaySpecialRule": "Display Special Rule when rolled",
"armour-c": "Armour",
"armourDegrades-c": "Armour DEGRADES",
"light-c": "Light",
"medium-c": "Medium",
"heavy-c": "Heavy",
"mediumX-c": "Medium X",
"heavyX-c": "Heavy X",
"heavyXX-c": "Heavy XX",
"ArmourTypeWithXAsDegrades": "Armour Type with X's as Degrades",
"lightArmourCheck-c": "Light Armour Check",
"mediumArmourCheck-c": "Medium Armour Check",
"heavyArmourCheck-c": "Heavy Armour Check",
"absorb:-c": "Absorb:",
"gear-c": "Gear",
"gold-c": "Gold",
"gearDef": "Strength +8 items or DR +2 Agility / Strength tests",
"gearDef1": "Strength +8 items or",
"gearDef2": "DR +2 Agility / Strength tests",
"normalSizeItem?-c": "Normal Size Item?",
"class-u": "CLASS",
"class-c": "Class",
"classAkaArchetype": "Class aka Archetype",
"spells-c": "Spells",
"spellDef": "Presence + D4 times per day",
"rollDailySpellPreparation-c": "Roll Daily Spell Preparation",
"prepares:-c": "Prepares:",
"displaySpell-c": "Display Spell",
"castSpell-c": "Cast Spell",
"numberOfSpells-c": "Number Of Spells",
"spellCapacityExhausted!-c": "Spell Capacity Exhausted!",
"feats-c": "Feats",
"featExpansion-c": "Feat Expansion",
"devil'sLuck-c": "Devil's Luck",
"lowerDR": "Lower the DR on a roll by 2 before the roll",
"activateDarkPower": "Activate a Dark Power",
"dealMaximumDamage-c": "Deal Maximum Damage",
"neutralizeACritOrFumble": "Neutralize a Crit or Fumble",
"re-rollAnyRoll,yoursOrAnother's": "Re-roll any roll, yours or another's",
"ignoreAllDamageDealtToYou": "Ignore all damage dealt to you",
"suppressDifficulty-c": "Suppress Difficulty",
"characterCreation-c": "Character Creation",
"rollStats-c": "Roll Stats",
"stat-c": "Stat",
"ability-c": "Ability",
"4d6kh3Def": "Roll 4d6 but keep highest 3 numbers",
"chooseTwo-c": "Choose Two",
"health-c": "Health",
"closeCombatClick": "Click for Close Combat",
"longRangeCombatClick": "Click for Long Range Combat",
"magicClick": "Click for Magic",
"longRangeCombatOrMagicClick": "Click for Long Range Combat or Magic",
"defenceClick": "Click for Defence",
"toughnessClick": "Click for Toughness",
"none-c": "None",
"rifleman-c": "Rifleman",
"greatswordsman-c": "Greatswordsman",
"grenadier-c": "Grenadier",
"pistolier-c": "Pistolier",
"masterTrapper-c": "Master Trapper",
"beastHunter-c": "Beast Hunter",
"woodsWitch-c": "Woods Witch",
"herbalist-c": "Herbalist",
"hexen-c": "Hexen",
"adventurer-c": "Adventurer",
"sneakThief-c": "Sneak Thief",
"silver-ToungedTrickster-c": "Silver-Tounged Trickster",
"vowOfWar-c": "Vow Of War",
"vowOfHealing-c": "Vow Of Healing",
"vowOfSustenance-c": "Vow Of Sustenance",
"check-c": "Check: ",
"roll:-c": "Roll: ",
"result-c": "Result: ",
"alert:-c": "Alert: ",
"failure-c": "Failure",
"success-c": "Success!",
"critical-c": "Critical!!",
"choose2xDamageOr": "Choose 2x Damage or ",
"fumble-c": "Fumble",
"for-l": " *for* ",
"misfire:-c": "Misfire: ",
"misfire-u": "MISFIRE",
"explodes!!-u": "EXPLODES!!",
"searchTheBody-c": "Search The Body",
"weather-c": "Weather",
"nightRest-c": "Night Rest",
"shortRest-c": "Short Rest",
"huntAnimal-c": "Hunt Animal",
"huntingMishap-c": "Hunting Mishap",
"broken-c": "Broken",
"wickedWound-c": "Wicked Wound",
"darkPower-c": "Dark Power",
"onTheRoad-c": "On The Road",
"enemies-c": "Enemies",
"": "",
"initiative-c": "Initiative",
"initiativeDef-c": "Character must be selected to add to Turn Order",
"secret:-c": "Secret:",
"benefit:-c": "Benefit:",
"kit:-c": "Kit:",
"optionalCharacterTraits-c": "Optional Character Traits",
"yourCharacterIs:": "Your character is:",
"shifty-c": "Shifty",
"cheery-c": "Cheery",
"sullen-c": "Sullen",
"brash-c": "Brash",
"smarmy-c": "Smarmy",
"generous-c": "Generous",
"pious-c": "Pious",
"blasphemous-c": "Blasphemous",
"foulMouthed-c": "Foul Mouthed",
"smouldering-c": "Smouldering",
"yourCharacterWants:": "Your character wants:",
"riches-c": "Riches",
"anarchy-c": "Anarchy",
"knowledge-c": "Knowledge",
"fame-c": "Fame",
"peace-c": "Peace",
"revenge-c": "Revenge",
"revelry-c": "Revelry",
"adventure-c": "Adventure",
"toWriteABook-c": "To write a book",
"justice-c": "Justice",
"yourCharacter'sSetback:": "Your character's setback:",
"greedy-c": "Greedy",
"overconfifident-c": "Overconfident",
"paranoid-c": "Paranoid",
"cowardly-c": "Cowardly",
"vengeful-c": "Vengeful",
"vain-c": "Vain",
"lazy-c": "Lazy",
"haunted-c": "Haunted",
"impatient-c": "Impatient",
"rude-c": "Rude",
"additionalSkills:-c": "Additional Skills:",
"+2ToAnyRollThatPertainsToThisAdditionalSkill": "+2 to any roll that pertains to this additional skill",
"carpentry-c": "Carpentry",
"goodWithAnimals": "Good with animals",
"metalwork-c": "Metalwork",
"literate-c": "Literate",
"cookery-c": "Cookery",
"brewing-c": "Brewing",
"sewing-c": "Sewing",
"sailing-c": "Sailing",
"singing-c": "Singing",
"painting-c": "Painting",
"dancing-c": "Dancing",
"music-c": "Music",
"poetry-c": "Poetry",
"storytelling-c": "Storytelling",
"languages-c": "Languages",
"cooking-c": "Cooking",
"fishing-c": "Fishing",
"diplomacy-c": "Diplomacy",
"whittling-c": "Whittling",
"arithmetic-c": "Arithmetic",
"passions:-c": "Passions:",
"thingsThatYourCharacterFindsJoyAndPurposeInOutsideTheirProfession": "Things that your character finds joy and purpose in outside their profession",
"history-c": "History",
"politics-c": "Politics",
"gossip-c": "Gossip",
"technology-c": "Technology",
"nature-c": "Nature",
"books-c": "Books",
"sex-c": "Sex",
"foodAndDrink-c": "Food and Drink",
"fashion-c": "Fashion",
"money-c": "Money",
"creativity-c": "Creativity",
"sport-c": "Sport",
"hunting-c": "Hunting",
"debate-c": "Debate",
"theatre-c": "Theatre",
"law-c": "Law",
"gambling-c": "Gambling",
"astrology-c": "Astrology",
"notablePhysicalAttribute:-c": "Notable Physical Attribute:",
"somethingImmediatelyNoticeableAboutYourCharactersAppearance": "Something immediately noticeable about your characters appearance",
"well-groomed-c": "Well-groomed",
"distinctiveSmell": "Distinctive smell",
"thousandYardStare": "Thousand yard stare",
"roughHands": "Rough hands",
"tall-c": "Tall",
"short-c": "Short",
"scruffy-c": "Scruffy",
"scarred-c": "Scarred",
"ruddyComplexion": "Ruddy complexion",
"wildHair-c": "Wild hair",
"piercingEyes": "Piercing eyes",
"notableJewellery": "Notable jewellery",
"brokenNose": "Broken nose",
"goldTeeth": "Gold teeth",
"tortureScars": "Torture scars",
"flamboyant-c": "Flamboyant",
"demure-c": "Demure",
"corpulent-c": "Corpulent",
"gaunt-c": "Gaunt",
"battleWorn": "Battle worn",
"customConfiguration-c": "Custom Configuration",
"defaultDifficultyRating-c": "Default Difficulty Rating",
"misfireSuppression-c": "Misfire Suppression",
"isGM?-c": "isGM?",
"isThisSheetForTheGameMaster?": "Is This Sheet for the Game Master?"
