mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
@@ -116,6 +116,30 @@
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||||
"name-meaning-c": "Name Meaning",
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||||
"personality-type-c": "Personality Type",
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||||
"spirit-animal-c": "Spirit Animal",
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||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
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||||
"bear-c": "Bear",
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||||
"bull-c": "Bull",
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||||
"eagle-c": "Eagle",
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||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
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||||
"beaver-c": "Beaver",
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||||
"gyrFalcon-c": "Gyr Falcon",
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||||
"seal-c": "Seal",
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||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
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"cat-c": "Cat",
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"goldenPlover-c": "Golden Plover",
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"raven-c": "Raven",
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||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
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"goose-c": "Goose",
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"horse-c": "Horse",
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"wolf-c": "Wolf",
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"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
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"owl-c": "Owl",
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"snowFox-c": "Snow Fox",
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"weasel-c": "Weasel",
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||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
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"arcticTern-c": "Arctic Tern",
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"dog-c": "Dog",
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"mouse-c": "Mouse",
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"gender-c": "Gender",
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"age-c": "Age",
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"birth-year-c": "Birth Year",
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@@ -142,10 +166,17 @@
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"melee-weapons-u": "MELEE WEAPONS",
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"dmg-u": "DMG",
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"enc-u": "ENC",
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||||
"type-u": "TYPE",
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||||
"impaling-c": "Impaling",
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"slashing-c": "Slashing",
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||||
"crushing-c": "Crushing",
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||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
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||||
"hp-u": "HP",
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||||
"shield-u": "SHIELD",
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||||
"missile-weapons-u": "MISSILE WEAPONS",
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||||
"range-c": "Range",
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||||
"range-u": "RANGE",
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||||
"rng-u": "RNG",
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||||
"rate-u": "RATE",
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||||
"damage-c": "Damage",
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||||
"damage-u": "DAMAGE",
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@@ -269,6 +300,7 @@
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"equipment-u": "EQUIPMENT",
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"item-u": "ITEM",
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"maxEnc-c": "Max ENC",
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||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
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"totalEnc-u": "TOTAL ENC",
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"primary-activity-c": "Primary Activities",
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"value-c": "Value",
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||||
@@ -325,6 +357,7 @@
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||||
"modifier-c": "Modifier",
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"effect-c": "Effect",
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"effect:-c": "Effect:",
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||||
"mpCost:": "MP Cost:",
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||||
"realm-c": "Realm",
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||||
"mind-c": "Mind",
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||||
"body-c": "Body",
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@@ -116,6 +116,30 @@
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"name-meaning-c": "Name Meaning",
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"personality-type-c": "Personality Type",
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||||
"spirit-animal-c": "Spirit Animal",
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||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
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"bear-c": "Bear",
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"bull-c": "Bull",
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||||
"eagle-c": "Eagle",
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"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
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"beaver-c": "Beaver",
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"gyrFalcon-c": "Gyr Falcon",
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"seal-c": "Seal",
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"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
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"cat-c": "Cat",
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"goldenPlover-c": "Golden Plover",
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"raven-c": "Raven",
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"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
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"goose-c": "Goose",
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"horse-c": "Horse",
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"wolf-c": "Wolf",
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"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
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"owl-c": "Owl",
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"snowFox-c": "Snow Fox",
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"weasel-c": "Weasel",
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"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
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"arcticTern-c": "Arctic Tern",
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"dog-c": "Dog",
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"mouse-c": "Mouse",
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"gender-c": "Gender",
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"age-c": "Age",
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"birth-year-c": "Birth Year",
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@@ -142,10 +166,17 @@
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"melee-weapons-u": "MELEE WEAPONS",
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"dmg-u": "DMG",
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||||
"enc-u": "ENC",
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"type-u": "TYPE",
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"impaling-c": "Impaling",
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||||
"slashing-c": "Slashing",
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"crushing-c": "Crushing",
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"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
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"hp-u": "HP",
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"shield-u": "SHIELD",
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"missile-weapons-u": "MISSILE WEAPONS",
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"range-c": "Range",
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"range-u": "RANGE",
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||||
"rng-u": "RNG",
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||||
"rate-u": "RATE",
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||||
"damage-c": "Damage",
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||||
"damage-u": "DAMAGE",
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||||
@@ -269,6 +300,7 @@
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||||
"equipment-u": "EQUIPMENT",
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||||
"item-u": "ITEM",
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||||
"maxEnc-c": "Max ENC",
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||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
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||||
"totalEnc-u": "TOTAL ENC",
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"primary-activity-c": "Primary Activities",
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"value-c": "Value",
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@@ -325,6 +357,7 @@
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"modifier-c": "Modifier",
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"effect-c": "Effect",
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"effect:-c": "Effect:",
