mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
Hawkmoon v1.0
Final version of the v1
This commit is contained in:
+180
-59
@@ -57,6 +57,32 @@ h1 {
|
||||
vertical-align:bottom;
|
||||
}
|
||||
|
||||
|
||||
.sheet-text-button {
|
||||
font-family: Arial, sans-serif;
|
||||
}
|
||||
.sheet-accessible:checked + .sheet-pf-wrapper .sheet-text-button {
|
||||
font-family: Verdana, Segoe UI, Garamond, Arial, sans-serif;
|
||||
}
|
||||
.sheet-text-button,
|
||||
button.sheet-text-button {
|
||||
font-size: 1rem;
|
||||
color: White;
|
||||
background-color: darkgrey;
|
||||
border: 0;
|
||||
width: 90%;
|
||||
text-align: left;
|
||||
padding: .125em .125em .125em .25em;
|
||||
font-weight: normal;
|
||||
}
|
||||
span.sheet-text-button {
|
||||
padding-left: 1.8em;
|
||||
}
|
||||
|
||||
button[type=roll].sheet-text-button {
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.sheet-table {
|
||||
display: table;
|
||||
width: 100%;
|
||||
@@ -91,11 +117,11 @@ h1 {
|
||||
background: darkgrey;
|
||||
}
|
||||
|
||||
.sheet-table-carac-head h4{
|
||||
.sheet-table-carac-head h4{
|
||||
color: white;
|
||||
}
|
||||
|
||||
.sheet-table-carac-label{
|
||||
.sheet-table-carac-label{
|
||||
color: grey;
|
||||
}
|
||||
.sheet-table-carac-left{
|
||||
@@ -187,7 +213,7 @@ input[type="number"]:disabled {
|
||||
text-align:center;
|
||||
font-size: 1em;
|
||||
font-weight: bold;
|
||||
color: grey;
|
||||
color: grey;
|
||||
height:2em;
|
||||
vertical-align:bottom;
|
||||
width:10%; /*default */
|
||||
@@ -282,7 +308,6 @@ input.sheet-pagetab7:checked ~ .sheet-main div.sheet-section-config.sheet-sectio
|
||||
padding: 3px;
|
||||
}
|
||||
|
||||
|
||||
.sheet-sect.sheet-expand .sheet-macro-text,
|
||||
.sheet-sect.sheet-expand .sheet-macro-text .sheet-small-label2 {
|
||||
height:auto;
|
||||
@@ -290,14 +315,14 @@ input.sheet-pagetab7:checked ~ .sheet-main div.sheet-section-config.sheet-sectio
|
||||
|
||||
|
||||
.sheet-expand-show:checked ~ div .sheet-sect-show:checked ~.sheet-expand ,
|
||||
.sheet-expand-show:checked ~ div .sheet-expand
|
||||
.sheet-expand-show:checked ~ .sheet-expand {
|
||||
.sheet-expand-show:checked ~ div .sheet-expand
|
||||
.sheet-expand-show:checked ~ .sheet-expand {
|
||||
display:none;
|
||||
}
|
||||
|
||||
.sheet-sect-show:not(:checked)~.sheet-sect,
|
||||
.sheet-sect-show-inverse:checked~.sheet-sect-inverse{
|
||||
display:none !important;
|
||||
display:none !important;
|
||||
}
|
||||
|
||||
.sheet-section-character,
|
||||
@@ -310,7 +335,7 @@ input.sheet-pagetab7:checked ~ .sheet-main div.sheet-section-config.sheet-sectio
|
||||
display:none;
|
||||
}
|
||||
|
||||
div.sheet-h2-section {
|
||||
div.sheet-h2-section {
|
||||
display:block;
|
||||
position:relative;
|
||||
clear:both;
|
||||
@@ -336,7 +361,7 @@ input.sheet-sect-show:checked ~.sheet-npc-spells.sheet-sect {
|
||||
visibility: visible;
|
||||
opacity: 1;
|
||||
transition: opacity 0.5s linear 0s;
|
||||
overflow: hidden;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
input[type="checkbox"].sheet-cssbutton, input[type="checkbox"].sheet-showbutton,
|
||||
@@ -345,7 +370,7 @@ input[type="checkbox"].sheet-options-show, input[type="checkbox"].sheet-desc-sho
|
||||
input[type="checkbox"].sheet-repeating_ids-show, input[type="checkbox"].sheet-sect-show {
|
||||
opacity: 0;height: 1.5em; position: relative; top: 0; left: 0; cursor: pointer; z-index: 1;
|
||||
}
|
||||
/* added sheet-noshow to input so class can be on checkbox, instead of on a span after checkbox
|
||||
/* added sheet-noshow to input so class can be on checkbox, instead of on a span after checkbox
|
||||
though ideally we'd add a class only to checkbox we want to modify */
|
||||
input[type="checkbox"]:not(.sheet-noshow) + span:not(.sheet-not-sheet-show)::before {
|
||||
display: inline-block;
|
||||
@@ -387,7 +412,7 @@ input[type="checkbox"]:not(.sheet-noshow):checked + span:not(.sheet-not-sheet-sh
|
||||
|
||||
.sheet-sect-show:not(:checked)~.sheet-sect,
|
||||
.sheet-sect-show-inverse:checked~.sheet-sect-inverse{
|
||||
