Files
roll20-character-sheets/Vulcania/vulcsheet.html
T
2024-06-03 13:15:14 -04:00

928 lines
61 KiB
HTML

<div class="background_image">
<div>
<button type="action" name="act_complete">Scheda Completa</button>
<button type="action" name="act_simple">Scheda Semplificata</button>
</div>
<input type='hidden' class='sheet-tabstoggle' name='attr_sheetTab' value='complete' />
<div class='sheet-complete'>
<h2>Scheda Completa</h2>
<span>
<div class="info">
<h4 class="info_name" data-i18n="name-i">Nome</h4>
<input class="info_input" type="text" name="attr_characterName">
<h4 class="info_name" data-i18n="past-i">Passato</h4>
<input class="info_input" type="text" name="attr_pgPast">
</div>
<div class="info">
<h4 class="info_name" data-i18n="personality-i">Personalità</h4>
<input class="info_input" type="text" name="attr_pgPersonality">
<h4 class="info_name" data-i18n="sin-i">Vizio</h4>
<input class="info_input" type="text" name="attr_pgVice">
</div>
<div class="info">
<h4 class="info_name" data-i18n="origin-i">Origini</h4>
<input class="info_input" type="text" name="attr_pgOrigin">
<h4 class="info_name_2" data-i18n="special-trait-i">Tratto Speciale</h4>
<input class="info_input" type="text" name="attr_pgSpecialTrait">
</div>
<div class="info">
<h4 class="info_name" data-i18n="rank-i">Ferite Massime</h4>
<input class="info_input" type="text" name="attr_pfMax">
<h4 class="info_name_2" data-i18n="bonus-capacity-i">Bonus Capacità</h4>
<input class="info_input_2" type="text" name="attr_BonusCapacity_1">
<input class="info_input_3" type="text" name="attr_BonusCapacity_3">
</div>
<div class="ability">
<div class="ability_column">
<div class="align">
<input class="ability_input" type="text" name="attr_pgvigor_sx">
<div><b class="ability_name" data-i18n="vigor-i">Vigore</b></div>
<input class="ability_input_red" type="text" name="attr_pgvigor_dx">
</div>
<div class="align">
<input class="ability_input" type="text" name="attr_pgbonus_1">
<b class="ability_bonus">+</b>
<input class="ability_input" type="text" name="attr_pgbonus_2">
</div>
<div>
<input class="ability_input" type="text" name="attr_pgathletics_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgathletics_dx}">
<b class="ability_button_name" data-i18n="atletism-i">Atletismo</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgathletics_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgfight_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgfight_dx}">
<b class="ability_button_name" data-i18n="fight-i">Lotta</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgfight_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgpower_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgpower_dx}">
<b class="ability_button_name" data-i18n="power-i">Potenza</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgpower_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgresistence_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgresistence_dx}">
<b class="ability_button_name" data-i18n="resistence-i">Resistenza</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgresistence_dx">
</div>
</div>
<div class="ability_column">
<div class="align">
<input class="ability_input" type="text" name="attr_pgdexterity_sx">
<div><b class="ability_name" data-i18n="dexterity-i">Destrezza</b></div>
<input class="ability_input_red" type="text" name="attr_pgdexterity_dx">
</div>
<div class="align">
<input class="ability_input" type="text" name="attr_pgbonus_3">
<b class="ability_bonus">+</b>
<input class="ability_input" type="text" name="attr_pgbonus_4">
</div>
<div>
<input class="ability_input" type="text" name="attr_pgagility_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgagility_dx}">
<b class="ability_button_name" data-i18n="agility-i">Agilità</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgagility_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgstealth_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgstealth_dx}">
<b class="ability_button_name" data-i18n="stealth-i">Furtività</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgstealth_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgmanual_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgmanual_dx}">
<b class="ability_button_name" data-i18n="manuality-i">Manualità</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgmanual_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgreactivity_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgreactivity_dx}">
<b class="ability_button_name" data-i18n="reactivity-i">Reattività</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgreactivity_dx">
</div>
</div>
<div class="ability_column">
<div class="align">
