Fixed damage roll buttons

Buttons were using exalted table, now use exalted-damage table
This commit is contained in:
lithl
2015-03-13 13:00:17 -05:00
parent f385449ac1
commit 02e9bff058
+1 -1
View File
@@ -835,7 +835,7 @@
<input type="number" class="fancy" name="attr_AttackSpecialty" min="0" max="3" value="0" title="Specialty" />
</div>
<div>
<button value="&{template:damage} {{name=@{AttackName}}} {{damage type=@{AttackDamageType}}} {{damage=[[@{AttackDamage}]]}} {{attribute=[[@{AttackDamageAttribute}]]}} {{ability=[[@{AttackDamageAbility}]]}} {{bonus dice=[[?{Bonus Dice (Charms, Threshold Successes, etc.)|1}]]}} {{bonus successes=[[?{Bonus Successes|0}]]}} {{target soak=[[?{Target Soak|0}]]}} {{pool=[[(@{AttackDamage}+@{AttackDamageAttribute}+@{AttackDamageAbility}+?{Bonus Dice (Charms, Threshold Successes, etc.)}-?{Target Soak})d0>1f<1]]}} {{minimum roll=[[?{Minimum Damage|1}t[exalted]+?{Bonus Successes}]]}} {{roll=[[(@{AttackDamage}+@{AttackDamageAttribute}+@{AttackDamageAbility}+?{Bonus Dice (Charms, Threshold Successes, etc.)}-?{Target Soak})t[exalted]+?{Bonus Successes}]]}}" class="blank-roll-button" type="roll" name="roll_AttackDamage">Damage:</button>
<button value="&{template:damage} {{name=@{AttackName}}} {{damage type=@{AttackDamageType}}} {{damage=[[@{AttackDamage}]]}} {{attribute=[[@{AttackDamageAttribute}]]}} {{ability=[[@{AttackDamageAbility}]]}} {{bonus dice=[[?{Bonus Dice (Charms, Threshold Successes, etc.)|1}]]}} {{bonus successes=[[?{Bonus Successes|0}]]}} {{target soak=[[?{Target Soak|0}]]}} {{pool=[[(@{AttackDamage}+@{AttackDamageAttribute}+@{AttackDamageAbility}+?{Bonus Dice (Charms, Threshold Successes, etc.)}-?{Target Soak})d0>1f<1]]}} {{minimum roll=[[?{Minimum Damage|1}t[exalted-damage]+?{Bonus Successes}]]}} {{roll=[[(@{AttackDamage}+@{AttackDamageAttribute}+@{AttackDamageAbility}+?{Bonus Dice (Charms, Threshold Successes, etc.)}-?{Target Soak})t[exalted-damage]+?{Bonus Successes}]]}}" class="blank-roll-button" type="roll" name="roll_AttackDamage">Damage:</button>
<select name="attr_AttackDamageAttribute" class="regular fancy">
<option value="0"></option>
<option value="@{Strength}">Strength</option>