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||||
"mpCost:": "MP Cost:",
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||||
"realm-c": "Realm",
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"mind-c": "Mind",
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"body-c": "Body",
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@@ -116,6 +116,30 @@
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"name-meaning-c": "Name Meaning",
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"personality-type-c": "Personality Type",
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||||
"spirit-animal-c": "Spirit Animal",
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||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
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||||
"bear-c": "Bear",
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||||
"bull-c": "Bull",
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||||
"eagle-c": "Eagle",
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||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
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||||
"beaver-c": "Beaver",
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"gyrFalcon-c": "Gyr Falcon",
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||||
"seal-c": "Seal",
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"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
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"cat-c": "Cat",
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"goldenPlover-c": "Golden Plover",
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"raven-c": "Raven",
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"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
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"goose-c": "Goose",
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"horse-c": "Horse",
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"wolf-c": "Wolf",
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"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
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"owl-c": "Owl",
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"snowFox-c": "Snow Fox",
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"weasel-c": "Weasel",
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"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
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"arcticTern-c": "Arctic Tern",
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"dog-c": "Dog",
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"mouse-c": "Mouse",
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"gender-c": "Gender",
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"age-c": "Age",
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"birth-year-c": "Birth Year",
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@@ -142,10 +166,17 @@
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"melee-weapons-u": "MELEE WEAPONS",
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||||
"dmg-u": "DMG",
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||||
"enc-u": "ENC",
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||||
"type-u": "TYPE",
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||||
"impaling-c": "Impaling",
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||||
"slashing-c": "Slashing",
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"crushing-c": "Crushing",
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"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
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"hp-u": "HP",
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"shield-u": "SHIELD",
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"missile-weapons-u": "MISSILE WEAPONS",
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"range-c": "Range",
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"range-u": "RANGE",
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||||
"rng-u": "RNG",
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"rate-u": "RATE",
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"damage-c": "Damage",
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"damage-u": "DAMAGE",
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||||
@@ -269,6 +300,7 @@
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||||
"equipment-u": "EQUIPMENT",
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||||
"item-u": "ITEM",
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||||
"maxEnc-c": "Max ENC",
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||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
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"totalEnc-u": "TOTAL ENC",
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"primary-activity-c": "Primary Activities",
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"value-c": "Value",
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@@ -325,6 +357,7 @@
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"modifier-c": "Modifier",
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"effect-c": "Effect",
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"effect:-c": "Effect:",
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||||
"mpCost:": "MP Cost:",
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||||
"realm-c": "Realm",
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"mind-c": "Mind",
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"body-c": "Body",
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@@ -116,6 +116,30 @@
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"name-meaning-c": "Name Meaning",
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"personality-type-c": "Personality Type",
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"spirit-animal-c": "Spirit Animal",
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"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
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"bear-c": "Bear",
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"bull-c": "Bull",
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"eagle-c": "Eagle",
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"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
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"beaver-c": "Beaver",
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"gyrFalcon-c": "Gyr Falcon",
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"seal-c": "Seal",
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"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
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"cat-c": "Cat",
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"goldenPlover-c": "Golden Plover",
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"raven-c": "Raven",
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"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
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"goose-c": "Goose",
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"horse-c": "Horse",
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"wolf-c": "Wolf",
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"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
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"owl-c": "Owl",
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"snowFox-c": "Snow Fox",
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"weasel-c": "Weasel",
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"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
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"arcticTern-c": "Arctic Tern",
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"dog-c": "Dog",
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"mouse-c": "Mouse",
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"gender-c": "Gender",
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"age-c": "Age",
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"birth-year-c": "Birth Year",
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||||
@@ -142,10 +166,17 @@
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"melee-weapons-u": "MELEE WEAPONS",
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||||
"dmg-u": "DMG",
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"enc-u": "ENC",
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||||
"type-u": "TYPE",
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"impaling-c": "Impaling",
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"slashing-c": "Slashing",
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||||
"crushing-c": "Crushing",
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"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
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"hp-u": "HP",
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"shield-u": "SHIELD",
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||||
"missile-weapons-u": "MISSILE WEAPONS",
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"range-c": "Range",
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||||
"range-u": "RANGE",
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||||
"rng-u": "RNG",
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||||
"rate-u": "RATE",
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"damage-c": "Damage",
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||||
"damage-u": "DAMAGE",
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@@ -269,6 +300,7 @@
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||||
"equipment-u": "EQUIPMENT",
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||||
"item-u": "ITEM",
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||||
"maxEnc-c": "Max ENC",
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||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
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||||
"totalEnc-u": "TOTAL ENC",
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||||
"primary-activity-c": "Primary Activities",
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||||
"value-c": "Value",
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@@ -325,6 +357,7 @@