}
+1 -1
View File
@@ -54,7 +54,7 @@
"check2": "Jet",
"Class Ability": "Pouvoir de Classe",
"Class Abilities": "Pouvoirs de Classe",
"Class and Race Skills": "Compétences de Race et Classe",
"Class and Race Skills": "Compétences",
"components": "Composants",
"comp": "Comp",
"Confusion": "Confusion",
+17 -17
View File
@@ -1,9 +1,9 @@
{
"skills-list": "Aufmerksamkeit,Handlen,Zechen,Charme,Klettern,Befehligen,Tarnung,Schlangenmensch,Täuschen,Verkleiden,Ausweichen,Auswerten,Glücksspiel,Nachforschen,Einschüchtern,Logik,Forschender Blick,Suchen,Schleichen,Schwimmen",
"charactername": "Charaktername",
"skills-list": "Aufmerksamkeit,Handeln,Zechen,Charme,Klettern,Befehligen,Tarnung,Schlangenmensch,Vorgaukeln,Verkleiden,Ausweichen,Schätzen,Glücksspiel,Nachforschen,Einschüchtern,Logik,Forschender Blick,Suchen,Schleichen,Schwimmen",
"charactername": "Charakter Name",
"playername": "Spielername",
"homeworld": "Heimatwelt",
"careerpath": "Karrierpfad",
"careerpath": "Karrierepfad",
"rank": "Rang",
"divination": "Weissagung",
"quirck": "Merkmale",
@@ -18,19 +18,19 @@
"eyecolor": "Augenfarbe",
"handedness": "Händigkeit",
"basicskills": "Grundfertigkeiten",
"skillname": "Talentname",
"skillname": "Fertigkeitsname",
"awarenessper": "Aufmerksamkeit (WA)",
"barterfel": "Handlen (CH)",
"barterfel": "Handeln (CH)",
"carouset": "Zechen (WI)",
"charmfel": "Charme (CH)",
"climbs": "Klettern (ST)",
"command": "Befehligen (CH)",
"concealmentag": "Tarnung (GE)",
"contortionistag": "Schlangenmensch (GE)",
"deceivefel": "Täuschen (CH)",
"deceivefel": "Vorgaukeln (CH)",
"disguisefel": "Verkleiden (CH)",
"dodgeag": "Ausweichen (GE)",
"evaluateint": "Auswerten (IN)",
"evaluateint": "Schätzen (IN)",
"gambleint": "Glücksspiel (IN)",
"inquiryfel": "Nachforschen (CH)",
"intimidates": "Einschüchtern (ST)",
@@ -47,7 +47,7 @@
"ballisticskillbs": "Ballistische Fertigkeit (BF)",
"strengths": "Stärke (ST)",
"toughnesst": "Widerstand (WI)",
"agilityag": "Gewandheit (GE)",
"agilityag": "Gewandtheit (GE)",
"intelligenceint": "Intelligenz (IN)",
"perceptionper": "Wahrnehmung (WA)",
"willpowerwp": "Willenskraft (WK)",
@@ -76,14 +76,14 @@
"damage": "Schaden",
"special:": "Speziell:",
"result": "Ergebnis",
"rollinitiative": "Inititative",
"rollinitiative": "Initiative",
"hit": "Treffen",
"movement": "Bewegung",
"halfmove:": "Gehen (halb):",
"fullmove:": "Gehen (voll):",
"charge:": "Sturmangriff: ",
"run:": "Rennen: ",
"initiative": "Inititative",
"initiative": "Initiative",
"fromag": "Aus GE",
"cust": "b.def",
"armor": "Rüstung",
@@ -95,12 +95,12 @@
"rightleg": "Rechtes Bein",
"rangedweapons": "Fernkampfwaffen",
"range:": "Reichweite:",
"range_pb:": "PB:",
"range_pb:": "K",
"range_n:": "N:",
"range_m:": "M:",
"range_f:": "F:",
"range_e:": "E:",
"range_description": "The input fields always show the maximum value for the distance category and the minimum value is always the previous category +1",
"range_description": "Die Eingabefelder entsprechen immer dem Maximalwert der Kategorie. Der Minimalwert entsprecht dem der nächst kleineren Kategorie +1",
"type:": "Gattung:",
"rof:": "SF:",
"clip:": "Magazin:",
@@ -136,7 +136,7 @@
"rolldeceive": "Wurf : Täuschen",
"rolldisguise": "Wurf : Verkleiden",
"rolldodge": "Wurf : Ausweichen",
"rollevaluate": "Wurf : Auswerten",
"rollevaluate": "Wurf : Schätzen",
"rollgamble": "Wurf : Glücksspiel",
"rollinquiry": "Wurf : Nachforschen",
"rollintimidate": "Wurf : Einschüchtern",
@@ -149,7 +149,7 @@
"rollbs": "Wurf : Ballistische Fertigkeit",
"rolls": "Wurf : Stärke",
"rollt": "Wurf : Widerstand",
"rollag": "Wurf : Gewandheit",
"rollag": "Wurf : Gewandtheit",
"rollint": "Wurf : Intelligenz",
"rollper": "Wurf : Wahrnehmung",
"rollwp": "Wurf : Willenskraft",
@@ -161,7 +161,7 @@
"reliable:": "Zuverlässig:",
"tohit": "zum Treffen",
"target:": "Ziel :",
"aim:": "Ziehlen :",
"aim:": "Zielen :",
"attacktype:": "Angriffstyp :",
"skill:": "Fertigkeit",
"modifier:": "Modifikator",
@@ -183,10 +183,10 @@
"penetration-u": "DS:",
"max-push-u": "Max Rückstoß:",
"sustaining-u": "Aufrechterhalten:",
"psy-rating-u": "PSI-Wertung:",
"psy-rating-u": "PSI-Wert:",
"psychic-powers-u": "PSI-Kräfte",
"range-u": "Reichweite:",
"i-u": "I",
"i-u": "W",
"r-u": "R",
"e-u": "E"
}
@@ -538,7 +538,7 @@
"freier-modifikator": "freier Kampf-Mod.",
"ruestungsschutz": "Rüstung",
"faktor": "Faktor",
"disclaimer": "© 2025 Ulisses Spiele. DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA, RIESLAND and THE DARK EYE are registered trademarks of Ulisses Spiele GmbH, Waldems.",
"disclaimer": "© 2025 Ulisses Spiele. DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA, RIESLAND und THE DARK EYE sind eingetragene Marken der Ulisses Spiele GmbH, Waldems.",
"dukaten": "Dukaten",
"silbertaler": "Silbertaler",
"heller": "Heller",
@@ -1063,52 +1063,52 @@
"optolith_paste": "Hier JSON Inhalt hinkopieren ...",
"liturgyenhancements": "Liturgie-Erweiterung",
"spellenhancements": "Zauber-Erweiterung",
"npc-bogen-hint": "Alters the calculation of some values and hides fields not needed for NPCs. Notes can be used as map tokens to describe locations.",
"calcTraglast-hint": "The weight of baggage and equipment is calculated and the encumbrance level is adjusted accordingly.",
"calcSchmerz-hint": "Pain level is automatically calculated based on current and maximum life points.",
"linkToken-hint": "When this actor is dragged onto the map, the token is automatically linked to the character and uses the same resources (e.g., Life Points).",
"recalcSheet-hint": "Derived values are recalculated each time the sheet is opened (e.g., Spirit, damaged equipment).",
"payAPAbility-hint": "Players automatically pay Adventure Points when they drag a special ability, spell, etc. from the compendium onto their character.",
