mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
uc-836 translations
This commit is contained in:
@@ -1,140 +1,140 @@
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{
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||||
"Conflicted": "crwdns128240:0crwdne128240:0",
|
||||
"Negative": "crwdns128242:0crwdne128242:0",
|
||||
"Positive": "crwdns128244:0crwdne128244:0",
|
||||
"ac-u": "crwdns128246:0crwdne128246:0",
|
||||
"action": "crwdns128248:0crwdne128248:0",
|
||||
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|
||||
"at-will": "crwdns128252:0crwdne128252:0",
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||||
"attack": "crwdns128254:0crwdne128254:0",
|
||||
"backgrounds": "crwdns128256:0crwdne128256:0",
|
||||
"base-ac-from-class": "crwdns128258:0crwdne128258:0",
|
||||
"base-hp-from-class": "crwdns128260:0crwdne128260:0",
|
||||
"base-md-from-class": "crwdns128262:0crwdne128262:0",
|
||||
"base-pd-from-class": "crwdns128264:0crwdne128264:0",
|
||||
"battle-cry": "crwdns128266:0crwdne128266:0",
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||||
"bck-u": "crwdns128268:0crwdne128268:0",
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||||
"cha-u": "crwdns128270:0crwdne128270:0",
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||||
"charisma": "crwdns128272:0crwdne128272:0",
|
||||
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|
||||
"class": "crwdns128276:0crwdne128276:0",
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||||
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||||
"constitution": "crwdns128280:0crwdne128280:0",
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||||
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||||
"copyright": "crwdns128284:0crwdne128284:0",
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||||
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"current-hp": "crwdns128288:0crwdne128288:0",
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||||
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||||
"custom-1": "crwdns128292:0crwdne128292:0",
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||||
"custom-2": "crwdns128294:0crwdne128294:0",
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||||
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||||
"daily": "crwdns128298:0crwdne128298:0",
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||||
"damage-on-melee-miss": "crwdns128300:0crwdne128300:0",
|
||||
"damage-on-ranged-miss": "crwdns128302:0crwdne128302:0",
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||||
"death-save": "crwdns128304:0crwdne128304:0",
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||||
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||||
"details": "crwdns128308:0crwdne128308:0",
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||||
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||||
"dexterity": "crwdns128312:0crwdne128312:0",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"equipment": "crwdns128326:0crwdne128326:0",
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||||
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||||
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||||
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||||
"feature": "crwdns128334:0crwdne128334:0",
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||||
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||||
"flat-hp-mod-from-magic-items": "crwdns128338:0crwdne128338:0",
|
||||
"flat-initiative-mod": "crwdns128340:0crwdne128340:0",
|
||||
"flat-recovery-mod": "crwdns128342:0crwdne128342:0",
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||||
"flexible-action": "crwdns128344:0crwdne128344:0",
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||||
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||||
"hard-16": "crwdns128348:0crwdne128348:0",
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||||
"help-options": "crwdns128350:0crwdne128350:0",
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||||
"hit": "crwdns128352:0crwdne128352:0",
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||||
"icon-relationships": "crwdns128354:0crwdne128354:0",
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||||
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||||
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||||
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||||
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||||
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||||
"intelligence-based": "crwdns128366:0crwdne128366:0",
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||||
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|
||||
"level": "crwdns128370:0crwdne128370:0",
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||||
"line-of-sight": "crwdns128372:0crwdne128372:0",
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||||
"lvl-u": "crwdns128374:0crwdne128374:0",
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||||
"magic-item": "crwdns128376:0crwdne128376:0",
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||||
"max": "crwdns128378:0crwdne128378:0",
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||||
"max-hp": "crwdns128380:0crwdne128380:0",
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||||
"md-u": "crwdns128382:0crwdne128382:0",
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||||
"melee-basic-attack": "crwdns128384:0crwdne128384:0",
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||||
"melee-basic-attack-based-on": "crwdns128386:0crwdne128386:0",
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||||
"melee-str": "crwdns128388:0crwdne128388:0",
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||||
"melee-weapon-1": "crwdns128390:0crwdne128390:0",
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||||
"melee-weapon-2": "crwdns128392:0crwdne128392:0",
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||||
"melee-weapon-3": "crwdns128394:0crwdne128394:0",
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"melee-weapons": "crwdns128396:0crwdne128396:0",
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||||
"miss": "crwdns128398:0crwdne128398:0",
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"mod-u": "crwdns128400:0crwdne128400:0",
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||||
"modifiers": "crwdns128402:0crwdne128402:0",
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||||
"move-action": "crwdns128404:0crwdne128404:0",
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||||
"name": "crwdns128406:0crwdne128406:0",
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||||
"nearby": "crwdns128408:0crwdne128408:0",
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||||
"normal-11": "crwdns128410:0crwdne128410:0",
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||||
"one-creature": "crwdns128412:0crwdne128412:0",
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||||
"one-enemy": "crwdns128414:0crwdne128414:0",
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||||
"one-unique-thing": "crwdns128416:0crwdne128416:0",
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||||
"opening-sustaining-effect": "crwdns128418:0crwdne128418:0",
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||||
"options": "crwdns128420:0crwdne128420:0",
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||||
"orc-lord": "crwdns128422:0crwdne128422:0",
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||||
"pd-u": "crwdns128424:0crwdne128424:0",
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||||
"power": "crwdns128426:0crwdne128426:0",
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||||
"quick-action": "crwdns128428:0crwdne128428:0",
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||||
"race": "crwdns128430:0crwdne128430:0",
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||||
"racial": "crwdns128432:0crwdne128432:0",
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||||
"range": "crwdns128434:0crwdne128434:0",
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||||
"ranged-basic-attack": "crwdns128436:0crwdne128436:0",
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||||
"ranged-basic-attack-based-on": "crwdns128438:0crwdne128438:0",
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||||
"ranged-dex": "crwdns128440:0crwdne128440:0",
|
||||
"ranged-weapon-1": "crwdns128442:0crwdne128442:0",
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||||
"ranged-weapon-2": "crwdns128444:0crwdne128444:0",
|
||||
"ranged-weapon-3": "crwdns128446:0crwdne128446:0",
|
||||
"ranged-weapons": "crwdns128448:0crwdne128448:0",
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||||
"rapier": "crwdns128450:0crwdne128450:0",
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||||
"rec-u": "crwdns128452:0crwdne128452:0",
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||||
"recharge": "crwdns128454:0crwdne128454:0",
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||||
"recharge-rate": "crwdns128456:0crwdne128456:0",
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||||
"recovery": "crwdns128458:0crwdne128458:0",
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||||
"save": "crwdns128460:0crwdne128460:0",
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||||
"save-u": "crwdns128462:0crwdne128462:0",
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||||
"show-hide-options": "crwdns128464:0crwdne128464:0",
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||||
"special": "crwdns128466:0crwdne128466:0",
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||||
"spell": "crwdns128468:0crwdne128468:0",
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||||
"staggered": "crwdns128470:0crwdne128470:0",
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||||
"standard-action": "crwdns128472:0crwdne128472:0",
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||||
"step-toward-death": "crwdns128474:0crwdne128474:0",
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||||
"str-u": "crwdns128476:0crwdne128476:0",
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||||
"strength": "crwdns128478:0crwdne128478:0",
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||||
"success-u": "crwdns128480:0crwdne128480:0",
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||||
"sustain": "crwdns128482:0crwdne128482:0",
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||||
"talent": "crwdns128484:0crwdne128484:0",
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||||
"talents-and-features": "crwdns128486:0crwdne128486:0",
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||||
"target": "crwdns128488:0crwdne128488:0",
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||||
"temp-hp": "crwdns128490:0crwdne128490:0",
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||||
"trigger": "crwdns128492:0crwdne128492:0",
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||||
"type": "crwdns128494:0crwdne128494:0",
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"unknown-u": "crwdns128496:0crwdne128496:0",
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"use-recovery": "crwdns128498:0crwdne128498:0",
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||||
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||||
"uses": "crwdns128502:0crwdne128502:0",
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||||
"vs": "crwdns128504:0crwdne128504:0",
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"vs-u": "crwdns128506:0crwdne128506:0",
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"weap-u": "crwdns128508:0crwdne128508:0",
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||||
"wis-u": "crwdns128510:0crwdne128510:0",
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||||
"wisdom": "crwdns128512:0crwdne128512:0",
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||||
"wisdom-based": "crwdns128514:0crwdne128514:0"
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||||
"Conflicted": "crwdns130054:0crwdne130054:0",
|
||||
"Negative": "crwdns130056:0crwdne130056:0",
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||||
"Positive": "crwdns130058:0crwdne130058:0",
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||||
"ac-u": "crwdns130060:0crwdne130060:0",
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||||
"action": "crwdns130062:0crwdne130062:0",
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||||
"assassin": "crwdns130064:0crwdne130064:0",
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||||
"at-will": "crwdns130066:0crwdne130066:0",
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||||
"attack": "crwdns130068:0crwdne130068:0",
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||||
"backgrounds": "crwdns130070:0crwdne130070:0",
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||||
"base-ac-from-class": "crwdns130072:0crwdne130072:0",
|
||||
"base-hp-from-class": "crwdns130074:0crwdne130074:0",
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||||
"base-md-from-class": "crwdns130076:0crwdne130076:0",
|
||||
"base-pd-from-class": "crwdns130078:0crwdne130078:0",
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||||
"battle-cry": "crwdns130080:0crwdne130080:0",
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||||
"bck-u": "crwdns130082:0crwdne130082:0",
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||||
"cha-u": "crwdns130084:0crwdne130084:0",
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||||
"charisma": "crwdns130086:0crwdne130086:0",
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||||
"charisma-based": "crwdns130088:0crwdne130088:0",
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||||
"class": "crwdns130090:0crwdne130090:0",
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||||
"con-u": "crwdns130092:0crwdne130092:0",
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||||