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||||
"modifier-c": "Modifier",
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"effect-c": "Effect",
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||||
"effect:-c": "Effect:",
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||||
"mpCost:": "MP Cost:",
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||||
"realm-c": "Realm",
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"mind-c": "Mind",
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||||
"body-c": "Body",
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@@ -116,6 +116,30 @@
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"name-meaning-c": "Name Meaning",
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"personality-type-c": "Personality Type",
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||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -116,6 +116,30 @@
|
||||
"name-meaning-c": "Name Meaning",
|
||||
"personality-type-c": "Personality Type",
|
||||
"spirit-animal-c": "Spirit Animal",
|
||||
"mightyDef": "Mighty: Your hero attempts to solve problems first by means of physical force and brawn",
|
||||
"bear-c": "Bear",
|
||||
"bull-c": "Bull",
|
||||
"eagle-c": "Eagle",
|
||||
"steadfastDef": "Steadfast: Your hero believes that technique, craft, and expertise are the secrets of success",
|
||||
"beaver-c": "Beaver",
|
||||
"gyrFalcon-c": "Gyr Falcon",
|
||||
"seal-c": "Seal",
|
||||
"spiritualDef": "Spiritual: Your hero is attuned to the world of spirits, magic, and nature",
|
||||
"cat-c": "Cat",
|
||||
"goldenPlover-c": "Golden Plover",
|
||||
"raven-c": "Raven",
|
||||
"wandererDef": "Wanderer: Your hero has a drive to know every corner of Iceland and of the world beyond",
|
||||
"goose-c": "Goose",
|
||||
"horse-c": "Horse",
|
||||
"wolf-c": "Wolf",
|
||||
"cunningDef": "Cunning: Your hero first tries to outsmart an opponent to gain an advantage",
|
||||
"owl-c": "Owl",
|
||||
"snowFox-c": "Snow Fox",
|
||||
"weasel-c": "Weasel",
|
||||
"manipulativeDef": "Manipulative: Your hero enjoys making decisions while persuading other people to carry out their work",
|
||||
"arcticTern-c": "Arctic Tern",
|
||||
"dog-c": "Dog",
|
||||
"mouse-c": "Mouse",
|
||||
"gender-c": "Gender",
|
||||
"age-c": "Age",
|
||||
"birth-year-c": "Birth Year",
|
||||
@@ -142,10 +166,17 @@
|
||||
"melee-weapons-u": "MELEE WEAPONS",
|
||||
"dmg-u": "DMG",
|
||||
"enc-u": "ENC",
|
||||
"type-u": "TYPE",
|
||||
"impaling-c": "Impaling",
|
||||
"slashing-c": "Slashing",
|
||||
"crushing-c": "Crushing",
|
||||
"typeDef": "Damage Type: Impaling, Slashing, or Crushing",
|
||||
"hp-u": "HP",
|
||||
"shield-u": "SHIELD",
|
||||
"missile-weapons-u": "MISSILE WEAPONS",
|
||||
"range-c": "Range",
|
||||
"range-u": "RANGE",
|
||||
"rng-u": "RNG",
|
||||
"rate-u": "RATE",
|
||||
"damage-c": "Damage",
|
||||
"damage-u": "DAMAGE",
|
||||
@@ -269,6 +300,7 @@
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"item-u": "ITEM",
|
||||
"maxEnc-c": "Max ENC",
|
||||
"encDef": "If Red, indicates the character has an Encumbrance Penalty. This occurs when Encumbrance exceeds the average of Strength and Constitution OR number of items exceed Strength",
|
||||
"totalEnc-u": "TOTAL ENC",
|
||||
"primary-activity-c": "Primary Activities",
|
||||
"value-c": "Value",
|
||||
@@ -325,6 +357,7 @@
|
||||
"modifier-c": "Modifier",
|
||||
"effect-c": "Effect",
|
||||
"effect:-c": "Effect:",
|
||||
"mpCost:": "MP Cost:",
|
||||
"realm-c": "Realm",
|
||||
"mind-c": "Mind",
|
||||
"body-c": "Body",
|
||||
|
||||
@@ -0,0 +1,239 @@
|
||||
{
|
||||
"blackPowderAndBrimstone": "Black Powder and Brimstone",
|
||||
"blackPowder-c": "Black Powder",
|
||||
"hitPoints-c": "Hit Points",
|
||||
"name-c": "Name: ",
|
||||
"archetype-c": "Archetype",
|
||||
"background-c": "Background: ",
|
||||
"belief-c": "Belief: ",
|
||||
"description-c": "Description ",
|
||||
"likeness-c": "Likeness ",
|
||||
"affiliation-c": "Affiliations & Favors:",
|
||||
"health-sc": "Health",
|
||||
"current-c": "Current",
|
||||
"max-c": "Max",
|
||||
"strength-c": "Strength",
|
||||
"strengthDefn": "Click Strength to: strike, lift, haul, force open, grapple, smash, and Close Combat",
|
||||
"agility-c": "Agility",
|
||||
"agilityDefn": "Click Agility to: dodge, balance, swim, climb, sneak, and Defence",
|
||||
"presence-c": "Presence",
|
||||
"presenceDefn": "Click Presence to: perceive, aim, persuade, and use Magic or Long Range Combat",
|
||||
"toughness-c": "Toughness",
|
||||
"toughnessDefn": "Click Toughness to: resist poison, withstand pain, health, and endure heat/cold",
|
||||
"proficiency-sc": "Proficiency",
|
||||
"weapons-c": "Weapons",
|
||||
"weaponExpansion-c": "Weapon Expansion",
|
||||
"weaponAttack-c": "Weapon Attack",
|
||||
"ammo-c": "Ammo",
|
||||
"weaponOutOfAmmo-c": "Weapon Out Of Ammo",
|
||||
"damage-c": "Damage",
|
||||
"damage:-c": "Damage: ",
|
||||
"cost-c": "Cost",
|
||||
"ranged?-c": "Ranged?",
|
||||
"blackPowder?-c": "Black Powder?",
|
||||
"description": "Description",
|
||||
"specialRule": "Special rule",
|
||||
"displaySpecialRule": "Display Special Rule when rolled",
|
||||
"armour-c": "Armour",
|
||||
"armourDegrades-c": "Armour DEGRADES",
|
||||
"light-c": "Light",
|
||||
"medium-c": "Medium",
|
||||
"heavy-c": "Heavy",
|
||||
"mediumX-c": "Medium X",
|
||||
"heavyX-c": "Heavy X",
|
||||
"heavyXX-c": "Heavy XX",
|
||||
"ArmourTypeWithXAsDegrades": "Armour Type with X's as Degrades",
|
||||
"lightArmourCheck-c": "Light Armour Check",
|
||||
"mediumArmourCheck-c": "Medium Armour Check",
|
||||
"heavyArmourCheck-c": "Heavy Armour Check",
|
||||
"absorb:-c": "Absorb:",
|
||||
"gear-c": "Gear",
|
||||
"gold-c": "Gold",
|
||||
"gearDef": "Strength +8 items or DR +2 Agility / Strength tests",
|
||||
"gearDef1": "Strength +8 items or",
|
||||
"gearDef2": "DR +2 Agility / Strength tests",
|
||||
"normalSizeItem?-c": "Normal Size Item?",
|
||||
"class-u": "CLASS",
|
||||
"class-c": "Class",
|
||||
"classAkaArchetype": "Class aka Archetype",
|
||||
"spells-c": "Spells",
|
||||
"spellDef": "Presence + D4 times per day",
|
||||
"rollDailySpellPreparation-c": "Roll Daily Spell Preparation",
|
||||
"prepares:-c": "Prepares:",
|
||||
"displaySpell-c": "Display Spell",
|
||||
"castSpell-c": "Cast Spell",
|
||||
"numberOfSpells-c": "Number Of Spells",
|
||||
"spellCapacityExhausted!-c": "Spell Capacity Exhausted!",
|
||||
"feats-c": "Feats",
|
||||
"featExpansion-c": "Feat Expansion",
|
||||
"devil'sLuck-c": "Devil's Luck",
|
||||
"lowerDR": "Lower the DR on a roll by 2 before the roll",
|
||||
"activateDarkPower": "Activate a Dark Power",
|
||||
"dealMaximumDamage-c": "Deal Maximum Damage",
|
||||
"neutralizeACritOrFumble": "Neutralize a Crit or Fumble",
|
||||
"re-rollAnyRoll,yoursOrAnother's": "Re-roll any roll, yours or another's",
|
||||
"ignoreAllDamageDealtToYou": "Ignore all damage dealt to you",
|
||||
"suppressDifficulty-c": "Suppress Difficulty",
|
||||
"characterCreation-c": "Character Creation",
|
||||
"rollStats-c": "Roll Stats",
|
||||
"stat-c": "Stat",
|
||||
"ability-c": "Ability",
|
||||
"4d6kh3Def": "Roll 4d6 but keep highest 3 numbers",
|
||||
"chooseTwo-c": "Choose Two",
|
||||
"health-c": "Health",
|
||||
"closeCombatClick": "Click for Close Combat",
|
||||
"longRangeCombatClick": "Click for Long Range Combat",
|
||||
"magicClick": "Click for Magic",
|
||||
"longRangeCombatOrMagicClick": "Click for Long Range Combat or Magic",
|
||||
"defenceClick": "Click for Defence",
|
||||
"toughnessClick": "Click for Toughness",
|
||||
"none-c": "None",
|
||||
"rifleman-c": "Rifleman",
|
||||
"greatswordsman-c": "Greatswordsman",
|
||||
"grenadier-c": "Grenadier",
|
||||
"pistolier-c": "Pistolier",
|
||||
"masterTrapper-c": "Master Trapper",
|
||||
"beastHunter-c": "Beast Hunter",
|
||||
"woodsWitch-c": "Woods Witch",
|
||||
"herbalist-c": "Herbalist",
|
||||
"hexen-c": "Hexen",
|
||||
"adventurer-c": "Adventurer",
|
||||
"sneakThief-c": "Sneak Thief",
|
||||
"silver-ToungedTrickster-c": "Silver-Tounged Trickster",
|
||||
"vowOfWar-c": "Vow Of War",
|
||||
"vowOfHealing-c": "Vow Of Healing",
|
||||
"vowOfSustenance-c": "Vow Of Sustenance",
|
||||
"check-c": "Check: ",
|
||||
"roll:-c": "Roll: ",
|
||||
"result-c": "Result: ",
|
||||
"alert:-c": "Alert: ",
|
||||
"failure-c": "Failure",
|
||||
"success-c": "Success!",
|
||||
"critical-c": "Critical!!",
|
||||
"choose2xDamageOr": "Choose 2x Damage or ",
|
||||
"fumble-c": "Fumble",
|
||||
"for-l": " *for* ",
|
||||
"misfire:-c": "Misfire: ",
|
||||
"misfire-u": "MISFIRE",
|
||||
"explodes!!-u": "EXPLODES!!",
|
||||
"searchTheBody-c": "Search The Body",
|
||||
"weather-c": "Weather",
|
||||
"nightRest-c": "Night Rest",
|
||||
"shortRest-c": "Short Rest",
|
||||
"huntAnimal-c": "Hunt Animal",
|
||||
"huntingMishap-c": "Hunting Mishap",
|
||||
"broken-c": "Broken",
|
||||
"wickedWound-c": "Wicked Wound",
|
||||
"darkPower-c": "Dark Power",
|
||||
"onTheRoad-c": "On The Road",
|
||||
"enemies-c": "Enemies",
|
||||
"": "",
|
||||
"initiative-c": "Initiative",
|
||||
"initiativeDef-c": "Character must be selected to add to Turn Order",
|
||||
"secret:-c": "Secret:",
|
||||
"benefit:-c": "Benefit:",
|
||||
"kit:-c": "Kit:",
|
||||
"optionalCharacterTraits-c": "Optional Character Traits",
|
||||
"yourCharacterIs:": "Your character is:",
|
||||
"shifty-c": "Shifty",
|
||||
"cheery-c": "Cheery",
|
||||
"sullen-c": "Sullen",
|
||||
"brash-c": "Brash",
|
||||
"smarmy-c": "Smarmy",
|
||||
"generous-c": "Generous",
|
||||
"pious-c": "Pious",
|
||||
"blasphemous-c": "Blasphemous",
|
||||
"foulMouthed-c": "Foul Mouthed",
|
||||
"smouldering-c": "Smouldering",
|
||||
"yourCharacterWants:": "Your character wants:",
|
||||
"riches-c": "Riches",
|
||||
"anarchy-c": "Anarchy",
|
||||
"knowledge-c": "Knowledge",
|
||||
"fame-c": "Fame",
|
||||
"peace-c": "Peace",
|
||||
"revenge-c": "Revenge",
|
||||
"revelry-c": "Revelry",
|
||||
"adventure-c": "Adventure",
|
||||
"toWriteABook-c": "To write a book",
|
||||
"justice-c": "Justice",
|
||||
"yourCharacter'sSetback:": "Your character's setback:",
|
||||
"greedy-c": "Greedy",
|
||||
"overconfifident-c": "Overconfident",
|
||||
"paranoid-c": "Paranoid",
|
||||
"cowardly-c": "Cowardly",
|
||||
"vengeful-c": "Vengeful",
|
||||
"vain-c": "Vain",
|
||||
"lazy-c": "Lazy",
|
||||
"haunted-c": "Haunted",
|
||||