"postSpellEffect-hint": "The spell description is shown in chat when the spell is cast.",
"multiplySpecialAbilities-hint": "Effects of special abilities are multiplied by their level (e.g., AT+1 at level 3 = AT+3).",
"advancedTalentRoll-hint": "An advanced talent roll opens a popup on the sheet with additional situational modifiers.",
"bestaetigungswurf_setting-hint": "No confirmation roll is made for attacks and defenses on botches and critical hits.",
"ruestungszonen_aktivieren-hint": "Armor zones are enabled (different protection per body region) and displayed for armors.",
"hitzone_chat_aktivieren-hint": "A button to roll the hit zone is shown in attack chat cards.",
"autoSpellDamage-hint": "When a damage-dealing spell is cast, the damage is rolled automatically and displayed in the chat.",
"wert": "Value",
"eigenschaft1": "Attribute 1",
"eigenschaft2": "Attribute 2",
"eigenschaft3": "Attribute 3",
"erweiterungen": "Extensions",
"showKompendium": "Show Compendium",
"bogen-npc": "NPC",
"bogen-pc": "Player",
"Animistenwaffe": "Animist weapon",
"Bannschwert": "Spell-Sword",
"Druidendolch": "Druid's dagger",
"Druidensichel": "Druid's sickle",
"Zauberkleidung": "Magical Attire",
"Goblinkeule": "Goblin club",
"Magierkugel": "Magical orb",
"Zauberinstrument": "Magical instrument",
"Narrenkappe": "Jester's cap",
"Hexenkessel": "Witch's cauldron",
"Krallenkette": "Claw necklace",
"Lebensring": "Ring of Life",
"Alchimistenschale": "Alchemist bowl",
"Scharlatanische Zauberkugel": "Charlatan magical orb",
"Sippenchronik": "Chronicle of clans",
"Schelmenspielzeug": "Rascal Toys",
"Zauberstecken": "Magic Wand",
"Magierstab": "Mage's staff",
"Trinkhorn": "Drinking horn",
"Schuppenbeutel": "Scale bag",
"Kristallomantische Kristallkugel": "Crystallomantic crystal orb",
"Echsenhaube": "Lizard hood",
"Zauberschale": "Magical bowl",
"Hauerkette": "Tusks necklace",
"Schweinetrommel": "Pig drum",
"volumen": "volume",
"sf-mod-long": "Modifier from Special abilities"
"npc-bogen-hint": "Ändert die Berechnung einiger Werte und blendet Felder aus, die für NPCs nicht benötigt werden. Notizen können als Karten-Token zur Beschreibung von Standorten verwendet werden.",
"calcTraglast-hint": "Das Gewicht des Gepäcks und der Ausrüstung wird berechnet und die Belastungsstufe entsprechend angepasst.",
"calcSchmerz-hint": "Die Schmerzstufe wird automatisch anhand der aktuellen und maximalen Lebenspunkte berechnet.",
"linkToken-hint": "Wird dieser Akteur auf die Map gezogen, wird automatisch der Token mit diesem Charakter verbunden und verwendet die gleichen Ressourcen (z.B. LeP).",
"recalcSheet-hint": "Abgeleitete Werte werden jedesmal beim Öffnen des Bogens neu berechnet (z.B. Seelenkraft, beschädigte Ausrüstung).",
"payAPAbility-hint": "Spieler bezahlen automatisch Abenteuerpunkte, wenn sie eine Sonderfertigkeit, Zauber usw. aus dem Kompendium auf ihren Charakter ziehen.",
"postSpellEffect-hint": "Die Beschreibung des Zaubers wird im Chat angezeigt beim Wirken des Zaubers.",
"multiplySpecialAbilities-hint": "Effekte von Sonderfertigkeiten werden mit ihrer Stufe multipliziert (z.B. AT+1 bei Stufe 3 = AT +3).",
"advancedTalentRoll-hint": "Für Talentproben wird ein Popup auf der Bogen geöffnet mit zusätzlichen der Situation angepassten Modifikatoren.",
"bestaetigungswurf_setting-hint": "Es erfolgt kein Bestätigungswurf bei Angriffen und Verteidigungen bei Patzern und kritischen Treffern.",
"ruestungszonen_aktivieren-hint": "Rüstungszonen werden aktiviert (unterschiedlicher Rüstungsschutz je nach Körperregion) und bei Rüstungen angezeigt.",
"hitzone_chat_aktivieren-hint": "In Chat-Karten von Angriffen wird ein Button zum Auswürfeln der Trefferzone angezeigt.",
"autoSpellDamage-hint": "Wird ein Schaden verursachender Zauber gewirkt, wird der Schaden automatisch ausgewürfelt und im Chat angezeigt.",
"wert": "Wert",
"eigenschaft1": "Eigenschaft 1",
"eigenschaft2": "Eigenschaft 2",
"eigenschaft3": "Eigenschaft 3",
"erweiterungen": "Erweiterungen",
"showKompendium": "Kompendium anzeigen",
"bogen-npc": "NSC",
"bogen-pc": "Spieler",
"Animistenwaffe": "Animistenwaffe",
"Bannschwert": "Bannschwert",
"Druidendolch": "Druidendolch",
"Druidensichel": "Druidensichel",
"Zauberkleidung": "Zauberkleidung",
"Goblinkeule": "Goblinkeule",
"Magierkugel": "Magierkugel",
"Zauberinstrument": "Zauberinstrument",
"Narrenkappe": "Narrenkappe",
"Hexenkessel": "Hexenkessel",
"Krallenkette": "Krallenkette",
"Lebensring": "Lebensring",
"Alchimistenschale": "Alchimistenschale",
"Scharlatanische Zauberkugel": "Zauberschale",
"Sippenchronik": "Hauerkette",
"Schelmenspielzeug": "Schelmenspielzeug",
"Zauberstecken": "Zauberstecken",
"Magierstab": "Magierstab",
"Trinkhorn": "Trinkhorn",
"Schuppenbeutel": "Schuppenbeutel",
"Kristallomantische Kristallkugel": "Kristallomantische Kristallkugel",
"Echsenhaube": "Echsenhaube",
"Zauberschale": "Zauberschale",
"Hauerkette": "Hauerkette",
"Schweinetrommel": "Schweinetrommel",
"volumen": "Volumen",
"sf-mod-long": "Modifikator durch Sonderfertigkeiten"
}
File diff suppressed because it is too large Load Diff
+82
View File
@@ -0,0 +1,82 @@
{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
+82
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@@ -0,0 +1,82 @@
{
"radar-u": "RADAR DE DRAC",
"nombre-del-jugador-u": "",
"nombre-del-guerrero-u": "NOM DEL GUERRER",
"nivel:-u": "NIVELL:",
"xp:-u": "XP:",
"fuerza-u": "FORÇA",
"resistencia-u": "RESISTÈNCIA",
"velocidad-u": "VELOCITAT",
"ki-u": "KI",
"vitalidad-u": "VITALITAT",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Punts de vida",
"movimiento-u": "Moviment",
"defensa-u": "Defensa",
"ataque-u": "Atac",
"instinto-u": "Instint",
"puntos-de-ki-u": "Punts de KI",
"iniciativa-u": "INICIATIVA",
"armadura-u": "ARMADURA",
"raza-u": "RAÇA",
"maestro-u": "MESTRE",
"escuela-u": "ESCOLA",