"constitution": "crwdns130094:0crwdne130094:0",
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||||
"constitution-based": "crwdns130096:0crwdne130096:0",
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||||
"copyright": "crwdns130098:0crwdne130098:0",
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||||
"critical-success-u": "crwdns130100:0crwdne130100:0",
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||||
"current-hp": "crwdns130102:0crwdne130102:0",
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||||
"custom": "crwdns130104:0crwdne130104:0",
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||||
"custom-1": "crwdns130106:0crwdne130106:0",
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||||
"custom-2": "crwdns130108:0crwdne130108:0",
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||||
"custom-3": "crwdns130110:0crwdne130110:0",
|
||||
"daily": "crwdns130112:0crwdne130112:0",
|
||||
"damage-on-melee-miss": "crwdns130114:0crwdne130114:0",
|
||||
"damage-on-ranged-miss": "crwdns130116:0crwdne130116:0",
|
||||
"death-save": "crwdns130118:0crwdne130118:0",
|
||||
"death-save-u": "crwdns130120:0crwdne130120:0",
|
||||
"details": "crwdns130122:0crwdne130122:0",
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||||
"dex-u": "crwdns130124:0crwdne130124:0",
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||||
"dexterity": "crwdns130126:0crwdne130126:0",
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||||
"dice-u": "crwdns130128:0crwdne130128:0",
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||||
"domain": "crwdns130130:0crwdne130130:0",
|
||||
"easy-6": "crwdns130132:0crwdne130132:0",
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||||
"effect": "crwdns130134:0crwdne130134:0",
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||||
"encounter": "crwdns130136:0crwdne130136:0",
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||||
"engaged": "crwdns130138:0crwdne130138:0",
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||||
"equipment": "crwdns130140:0crwdne130140:0",
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"escalation-die": "crwdns130142:0crwdne130142:0",
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||||
"failure-u": "crwdns130144:0crwdne130144:0",
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||||
"far-away": "crwdns130146:0crwdne130146:0",
|
||||
"feature": "crwdns130148:0crwdne130148:0",
|
||||
"final-verse": "crwdns130150:0crwdne130150:0",
|
||||
"flat-hp-mod-from-magic-items": "crwdns130152:0crwdne130152:0",
|
||||
"flat-initiative-mod": "crwdns130154:0crwdne130154:0",
|
||||
"flat-recovery-mod": "crwdns130156:0crwdne130156:0",
|
||||
"flexible-action": "crwdns130158:0crwdne130158:0",
|
||||
"free-action": "crwdns130160:0crwdne130160:0",
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||||
"hard-16": "crwdns130162:0crwdne130162:0",
|
||||
"help-options": "crwdns130164:0crwdne130164:0",
|
||||
"hit": "crwdns130166:0crwdne130166:0",
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||||
"icon-relationships": "crwdns130168:0crwdne130168:0",
|
||||
"improved": "crwdns130170:0crwdne130170:0",
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||||
"initiative": "crwdns130172:0crwdne130172:0",
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||||
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||||
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|
||||
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|
||||
"intelligence-based": "crwdns130180:0crwdne130180:0",
|
||||
"intercepting": "crwdns130182:0crwdne130182:0",
|
||||
"level": "crwdns130184:0crwdne130184:0",
|
||||
"line-of-sight": "crwdns130186:0crwdne130186:0",
|
||||
"lvl-u": "crwdns130188:0crwdne130188:0",
|
||||
"magic-item": "crwdns130190:0crwdne130190:0",
|
||||
"max": "crwdns130192:0crwdne130192:0",
|
||||
"max-hp": "crwdns130194:0crwdne130194:0",
|
||||
"md-u": "crwdns130196:0crwdne130196:0",
|
||||
"melee-basic-attack": "crwdns130198:0crwdne130198:0",
|
||||
"melee-basic-attack-based-on": "crwdns130200:0crwdne130200:0",
|
||||
"melee-str": "crwdns130202:0crwdne130202:0",
|
||||
"melee-weapon-1": "crwdns130204:0crwdne130204:0",
|
||||
"melee-weapon-2": "crwdns130206:0crwdne130206:0",
|
||||
"melee-weapon-3": "crwdns130208:0crwdne130208:0",
|
||||
"melee-weapons": "crwdns130210:0crwdne130210:0",
|
||||
"miss": "crwdns130212:0crwdne130212:0",
|
||||
"mod-u": "crwdns130214:0crwdne130214:0",
|
||||
"modifiers": "crwdns130216:0crwdne130216:0",
|
||||
"move-action": "crwdns130218:0crwdne130218:0",
|
||||
"name": "crwdns130220:0crwdne130220:0",
|
||||
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|
||||
"normal-11": "crwdns130224:0crwdne130224:0",
|
||||
"one-creature": "crwdns130226:0crwdne130226:0",
|
||||
"one-enemy": "crwdns130228:0crwdne130228:0",
|
||||
"one-unique-thing": "crwdns130230:0crwdne130230:0",
|
||||
"opening-sustaining-effect": "crwdns130232:0crwdne130232:0",
|
||||
"options": "crwdns130234:0crwdne130234:0",
|
||||
"orc-lord": "crwdns130236:0crwdne130236:0",
|
||||
"pd-u": "crwdns130238:0crwdne130238:0",
|
||||
"power": "crwdns130240:0crwdne130240:0",
|
||||
"quick-action": "crwdns130242:0crwdne130242:0",
|
||||
"race": "crwdns130244:0crwdne130244:0",
|
||||
"racial": "crwdns130246:0crwdne130246:0",
|
||||
"range": "crwdns130248:0crwdne130248:0",
|
||||
"ranged-basic-attack": "crwdns130250:0crwdne130250:0",
|
||||
"ranged-basic-attack-based-on": "crwdns130252:0crwdne130252:0",
|
||||
"ranged-dex": "crwdns130254:0crwdne130254:0",
|
||||
"ranged-weapon-1": "crwdns130256:0crwdne130256:0",
|
||||
"ranged-weapon-2": "crwdns130258:0crwdne130258:0",
|
||||
"ranged-weapon-3": "crwdns130260:0crwdne130260:0",
|
||||
"ranged-weapons": "crwdns130262:0crwdne130262:0",
|
||||
"rapier": "crwdns130264:0crwdne130264:0",
|
||||
"rec-u": "crwdns130266:0crwdne130266:0",
|
||||
"recharge": "crwdns130268:0crwdne130268:0",
|
||||
"recharge-rate": "crwdns130270:0crwdne130270:0",
|
||||
"recovery": "crwdns130272:0crwdne130272:0",
|
||||
"save": "crwdns130274:0crwdne130274:0",
|
||||
"save-u": "crwdns130276:0crwdne130276:0",
|
||||
"show-hide-options": "crwdns130278:0crwdne130278:0",
|
||||
"special": "crwdns130280:0crwdne130280:0",
|
||||
"spell": "crwdns130282:0crwdne130282:0",
|
||||
"staggered": "crwdns130284:0crwdne130284:0",
|
||||
"standard-action": "crwdns130286:0crwdne130286:0",
|
||||
"step-toward-death": "crwdns130288:0crwdne130288:0",
|
||||
"str-u": "crwdns130290:0crwdne130290:0",
|
||||
"strength": "crwdns130292:0crwdne130292:0",
|
||||
"success-u": "crwdns130294:0crwdne130294:0",
|
||||
"sustain": "crwdns130296:0crwdne130296:0",
|
||||
"talent": "crwdns130298:0crwdne130298:0",
|
||||
"talents-and-features": "crwdns130300:0crwdne130300:0",
|
||||
"target": "crwdns130302:0crwdne130302:0",
|
||||
"temp-hp": "crwdns130304:0crwdne130304:0",
|
||||
"trigger": "crwdns130306:0crwdne130306:0",
|
||||
"type": "crwdns130308:0crwdne130308:0",
|
||||
"unknown-u": "crwdns130310:0crwdne130310:0",
|
||||
"use-recovery": "crwdns130312:0crwdne130312:0",
|
||||
"use-recovery-action": "crwdns130314:0crwdne130314:0",
|
||||
"uses": "crwdns130316:0crwdne130316:0",
|
||||
"vs": "crwdns130318:0crwdne130318:0",
|
||||
"vs-u": "crwdns130320:0crwdne130320:0",
|
||||
"weap-u": "crwdns130322:0crwdne130322:0",
|
||||
"wis-u": "crwdns130324:0crwdne130324:0",
|
||||
"wisdom": "crwdns130326:0crwdne130326:0",
|
||||
"wisdom-based": "crwdns130328:0crwdne130328:0"
|
||||
}
|
||||
@@ -1,100 +1,100 @@
|
||||
{
|
||||
"name-u": "NAME",
|
||||
"name-u": "NOM",
|
||||
"nation-u": "NATION",
|
||||
"player-u": "PLAYER",
|
||||
"player-u": "JOUEUR",
|
||||
"religion-u": "RELIGION",
|
||||
"wounds": "Wounds",
|
||||
"dramatic-wounds": "Dramatic Wounds",
|
||||
"traits-skills": "Traits and Skills",
|
||||
"wounds": "Blessures",
|
||||
"dramatic-wounds": "Blessures Dramatiques",
|
||||
"traits-skills": "Caractéristiques et Compétences",
|
||||
"prime": "Prime",
|
||||
"details": "Details",
|
||||
"story": "Story",
|
||||
"ship": "Ship",
|
||||
"details": "Détails",
|
||||
"story": "Histoire",
|
||||
"ship": "Navire",
|
||||
"all": "All",
|
||||
"traits": "Traits",
|
||||
"brawn": "Brawn",
|
||||
"traits": "Caractéristiques",
|
||||
"brawn": "Force",
|
||||
"finesse": "Finesse",
|
||||
"resolve": "Resolve",
|
||||
"wits": "Wits",
|
||||
"resolve": "Résolution",
|
||||
"wits": "Astuce",
|
||||
"panache": "Panache",
|
||||
"advantages": "Advantages",
|
||||
"show": "Show",
|
||||
"dice": "Dice",
|
||||
"advantages": "Avantages",
|
||||
"show": "Afficher",
|
||||
"dice": "Dé",
|
||||
"normal": " Normal ",
|
||||
"exploding": " Exploding ",
|
||||
"reroll": "Reroll",
|
||||
"plus-2-dice": "Plus 2 Dice",
|
||||
"plus-3-dice": "Plus 3 Dice",
|
||||
"plus-4-dice": "Plus 4 Dice",
|
||||
"skills": "Skills",
|
||||
"trait-u": "TRAIT",
|
||||
"rank-u": "RANK",
|
||||
"aim": "Aim",
|
||||
"none": "None",
|
||||
"athletics": "Athletics",
|
||||
"brawl": "Brawl",
|
||||
"convince": "Convince",
|
||||
"empathy": "Empathy",
|
||||
"hide": "Hide",
|
||||
"intimidate": "Intimidate",
|
||||
"notice": "Notice",
|
||||
"perform": "Perform",
|
||||
"ride": "Ride",
|
||||
"sailing": "Sailing",
|
||||
"scholarship": "Scholarship",
|
||||
"tempt": "Tempt",
|
||||
"theft": "Theft",
|
||||
"warfare": "Warfare",
|
||||
"weaponry": "Weaponry",
|
||||
"backgrounds": "Backgrounds",
|
||||
"background": "Background",
|
||||
"arcana": "Arcana",
|
||||
"virtue": "Virtue",
|
||||
"exploding": " Explosif ",
|
||||
"reroll": "Relancer",
|
||||
"plus-2-dice": "Plus 2 dés",
|
||||
"plus-3-dice": "Plus 3 dés",
|
||||
"plus-4-dice": "Plus 4 dés",
|
||||
"skills": "Compétences",
|
||||
"trait-u": "CARACTÉRISTIQUE",
|
||||
"rank-u": "RANG",
|
||||
"aim": "Tir",
|
||||
"none": "Aucun",
|
||||
"athletics": "Athlétisme",
|
||||
"brawl": "Bagarre",
|
||||
"convince": "Persuasion",
|
||||
"empathy": "Empathie",
|
||||
"hide": "Dissimulation",
|
||||
"intimidate": "Intimidation",
|
||||
"notice": "Vigilance",
|
||||
"perform": "Représentation",
|
||||
"ride": "Équitation",
|
||||
"sailing": "Navigation",
|
||||
"scholarship": "Érudition",
|
||||
"tempt": "Subornation",
|
||||
"theft": "Vol",
|
||||
"warfare": "Art militaire",
|
||||
"weaponry": "Armes blanches",
|
||||
"backgrounds": "Historiques",
|
||||
"background": "Historique",
|
||||
"arcana": "Arcane",
|
||||
"virtue": "Vertu",
|
||||
"hubris": "Hubris",
|
||||
"reputation": "Reputation",
|
||||
"reputation-rating": "Reputation Rating",
|
||||
"cost": "Cost",
|
||||
"wealth": "Wealth",
|
||||
"reputation": "Réputation",
|
||||
"reputation-rating": "Réputation",
|
||||
"cost": "Coût",
|
||||
"wealth": "Richesse",
|
||||
"profession": "Profession",
|
||||
"sorcery": "Sorcery",
|
||||
"rank": "Rank",
|
||||
"dueling-style-bonus": "Dueling Style Bonus",
|
||||
"dueling": "Dueling",
|
||||
"secret-society": "Secret Society",
|
||||
"society": "Society",
|
||||
"favor": "Favor",
|
||||
"languages": "Languages",
|
||||
"sorcery": "Sorcellerie",
|
||||
"rank": "Rang",
|
||||
"dueling-style-bonus": "Bonus de Style de duel",
|
||||
"dueling": "Duel",
|
||||
"secret-society": "Société secrète",
|
||||
"society": "Société",
|
||||
"favor": "Faveur",
|
||||
"languages": "Langues",
|
||||
"corruption": "Corruption",
|
||||
"connections": "Connections",
|
||||
"contact-name": "Contact Name",
|
||||
"connections": "Connexions",
|
||||
"contact-name": "Nom du contact",
|
||||
"relation": "Relation",
|
||||
"country-city": "Country, City",
|
||||
"stories": "Stories",
|
||||
"steps": "Steps",
|
||||
"reward": "Reward",
|
||||
"ship-name-u": "SHIP'S NAME",
|
||||
"class-u": "CLASS",
|
||||
"captain-u": "CAPTAIN",
|
||||
"origin-u": "ORIGIN",
|
||||
"hits-u": "HITS",
|
||||
"critical-hits-u": "CRITICAL HITS",
|
||||
"ship-details": " Expanded Ship Details",
|
||||
"class": "Class",
|
||||
"crew": "Crew",
|
||||
"cargo": "Cargo",
|
||||
"guns": "Guns",
|
||||
"treasury": "Treasury",
|
||||
"special-features": "Special Features",
|
||||
"feature": "Feature",
|
||||
"adventures": "Adventures",
|
||||
"adventure": "Adventure",
|
||||
"country-city": "Pays, Cité",
|
||||
"stories": "Histoires",
|
||||
"steps": "Étapes",
|
||||
"reward": "Récompense",
|
||||
"ship-name-u": "NOM DU NAVIRE",
|
||||
"class-u": "CLASSE",
|
||||
"captain-u": "CAPITAINE",
|
||||
"origin-u": "ORIGINE",
|
||||
"hits-u": "DÉGÂTS",
|
||||
"critical-hits-u": "DÉGÂTS CRITIQUES",
|
||||
"ship-details": " Détails du navire étendus",
|
||||
"class": "Classe",
|
||||
"crew": "Équipage",
|
||||
"cargo": "Cargaison",
|
||||
"guns": "Canons",
|
||||
"treasury": "Trésorerie",
|
||||
"special-features": "Fonctionnalités spéciales",
|
||||
"feature": "Fonctionnalité",
|
||||
"adventures": "Aventures",
|
||||
"adventure": "Aventure",
|
||||
"position": "Position",
|
||||
"name": "Name",
|
||||
"lieutenant-first-mate": "Lieutenant/First Mate",
|
||||
"master-of-sail": "Master of Sail",
|
||||
"sail": "Sail",
|
||||
"boatswan": "Boatswan",
|
||||
"master-gunner": "Master Gunner",
|
||||
"surgeon-doctor": "Surgeon/Doctor",
|
||||
"out-of": "out of"
|
||||
"name": "Nom",
|
||||
"lieutenant-first-mate": "Lieutenant/Second",
|
||||
"master-of-sail": "Maître de Voile",
|
||||
"sail": "Voile",
|
||||
"boatswan": "Maître d’équipage",
|
||||
"master-gunner": "Maître Canonnier",
|
||||
"surgeon-doctor": "Chirurgien/Docteur",
|
||||
"out-of": "hors de"
|
||||
}
|
||||
|
||||
+132
-132
@@ -1,82 +1,82 @@
|
||||
{
|
||||
"character": "Personnage",
|
||||
"magical-arts": "Magical Arts",
|
||||
"magical-arts": "Arts magiques",
|
||||
"combat": "Combat",
|
||||
"player": "Joueur",
|
||||
"level": "Niveau",
|
||||
"unspent-xp": "Unspent XP",
|
||||
"unspent-xp": "XP non dépensés",
|
||||
"saga": "Saga",
|
||||
"current-year": "Current Year",
|
||||
"confidence": "Confidence",
|
||||
"pool": "Pool",
|
||||
"botch-roll": "Botch Roll",
|
||||
"botch": "botch",
|
||||
"roll": "Roll",
|
||||
"current-year": "Année actuelle",
|
||||
"confidence": "Confiance",
|
||||
"pool": "Réserve",