"impatient-c": "Impatient",
|
||||
"rude-c": "Rude",
|
||||
"additionalSkills:-c": "Additional Skills:",
|
||||
"+2ToAnyRollThatPertainsToThisAdditionalSkill": "+2 to any roll that pertains to this additional skill",
|
||||
"carpentry-c": "Carpentry",
|
||||
"goodWithAnimals": "Good with animals",
|
||||
"metalwork-c": "Metalwork",
|
||||
"literate-c": "Literate",
|
||||
"cookery-c": "Cookery",
|
||||
"brewing-c": "Brewing",
|
||||
"sewing-c": "Sewing",
|
||||
"sailing-c": "Sailing",
|
||||
"singing-c": "Singing",
|
||||
"painting-c": "Painting",
|
||||
"dancing-c": "Dancing",
|
||||
"music-c": "Music",
|
||||
"poetry-c": "Poetry",
|
||||
"storytelling-c": "Storytelling",
|
||||
"languages-c": "Languages",
|
||||
"cooking-c": "Cooking",
|
||||
"fishing-c": "Fishing",
|
||||
"diplomacy-c": "Diplomacy",
|
||||
"whittling-c": "Whittling",
|
||||
"arithmetic-c": "Arithmetic",
|
||||
"passions:-c": "Passions:",
|
||||
"thingsThatYourCharacterFindsJoyAndPurposeInOutsideTheirProfession": "Things that your character finds joy and purpose in outside their profession",
|
||||
"history-c": "History",
|
||||
"politics-c": "Politics",
|
||||
"gossip-c": "Gossip",
|
||||
"technology-c": "Technology",
|
||||
"nature-c": "Nature",
|
||||
"books-c": "Books",
|
||||
"sex-c": "Sex",
|
||||
"foodAndDrink-c": "Food and Drink",
|
||||
"fashion-c": "Fashion",
|
||||
"money-c": "Money",
|
||||
"creativity-c": "Creativity",
|
||||
"sport-c": "Sport",
|
||||
"hunting-c": "Hunting",
|
||||
"debate-c": "Debate",
|
||||
"theatre-c": "Theatre",
|
||||
"law-c": "Law",
|
||||
"gambling-c": "Gambling",
|
||||
"astrology-c": "Astrology",
|
||||
"notablePhysicalAttribute:-c": "Notable Physical Attribute:",
|
||||
"somethingImmediatelyNoticeableAboutYourCharacter’sAppearance": "Something immediately noticeable about your character’s appearance",
|
||||
"well-groomed-c": "Well-groomed",
|
||||
"distinctiveSmell": "Distinctive smell",
|
||||
"thousandYardStare": "Thousand yard stare",
|
||||
"roughHands": "Rough hands",
|
||||
"tall-c": "Tall",
|
||||
"short-c": "Short",
|
||||
"scruffy-c": "Scruffy",
|
||||
"scarred-c": "Scarred",
|
||||
"ruddyComplexion": "Ruddy complexion",
|
||||
"wildHair-c": "Wild hair",
|
||||
"piercingEyes": "Piercing eyes",
|
||||
"notableJewellery": "Notable jewellery",
|
||||
"brokenNose": "Broken nose",
|
||||
"goldTeeth": "Gold teeth",
|
||||
"tortureScars": "Torture scars",
|
||||
"flamboyant-c": "Flamboyant",
|
||||
"demure-c": "Demure",
|
||||
"corpulent-c": "Corpulent",
|
||||
"gaunt-c": "Gaunt",
|
||||
"battleWorn": "Battle worn",
|
||||
"customConfiguration-c": "Custom Configuration",
|
||||
"defaultDifficultyRating-c": "Default Difficulty Rating",
|
||||
"misfireSuppression-c": "Misfire Suppression",
|
||||
"isGM?-c": "isGM?",
|
||||
"isThisSheetForTheGameMaster?": "Is This Sheet for the Game Master?"
|
||||
}
|
||||
@@ -54,7 +54,7 @@
|
||||
"check2": "Jet",
|
||||
"Class Ability": "Pouvoir de Classe",
|
||||
"Class Abilities": "Pouvoirs de Classe",
|
||||
"Class and Race Skills": "Compétences de Race et Classe",
|
||||
"Class and Race Skills": "Compétences",
|
||||
"components": "Composants",
|
||||
"comp": "Comp",
|
||||
"Confusion": "Confusion",
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
{
|
||||
"skills-list": "Aufmerksamkeit,Handlen,Zechen,Charme,Klettern,Befehligen,Tarnung,Schlangenmensch,Täuschen,Verkleiden,Ausweichen,Auswerten,Glücksspiel,Nachforschen,Einschüchtern,Logik,Forschender Blick,Suchen,Schleichen,Schwimmen",
|
||||
"charactername": "Charaktername",
|
||||
"skills-list": "Aufmerksamkeit,Handeln,Zechen,Charme,Klettern,Befehligen,Tarnung,Schlangenmensch,Vorgaukeln,Verkleiden,Ausweichen,Schätzen,Glücksspiel,Nachforschen,Einschüchtern,Logik,Forschender Blick,Suchen,Schleichen,Schwimmen",
|
||||
"charactername": "Charakter Name",
|
||||
"playername": "Spielername",
|
||||
"homeworld": "Heimatwelt",
|
||||
"careerpath": "Karrierpfad",
|
||||
"careerpath": "Karrierepfad",
|
||||
"rank": "Rang",
|
||||
"divination": "Weissagung",
|
||||
"quirck": "Merkmale",
|
||||
@@ -18,19 +18,19 @@
|
||||
"eyecolor": "Augenfarbe",
|
||||
"handedness": "Händigkeit",
|
||||
"basicskills": "Grundfertigkeiten",
|
||||
"skillname": "Talentname",
|
||||
"skillname": "Fertigkeitsname",
|
||||
"awarenessper": "Aufmerksamkeit (WA)",
|
||||
"barterfel": "Handlen (CH)",
|
||||
"barterfel": "Handeln (CH)",
|
||||
"carouset": "Zechen (WI)",
|
||||
"charmfel": "Charme (CH)",
|
||||
"climbs": "Klettern (ST)",
|
||||
"command": "Befehligen (CH)",
|
||||
"concealmentag": "Tarnung (GE)",
|
||||
"contortionistag": "Schlangenmensch (GE)",
|
||||
"deceivefel": "Täuschen (CH)",
|
||||
"deceivefel": "Vorgaukeln (CH)",
|
||||
"disguisefel": "Verkleiden (CH)",
|
||||
"dodgeag": "Ausweichen (GE)",
|
||||
"evaluateint": "Auswerten (IN)",
|
||||
"evaluateint": "Schätzen (IN)",
|
||||
"gambleint": "Glücksspiel (IN)",
|
||||
"inquiryfel": "Nachforschen (CH)",
|
||||
"intimidates": "Einschüchtern (ST)",
|
||||
@@ -47,7 +47,7 @@
|
||||
"ballisticskillbs": "Ballistische Fertigkeit (BF)",
|
||||
"strengths": "Stärke (ST)",
|
||||
"toughnesst": "Widerstand (WI)",
|
||||
"agilityag": "Gewandheit (GE)",
|
||||
"agilityag": "Gewandtheit (GE)",
|
||||
"intelligenceint": "Intelligenz (IN)",
|
||||
"perceptionper": "Wahrnehmung (WA)",
|
||||
"willpowerwp": "Willenskraft (WK)",
|
||||
@@ -76,14 +76,14 @@
|
||||
"damage": "Schaden",
|
||||
"special:": "Speziell:",
|
||||
"result": "Ergebnis",
|
||||
"rollinitiative": "Inititative",
|
||||
"rollinitiative": "Initiative",
|
||||
"hit": "Treffen",
|
||||
"movement": "Bewegung",
|
||||
"halfmove:": "Gehen (halb):",
|
||||
"fullmove:": "Gehen (voll):",
|
||||
"charge:": "Sturmangriff: ",
|
||||
"run:": "Rennen: ",
|
||||
"initiative": "Inititative",
|
||||
"initiative": "Initiative",
|
||||
"fromag": "Aus GE",
|
||||
"cust": "b.def",
|
||||
"armor": "Rüstung",
|
||||
@@ -95,12 +95,12 @@
|
||||
"rightleg": "Rechtes Bein",
|
||||
"rangedweapons": "Fernkampfwaffen",
|
||||
"range:": "Reichweite:",
|
||||
"range_pb:": "PB:",
|
||||
"range_pb:": "K",
|
||||
"range_n:": "N:",
|
||||
"range_m:": "M:",
|
||||
"range_f:": "F:",
|
||||
"range_e:": "E:",
|
||||
"range_description": "The input fields always show the maximum value for the distance category and the minimum value is always the previous category +1",
|
||||
"range_description": "Die Eingabefelder entsprechen immer dem Maximalwert der Kategorie. Der Minimalwert entsprecht dem der nächst kleineren Kategorie +1",
|
||||
"type:": "Gattung:",
|
||||
"rof:": "SF:",
|
||||
"clip:": "Magazin:",
|
||||
@@ -136,7 +136,7 @@
|
||||
"rolldeceive": "Wurf : Täuschen",
|
||||
"rolldisguise": "Wurf : Verkleiden",
|
||||
"rolldodge": "Wurf : Ausweichen",
|
||||
"rollevaluate": "Wurf : Auswerten",
|
||||
"rollevaluate": "Wurf : Schätzen",
|
||||
"rollgamble": "Wurf : Glücksspiel",
|
||||
"rollinquiry": "Wurf : Nachforschen",
|
||||
"rollintimidate": "Wurf : Einschüchtern",
|
||||
@@ -149,7 +149,7 @@
|
||||
"rollbs": "Wurf : Ballistische Fertigkeit",
|
||||
"rolls": "Wurf : Stärke",
|
||||
"rollt": "Wurf : Widerstand",
|
||||
"rollag": "Wurf : Gewandheit",
|
||||
"rollag": "Wurf : Gewandtheit",
|
||||
"rollint": "Wurf : Intelligenz",
|
||||
"rollper": "Wurf : Wahrnehmung",
|
||||
"rollwp": "Wurf : Willenskraft",
|
||||
@@ -161,7 +161,7 @@
|
||||
"reliable:": "Zuverlässig:",
|
||||
"tohit": "zum Treffen",
|
||||
"target:": "Ziel :",
|
||||
"aim:": "Ziehlen :",
|
||||
"aim:": "Zielen :",
|
||||
"attacktype:": "Angriffstyp :",
|
||||
"skill:": "Fertigkeit",
|
||||
"modifier:": "Modifikator",
|
||||
@@ -183,10 +183,10 @@
|
||||
"penetration-u": "DS:",
|
||||
"max-push-u": "Max Rückstoß:",
|
||||
"sustaining-u": "Aufrechterhalten:",
|
||||
"psy-rating-u": "PSI-Wertung:",
|
||||
"psy-rating-u": "PSI-Wert:",
|
||||
"psychic-powers-u": "PSI-Kräfte",
|
||||
"range-u": "Reichweite:",
|
||||
"i-u": "I",
|
||||
"i-u": "W",
|
||||
"r-u": "R",
|
||||
"e-u": "E"
|
||||
}
|
||||
|
||||
@@ -538,7 +538,7 @@
|
||||
"freier-modifikator": "freier Kampf-Mod.",
|
||||
"ruestungsschutz": "Rüstung",
|
||||
"faktor": "Faktor",
|
||||
"disclaimer": "© 2025 Ulisses Spiele. DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA, RIESLAND and THE DARK EYE are registered trademarks of Ulisses Spiele GmbH, Waldems.",
|
||||
"disclaimer": "© 2025 Ulisses Spiele. DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA, RIESLAND und THE DARK EYE sind eingetragene Marken der Ulisses Spiele GmbH, Waldems.",
|
||||
"dukaten": "Dukaten",
|
||||
"silbertaler": "Silbertaler",
|
||||
"heller": "Heller",
|
||||
@@ -1063,52 +1063,52 @@
|
||||
"optolith_paste": "Hier JSON Inhalt hinkopieren ...",
|
||||
"liturgyenhancements": "Liturgie-Erweiterung",
|
||||
"spellenhancements": "Zauber-Erweiterung",
|
||||
"npc-bogen-hint": "Alters the calculation of some values and hides fields not needed for NPCs. Notes can be used as map tokens to describe locations.",
|
||||
"calcTraglast-hint": "The weight of baggage and equipment is calculated and the encumbrance level is adjusted accordingly.",
|
||||
"calcSchmerz-hint": "Pain level is automatically calculated based on current and maximum life points.",
|
||||
"linkToken-hint": "When this actor is dragged onto the map, the token is automatically linked to the character and uses the same resources (e.g., Life Points).",
|
||||
"recalcSheet-hint": "Derived values are recalculated each time the sheet is opened (e.g., Spirit, damaged equipment).",
|
||||
"payAPAbility-hint": "Players automatically pay Adventure Points when they drag a special ability, spell, etc. from the compendium onto their character.",
|
||||
"postSpellEffect-hint": "The spell description is shown in chat when the spell is cast.",
|
||||
"multiplySpecialAbilities-hint": "Effects of special abilities are multiplied by their level (e.g., AT+1 at level 3 = AT+3).",
|
||||
"advancedTalentRoll-hint": "An advanced talent roll opens a popup on the sheet with additional situational modifiers.",
|
||||
"bestaetigungswurf_setting-hint": "No confirmation roll is made for attacks and defenses on botches and critical hits.",
|
||||
"ruestungszonen_aktivieren-hint": "Armor zones are enabled (different protection per body region) and displayed for armors.",
|
||||
"hitzone_chat_aktivieren-hint": "A button to roll the hit zone is shown in attack chat cards.",
|
||||
