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roll20-character-sheets/Vaesen/vaesen_sheet.html
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2024-06-03 13:15:14 -04:00

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<div>
<button type="action" name="act_main">PC</button>
<button type="action" name="act_HQ">Headquarters</button>
<button type="action" name="act_NPC">NPC</button>
<button type="action" name="act_Vaesen" class="gmtab">Vaesen</button>
</div>
<input type="hidden" class="sheet-tabstoggle" name="attr_sheetTab" value="main">
<div class="sheet-HQ sheet-main-box">
<div class="corners">
<span class="top-left"><img src="corner-element.png" alt=""></span>
<span class="top-right"><img src="corner-element.png" alt=""></span>
<span class="bottom-left"><img src="corner-element.png" alt=""></span>
<span class="bottom-right"><img src="corner-element.png" alt=""></span>
</div>
<div class="row" style="margin:0">
<div class="col-6" style="padding:0;">
<h1 class="title"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""><span style="margin-right: -14px;">V</span>AESEN<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""></h1>
<h2 class="subtitle" data-i18n="headquarter-sheet">Headquarter Sheet</h2>
<div style="height:20px"></div>
<div class="character-details with-down-corner">
<label class="character-details-label">
<span data-i18n="name-hq">Name</span>
<input type="text" name="attr_HQ_name" spellcheck="false">
</label>
<label class="character-details-label">
<span data-i18n="type_of_building">Type of building</span>
<input type="text" name="attr_HQbuildingtype" spellcheck="false">
</label>
<label class="character-details-label">
<span data-i18n="location">Location</span>
<input type="text" name="attr_HQlocation" spellcheck="false">
</label>
<div class="title-with-input"><span data-i18n="development-points">Development points</span> <input type="text" name="attr_HGdevpointsd" style="width:70px;text-align: center;"></div>
</div>
</div>
<div class="col-6" style="padding:0;padding-left:25px;">
<div class="card-box character-details">
<h2 class="details-title" data-i18n="history">History</h2>
<textarea name="attr_HQhistory" id="" cols="30" rows="8" spellcheck="false"></textarea>
</div>
</div>
</div>
<div class="character-details">
<div class="title-with-input" style="padding: 5px 20px;" data-i18n="upgrades">Upgrades</div>
<table class="sheet-main-box-table no-background">
<tr>
<td class="table-title" data-i18n="facilities">Facilities</td>
<td class="table-title" data-i18n="discovered-facilities">Discovered Facilities</td>
<td class="table-title" data-i18n="personel">Personel</td>
<td class="table-title" data-i18n="contacts">Contacts</td>
</tr>
<tr>
<td>
<div class="rep-box-vertical">
<fieldset class="repeating_facilities box-input">
<label><input type="text" name="attr_HQfacname" spellcheck="false"></label>
<label class="character-details-label"><span data-i18n="function">Function</span><textarea type="text" name="attr_HQfacfunction"></textarea></label>
<label class="character-details-label"><span data-i18n="asset">Asset</span><input type="text" name="attr_HQfacasset" spellcheck="false"></label>
</fieldset>
</div>
</td>
<td>
<div class="rep-box-vertical">
<fieldset class="repeating_facilities box-input">
<label><input type="text" name="attr_HQdiscfacfunctioname" spellcheck="false"></label>
<label class="character-details-label"><span data-i18n="function">Function</span><textarea type="text" name="attr_HQdiscfacfunction"></textarea></label>
<label class="character-details-label"><span data-i18n="asset">Asset</span><input type="text" name="attr_HQdiscfacasset" spellcheck="false"></label>
</fieldset>
</div>
</td>
<td>
<div class="rep-box-vertical">
<fieldset class="repeating_facilities box-input">
<label><input type="text" name="attr_HQcontactname" spellcheck="false"></label>
<label class="character-details-label"><span data-i18n="function">Function</span><textarea type="text" name="attr_HQcontactfunction"></textarea></label>
<label class="character-details-label"><span data-i18n="asset">Asset</span><input type="text" name="attr_HQcontactasset" spellcheck="false"></label>
</fieldset>
</div>
</td>
<td>
<div class="rep-box-vertical">
<fieldset class="repeating_facilities box-input">
<label><input type="text" name="attr_HQpersonnelName" spellcheck="false"></label>
<label class="character-details-label"><span data-i18n="function">Function</span><textarea type="text" name="attr_HQpersonnelfunction"></textarea></label>
<label class="character-details-label"><span data-i18n="asset">Asset</span><input type="text" name="attr_HQpersonnelasset" spellcheck="false"></label>
</fieldset>