|
||||
"botch-roll": "Jet de maladresse",
|
||||
"botch": "maladresse",
|
||||
"roll": "Jet",
|
||||
"age": "Âge",
|
||||
"no-might": "No Might",
|
||||
"divine-might": "Divine Might",
|
||||
"faerie-might": "Faerie Might",
|
||||
"infernal-might": "Infernal Might",
|
||||
"magic-might": "Magic Might",
|
||||
"warp-score": "Warp Score",
|
||||
"apparent-age": "Apparent Age",
|
||||
"warp-points": "Warp Points",
|
||||
"warping-scars": "Warping Scars",
|
||||
"warping": "Warping",
|
||||
"birth-name": "Birth Name",
|
||||
"year-born": "Year Born",
|
||||
"gender": "Gender",
|
||||
"race-nationality": "Race/Nationality",
|
||||
"place-of-origin": "Place of Origin",
|
||||
"no-might": "Pas de puissance",
|
||||
"divine-might": "Puissance divine",
|
||||
"faerie-might": "Puissance féerique",
|
||||
"infernal-might": "Puissance infernale",
|
||||
"magic-might": "Puissance magique",
|
||||
"warp-score": "Score de distorsion",
|
||||
"apparent-age": "Âge apparent",
|
||||
"warp-points": "Points de distorsion",
|
||||
"warping-scars": "Cicatrices de Distorsion",
|
||||
"warping": "Distorsion",
|
||||
"birth-name": "Nom de naissance",
|
||||
"year-born": "Année de naissance",
|
||||
"gender": "Sexe",
|
||||
"race-nationality": "Ethnie/Nationalité",
|
||||
"place-of-origin": "Lieu de naissance",
|
||||
"religion": "Religion",
|
||||
"title-profession": "Title/Profession",
|
||||
"height": "Height",
|
||||
"weight": "Weight",
|
||||
"size": "Size",
|
||||
"handedness": "Handedness",
|
||||
"hair": "Hair",
|
||||
"eyes": "Eyes",
|
||||
"magus-background": "Magus Background",
|
||||
"house": "House",
|
||||
"covenant": "Covenant",
|
||||
"wizard-s-sigil": "Wizard's Sigil",
|
||||
"title-profession": "Titre/Profession",
|
||||
"height": "Taille",
|
||||
"weight": "Poids",
|
||||
"size": "Taille",
|
||||
"handedness": "Main directrice",
|
||||
"hair": "Cheveux",
|
||||
"eyes": "Yeux",
|
||||
"magus-background": "Historique du Magus",
|
||||
"house": "Maison",
|
||||
"covenant": "Alliance",
|
||||
"wizard-s-sigil": "Sceau de mage",
|
||||
"domus-magna": "Domus Magna",
|
||||
"primus": "Primus",
|
||||
"parens": "Parens",
|
||||
"covenant-of-apprenticeship": "Covenant of Apprenticeship",
|
||||
"virtues": "Virtues",
|
||||
"minor": "Minor",
|
||||
"major": "Major",
|
||||
"free": "Free",
|
||||
"flaws": "Flaws",
|
||||
"personality-traits": "Personality Traits",
|
||||
"personality": "Personality",
|
||||
"reputations": "Reputations",
|
||||
"reputation": "Reputation",
|
||||
"covenant-of-apprenticeship": "Alliance d'apprentissage",
|
||||
"virtues": "Vertus",
|
||||
"minor": "Mineur",
|
||||
"major": "Majeur",
|
||||
"free": "Libre",
|
||||
"flaws": "Vices",
|
||||
"personality-traits": "Traits de personnalité",
|
||||
"personality": "Personnalité",
|
||||
"reputations": "Réputations",
|
||||
"reputation": "Réputation",
|
||||
"type": "Type",
|
||||
"inventory": "Inventory",
|
||||
"item": "Item",
|
||||
"number": "Number",
|
||||
"characteristics": "Characteristics",
|
||||
"inventory": "Inventaire",
|
||||
"item": "Objet",
|
||||
"number": "Nombre",
|
||||
"characteristics": "Caractéristiques",
|
||||
"description": "Description",
|
||||
"aging": "Aging",
|
||||
"aging": "Vieillissement",
|
||||
"bonus": "Bonus",
|
||||
"intelligence": "Intelligence",
|
||||
"perception": "Perception",
|
||||
"strength": "Strength",
|
||||
"stamina": "Stamina",
|
||||
"presence": "Presence",
|
||||
"strength": "Force",
|
||||
"stamina": "Énergie",
|
||||
"presence": "Présence ",
|
||||
"communication": "Communication",
|
||||
"dexterity": "Dexterity",
|
||||
"quickness": "Quickness",
|
||||
"decrepitude-aging": "Decrepitude/Aging",
|
||||
"dexterity": "Dextérité",
|
||||
"quickness": "Vivacité",
|
||||
"decrepitude-aging": "Décrépitude/Vieillissement",
|
||||
"ongoing-effects": "Ongoing Effects",
|
||||
"effect": "Effect",
|
||||
"mastery": "Mastery",
|
||||
"abilities": "Abilities",
|
||||
"ability": "Ability",
|
||||
"speciality": "Speciality",
|
||||
"accelerated-": "Accelerated ",
|
||||
"effect": "Effet",
|
||||
"mastery": "Maîtrise",
|
||||
"abilities": "Compétences",
|
||||
"ability": "Compétence",
|
||||
"speciality": "Spécialité",
|
||||
"accelerated-": "Accéleré ",
|
||||
"technique": "Technique",
|
||||
"techniques": "Techniques",
|
||||
"art": "Art",
|
||||
@@ -85,7 +85,7 @@
|
||||
"muto": "Muto",
|
||||
"perdo": "Perdo",
|
||||
"rego": "Rego",
|
||||
"forms": "Forms",
|
||||
"forms": "Formes",
|
||||
"animal": "Animal",
|
||||
"aquam": "Aquam",
|
||||
"auram": "Auram",
|
||||
@@ -97,96 +97,96 @@
|
||||
"terram": "Terram",
|
||||
"vim": "Vim",
|
||||
"base-casting-totals": "Base Casting Totals",
|
||||
"spontaneous-spells": "Spontaneous Spells",
|
||||
"spontaneous": "Spontaneous",
|
||||
"spells": "Spells",
|
||||
"spell-name": "Spell Name",
|
||||
"spell-description": "Spell Description",
|
||||
"spell-mastery": "Spell Mastery",
|
||||
"total": "total",
|
||||
"spontaneous-spells": "Sorts spontanés",
|
||||
"spontaneous": "Spontané",
|
||||
"spells": "Sorts",
|
||||
"spell-name": "Nom du Sort",
|
||||
"spell-description": "Description du sort",
|
||||
"spell-mastery": "Maîtrise du sort",
|
||||
"total": "total ",
|
||||
"aura": "Aura",
|
||||
"sta": "Sta",
|
||||
"sta": "Éner.",
|
||||
"form": "Form",
|
||||
"artes-lib-": "Artes Lib.",
|
||||
"philos-": "Philos.",
|
||||
"score": "Score",
|
||||
"exp": "Exp.",
|
||||
"fatiguing": "Fatiguing",
|
||||
"ceremonial": "Ceremonial",
|
||||
"non-fatiguing": "Non-Fatiguing",
|
||||
"fatiguing": "Fatiguant",
|
||||
"ceremonial": "Cérémonial",
|
||||
"non-fatiguing": "Non-fatiguant",
|
||||
"casting": "Casting",
|
||||
"designed-spells": "Designed Spells",
|
||||
"designed-spells": "Sorts désignés",
|
||||
"formulaic": "Formulaic",
|
||||
"ritual": "Ritual",
|
||||
"ritual": "Rituel",
|
||||
"lab-characteristics": "Lab Characteristics",
|
||||
"refinement": "Refinement",
|
||||
"general-quality": "General Quality",
|
||||
"upkeep": "Upkeep",
|
||||
"safety": "Safety",
|
||||
"health": "Health",
|
||||
"aesthetics": "Aesthetics",
|
||||
"refinement": "Raffinement",
|
||||
"general-quality": "Qualité générale",
|
||||
"upkeep": "Entretien",
|
||||
"safety": "Sécurité",
|
||||
"health": "Santé",
|
||||
"aesthetics": "Esthétique",
|
||||
"lab-virtues": "Lab Virtues",
|
||||
"sanctum-marker": "Sanctum Marker",
|
||||
"lab-totals": "Lab Totals",
|
||||
"lab-totals": "Total de Labo",
|
||||
"basic-lab-total": "Basic Lab Total",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"modifiers": "Modificateurs",
|
||||
"none": "Aucun",
|
||||
"int": "Int",
|
||||
"theory": "Theory",
|
||||
"lab-bonuses": "Lab Bonuses",
|
||||
"specializations-bonuses": "Specializations & Bonuses",
|
||||
"theory": "Théorie",
|
||||
"lab-bonuses": "Bonus de labo",
|
||||
"specializations-bonuses": "Spécialisations & Bonus",
|
||||
"inc-": "Inc.",
|
||||
"total-specialization-modifier": "Total Specialization Modifier",
|
||||
"fatigue-levels": "Fatigue Levels ",
|
||||
"penalty": "Penalty",
|
||||
"recovery": "Recovery",
|
||||
"fresh": "Fresh",
|
||||
"winded": "Winded",
|
||||
"weary": "Weary",
|
||||
"tired": "Tired",
|
||||
"dazed": "Dazed",
|
||||
"unconscious": "Unconscious",
|
||||
"wounds": "Wounds",
|
||||
"range": "Range",
|
||||
"light-wounds": "Light Wounds",
|
||||
"medium-wounds": "Medium Wounds",
|
||||
"heavy-wounds": "Heavy Wounds",
|
||||
"incapacitated": "Incapacitated",
|
||||
"dead": "Dead",
|
||||
"armor": "Armor",
|
||||
"armor-worn": "Armor Worn",
|
||||
"combat-modifiers": "Combat Modifiers",
|
||||
"soak": "Soak",
|
||||
"armor-load": "Armor Load",
|
||||
"load": "Load",
|
||||
"weapons": "Weapons",
|
||||
"weapon-name": "Weapon Name",
|
||||
"total-specialization-modifier": "Modificateur total de spécialisation",
|
||||
"fatigue-levels": "Niveaux de Fatigue ",
|
||||
"penalty": "Pénalité",
|
||||
"recovery": "Récupération",
|
||||
"fresh": "Dispos",
|
||||
"winded": "Essouflé",
|
||||
"weary": "Las",
|
||||
"tired": "Fatigué",
|
||||
"dazed": "Hagard",
|
||||
"unconscious": "Inconscient",
|
||||
"wounds": "Blessures",
|
||||
"range": "Portée",
|
||||
"light-wounds": "Blessures légères",
|
||||
"medium-wounds": "Blessures moyennes",
|
||||
"heavy-wounds": "Blessures graves",
|
||||
"incapacitated": "Incapacité",
|
||||
"dead": "Mort",
|
||||
"armor": "Armure",
|
||||
"armor-worn": "Armure portée",
|
||||
"combat-modifiers": "Modificateurs de combat",
|
||||
"soak": "Encaissement",
|
||||
"armor-load": "Charge de l'armure",
|
||||
"load": "Charge",
|
||||
"weapons": "Armes",
|
||||
"weapon-name": "Nom de l'arme",
|
||||
"init": "Init",
|
||||
"atk": "Atk",
|
||||
"dfn-u": "DFN",
|
||||
"dam": "Dam",
|
||||
"dfn": "Dfn",
|
||||
"atk": "Atq",
|
||||
"dfn-u": "DÉF",
|
||||
"dam": "Dgt",
|
||||
"dfn": "Déf",
|
||||
"initiative": "Initiative",
|
||||
"qik": "Qik",
|
||||
"weap-": "Weap.",
|
||||
"qik": "Viv",
|
||||
"weap-": "Arme",
|
||||
"enc-": "Enc.",
|
||||
"attack": "Attack",
|
||||
"defense": "Defense",
|
||||
"damage": "Damage",
|
||||
"duration": "Duration",
|
||||
"target": "Target",
|
||||
"attack": "Attaque",
|
||||
"defense": "Défense",
|
||||
"damage": "Dégâts",
|
||||
"duration": "Durée",
|
||||
"target": "Cible",
|
||||
"points": "Points",
|
||||
"trait": "Trait",
|
||||
"current": "Current",
|
||||
"current": "Actuel",
|
||||
"attaining-rt": "Attaining",
|
||||
"casts-rt": "casts",
|
||||
"defend-rt": "Defend",
|
||||
"leverages-rt": "leverages",
|
||||
"weakness-m": "Weakness",
|
||||
"circumstances-m": "Circumstances",
|
||||
"characteristic-m": "Characteristic",
|
||||
"rank-m": "Rank",
|
||||
"with-rt": "with",
|
||||
"circumstantial": "Circumstantial",
|
||||
"defend-rt": "Défendre",
|
||||
"leverages-rt": "moyens de pression",
|
||||
"weakness-m": "Faiblesse",
|
||||
"circumstances-m": "Circonstances",
|
||||
"characteristic-m": "Caracteristique",
|
||||
"rank-m": "Rang",
|
||||
"with-rt": "avec",
|
||||
"circumstantial": "Circonstanciel",
|
||||
"query": "Name of Query"
|
||||
}
|
||||
@@ -442,11 +442,11 @@
|
||||
"Füchsisch": "Language: Foxian",
|
||||
"Gestählter-Wille": "Iron Will",
|
||||
"Gebirgskundig": "Mountain Knowledge",
|
||||
"Gift-melken-Landtiere": "Gift melken (Land- und Lufttiere)",
|
||||
"Gift-melken-Wassertiere": "Gift melken (Wassertiere)",
|
||||
"Gift-melken-Landtiere": "Milk Poison (Land and Air Creatures)",
|
||||
"Gift-melken-Wassertiere": "Milk Poison (Water Creatures)",
|
||||
"Gildenrecht": "Guild Law",
|
||||
"Glasbläserei": "Glasbläserei",
|
||||
"Guter-Gardist-böser-Gardist": "Guter Gardist, böser Gardist",
|
||||
"Glasbläserei": "Glassblowing",
|
||||
"Guter-Gardist-böser-Gardist": "Good Guard, Bad Guard",
|
||||
"Hauswirtschaft": "Hauswirtschaft",
|
||||
"Hehlerei": "Hehlerei",
|
||||
"Heraldik": "Heraldry",
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -588,11 +588,12 @@
|
||||
"Regen-AE": "Régénération d'Énergie Astrale",
|
||||
"Regen-KE": "Régénération d'Énergie Karmique",
|
||||
"keine": "aucun",
|
||||
"status-liste": "bewegungsunfaehig,bewusstlos,blind,blutrausch,brennend,eingeengt,fixiert,handlungsunfaehig,krank,liegend,pechmagnet,raserei,stumm,taub,ueberrascht,uebler-geruch,unsichtbar,vergiftet,versteinert",
|
||||
"zustaende-liste": "belastung,betaeubung,entrueckung,furcht,paralyse,schmerz,trance,verwirrung",
|
||||
"koerpertalente-liste": "fliegen,gaukeleien,klettern,koerperbeherrschung,kraftakt,reiten,schwimmen,selbstbeherrschung,singen,sinnesschaerfe,tanzen,taschendiebstahl,verbergen,zechen",
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"status-liste": "cloué sur place,inconscient,aveugle,rage sanguinaire,enflammé,à l'étroit,incapable d'agir,malade,à terre,déveine chronique,frénétique,stupide,sourd,surpris,mauvaise odeur,invisible,empoisonné,pétrifié",
|
||||
"zustaende-liste": "étourdissement,encombrement,extase,terreur,paralysie,douleur,transe,confusion",
|
||||
"koerpertalente-liste": "vol,batellerie,escalade,maîtrise corporelle,tour de force,équitation,natation,maîtrise de soi,chant,acuité sensorielle,danse,vol à la tire,furtivité,alcools & drogues",
|
||||
"gesellschaftstalente-liste": "convertir & convaincre,séduction,intimidation,étiquette,connaissance de la rue,nature humaine,persuasion,déguisement,volonté",
|
||||
"naturtalente-liste": "pistage,pratique des nœuds,pêche,orientation,botanique,zoologie,survie",
|
||||
"wissenstalente-liste": "jeux,géographie,histoire,dieux & cultes,art de la guerre,magicologie,mécanique,calcul,droit,mythes & légendes,sphérologie,astronomie",
|
||||
"handwerkstalente-liste": "alchimie,bateaux & navires,conduite,commerce,soin des poisons,soin des maladies,soin de l'esprit,soin des blessures,travail du bois,cuisine,travail du cuir,peinture & dessin,travail du métal,musique,crochetage,travail de la pierre,travail du tissu",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "bekehren,betoeren,einschuechtern,etikette,gassenwissen,menschenkenntnis,ueberreden,verkleiden,willenskraft",
|
||||
"naturtalente-liste": "faehrtensuchen,fesseln,fischen,orientierung,pflanzenkunde,tierkunde,wildnisleben",
|
||||
"wissenstalente-liste": "glueckspiel,geographie,geschichtswissen,goetterkulte,kriegskunst,magiekunde,mechanik,rechnen,rechtskunde,sagenlegenden,sphaerenkunde,sternkunde",
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung"
|
||||
"handwerkstalente-liste": "alchemie,boote,fahrzeuge,handel,hkgift,hkkrankheiten,hkseele,hkwunden,holzbearbeitung,lebensmittelbearbeitung,lederbearbeitung,malenzeichnen,metallbearbeitung,musizieren,schloesserknacken,steinbearbeitung,stoffbearbeitung",
|
||||
"farbschema": "Farbschema"
|
||||
}
|
||||
|
||||
@@ -594,5 +594,6 @@
|
||||
"gesellschaftstalente-liste": "crwdns128232:0crwdne128232:0",
|
||||
"naturtalente-liste": "crwdns128234:0crwdne128234:0",
|
||||
"wissenstalente-liste": "crwdns128236:0crwdne128236:0",
|
||||
"handwerkstalente-liste": "crwdns128238:0crwdne128238:0"
|
||||
"handwerkstalente-liste": "crwdns128238:0crwdne128238:0",
|
||||