"autoSpellDamage-hint": "When a damage-dealing spell is cast, the damage is rolled automatically and displayed in the chat.",
|
||||
"wert": "Value",
|
||||
"eigenschaft1": "Attribute 1",
|
||||
"eigenschaft2": "Attribute 2",
|
||||
"eigenschaft3": "Attribute 3",
|
||||
"erweiterungen": "Extensions",
|
||||
"showKompendium": "Show Compendium",
|
||||
"bogen-npc": "NPC",
|
||||
"bogen-pc": "Player",
|
||||
"Animistenwaffe": "Animist weapon",
|
||||
"Bannschwert": "Spell-Sword",
|
||||
"Druidendolch": "Druid's dagger",
|
||||
"Druidensichel": "Druid's sickle",
|
||||
"Zauberkleidung": "Magical Attire",
|
||||
"Goblinkeule": "Goblin club",
|
||||
"Magierkugel": "Magical orb",
|
||||
"Zauberinstrument": "Magical instrument",
|
||||
"Narrenkappe": "Jester's cap",
|
||||
"Hexenkessel": "Witch's cauldron",
|
||||
"Krallenkette": "Claw necklace",
|
||||
"Lebensring": "Ring of Life",
|
||||
"Alchimistenschale": "Alchemist bowl",
|
||||
"Scharlatanische Zauberkugel": "Charlatan magical orb",
|
||||
"Sippenchronik": "Chronicle of clans",
|
||||
"Schelmenspielzeug": "Rascal Toys",
|
||||
"Zauberstecken": "Magic Wand",
|
||||
"Magierstab": "Mage's staff",
|
||||
"Trinkhorn": "Drinking horn",
|
||||
"Schuppenbeutel": "Scale bag",
|
||||
"Kristallomantische Kristallkugel": "Crystallomantic crystal orb",
|
||||
"Echsenhaube": "Lizard hood",
|
||||
"Zauberschale": "Magical bowl",
|
||||
"Hauerkette": "Tusks necklace",
|
||||
"Schweinetrommel": "Pig drum",
|
||||
"volumen": "volume",
|
||||
"sf-mod-long": "Modifier from Special abilities"
|
||||
"npc-bogen-hint": "Ändert die Berechnung einiger Werte und blendet Felder aus, die für NPCs nicht benötigt werden. Notizen können als Karten-Token zur Beschreibung von Standorten verwendet werden.",
|
||||
"calcTraglast-hint": "Das Gewicht des Gepäcks und der Ausrüstung wird berechnet und die Belastungsstufe entsprechend angepasst.",
|
||||
"calcSchmerz-hint": "Die Schmerzstufe wird automatisch anhand der aktuellen und maximalen Lebenspunkte berechnet.",
|
||||
"linkToken-hint": "Wird dieser Akteur auf die Map gezogen, wird automatisch der Token mit diesem Charakter verbunden und verwendet die gleichen Ressourcen (z.B. LeP).",
|
||||
"recalcSheet-hint": "Abgeleitete Werte werden jedesmal beim Öffnen des Bogens neu berechnet (z.B. Seelenkraft, beschädigte Ausrüstung).",
|
||||
"payAPAbility-hint": "Spieler bezahlen automatisch Abenteuerpunkte, wenn sie eine Sonderfertigkeit, Zauber usw. aus dem Kompendium auf ihren Charakter ziehen.",
|
||||
"postSpellEffect-hint": "Die Beschreibung des Zaubers wird im Chat angezeigt beim Wirken des Zaubers.",
|
||||
"multiplySpecialAbilities-hint": "Effekte von Sonderfertigkeiten werden mit ihrer Stufe multipliziert (z.B. AT+1 bei Stufe 3 = AT +3).",
|
||||
"advancedTalentRoll-hint": "Für Talentproben wird ein Popup auf der Bogen geöffnet mit zusätzlichen der Situation angepassten Modifikatoren.",
|
||||
"bestaetigungswurf_setting-hint": "Es erfolgt kein Bestätigungswurf bei Angriffen und Verteidigungen bei Patzern und kritischen Treffern.",
|
||||
"ruestungszonen_aktivieren-hint": "Rüstungszonen werden aktiviert (unterschiedlicher Rüstungsschutz je nach Körperregion) und bei Rüstungen angezeigt.",
|
||||
"hitzone_chat_aktivieren-hint": "In Chat-Karten von Angriffen wird ein Button zum Auswürfeln der Trefferzone angezeigt.",
|
||||
"autoSpellDamage-hint": "Wird ein Schaden verursachender Zauber gewirkt, wird der Schaden automatisch ausgewürfelt und im Chat angezeigt.",
|
||||
"wert": "Wert",
|
||||
"eigenschaft1": "Eigenschaft 1",
|
||||
"eigenschaft2": "Eigenschaft 2",
|
||||
"eigenschaft3": "Eigenschaft 3",
|
||||
"erweiterungen": "Erweiterungen",
|
||||
"showKompendium": "Kompendium anzeigen",
|
||||
"bogen-npc": "NSC",
|
||||
"bogen-pc": "Spieler",
|
||||
"Animistenwaffe": "Animistenwaffe",
|
||||
"Bannschwert": "Bannschwert",
|
||||
"Druidendolch": "Druidendolch",
|
||||
"Druidensichel": "Druidensichel",
|
||||
"Zauberkleidung": "Zauberkleidung",
|
||||
"Goblinkeule": "Goblinkeule",
|
||||
"Magierkugel": "Magierkugel",
|
||||
"Zauberinstrument": "Zauberinstrument",
|
||||
"Narrenkappe": "Narrenkappe",
|
||||
"Hexenkessel": "Hexenkessel",
|
||||
"Krallenkette": "Krallenkette",
|
||||
"Lebensring": "Lebensring",
|
||||
"Alchimistenschale": "Alchimistenschale",
|
||||
"Scharlatanische Zauberkugel": "Zauberschale",
|
||||
"Sippenchronik": "Hauerkette",
|
||||
"Schelmenspielzeug": "Schelmenspielzeug",
|
||||
"Zauberstecken": "Zauberstecken",
|
||||
"Magierstab": "Magierstab",
|
||||
"Trinkhorn": "Trinkhorn",
|
||||
"Schuppenbeutel": "Schuppenbeutel",
|
||||
"Kristallomantische Kristallkugel": "Kristallomantische Kristallkugel",
|
||||
"Echsenhaube": "Echsenhaube",
|
||||
"Zauberschale": "Zauberschale",
|
||||
"Hauerkette": "Hauerkette",
|
||||
"Schweinetrommel": "Schweinetrommel",
|
||||
"volumen": "Volumen",
|
||||
"sf-mod-long": "Modifikator durch Sonderfertigkeiten"
|
||||
}
|
||||
+712
-712
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "RADAR DE DRAC",
|
||||
"nombre-del-jugador-u": "",
|
||||
"nombre-del-guerrero-u": "NOM DEL GUERRER",
|
||||
"nivel:-u": "NIVELL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "FORÇA",
|
||||
"resistencia-u": "RESISTÈNCIA",
|
||||
"velocidad-u": "VELOCITAT",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITAT",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Punts de vida",
|
||||
"movimiento-u": "Moviment",
|
||||
"defensa-u": "Defensa",
|
||||
"ataque-u": "Atac",
|
||||
"instinto-u": "Instint",
|
||||
"puntos-de-ki-u": "Punts de KI",
|
||||
"iniciativa-u": "INICIATIVA",
|
||||
"armadura-u": "ARMADURA",
|
||||
"raza-u": "RAÇA",
|
||||
"maestro-u": "MESTRE",
|
||||
"escuela-u": "ESCOLA",
|
||||
"profesion-u": "PROFESSIÓ",
|
||||
"trasfondo-u": "RERAFONS",
|
||||
"habilidades-u": "HABILITATS",
|
||||
"acrobacias-u": "ACROBÀCIES",
|
||||
"conducir-u": "CONDUIR",
|
||||
"con-capsulas-u": "CON. CÀPSULES",
|
||||
"detectar-ki-u": "DETECTAR KI",
|
||||
"esconder-ki-u": "AMAGAR KI",
|
||||
"medicina-u": "MEDICINA",
|
||||
"nadar-u": "NEDAR",
|
||||
"ordenadores-u": "ORDINADORS",
|
||||
"percepcion-u": "PERCEPCIÓ",
|
||||
"persuadir-u": "PERSUADIR",
|
||||
"pilotar-u": "PILOTEJAR",
|
||||
"rastrear-u": "RASTREJAR",
|
||||
"reparar-u": "REPARAR",
|
||||
"sigilo-u": "SIGIL",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "ACONSEGUEIX LES 7 BOLES DE DRAC PER INVOCAR EN SHENLONG",
|
||||
"bola-1-u": "BOLA 1",
|
||||
"bola-2-u": "BOLA 2",
|
||||
"bola-3-u": "BOLA 3",
|
||||
"bola-4-u": "BOLA 4",
|
||||
"bola-5-u": "BOLA 5",
|
||||
"bola-6-u": "BOLA 6",
|
||||
"bola-7-u": "BOLA 7",
|
||||
"combate-con-armas-u": "COMBAT AMB ARMES",
|
||||
"arma-u": "ARMA",
|
||||
"tipo-u": "TIPUS",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DANY",
|
||||
"precio-u": "PREU",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "TÈCNIQUES KI DE COMBAT MARCIAL AVANÇAT",
|
||||
"nombre-u": "NOM",
|
||||
"nivel-u": "NIVELL",
|
||||
"clase-u": "CLASSE",
|
||||
"bono-al-ataque-u": "BONUS AL ATAC",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "INVENTARI DEL PERSONATGE",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MERAVELLÓS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "COS A COS",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "COS A COS / LLANCÍVOLA",
|
||||
"arrojadiza-u": "LLANCÍVOLA",
|
||||
"distancia-u": "A DISTÀNCIA",
|
||||
"cc-u": "CC",
|
||||
"cca-u": "CC/LL",
|
||||
"a-u": "LL",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Llarg",
|
||||
"toque-u": "Toc",
|
||||
"vision-u": "Visió",
|
||||
"explosion-u": "Explosió"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "RADAR DRAGÓN",
|
||||
"nombre-del-jugador-u": "NOMBRE DEL JUGADOR",
|
||||
"nombre-del-guerrero-u": "NOMBRE DEL GUERRERO",
|
||||
"nivel:-u": "NIVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "FUERZA",
|
||||
"resistencia-u": "RESISTENCIA",
|
||||
"velocidad-u": "VELOCIDAD",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALIDAD",
|
||||
"bono-f:-u": "Bono:",
|
||||
"bono-r:-u": "Bono:",
|
||||
"bono-v:-u": "Bono:",
|
||||
"bono-k:-u": "Bono:",
|
||||
"bono-vi:-u": "Bono:",
|
||||
"puntos-de-vida-u": "Puntos de vida",
|
||||
"movimiento-u": "Movimiento",
|
||||
"defensa-u": "Defensa",
|
||||
"ataque-u": "Ataque",
|
||||
"instinto-u": "Instinto",
|
||||
"puntos-de-ki-u": "Puntos de KI",
|
||||
"iniciativa-u": "INICIATIVA",
|
||||
"armadura-u": "ARMADURA",
|
||||
"raza-u": "RAZA",
|
||||
"maestro-u": "MAESTRO",
|
||||
"escuela-u": "ESCUELA",
|
||||
"profesion-u": "PROFESIÓN",
|
||||
"trasfondo-u": "TRASFONDOS",
|
||||
"habilidades-u": "HABILIDADES",
|
||||
"acrobacias-u": "ACROBACIAS",
|
||||
"conducir-u": "CONDUCIR",
|
||||
"con-capsulas-u": "CON. CÁPSULES",
|
||||
"detectar-ki-u": "DETECTAR KI",
|
||||
"esconder-ki-u": "ESCONDER KI",
|
||||
"medicina-u": "MEDICINA",
|
||||
"nadar-u": "NADAR",
|
||||
"ordenadores-u": "ORDENADORES",
|
||||
"percepcion-u": "PERCEPCIÓN",
|
||||
"persuadir-u": "PERSUADIR",
|
||||
"pilotar-u": "PILOTAR",
|
||||
"rastrear-u": "RASTREAR",
|
||||
"reparar-u": "REPARAR",
|
||||
"sigilo-u": "SIGILO",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "CONSIGUE LAS 7 BOLAS DE DRAGÓN PARA INVOCAR A SHENLONG",
|
||||
"bola-1-u": "BOLA 1",
|
||||
"bola-2-u": "BOLA 2",
|
||||
"bola-3-u": "BOLA 3",
|
||||
"bola-4-u": "BOLA 4",
|
||||
"bola-5-u": "BOLA 5",
|
||||
"bola-6-u": "BOLA 6",
|
||||
"bola-7-u": "BOLA 7",
|
||||
"combate-con-armas-u": "COMBATE CON ARMAS",
|
||||
"arma-u": "ARMA",
|
||||
"tipo-u": "TIPO",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAÑO",
|
||||
"precio-u": "PRECIO",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "TÉCNICAS KI DE COMBATE MARCIAL AVANZADO",
|
||||
"nombre-u": "NOMBRE",
|
||||
"nivel-u": "NIVEL",
|
||||
"clase-u": "CLASE",
|
||||
"bono-al-ataque-u": "BONUS AL ATAQUE",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "INVENTARIO DEL PERSONAJE",
|
||||
"equipo-u": "MARAVILLOSO",
|
||||
"maravilloso-u": "HOI POI",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "CUERPO A CUERPO",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "CUERPO A CUERPO / ARROJADIZA",
|
||||
"arrojadiza-u": "ARROJADIZA",
|
||||
"distancia-u": "A DISTANCIA",
|
||||
"cc-u": "CC",
|
||||
"cca-u": "CC/A",
|
||||
"a-u": "A",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Largo",
|
||||