<input class="ability_input" type="text" name="attr_pgmind_sx">
<div><b class="ability_name" data-i18n="mind-i">Mente</b></div>
<input class="ability_input_red" type="text" name="attr_pgmind_dx">
</div>
<div class="align">
<input class="ability_input" type="text" name="attr_pgbonus_5">
<b class="ability_bonus">+</b>
<input class="ability_input" type="text" name="attr_pgbonus_6">
</div>
<div>
<input class="ability_input" type="text" name="attr_pganalysis_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pganalysis_dx}">
<b class="ability_button_name" data-i18n="analysis-i">Analisi</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pganalysis_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgintuition_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgintuition_dx}">
<b class="ability_button_name" data-i18n="intuition-i">Intuito</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgintuition_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgsenses_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgsenses_dx}">
<b class="ability_button_name" data-i18n="senses-i">Sensi</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgsenses_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgdiscipline_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgdiscipline_dx}">
<b class="ability_button_name" data-i18n="discipline-i">Disciplina</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgdiscipline_dx">
</div>
</div>
<div class="ability_column">
<div class="align">
<input class="ability_input" type="text" name="attr_pgmagnetism_sx">
<div><b class="ability_name" data-i18n="magnetism-i">Magnetismo</b></div>
<input class="ability_input_red" type="text" name="attr_pgmagnetism_dx">
</div>
<div class="align">
<input class="ability_input" type="text" name="attr_pgbonus_7">
<b class="ability_bonus">+</b>
<input class="ability_input" type="text" name="attr_pgbonus_8">
</div>
<div>
<input class="ability_input" type="text" name="attr_pgaggression_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgaggression_dx}">
<b class="ability_button_name" data-i18n="aggression-i">Aggressività</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgaggression_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgcunning_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgcunning_dx}">
<b class="ability_button_name" data-i18n="cunning-i">Astuzia</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgcunning_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgcharm_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgcharm_dx}">
<b class="ability_button_name" data-i18n="charme-i">Fascino</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgcharm_dx">
</div>
<div class="align_2">
<input class="ability_input" type="text" name="attr_pgluck_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgluck_dx}">
<b class="ability_button_name" data-i18n="luck-i">Fortuna</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgluck_dx">
</div>
</div>
</div>
<div class="weapons">
<div class="align">
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pginitiative}"><a
href="https://imgur.com/GrofRfg"><img src="https://i.imgur.com/GrofRfg.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pginitiative">
<b class="weapon_name"><a href="https://imgur.com/JmoTYnj"><img
src="https://i.imgur.com/JmoTYnj.png" title="source: imgur.com" /></a></b>
<input class="weapons_input" type="text" name="attr_pghealt">
<button class="weapons_button_damage" type="roll"
value="/roll 1d12+@{pgmelee_2}"><a
href="https://imgur.com/6wzCspz"><img src="https://i.imgur.com/6wzCspz.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input_weapon_name" type="text" name="attr_pgmelee">
<input class="weapons_input" type="text" name="attr_pgmelee_2">
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="2-damage-i">2 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage1">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage2">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="3-damage-i">3 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage3">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage4">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="4-damage-i">4 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage5">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage6">
</div>
</div>
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge_3}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge_3">
</div>
<div class="align">
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge_4}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge_4">
<b class="weapon_name"><a href="https://imgur.com/5ooL5aQ"><img