</div>
</td>
</tr>
</table>
</div>
</div>
<div class="sheet-main sheet-main-box">
<div class="corners">
<span class="top-left"><img src="corner-element.png" alt=""></span>
<span class="top-right"><img src="corner-element.png" alt=""></span>
<span class="bottom-left"><img src="corner-element.png" alt=""></span>
<span class="bottom-right"><img src="corner-element.png" alt=""></span>
</div>
<div class="row" style="margin:0">
<div class="col-8" style="padding:0;">
<h1 class="title"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""><span style="margin-right: -14px;">V</span>AESEN<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""></h1>
<!-- <div class="line"></div> -->
<h2 class="subtitle" data-i18n="character-sheet">Character Sheet</h2>
<div style="height:20px"></div>
<div class="character-details with-down-corner">
<label class="character-details-label">
<span data-i18n="name">Name</span>
<input type="text" name="attr_character_name" spellcheck="false">
</label>
<div class="row">
<div class="col-4" style="padding-right:0">
<label class="character-details-label">
<span data-i18n="age">Age/Age group</span>
<input type="text" name="attr_Age" spellcheck="false">
</label>
</div>
<div class="col-8">
<label class="character-details-label">
<span data-i18n="archetype">Archetype</span>
<input type="text" name="attr_Archetype" spellcheck="false">
</label>
</div>
</div>
<label class="character-details-label">
<span data-i18n="motivation">Motivation</span>
<input type="text" name="attr_Motivation" spellcheck="false">
</label>
<label class="character-details-label">
<span data-i18n="trauma">Trauma</span>
<input type="text" name="attr_trauma" spellcheck="false">
</label>
<label class="character-details-label">
<span data-i18n="dark-secret">Dark Secret</span>
<input type="text" name="attr_darksecret" spellcheck="false">
</label>
<h2 class="details-title" data-i18n="relationships">Relationships</h2>
<div class="fieldset-labels">
<span class="flex-1 mini-title" data-i18n="name">Name</span>
<span class="flex-3 mini-title" data-i18n="relation">Relation</span>
</div>
<fieldset class="repeating_relationships">
<input class="flex-1" type="text" name="attr_RelationPC">
<input class="flex-3" type="text" name="attr_Relation" >
</fieldset>
</div>
<div class="row">
<div class="col-6">
<div class="character-details">
<h2 class="details-title" data-i18n="talents">Talents</h2>
<fieldset class="repeating_Talents">
<input class="medtext" type="text" name="attr_Talent1" >
</fieldset>
</div>
<div class="character-details">
<h2 class="details-title" data-i18n="advantages">Advantages</h2>
<fieldset class="repeating_advantages">
<input class="medtext" type="text" name="attr_advantages" >
</fieldset>
</div>
<div class="character-details">
<table class="sheet-main-box-table">
<tr>
<td style="width: 66%;">
<h2 class="details-title" data-i18n="armor">Armor</h2>
<input type="text" name="attr_armor" spellcheck="false" style="width:100%">
</td>
<td>
<span class="mini-title" data-i18n="protection">Protection</span>
<input type="number" value="0" name="attr_armorprotection" spellcheck="false" style="width:100%">
</td>
<td>
<span class="mini-title" data-i18n="agility">Agility</span>
<input type="number" value="0" name="attr_armoragility" spellcheck="false" style="width:100%">
</td>
<td>
<span class="mini-title"><br></span>
<button type="roll" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=@{armor}}} {{protection=@{armorprotection}}} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{base-dice=[[@{armorprotection} + @{PCmodifier} + @{equipedbonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" name="roll_protection"><span data-i18n="use">Use</span></button>
</td>
</tr>
</table>
</div>
</div>
<div class="col-6">
<div class="character-details with-down-corner">
<h2 class="details-title" data-i18n="insights-defects">Insights & Defects</h2>
<fieldset class="repeating_insights">
<input class="medtext" type="text" name="attr_insights" >
</fieldset>
</div>
<div class="character-details with-down-corner">
<h2 class="details-title" data-i18n="equipment">Equipment</h2>
<div class="fieldset-labels">
<span class="flex-3 mini-title"><br></span>
<span class="flex-1 mini-title" data-i18n="bonus">Bonus</span>
<span class="flex-1"><br></span>
</div>
<fieldset class="repeating_equipment">
<input class="flex-3" type="text" name="attr_equipment" style="width:150px;">
<input class="flex-1" type="number" name="attr_equbonus" value="0">
<button class="flex-1" type="action" name="act_equip" data-i18n="use">Use</button>
</fieldset>
</div>
<div class="character-details">
<h2 class="details-title" data-i18n="memento">Memento</h2>