"toque-u": "toque",
|
||||
"vision-u": "Visión",
|
||||
"explosion-u": "Explosión"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"radar-u": "DRAGON RADAR",
|
||||
"nombre-del-jugador-u": "PLAYER NAME",
|
||||
"nombre-del-guerrero-u": "NAME OF THE WARRIOR",
|
||||
"nivel:-u": "LEVEL:",
|
||||
"xp:-u": "XP:",
|
||||
"fuerza-u": "STRENGHT",
|
||||
"resistencia-u": "ENDURANCE",
|
||||
"velocidad-u": "VELOCITY",
|
||||
"ki-u": "KI",
|
||||
"vitalidad-u": "VITALITY",
|
||||
"bono-f:-u": "Bonus:",
|
||||
"bono-r:-u": "Bonus:",
|
||||
"bono-v:-u": "Bonus:",
|
||||
"bono-k:-u": "Bonus:",
|
||||
"bono-vi:-u": "Bonus:",
|
||||
"puntos-de-vida-u": "Hit points",
|
||||
"movimiento-u": "Movement",
|
||||
"defensa-u": "Defense",
|
||||
"ataque-u": "Attack",
|
||||
"instinto-u": "Instinct",
|
||||
"puntos-de-ki-u": "KI Points",
|
||||
"iniciativa-u": "INICIATIVE",
|
||||
"armadura-u": "ARMOR",
|
||||
"raza-u": "RACE",
|
||||
"maestro-u": "MASTER",
|
||||
"escuela-u": "SCHOOL",
|
||||
"profesion-u": "PROFESSION",
|
||||
"trasfondo-u": "BACKGROUND",
|
||||
"habilidades-u": "SKILLS",
|
||||
"acrobacias-u": "ACROBATICS",
|
||||
"conducir-u": "DRIVE",
|
||||
"con-capsulas-u": "KNO. CAPSULES",
|
||||
"detectar-ki-u": "DETECT KI",
|
||||
"esconder-ki-u": "HIDE KI",
|
||||
"medicina-u": "MEDICINE",
|
||||
"nadar-u": "SWIM",
|
||||
"ordenadores-u": "COMPUTERS",
|
||||
"percepcion-u": "PERCEPTION",
|
||||
"persuadir-u": "PERSUADE",
|
||||
"pilotar-u": "PILOT",
|
||||
"rastrear-u": "TRACK",
|
||||
"reparar-u": "REPARE",
|
||||
"sigilo-u": "STEALTH",
|
||||
"consigue-las-siete-bolas-de-dragón-para-invocar-a-shenlong-u": "COLLECT ALL 7 DRAGON BALLS TO SUMMON SHENLONG",
|
||||
"bola-1-u": "BALL 1",
|
||||
"bola-2-u": "BALL 2",
|
||||
"bola-3-u": "BALL 3",
|
||||
"bola-4-u": "BALL 4",
|
||||
"bola-5-u": "BALL 5",
|
||||
"bola-6-u": "BALL 6",
|
||||
"bola-7-u": "BALL 7",
|
||||
"combate-con-armas-u": "WEAPONS COMBAT",
|
||||
"arma-u": "WEAPON",
|
||||
"tipo-u": "TYPE",
|
||||
"bono-u": "BONUS",
|
||||
"daño-u": "DAMAGE",
|
||||
"precio-u": "PRICE",
|
||||
"tecnicas-ki-de-combate-marcial-avanzado-u": "ADVANCED MARTIAL COMBAT KI TECHNIQUES",
|
||||
"nombre-u": "NAME",
|
||||
"nivel-u": "LEVEL",
|
||||
"clase-u": "CLASS",
|
||||
"bono-al-ataque-u": "ATTACK BONUS",
|
||||
"zenis:-u": "ZENIS",
|
||||
"inventario-del-personaje-u": "CHARACTER INVENTORY",
|
||||
"equipo-u": "EQUIP",
|
||||
"maravilloso-u": "MARVELOUS",
|
||||
"hoi-poi-u": "HOI POI",
|
||||
"cuerpo-a-cuerpo-u": "HAND-TO-HAND",
|
||||
"cuerpo-a-cuerpo-arrojadiza-u": "HAND-TO-HAND / THROWABLE",
|
||||
"arrojadiza-u": "THROWABLE",
|
||||
"distancia-u": "DISTANCE",
|
||||
"cc-u": "HH",
|
||||
"cca-u": "HH/T",
|
||||
"a-u": "T",
|
||||
"d-u": "D",
|
||||
"auto-u": "Auto",
|
||||
"largo-u": "Large",
|
||||
"toque-u": "Touch",
|
||||
"vision-u": "Vision",
|
||||
"explosion-u": "Explosion"
|
||||
}
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
"speed": "Speed",
|
||||
"disengage": "Disengage",
|
||||
"stability": "Stability",
|
||||
"forcemove": "Forced Movement",
|
||||
"melee-dist": "Melee Dist.",
|
||||
"ranged-dist": "Ranged Dist.",
|
||||
"stamina": "Stamina",
|
||||
"stamina-current": "Current",
|
||||
"stamina-temporary": "Temporary",
|
||||
@@ -36,17 +39,21 @@
|
||||
"dying": "Dying",
|
||||
"dead": "Dead",
|
||||
"recoveries": "Recoveries",
|
||||
"recoveries-tooltip": "Click to spend a Recovery",
|
||||
"recovery-amount": "Stamina",
|
||||
"recoveries-max": "Max",
|
||||
"resource": "Heroic Resource",
|
||||
"resource-name": "Name",
|
||||
"resource-name-placeholder": "Heroic Resource",
|
||||
"resource-description-placeholder": "Use this space to describe your class's heroic resource:\n* Standard ways to generate resource\n* Notable ways to use resource",
|
||||
"resource-tooltip": "Click to gain Heroic Resource",
|
||||
"surges": "Surges",
|
||||
"surge-damage": "1 Surge = Damage",
|
||||
"surge-potency": "2 Surges = Potency + 1",
|
||||
"surges-tooltip": "Click to apply Surges",
|
||||
"conditions": "Conditions",
|
||||
"condition": "Condition",
|
||||
"savethrow-placeholder": "6",
|
||||
"eot": "End of Turn",
|
||||
"save-ends": "Save Ends",
|
||||
"biography": "Biography",
|
||||
@@ -78,11 +85,12 @@
|
||||
"ancestry-traits": "Ancestry Traits",
|
||||
"perks": "Perks",
|
||||
"titles": "Titles",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers": "Equipment and Modifiers",
|
||||
"modifier-basic": "Basic",
|
||||
"kit": "Kit",
|
||||
"modifier-name": "Modifier Name",
|
||||
"modifier-name": "Kit/Enchantment/Augmentation/Ward Name",
|
||||
"weapon-implement": "Weapon/Implement",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
@@ -198,5 +206,16 @@
|
||||
"spend": "Spend",
|
||||
"label": "Label",
|
||||
"custom": "Custom",
|
||||
"custom-text": "Custom text"
|
||||
"custom-text": "Custom text",
|
||||
"characteristic-roll-tooltip": "Click to make a power roll with this characteristic.",
|
||||
"roll-d3-tooltip": "Roll 1d3",
|
||||
"startcombat": "Set Heroic Resource to Victories",
|
||||
"endcombat": "Reset Heroic Resource and Surges",
|
||||
"respite": "Reset Stamina, Recoveries and Victories",
|
||||
"potency": "Potency",
|
||||
"M": "M",
|
||||
"A": "A",
|
||||
"R": "R",
|
||||
"I": "I",
|
||||
"P": "P"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "DORS",
|
||||
"name-u": "NOM",
|
||||
"d20-rolls-u": "TIRADA D20",
|
||||
"calling-and-level-u": "Vocació i nivell",
|
||||
"distinctive-features-u": "Trets Distintius",
|
||||
"player-name-u": "Nom del Jugador",
|
||||
"culture-u": "Cultura",
|
||||
"shadow-path-u": "Camí Fosc",
|
||||
"experience-points-u": "Punts d'Experiència",
|
||||
"secret-rolls-u": "Tirada oculta pel màster de joc",
|
||||
"strength-u": "Força",
|
||||
"dexterity-u": "Destresa",
|
||||
"constitution-u": "Constitució",
|
||||
"intelligence-u": "Intel·ligència",
|
||||
"wisdom-u": "Saviesa",
|
||||
"charisma-u": "Carisma",
|
||||
"inspiration-u": "Inspiració",
|
||||
"proficiency-b-u": "B Competen.",
|
||||
"saving-throws-u": "Tirada salvació",
|
||||
"acrobatics-u": "Acrobàcies (Des)",
|
||||
"animal-u": "Tracte Animal (Sav)",
|
||||
"athletics-u": "Atletisme (Des)",
|
||||
"deception-u": "Engany (Car)",
|
||||
"explore-u": "Explorar (Sav)",
|
||||
"hunting-u": "Caçar (Sav)",
|
||||
"insight-u": "Perspicàcia (Sav)",
|
||||
"intimidation-u": "Intimidació (Car)",
|
||||
"investigation-u": "Investigació (Int)",
|
||||
"medicine-u": "Medicina (Int)",
|
||||
"nature-u": "Natura (Int)",
|
||||
"old-lore-u": "Saber Antic (Int)",
|
||||
"perception-u": "Percepció (Sav)",
|
||||
"performance-u": "Actuació (Car)",
|
||||
"persuasion-u": "Persuasió (Car)",
|
||||
"riddle-u": "Endevinalles (Int)",
|
||||
"sleight-of-h-u": "Jocs de mans (Des)",
|
||||
"stealth-u": "Sigil (Des)",
|
||||
"travel-u": "Viatge (Sav)",
|
||||
"skills-u": "Habilitats",
|
||||
"passive-wisdom-u": "Sav. Passiva (Per)",
|
||||
"tool-proficiencies-and-languages-u": "Eines i Idiomes",
|
||||
"armor-u": "Armadura",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Iniciativa",
|
||||
"speed-u": "Moviment",
|
||||
"hit-points-maximum-u": "Punts de Cop Max",
|
||||
"temporary-u": "Temporals",
|
||||
"hit-points-u": "Punts de Cop",
|
||||
"hit-dice-u": "Dau de cop",
|
||||
"successes-u": "Èxits",
|
||||
"failures-u": "Errades",
|
||||
"death-saves-u": "Tirades de mort",
|
||||
"weapon-u": "ARMA",
|
||||
"ability-u": "CARACTER.",
|
||||
"atk-bonus-u": "ATAC BONUS",
|
||||
"damage-u": "DANY",
|
||||
"range-u": "RANG",
|
||||
"str-u": "Força",
|
||||
"dex-u": "Destresa",
|
||||
"rewards-and-magical-items-u": "Recompenses i Objectes Màgics",
|
||||
"copper-coins-u": "Cèntim coure",
|
||||
"silver-pennies-u": "Penic plata",
|
||||
"gold-pieces-u": "Moneda Or",
|
||||
"equipment-u": "Equip",
|
||||
"encumbred-u": "Carregat",
|
||||
"heavily-encumbred-u": "Sobre Carregat",
|
||||
"carried-u": "Càrrega",
|
||||
"weight-u": "Pes",
|
||||
"encumbrance-u": "Destorb",
|
||||
"shadow-u": "Ombra",
|
||||
"score-u": "Punts",
|
||||
"scars-u": "Cicatrius",
|
||||
"miserable-u": "Desanimat",
|
||||
"anguished-u": "Angoixat",
|
||||
"features-traits-and-virtues-u": "Característiques, trets i virtuts",
|
||||
"age-u": "Edat",
|
||||
"height-u": "Altura",
|
||||
"eyes-u": "Ulls",
|
||||
"skin-u": "Pell",
|
||||
"hair-u": "Cabell",
|
||||
"character-appearance-u": "APARENÇA DEL PERSONATGE",
|
||||
"character-backstory-u": "RERAFONS DEL PERSONATGE",
|
||||
"fellowship-points-u": "Punts de comunitat",
|
||||
"heir-name-u": "Nom de l'hereu",
|
||||
"investment-u": "Inversió",
|
||||
"heir-u": "HEREU",
|
||||
"fellowship-heir-and-patrons-u": "COMUNITAT HEREU I MECENES",
|
||||
"additional-features-traits-and-virtues-u": "TRETS I VIRTUTS ADICIONALS",
|
||||
"additional-equipment-and-treasure-u": "EQUIPAMENT I TRESOR ADICIONAL",
|
||||
"character-name-u": "Nom del personatge",
|
||||
"this-modifier-affects-all-d20-rolls-u": "Aquest modificador afecta totes les tirades d20.",
|
||||
"experience-accumulated-u": "Total d'experiència acumulada",
|
||||
"strength-ability-u": "Característica de Força",
|
||||
"dexterity-ability-u": "Característica de Destresa",
|
||||
"constitution-ability-u": "Característica de Constitució",
|
||||
"intelligence-ability-u": "Característica d'Intel·ligència",
|
||||
"wisdom-ability-u": "Característica de Saviesa",
|
||||
"charisma-ability-u": "Característica de Carisma",
|
||||
"strength-modifier-u": "Modificador de Força",
|
||||
"dexterity-modifier-u": "Modificador de Destresa",
|
||||
"constitution-modifier-u": "Modificador de Constitució",
|
||||
"intelligence-modifier-u": "Modificador d'Intel·ligència",
|
||||
"wisdom-modifier-u": "Modificador de Saviesa",
|
||||
"charisma-modifier-u": "Modificador de Carisma",
|
||||
"inspiration-value-u": "Valor d'Inspiració",
|
||||
"proficiency-bonus-value-u": "Valor del bonus de Competència",
|
||||
"st-str-value-u": "Tirada de salvació de Força",
|
||||
"st-dex-value-u": "Tirada de salvació de Destresa",
|
||||
"st-con-value-u": "Tirada de salvació de Constitució",
|
||||
"st-int-value-u": "Tirada de salvació d'Intel·ligència",
|
||||
"st-wis-value-u": "Tirada de salvació de Saviesa",
|
||||
"st-cha-value-u": "Tirada de salvació de Carisma",
|
||||
"acrobatics-skill-value-u": "Valor d'Acrobàcies",
|
||||
"animal-handling-skill-value-u": "Valor de Tracte amb animals",
|
||||