src="https://i.imgur.com/5ooL5aQ.png" title="source: imgur.com" /></a></b>
<input class="weapons_input" type="text" name="attr_pgmovement">
<button class="weapons_button_damage" type="roll"
value="/roll 1d12+@{pgranged2}"><a
href="https://imgur.com/bU6Venb"><img src="https://i.imgur.com/bU6Venb.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input_weapon_name" type="text" name="attr_pgranged">
<input class="weapons_input" type="text" name="attr_pgranged2">
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="2-damage-i">2 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage7">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage8">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="3-damage-i">3 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage9">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage10">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="4-damage-i">4 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage11">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage12">
</div>
</div>
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge_2}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge_2">
</div>
<div class="align">
<button class="weapons_button" type="roll"
value="/roll 1d12+@{evade}"><a
href="https://imgur.com/wD2Fg0k"><img src="https://i.imgur.com/wD2Fg0k.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_evade">
<b class="weapon_name"><a href="https://imgur.com/O4eX3e6"><img
src="https://i.imgur.com/O4eX3e6.png" title="source: imgur.com" /></a></b>
<input class="weapons_input" type="text" name="attr_reduction">
<button class="weapons_button_damage" type="roll"
value="/roll 1d12+@{pgsome_weapon_2}"><a
href="https://imgur.com/Q8FV7Gg"><img src="https://i.imgur.com/Q8FV7Gg.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input_weapon_name" type="text" name="attr_pgsome_weapon">
<input class="weapons_input" type="text" name="attr_pgsome_weapon_2">
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="2-damage-i">2 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage13">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage14">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="3-damage-i">3 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage15">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage16">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="4-damage-i">4 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage17">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage18">
</div>
</div>
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge">
</div>
</div>
<div class="equip">
<div class="equip_input">
<h3 class="equip-name" data-i18n="equip-i">Equipaggiamento</h3>
<input class="equip_input_sx" type="text" name="attr_pgequip_1">
<input class="equip_input_sx" type="text" name="attr_pgequip_2">
<input class="equip_input_sx" type="text" name="attr_pgequip_3">
<input class="equip_input_sx" type="text" name="attr_pgequip_4">
<input class="equip_input_sx" type="text" name="attr_pgequip_5">
<input class="equip_input_sx" type="text" name="attr_pgequip_6">
<input class="equip_input_sx" type="text" name="attr_pgequip_7">
<input class="equip_input_sx" type="text" name="attr_pgequip_8">
<input class="equip_input_sx" type="text" name="attr_pgequip_9">
<input class="equip_input_sx" type="text" name="attr_pgequip_10">
</div>
<div class="equip_input">
<h3>$</h3>
<input class="equip_input_money" type="text" name="attr_pgmoney_1">
<input class="equip_input_money" type="text" name="attr_pgmoney_2">
<input class="equip_input_money" type="text" name="attr_pgmoney_3">
<input class="equip_input_money" type="text" name="attr_pgmoney_4">
<input class="equip_input_money" type="text" name="attr_pgmoney_5">
<input class="equip_input_money" type="text" name="attr_pgmoney_6">
<input class="equip_input_money" type="text" name="attr_pgmoney_7">
<input class="equip_input_money" type="text" name="attr_pgmoney_8">
<input class="equip_input_money" type="text" name="attr_pgmoney_9">
<input class="equip_input_money" type="text" name="attr_pgmoney_10">
</div>
<div class="equip_input">
<h3 class="equip-name" data-i18n="art-and-opp-i">Arti e Opportunità</h3>
<input class="equip_input_sx" type="text" name="attr_pgao_1">
<input class="equip_input_sx" type="text" name="attr_pgao_2">
<input class="equip_input_sx" type="text" name="attr_pgao_3">
<input class="equip_input_sx" type="text" name="attr_pgao_4">
<input class="equip_input_sx" type="text" name="attr_pgao_5">
<input class="equip_input_sx" type="text" name="attr_pgao_6">
<input class="equip_input_sx" type="text" name="attr_pgao_7">
<input class="equip_input_sx" type="text" name="attr_pgao_8">