"farbschema": "crwdns130052:0crwdne130052:0"
|
||||
}
|
||||
|
||||
@@ -1,222 +1,222 @@
|
||||
{
|
||||
"compact-title": "compact",
|
||||
"action-modifier": "action mod.",
|
||||
"active-defense-modifier": "active defense mod.",
|
||||
"active-defense-title": "use for active defense",
|
||||
"add-natural-weapons": "add natural weapons",
|
||||
"ammunition": "ammunition",
|
||||
"ammunition-current-placeholder": "cur.",
|
||||
"ammunition-current-title": "current ammunition",
|
||||
"action-modifier": "mod. d'action",
|
||||
"active-defense-modifier": "mod. de défense active",
|
||||
"active-defense-title": "utiliser pour défense active",
|
||||
"add-natural-weapons": "ajout des armes naturelles",
|
||||
"ammunition": "munitions",
|
||||
"ammunition-current-placeholder": "act.",
|
||||
"ammunition-current-title": "munitions actuelles",
|
||||
"ammunition-maximum-placeholder": "max.",
|
||||
"ammunition-maximum-title": "maximum ammunition",
|
||||
"ammunition-maximum-title": "munitions maximum",
|
||||
"ammunition-type-placeholder": "type",
|
||||
"ammunition-type-title": "ammunition type",
|
||||
"armor": "armor",
|
||||
"armor-attack-modifier": "attack mod.",
|
||||
"armor-rating": "armor rating",
|
||||
"armor-rating-title": "reduces most physical damage",
|
||||
"ammunition-type-title": "type de munition",
|
||||
"armor": "armure",
|
||||
"armor-attack-modifier": "mod. d'attaque",
|
||||
"armor-rating": "indice d'armure",
|
||||
"armor-rating-title": "réduit la plupart des dégâts physiques",
|
||||
"armor-type": "type",
|
||||
"armor-type-armor": "armor",
|
||||
"armor-type-shield": "shield",
|
||||
"attack": "attack",
|
||||
"attack-modifier": "attack mod.",
|
||||
"attribute": "attribute",
|
||||
"attribute-agility": "agility",
|
||||
"armor-type-armor": "armure",
|
||||
"armor-type-shield": "bouclier",
|
||||
"attack": "attaque",
|
||||
"attack-modifier": "mod. d'attaque",
|
||||
"attribute": "attribut",
|
||||
"attribute-agility": "agilité",
|
||||
"attribute-agility-abbreviation": "agi",
|
||||
"attribute-body": "body",
|
||||
"attribute-body-abbreviation": "bod",
|
||||
"attribute-charisma": "charisma",
|
||||
"attribute-body": "physique",
|
||||
"attribute-body-abbreviation": "phy",
|
||||
"attribute-charisma": "charisme",
|
||||
"attribute-charisma-abbreviation": "cha",
|
||||
"attribute-instinct": "instinct",
|
||||
"attribute-instinct-abbreviation": "ins",
|
||||
"attribute-intellect": "intellect",
|
||||
"attribute-intellect-abbreviation": "int",
|
||||
"attribute-psyche": "psyche",
|
||||
"attribute-psyche": "psyché ",
|
||||
"attribute-psyche-abbreviation": "psy",
|
||||
"attributes": "attributes",
|
||||
"attributes": "attributs",
|
||||
"base-damage-placeholder": "base",
|
||||
"base-damage-title": "base damage",
|
||||
"character-age": "age",
|
||||
"base-damage-title": "dégâts de base",
|
||||
"character-age": "âge",
|
||||
"character-concept": "concept",
|
||||
"character-cult": "cult",
|
||||
"character-cult": "culte",
|
||||
"character-culture": "culture",
|
||||
"character-dinars": "dinars",
|
||||
"character-dinars-title": "African dinars",
|
||||
"character-drafts": "drafts",
|
||||
"character-drafts-title": "Chroniclers’ drafts",
|
||||
"character-experience": "experience",
|
||||
"character-gender": "gender",
|
||||
"character-dinars-title": "Dinars africains",
|
||||
"character-drafts": "brouillons",
|
||||
"character-drafts-title": "bouillons des Chroniqueurs",
|
||||
"character-experience": "expérience",
|
||||
"character-gender": "sexe",
|
||||
"character-image": "image",
|
||||
"character-name": "name",
|
||||
"character-rank": "rank",
|
||||
"character-name": "nom",
|
||||
"character-rank": "rang",
|
||||
"combat": "combat",
|
||||
"configuration": "configuration",
|
||||
"custom-modifier": "ask for modifier",
|
||||
"custom-modifier-description": "custom mod.",
|
||||
"custom-modifier-question": "custom modifier",
|
||||
"custom-modifier-title": "ask for a custom modifier on each roll",
|
||||
"damage": "damage",
|
||||
"damage-modifier": "damage mod.",
|
||||
"damage-type": "damage type",
|
||||
"damage-type-ego": "ego",
|
||||
"damage-type-ego-label": "ego damage",
|
||||
"damage-type-ego-postfix": "ego",
|
||||
"damage-type-ego-title": "Armor still reduces damage unless noted differently.",
|
||||
"damage-type-flesh_wounds": "flesh wounds",
|
||||
"damage-type-flesh_wounds-label": "damage",
|
||||
"custom-modifier": "demander le modificateur",
|
||||
"custom-modifier-description": "mod. perso",
|
||||
"custom-modifier-question": "modificateur personnalisé",
|
||||
"custom-modifier-title": "demander pour un modificateur personnalisé à chaque jet",
|
||||
"damage": "dégâts",
|
||||
"damage-modifier": "mod. de dégâts",
|
||||
"damage-type": "type de dégâts",
|
||||
"damage-type-ego": "égo",
|
||||
"damage-type-ego-label": "dégâts à l'égo",
|
||||
"damage-type-ego-postfix": "égo",
|
||||
"damage-type-ego-title": "L'armure réduit toujours les dommages sauf s'il est noté différemment.",
|
||||
"damage-type-flesh_wounds": "blessures superficielles",
|
||||
"damage-type-flesh_wounds-label": "dégâts",
|
||||
"damage-type-flesh_wounds-postfix": "",
|
||||
"damage-type-flesh_wounds-title": "",
|
||||
"damage-type-trauma": "trauma",
|
||||
"damage-type-trauma-label": "trauma damage",
|
||||
"damage-type-trauma-postfix": "trauma",
|
||||
"damage-type-trauma-title": "Ignores any armor and directly causes trauma damage.",
|
||||
"defense": "defense",
|
||||
"damage-type-trauma": "traumatismes",
|
||||
"damage-type-trauma-label": "dégâts de traumatisme",
|
||||
"damage-type-trauma-postfix": "traumatismes",
|
||||
"damage-type-trauma-title": "Ignore toute armure et inflige directement des dégâts de traumatisme.",
|
||||
"defense": "défense",
|
||||
"description": "description",
|
||||
"dice-letter": "D",
|
||||
"distance": "distance",
|
||||
"distance-effective-placeholder": "normal",
|
||||
"distance-effective-title": "effective attack range",
|
||||
"distance-extreme-title": "extreme attack range",
|
||||
"distance-far-placeholder": "far",
|
||||
"distance-far-title": "far attack range",
|
||||
"distance-penalty": "distance penalty",
|
||||
"dodge": "dodge",
|
||||
"dodge-title": "dodge an attack as active defense",
|
||||
"effect": "effect",
|
||||
"effect-attribute-modifier": "modifier",
|
||||
"distance-effective-title": "portée d'attaque effective",
|
||||
"distance-extreme-title": "portée d'attaque extrême",
|
||||
"distance-far-placeholder": "loin",
|
||||
"distance-far-title": "portée d'attaque lointaine",
|
||||
"distance-penalty": "pénalité de distance",
|
||||
"dodge": "esquive",
|
||||
"dodge-title": "esquiver une attaque comme défense active",
|
||||
"effect": "effet",
|
||||
"effect-attribute-modifier": "modificateur",
|
||||
"effect-attribute-note": "note",
|
||||
"effect-condition-placeholder": "condition",
|
||||
"effect-origin-placeholder": "origin",
|
||||
"effects": "effects",
|
||||
"encumbrance": "encumbrance",
|
||||
"encumbrance-penalty": "encumbrance penalty",
|
||||
"encumbrance-title": "measures how hard the equipment is to carry around",
|
||||
"equipment": "equipment",
|
||||
"equipment-location": "location",
|
||||
"equipment-location-at-hand": "at hand",
|
||||
"equipment-location-at-hand-title": "The item is readily available",
|
||||
"equipment-location-away": "away",
|
||||
"equipment-location-away-title": "The item can't be accessed at all",
|
||||
"equipment-location-stowed": "stowed",
|
||||
"equipment-location-stowed-title": "The item can't be retrieved immediately",
|
||||
"force-bonus-damage": "body force bonus damage",
|
||||
"effect-condition-placeholder": "état",
|
||||
"effect-origin-placeholder": "origine",
|
||||
"effects": "effets",
|
||||
"encumbrance": "encombrement",
|
||||
"encumbrance-penalty": "pénalité d'encombrement",
|
||||
"encumbrance-title": "mesure la difficulté de transport de l'équipement",
|
||||
"equipment": "équipement",
|
||||
"equipment-location": "emplacement",
|
||||
"equipment-location-at-hand": "à portée de main",
|
||||
"equipment-location-at-hand-title": "L'objet est disponible facilement",
|
||||
"equipment-location-away": "éloigné",
|
||||
"equipment-location-away-title": "L'objet n'est pas accessible du tout",
|
||||
"equipment-location-stowed": "rangé",
|
||||
"equipment-location-stowed-title": "L'objet ne peut pas être retrouvé immédiatement",
|
||||
"force-bonus-damage": "bonus de force physique aux dégâts",
|
||||
"force-variable": "{{0}}F{{1}}",
|
||||
"general": "general",
|
||||
"handling": "handling",
|
||||
"handling-title": "attack modifier",
|
||||
"initialization-npc": "non-player character",
|
||||
"initialization-player": "player character",
|
||||
"initialization-question": "What sheet do you want?",
|
||||
"initiative": "initiative",
|
||||
"mental-defense": "mental defense",
|
||||
"movement": "movement",
|
||||
"movement-title": "movement distance in meters per turn",
|
||||
"origin-allies": "allies",
|
||||
"origin-authority": "authority",
|
||||
"origin-network": "network",
|
||||
"origin-renown": "renown",
|
||||
"origin-resources": "resources",
|
||||
"general": "général",
|
||||
"handling": "maniement",
|
||||
"handling-title": "modificateur d'attaque",
|
||||
"initialization-npc": "personnage non-joueur",
|
||||
"initialization-player": "personnage joueur",
|
||||
"initialization-question": "Quelle fiche voulez-vous?",
|
||||
"initiative": "inititative",
|
||||
"mental-defense": "défense mentale",
|
||||
"movement": "mouvement",
|
||||
"movement-title": "distance de mouvement en mètres par tour",
|
||||
"origin-allies": "alliés",
|
||||
"origin-authority": "autorité",
|
||||
"origin-network": "réseau",
|
||||
"origin-renown": "renommée",
|
||||
"origin-resources": "ressources",
|
||||
"origin-secrets": "secrets",
|
||||
"origins": "origins",
|
||||
"passive-defense": "passive defense",
|
||||
"origins": "origines",
|
||||
"passive-defense": "défense passive",
|
||||
"passive-defense-base": "base",
|
||||
"potential-description-placeholder": "description",
|
||||
"potential-name-placeholder": "name",
|
||||
"potentials": "potentials",
|
||||
"shield-active-defense-placeholder": "active",
|
||||
"shield-active-defense-title": "bonus dice for active defense",
|
||||
"shield-defense": "defense",
|
||||
"shield-defense-title": "bonus for active/passive defense",
|
||||
"shield-passive-defense-placeholder": "passive",
|
||||
"shield-passive-defense-title": "bonus for passive defense",
|
||||
"skill-artifact_lore": "artifact lore",
|
||||
"potential-name-placeholder": "nom",
|
||||
"potentials": "potentiels",
|
||||
"shield-active-defense-placeholder": "actif",
|
||||
"shield-active-defense-title": "dé de bonus de défense active",
|
||||
"shield-defense": "défense",
|
||||
"shield-defense-title": "bonus pour défense active/passive",
|
||||
"shield-passive-defense-placeholder": "passif",
|
||||
"shield-passive-defense-title": "bonus de défense passive",
|
||||
"skill-artifact_lore": "conn. des artefacts",
|
||||
"skill-arts": "arts",
|
||||
"skill-athletics": "athletics",
|
||||
"skill-brawl": "brawl",
|
||||
"skill-conduct": "conduct",
|
||||
"skill-crafting": "crafting",
|
||||
"skill-cunning": "cunning",
|
||||
"skill-deception": "deception",
|
||||
"skill-dexterity": "dexterity",
|
||||
"skill-athletics": "athlétisme",
|
||||
"skill-brawl": "bagarre",
|
||||
"skill-conduct": "considération",
|
||||
"skill-crafting": "artisanat",
|
||||
"skill-cunning": "ruse",
|
||||
"skill-deception": "tromperie",
|
||||
"skill-dexterity": "dextérité",
|
||||
"skill-domination": "domination",
|
||||
"skill-empathy": "empathy",
|
||||
"skill-engineering": "engineering",
|
||||
"skill-empathy": "empathie",
|
||||
"skill-engineering": "technologie",
|
||||
"skill-expression": "expression",
|
||||
"skill-faith": "faith",
|
||||
"skill-focus": "focus",
|
||||
"skill-faith": "foi",
|
||||
"skill-focus": "concentration",
|
||||
"skill-force": "force",
|
||||
"skill-leadership": "leadership",
|
||||
"skill-legends": "legends",
|
||||
"skill-medicine": "medicine",
|
||||
"skill-melee": "melee",
|
||||
"skill-mobility": "mobility",
|
||||
"skill-leadership": "commandement",
|
||||
"skill-legends": "légendes",
|
||||
"skill-medicine": "médecine",
|
||||
"skill-melee": "mêlée",
|
||||
"skill-mobility": "mobilité",
|
||||
"skill-navigation": "navigation",
|
||||
"skill-negotiation": "negotiation",
|
||||
"skill-orienteering": "orienteering",
|
||||
"skill-negotiation": "négociation",
|
||||
"skill-orienteering": "orientation",
|
||||
"skill-perception": "perception",
|
||||
"skill-primal": "primal",
|
||||
"skill-primal": "pulsions",
|
||||
"skill-projectiles": "projectiles",
|
||||
"skill-reaction": "reaction",
|
||||
"skill-reaction": "réactivité",
|
||||
"skill-science": "science",
|
||||
"skill-seduction": "seduction",
|
||||
"skill-stamina": "stamina",
|
||||
"skill-stealth": "stealth",
|
||||
"skill-survival": "survival",
|
||||
"skill-taming": "taming",
|
||||
"skill-toughness": "toughness",
|
||||
"skill-willpower": "willpower",
|
||||
"slots": "slots",
|
||||
"skill-seduction": "séduction",
|
||||
"skill-stamina": "vigueur",
|
||||
"skill-stealth": "furtivité",
|
||||
"skill-survival": "survie",
|
||||
"skill-taming": "dressage",
|
||||
"skill-toughness": "résistance",
|
||||
"skill-willpower": "volonté",
|
||||
"slots": "emplacements ",
|
||||
"slots-maximum-placeholder": "max.",
|
||||
"slots-maximum-title": "maximum slots",
|
||||
"slots-title": "used for augmentations/modifications",
|
||||
"slots-used-placeholder": "used",
|
||||
"slots-used-title": "active slots",
|
||||
"spent-ego": "spent ego",
|
||||
"spent-ego-title": "bonus dice for initiative and first action of the turn",
|
||||
"state-active": "active and on my feet",
|
||||
"state-cover": "cover",
|
||||
"state-drop-stowed-equipment": "drop stowed equipment",
|
||||
"state-drop-stowed-equipment-title": "stowed equipment is considered dropped and will not be added to your encumbrance anymore",