display:none !important;
|
||||
display:none !important;
|
||||
}
|
||||
|
||||
.sheet-hide-a , .sheet-label-a{
|
||||
@@ -429,7 +454,7 @@ input[type="checkbox"]:not(.sheet-noshow):checked + span:not(.sheet-not-sheet-sh
|
||||
.sheet-nontable-name {
|
||||
text-align: center;
|
||||
font-weight: bold;
|
||||
color: #FFF;
|
||||
color: #FFF;
|
||||
background: darkgrey;
|
||||
width: 100%;
|
||||
display: block;
|
||||
@@ -503,31 +528,31 @@ div.sheet-divbox{
|
||||
}
|
||||
|
||||
div.sheet-header{
|
||||
background-color:darkgrey;
|
||||
background-color:darkgrey;
|
||||
height:30px;
|
||||
color: white;
|
||||
font-weight:bold;
|
||||
font-weight:bold;
|
||||
line-height:30px;
|
||||
font-size:13px;
|
||||
width:98%;
|
||||
}
|
||||
|
||||
.sheet-text-center{
|
||||
text-align:center;
|
||||
.sheet-text-center{
|
||||
text-align:center;
|
||||
}
|
||||
|
||||
.sheet-rTable {
|
||||
display: table;
|
||||
width: 100%;
|
||||
.sheet-rTable {
|
||||
display: table;
|
||||
width: 100%;
|
||||
font-size:11px;
|
||||
}
|
||||
}
|
||||
.sheet-rTableRow {
|
||||
display: table-row;
|
||||
}
|
||||
.sheet-rTableCell, .sheet-rTableHead {
|
||||
display: table-cell;
|
||||
padding: 3px 10px;
|
||||
}
|
||||
.sheet-rTableCell, .sheet-rTableHead {
|
||||
display: table-cell;
|
||||
padding: 3px 10px;
|
||||
}
|
||||
.sheet-divbox-skill .sheet-rTableCell {
|
||||
padding: 3px 3px;
|
||||
}
|
||||
@@ -661,6 +686,11 @@ content: counter(sheet-rep-items) '. ▼' !important;
|
||||
.sheet-counted:not(:checked) ~ .sheet-small-label2.sheet-entry-vshort {
|
||||
width:3.5em;
|
||||
}
|
||||
.sheet-minimize-show:checked ~ .sheet-repeating-fields .sheet-entry-vvshort,
|
||||
.sheet-split-column-show:checked ~ .sheet-repeating-fields .sheet-entry-vvshort,
|
||||
.sheet-counted:not(:checked) ~ .sheet-small-label2.sheet-entry-vvshort {
|
||||
width:2em;
|
||||
}
|
||||
.sheet-minimize-show:checked ~ .sheet-repeating-fields .sheet-small-label2.sheet-space-right-collapse,
|
||||
.sheet-minimize-show:checked ~ .sheet-repeating-fields .sheet-linked-fields.sheet-space-right-collapse,
|
||||
.sheet-counted:not(:checked) ~ .sheet-small-label2.sheet-space-right-collapse,
|
||||
@@ -669,6 +699,27 @@ content: counter(sheet-rep-items) '. ▼' !important;
|
||||
}
|
||||
|
||||
|
||||
.sheet-small-label2.sheet-entry-vvshort {
|
||||
width:3em;
|
||||
}
|
||||
.sheet-small-label2.sheet-entry-vshort {
|
||||
width:4.5em;
|
||||
}
|
||||
.sheet-small-label2.sheet-entry-small {
|
||||
width:5em;
|
||||
}
|
||||
.sheet-small-label2.sheet-entry-med {
|
||||
width:8em;
|
||||
}
|
||||
.sheet-small-label2.sheet-entry-long {
|
||||
width:10em;
|
||||
}
|
||||
.sheet-small-label2.sheet-entry-vlong {
|
||||
width:12em;
|
||||
}
|
||||
.sheet-small-label2.sheet-space-right-collapse {
|
||||
margin-right:2em;
|
||||
}
|
||||
|
||||
.sheet-entry-25p {
|
||||
width:25%;
|
||||
@@ -777,12 +828,16 @@ content: counter(sheet-rep-items) '. ▼' !important;
|
||||
|
||||
/* ROLL TEMPLATES */
|
||||
.sheet-rolltemplate-hm_weapons,
|
||||
.sheet-rolltemplate-hm_skill {
|
||||
.sheet-rolltemplate-hm_skill,
|
||||
.sheet-rolltemplate-hm_ability,
|
||||
.sheet-rolltemplate-hm_macro {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-table,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-table {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-table,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-table,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-table {
|
||||
width: 100%;
|
||||
display: table;
|
||||
font-family: cursive;
|
||||
@@ -796,12 +851,16 @@ content: counter(sheet-rep-items) '. ▼' !important;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-table .sheet-rounded,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-table .sheet-rounded {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-table .sheet-rounded,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-table .sheet-rounded,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-table .sheet-rounded {
|
||||