"profesion-u": "PROFESSIÓ",
"trasfondo-u": "RERAFONS",
"habilidades-u": "HABILITATS",
"acrobacias-u": "ACROBÀCIES",
"conducir-u": "CONDUIR",
"con-capsulas-u": "CON. CÀPSULES",
"detectar-ki-u": "DETECTAR KI",
"esconder-ki-u": "AMAGAR KI",
"medicina-u": "MEDICINA",
"nadar-u": "NEDAR",
"ordenadores-u": "ORDINADORS",
"percepcion-u": "PERCEPCIÓ",
"persuadir-u": "PERSUADIR",
"pilotar-u": "PILOTEJAR",
"rastrear-u": "RASTREJAR",
"reparar-u": "REPARAR",
"sigilo-u": "SIGIL",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "ACONSEGUEIX LES 7 BOLES DE DRAC PER INVOCAR EN SHENLONG",
"bola-1-u": "BOLA 1",
"bola-2-u": "BOLA 2",
"bola-3-u": "BOLA 3",
"bola-4-u": "BOLA 4",
"bola-5-u": "BOLA 5",
"bola-6-u": "BOLA 6",
"bola-7-u": "BOLA 7",
"combate-con-armas-u": "COMBAT AMB ARMES",
"arma-u": "ARMA",
"tipo-u": "TIPUS",
"bono-u": "BONUS",
"daño-u": "DANY",
"precio-u": "PREU",
"tecnicas-ki-de-combate-marcial-avanzado-u": "TÈCNIQUES KI DE COMBAT MARCIAL AVANÇAT",
"nombre-u": "NOM",
"nivel-u": "NIVELL",
"clase-u": "CLASSE",
"bono-al-ataque-u": "BONUS AL ATAC",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "INVENTARI DEL PERSONATGE",
"equipo-u": "EQUIP",
"maravilloso-u": "MERAVELLÓS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "COS A COS",
"cuerpo-a-cuerpo-arrojadiza-u": "COS A COS / LLANCÍVOLA",
"arrojadiza-u": "LLANCÍVOLA",
"distancia-u": "A DISTÀNCIA",
"cc-u": "CC",
"cca-u": "CC/LL",
"a-u": "LL",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Llarg",
"toque-u": "Toc",
"vision-u": "Visió",
"explosion-u": "Explosió"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "RADAR DRAGÓN",
"nombre-del-jugador-u": "NOMBRE DEL JUGADOR",
"nombre-del-guerrero-u": "NOMBRE DEL GUERRERO",
"nivel:-u": "NIVEL:",
"xp:-u": "XP:",
"fuerza-u": "FUERZA",
"resistencia-u": "RESISTENCIA",
"velocidad-u": "VELOCIDAD",
"ki-u": "KI",
"vitalidad-u": "VITALIDAD",
"bono-f:-u": "Bono:",
"bono-r:-u": "Bono:",
"bono-v:-u": "Bono:",
"bono-k:-u": "Bono:",
"bono-vi:-u": "Bono:",
"puntos-de-vida-u": "Puntos de vida",
"movimiento-u": "Movimiento",
"defensa-u": "Defensa",
"ataque-u": "Ataque",
"instinto-u": "Instinto",
"puntos-de-ki-u": "Puntos de KI",
"iniciativa-u": "INICIATIVA",
"armadura-u": "ARMADURA",
"raza-u": "RAZA",
"maestro-u": "MAESTRO",
"escuela-u": "ESCUELA",
"profesion-u": "PROFESIÓN",
"trasfondo-u": "TRASFONDOS",
"habilidades-u": "HABILIDADES",
"acrobacias-u": "ACROBACIAS",
"conducir-u": "CONDUCIR",
"con-capsulas-u": "CON. CÁPSULES",
"detectar-ki-u": "DETECTAR KI",
"esconder-ki-u": "ESCONDER KI",
"medicina-u": "MEDICINA",
"nadar-u": "NADAR",
"ordenadores-u": "ORDENADORES",
"percepcion-u": "PERCEPCIÓN",
"persuadir-u": "PERSUADIR",
"pilotar-u": "PILOTAR",
"rastrear-u": "RASTREAR",
"reparar-u": "REPARAR",
"sigilo-u": "SIGILO",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "CONSIGUE LAS 7 BOLAS DE DRAGÓN PARA INVOCAR A SHENLONG",
"bola-1-u": "BOLA 1",
"bola-2-u": "BOLA 2",
"bola-3-u": "BOLA 3",
"bola-4-u": "BOLA 4",
"bola-5-u": "BOLA 5",
"bola-6-u": "BOLA 6",
"bola-7-u": "BOLA 7",
"combate-con-armas-u": "COMBATE CON ARMAS",
"arma-u": "ARMA",
"tipo-u": "TIPO",
"bono-u": "BONUS",
"daño-u": "DAÑO",
"precio-u": "PRECIO",
"tecnicas-ki-de-combate-marcial-avanzado-u": "TÉCNICAS KI DE COMBATE MARCIAL AVANZADO",
"nombre-u": "NOMBRE",
"nivel-u": "NIVEL",
"clase-u": "CLASE",
"bono-al-ataque-u": "BONUS AL ATAQUE",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "INVENTARIO DEL PERSONAJE",
"equipo-u": "MARAVILLOSO",
"maravilloso-u": "HOI POI",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "CUERPO A CUERPO",
"cuerpo-a-cuerpo-arrojadiza-u": "CUERPO A CUERPO / ARROJADIZA",
"arrojadiza-u": "ARROJADIZA",
"distancia-u": "A DISTANCIA",
"cc-u": "CC",
"cca-u": "CC/A",
"a-u": "A",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Largo",
"toque-u": "toque",
"vision-u": "Visión",
"explosion-u": "Explosión"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
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{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
+82
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@@ -0,0 +1,82 @@
{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
+82
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@@ -0,0 +1,82 @@
{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
+82
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@@ -0,0 +1,82 @@
{
"radar-u": "DRAGON RADAR",
"nombre-del-jugador-u": "PLAYER NAME",
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
"nivel:-u": "LEVEL:",
"xp:-u": "XP:",
"fuerza-u": "STRENGHT",
"resistencia-u": "ENDURANCE",
"velocidad-u": "VELOCITY",
"ki-u": "KI",
"vitalidad-u": "VITALITY",
"bono-f:-u": "Bonus:",
"bono-r:-u": "Bonus:",
"bono-v:-u": "Bonus:",
"bono-k:-u": "Bonus:",
"bono-vi:-u": "Bonus:",
"puntos-de-vida-u": "Hit points",
"movimiento-u": "Movement",
"defensa-u": "Defense",
"ataque-u": "Attack",
"instinto-u": "Instinct",
"puntos-de-ki-u": "KI Points",
"iniciativa-u": "INICIATIVE",
"armadura-u": "ARMOR",
"raza-u": "RACE",
"maestro-u": "MASTER",
"escuela-u": "SCHOOL",
"profesion-u": "PROFESSION",
"trasfondo-u": "BACKGROUND",
"habilidades-u": "SKILLS",
"acrobacias-u": "ACROBATICS",
"conducir-u": "DRIVE",
"con-capsulas-u": "KNO. CAPSULES",
"detectar-ki-u": "DETECT KI",
"esconder-ki-u": "HIDE KI",
"medicina-u": "MEDICINE",
"nadar-u": "SWIM",
"ordenadores-u": "COMPUTERS",
"percepcion-u": "PERCEPTION",
"persuadir-u": "PERSUADE",
"pilotar-u": "PILOT",
"rastrear-u": "TRACK",
"reparar-u": "REPARE",
"sigilo-u": "STEALTH",
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
"bola-1-u": "BALL 1",
"bola-2-u": "BALL 2",
"bola-3-u": "BALL 3",
"bola-4-u": "BALL 4",
"bola-5-u": "BALL 5",
"bola-6-u": "BALL 6",
"bola-7-u": "BALL 7",
"combate-con-armas-u": "WEAPONS COMBAT",
"arma-u": "WEAPON",
"tipo-u": "TYPE",
"bono-u": "BONUS",
