Update sigil-shadow.html

Corrected some html to close open text tags
This commit is contained in:
svalladolid
2022-01-25 14:50:19 -08:00
committed by GitHub
parent 4ad8760aae
commit 0833d2a62b
+18 -15
View File
@@ -1,3 +1,5 @@
<!-- Header Image-->
<div class='row'>
@@ -103,7 +105,7 @@
<fieldset class='repeating_arcanafocus'>
<button type='roll' value='&{template:default} {{name=@{arcanafocus} Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} }} + @{arcanafocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_arcanafocus'></button>
<input type=text name='attr_arcanafocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcanafocus_trained' value='1'>
<input type='text' name='attr_arcanafocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcanafocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='arcanafocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_arcanafocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
@@ -122,7 +124,7 @@
<fieldset class='repeating_combatfocus'>
<button type='roll' value='&{template:default} {{name=@{combatfocus} Check}} {{Success Value = [[?{Ability | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic} | Willpower, @{willpower} }} + @{combatfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_combatfocus'></button>
<input type=text name='attr_combatfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_combatfocus_trained' value='1'>
<input type='text' name='attr_combatfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_combatfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='combatfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_combatfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
@@ -141,7 +143,7 @@
<fieldset class='repeating_educationfocus'>
<button type='roll' value='&{template:default} {{name=@{educationfocus} Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} }} + @{educationfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_educationfocus'></button>
<input type=text name='attr_educationfocus' style='width:75px'placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_educationfocus_trained' value='1'>
<input type='text' name='attr_educationfocus' style='width:75px'placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_educationfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='educationfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_educationfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
@@ -189,7 +191,7 @@
<fieldset class='repeating_socialfocus'>
<button type='roll' value='&{template:default} {{name=@{socialfocus} Check}} {{Success Value = [[?{Ability | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic} }} + @{socialfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_socialfocus'></button>
<input type=text name='attr_socialfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_socialfocus_trained' value='1'>
<input type='text' name='attr_socialfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_socialfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='socialfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_socialfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
@@ -201,20 +203,20 @@
<button type='roll' value='&{template:default} {{name=Survival Check}} {{Success Value = [?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity}} + [@{survival} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_survival'></button><b>Survival&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcana_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='survial_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type="number" name="attr_survival" value="0" min='-100' /><b>&nbsp;%</b><br>
<b>Score&nbsp;</b><input type='number' name='attr_survival' value='0' min='-100' /><b>&nbsp;%</b><br>
<p></p>
<button type='roll' value='&{template:default} {{name=Technical Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Strength, @{strength} | Dexterity, @{dexterity}| Willpower, @{willpower}} + @{technical} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_technical'></button><b>Technical&nbsp; &nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcana_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='technical_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type="number" name="attr_technical" value="0" min='-100' /><b>&nbsp;%</b><br>
<b>Score&nbsp;</b><input type='number' name='attr_technical' value='0' min='-100' /><b>&nbsp;%</b><br>
<!-- Start of Repeating Fieldset for Focused Technical Skills-->
<fieldset class='repeating_technicalfocus'>
<button type='roll' value='&{template:default} {{name=@{technicalfocus} Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} }} + @{technicalfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_technicalfocus'></button>
<input type=text name='attr_technicalfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_technicalfocus_trained' value='1'>
<input type='text' name='attr_technicalfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_technicalfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='technicalfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_technicalfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
@@ -235,8 +237,8 @@
<!--Attack and Damage Rolls-->
<h3 style="text-align: center; color: #FFF; background-color: #777ba0;">Melee / Ranged Attacks</h3>
<div style="text-align: center; width:100%; font-size:0.8em"><b>*Input weapon name, attack skill value and damage including applicable damage bonus*</b></div>
<h3 style='text-align: center; color: #FFF; background-color: #777ba0;'>Melee / Ranged Attacks</h3>
<div style='text-align: center; width:100%; font-size:0.8em'><b>*Input weapon name, attack skill value and damage including applicable damage bonus*</b></div>
<p></p>
<div class='2colrow'>
@@ -255,7 +257,7 @@
<button type='roll' value='&{template:default} {{name=@{meleeSkill} Attack}} {Target = [[@{meleescore}]]}} {{roll=[[1d100]]}}'/></button>
<input type='text' name='attr_meleeSkill' style='width:125px' class='sheet-skillname' <placeholder='Add Melee Attack'>
<input type='number' name='attr_meleescore' value='0' min='0'><b>%</b>
<input type='text' name='attr_melee_damage' style='width:125px'<placeholder='Add Weapon Dmg'><button type='roll' name='melee_damage' value="&{template:default} {{name=@{meleeSkill} Damage}} {{Damage =[[@{melee_damage}]]}}"></button>
<input type='text' name='attr_melee_damage' style='width:125px'<placeholder='Add Weapon Dmg'><button type='roll' name='melee_damage' value='&{template:default} {{name=@{meleeSkill} Damage}} {{Damage =[[@{melee_damage}]]}}'></button>
</fieldset>
@@ -274,7 +276,7 @@
<fieldset class='repeating_rangedSkills'>
<button type='roll' value='&{template:default} {{name=@{rangedSkill} Attack}} {{Target = [[@{rangedScore}]]}} {{roll=[[1d100]]}}'></button>
<input type='text' name="attr_rangedSkill" style='width:125px' class='sheet-skillname'<placeholder='Add Ranged Attack'>
<input type='text' name='attr_rangedSkill' style='width:125px' class='sheet-skillname'<placeholder='Add Ranged Attack'>
<input type='number' name='attr_rangedScore' value='0' min='0'><b>%</b>
<input type='text' name='attr_ranged_damage' style='width:125px'<placeholder='Add Weapon Dmg'><button type='roll' name='ranged_damage' value="&{template:default} {{name=@{rangedSkill} Damage}} {{Damage =[[@{ranged_damage}]]}}"></button>
@@ -293,24 +295,25 @@
<!--Repeating Inventory and Descriptions-->
<fieldset class="repeating_inventory">
<fieldset class='repeating_inventory'>
<b>Item: </b><input type="text" name="attr_item_name" style='width:25%'; 'margin-left: 5%' placeholder='Add Item'><b> Info: </b><input type="text" name="attr_item_info" style='width:65%' />
<b>Item: </b><input type='text' name='attr_item_name' style='width:25%'; 'margin-left: 5%' placeholder='Add Item'><b> Info: </b><input type='text' name='attr_item_info' style='width:65%' />
</fieldset>
<p></p>
<h3 style="text-align: center; color: #FFF; background-color: #777ba0;">Powers (Burdens, Gifts, Manifestations, Perks, Spells)</h3>
<h3 style='text-align: center; color: #FFF; background-color: #777ba0;'>Powers (Burdens, Gifts, Manifestations, Perks, Spells)</h3>
<p></p>
<!--Repeating Inventory and Descriptions-->
<fieldset class="repeating_powers">
<b>Type: </b><input type="text" name="attr_type_name" style='width:25%'; 'margin-left: 5%' placeholder='Add Power'><b> Info: </b><input type="text" name="attr_item_info" style='width:65%' />
<b>Type: </b><input type='text' name="attr_type_name" style='width:25%'; 'margin-left: 5%' placeholder='Add Power'><b> Info: </b><input type='text' name='attr_item_info' style='width:65%' />
</fieldset>
<p></p>