|
||||
"state-ego": "ego",
|
||||
"state-flesh-wounds": "flesh wounds",
|
||||
"state-in-motion": "in motion",
|
||||
"state-in-motion-title": "moved more than 2 meters this turn",
|
||||
"state-spore-infestation": "spore infestation",
|
||||
"state-spore-infestation-excess": "excess",
|
||||
"slots-maximum-title": "emplacements maximum",
|
||||
"slots-title": "utilisé pour des augmentations/modifications",
|
||||
"slots-used-placeholder": "utilisé",
|
||||
"slots-used-title": "emplacements actifs",
|
||||
"spent-ego": "égo dépensé",
|
||||
"spent-ego-title": "dés bonus pour l'initiative et la première action du tour",
|
||||
"state-active": "actif et sur ses pieds",
|
||||
"state-cover": "à couvert",
|
||||
"state-drop-stowed-equipment": "lâcher l'équipement rangé",
|
||||
"state-drop-stowed-equipment-title": "l'équipement rangé est considéré comme lâché et ne sera plus ajouté à votre encombrement",
|
||||
"state-ego": "égo",
|
||||
"state-flesh-wounds": "blessures superficielles",
|
||||
"state-in-motion": "en mouvement",
|
||||
"state-in-motion-title": "a bougé de plus de 2 mètres ce tour",
|
||||
"state-spore-infestation": "sporulation",
|
||||
"state-spore-infestation-excess": "excès",
|
||||
"state-spore-infestation-permanent": "permanent",
|
||||
"state-spore-infestation-temporary": "temporary",
|
||||
"state-trauma": "trauma",
|
||||
"state-spore-infestation-temporary": "temporaire",
|
||||
"state-trauma": "traumatismes",
|
||||
"tech": "tech",
|
||||
"tech-1-title": "primitive",
|
||||
"tech-2-title": "medieval",
|
||||
"tech-3-title": "progressive",
|
||||
"tech-4-title": "industrial age",
|
||||
"tech-5-title": "transhuman age",
|
||||
"tech-6-title": "wonderland",
|
||||
"tech-title": "technological level",
|
||||
"triggers": "triggers",
|
||||
"value": "value",
|
||||
"value-title": "trade value in Chroniclers’ Drafts / Dinars",
|
||||
"weapon-bite": "bite",
|
||||
"weapon-blow": "blow",
|
||||
"weapon-kick": "kick",
|
||||
"weapon-quality-dazed": "Dazed",
|
||||
"weapon-quality-smooth-running": "Smooth Running",
|
||||
"weapon-skill": "skill",
|
||||
"weapon-skill-title": "attack modifier",
|
||||
"tech-1-title": "primitif",
|
||||
"tech-2-title": "médiéval",
|
||||
"tech-3-title": "moderne",
|
||||
"tech-4-title": "âge industriel",
|
||||
"tech-5-title": "transhumain",
|
||||
"tech-6-title": "pays des merveilles",
|
||||
"tech-title": "niveau technologique",
|
||||
"triggers": "déclencheurs",
|
||||
"value": "valeur",
|
||||
"value-title": "valeur marchande en Brouillons des Chroniqueurs / Dinars",
|
||||
"weapon-bite": "morsure",
|
||||
"weapon-blow": "coup de poing",
|
||||
"weapon-kick": "coup de pied",
|
||||
"weapon-quality-dazed": "Hébété",
|
||||
"weapon-quality-smooth-running": "Fonctionnement régulier",
|
||||
"weapon-skill": "compétence",
|
||||
"weapon-skill-title": "modificateur d'attaque",
|
||||
"weapon-type": "type",
|
||||
"weapon-type-melee": "melee",
|
||||
"weapon-type-melee-title": "this is a melee weapon",
|
||||
"weapon-type-ranged": "ranged",
|
||||
"weapon-type-ranged-title": "this is a ranged weapon",
|
||||
"weapons": "weapons",
|
||||
"whisper": "whisper",
|
||||
"whisper-always": "always",
|
||||
"whisper-ask": "ask",
|
||||
"whisper-ask-title": "you're asked on every roll",
|
||||
"whisper-never": "never",
|
||||
"whisper-never-title": "only the game master sees your rolls",
|
||||
"whisper-question": "Whisper roll to game master?",
|
||||
"whisper-question-no": "no",
|
||||
"whisper-question-yes": "yes"
|
||||
"weapon-type-melee": "mêlée",
|
||||
"weapon-type-melee-title": "ceci est une arme de mêlée",
|
||||
"weapon-type-ranged": "à distance",
|
||||
"weapon-type-ranged-title": "ceci est une arme à distance",
|
||||
"weapons": "armes",
|
||||
"whisper": "chuchoter",
|
||||
"whisper-always": "toujours",
|
||||
"whisper-ask": "demander",
|
||||
"whisper-ask-title": "on vous demande à chaque jet",
|
||||
"whisper-never": "jamais",
|
||||
"whisper-never-title": "seul le maître de jeu voit vos jets",
|
||||
"whisper-question": "Chuchoter le jet au maître de jeu?",
|
||||
"whisper-question-no": "non",
|
||||
"whisper-question-yes": "oui"
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
"IV-u": "Le chef",
|
||||
"V-u": "Le chercheur",
|
||||
"VI-u": "Le soigneur",
|
||||
"VII-u": "Le traditionnaliste",
|
||||
"VII-u": "Le traditionaliste",
|
||||
"VIII-u": "Le médiateur",
|
||||
"IX-u": "L'ermite",
|
||||
"X-u": "L'hérétique",
|
||||
@@ -49,9 +49,9 @@
|
||||
"Helvetic-u": "Hellvétiques",
|
||||
"Judge-u": "Juges",
|
||||
"Clanner-u": "Clanistes",
|
||||
"Scrapper-u": "Ferrailleurs",
|
||||
"Scrapper-u": "Fléaux",
|
||||
"Neolibyan-u": "Néolibyens",
|
||||
"Scourger-u": "Fléaux",
|
||||
"Scourger-u": "Ferrailleurs",
|
||||
"Anubian-u": "Anubiens",
|
||||
"Jehammedans-u": "Jehammetans",
|
||||
"Apocalyptic-u": "Apocalyptiques",
|
||||
@@ -65,7 +65,7 @@
|
||||
"Max-u": "Max",
|
||||
"Actual-u": "Actuel",
|
||||
"Combat-u": "Combat",
|
||||
"ORIGINS-u": "HISTORIQUE",
|
||||
"ORIGINS-u": "ORIGINES",
|
||||
"Allies-u": "Alliés",
|
||||
"Authority-u": "Autorité",
|
||||
"Network-u": "Réseau",
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"form": "True Form",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"humanform": "Human Form",
|
||||
"powers": "Powers",
|
||||
"attributes": "Attributes",
|
||||
"henge": "Henge",
|
||||
"animal": "Animal",
|
||||
"adult": "Adult",
|
||||
"child": "Child",
|
||||
"weakness": "Weakness",
|
||||
"additionalpower": "Additional Power",
|
||||
"dreams": "Dreams",
|
||||
"contents": "Contents",
|
||||
"connections": "Connections",
|
||||
"partner": "Partner",
|
||||
"you": "You",
|
||||
"town": "Town",
|
||||
"wonder": "Wonder",
|
||||
"add": "Add",
|
||||
"feelings": "Feelings",
|
||||
"memories": "Memories",
|
||||
"credits": "Golden Sky Stories is © 2006 by Ryo Kamiya and Tsugihago Honpo. English tranlation is © 2013 by Ewen Cluney and is published by Starline Publishing."
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "crwdns130386:0crwdne130386:0",
|
||||
"form": "crwdns130388:0crwdne130388:0",
|
||||
"age": "crwdns130390:0crwdne130390:0",
|
||||
"gender": "crwdns130392:0crwdne130392:0",
|
||||
"humanform": "crwdns130394:0crwdne130394:0",
|
||||
"powers": "crwdns130396:0crwdne130396:0",
|
||||
"attributes": "crwdns130398:0crwdne130398:0",
|
||||
"henge": "crwdns130400:0crwdne130400:0",
|
||||
"animal": "crwdns130402:0crwdne130402:0",
|
||||
"adult": "crwdns130404:0crwdne130404:0",
|
||||
"child": "crwdns130406:0crwdne130406:0",
|
||||
"weakness": "crwdns130408:0crwdne130408:0",
|
||||
"additionalpower": "crwdns130410:0crwdne130410:0",
|
||||
"dreams": "crwdns130412:0crwdne130412:0",
|
||||
"contents": "crwdns130414:0crwdne130414:0",
|
||||
"connections": "crwdns130416:0crwdne130416:0",
|
||||
"partner": "crwdns130418:0crwdne130418:0",
|
||||
"you": "crwdns130420:0crwdne130420:0",
|
||||
"town": "crwdns130422:0crwdne130422:0",
|
||||
"wonder": "crwdns130424:0crwdne130424:0",
|
||||
"add": "crwdns130426:0crwdne130426:0",
|
||||
"feelings": "crwdns130428:0crwdne130428:0",
|
||||
"memories": "crwdns130430:0crwdne130430:0",
|
||||
"credits": "crwdns130432:0crwdne130432:0"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"role": "Role",
|
||||
"touchstones": "Touchstones",
|
||||
"whatbrought": "What I brought",
|
||||
"whatleft": "What I left behind",
|
||||
"whosane": "Who keeps me sane",
|
||||
"whocrazy": "Who drives me crazy",
|
||||
"secrets": "Secrets and Fears",
|
||||
"tip": "Tip: Use <code>/w</code> to whisper these to the player to your right or left.",
|
||||
"mysecret": "My Secret",
|
||||
"myfear": "My Fear",
|
||||
"credits": "Our Last Best Hope is © 2012 Magpie Games.",
|
||||
"special_ability": "Special Ability",
|
||||
"harm": "Harm"
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "crwdns130330:0crwdne130330:0",
|
||||
"role": "crwdns130332:0crwdne130332:0",
|
||||
"touchstones": "crwdns130334:0crwdne130334:0",
|
||||
"whatbrought": "crwdns130336:0crwdne130336:0",
|
||||
"whatleft": "crwdns130338:0crwdne130338:0",
|
||||
"whosane": "crwdns130340:0crwdne130340:0",
|
||||
"whocrazy": "crwdns130342:0crwdne130342:0",
|
||||
"secrets": "crwdns130344:0crwdne130344:0",
|
||||
"tip": "crwdns130346:0crwdne130346:0",
|
||||
"mysecret": "crwdns130348:0crwdne130348:0",
|
||||
"myfear": "crwdns130350:0crwdne130350:0",
|
||||
"credits": "crwdns130352:0crwdne130352:0",
|
||||
"special_ability": "crwdns130354:0crwdne130354:0",
|
||||
"harm": "crwdns130356:0crwdne130356:0"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
{
|
||||
"a": "A",
|
||||
"acc": "ACC",
|
||||
"accel": "Accel",
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -162,7 +162,7 @@
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -187,16 +187,15 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit":"Limit",
|
||||
"limit": "Limit",
|
||||
"limits": "Limits",
|
||||
"locksmith": "Locksmith",
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -260,7 +259,7 @@
|
||||
"physical_limit": "Physical Limit",
|
||||
"physicalbonus": "Physical Bonus",
|
||||
"physicaldamagetrack": "Physical Damage Track",
|
||||
"physicallimit":"Physical Limit:",
|
||||
"physicallimit": "Physical Limit:",
|
||||
"physicalskills": "Physical Skills",
|
||||
"pilot": "pilot",
|
||||
"pilotaerospace": "Pilot Aerospace",
|
||||
@@ -275,7 +274,7 @@
|
||||
"power": "Power",
|
||||
"powers": "Powers",
|
||||
"pr": "Professional Rating",
|
||||
"prep":"Prep...",
|
||||
"prep": "Prep...",
|
||||
"primary": "Primary",
|
||||
"primaryarmor": "Primary Armor",
|
||||
"primarylifestyle": "Primary Lifestyle",
|
||||
@@ -299,7 +298,7 @@
|
||||
"reaction": "Reaction",
|
||||
"recoil": "Recoil",
|
||||
"registering": "Registering",
|
||||
"relatedlifestyle": "Related Lifestyles",
|
||||
"relatedlifestyle": "Related Lifestyles",
|
||||
"resonance": "Resonance",
|
||||
"resonanceskills": "Resonance Skills",
|
||||
"rituals": "Rituals",
|
||||
@@ -321,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -334,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -351,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -384,7 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
,"character name":"character name"
|
||||
,"player name":"player name"
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Décompilation",
|
||||
"default": "Compétence par défaut",
|
||||
"defense": "Défense",
|
||||
"defenseattribute": "Attribut de défense",
|
||||
"defensematrixattr": "Attr de défense matricielle",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Explosifs",
|
||||
"detection": "Détection",
|
||||
"device": "Appareil",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Équipement",
|
||||
"gm": "Pour le MJ",
|
||||
"gm-whisper": "Murmurer le Jet au MJ",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Brute",
|
||||
"gunnery": "Artillerie",
|
||||
"gymnastics": "Gymnastique",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Armes Lourdes",
|
||||
"height-u": "Taille",
|
||||
"host": "Hôte",
|
||||
"hostrating": "Indice du serveur",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "CI",
|
||||
"iclimit": "Limite de CI",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Styles de vie/Monnaie",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Imposture",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Compétences linguistiques",
|
||||
"leadership": "Commandement",
|
||||
"level": "Niveau",
|
||||
"levelresonance": "Niveau / résonance",
|
||||
"licenses": "Permis",
|
||||
"liftcarry": "Soulever / Transporter",
|
||||
"limit": "Limite",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logique",
|
||||
"longarms": "Fusils",
|
||||
"los": "LDV",
|
||||
"losa": "LDV (Z)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyauté",
|
||||
"m": "M",
|
||||
"magic": "Magie",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Corruption",
|
||||
"sneaking": "Discrétion",
|
||||
"soak": "Encaisser",
|
||||
"soakbonus": "Bonus d'encaissement",
|
||||
"social": "Social",
|
||||
"social_limit": "Limite sociale ",
|
||||
"sociallimit": "Limite sociale : ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Vitesse",
|
||||
"speedoff": "Vitesse (Off)",
|
||||
"spellcasting": "Lancement de sort",
|
||||
"spellcategory": "Catégorie de sort",
|
||||
"category": "Category",
|
||||
"spells": "Sorts",
|
||||
"sprite": "Sprite",
|
||||
"ss": "CC",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Alimenté",
|
||||
"swimming": "Natation",
|
||||
"t": "T",
|
||||
"ta": "T (Z)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Cible",
|
||||
"taskinggroup": "Groupe Technomancie",
|
||||
"technicalskills": "Compétences techniques",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importateur",
|
||||
"importecharacter": "Importer un personnage",
|
||||
"apply": "Appliquer",
|
||||
"importertext": "Vous pouvez importer un personnage avec un JSON de Chummer. Le propriétaire de la partie doit définir un Compendium dans les paramètres de la partie. Peu importe lequel vous choisissez. Le logiciel Charactermancer nécessite simplement d'en choisir un."
|
||||
"importertext": "Vous pouvez importer un personnage avec un JSON de Chummer. Le propriétaire de la partie doit définir un Compendium dans les paramètres de la partie. Peu importe lequel vous choisissez. Le logiciel Charactermancer nécessite simplement d'en choisir un.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defenseattribute": "Defense Attribute",
|
||||
"defensematrixattr": "Defense Matrix Attr.",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"hostrating": "Host Rating",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"iclimit": "IC Limit",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"levelresonance": "Level / Resonance",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"losa": "LOS (A)",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"soakbonus": "Soak Bonus",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked."