border-radius: 5px;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-header,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-header {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-header,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-header,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-header {
|
||||
display: table-row-group;
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
@@ -812,31 +871,41 @@ content: counter(sheet-rep-items) '. ▼' !important;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-header a ,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-header a {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-header a ,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-header a,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-header a {
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-row,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-row {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-row ,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-row ,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-row {
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
background-color: whitesmoke;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-row:nth-child(even),
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-row:nth-child(even){
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-row:nth-child(even),
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-row:nth-child(even),
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-row:nth-child(even){
|
||||
background-color: #B7B7B7;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-cell,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-cell {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-cell ,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-cell,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-cell {
|
||||
padding: 1px 1px 1px 5px;
|
||||
text-align: left;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell ,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell {
|
||||
font-size: .9em;
|
||||
width: 24%;
|
||||
float: right;
|
||||
@@ -847,7 +916,9 @@ content: counter(sheet-rep-items) '. ▼' !important;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell:first-child,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell:first-child {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell:first-child,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell:first-child,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-group2 .sheet-roll-row .sheet-roll-cell:first-child {
|
||||
width: 69%;
|
||||
float: left;
|
||||
text-align: left;
|
||||
@@ -856,69 +927,119 @@ content: counter(sheet-rep-items) '. ▼' !important;
|
||||
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .inlinerollresult,
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult {
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult,
|
||||
.sheet-rolltemplate-hm_ability .inlinerollresult,
|
||||
.sheet-rolltemplate-hm_macro .inlinerollresult {
|
||||
background-color: lightgrey;
|
||||
border: 2px solid grey;
|
||||
}
|
||||
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult.fullcrit {
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-hm_ability .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-hm_macro .inlinerollresult.fullcrit {
|
||||
color: #FFF;
|
||||
background-color: #3FB315;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult.fullfail {
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult.fullfail ,
|
||||
.sheet-rolltemplate-hm_ability .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-hm_macro .inlinerollresult.fullfail {
|
||||
color: #FFF;
|
||||
background-color: #B31515;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult.importantroll {
|
||||
.sheet-rolltemplate-hm_skill .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-hm_ability .inlinerollresult.importantroll ,
|
||||
.sheet-rolltemplate-hm_macro .inlinerollresult.importantroll {
|
||||
color: #FFF;
|
||||