<fieldset class="repeating_mementos">
<input class="vaesentext" style="width: 400px;" type="text" name="attr_Mementos" >
</fieldset>
</div>
</div>
</div>
<div class="row">
<div class="col-12">
<div class="character-details">
<h2 class="details-title" data-i18n="weapon">Weapon</h2>
<div class="fieldset-labels">
<span class="flex-3 mini-title"><br></span>
<span class="flex-1 mini-title" data-i18n="range">Range</span>
<span class="flex-1 mini-title" data-i18n="damage">Damage</span>
<span class="flex-2 mini-title" data-i18n="attribute">Attribute</span>
<span class="flex-1 mini-title" data-i18n="bonus">Bonus</span>
<span class="flex-1 mini-title"><br></span>
</div>
<fieldset class="repeating_weapons">
<input class="flex-3" type="text" name="attr_weapon" style="width:200px;">
<input class="flex-1" type="number" name="attr_range" value="0">
<input class="flex-1" type="number" name="attr_damage" value="0">
<select class="flex-2" name="attr_weatype" class="dtype">
<option value="@{force}+@{physique}" >Unarmed</option>
<option value="@{closecombat}+@{physique}" selected="selected">Melee</option>
<option value="@{rangedcombat}+@{precision}">Ranged</option>
</select>
<input class="flex-1" type="number" name="attr_bonus" value="0">
<button type="roll" class="flex-1" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=@{weapon}}} {{damage=@{damage}}} {{range=@{range}}} {{roll-bonus=@{PCmodifier} + @{bonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{weatype} + @{PCmodifier} + @{bonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" name="roll_attack"><span data-i18n="use">Use</span></button>
</fieldset>
</div>
</div>
</div>
</div>
<div class="col-4" style="padding-left: 35px;padding-right:0;">
<div style="text-align: right;">
<button type="roll" class="d66" data-i18n="roll-d66" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=^{roll-d66} }} {{result=[[[[d6]][[d6]]]]}}" name="roll_d66" style="width: auto;">Roll D66</button>
<label class="secret-roll"><input type="checkbox" value="/w gm" name="attr_secret_roll"> <span data-i18n="make-the-roll-secret">Make the roll secret</span></label>
</div>
<div class="card-box">
<div class="card-title" data-i18n="attributes">Attributes</div>
<div class="attribute-box">
<button type="roll" name="physique" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{physique} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{physique} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="physique">Physique</button>
<input type="number" name="attr_Physique" value="0" title="A measure of how big and strong you are.">
</div>
<div class="attribute-box">
<button type="roll" name="precision" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{precision} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{precision} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="precision">Precision</button>
<input type="number" name="attr_Precision" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="logic" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{logic} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{logic} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="logic">Logic</button>
<input type="number" name="attr_Logic" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="empathy" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{empathy} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{empathy} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="empathy">Empathy</button>
<input type="number" name="attr_Empathy" value="0">
</div>
</div>
<div class="card-box">
<div class="attribute-box">
<button type="roll" name="resources" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{resources} }} {{base-dice=[[@{resources} + @{PCmodifier} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="resources">Resources</button>
<input type="number" name="attr_resources" value="1">
</div>
<div class="attribute-box">
<button type="action" name="act_resetcapital" value="0" data-i18n="capital" style="width:73%">Capital (Click Resets)</button>
<input type="number" name="attr_capital" value="0">
</div>
</div>
<div class="card-box">
<div class="card-title" data-i18n="conditions">Conditions</div>
<table class="sheet-main-box-table">
<tr>
<td data-i18n="physical" style="text-transform: uppercase;">PHYSICAL</td>
<td data-i18n="exhausted">Exhausted</td>
<td><input type="checkbox" name="attr_exhausted" value="1"></td>
</tr>
<tr>
<td><input type="hidden" name="attr_physicalcondition" value="@{exhausted}+@{battered}+@{wounded}"></td>
<td data-i18n="battered">Battered</td>
<td><input type="checkbox" name="attr_battered" value="1"></td>
</tr>
<tr class="border-bottom">
<td></td>