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
}
|
||||
@@ -91,8 +91,8 @@
|
||||
"decompiling": "crwdns81126:0crwdne81126:0",
|
||||
"default": "crwdns81128:0crwdne81128:0",
|
||||
"defense": "crwdns81130:0crwdne81130:0",
|
||||
"defenseattribute": "crwdns81132:0crwdne81132:0",
|
||||
"defensematrixattr": "crwdns81134:0crwdne81134:0",
|
||||
"defense attribute": "crwdns130358:0crwdne130358:0",
|
||||
"defense matrix attribute": "crwdns130360:0crwdne130360:0",
|
||||
"demolitions": "crwdns81136:0crwdne81136:0",
|
||||
"detection": "crwdns81138:0crwdne81138:0",
|
||||
"device": "crwdns81140:0crwdne81140:0",
|
||||
@@ -146,6 +146,7 @@
|
||||
"gear": "crwdns81232:0crwdne81232:0",
|
||||
"gm": "crwdns81234:0crwdne81234:0",
|
||||
"gm-whisper": "crwdns83332:0crwdne83332:0",
|
||||
"/w GM": "crwdns130362:0crwdne130362:0",
|
||||
"grunt": "crwdns82916:0crwdne82916:0",
|
||||
"gunnery": "crwdns81238:0crwdne81238:0",
|
||||
"gymnastics": "crwdns81240:0crwdne81240:0",
|
||||
@@ -158,10 +159,10 @@
|
||||
"heavyweapons": "crwdns81254:0crwdne81254:0",
|
||||
"height-u": "crwdns82958:0crwdne82958:0",
|
||||
"host": "crwdns81258:0crwdne81258:0",
|
||||
"hostrating": "crwdns81260:0crwdne81260:0",
|
||||
"host_rating": "crwdns130364:0crwdne130364:0",
|
||||
"i": "crwdns81262:0crwdne81262:0",
|
||||
"ic": "crwdns81264:0crwdne81264:0",
|
||||
"iclimit": "crwdns81266:0crwdne81266:0",
|
||||
"ic limit": "crwdns130366:0crwdne130366:0",
|
||||
"idslifestylecurrency": "crwdns81268:0crwdne81268:0",
|
||||
"illusion": "crwdns81270:0crwdne81270:0",
|
||||
"impersonation": "crwdns81272:0crwdne81272:0",
|
||||
@@ -186,7 +187,6 @@
|
||||
"languageskills": "crwdns81310:0crwdne81310:0",
|
||||
"leadership": "crwdns81312:0crwdne81312:0",
|
||||
"level": "crwdns87972:0crwdne87972:0",
|
||||
"levelresonance": "crwdns81314:0crwdne81314:0",
|
||||
"licenses": "crwdns81316:0crwdne81316:0",
|
||||
"liftcarry": "crwdns81318:0crwdne81318:0",
|
||||
"limit": "crwdns105560:0crwdne105560:0",
|
||||
@@ -195,7 +195,7 @@
|
||||
"logic": "crwdns81324:0crwdne81324:0",
|
||||
"longarms": "crwdns81326:0crwdne81326:0",
|
||||
"los": "crwdns81328:0crwdne81328:0",
|
||||
"losa": "crwdns81330:0crwdne81330:0",
|
||||
"los (a)": "crwdns130368:0crwdne130368:0",
|
||||
"loyalty": "crwdns81332:0crwdne81332:0",
|
||||
"m": "crwdns81334:0crwdne81334:0",
|
||||
"magic": "crwdns81336:0crwdne81336:0",
|
||||
@@ -246,7 +246,7 @@
|
||||
"overflow": "crwdns81420:0crwdne81420:0",
|
||||
"overflowmodifier": "crwdns81422:0crwdne81422:0",
|
||||
"p": "crwdns81424:0crwdne81424:0",
|
||||
"painfooter": "crwdns81426:0crwdne81426:0",
|
||||
"painfooter": "crwdns130370:0crwdne130370:0",
|
||||
"paintolerance": "crwdns81428:0crwdne81428:0",
|
||||
"palming": "crwdns81430:0crwdne81430:0",
|
||||
"pc": "crwdns81432:0crwdne81432:0",
|
||||
@@ -320,7 +320,6 @@
|
||||
"sleaze": "crwdns81564:0crwdne81564:0",
|
||||
"sneaking": "crwdns81566:0crwdne81566:0",
|
||||
"soak": "crwdns81568:0crwdne81568:0",
|
||||
"soakbonus": "crwdns81570:0crwdne81570:0",
|
||||
"social": "crwdns81572:0crwdne81572:0",
|
||||
"social_limit": "crwdns105566:0crwdne105566:0",
|
||||
"sociallimit": "crwdns81574:0crwdne81574:0",
|
||||
@@ -333,7 +332,7 @@
|
||||
"speed": "crwdns81588:0crwdne81588:0",
|
||||
"speedoff": "crwdns81590:0crwdne81590:0",
|
||||
"spellcasting": "crwdns81592:0crwdne81592:0",
|
||||
"spellcategory": "crwdns81594:0crwdne81594:0",
|
||||
"category": "crwdns130372:0crwdne130372:0",
|
||||
"spells": "crwdns81596:0crwdne81596:0",
|
||||
"sprite": "crwdns81598:0crwdne81598:0",
|
||||
"ss": "crwdns81600:0crwdne81600:0",
|
||||
@@ -350,7 +349,7 @@
|
||||
"sustained": "crwdns81622:0crwdne81622:0",
|
||||
"swimming": "crwdns81624:0crwdne81624:0",
|
||||
"t": "crwdns81626:0crwdne81626:0",
|
||||
"ta": "crwdns81628:0crwdne81628:0",
|
||||
"t (a)": "crwdns130374:0crwdne130374:0",
|
||||
"target": "crwdns81630:0crwdne81630:0",
|
||||
"taskinggroup": "crwdns81632:0crwdne81632:0",
|
||||
"technicalskills": "crwdns81634:0crwdne81634:0",
|
||||
@@ -383,5 +382,10 @@
|
||||
"importer": "crwdns121778:0crwdne121778:0",
|
||||
"importecharacter": "crwdns121780:0crwdne121780:0",
|
||||
"apply": "crwdns121782:0crwdne121782:0",
|
||||
"importertext": "crwdns121784:0crwdne121784:0"
|
||||
"importertext": "crwdns121784:0crwdne121784:0",
|
||||
"character name": "crwdns130376:0crwdne130376:0",
|
||||
"player name": "crwdns130378:0crwdne130378:0",
|
||||
"walk modifier": "crwdns130380:0crwdne130380:0",
|
||||
"run modifier": "crwdns130382:0crwdne130382:0",
|
||||
"movement modifier": "crwdns130384:0crwdne130384:0"
|
||||
}
|
||||
@@ -199,4 +199,4 @@
|
||||
"config": "설정",
|
||||
"img": "이미지 표시",
|
||||
"Ougi": "오의"
|
||||
}
|
||||
}
|
||||
+216
-216
@@ -2,183 +2,183 @@
|
||||
"whisper-rolls-u": "MURMURER LES JETS?",
|
||||
"npc-sheet-u": "FICHE DE PNJ?",
|
||||
"count-x2-skills": "COUNT x2 SKILLS",
|
||||
"maximum-current": "Maximum / Current",
|
||||
"maximum-current": "Maximum / Actuel",
|
||||
"in-u": "INT",
|
||||
"re-u": "REF",
|
||||
"re-u": "RÉF",
|
||||
"de-u": "DEX",
|
||||
"bod-u": "BODY",
|
||||
"sp-u": "SPD",
|
||||
"bod-u": "COR",
|
||||
"sp-u": "VIT",
|
||||
"em-u": "EMP",
|
||||
"cr-u": "CRA",
|
||||
"wil-u": "WILL",
|
||||
"luc-u": "LUCK",
|
||||
"stat-tota-u": "STAT TOTAL",
|
||||
"cr-u": "TECH",
|
||||
"wil-u": "VOL",
|
||||
"luc-u": "CHA",
|
||||
"stat-tota-u": "TOTAL STAT",
|
||||
"nam-u": "NOM",
|
||||
"ag-u": "ÂGE",
|
||||
"rac-u": "RACE",
|
||||
"gende-u": "SEXE",
|
||||
"pro-u": "PROF",
|
||||
"origi-u": "ORIGINE",
|
||||
"note-wound-threshold": "Note: Wound Threshold & Death State are automatically applied. Increase 'Current' HP above your 'Wound Threshold' to see stats at their full value.",
|
||||
"stu-u": "STUN",
|
||||
"ru-u": "RUN",
|
||||
"lea-u": "LEAP",
|
||||
"st-u": "STA",
|
||||
"note-wound-threshold": "Note : Le seuil de blessure et l'état de mort sont automatiquement appliqués. Augmentez les PV 'Courants' au-dessus de votre 'Seuil de Blessure' pour voir les statistiques à leur pleine valeur.",
|
||||
"stu-u": "ÉTOU",
|
||||
"ru-u": "COU",
|
||||
"lea-u": "SAUT",
|
||||
"st-u": "END",
|
||||
"en-u": "ENC",
|
||||
"resolv-u": "RESOLVE",
|
||||
"wound-threshol-u": "WOUND THRESHOLD",
|
||||
"bonus-melee-dmg-u": "BONUS MELEE DMG.",
|
||||
"skills---modifier-u": "SKILLS & MODIFIERS",
|
||||
"profession-skill-u": "PROFESSION SKILLS",
|
||||
"gear---inventor-u": "GEAR & INVENTORY",
|
||||
"magic---spell-u": "MAGIC & SPELLS",
|
||||
"backgroun-u": "BACKGROUND",
|
||||
"wound-threshol-u": "SEUIL DE BLESSURE",
|
||||
"bonus-melee-dmg-u": "BONUS AUX DÉG. DE MÊLÉE",
|
||||
"skills---modifier-u": "COMPÉTENCES & MODIFICATEURS",
|
||||
"profession-skill-u": "COMPÉTENCES EXCLUSIVES",
|
||||
"gear---inventor-u": "ÉQUIPEMENT",
|
||||
"magic---spell-u": "MAGIE & SORTS",
|
||||
"backgroun-u": "HISTORIQUE",
|
||||
"intelligenc-u": "INTELLIGENCE",
|
||||
"awarenes-u": "AWARENESS",
|
||||
"busines-u": "BUSINESS",
|
||||
"deductio-u": "DEDUCTION",
|
||||
"educatio-u": "EDUCATION",
|
||||
"nordling-u": "NORDLING*",
|
||||
"elder-speech-u": "ELDER SPEECH*",
|
||||
"dwarven-u": "DWARVEN*",
|
||||
"monster-lore-u": "MONSTER LORE*",
|
||||
"social-etiquett-u": "SOCIAL ETIQUETTE",
|
||||
"streetwis-u": "STREETWISE",
|
||||
"tactics-u": "TACTICS*",
|
||||
"teachin-u": "TEACHING",
|
||||
"wilderness-surviva-u": "WILDERNESS SURVIVAL",
|
||||
"reflexe-u": "REFLEXES",
|
||||
"brawlin-u": "BRAWLING",
|
||||
"fast-strik-u": "FAST STRIKE",
|
||||
"disarm--take-u": "DISARM (TAKE)",
|
||||
"strong-strik-u": "STRONG STRIKE",
|
||||
"special-mov-u": "SPECIAL MOVE",
|
||||
"awarenes-u": "VIGILANCE",
|
||||
"busines-u": "NÉGOCE",
|
||||
"deductio-u": "DÉDUCTION",
|
||||
"educatio-u": "ÉDUCATION",
|
||||
"nordling-u": "LANGUE COMMUNE*",
|
||||
"elder-speech-u": "LANGUE ANCIENNE*",
|
||||
"dwarven-u": "LANGUE NAINE*",
|
||||
"monster-lore-u": "CONNAISSANCE DES MONSTRES*",
|
||||
"social-etiquett-u": "ÉTIQUETTE",
|
||||
"streetwis-u": "CONNAISSANCE DE LA RUE",
|
||||
"tactics-u": "TACTIQUE*",
|
||||
"teachin-u": "ENSEIGNEMENT",
|
||||
"wilderness-surviva-u": "SURVIE",
|
||||
"reflexe-u": "RÉFLEXES",
|
||||
"brawlin-u": "BAGARRE",
|
||||
"fast-strik-u": "FRAPPE RAPIDE",
|
||||
"disarm--take-u": "DÉSARMER (PRENDRE)",
|
||||
"strong-strik-u": "FRAPPE PUISSANTE",
|
||||
"special-mov-u": "MOUVEMENT SPÉCIAL",
|
||||
"charg-u": "CHARGE",
|
||||
"bloc-u": "BLOCK",
|
||||
"joint-attac-u": "JOINT ATTACK",
|
||||
"parr-u": "PARRY",
|
||||
"dodge-escap-u": "DODGE/ESCAPE",
|
||||
"mele-u": "MELEE",
|
||||
"ridin-u": "RIDING",
|
||||
"sailin-u": "SAILING",
|
||||
"small-blade-u": "SMALL BLADES",
|
||||
"staff-spea-u": "STAFF/SPEAR",
|
||||
"swordsmanshi-u": "SWORDSMANSHIP",
|
||||
"dexterit-u": "DEXTERITY",
|
||||
"archer-u": "ARCHERY",
|
||||
"athletic-u": "ATHLETICS",
|
||||
"basic-rol-u": "BASIC ROLL",
|
||||
"bloc-u": "BLOCAGE",
|
||||
"joint-attac-u": "ATTAQUE JOINTE",
|
||||
"parr-u": "PARADE",
|
||||
"dodge-escap-u": "ESQUIVE/ÉVASION",
|
||||
"mele-u": "MÊLÉE",
|
||||
"ridin-u": "ÉQUITATION",
|
||||
"sailin-u": "NAVIGATION",
|
||||
"small-blade-u": "LAMES COURTES",
|
||||
"staff-spea-u": "BÂTON/LANCE",
|
||||
"swordsmanshi-u": "ESCRIME",
|
||||
"dexterit-u": "DEXTÉRITÉ",
|
||||
"archer-u": "ARCHERIE",
|
||||
"athletic-u": "ATHLÉTISME",
|
||||
"basic-rol-u": "JET DE BASE",
|
||||
"repositio-u": "REPOSITION",
|
||||
"crossbo-u": "CROSSBOW",
|
||||
"sleight-of-han-u": "SLEIGHT OF HAND",
|
||||
"stealt-u": "STEALTH",
|
||||
"skill-tota-u": "SKILL TOTAL",
|
||||
"crossbo-u": "ARBALÈTE",
|
||||
"sleight-of-han-u": "ADRESSE",
|
||||
"stealt-u": "FURTIVITÉ",
|
||||
"skill-tota-u": "TOTAL COMP.",
|
||||
"physiqu-u": "PHYSIQUE",
|
||||
"enduranc-u": "ENDURANCE",
|
||||
"empath-u": "EMPATHY",
|
||||
"charism-u": "CHARISMA",
|
||||
"decei-u": "DECEIT",
|
||||
"fine-art-u": "FINE ARTS",
|
||||
"gamblin-u": "GAMBLING",
|
||||
"grooming---styl-u": "GROOMING & STYLE",
|
||||
"human-perceptio-u": "HUMAN PERCEPTION",
|
||||
"leadershi-u": "LEADERSHIP",
|
||||
"enduranc-u": "RÉSILIENCE",
|
||||
"empath-u": "EMPATHIE",
|
||||
"charism-u": "CHARISME",
|
||||
"decei-u": "DUPERIE",
|
||||
"fine-art-u": "BEAUX-ARTS",
|
||||
"gamblin-u": "JEU",
|
||||
"grooming---styl-u": "STYLISME",
|
||||
"human-perceptio-u": "PSYCHOLOGIE",
|
||||
"leadershi-u": "COMMANDEMENT",
|
||||
"persuasio-u": "PERSUASION",
|
||||
"performanc-u": "PERFORMANCE",
|
||||
"seductio-u": "SEDUCTION",
|
||||
"craf-u": "CRAFT",
|
||||
"alchemy-u": "ALCHEMY*",
|
||||
"crafting-u": "CRAFTING*",
|
||||
"disguis-u": "DISGUISE",
|
||||
"first-ai-u": "FIRST AID",
|
||||
"forger-u": "FORGERY",
|
||||
"pick-loc-u": "PICK LOCK",
|
||||
"trap-crafting-u": "TRAP CRAFTING*",
|
||||
"performanc-u": "REPRÉSENTATION",
|
||||
"seductio-u": "SÉDUCTION",
|
||||
"craf-u": "TECHNIQUE",
|
||||
"alchemy-u": "ALCHIMIE*",
|
||||
"crafting-u": "ARTISANAT*",
|
||||
"disguis-u": "DÉGUISEMENT",
|
||||
"first-ai-u": "PREMIERS SOINS",
|
||||
"forger-u": "CONTREFAÇON",
|
||||
"pick-loc-u": "CROCHETAGE",
|
||||
"trap-crafting-u": "FABRICATION DE PIÈGES*",
|
||||
"courag-u": "COURAGE",
|
||||
"hex-weaving-u": "HEX WEAVING*",
|
||||
"detailed-rol-u": "DETAILED ROLL",
|
||||
"hex-weaving-u": "ENVOÛTEMENT*",
|
||||
"detailed-rol-u": "JET DÉTAILLÉ",
|
||||
"intimidatio-u": "INTIMIDATION",
|
||||
"spell-casting-u": "SPELL CASTING*",
|
||||
"resist-magic-u": "RESIST MAGIC*",
|
||||
"resist-coercio-u": "RESIST COERCION",
|
||||
"ritual-crafting-u": "RITUAL CRAFTING*",
|
||||
"stat-modifier-u": "STAT MODIFIERS",
|
||||
"quick-roll-button-u": "QUICK ROLL BUTTONS",
|
||||
"spell-casting-u": "INCANTATION*",
|
||||
"resist-magic-u": "RÉSISTANCE À LA MAGIE",
|
||||
"resist-coercio-u": "RÉSISTANCE À LA CONTRAINTE",
|
||||
"ritual-crafting-u": "RITUELS*",
|
||||
"stat-modifier-u": "MODIFIC. DE STAT",
|
||||
"quick-roll-button-u": "BOUTONS DE JET RAPIDE",
|
||||
"initiativ-u": "INITIATIVE",
|
||||
"stun---death-sav-u": "STUN & DEATH SAVE",