background-color: #4A57ED;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-text-white,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-text-white {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-text-white,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-text-white,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-text-white {
|
||||
color:white;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-text-12px,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-text-12px {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-text-12px,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-text-12px,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-text-12px {
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-hm_weapons .sheet-roll-text-right,
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-text-right {
|
||||
.sheet-rolltemplate-hm_skill .sheet-roll-text-right,
|
||||
.sheet-rolltemplate-hm_ability .sheet-roll-text-right,
|
||||
.sheet-rolltemplate-hm_macro .sheet-roll-text-right {
|
||||
text-align:right;
|
||||
}
|
||||
|
||||
|
||||
/* custom labels for repitem buttons
|
||||
[data-groupname=repeating_meleeWeapons] > button.btn.repcontrol_add::after {
|
||||
content: " Nouvelle Arme de contact";
|
||||
|
||||
.repcontrol_add::before {
|
||||
content: '&';
|
||||
visibility: visible;
|
||||
font-family: pictos;
|
||||
background-color: #fff;
|
||||
border: 1px solid #000;
|
||||
border-radius: 2px;
|
||||
font-size: 1rem;
|
||||
padding: 2px 4px 2px 4px;
|
||||
color: #000;
|
||||
}
|
||||
[data-groupname=repeating_rangedweapons] > button.btn.repcontrol_add::after {
|
||||
content: " Nouvelle Arme à distance";
|
||||
.repcontrol .repcontrol_edit:after {
|
||||
content: 'W';
|
||||
visibility: visible;
|
||||
font-family: pictos;
|
||||
background-color: #fff;
|
||||
border: 1px solid #000;
|
||||
border-radius: 2px;
|
||||
font-size: 1rem;
|
||||
padding: 2px 3px 2px 3px;
|
||||
color: #000;
|
||||
margin-left: -3em;
|
||||
}
|
||||
[data-groupname=repeating_equipments] > button.btn.repcontrol_add::after {
|
||||
content: " Nouvel Equipement";
|
||||
.editmode ~ .repcontrol .repcontrol_edit:after {
|
||||
content: '3';
|
||||
}
|
||||
[data-groupname=repeating_scientificExpertises] > button.btn.repcontrol_add::after {
|
||||
content: " Nouvelle Expertise Scientifique";
|
||||
.repcontrol_edit:hover:before,
|
||||
.repcontrol_edit:hover:after,
|
||||
.repcontrol_add:hover:before {
|
||||
background-color: #EFEFEF;
|
||||
}
|
||||
[data-groupname=repeating_scientificDocuments] > button.btn.repcontrol_add::after {
|
||||
content: " Nouveau Document Scientifique";
|
||||
.repcontrol .btn {
|
||||
border: medium none;
|
||||
color: transparent !important;
|
||||
background: none;
|
||||
box-shadow: none;
|
||||
}
|
||||
[data-groupname=repeating_memorizedMagics] > button.btn.repcontrol_add::after {
|
||||
content: " Nouvelle Magie Mémorisée";
|
||||
.repcontrol .btn:focus {
|
||||
outline: 0;
|
||||
}
|
||||
[data-groupname=repeating_mountSkills] > button.btn.repcontrol_add::after {
|
||||
content: " Nouvelle Compétence";
|
||||
.repcontrol_add,
|
||||
.repcontrol_edit {
|
||||
display: block;
|
||||
background: none;
|
||||
color: transparent !important;
|
||||
border: none;
|
||||
box-shadow: none;
|
||||
}
|
||||
[data-groupname=repeating_mutationsFlawsDeformities] > button.btn.repcontrol_add::after {
|
||||
content: " Nouvelle Mutation, Tare ou Malformation";
|
||||
.repcontrol_del,
|
||||
.repcontrol_move {
|
||||
display: block;
|
||||
background: darkgrey;
|
||||
color: White !important;
|
||||
border: none;
|
||||
box-shadow: none;
|
||||
width: 2em;
|
||||
}
|
||||
.repcontrol_move {
|
||||
float: right;
|
||||
margin-right: 5px;
|
||||
}
|
||||
*/
|
||||
+1935
-1018
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 95 KiB After Width: | Height: | Size: 106 KiB |
+2
-2
@@ -4,5 +4,5 @@
|
||||
"authors": "PadRpg",
|
||||
"preview": "hawkmoon.png",
|
||||
"roll20userid": "173154",
|
||||
"instructions": "Default version is French.\nThe Configuration tab is empty (update coming soon)."
|
||||
}
|
||||
"instructions": "Default version in French."