<td data-i18n="wounded">Wounded</td>
<td><input type="checkbox" name="attr_wounded" value="1"></td>
</tr>
<tr class="border-bottom">
<td></td>
<td data-i18n="broken">Broken</td>
<td><input type="checkbox" name="attr_physicalbroken" value="1"></td>
</tr>
<tr>
<td data-i18n="mental" style="text-transform: uppercase;">MENTAL</td>
<td data-i18n="angry">Angry</td>
<td><input type="checkbox" name="attr_angry" value="1"></td>
</tr>
<tr>
<td><input type="hidden" name="attr_mentalcondition" value="@{angry}+@{frightened}+@{hopeless}"></td>
<td data-i18n="frightened">Frightened</td>
<td><input type="checkbox" name="attr_frightened" value="1"></td>
</tr>
<tr class="border-bottom">
<td></td>
<td data-i18n="hopeless">Hopeless</td>
<td><input type="checkbox" name="attr_hopeless" value="1"></td>
</tr>
<tr>
<td></td>
<td data-i18n="broken">Broken</td>
<td><input type="checkbox" name="attr_mentalbroken" value="1"></td>
</tr>
</table>
</div>
<div class="card-box">
<div class="modtoggle">
<label class="prompt-roll"><input type="checkbox" value="?{Any Other Modifiers?|0}" name="attr_PCmodifier" checked="true"> <span data-i18n="confirm-modifier">Ask For Modifiers?</span></label>
</div>
<div class="diemod">
<button class="flex-3" name="basciroll_roll" title="Only use to roll just the die modifier." type="roll" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=^{dice-modificator-roll}}} {{bonus=@{equipedbonus}}} {{base-dice=[[@{equipedbonus}]]}} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="dice-modificator">Modifier</span></button>
<input type="number" name="attr_equipedbonus" class="flex-1" style="width:100%" value="0">
<button type="action" name="act_clearequ" class="clear-btn flex-1" data-i18n="clear">Clear</button>
</div>
<div class="card-title" data-il8n="physique">Physique Skills</div>
<div class="attribute-box">
<button type="roll" name="agility" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{agility}}} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{agility} + @{physique} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) - @{armoragility} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="agility">Agility</span></button>
<input type="number" name="attr_agility" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="closecombat" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{close-combat} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{closecombat} + @{physique} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="close-combat">Close Combat</span></button>
<input type="number" name="attr_closecombat" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="force" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{force} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{force} + @{physique} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="force">Force</span></button>
<input type="number" name="attr_force" value="0">
</div>
<div class="card-title" data-il8n="physique">Precision Skills</div>
<div class="attribute-box">
<button type="roll" name="medicine" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{medicine} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{medicine} + @{precision} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="medicine">Medicine</span></button>
<input type="number" name="attr_medicine" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="rangedcombat" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{ranged-combat} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{rangedcombat} + @{precision} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="ranged-combat">Ranged Combat</span></button>
<input type="number" name="attr_rangedcombat" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="stealth" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{stealth} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{physicalcondition}]]}} {{base-dice=[[@{stealth} + @{precision} + @{PCmodifier} + @{equipedbonus} - (@{physicalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="stealth">Stealth</span></button>
<input type="number" name="attr_stealth" value="0">
</div>
<div class="card-title" data-il8n="physique">Logic Skills</div>
<div class="attribute-box">
<button type="roll" name="investigation" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{investigation} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{investigation} + @{logic} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="investigation">Investigation</span></button>
<input type="number" name="attr_investigation" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="learning" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{learning} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{learning} + @{logic} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="learning">Learning</span></button>