<input class="equip_input_sx" type="text" name="attr_pgao_9">
<input class="equip_input_sx" type="text" name="attr_pgao_10">
</div>
<div class="equip_input">
<h3>$</h3>
<input class="equip_input_money" type="text" name="attr_pgother_money_1">
<input class="equip_input_money" type="text" name="attr_pgother_money_2">
<input class="equip_input_money" type="text" name="attr_pgother_money_3">
<input class="equip_input_money" type="text" name="attr_pgother_money_4">
<input class="equip_input_money" type="text" name="attr_pgother_money_5">
<input class="equip_input_money" type="text" name="attr_pgother_money_6">
<input class="equip_input_money" type="text" name="attr_pgother_money_7">
<input class="equip_input_money" type="text" name="attr_pgother_money_8">
<input class="equip_input_money" type="text" name="attr_pgother_money_9">
<input class="equip_input_money" type="text" name="attr_pgother_money_10">
</div>
<div class="equip_input">
<div class="equip_input_dx">
<h3 class="equip-name" data-i18n="knowledge-i">Conoscenze</h3>
<input class="equip_input_sx" type="text" name="attr_pgknowledge_1">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_2">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_3">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_4">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_5">
</div>
<div class="equip_input_dx">
<h3 class="equip-name" data-i18n="skills-i">Competenze</h3>
<input class="equip_input_sx" type="text" name="attr_pgskills_1">
<input class="equip_input_sx" type="text" name="attr_pgskills_2">
<input class="equip_input_sx" type="text" name="attr_pgskills_3">
<input class="equip_input_sx" type="text" name="attr_pgskills_4">
</div>
</div>
</div>
<div class="total">
<div class="total_align">
<div class="total_align_down">
<div class="info">
<h4 class="total_input" data-i18n="cash-i">Contanti</h4>
<input class="equip_input_money_tot" type="text" name="attr_cash">
</div>
<div class="info">
<h4 class="total_input" data-i18n="total-valor-i">Totale Valore</h4>
<input class="equip_input_money_tot" type="text" name="attr_totalCash">
</div>
</div>
<div class="total_align_down_dx">
<div class="info">
<h4 class="total_input" data-i18n="total-art-i">Totale Arti</h4>
<input class="equip_input_money_tot" type="text" name="attr_totalArt">
</div>
<div class="info">
<h4 class="total_input" data-i18n="pg-total-i">Totale Personaggio</h4>
<input class="equip_input_money_tot" type="text" name="attr_totalPG">
</div>
</div>
</div>
</div>
</span>
</div>
<div class='sheet-simple'>
<h2>Scheda Semplificata</h2>
<span>
<div class="info">
<h4 class="info_name" data-i18n="name-i">Nome</h4>
<input class="info_input" type="text" name="attr_characterName">
<h4 class="info_name"data-i18n="past-i">Passato</h4>
<input class="info_input" type="text" name="attr_pgPast">
</div>
<div class="info">
<h4 class="info_name" data-i18n="personality-i">Personalità</h4>
<input class="info_input" type="text" name="attr_pgPersonality">
<h4 class="info_name" data-i18n="sin-i">Vizio</h4>
<input class="info_input" type="text" name="attr_pgVice">
</div>
<div class="info">
<h4 class="info_name" data-i18n="origin-i">Origini</h4>
<input class="info_input" type="text" name="attr_pgOrigin">
<h4 class="info_name_2" data-i18n="special-trait-i">Tratto Speciale</h4>
<input class="info_input" type="text" name="attr_pgSpecialTrait">
</div>
<div class="info">
<h4 class="info_name" data-i18n="rank-i">Ferite Massime</h4>
<input class="info_input" type="text" name="attr_pfMax">
<h4 class="info_name_2" data-i18n="bonus-capacity-i">Bonus Capacità</h4>
<input class="info_input_2" type="text" name="attr_BonusCapacity_1">
<input class="info_input_3" type="text" name="attr_BonusCapacity_3">
</div>
<div class="ability">
<div class="ability_column">
<div class="align">
<input class="ability_input_simple" type="text" name="attr_pgvigor_sx">
<div><b class="ability_name" data-i18n="vigor-i">Vigore</b></div>
<input class="ability_input_simple" type="text" name="attr_pgvigor_dx">
</div>
<div>
<input class="ability_input_simple" type="text" name="attr_pgathletics_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgathletics_dx}">
<b class="ability_button_name" data-i18n="atletism-i">Atletismo</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgathletics_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgfight_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgfight_dx}">
<b class="ability_button_name" data-i18n="fight-i">Lotta</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgfight_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgpower_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgpower_dx}">