|
||||
}
|
||||
|
||||
@@ -0,0 +1,314 @@
|
||||
{
|
||||
"APP": "APP",
|
||||
"CON": "CON",
|
||||
"DEX": "DEX",
|
||||
"HGT": "TAI",
|
||||
"INT": "INT",
|
||||
"MOV": "DEP",
|
||||
"POW": "POU",
|
||||
"STR": "FOR",
|
||||
"abilities": "Caractéristiques :",
|
||||
"ability": "Caracteristique",
|
||||
"absorption-abbrv": "Absorp.",
|
||||
"affect": "% Affect",
|
||||
"age": "Age",
|
||||
"age-title": "Age du personnage",
|
||||
"alliance": "Alliance",
|
||||
"ammo-ab": "Mun.",
|
||||
"ancient-world": "Monde Ancien",
|
||||
"app-title": "Apparence du personnage",
|
||||
"appearance-ab": "Apparence",
|
||||
"armor": "Armure",
|
||||
"armor-load-title": "Encombrement de l'armure",
|
||||
"armor-name-place": "Nom de l'armure",
|
||||
"armor-round-title": "Round nécessaire pour revêtir l'armure",
|
||||
"armor-shield": "Armure, Bouclier",
|
||||
"armor-shield-exp": "Développer de l'Armure ou du Bouclier",
|
||||
"armorMacroFormula-bt-name": "Macro Armure",
|
||||
"armorMacroFormula-place": "Ex: [[2d10+6]]",
|
||||
"armorMacroFormula-title": "Macro dédiée à l'armure",
|
||||
"art": "Art",
|
||||
"attack": "",
|
||||
"autonomy": "Autonomie",
|
||||
"bargain": "Marchander",
|
||||
"base": "Base",
|
||||
"basic-medicine": "Medecine Rudiment.",
|
||||
"birthplace": "Lieu de Naissance",
|
||||
"birthplace-place": "Lieu de naissance du personnage",
|
||||
"cha-title": "Charisme du personnage (APP x5)",
|
||||
"character-abilities-desc": "Caractéristiques",
|
||||
"character-abilities-desc-exp": "Développer les Caractéristiques",
|
||||
"character-desc": "Description du Personnage",
|
||||
"character-desc-exp": "Développer la Description du Personnage",
|
||||
"character-name": "Nom du Personnage",
|
||||
"character-name-place": "Nom du personnage",
|
||||
"character-stats-desc": "Statistiques du Personnage",
|
||||
"character-stats-desc-exp": "Développer les Statistiques du Personnage",
|
||||
"charisma": "Charisme",
|
||||
"climb": "Grimper",
|
||||
"con-title": "Constitution du personnage",
|
||||
"conceal-object": "Dissimuler Obj.",
|
||||
"constitution-ab": "Constitution",
|
||||
"copper": "Cuivre",
|
||||
"copper-title": "Cuivre (Ecu)",
|
||||
"cost": "Coût",
|
||||
"counter": "Pare",
|
||||
"craft": "Artisanat",
|
||||
"critical": "Critique !",
|
||||
"currency-desc": "Monnaies",
|
||||
"currency-desc-exp": "Développer les Monnaies",
|
||||
"current": "Actuel",
|
||||
"damage+push": "Dgt.+Rep.",
|
||||
"damage-mod": "Mod. Dégâts",
|
||||
"damages": "Dégâts",
|
||||
"defects": "Défauts",
|
||||
"deformity": "Malformation",
|
||||
"denomination": "Noms, Titres & Surnoms",
|
||||
"denomination-place": "Noms, Titres et Surnoms du Personnage",
|
||||
"description": "Description",
|
||||
"dex-title": "Dextérité du personnage",
|
||||
"dext-title": "Dextérité du personnage (DEX x5)",
|
||||
"dexterity": "Dextérité",
|
||||
"dexterity-ab": "Dextérité",
|
||||
"direction": "Orientation",
|
||||
"disguise": "Déguisement",
|
||||
"dodge": "Esquive",
|
||||
"effects": "Effets",
|
||||
"eloquence": "Eloquence",
|
||||
"enemies": "Ennemis",
|
||||
"enemies-place": "Ennemis du Personnage",
|
||||
"equipment-description-place": "Description de l'équipement",
|
||||
"equipment-maximum-title": "Maximum",
|
||||
"equipment-name-place": "Nom de l'équipement",
|
||||
"equipment-number-title": "Nombre",
|
||||
"equipment-value-title": "Valeur de l'équipement",
|
||||
"equipmentMacroFormula-place": "Ex: [[2d10+6]]",
|
||||