"daño-u": "DAMAGE",
"precio-u": "PRICE",
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
"nombre-u": "NAME",
"nivel-u": "LEVEL",
"clase-u": "CLASS",
"bono-al-ataque-u": "ATTACK BONUS",
"zenis:-u": "ZENIS",
"inventario-del-personaje-u": "CHARACTER INVENTORY",
"equipo-u": "EQUIP",
"maravilloso-u": "MARVELOUS",
"hoi-poi-u": "HOI POI",
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
"arrojadiza-u": "THROWABLE",
"distancia-u": "DISTANCE",
"cc-u": "HH",
"cca-u": "HH/T",
"a-u": "T",
"d-u": "D",
"auto-u": "Auto",
"largo-u": "Large",
"toque-u": "Touch",
"vision-u": "Vision",
"explosion-u": "Explosion"
}
+22 -3
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@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
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@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
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@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
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@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
+22 -3
View File
@@ -28,6 +28,9 @@
"speed": "Speed",
"disengage": "Disengage",
"stability": "Stability",
"forcemove": "Forced Movement",
"melee-dist": "Melee Dist.",
"ranged-dist": "Ranged Dist.",
"stamina": "Stamina",
"stamina-current": "Current",
"stamina-temporary": "Temporary",
@@ -36,17 +39,21 @@
"dying": "Dying",
"dead": "Dead",
"recoveries": "Recoveries",
"recoveries-tooltip": "Click to spend a Recovery",
"recovery-amount": "Stamina",
"recoveries-max": "Max",
"resource": "Heroic Resource",
"resource-name": "Name",
"resource-name-placeholder": "Heroic Resource",
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
"resource-tooltip": "Click to gain Heroic Resource",
"surges": "Surges",
"surge-damage": "1 Surge = Damage",
"surge-potency": "2 Surges = Potency + 1",
"surges-tooltip": "Click to apply Surges",
"conditions": "Conditions",
"condition": "Condition",
"savethrow-placeholder": "6",
"eot": "End of Turn",
"save-ends": "Save Ends",
"biography": "Biography",
@@ -78,11 +85,12 @@
"ancestry-traits": "Ancestry Traits",
"perks": "Perks",
"titles": "Titles",
"modifiers": "Modifiers",
"modifiers": "Equipment and Modifiers",
"modifier-basic": "Basic",
"kit": "Kit",
"modifier-name": "Modifier Name",
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
"weapon-implement": "Weapon/Implement",
"weapon": "Weapon",
"armor": "Armor",
"melee": "Melee",
"ranged": "Ranged",
@@ -198,5 +206,16 @@
"spend": "Spend",
"label": "Label",
"custom": "Custom",
"custom-text": "Custom text"
"custom-text": "Custom text",
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
"roll-d3-tooltip": "Roll 1d3",
"startcombat": "Set Heroic Resource to Victories",
"endcombat": "Reset Heroic Resource and Surges",
"respite": "Reset Stamina, Recoveries and Victories",
"potency": "Potency",
"M": "M",
"A": "A",
"R": "R",
"I": "I",
"P": "P"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "DORS",
"name-u": "NOM",
"d20-rolls-u": "TIRADA D20",
"calling-and-level-u": "Vocació i nivell",
"distinctive-features-u": "Trets Distintius",
"player-name-u": "Nom del Jugador",
"culture-u": "Cultura",
"shadow-path-u": "Camí Fosc",
"experience-points-u": "Punts d'Experiència",
"secret-rolls-u": "Tirada oculta pel màster de joc",
"strength-u": "Força",
"dexterity-u": "Destresa",
"constitution-u": "Constitució",
"intelligence-u": "Intel·ligència",
"wisdom-u": "Saviesa",
"charisma-u": "Carisma",
"inspiration-u": "Inspiració",
"proficiency-b-u": "B Competen.",
"saving-throws-u": "Tirada salvació",
"acrobatics-u": "Acrobàcies (Des)",
"animal-u": "Tracte Animal (Sav)",
"athletics-u": "Atletisme (Des)",
"deception-u": "Engany (Car)",
"explore-u": "Explorar (Sav)",
"hunting-u": "Caçar (Sav)",
"insight-u": "Perspicàcia (Sav)",
"intimidation-u": "Intimidació (Car)",
"investigation-u": "Investigació (Int)",
"medicine-u": "Medicina (Int)",
"nature-u": "Natura (Int)",
"old-lore-u": "Saber Antic (Int)",
"perception-u": "Percepció (Sav)",
"performance-u": "Actuació (Car)",
"persuasion-u": "Persuasió (Car)",
"riddle-u": "Endevinalles (Int)",
"sleight-of-h-u": "Jocs de mans (Des)",
"stealth-u": "Sigil (Des)",
"travel-u": "Viatge (Sav)",
"skills-u": "Habilitats",
"passive-wisdom-u": "Sav. Passiva (Per)",
"tool-proficiencies-and-languages-u": "Eines i Idiomes",
"armor-u": "Armadura",
"extra-u": "Extra",
"initiative-u": "Iniciativa",
"speed-u": "Moviment",
"hit-points-maximum-u": "Punts de Cop Max",
"temporary-u": "Temporals",
"hit-points-u": "Punts de Cop",
"hit-dice-u": "Dau de cop",
"successes-u": "Èxits",
"failures-u": "Errades",
"death-saves-u": "Tirades de mort",
"weapon-u": "ARMA",
"ability-u": "CARACTER.",
"atk-bonus-u": "ATAC BONUS",
"damage-u": "DANY",
"range-u": "RANG",
"str-u": "Força",
"dex-u": "Destresa",
"rewards-and-magical-items-u": "Recompenses i Objectes Màgics",
"copper-coins-u": "Cèntim coure",
"silver-pennies-u": "Penic plata",
"gold-pieces-u": "Moneda Or",
"equipment-u": "Equip",
"encumbred-u": "Carregat",
"heavily-encumbred-u": "Sobre Carregat",
"carried-u": "Càrrega",
"weight-u": "Pes",
"encumbrance-u": "Destorb",
"shadow-u": "Ombra",
"score-u": "Punts",
"scars-u": "Cicatrius",
"miserable-u": "Desanimat",
"anguished-u": "Angoixat",
"features-traits-and-virtues-u": "Característiques, trets i virtuts",
"age-u": "Edat",
"height-u": "Altura",
"eyes-u": "Ulls",
"skin-u": "Pell",
"hair-u": "Cabell",
"character-appearance-u": "APARENÇA DEL PERSONATGE",
"character-backstory-u": "RERAFONS DEL PERSONATGE",
"fellowship-points-u": "Punts de comunitat",
"heir-name-u": "Nom de l'hereu",
"investment-u": "Inversió",
"heir-u": "HEREU",
"fellowship-heir-and-patrons-u": "COMUNITAT HEREU I MECENES",
"additional-features-traits-and-virtues-u": "TRETS I VIRTUTS ADICIONALS",