"athletics-skill-value-u": "Valor d'Atletisme",
|
||||
"deception-skill-value-u": "Valor d'Engany",
|
||||
"explore-skill-value-u": "Valor d'Explorar",
|
||||
"hunting-skill-value-u": "Valor de Caçar",
|
||||
"insight-skill-value-u": "Valor de Perspicàcia",
|
||||
"intimidation-skill-value-u": "Valor d'Intimidació",
|
||||
"investigation-skill-value-u": "Valor d'Investigació",
|
||||
"medicine-skill-value-u": "Valor de Medicina",
|
||||
"nature-skill-value-u": "Valor de Naturalesa",
|
||||
"oldlore-skill-value-u": "Valor de Saber Antic",
|
||||
"perception-skill-value-u": "Valor de Percepció",
|
||||
"performance-skill-value-u": "Valor d'Interpretar",
|
||||
"persuasion-skill-value-u": "Valor de Persuasió",
|
||||
"riddle-skill-value-u": "Valor d'Endevinalles",
|
||||
"sleight-skill-value-u": "Valor de Jocs de Mans",
|
||||
"stealth-skill-value-u": "Valor de Sigil",
|
||||
"travel-skill-value-u": "Valor de Viatge",
|
||||
"pasive-wisdom-value-u": "Valor de Saviesa Passiva",
|
||||
"armor-value-u": "Valor de la classe d'Armadura",
|
||||
"extra-value-u": "Punts extres a la tirada d'iniciativa",
|
||||
"speed-value-u": "Valor de Velocitat",
|
||||
"hit-p-max-value-u": "Valor màxim dels Punts de Cop",
|
||||
"hit-p-tempo-value-u": "Valor Temporal dels Punts de Cop",
|
||||
"hit-dice-value-u": "Valor del dau de Cop",
|
||||
"shadow-score-value-u": "Valor dels punts d'Ombra",
|
||||
"shadow-scars-value-u": "Valor de cicatrius d'Ombra",
|
||||
"encumbred-value-u": "Carregat : Força x 5",
|
||||
"heavily-encumbred-value-u": "Molt carregat: Força x 10",
|
||||
"weaponname-value-u": "Nom de l'Arma",
|
||||
"extrabonusatac-value-u": "Bonus extra a l'atac de l'Arma",
|
||||
"weapon-damage-value-u": "Dany de l'Arma",
|
||||
"advantage-u": "Rang de l'Arma",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "AVANTATGE",
|
||||
"labelskillroll": "DESAVANTATGE",
|
||||
"labelroll": "Tira",
|
||||
"labelrolling": "TIRANT",
|
||||
"labelrollthedice": "TIRA EL DAU",
|
||||
"labelresult": "RESULTAT",
|
||||
"labelabilityroll": "TIRA CARACTERÍSTICA",
|
||||
"labelsavingthrowroll": "TIRADA DE SALVACIÓ",
|
||||
"labelattackroll": "TIRADA D'ATAC",
|
||||
"labeldamage": "DANY",
|
||||
"labelinitiativeroll": "TIRADA D'INICIATIVA",
|
||||
"labelinitiative": "INICIATIVA",
|
||||
"labelstrength": "FORÇA",
|
||||
"labeldexterity": "DESTRESA",
|
||||
"labelconstitution": "CONSTITUCIÓ",
|
||||
"labelintelligence": "INTEL·LIGÈNCIA",
|
||||
"labelwisdom": "SAVIESA",
|
||||
"labelcharisma": "CARISMA",
|
||||
"labelacrobatics": "ACROBACIES",
|
||||
"labelanimalhandling": "TRACTE ANIMAL",
|
||||
"labelathletics": "ATLETISME",
|
||||
"labeldeception": "ENGANY",
|
||||
"labelexplore": "EXPLORAR",
|
||||
"labelhunting": "CAÇAR",
|
||||
"labelinsight": "PERSPICACIA",
|
||||
"labelintimidation": "INTIMIDACIÓ",
|
||||
"labelinvestigation": "INVESTIGACIÓ",
|
||||
"labelmedicine": "MEDICINA",
|
||||
"labelnature": "NATURALESA",
|
||||
"labeloldlore": "SABER ANTIC",
|
||||
"labelperception": "PERCEPCIÓ",
|
||||
"labelperformance": "INTERPRETAR",
|
||||
"labelpersuasion": "PERSUASIÓ",
|
||||
"labelriddle": "ENDEVINALLES",
|
||||
"labelsleightofhand": "JOC DE MANS",
|
||||
"labelstealth": "SIGIL",
|
||||
"labeltravel": "VIATGE"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRENTE",
|
||||
"back-u": "DORSO",
|
||||
"name-u": "NOMBRE",
|
||||
"d20-rolls-u": "TIRADA D20",
|
||||
"calling-and-level-u": "Ocupación y nivel",
|
||||
"distinctive-features-u": "Rasgos distintivos",
|
||||
"player-name-u": "Nombre del Jugador",
|
||||
"culture-u": "Cultura",
|
||||
"shadow-path-u": "Senda de la Sombra",
|
||||
"experience-points-u": "Puntos de experiencia",
|
||||
"secret-rolls-u": "Tirada oculta para el máster de juego",
|
||||
"strength-u": "Fuerza",
|
||||
"dexterity-u": "Destreza",
|
||||
"constitution-u": "Constitución",
|
||||
"intelligence-u": "Inteligencia",
|
||||
"wisdom-u": "Sabiduría",
|
||||
"charisma-u": "Carisma",
|
||||
"inspiration-u": "Inspiración",
|
||||
"proficiency-b-u": "B Competen.",
|
||||
"saving-throws-u": "Tiradas de salvación",
|
||||
"acrobatics-u": "Acrobacias (Des)",
|
||||
"animal-u": "Trato Animal (Sab)",
|
||||
"athletics-u": "Atletismo (Des)",
|
||||
"deception-u": "Engaño (Car)",
|
||||
"explore-u": "Explorar (Sab)",
|
||||
"hunting-u": "Cazar (Sab)",
|
||||
"insight-u": "Perspicacia (Sab)",
|
||||
"intimidation-u": "Intimidación (Car)",
|
||||
"investigation-u": "Investigación (Int)",
|
||||
"medicine-u": "Medicina (Int)",
|
||||
"nature-u": "Naturaleza (Int)",
|
||||
"old-lore-u": "Saber Ant. (Int)",
|
||||
"perception-u": "Percepción (Sab)",
|
||||
"performance-u": "Interpretar (Car)",
|
||||
"persuasion-u": "Persuasión (Car)",
|
||||
"riddle-u": "Acertijos (Int)",
|
||||
"sleight-of-h-u": "J. de manos (Des)",
|
||||
"stealth-u": "Sigilo (Des)",
|
||||
"travel-u": "Viaje (Sab)",
|
||||
"skills-u": "Habilidades",
|
||||
"passive-wisdom-u": "Sab. Pasiva (Per)",
|
||||
"tool-proficiencies-and-languages-u": "Competencia con Herramientas e Idiomas",
|
||||
"armor-u": "Armadura",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Iniciativa",
|
||||
"speed-u": "Velocidad",
|
||||
"hit-points-maximum-u": "Puntos de Golpe Max",
|
||||
"temporary-u": "Temporales",
|
||||
"hit-points-u": "Puntos de Golpe",
|
||||
"hit-dice-u": "Dado de golpe",
|
||||
"successes-u": "Éxitos",
|
||||
"failures-u": "Fracasos",
|
||||
"death-saves-u": "Salvación de muerte",
|
||||
"weapon-u": "ARMA",
|
||||
"ability-u": "CARACTER.",
|
||||
"atk-bonus-u": "AT. BONUS",
|
||||
"damage-u": "DAÑO",
|
||||
"range-u": "RANGO",
|
||||
"str-u": "Fuerza",
|
||||
"dex-u": "Destreza",
|
||||
"rewards-and-magical-items-u": "Recompensas y Objetos Mágicos",
|
||||
"copper-coins-u": "Céntimos cobre",
|
||||
"silver-pennies-u": "Penique plata",
|
||||
"gold-pieces-u": "Piezas Oro",
|
||||
"equipment-u": "Equipo",
|
||||
"encumbred-u": "Cargado",
|
||||
"heavily-encumbred-u": "Muy cargado",
|
||||
"carried-u": "Cargado",
|
||||
"weight-u": "Peso",
|
||||
"encumbrance-u": "Estorbo",
|
||||
"shadow-u": "Sombra",
|
||||
"score-u": "Puntos",
|
||||
"scars-u": "Cicatrices",
|
||||
"miserable-u": "Desanimado",
|
||||
"anguished-u": "Angustiado",
|
||||
"features-traits-and-virtues-u": "Rasgos y Virtudes",
|
||||
"age-u": "Edad",
|
||||
"height-u": "Altura",
|
||||
"eyes-u": "Ojos",
|
||||
"skin-u": "Piel",
|
||||
"hair-u": "Pelo",
|
||||
"character-appearance-u": "APARIENCIA DEL PERSONAJE",
|
||||
"character-backstory-u": "TRASFONDO DEL PERSONAJE",
|
||||
"fellowship-points-u": "Puntos de comunidad",
|
||||
"heir-name-u": "Nombre del heredero",
|
||||
"investment-u": "Inversión",
|
||||
"heir-u": "HEREDERO",
|
||||
"fellowship-heir-and-patrons-u": "COMUNIDAD HEREDERO Y MECENAS",
|
||||
"additional-features-traits-and-virtues-u": "RASGOS Y VIRTUDES",
|
||||
"additional-equipment-and-treasure-u": "EQUIPO Y TESORO ADICIONALES",
|
||||
"character-name-u": "Nombre del personaje",
|
||||
"this-modifier-affects-all-d20-rolls-u": "Este modificador afecta a todas las tiradas d20.",
|
||||
"experience-accumulated-u": "Total de experiencia acumulada",
|
||||
"strength-ability-u": "Característica de Fuerza",
|
||||
"dexterity-ability-u": "Característica de Destreza",
|
||||
"constitution-ability-u": "Característica de Constitución",
|
||||
"intelligence-ability-u": "Característica de Inteligencia",
|
||||
"wisdom-ability-u": "Característica de Sabiduría",
|
||||
"charisma-ability-u": "Característica de Carisma",
|
||||
"strength-modifier-u": "Modificador de Fuerza",
|
||||
"dexterity-modifier-u": "Modificador de Destreza",
|
||||
"constitution-modifier-u": "Modificador de Constitución",
|
||||
"intelligence-modifier-u": "Modificador de Inteligencia",
|
||||
"wisdom-modifier-u": "Modificador de Sabiduría",
|
||||
"charisma-modifier-u": "Modificaodr de Carisma",
|
||||
"inspiration-value-u": "Valor de Inspiración",
|
||||
"proficiency-bonus-value-u": "Valor del bono de Competencia",
|
||||
"st-str-value-u": "Tirada de salvación de Fuerza",
|
||||
"st-dex-value-u": "Tirada de salvación de Destreza",
|
||||
"st-con-value-u": "Tirada de salvación de Constitución",
|
||||
"st-int-value-u": "Tirada de salvación de Inteligencia",
|
||||
"st-wis-value-u": "Tirada de salvación de Sabiduría",
|
||||
"st-cha-value-u": "Tirada de salvación de Carisma",
|
||||
"acrobatics-skill-value-u": "Valor de Acrobacias",
|
||||
"animal-handling-skill-value-u": "Valor de Trato con animales",
|
||||
"athletics-skill-value-u": "Valor de Atletismo",
|
||||
"deception-skill-value-u": "Valor de Engaño",
|
||||
"explore-skill-value-u": "Valor de Explorar",
|
||||
"hunting-skill-value-u": "Valor de Cazar",
|
||||
"insight-skill-value-u": "Valor de Perspicacia",
|
||||
"intimidation-skill-value-u": "Valor de Intimidación",
|
||||
"investigation-skill-value-u": "Valor de Investigación",
|
||||
"medicine-skill-value-u": "Valor de Medicina",
|
||||
"nature-skill-value-u": "Valor de Naturaleza",
|
||||
"oldlore-skill-value-u": "Valor de Saber Antiguo",
|
||||
"perception-skill-value-u": "Valor de Percepción",
|
||||
"performance-skill-value-u": "Valor de Interpretar",
|
||||
"persuasion-skill-value-u": "Valor de Persuasión",
|
||||
"riddle-skill-value-u": "Valor de Acertijos",
|
||||
"sleight-skill-value-u": "Valor de Juegos de Manos",
|
||||
"stealth-skill-value-u": "Valor de Sigilo",
|
||||
"travel-skill-value-u": "Valor de Viaje",
|
||||
"pasive-wisdom-value-u": "Valor de Sabiduría Pasiva",
|
||||
"armor-value-u": "Valor de la clase de Armadura",
|
||||
"extra-value-u": "Puntos extra a la tirada de iniciativa",
|
||||
"speed-value-u": "Valor de Velocidad",
|
||||
"hit-p-max-value-u": "Valor máximo de los Puntos de Golpe",
|
||||
"hit-p-tempo-value-u": "Valor Temporal de los Puntos de Golpe",
|
||||
"hit-dice-value-u": "Valor del dado de Gople",
|
||||
"shadow-score-value-u": "Valor de los puntos de Sombra",
|
||||
"shadow-scars-value-u": "Valor de cicatrices de Sombra",
|
||||
"encumbred-value-u": "Cargado: Fuerza x 5",
|
||||
"heavily-encumbred-value-u": "Muy cargado: Fuerza x 10",
|
||||
"weaponname-value-u": "Nombre del Arma",
|
||||
"extrabonusatac-value-u": "Bonus extra al ataque del Arma",
|
||||
"weapon-damage-value-u": "Daño del Arma",
|
||||
"advantage-u": "VENTAJA",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DESVENTAJA",
|
||||