<b class="ability_button_name" data-i18n="power-i">Potenza</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgpower_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgresistence_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgresistence_dx}">
<b class="ability_button_name" data-i18n="resistence-i">Resistenza</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgresistence_dx">
</div>
</div>
<div class="ability_column">
<div class="align">
<input class="ability_input_simple" type="text" name="attr_pgdexterity_sx">
<div><b class="ability_name" data-i18n="dexterity-i">Destrezza</b></div>
<input class="ability_input_simple" type="text" name="attr_pgdexterity_dx">
</div>
<div>
<input class="ability_input_simple" type="text" name="attr_pgagility_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgagility_dx}">
<b class="ability_button_name" data-i18n="agility-i">Agilità</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgagility_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgstealth_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgstealth_dx}">
<b class="ability_button_name" data-i18n="stealth-i">Furtività</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgstealth_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgmanual_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgmanual_dx}">
<b class="ability_button_name" data-i18n="manuality-i">Manualità</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgmanual_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgreactivity_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgreactivity_dx}">
<b class="ability_button_name" data-i18n="reactivity-i">Reattività</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgreactivity_dx">
</div>
</div>
<div class="ability_column">
<div class="align">
<input class="ability_input_simple" type="text" name="attr_pgmind_sx">
<div><b class="ability_name" data-i18n="mind-i">Mente</b></div>
<input class="ability_input_simple" type="text" name="attr_pgmind_dx">
</div>
<div>
<input class="ability_input_simple" type="text" name="attr_pganalysis_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pganalysis_dx}">
<b class="ability_button_name" data-i18n="analysis-i">Analisi</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pganalysis_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgintuition_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgintuition_dx}">
<b class="ability_button_name" data-i18n="intuition-i">Intuito</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgintuition_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgsenses_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgsenses_dx}">
<b class="ability_button_name" data-i18n="senses-i">Sensi</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgsenses_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgdiscipline_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgdiscipline_dx}">
<b class="ability_button_name" data-i18n="discipline-i">Disciplina</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgdiscipline_dx">
</div>
</div>
<div class="ability_column">
<div class="align">
<input class="ability_input_simple" type="text" name="attr_pgmagnetism_sx">
<div><b class="ability_name" data-i18n="magnetism-i">Magnetismo</b></div>
<input class="ability_input_simple" type="text" name="attr_pgmagnetism_dx">
</div>
<div>
<input class="ability_input_simple" type="text" name="attr_pgaggression_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgaggression_dx}">
<b class="ability_button_name" data-i18n="aggression-i">Aggressività</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgaggression_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgcunning_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgcunning_dx}">
<b class="ability_button_name" data-i18n="cunning-i">Astuzia</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgcunning_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgcharm_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgcharm_dx}">
<b class="ability_button_name" data-i18n="charme-i">Fascino</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgcharm_dx">
</div>
<div class="align_2">
<input class="ability_input_simple" type="text" name="attr_pgluck_sx">
<button class="ability_button" type="roll"
value="/roll 1d12+@{pgluck_dx}">
<b class="ability_button_name" data-i18n="luck-i">Fortuna</b>
</button>
<input class="ability_input_yellow" type="text" name="attr_pgluck_dx">
</div>
</div>
</div>
<div class="weapons">
<div class="align">
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pginitiative}"><a
href="https://imgur.com/GrofRfg"><img src="https://i.imgur.com/GrofRfg.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pginitiative">