<input type="number" name="attr_learning" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="vigilance" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{vigilance} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{vigilance} + @{logic} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="vigilance">Vigilance</span></button>
<input type="number" name="attr_vigilance" value="0">
</div>
<div class="card-title" data-il8n="physique">Empathy Skills</div>
<div class="attribute-box">
<button type="roll" name="inspiration" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{inspiration} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{inspiration} + @{empathy} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="inspiration">Inspiration</span></button>
<input type="number" name="attr_inspiration" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="manipulation" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{manipulation} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{manipulation} + @{empathy} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="manipulation">Manipulation</span></button>
<input type="number" name="attr_manipulation" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="observation" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{observation} }} {{roll-bonus=@{PCmodifier} + @{equipedbonus}}} {{condition=[[@{mentalcondition}]]}} {{base-dice=[[@{observation} + @{empathy} + @{PCmodifier} + @{equipedbonus} - (@{mentalcondition}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="observation">Observation</span></button>
<input type="number" name="attr_observation" value="0">
</div>
<br>
<div class="label-with-checkboxes">
<span data-i18n="experience">Experience</span>
<input type="checkbox" name="attr_experience_1" value="1">
<input type="checkbox" name="attr_experience_2" value="1">
<input type="checkbox" name="attr_experience_3" value="1">
<input type="checkbox" name="attr_experience_4" value="1">
<input type="checkbox" name="attr_experience_5" value="1">
<input type="checkbox" name="attr_experience_6" value="1">
<input type="checkbox" name="attr_experience_7" value="1">
<input type="checkbox" name="attr_experience_8" value="1">
<input type="checkbox" name="attr_experience_9" value="1">
<input type="checkbox" name="attr_experience_10" value="1">
</div>
</div>
</div>
</div>
</div>
<div class="sheet-NPC sheet-main-box">
<div class="corners">
<span class="top-left"><img src="corner-element.png" alt=""></span>
<span class="top-right"><img src="corner-element.png" alt=""></span>
<span class="bottom-left"><img src="corner-element.png" alt=""></span>
<span class="bottom-right"><img src="corner-element.png" alt=""></span>
</div>
<div class="row" style="margin:0">
<div class="col-8" style="padding:0;">
<h1 class="title"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""><span style="margin-right: -14px;">V</span>AESEN<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""></h1>
<h2 class="subtitle" data-i18n="npc-sheet">NPC Sheet</h2>
<div style="height:20px"></div>
<div class="character-details with-down-corner">
<label class="character-details-label">
<span data-i18n="name">Name</span>
<input type="text" name="attr_character_name" spellcheck="false">
</label>
<h2 class="details-title" data-i18n="notes">Notes</h2>
<textarea name="attr_NPC_Notes" id="" cols="30" rows="8" spellcheck="false" style="height: 200px;"></textarea>
</div>
<div class="row">
<div class="col-6">
<div class="character-details with-down-corner">
<h2 class="details-title" data-i18n="equipment">Equipment</h2>
<div class="fieldset-labels">
<span class="flex-3 mini-title"><br></span>
<span class="flex-1 mini-title" data-i18n="bonus">Bonus</span>
<span class="flex-1"><br></span>
</div>
<fieldset class="repeating_equipment">
<input class="flex-3" type="text" name="attr_equipment" style="width:150px;">
<input class="flex-1" type="number" name="attr_equbonus" value="0">
<button class="flex-1" type="action" name="act_equip" data-i18n="use">Use</button>
</fieldset>
</div>
</div>
<div class="col-6">
<div class="character-details">
<table class="sheet-main-box-table">
<tr>
<td style="width: 66%;">
<h2 class="details-title" data-i18n="armor">Armor</h2>
<input type="text" name="attr_npc_armor" spellcheck="false" style="width:100%">
</td>
<td>
<span class="mini-title" data-i18n="protection">Protection</span>
<input type="number" value="0" name="attr_npc_armorprotection" spellcheck="false" style="width:100%">
</td>
<td>
<span class="mini-title" data-i18n="agility">Agility</span>