"labelskillroll": "TIRADA DE HABILIDAD",
|
||||
"labelroll": "TIRADA",
|
||||
"labelrolling": "TIRANDO",
|
||||
"labelrollthedice": "TIRA EL DADO",
|
||||
"labelresult": "RESULTADO",
|
||||
"labelabilityroll": "TIRA CARACTERÍSTICA",
|
||||
"labelsavingthrowroll": "TIRADA DE SALVACIÓN",
|
||||
"labelattackroll": "TIRADA DE ATAQUE",
|
||||
"labeldamage": "DAÑO",
|
||||
"labelinitiativeroll": "TIRADA DE INICIATIVA",
|
||||
"labelinitiative": "INICIATIVA",
|
||||
"labelstrength": "FUERZA",
|
||||
"labeldexterity": "DESTREZA",
|
||||
"labelconstitution": "CONTITUCIÓN",
|
||||
"labelintelligence": "INTELIGENCIA",
|
||||
"labelwisdom": "SABIDURÍA",
|
||||
"labelcharisma": "CARISMA",
|
||||
"labelacrobatics": "ACROBACIAS",
|
||||
"labelanimalhandling": "TRATO ANIMAL",
|
||||
"labelathletics": "ATLETISMO",
|
||||
"labeldeception": "ENGAÑO",
|
||||
"labelexplore": "EXPLORAR",
|
||||
"labelhunting": "CAZAR",
|
||||
"labelinsight": "PERSPICACIA",
|
||||
"labelintimidation": "INTIMIDACIÓN",
|
||||
"labelinvestigation": "INVESTIGACIÓN",
|
||||
"labelmedicine": "MEDICINA",
|
||||
"labelnature": "NATURALEZA",
|
||||
"labeloldlore": "SABER ANTIGUO",
|
||||
"labelperception": "PERCEPCIÓN",
|
||||
"labelperformance": "INTERPRETAR",
|
||||
"labelpersuasion": "PERSUASIÓN",
|
||||
"labelriddle": "ACERTIJOS",
|
||||
"labelsleightofhand": "JUEGO DE MANOS",
|
||||
"labelstealth": "SIGILO",
|
||||
"labeltravel": "VIAJE"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
{
|
||||
"front-u": "FRONT",
|
||||
"back-u": "BACK",
|
||||
"name-u": "NAME",
|
||||
"d20-rolls-u": "D20 ROLLS",
|
||||
"calling-and-level-u": "Calling and Level",
|
||||
"distinctive-features-u": "Distinctive Features",
|
||||
"player-name-u": "Player name",
|
||||
"culture-u": "Culture",
|
||||
"shadow-path-u": "Shadow Path",
|
||||
"experience-points-u": "Experience Points",
|
||||
"secret-rolls-u": "Secret rolls for the game master",
|
||||
"strength-u": "Strenght",
|
||||
"dexterity-u": "Dexterity",
|
||||
"constitution-u": "Constitution",
|
||||
"intelligence-u": "Intelligence",
|
||||
"wisdom-u": "Wisdom",
|
||||
"charisma-u": "Charisma",
|
||||
"inspiration-u": "Inspiration",
|
||||
"proficiency-b-u": "Proficiency B",
|
||||
"saving-throws-u": "Saving Throws",
|
||||
"acrobatics-u": "Acrobatics (Dex)",
|
||||
"animal-u": "Animal Ha. (Wis)",
|
||||
"athletics-u": "Athletics (Str)",
|
||||
"deception-u": "Deception (Cha)",
|
||||
"explore-u": "Explore (Wis)",
|
||||
"hunting-u": "Hunting (Wis)",
|
||||
"insight-u": "Insight (Wis)",
|
||||
"intimidation-u": "Intimidation (Cha)",
|
||||
"investigation-u": "Investigation (Int)",
|
||||
"medicine-u": "Medicine (Int)",
|
||||
"nature-u": "Nature (Int)",
|
||||
"old-lore-u": "Old Lore (Int)",
|
||||
"perception-u": "Perception (Wis)",
|
||||
"performance-u": "Performance (Cha)",
|
||||
"persuasion-u": "Persuasion (Cha)",
|
||||
"riddle-u": "Riddle (Int)",
|
||||
"sleight-of-h-u": "Sleight of H. (Dex)",
|
||||
"stealth-u": "Stealth (Dex)",
|
||||
"travel-u": "Travel (Wis)",
|
||||
"skills-u": "Skills",
|
||||
"passive-wisdom-u": "passive wisdom (per)",
|
||||
"tool-proficiencies-and-languages-u": "Tool Proficiencies and Languages-u",
|
||||
"armor-u": "Armor",
|
||||
"extra-u": "Extra",
|
||||
"initiative-u": "Initiative",
|
||||
"speed-u": "Speed",
|
||||
"hit-points-maximum-u": "Hit Points Maximum",
|
||||
"temporary-u": "Temporary",
|
||||
"hit-points-u": "Hit Points",
|
||||
"hit-dice-u": "Hit Dice",
|
||||
"successes-u": "Successes",
|
||||
"failures-u": "Failures",
|
||||
"death-saves-u": "Death saves",
|
||||
"weapon-u": "WEAPON",
|
||||
"ability-u": "ABILITY",
|
||||
"atk-bonus-u": "ATK BONUS",
|
||||
"damage-u": "DAMAGE",
|
||||
"range-u": "RANGE",
|
||||
"str-u": "Strength",
|
||||
"dex-u": "Dexterity",
|
||||
"rewards-and-magical-items-u": "Rewards and Magical Items",
|
||||
"copper-coins-u": "Copper Coins",
|
||||
"silver-pennies-u": "Silver Pennies",
|
||||
"gold-pieces-u": "Gold Pieces",
|
||||
"equipment-u": "Equipment",
|
||||
"encumbred-u": "encumbred",
|
||||
"heavily-encumbred-u": "Heavily Encumbred",
|
||||
"carried-u": "Carried",
|
||||
"weight-u": "Weight",
|
||||
"encumbrance-u": "Encumbrance",
|
||||
"shadow-u": "Shadow",
|
||||
"score-u": "Score",
|
||||
"scars-u": "Scars",
|
||||
"miserable-u": "Miserable",
|
||||
"anguished-u": "Anguished",
|
||||
"features-traits-and-virtues-u": "Features Traits and Virtues",
|
||||
"age-u": "Age",
|
||||
"height-u": "Height",
|
||||
"eyes-u": "Eyes",
|
||||
"skin-u": "Skin",
|
||||
"hair-u": "Hair",
|
||||
"character-appearance-u": "CHARACTER APPEARANCE",
|
||||
"character-backstory-u": "CHARACTER BACKSTORY",
|
||||
"fellowship-points-u": "Fellowship points",
|
||||
"heir-name-u": "Heir Name",
|
||||
"investment-u": "Investment",
|
||||
"heir-u": "HEIR",
|
||||
"fellowship-heir-and-patrons-u": "FELLOWSHIP, HEIR AND PATRONS",
|
||||
"additional-features-traits-and-virtues-u": "ADDITIONAL FEATURES, TRAITS AND VIRTUES",
|
||||
"additional-equipment-and-treasure-u": "ADDITIONAL EQUIPMENT AND TREASURE",
|
||||
"character-name-u": "Character name",
|
||||
"this-modifier-affects-all-d20-rolls-u": "This modifier affects all D20 rolls.",
|
||||
"experience-accumulated-u": "Total experience accumulated",
|
||||
"strength-ability-u": "Strength Ability",
|
||||
"dexterity-ability-u": "Dexterity Ability",
|
||||
"constitution-ability-u": "Constitution Ability",
|
||||
"intelligence-ability-u": "Intelligence Ability",
|
||||
"wisdom-ability-u": "Wisdom Ability",
|
||||
"charisma-ability-u": "Charisma Ability",
|
||||
"strength-modifier-u": "Strength Modifier",
|
||||
"dexterity-modifier-u": "Dexterity Modifier",
|
||||
"constitution-modifier-u": "Constitution Modifier",
|
||||
"intelligence-modifier-u": "Intelligence Modifier",
|
||||
"wisdom-modifier-u": "Wisdom Modifier",
|
||||
"charisma-modifier-u": "Charisma Modifier",
|
||||
"inspiration-value-u": "Inspiration value",
|
||||
"proficiency-bonus-value-u": "Proficiency bonus value",
|
||||
"st-str-value-u": "Strength points Saving throw",
|
||||
"st-dex-value-u": "Dexterity points Saving throw",
|
||||
"st-con-value-u": "Constitution points Saving throw",
|
||||
"st-int-value-u": "Intelligence points Saving throw",
|
||||
"st-wis-value-u": "Wisdom points Saving throw",
|
||||
"st-cha-value-u": "Charisma points Saving throw",
|
||||
"acrobatics-skill-value-u": "Acrobatics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"animal-handling-skill-value-u": "Animal Handling Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"athletics-skill-value-u": "Athletics Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"deception-skill-value-u": "Deception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"explore-skill-value-u": "Explore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"hunting-skill-value-u": "Hunting Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"insight-skill-value-u": "Insight Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"intimidation-skill-value-u": "Intimidation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"investigation-skill-value-u": "Investigation Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"medicine-skill-value-u": "Medicine Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"nature-skill-value-u": "Nature Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"oldlore-skill-value-u": "Old Lore Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"perception-skill-value-u": "Perception Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"performance-skill-value-u": "Performance Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"persuasion-skill-value-u": "Persuasion Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"riddle-skill-value-u": "Riddle Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"sleight-skill-value-u": "Sleight of a hand Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"stealth-skill-value-u": "Stealth Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"travel-skill-value-u": "Travel Skill Value = Ability modifier + Proficiency Bonus",
|
||||
"pasive-wisdom-value-u": "Passive Wisdom Value",
|
||||
"armor-value-u": "Armor Class Value",
|
||||
"extra-value-u": "Extra points to initiative roll",
|
||||
"speed-value-u": "Speed Value",
|
||||
"hit-p-max-value-u": "Hit Points Maximum Value",
|
||||
"hit-p-tempo-value-u": "Hit Points Temporary Value",
|
||||
"hit-dice-value-u": "Hit Dice Value",
|
||||
"shadow-score-value-u": "Shadow Score Value",
|
||||
"shadow-scars-value-u": "Shadow Scars Value",
|
||||
"encumbred-value-u": "Encumbred : Strength x 5",
|
||||
"heavily-encumbred-value-u": "Heavily Encumbred : Strength x 10",
|
||||
"weaponname-value-u": "Weapon Name",
|
||||
"extrabonusatac-value-u": "Extra bonus to the weapon atack",
|
||||
"weapon-damage-value-u": "Weapon Damage",
|
||||
"advantage-u": "AVANTAGE",
|
||||
"normal-u": "NORMAL",
|
||||
"disavantage-u": "DISAVANTAGE",
|
||||
"labelskillroll": "SKILL ROLL",
|
||||
"labelroll": "ROLL",
|
||||
"labelrolling": "ROLLING",
|
||||
"labelrollthedice": "ROLL THE DICE",
|
||||
"labelresult": "RESULT",
|
||||
"labelabilityroll": "ABILITY ROLL",
|
||||
"labelsavingthrowroll": "SAVING THROW ROLL",
|
||||
"labelattackroll": "ATTACK ROLL",
|
||||
"labeldamage": "DAMAGE",
|
||||
"labelinitiativeroll": "INITIATIVE ROLL",
|
||||
"labelinitiative": "INITIATIVE",
|
||||
"labelstrength": "STRENGTH",
|
||||
"labeldexterity": "DEXTERITY",
|
||||
"labelconstitution": "CONSTITUTION",
|
||||
"labelintelligence": "INTELLIGENCE",
|
||||
"labelwisdom": "WISDOM",
|
||||
"labelcharisma": "CHARISMA",
|
||||
"labelacrobatics": "ACROBATICS",
|
||||
"labelanimalhandling": "ANIMAL HA.",
|
||||
"labelathletics": "ATHLETICS",
|
||||
"labeldeception": "DECEPTION",
|
||||
"labelexplore": "EXPLORE",
|
||||
"labelhunting": "HUNTING",
|
||||
"labelinsight": "INSIGHT",
|
||||
"labelintimidation": "INTIMIDATION",
|
||||
"labelinvestigation": "INVESTIGATION",
|
||||
"labelmedicine": "MEDICINE",
|
||||
"labelnature": "NATURE",
|
||||
"labeloldlore": "OLD LORE",
|
||||
"labelperception": "PERCEPTION",
|
||||
"labelperformance": "PERFORMANCE",
|
||||
"labelpersuasion": "PERSUASION",
|
||||
"labelriddle": "RIDDLE",
|
||||
"labelsleightofhand": "SLEIGHT OF HA.",
|
||||
"labelstealth": "STEALTH",
|
||||
"labeltravel": "TRAVEL"
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user