"equipmentMacroFormula-title": "Macro dédiée à l'Equipement",
|
||||
"equipments": "Equipements",
|
||||
"equipments-exp": "Développer les compétences",
|
||||
"europe": "Europe",
|
||||
"evaluate": "Evaluer",
|
||||
"fail": "Echec",
|
||||
"family-friend": "Famille & Amis",
|
||||
"family-friend-place": "Famille et Amis du Personnage",
|
||||
"female": "Feminin",
|
||||
"field": "Discipline",
|
||||
"flaw": "Tare",
|
||||
"footer-created-by": "Créé par",
|
||||
"footer-inspired": "(fortement inspiré de la fiche Pathfinder)",
|
||||
"footer-last-update": "Dernière MAJ",
|
||||
"foreign-language": "Langue Etrang.",
|
||||
"free-int": "INT Libre",
|
||||
"full-abbrv": "E",
|
||||
"gender": "Sexe",
|
||||
"gold": "Or",
|
||||
"gold-title": "Or (Couronne)",
|
||||
"half-abbrv": "D",
|
||||
"hand": "Main",
|
||||
"height-ab": "Taille",
|
||||
"helmet": "Heaume",
|
||||
"helmet-absorption-title": "Absorption du heaume",
|
||||
"helmet-affect-title": "% Affect du heaume",
|
||||
"hgt-title": "Taille du personnage",
|
||||
"hide": "Se Cacher",
|
||||
"hp": "PV",
|
||||
"hp-max-title": "Points de vie max du personnage",
|
||||
"hp-title": "Points de vie du personnage",
|
||||
"hypnosis": "Hypnose",
|
||||
"idea": "Idée",
|
||||
"idea-title": "Idée du personnage (INT x5)",
|
||||
"impale": "Empale",
|
||||
"init-percent-abbrv": "% Init.",
|
||||
"init-trap": "Amorcer Piège",
|
||||
"int-title": "Intelligence du personnage",
|
||||
"intelligence-ab": "Intelligence",
|
||||
"iron": "Fer",
|
||||
"iron-title": "Fer",
|
||||
"job": "Métier",
|
||||
"job-place": "Métier du personnage",
|
||||
"jump": "Sauter",
|
||||
"large-abbrv": "G",
|
||||
"length": "Longueur",
|
||||
"listen": "Ecouter",
|
||||
"load": "Enc.",
|
||||
"location": "Lieu de résidence",
|
||||
"location-place": "Lieu de résidence du personnage",
|
||||
"look": "Allure, Attitude, Mutations, Tares & Malformations Apparentes",
|
||||
"look-place": "Allure, Attitude, Mutations, Tares et Malformations Apparentes du Personnage",
|
||||
"luck": "Chance",
|
||||
"luck-title": "Chance du personnage (POU x5)",
|
||||
"macro": "Macro",
|
||||
"male": "Masculin",
|
||||
"max": "Max",
|
||||
"melee-weapon-damage-place": "ex: 1d6+2",
|
||||
"melee-weapon-hand-title": "Tenue en Main de l'arme",
|
||||
"melee-weapon-length-title": "Longueur de l'arme",
|
||||
"melee-weapon-name-place": "Nom de l'arme",
|
||||
"melee-weapon-percent-title": "Niveau l'arme",
|
||||
"melee-weapon-structure-title": "Structure de l'arme",
|
||||
"melee-weapons": "Armes de contact",
|
||||
"meleeWeapons-exp": "Développer les armes de contact",
|
||||
"memorized-magic": "Magie Mémorisée",
|
||||
"memorized-magic-description-place": "Description de la magie mémorisée",
|
||||
"memorized-magic-exp": "Développer la Magie Mémorisée",
|
||||
"memorized-magic-name-place": "Nom de la magie mémorisée",
|
||||
"million-spheres": "Million de Sphères",
|
||||
"minimize-cmd": "Minimize Row",
|
||||
"misc":"Divers",
|
||||
"misc-title":"Divers",
|
||||
"mod-damage-title": "Modificateur de dégâts du personnage",
|
||||
"mother-tongue": "Langue Matern.",
|
||||
"mount-abilities-desc": "Caractéristiques",
|
||||
"mount-abilities-desc-exp": "Développer les Caractéristiques",
|
||||
"mount-armor-title": "Armure de la monture",
|
||||
"mount-con-title": "Constitution de la monture",
|
||||
"mount-desc": "Description de la monture",
|
||||
"mount-dex-title": "Dextérité de la monture",
|
||||
"mount-hgt-title": "Taille de la monture",
|
||||