<b class="weapon_name"><a href="https://imgur.com/JmoTYnj"><img
src="https://i.imgur.com/JmoTYnj.png" title="source: imgur.com" /></a></b>
<input class="weapons_input" type="text" name="attr_pghealt">
<button class="weapons_button_damage" type="roll"
value="/roll 1d12+@{pgmelee_2}"><a
href="https://imgur.com/6wzCspz"><img src="https://i.imgur.com/6wzCspz.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input_weapon_name" type="text" name="attr_pgmelee">
<input class="weapons_input" type="text" name="attr_pgmelee_2">
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="2-damage-i">2 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage1">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage2">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="3-damage-i">3 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage3">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage4">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="4-damage-i">4 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage5">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage6">
</div>
</div>
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge_3}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge_3">
</div>
<div class="align">
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge_4}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge_4">
<b class="weapon_name"><a href="https://imgur.com/5ooL5aQ"><img
src="https://i.imgur.com/5ooL5aQ.png" title="source: imgur.com" /></a></b>
<input class="weapons_input" type="text" name="attr_pgmovement">
<button class="weapons_button_damage" type="roll"
value="/roll 1d12+@{pgranged2}"><a
href="https://imgur.com/bU6Venb"><img src="https://i.imgur.com/bU6Venb.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input_weapon_name" type="text" name="attr_pgranged">
<input class="weapons_input" type="text" name="attr_pgranged2">
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="2-damage-i">2 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage7">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage8">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="3-damage-i">3 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage9">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage10">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="4-damage-i">4 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage11">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage12">
</div>
</div>
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge_2}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge_2">
</div>
<div class="align">
<button class="weapons_button" type="roll"
value="/roll 1d12+@{evade}"><a
href="https://imgur.com/wD2Fg0k"><img src="https://i.imgur.com/wD2Fg0k.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_evade">
<b class="weapon_name"><a href="https://imgur.com/O4eX3e6"><img
src="https://i.imgur.com/O4eX3e6.png" title="source: imgur.com" /></a></b>
<input class="weapons_input" type="text" name="attr_reduction">
<button class="weapons_button_damage" type="roll"
value="/roll 1d12+@{pgsome_weapon_2}"><a
href="https://imgur.com/Q8FV7Gg"><img src="https://i.imgur.com/Q8FV7Gg.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input_weapon_name" type="text" name="attr_pgsome_weapon">
<input class="weapons_input" type="text" name="attr_pgsome_weapon_2">
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="2-damage-i">2 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage13">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_green" type="text" name="attr_weaponDamage14">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="3-damage-i">3 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage15">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_yellow" type="text" name="attr_weaponDamage16">
</div>
</div>
<div class="weapons_damage">
<b class="weapons_damage_name" data-i18n="4-damage-i">4 danni</b>
<div class="weapons_damage_2">
<b class="weapons_damage_text_sx">da</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage17">
<b class="weapons_damage_text_dx">/</b>
<input class="weapons_input_damage_red" type="text" name="attr_weaponDamage18">
</div>
</div>
<button class="weapons_button" type="roll"
value="/roll 1d12+@{pgdodge}"><a
href="https://imgur.com/ZRtfQXQ"><img src="https://i.imgur.com/ZRtfQXQ.png"
title="source: imgur.com" /></a></button>
<input class="weapons_input" type="text" name="attr_pgdodge">
</div>
</div>
<div class="equip">
<div class="equip_input">
<h3 class="equip-name" data-i18n="equip-i">Equipaggiamento</h3>