"additional-equipment-and-treasure-u": "EQUIPAMENT I TRESOR ADICIONAL",
"character-name-u": "Nom del personatge",
"this-modifier-affects-all-d20-rolls-u": "Aquest modificador afecta totes les tirades d20.",
"experience-accumulated-u": "Total d'experiència acumulada",
"strength-ability-u": "Característica de Força",
"dexterity-ability-u": "Característica de Destresa",
"constitution-ability-u": "Característica de Constitució",
"intelligence-ability-u": "Característica d'Intel·ligència",
"wisdom-ability-u": "Característica de Saviesa",
"charisma-ability-u": "Característica de Carisma",
"strength-modifier-u": "Modificador de Força",
"dexterity-modifier-u": "Modificador de Destresa",
"constitution-modifier-u": "Modificador de Constitució",
"intelligence-modifier-u": "Modificador d'Intel·ligència",
"wisdom-modifier-u": "Modificador de Saviesa",
"charisma-modifier-u": "Modificador de Carisma",
"inspiration-value-u": "Valor d'Inspiració",
"proficiency-bonus-value-u": "Valor del bonus de Competència",
"st-str-value-u": "Tirada de salvació de Força",
"st-dex-value-u": "Tirada de salvació de Destresa",
"st-con-value-u": "Tirada de salvació de Constitució",
"st-int-value-u": "Tirada de salvació d'Intel·ligència",
"st-wis-value-u": "Tirada de salvació de Saviesa",
"st-cha-value-u": "Tirada de salvació de Carisma",
"acrobatics-skill-value-u": "Valor d'Acrobàcies",
"animal-handling-skill-value-u": "Valor de Tracte amb animals",
"athletics-skill-value-u": "Valor d'Atletisme",
"deception-skill-value-u": "Valor d'Engany",
"explore-skill-value-u": "Valor d'Explorar",
"hunting-skill-value-u": "Valor de Caçar",
"insight-skill-value-u": "Valor de Perspicàcia",
"intimidation-skill-value-u": "Valor d'Intimidació",
"investigation-skill-value-u": "Valor d'Investigació",
"medicine-skill-value-u": "Valor de Medicina",
"nature-skill-value-u": "Valor de Naturalesa",
"oldlore-skill-value-u": "Valor de Saber Antic",
"perception-skill-value-u": "Valor de Percepció",
"performance-skill-value-u": "Valor d'Interpretar",
"persuasion-skill-value-u": "Valor de Persuasió",
"riddle-skill-value-u": "Valor d'Endevinalles",
"sleight-skill-value-u": "Valor de Jocs de Mans",
"stealth-skill-value-u": "Valor de Sigil",
"travel-skill-value-u": "Valor de Viatge",
"pasive-wisdom-value-u": "Valor de Saviesa Passiva",
"armor-value-u": "Valor de la classe d'Armadura",
"extra-value-u": "Punts extres a la tirada d'iniciativa",
"speed-value-u": "Valor de Velocitat",
"hit-p-max-value-u": "Valor màxim dels Punts de Cop",
"hit-p-tempo-value-u": "Valor Temporal dels Punts de Cop",
"hit-dice-value-u": "Valor del dau de Cop",
"shadow-score-value-u": "Valor dels punts d'Ombra",
"shadow-scars-value-u": "Valor de cicatrius d'Ombra",
"encumbred-value-u": "Carregat : Força x 5",
"heavily-encumbred-value-u": "Molt carregat: Força x 10",
"weaponname-value-u": "Nom de l'Arma",
"extrabonusatac-value-u": "Bonus extra a l'atac de l'Arma",
"weapon-damage-value-u": "Dany de l'Arma",
"advantage-u": "Rang de l'Arma",
"normal-u": "NORMAL",
"disavantage-u": "AVANTATGE",
"labelskillroll": "DESAVANTATGE",
"labelroll": "Tira",
"labelrolling": "TIRANT",
"labelrollthedice": "TIRA EL DAU",
"labelresult": "RESULTAT",
"labelabilityroll": "TIRA CARACTERÍSTICA",
"labelsavingthrowroll": "TIRADA DE SALVACIÓ",
"labelattackroll": "TIRADA D'ATAC",
"labeldamage": "DANY",
"labelinitiativeroll": "TIRADA D'INICIATIVA",
"labelinitiative": "INICIATIVA",
"labelstrength": "FORÇA",
"labeldexterity": "DESTRESA",
"labelconstitution": "CONSTITUCIÓ",
"labelintelligence": "INTEL·LIGÈNCIA",
"labelwisdom": "SAVIESA",
"labelcharisma": "CARISMA",
"labelacrobatics": "ACROBACIES",
"labelanimalhandling": "TRACTE ANIMAL",
"labelathletics": "ATLETISME",
"labeldeception": "ENGANY",
"labelexplore": "EXPLORAR",
"labelhunting": "CAÇAR",
"labelinsight": "PERSPICACIA",
"labelintimidation": "INTIMIDACIÓ",
"labelinvestigation": "INVESTIGACIÓ",
"labelmedicine": "MEDICINA",
"labelnature": "NATURALESA",
"labeloldlore": "SABER ANTIC",
"labelperception": "PERCEPCIÓ",
"labelperformance": "INTERPRETAR",
"labelpersuasion": "PERSUASIÓ",
"labelriddle": "ENDEVINALLES",
"labelsleightofhand": "JOC DE MANS",
"labelstealth": "SIGIL",
"labeltravel": "VIATGE"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRENTE",
"back-u": "DORSO",
"name-u": "NOMBRE",
"d20-rolls-u": "TIRADA D20",
"calling-and-level-u": "Ocupación y nivel",
"distinctive-features-u": "Rasgos distintivos",
"player-name-u": "Nombre del Jugador",
"culture-u": "Cultura",
"shadow-path-u": "Senda de la Sombra",
"experience-points-u": "Puntos de experiencia",
"secret-rolls-u": "Tirada oculta para el máster de juego",
"strength-u": "Fuerza",
"dexterity-u": "Destreza",
"constitution-u": "Constitución",
"intelligence-u": "Inteligencia",
"wisdom-u": "Sabiduría",
"charisma-u": "Carisma",
"inspiration-u": "Inspiración",
"proficiency-b-u": "B Competen.",
"saving-throws-u": "Tiradas de salvación",
"acrobatics-u": "Acrobacias (Des)",
"animal-u": "Trato Animal (Sab)",
"athletics-u": "Atletismo (Des)",
"deception-u": "Engaño (Car)",
"explore-u": "Explorar (Sab)",
"hunting-u": "Cazar (Sab)",
"insight-u": "Perspicacia (Sab)",
"intimidation-u": "Intimidación (Car)",
"investigation-u": "Investigación (Int)",
"medicine-u": "Medicina (Int)",
"nature-u": "Naturaleza (Int)",
"old-lore-u": "Saber Ant. (Int)",
"perception-u": "Percepción (Sab)",
"performance-u": "Interpretar (Car)",
"persuasion-u": "Persuasión (Car)",
"riddle-u": "Acertijos (Int)",
"sleight-of-h-u": "J. de manos (Des)",
"stealth-u": "Sigilo (Des)",
"travel-u": "Viaje (Sab)",
"skills-u": "Habilidades",
"passive-wisdom-u": "Sab. Pasiva (Per)",
"tool-proficiencies-and-languages-u": "Competencia con Herramientas e Idiomas",
"armor-u": "Armadura",
"extra-u": "Extra",
"initiative-u": "Iniciativa",
"speed-u": "Velocidad",