"mount-hp-max-title": "Points de vie max de la monture",
|
||||
"mount-hp-title": "Points de vie de la monture",
|
||||
"mount-int-title": "Intelligence de la monture",
|
||||
"mount-mod-damage-title": "Modificateur de dégâts de la monture",
|
||||
"mount-mov-title": "Déplacement de la monture",
|
||||
"mount-name": "Nom",
|
||||
"mount-name-place": "Nom de la monture",
|
||||
"mount-pow-title": "Pouvoir de la monture",
|
||||
"mount-skill-name-place": "Nom de la compétence",
|
||||
"mount-skill-value-title": "Valeur de la compétence",
|
||||
"mount-str-title": "Force de la monture",
|
||||
"mount-type": "Espèce/Type",
|
||||
"mount-type-place": "Espèce/Type de la monture",
|
||||
"mov-title": "Déplacement du personnage",
|
||||
"mp": "PM",
|
||||
"mp-max-title": "Points de magie max du personnage",
|
||||
"mp-title": "Points de magie du personnage",
|
||||
"mutation": "Mutation",
|
||||
"mutations-flaws-deformity": "Mutations, Tares, Malformations",
|
||||
"mutations-flaws-deformity-description-place": "Description de la mutation, tare ou malformation",
|
||||
"mutations-flaws-deformity-exp": "Développer les Mutations, Tares, Malformations",
|
||||
"mutations-flaws-deformity-name-place": "Nom de la mutation, tare ou malformation",
|
||||
"name": "Nom",
|
||||
"natural-world": "Monde Naturel",
|
||||
"negative": "Négatif",
|
||||
"no": "Non",
|
||||
"note-title-place": "Titre de la note",
|
||||
"notes": "Notes",
|
||||
"number-abbrv": "Nb.",
|
||||
"pa": "PA",
|
||||
"page-character": "Personnage",
|
||||
"page-config": "Configuration",
|
||||
"page-mount": "Monture",
|
||||
"page-notes": "Notes",
|
||||
"page-skills": "Compétences",
|
||||
"page-technology-magic": "Technologie & Magie",
|
||||
"page-weapons-equipments": "Armes & Equipement",
|
||||
"pds": "Pds",
|
||||
"percent-abbrv": "%",
|
||||
"perspicacity": "Sagacité",
|
||||
"pick": "Crocheter",
|
||||
"player-name": "Nom du Joueur",
|
||||
"player-name-place": "Nom du joueur",
|
||||
"positive": "Positif",
|
||||
"potions": "Potions",
|
||||
"pow-title": "Pouvoir du personnage",
|
||||
"power-ab": "Pouvoir",
|
||||
"power-source": "Source d'énergie",
|
||||
"prerequisite": "Pré-Requis",
|
||||
"public": "Pour Tous",
|
||||
"range": "Portée",
|
||||
"ranged-weapon-ammo-title": "Munition de l'arme",
|
||||
"ranged-weapon-autonomy-title": "Autonomie de l'arme",
|
||||
"ranged-weapon-damage-place": "ex: 1d6+2",
|
||||
"ranged-weapon-name-place": "Nom de l'arme",
|
||||
"ranged-weapon-pa-title": "PA de l'arme",
|
||||
"ranged-weapon-pds-title": "Pds de l'arme",
|
||||
"ranged-weapon-percent-title": "Niveau l'arme",
|
||||
"ranged-weapon-range-title": "Portée de l'arme",
|
||||
"ranged-weapon-round-title": "Rounds utilisés par l'arme",
|
||||
"ranged-weapons": "Armes à distance",
|
||||
"rangedWeapons-exp": "Développer les armes à distance",
|
||||
"repair-design": "Reparer/Concev.",
|
||||
"result": "Résultat",
|
||||
"riding": "Equitation",
|
||||
"rolls-results": "Résultat des jets",
|
||||
"round": "Att./Round",
|
||||
"rounds": "Rounds",
|
||||
"sailing": "Navigation",
|
||||
"scientific-documents": "Documents Scientifiques",
|
||||
"scientific-documents-description-place": "Description du Document Scientifique",
|
||||
"scientific-documents-exp": "Développer les Documents Scientifiques",
|
||||
"scientific-documents-name-place": "Nom du Document Scientifique",
|
||||
"scientific-expertise": "Expertise Scientifique",
|
||||
"scientific-expertise-cost-place": "Coût de cette expertise",