|
||||
"crit-or-fumbl-u": "CRIT OR FUMBLE",
|
||||
"crit-or-fumbl-u": "CRIT OU MALADRESSE",
|
||||
"target-locatio-u": "TARGET LOCATION",
|
||||
"quick-weapon-button-u": "QUICK WEAPON BUTTONS",
|
||||
"skills--stats---modifier-note-u": "SKILLS, STATS & MODIFIER NOTES",
|
||||
"quick-weapon-button-u": "BOUTONS D'ARME RAPIDE",
|
||||
"skills--stats---modifier-note-u": "NOTES DE COMP., STATS & MODIFICATEURS",
|
||||
"notes-on-buffs-or-penalties": "For any notes on buffs or penalties that affect skills and/or stats...",
|
||||
"improvement-point-u": "IMPROVEMENT POINTS",
|
||||
"current-i-p-u": "CURRENT I.P.",
|
||||
"skill---ability-trainin-u": "SKILL & ABILITY TRAINING",
|
||||
"improvement-point-u": "POINTS DE PROGRESSION",
|
||||
"current-i-p-u": "P.P. ACTUELS",
|
||||
"skill---ability-trainin-u": "ENTRAINEMENT AUX COMPÉTENCES & CAPACITÉS",
|
||||
"-int-u": "(INT)",
|
||||
"-ref-u": "(REF)",
|
||||
"-ref-u": "(RÉF)",
|
||||
"-dex-u": "(DEX)",
|
||||
"-body-u": "(BODY)",
|
||||
"-spd-u": "(SPD)",
|
||||
"-body-u": "(COR)",
|
||||
"-spd-u": "(VIT)",
|
||||
"-emp-u": "(EMP)",
|
||||
"-cra-u": "(CRA)",
|
||||
"-will-u": "(WILL)",
|
||||
"skill-leve-u": "SKILL LEVEL",
|
||||
"equipped-weapon-u": "EQUIPPED WEAPONS",
|
||||
"reliabilit-u": "RELIABILITY",
|
||||
"w--accurac-u": "W. ACCURACY",
|
||||
"rang-u": "RANGE",
|
||||
"bonus-dmg-u": "BONUS DMG?",
|
||||
"ye-u": "YES",
|
||||
"damag-u": "DAMAGE",
|
||||
"-cra-u": "(TECH)",
|
||||
"-will-u": "(VOL)",
|
||||
"skill-leve-u": "NIVEAU DE COMPÉTENCE",
|
||||
"equipped-weapon-u": "ARMES ÉQUIPÉES",
|
||||
"reliabilit-u": "FIABILITÉ",
|
||||
"w--accurac-u": "PRÉCISION DE L'A.",
|
||||
"rang-u": "PORTÉE",
|
||||
"bonus-dmg-u": "BONUS AUX DÉG. ?",
|
||||
"ye-u": "OUI",
|
||||
"damag-u": "DÉGÂTS",
|
||||
"typ-u": "TYPE",
|
||||
"one-hande-u": "ONE-HANDED",
|
||||
"two-hande-u": "TWO-HANDED",
|
||||
"s-p--sword-u": "S/P (SWORD)",
|
||||
"s-p--small-blade-u": "S/P (SMALL BLADE)",
|
||||
"s-b--small-blade-u": "S/B (SMALL BLADE)",
|
||||
"s--axe-u": "S (AXE)",
|
||||
"b--bludgeon-u": "B (BLUDGEON)",
|
||||
"p-b--pole-arm-u": "P/B (POLE ARM)",
|
||||
"s-p-b--pole-arm-u": "S/P/B (POLE ARM)",
|
||||
"b--staff-u": "B (STAFF)",
|
||||
"p-b--staff-u": "P/B (STAFF)",
|
||||
"p--thrown-weapon-u": "P (THROWN WEAPON)",
|
||||
"s--thrown-weapon-u": "S (THROWN WEAPON)",
|
||||
"p--bow-u": "P (BOW)",
|
||||
"p--crossbow-u": "P (CROSSBOW)",
|
||||
"any--other-u": "ANY (OTHER)",
|
||||
"one-hande-u": "UNE MAIN",
|
||||
"two-hande-u": "DEUX MAINS",
|
||||
"s-p--sword-u": "T/P (ÉPÉE)",
|
||||
"s-p--small-blade-u": "T/P (LAME COURTE)",
|
||||
"s-b--small-blade-u": "T/C (LAME COURTE)",
|
||||
"s--axe-u": "T (HACHE)",
|
||||
"b--bludgeon-u": "C (CONTONDANT)",
|
||||
"p-b--pole-arm-u": "P/C (ARME D'HAST)",
|
||||
"s-p-b--pole-arm-u": "T/P/C (ARME D'HAST)",
|
||||
"b--staff-u": "C (BÂTON)",
|
||||
"p-b--staff-u": "P/C (BÂTON)",
|
||||
"p--thrown-weapon-u": "P (ARME DE LANCER)",
|
||||
"s--thrown-weapon-u": "T (ARME DE LANCER)",
|
||||
"p--bow-u": "P (ARC)",
|
||||
"p--crossbow-u": "P (ARBALÈTE)",
|
||||
"any--other-u": "TOUS (AUTRE)",
|
||||
"conc-u": "CONC.",
|
||||
"tin-u": "TINY",
|
||||
"smal-u": "SMALL",
|
||||
"mediu-u": "MEDIUM",
|
||||
"larg-u": "LARGE",
|
||||
"weigh-u": "WEIGHT",
|
||||
"effec-u": "EFFECT",
|
||||
"enhancemen-u": "ENHANCEMENT",
|
||||
"punc-u": "PUNCH",
|
||||
"kic-u": "KICK",
|
||||
"total-weigh-u": "TOTAL WEIGHT",
|
||||
"equipped-armo-u": "EQUIPPED ARMOR",
|
||||
"max-s-u": "MAX SP",
|
||||
"hea-u": "HEAD",
|
||||
"armor-enh-u": "ARMOR ENH.",
|
||||
"enc-value-u": "ENC. VALUE",
|
||||
"armor-notes": "Armor notes such as layers, style and/or RP details...",
|
||||
"tors-u": "TORSO",
|
||||
"r--ar-u": "R. ARM",
|
||||
"l--ar-u": "L. ARM",
|
||||
"r--le-u": "R. LEG",
|
||||
"l--le-u": "L. LEG",
|
||||
"shiel-u": "SHIELD",
|
||||
"shield-notes": "Shield notes such as style and/or RP details...",
|
||||
"item-nam-u": "ITEM NAME",
|
||||
"qty-u": "QTY.",
|
||||
"item-note-u": "ITEM NOTES",
|
||||
"diagram---recipe-note-u": "DIAGRAM & RECIPE NOTES",
|
||||
"statu-u": "STATUS",
|
||||
"unlearne-u": "UNLEARNED",
|
||||
"have-diagra-u": "HAVE DIAGRAM",
|
||||
"alchemical-substanc-u": "ALCHEMICAL SUBSTANCE",
|
||||
"tin-u": "TRÈS PETITE",
|
||||
"smal-u": "PETITE",
|
||||
"mediu-u": "MOYENNE",
|
||||
"larg-u": "GRANDE",
|
||||
"weigh-u": "POIDS",
|
||||
"effec-u": "EFFET",
|
||||
"enhancemen-u": "AMÉLIORATION",
|
||||
"punc-u": "POINGS",
|
||||
"kic-u": "PIEDS",
|
||||
"total-weigh-u": "POIDS TOTAL",
|
||||
"equipped-armo-u": "ARMURE ÉQUIPÉE",
|
||||
"max-s-u": "MAX PA",
|
||||
"hea-u": "TÊTE",
|
||||
"armor-enh-u": "AMÉLIO. D'ARMURE",
|
||||
"enc-value-u": "VALEUR D'ENC.",
|
||||
"armor-notes": "Notes d'armure telles que les couches, le style et/ou les détails RP...",
|
||||
"tors-u": "TORSE",
|
||||
"r--ar-u": "BRAS D.",
|
||||
"l--ar-u": "BRAS G.",
|
||||
"r--le-u": "JAMBE D.",
|
||||
"l--le-u": "JAMBE G.",
|
||||
"shiel-u": "BOUCLIER",
|
||||
"shield-notes": "Notes de bouclier telles que le style et/ou les détails RP...",
|
||||
"item-nam-u": "NOM DE L'OBJET",
|
||||
"qty-u": "QTÉ",
|
||||
"item-note-u": "NOTES DE L'OBJET",
|
||||
"diagram---recipe-note-u": "NOTES DE DIAGRAMMES & FORMULES",
|
||||
"statu-u": "STATUT",
|
||||
"unlearne-u": "NON APPRIS",
|
||||
"have-diagra-u": "A DIAGRAMME",
|
||||
"alchemical-substanc-u": "SUBSTANCE ALCHIMIQUE",
|
||||
"vitrio-u": "VITRIOL",
|
||||
"rebi-u": "REBIS",
|
||||
"aethe-u": "AETHER",
|
||||
@@ -188,78 +188,78 @@
|
||||
"so-u": "SOL",
|
||||
"caelu-u": "CAELUM",
|
||||
"fulgu-u": "FULGUR",
|
||||
"component-nam-u": "COMPONENT NAME",
|
||||
"novice---spells--signs---invocation-u": "NOVICE - SPELLS, SIGNS & INVOCATIONS",
|
||||
"sig-u": "SIGN",
|
||||
"spel-u": "SPELL",
|
||||
"component-nam-u": "NOM DU COMPOSANT",
|
||||
"novice---spells--signs---invocation-u": "NOVICE - SORTS, SIGNES & INVOCATIONS",
|
||||
"sig-u": "SIGNE",
|
||||
"spel-u": "SORT",
|
||||
"invocatio-u": "INVOCATION",
|
||||
"sta-cos-u": "STA COST",
|
||||
"non-u": "NONE",
|
||||
"sta-cos-u": "COÛT END.",
|
||||
"non-u": "AUCUN(E)",
|
||||
"quer-u": "QUERY",
|
||||
"duratio-u": "DURATION",
|
||||
"defens-u": "DEFENSE",
|
||||
"spell-description-goes-here---": "Spell description goes here...",
|
||||
"journeyman---spells--alternate-signs----u": "JOURNEYMAN - SPELLS, ALTERNATE SIGNS & INVOCATIONS",
|
||||
"duratio-u": "DURÉE",
|
||||
"defens-u": "DÉFENSE",
|
||||
"spell-description-goes-here---": "La description du sort va ici...",
|
||||
"journeyman---spells--alternate-signs----u": "JOURNEYMAN - SORTS, SIGNES & INVOCATIONS",
|
||||
"alt--sig-u": "ALT. SIGN",
|
||||
"master-arch-priest---spells---invocatio-u": "MASTER/ARCH PRIEST - SPELLS & INVOCATIONS",
|
||||
"vigo-u": "VIGOR",
|
||||
"1st-focu-u": "1ST FOCUS",
|
||||
"focus-lv-u": "FOCUS LVL",
|
||||
"greater-focus-u": "GREATER FOCUS?",
|
||||
"focus-notes": "Any notes about this focus go here...",
|
||||
"2nd-focu-u": "2ND FOCUS",
|
||||
"3rd-focu-u": "3RD FOCUS",
|
||||
"4th-focu-u": "4TH FOCUS",
|
||||
"ritual-u": "RITUALS",
|
||||
"prep-u": "PREP.",
|
||||
"ritual-description-goes-here---": "Ritual description goes here...",
|
||||
"ritual-components-go-here---": "Ritual components go here...",
|
||||
"hexe-u": "HEXES",
|
||||
"master-arch-priest---spells---invocatio-u": "MAÎTRE/ARCHI-PRÊTRE - SORTS ET INVOCATIONS",
|
||||
"vigo-u": "VIGUEUR",
|
||||
"1st-focu-u": "1er FOCUS",
|
||||
"focus-lv-u": "NIV DE FOCUS",
|
||||
"greater-focus-u": "GRAND FOCUS?",
|
||||
"focus-notes": "Toutes les notes à propose de ce focus vont là...",
|
||||
"2nd-focu-u": "2ème FOCUS",
|
||||
"3rd-focu-u": "3ème FOCUS",
|
||||
"4th-focu-u": "4ème FOCUS",
|
||||
"ritual-u": "RITUELS",
|
||||
"prep-u": "PRÉP.",
|
||||
"ritual-description-goes-here---": "La description du rituel va ici...",
|
||||
"ritual-components-go-here---": "Les composants du rituel vont ici...",
|
||||
"hexe-u": "ENVOÛTEMENTS",
|
||||
"dange-u": "DANGER",
|
||||
"lo-u": "LOW",
|
||||
"hig-u": "HIGH",
|
||||
"hex-description": "Hex description goes here...",
|
||||
"lo-u": "BASSE",
|
||||
"hig-u": "HAUTE",
|
||||
"hex-description": "Le description de l’envoûtement va ici...",
|
||||
"requirements-to-lift": "Requirements to lift go here...",
|
||||
"style--appearance---outloo-u": "STYLE, APPEARANCE & OUTLOOK",
|
||||
"clothin-u": "CLOTHING",
|
||||
"hair-styl-u": "HAIR STYLE",
|
||||
"valued-perso-u": "VALUED PERSON",
|
||||
"value-u": "VALUE",
|
||||
"personalit-u": "PERSONALITY",
|
||||
"affectation-u": "AFFECTATIONS",
|
||||
"feelings-on-peopl-u": "FEELINGS ON PEOPLE",
|
||||
"early-lif-u": "EARLY LIFE",
|
||||
"witcher-training-u": "WITCHER TRAINING?",
|
||||
"homelan-u": "HOMELAND",
|
||||
"style--appearance---outloo-u": "STYLE, APPARENCE ET ATTITUDE",
|
||||
"clothin-u": "VÊTEMENTS",
|
||||
"hair-styl-u": "COIFFURE",
|
||||
"valued-perso-u": "PERSONNES ESTIMÉES",
|
||||
"value-u": "VALEUR",
|
||||
"personalit-u": "PERSONALITÉ",
|
||||
"affectation-u": "STYLE",
|
||||
"feelings-on-peopl-u": "SENTIMENTS SUR LES GENS",
|
||||
"early-lif-u": "JEUNESSE",
|
||||
"witcher-training-u": "ENTRAINEMENT DE SORCELEUR?",
|
||||
"homelan-u": "TERRE NATALE",
|
||||
"parent-u": "PARENTS",
|
||||
"famil-u": "FAMILY",
|
||||
"influential-frien-u": "INFLUENTIAL FRIEND",
|
||||
"friend-u": "FRIEND",
|
||||
"school---starting-ag-u": "SCHOOL & STARTING AGE",
|
||||
"early-trainin-u": "EARLY TRAINING",
|
||||
"trial-u": "TRIALS",
|
||||
"current-statu-u": "CURRENT STATUS",
|
||||
"most-important-even-u": "MOST IMPORTANT EVENT",
|
||||
"siblings-rivals-friends-u": "SIBLINGS, RIVALS & FRIENDS",
|
||||
"sibling-u": "SIBLING",
|
||||
"famil-u": "FAMILLE",
|
||||
"influential-frien-u": "AMI INFLUENT",
|
||||
"friend-u": "AMI",
|
||||
"school---starting-ag-u": "ÉCOLE & ÂGE DE DÉPART",
|
||||
"early-trainin-u": "ENTRAÎNEMENTS DE JEUNESSE",
|
||||
"trial-u": "ÉPREUVES",
|
||||
"current-statu-u": "STATUT ACTUEL",
|
||||
"most-important-even-u": "ÉVÉNEMENT LE PLUS IMPORTANT",
|
||||
"siblings-rivals-friends-u": "FRÈRES ET SŒURS, RIVAUX ET AMIS",
|
||||
"sibling-u": "ENFANT",
|
||||
"rival-u": "RIVAL",
|
||||
"life-event-u": "LIFE EVENTS",
|
||||
"description-goes-here--make-sure-to-inclu": "Description goes here. Make sure to include the decade in the left-hand 'year' box...",
|
||||
"reputatio-u": "REPUTATION",
|
||||
"reputation-leve-u": "REPUTATION LEVEL",
|
||||
"reputation-notes---details---": "Reputation notes & details...",
|
||||
"critical-wound-u": "CRITICAL WOUNDS",
|
||||
"wound-typ-u": "WOUND TYPE",
|
||||
"day-u": "DAYS",
|
||||
"perks--racials---campaign-note-u": "PERKS, RACIALS & CAMPAIGN NOTES",
|
||||
"additional-race-profession-details": "Additional race/profession details and campaign notes...",
|
||||
"threa-u": "THREAT",
|
||||
"bount-u": "BOUNTY",
|
||||
"environmen-u": "ENVIRONMENT",
|
||||
"life-event-u": "ÉVÉNEMENTS PASSÉS",
|
||||
"description-goes-here--make-sure-to-inclu": "La description va ici. Assurez vous d'inclure la décennie dans la case \"année\" à gauche...",
|
||||
"reputatio-u": "RÉPUTATION",
|
||||
"reputation-leve-u": "NIVEAU DE RÉPUTATION",
|
||||
"reputation-notes---details---": "Notes de Réputation & détails...",
|
||||
"critical-wound-u": "BLESSURES CRITIQUES",
|
||||
"wound-typ-u": "TYPE DE BLESSURE",
|
||||
"day-u": "JOURS",
|
||||
"perks--racials---campaign-note-u": "PARTICULARITÉS, RACES & NOTES DE CAMPAGNE",
|
||||
"additional-race-profession-details": "Notes supplémentaires sur les détails de race/profession et la campagne...",
|
||||
"threa-u": "MENACE",
|
||||
"bount-u": "RÉCOMPENSE",
|
||||
"environmen-u": "ENVIRONNEMENT",
|
||||
"organisatio-u": "ORGANISATION",
|
||||
"heigh-u": "HEIGHT",
|
||||
"abilitie-u": "ABILITIES",
|
||||
"ability-details": "Ability details go here...",
|
||||
"vulnerabilitie-u": "VULNERABILITIES",
|
||||
"list-npcs-vulnerabilities": "List the NPCs vulnerabilities & weaknesses here..."