"hit-points-maximum-u": "Puntos de Golpe Max",
"temporary-u": "Temporales",
"hit-points-u": "Puntos de Golpe",
"hit-dice-u": "Dado de golpe",
"successes-u": "Éxitos",
"failures-u": "Fracasos",
"death-saves-u": "Salvación de muerte",
"weapon-u": "ARMA",
"ability-u": "CARACTER.",
"atk-bonus-u": "AT. BONUS",
"damage-u": "DAÑO",
"range-u": "RANGO",
"str-u": "Fuerza",
"dex-u": "Destreza",
"rewards-and-magical-items-u": "Recompensas y Objetos Mágicos",
"copper-coins-u": "Céntimos cobre",
"silver-pennies-u": "Penique plata",
"gold-pieces-u": "Piezas Oro",
"equipment-u": "Equipo",
"encumbred-u": "Cargado",
"heavily-encumbred-u": "Muy cargado",
"carried-u": "Cargado",
"weight-u": "Peso",
"encumbrance-u": "Estorbo",
"shadow-u": "Sombra",
"score-u": "Puntos",
"scars-u": "Cicatrices",
"miserable-u": "Desanimado",
"anguished-u": "Angustiado",
"features-traits-and-virtues-u": "Rasgos y Virtudes",
"age-u": "Edad",
"height-u": "Altura",
"eyes-u": "Ojos",
"skin-u": "Piel",
"hair-u": "Pelo",
"character-appearance-u": "APARIENCIA DEL PERSONAJE",
"character-backstory-u": "TRASFONDO DEL PERSONAJE",
"fellowship-points-u": "Puntos de comunidad",
"heir-name-u": "Nombre del heredero",
"investment-u": "Inversión",
"heir-u": "HEREDERO",
"fellowship-heir-and-patrons-u": "COMUNIDAD HEREDERO Y MECENAS",
"additional-features-traits-and-virtues-u": "RASGOS Y VIRTUDES",
"additional-equipment-and-treasure-u": "EQUIPO Y TESORO ADICIONALES",
"character-name-u": "Nombre del personaje",
"this-modifier-affects-all-d20-rolls-u": "Este modificador afecta a todas las tiradas d20.",
"experience-accumulated-u": "Total de experiencia acumulada",
"strength-ability-u": "Característica de Fuerza",
"dexterity-ability-u": "Característica de Destreza",
"constitution-ability-u": "Característica de Constitución",
"intelligence-ability-u": "Característica de Inteligencia",
"wisdom-ability-u": "Característica de Sabiduría",
"charisma-ability-u": "Característica de Carisma",
"strength-modifier-u": "Modificador de Fuerza",
"dexterity-modifier-u": "Modificador de Destreza",
"constitution-modifier-u": "Modificador de Constitución",
"intelligence-modifier-u": "Modificador de Inteligencia",
"wisdom-modifier-u": "Modificador de Sabiduría",
"charisma-modifier-u": "Modificaodr de Carisma",
"inspiration-value-u": "Valor de Inspiración",
"proficiency-bonus-value-u": "Valor del bono de Competencia",
"st-str-value-u": "Tirada de salvación de Fuerza",
"st-dex-value-u": "Tirada de salvación de Destreza",
"st-con-value-u": "Tirada de salvación de Constitución",
"st-int-value-u": "Tirada de salvación de Inteligencia",
"st-wis-value-u": "Tirada de salvación de Sabiduría",
"st-cha-value-u": "Tirada de salvación de Carisma",
"acrobatics-skill-value-u": "Valor de Acrobacias",
"animal-handling-skill-value-u": "Valor de Trato con animales",
"athletics-skill-value-u": "Valor de Atletismo",
"deception-skill-value-u": "Valor de Engaño",
"explore-skill-value-u": "Valor de Explorar",
"hunting-skill-value-u": "Valor de Cazar",
"insight-skill-value-u": "Valor de Perspicacia",
"intimidation-skill-value-u": "Valor de Intimidación",
"investigation-skill-value-u": "Valor de Investigación",
"medicine-skill-value-u": "Valor de Medicina",
"nature-skill-value-u": "Valor de Naturaleza",
"oldlore-skill-value-u": "Valor de Saber Antiguo",
"perception-skill-value-u": "Valor de Percepción",
"performance-skill-value-u": "Valor de Interpretar",
"persuasion-skill-value-u": "Valor de Persuasión",
"riddle-skill-value-u": "Valor de Acertijos",
"sleight-skill-value-u": "Valor de Juegos de Manos",
"stealth-skill-value-u": "Valor de Sigilo",
"travel-skill-value-u": "Valor de Viaje",
"pasive-wisdom-value-u": "Valor de Sabiduría Pasiva",
"armor-value-u": "Valor de la clase de Armadura",
"extra-value-u": "Puntos extra a la tirada de iniciativa",
"speed-value-u": "Valor de Velocidad",
"hit-p-max-value-u": "Valor máximo de los Puntos de Golpe",
"hit-p-tempo-value-u": "Valor Temporal de los Puntos de Golpe",
"hit-dice-value-u": "Valor del dado de Gople",
"shadow-score-value-u": "Valor de los puntos de Sombra",
"shadow-scars-value-u": "Valor de cicatrices de Sombra",
"encumbred-value-u": "Cargado: Fuerza x 5",
"heavily-encumbred-value-u": "Muy cargado: Fuerza x 10",
"weaponname-value-u": "Nombre del Arma",
"extrabonusatac-value-u": "Bonus extra al ataque del Arma",
"weapon-damage-value-u": "Daño del Arma",
"advantage-u": "VENTAJA",
"normal-u": "NORMAL",
"disavantage-u": "DESVENTAJA",
"labelskillroll": "TIRADA DE HABILIDAD",
"labelroll": "TIRADA",
"labelrolling": "TIRANDO",
"labelrollthedice": "TIRA EL DADO",
"labelresult": "RESULTADO",
"labelabilityroll": "TIRA CARACTERÍSTICA",
"labelsavingthrowroll": "TIRADA DE SALVACIÓN",
"labelattackroll": "TIRADA DE ATAQUE",
"labeldamage": "DAÑO",
"labelinitiativeroll": "TIRADA DE INICIATIVA",
"labelinitiative": "INICIATIVA",
"labelstrength": "FUERZA",
"labeldexterity": "DESTREZA",
"labelconstitution": "CONTITUCIÓN",
"labelintelligence": "INTELIGENCIA",
"labelwisdom": "SABIDURÍA",
"labelcharisma": "CARISMA",
"labelacrobatics": "ACROBACIAS",
"labelanimalhandling": "TRATO ANIMAL",
"labelathletics": "ATLETISMO",
"labeldeception": "ENGAÑO",
"labelexplore": "EXPLORAR",
"labelhunting": "CAZAR",
"labelinsight": "PERSPICACIA",
"labelintimidation": "INTIMIDACIÓN",
"labelinvestigation": "INVESTIGACIÓN",
"labelmedicine": "MEDICINA",
"labelnature": "NATURALEZA",
"labeloldlore": "SABER ANTIGUO",
"labelperception": "PERCEPCIÓN",
"labelperformance": "INTERPRETAR",
"labelpersuasion": "PERSUASIÓN",
"labelriddle": "ACERTIJOS",
"labelsleightofhand": "JUEGO DE MANOS",
"labelstealth": "SIGILO",
"labeltravel": "VIAJE"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}
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{
"front-u": "FRONT",
"back-u": "BACK",