|
||||
"scientific-expertise-exp": "Développer l'Expertise Scientifique",
|
||||
"scientific-expertise-field-place": "Discipline de l'Expertise Scientifique",
|
||||
"scientific-expertise-name-place": "Nom de l'Expertise Scientifique",
|
||||
"scientific-expertise-prerequisite-place": "Pré-requis pour avoir cette expertise",
|
||||
"scientificExpertiseMacroFormula-place": "Ex: [[2d10+6]]",
|
||||
"scientificExpertiseMacroFormula-title": "Macro dédiée à l'Expertise Scientifique",
|
||||
"scribe": "Scribe",
|
||||
"search": "Chercher",
|
||||
"secret-knowledge": "Secret & Savoir",
|
||||
"shield": "Bouclier",
|
||||
"shield-check-title": "Utilisation du bouclier",
|
||||
"shield-damage-push-title": "Dégâts infliger par le bouclier + Repousser",
|
||||
"shield-f-title": "Bouclier Entier",
|
||||
"shield-h-title": "Demi Bouclier",
|
||||
"shield-init-percent-title": "Pourcentage Initiale du bouclier",
|
||||
"shield-l-title": "Grand Bouclier",
|
||||
"shield-pds-title": "Pds du bouclier",
|
||||
"shield-percent-title": "Pourcentage du bouclier",
|
||||
"shield-s-title": "Petit Bouclier",
|
||||
"shield-structure-title": "Structure du Bouclier",
|
||||
"shieldMacroFormula-bt-name": "Macro Bouclier",
|
||||
"shieldMacroFormula-place": "Ex: [[2d10+6]]",
|
||||
"shieldMacroFormula-title": "Macro dédiée au Bouclier",
|
||||
"showsect-cmd": "Cliquer pour développer",
|
||||
"silver": "Argent",
|
||||
"silver-title": "Argent (Souverain)",
|
||||
"skill": "Compétence",
|
||||
"skills": "Compétences",
|
||||
"small-abbrv": "P",
|
||||
"smell-taste": "Sentir/Gouter",
|
||||
"special-art-place": "Art spécifique",
|
||||
"special-craft-title": "Artisanat spécifique",
|
||||
"special-foreign-language-title": "Langue Etrangère",
|
||||
"special-riding-title": "Animal monté",
|
||||
"special-steer-title": "Véhicule piloté",
|
||||
"special-terra-incognita-title": "Terra Incognita",
|
||||
"spiel": "Baratin",
|
||||
"stealth": "Depl. Silencieux",
|
||||
"steer": "Piloter",
|
||||
"str-title": "Force du personnage",
|
||||
"strength-ab": "Force",
|
||||
"structure": "Structure",
|
||||
"success": "Réussite",
|
||||
"swim": "Natation",
|
||||
"tech-item-autonomy-place": "Autonomie",
|
||||
"tech-item-defects-place": "Défauts",
|
||||
"tech-item-description-place": "Description de l'objet",
|
||||
"tech-item-effects-place": "Effects",
|
||||
"tech-item-name-place": "Nom de l'objet",
|
||||
"tech-item-power-source-place": "Source d'Energie",
|
||||
"tech-item-secret-knowledge-place": "Secret et Savoir",
|
||||
"tech-item-secret-knowledge-title": "Secrets Technologiques et Savoirs Scientifiques employés",
|
||||
"tech-item-skill-place": "Compétence de Réalisation",
|
||||
"tech-items": "Objets Technologiques",
|
||||
"tech-items-exp": "Développer les équipements",
|
||||
"technological-knwoledge": "Maitrise Techno.",
|
||||
"terra-incognita": "Terra Incognita",
|
||||
"throw": "Lancer",
|
||||
"track": "Pister",
|
||||
"type": "Type",
|
||||
"upgrade-skill-title": "Augmentez cette compétence à la montée de niveau",
|
||||
"use": "Utilisé",
|
||||
"value": "Valeur",
|
||||
"weapon": "Arme",
|
||||
"weapon-damage": "Dégâts",
|
||||
"weapon-damage-mod": "Mod. Dégâts",
|
||||
"whisper-to-gm": "Pour le MJ",
|
||||
"without-helmet": "Sans Heaume",
|
||||
"without-helmet-absorption-title": "Absorption sans heaume",
|
||||
"without-helmet-affect-title": "% Affect sans heaume",
|
||||
"yes": "Oui"
|
||||
}
|
||||
Reference in New Issue
Block a user