|
||||
"heigh-u": "TAILLE",
|
||||
"abilitie-u": "COMPÉTENCES",
|
||||
"ability-details": "Le détail des capacités va ici...",
|
||||
"vulnerabilitie-u": "VULNÉRABILITÉS",
|
||||
"list-npcs-vulnerabilities": "Listez les faiblesses et vulnérabilités des PNJs ici..."
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"version-1-0": "Version 1.0",
|
||||
"traits-and-personal-information": "Traits and personal information",
|
||||
"traits-and-personal-information": "Traits et Informations personnelles",
|
||||
"character-name": "Nom du Personnage",
|
||||
"name": "Nom",
|
||||
"type": "Type",
|
||||
@@ -18,7 +18,7 @@
|
||||
"buratja": "Buratja",
|
||||
"borjornikkas": "Borjornikkas",
|
||||
"half-trolls": "Demi-Trolls",
|
||||
"changelings": "Changelings",
|
||||
"changelings": "Changelins",
|
||||
"gray-brute": "Gray brute",
|
||||
"ogro": "Ogro",
|
||||
"half-elves": "Demi-Elfes",
|
||||
@@ -48,99 +48,99 @@
|
||||
"agility": "Agilité",
|
||||
"affects-maximum-movement": "Affecte le Mouvement maximum",
|
||||
"maximum-movement": "Mouvement maximum",
|
||||
"affects-initiative": "Affects initiative",
|
||||
"vitner-craft--knowledge--faith": "Vitner Craft, Knowledge, Faith",
|
||||
"affects-initiative": "Affecte l’Initiative",
|
||||
"vitner-craft--knowledge--faith": "Maîtrise du Vitner, Connaissances, Foi",
|
||||
"perception": "Perception",
|
||||
"psyche": "Psyche",
|
||||
"finding-and-spotting--thief-signs--tracke": "Finding and Spotting, Thief Signs, Tracker, Weatherman, Wilderness signs, Orienteering and Cartography, Navigation and Extracts",
|
||||
"pathwalker--terrain-experience--weathered": "Pathwalker, Terrain Experience, Weathered",
|
||||
"affects-terror-modifier-during-fear": "Affects terror modifier during fear",
|
||||
"affects-persistence-in-the-wild": "Affects persistence in the wild",
|
||||
"strength": "Strength",
|
||||
"affects-damage": "Affects damage",
|
||||
"spend-to-change-fate": "Spend to change fate",
|
||||
"secondary-stats": "Secondary stats",
|
||||
"persistance-in-wild": "Persistance in Wild",
|
||||
"natural-healing": "Natural Healing",
|
||||
"fear-modifier": "Fear modifier",
|
||||
"base-initiative": "Base initiative",
|
||||
"damage-modifier": "Damage modifier",
|
||||
"adventure-points": "Adventure points",
|
||||
"total-ap": "Total AP",
|
||||
"ap-remaining": "AP remaining",
|
||||
"skills": "Skills",
|
||||
"level": "Level",
|
||||
"magic": "Magic",
|
||||
"divination-points": "Divination Points",
|
||||
"temp-dp": "Temp DP",
|
||||
"psyche": "Psyché",
|
||||
"finding-and-spotting--thief-signs--tracke": "Trouver & remarquer, Signes de voleur, Météorologie, Signes de la nature, Orientation & cartographie, Navigation, Extraits & poisons",
|
||||
"pathwalker--terrain-experience--weathered": "Exploration, Con. de l'environnement, Endurci",
|
||||
"affects-terror-modifier-during-fear": "Affecte le modificateur de terreur pendant la peur",
|
||||
"affects-persistence-in-the-wild": "Affecte la survie en milieu sauvage",
|
||||
"strength": "Force",
|
||||
"affects-damage": "Affecte les dégâts",
|
||||
"spend-to-change-fate": "Dépensez pour changer le destin",
|
||||
"secondary-stats": "Stats secondaires",
|
||||
"persistance-in-wild": "Survie en milieu sauvage",
|
||||
"natural-healing": "Guérison naturelle",
|
||||
"fear-modifier": "Modificateur de Peur",
|
||||
"base-initiative": "Initiative de Base",
|
||||
"damage-modifier": "Modificateur de dégâts",
|
||||
"adventure-points": "Points d'Aventure",
|
||||
"total-ap": "PA totaux",
|
||||
"ap-remaining": "PA restants",
|
||||
"skills": "Compétences",
|
||||
"level": "Niveau",
|
||||
"magic": "Magie",
|
||||
"divination-points": "Points de Divinité",
|
||||
"temp-dp": "PdD Temp",
|
||||
"fatal-failure": "Fatal failure",
|
||||
"concentration": "Concentration",
|
||||
"divination-tablet-name": "Divination Tablet Name",
|
||||
"divination-tablet-name": "Nom de la Tablette de Divinité",
|
||||
"description": "Description",
|
||||
"vitner-points": "Vitner Points",
|
||||
"temp-vp": "Temp VP",
|
||||
"vitner-points": "Points de Vitner",
|
||||
"temp-vp": "PdV temp",
|
||||
"query-total-spell-cost": "?{What OR?|10} + ?{Total spell cost}]] }}\" >",
|
||||
"vitner-tablet-name": "Vitner Tablet Name",
|
||||
"galding--singing-": "Galding (Singing)",
|
||||
"sejding--gestures-": "Sejding (Gestures)",
|
||||
"vyrding--silent-": "Vyrding (Silent)",
|
||||
"bodypoints--natural-healing-and-fear": "Bodypoints, Natural Healing and Fear",
|
||||
"temp-bp": "Temp BP",
|
||||
"lightly-damaged--": "Lightly Damaged (±0):",
|
||||
"fear-points": "Fear points",
|
||||
"fear-level": "Fear level",
|
||||
"lvl-1--": "Lvl 1 (±0), lvl 2 (-1), lvl 3 (-3), lvl 4 (-5), lvl 5 (-7)",
|
||||
"armor-and-shields": "Armor and Shields",
|
||||
"-nbsp--nbsp-pv": " PV",
|
||||
"-nbsp--nbsp-bv": " BV",
|
||||
"-nbsp--nbsp--nbsp-h": " H",
|
||||
"vitner-tablet-name": "Nom de la Tablette de Vitner",
|
||||
"galding--singing-": "Galda",
|
||||
"sejding--gestures-": "Sejda",
|
||||
"vyrding--silent-": "Vyrda",
|
||||
"bodypoints--natural-healing-and-fear": "Points de santé, Guérison naturelle et Peur",
|
||||
"temp-bp": "PS Temp",
|
||||
"lightly-damaged--": "Égratigné (±0) :",
|
||||
"fear-points": "Points de Peur",
|
||||
"fear-level": "Niveau de Peur",
|
||||
"lvl-1--": "Niv 1 (±0), niv 2 (-1), niv 3 (-3), niv 4 (-5), niv 5 (-7)",
|
||||
"armor-and-shields": "Armure et boucliers",
|
||||
"-nbsp--nbsp-pv": " VP",
|
||||
"-nbsp--nbsp-bv": " VI",
|
||||
"-nbsp--nbsp--nbsp-h": " ENC.",
|
||||
"-nbsp--nbsp-mm": " MM",
|
||||
"-nbsp--nbsp-im": " IM",
|
||||
"-nbsp--nbsp-im": " MI",
|
||||
"extra": "Extra",
|
||||
"initiative-and-evade": "Initiative and Evade",
|
||||
"initiative-and-evade": "Initiative et Esquive",
|
||||
"initiative--combat-": "Initiative (Combat)",
|
||||
"initiative--spells-": "Initiative (Spells)",
|
||||
"evade-chance": "Evade Chance",
|
||||
"combat-points": "Combat Points",
|
||||
"free-cp": "Free CP",
|
||||
"attack---parries": "Attack & Parries",
|
||||
"combat-actions": "Combat Actions",
|
||||
"attack-roll": "Attack roll",
|
||||
"armed": "Armed",
|
||||
"unarmed": "Unarmed",
|
||||
"free-movement--m-": "Free Movement (m)",
|
||||
"bows---slings": "Bows & Slings",
|
||||
"crossbow": "Crossbow",
|
||||
"shield-bearer": "Shield Bearer",
|
||||
"1h-light--r-": "1H Light (R)",
|
||||
"1h-heavy--r-": "1H Heavy (R)",
|
||||
"throwing--r-": "Throwing (R)",
|
||||
"1h-light--l-": "1H Light (L)",
|
||||
"1h-heavy--l-": "1H Heavy (L)",
|
||||
"throwing--l-": "Throwing (L)",
|
||||
"two-handed": "Two-Handed",
|
||||
"brawling": "Brawling",
|
||||
"wrestling": "Wrestling",
|
||||
"samples-of-attacks": "Samples of attacks",
|
||||
"weapons": "Weapons",
|
||||
"-nbsp--nbsp-wa": " WA",
|
||||
"-nbsp--nbsp--nbsp-pv": " PV",
|
||||
"-nbsp--nbsp-e-dmg": " E.DMG",
|
||||
"initiative--spells-": "Initiative (Sorts)",
|
||||
"evade-chance": "Chances d'Esquive",
|
||||
"combat-points": "Points de Combat",
|
||||
"free-cp": "PC libres",
|
||||
"attack---parries": "Attaques & Parades",
|
||||
"combat-actions": "Actions de Combat",
|
||||
"attack-roll": "Jet d'Attaque",
|
||||
"armed": "Armé",
|
||||
"unarmed": "A mains nues",
|
||||
"free-movement--m-": "Mouvement libre (m)",
|
||||
"bows---slings": "Arcs & Frondes",
|
||||
"crossbow": "Arbalète",
|
||||
"shield-bearer": "Porteur de Bouclier",
|
||||
"1h-light--r-": "Légère 1M (D)",
|
||||
"1h-heavy--r-": "Lourde 1M (D)",
|
||||
"throwing--r-": "Lancer (D)",
|
||||
"1h-light--l-": "Légère 1M (G)",
|
||||
"1h-heavy--l-": "Lourde 1M (G)",
|
||||
"throwing--l-": "Lancer (G)",
|
||||
"two-handed": "Deux-mains",
|
||||
"brawling": "Bagarre",
|
||||
"wrestling": "Lutte",
|
||||
"samples-of-attacks": "Combinaisons d'Attaques",
|
||||
"weapons": "Armes",
|
||||
"-nbsp--nbsp-wa": " AA",
|
||||
"-nbsp--nbsp--nbsp-pv": " VP",
|
||||
"-nbsp--nbsp-e-dmg": " E.DÉG",
|
||||
"-nbsp--nbsp-or": " OR",
|
||||
"s-range": "S.Range",
|
||||
"l-range": "L.Range",
|
||||
"money-and-valuables": "Money and valuables",
|
||||
"coins": "Coins",
|
||||
"copper": "Copper",
|
||||
"silver": "Silver",
|
||||
"gold": "Gold",
|
||||
"total-amount-of-coins": "Total amount of coins",
|
||||
"s-range": "C. Portée",
|
||||
"l-range": "L. Portée",
|
||||
"money-and-valuables": "Argent et objets de valeur",
|
||||
"coins": "Pièces",
|
||||
"copper": "Cuivre",
|
||||
"silver": "Argent",
|
||||
"gold": "Or",
|
||||
"total-amount-of-coins": "Montant total de pièces",
|
||||
"-nbsp-1": " 1",
|
||||
"-nbsp-5": " 5",
|
||||
"-nbsp-10": " 10",
|
||||
"other-valuables": "Other valuables",
|
||||
"equipment": "Equipment",
|
||||
"-nbsp-qty": " Qty",
|
||||
"sum": "Sum",
|
||||
"total-weight-of-equipment-and-coins": "Total weight of equipment and coins"
|
||||
"other-valuables": "Autres richesses",
|
||||
"equipment": "Équipement",
|
||||
"-nbsp-qty": " Qté",
|
||||
"sum": "Somme",
|
||||
"total-weight-of-equipment-and-coins": "Poids total de l'équipement et des pièces"
|
||||
}
|
||||
@@ -26,7 +26,7 @@
|
||||
"WP": "FM",
|
||||
"Fel": "Soc",
|
||||
"Initial": "Base",
|
||||
"Talents": "Talent",
|
||||
"Talents": "Talents",
|
||||
"Advances": "Augmentation",
|
||||
"Modifier": "Modificateur",
|
||||
"Current": "Total",
|
||||
|
||||
Reference in New Issue
Block a user