"name-u": "NAME",
"d20-rolls-u": "D20 ROLLS",
"calling-and-level-u": "Calling and Level",
"distinctive-features-u": "Distinctive Features",
"player-name-u": "Player name",
"culture-u": "Culture",
"shadow-path-u": "Shadow Path",
"experience-points-u": "Experience Points",
"secret-rolls-u": "Secret rolls for the game master",
"strength-u": "Strenght",
"dexterity-u": "Dexterity",
"constitution-u": "Constitution",
"intelligence-u": "Intelligence",
"wisdom-u": "Wisdom",
"charisma-u": "Charisma",
"inspiration-u": "Inspiration",
"proficiency-b-u": "Proficiency B",
"saving-throws-u": "Saving Throws",
"acrobatics-u": "Acrobatics (Dex)",
"animal-u": "Animal Ha. (Wis)",
"athletics-u": "Athletics (Str)",
"deception-u": "Deception (Cha)",
"explore-u": "Explore (Wis)",
"hunting-u": "Hunting (Wis)",
"insight-u": "Insight (Wis)",
"intimidation-u": "Intimidation (Cha)",
"investigation-u": "Investigation (Int)",
"medicine-u": "Medicine (Int)",
"nature-u": "Nature (Int)",
"old-lore-u": "Old Lore (Int)",
"perception-u": "Perception (Wis)",
"performance-u": "Performance (Cha)",
"persuasion-u": "Persuasion (Cha)",
"riddle-u": "Riddle (Int)",
"sleight-of-h-u": "Sleight of H. (Dex)",
"stealth-u": "Stealth (Dex)",
"travel-u": "Travel (Wis)",
"skills-u": "Skills",
"passive-wisdom-u": "passive wisdom (per)",
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
"armor-u": "Armor",
"extra-u": "Extra",
"initiative-u": "Initiative",
"speed-u": "Speed",
"hit-points-maximum-u": "Hit Points Maximum",
"temporary-u": "Temporary",
"hit-points-u": "Hit Points",
"hit-dice-u": "Hit Dice",
"successes-u": "Successes",
"failures-u": "Failures",
"death-saves-u": "Death saves",
"weapon-u": "WEAPON",
"ability-u": "ABILITY",
"atk-bonus-u": "ATK BONUS",
"damage-u": "DAMAGE",
"range-u": "RANGE",
"str-u": "Strength",
"dex-u": "Dexterity",
"rewards-and-magical-items-u": "Rewards and Magical Items",
"copper-coins-u": "Copper Coins",
"silver-pennies-u": "Silver Pennies",
"gold-pieces-u": "Gold Pieces",
"equipment-u": "Equipment",
"encumbred-u": "encumbred",
"heavily-encumbred-u": "Heavily Encumbred",
"carried-u": "Carried",
"weight-u": "Weight",
"encumbrance-u": "Encumbrance",
"shadow-u": "Shadow",
"score-u": "Score",
"scars-u": "Scars",
"miserable-u": "Miserable",
"anguished-u": "Anguished",
"features-traits-and-virtues-u": "Features Traits and Virtues",
"age-u": "Age",
"height-u": "Height",
"eyes-u": "Eyes",
"skin-u": "Skin",
"hair-u": "Hair",
"character-appearance-u": "CHARACTER APPEARANCE",
"character-backstory-u": "CHARACTER BACKSTORY",
"fellowship-points-u": "Fellowship points",
"heir-name-u": "Heir Name",
"investment-u": "Investment",
"heir-u": "HEIR",
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
"character-name-u": "Character name",
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
"experience-accumulated-u": "Total experience accumulated",
"strength-ability-u": "Strength Ability",
"dexterity-ability-u": "Dexterity Ability",
"constitution-ability-u": "Constitution Ability",
"intelligence-ability-u": "Intelligence Ability",
"wisdom-ability-u": "Wisdom Ability",
"charisma-ability-u": "Charisma Ability",
"strength-modifier-u": "Strength Modifier",
"dexterity-modifier-u": "Dexterity Modifier",
"constitution-modifier-u": "Constitution Modifier",
"intelligence-modifier-u": "Intelligence Modifier",
"wisdom-modifier-u": "Wisdom Modifier",
"charisma-modifier-u": "Charisma Modifier",
"inspiration-value-u": "Inspiration value",
"proficiency-bonus-value-u": "Proficiency bonus value",
"st-str-value-u": "Strength points Saving throw",
"st-dex-value-u": "Dexterity points Saving throw",
"st-con-value-u": "Constitution points Saving throw",
"st-int-value-u": "Intelligence points Saving throw",
"st-wis-value-u": "Wisdom points Saving throw",
"st-cha-value-u": "Charisma points Saving throw",
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
"pasive-wisdom-value-u": "Passive Wisdom Value",
"armor-value-u": "Armor Class Value",
"extra-value-u": "Extra points to initiative roll",
"speed-value-u": "Speed Value",
"hit-p-max-value-u": "Hit Points Maximum Value",
"hit-p-tempo-value-u": "Hit Points Temporary Value",
"hit-dice-value-u": "Hit Dice Value",
"shadow-score-value-u": "Shadow Score Value",
"shadow-scars-value-u": "Shadow Scars Value",
"encumbred-value-u": "Encumbred : Strength x 5",
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
"weaponname-value-u": "Weapon Name",
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
"weapon-damage-value-u": "Weapon Damage",
"advantage-u": "AVANTAGE",
"normal-u": "NORMAL",
"disavantage-u": "DISAVANTAGE",
"labelskillroll": "SKILL ROLL",
"labelroll": "ROLL",
"labelrolling": "ROLLING",
"labelrollthedice": "ROLL THE DICE",
"labelresult": "RESULT",
"labelabilityroll": "ABILITY ROLL",
"labelsavingthrowroll": "SAVING THROW ROLL",
"labelattackroll": "ATTACK ROLL",
"labeldamage": "DAMAGE",
"labelinitiativeroll": "INITIATIVE ROLL",
"labelinitiative": "INITIATIVE",
"labelstrength": "STRENGTH",
"labeldexterity": "DEXTERITY",
"labelconstitution": "CONSTITUTION",
"labelintelligence": "INTELLIGENCE",
"labelwisdom": "WISDOM",
"labelcharisma": "CHARISMA",
"labelacrobatics": "ACROBATICS",
"labelanimalhandling": "ANIMAL HA.",
"labelathletics": "ATHLETICS",
"labeldeception": "DECEPTION",
"labelexplore": "EXPLORE",
"labelhunting": "HUNTING",
"labelinsight": "INSIGHT",
"labelintimidation": "INTIMIDATION",
"labelinvestigation": "INVESTIGATION",
"labelmedicine": "MEDICINE",
"labelnature": "NATURE",
"labeloldlore": "OLD LORE",
"labelperception": "PERCEPTION",
"labelperformance": "PERFORMANCE",
"labelpersuasion": "PERSUASION",
"labelriddle": "RIDDLE",
"labelsleightofhand": "SLEIGHT OF HA.",
"labelstealth": "STEALTH",
"labeltravel": "TRAVEL"
}

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