<input class="equip_input_sx" type="text" name="attr_pgequip_1">
<input class="equip_input_sx" type="text" name="attr_pgequip_2">
<input class="equip_input_sx" type="text" name="attr_pgequip_3">
<input class="equip_input_sx" type="text" name="attr_pgequip_4">
<input class="equip_input_sx" type="text" name="attr_pgequip_5">
<input class="equip_input_sx" type="text" name="attr_pgequip_6">
<input class="equip_input_sx" type="text" name="attr_pgequip_7">
<input class="equip_input_sx" type="text" name="attr_pgequip_8">
<input class="equip_input_sx" type="text" name="attr_pgequip_9">
<input class="equip_input_sx" type="text" name="attr_pgequip_10">
</div>
<div class="equip_input">
<h3>$</h3>
<input class="equip_input_money" type="text" name="attr_pgmoney_1">
<input class="equip_input_money" type="text" name="attr_pgmoney_2">
<input class="equip_input_money" type="text" name="attr_pgmoney_3">
<input class="equip_input_money" type="text" name="attr_pgmoney_4">
<input class="equip_input_money" type="text" name="attr_pgmoney_5">
<input class="equip_input_money" type="text" name="attr_pgmoney_6">
<input class="equip_input_money" type="text" name="attr_pgmoney_7">
<input class="equip_input_money" type="text" name="attr_pgmoney_8">
<input class="equip_input_money" type="text" name="attr_pgmoney_9">
<input class="equip_input_money" type="text" name="attr_pgmoney_10">
</div>
<div class="equip_input">
<h3 class="equip-name" data-i18n="art-and-opp-i">Arti e Opportunità</h3>
<input class="equip_input_sx" type="text" name="attr_pgao_1">
<input class="equip_input_sx" type="text" name="attr_pgao_2">
<input class="equip_input_sx" type="text" name="attr_pgao_3">
<input class="equip_input_sx" type="text" name="attr_pgao_4">
<input class="equip_input_sx" type="text" name="attr_pgao_5">
<input class="equip_input_sx" type="text" name="attr_pgao_6">
<input class="equip_input_sx" type="text" name="attr_pgao_7">
<input class="equip_input_sx" type="text" name="attr_pgao_8">
<input class="equip_input_sx" type="text" name="attr_pgao_9">
<input class="equip_input_sx" type="text" name="attr_pgao_10">
</div>
<div class="equip_input">
<h3>$</h3>
<input class="equip_input_money" type="text" name="attr_pgother_money_1">
<input class="equip_input_money" type="text" name="attr_pgother_money_2">
<input class="equip_input_money" type="text" name="attr_pgother_money_3">
<input class="equip_input_money" type="text" name="attr_pgother_money_4">
<input class="equip_input_money" type="text" name="attr_pgother_money_5">
<input class="equip_input_money" type="text" name="attr_pgother_money_6">
<input class="equip_input_money" type="text" name="attr_pgother_money_7">
<input class="equip_input_money" type="text" name="attr_pgother_money_8">
<input class="equip_input_money" type="text" name="attr_pgother_money_9">
<input class="equip_input_money" type="text" name="attr_pgother_money_10">
</div>
<div class="equip_input">
<div class="equip_input_dx">
<h3 class="equip-name" data-i18n="knowledge-i">Conoscenze</h3>
<input class="equip_input_sx" type="text" name="attr_pgknowledge_1">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_2">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_3">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_4">
<input class="equip_input_sx" type="text" name="attr_pgknowledge_5">
</div>
<div class="equip_input_dx">
<h3 class="equip-name" data-i18n="skills-i">Competenze</h3>
<input class="equip_input_sx" type="text" name="attr_pgskills_1">
<input class="equip_input_sx" type="text" name="attr_pgskills_2">
<input class="equip_input_sx" type="text" name="attr_pgskills_3">
<input class="equip_input_sx" type="text" name="attr_pgskills_4">
</div>
</div>
</div>
<div class="total">
<div class="total_align">
<div class="total_align_down">
<div class="info">
<h4 class="total_input" data-i18n="cash-i">Contanti</h4>
<input class="equip_input_money_tot" type="text" name="attr_cash">
</div>
<div class="info">
<h4 class="total_input" data-i18n="total-valor-i">Totale Valore</h4>
<input class="equip_input_money_tot" type="text" name="attr_totalCash">
</div>
</div>
<div class="total_align_down_dx">
<div class="info">
<h4 class="total_input" data-i18n="total-art-i">Totale Arti</h4>
<input class="equip_input_money_tot" type="text" name="attr_totalArt">
</div>
<div class="info">
<h4 class="total_input" data-i18n="pg-total-i">Totale Personaggio</h4>
<input class="equip_input_money_tot" type="text" name="attr_totalPG">
</div>
</div>
</div>
</div>
</span>
</div>
</div>
<script type="text/worker">
const buttonlist = ["complete","simple"];
buttonlist.forEach(button => {
on(`clicked:${button}`, function() {
setAttrs({
sheetTab: button
});
});
});
</script>