<input type="number" value="0" name="attr_npc_armoragility" spellcheck="false" style="width:100%">
</td>
<td>
<span class="mini-title"><br></span>
<button type="roll" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=@{npc_armor}}} {{bg-variant=npc}} {{protection=@{npc_armorprotection}}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{base-dice=[[@{npc_armorprotection} + @{NPCmodifier}+@{equipedbonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" name="roll_protection"><span data-i18n="use">Use</span></button>
</td>
</tr>
</table>
</div>
</div>
</div>
<div class="row">
<div class="col-12">
<div class="character-details">
<h2 class="details-title" data-i18n="weapon">Weapon</h2>
<div class="fieldset-labels">
<span class="flex-3 mini-title"><br></span>
<span class="flex-1 mini-title" data-i18n="range">Range</span>
<span class="flex-1 mini-title" data-i18n="damage">Damage</span>
<span class="flex-2 mini-title" data-i18n="attribute">Attribute</span>
<span class="flex-1 mini-title" data-i18n="bonus">Bonus</span>
<span class="flex-1 mini-title"><br></span>
</div>
<fieldset class="repeating_weapons">
<input class="flex-3" type="text" name="attr_weapon" style="width:200px;">
<input class="flex-1" type="number" name="attr_range" value="0">
<input class="flex-1" type="number" name="attr_damage" value="0">
<select class="flex-2" name="attr_weatype" class="dtype">
<option value="@{npc_force}+@{npc_physique}" >Unarmed</option>
<option value="@{npc_closecombat}+@{npc_physique}" selected="selected">Melee</option>
<option value="@{npc_rangedcombat}+@{npc_precision}">Ranged</option>
</select>
<input class="flex-1" type="number" name="attr_bonus" value="0">
<button type="roll" class="flex-1" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=@{weapon}}} {{bg-variant=npc}} {{damage=@{damage}}} {{range=@{range}}} {{roll-bonus=@{NPCmodifier}+@{bonus}}} {{base-dice=[[@{weatype} + @{NPCmodifier}+@{bonus}]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" name="roll_attack"><span data-i18n="use">Use</span></button>
</fieldset>
</div>
</div>
</div>
</div>
<div class="col-4" style="padding-left: 35px;padding-right:0;">
<div style="text-align: right;">
<button type="roll" class="d66" data-i18n="roll-d66" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=^{roll-d66} }} {{bg-variant=npc}} {{result=[[[[d6]][[d6]]]]}}" name="roll_d66" style="width: auto;">Roll D66</button>
<label class="secret-roll"><input type="checkbox" value="/w gm" name="attr_secret_roll"> <span data-i18n="make-the-roll-secret">Make the roll secret</span></label>
</div>
<div class="card-box">
<div class="card-title" data-i18n="attributes">Attributes</div>
<div class="attribute-box">
<button type="roll" name="physique" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{physique} }} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_physique} + @{NPCmodifier}+@{equipedbonus} - (@{npcphysicalcond})]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="physique">Physique</button>
<input type="number" name="attr_npc_physique" value="0" title="A measure of how big and strong you are.">
</div>
<div class="attribute-box">
<button type="roll" name="precision" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{precision} }} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_precision} + @{NPCmodifier}+@{equipedbonus} - (@{npcphysicalcond})]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="precision">Precision</button>
<input type="number" name="attr_npc_precision" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="logic" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{logic} }} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_logic} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond})]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="logic">Logic</button>
<input type="number" name="attr_npc_logic" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="empathy" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{empathy} }} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_empathy} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond})]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="empathy">Empathy</button>
<input type="number" name="attr_npc_empathy" value="0">
</div>
</div>
<div class="card-box">
<div class="card-title" data-i18n="conditions">Condition</div>
<table class="sheet-main-box-table">
<tr>
<td data-i18n="physical" style="text-transform: uppercase;">PHYSICAL</td>
<td data-i18n="physical-toughness">Toughness</td>
<td><input type="number" name="attr_npcphysicaltough" value="1"></td>
</tr>
<tr class="border-bottom">
<td></td>
<td data-i18n="physical-condition">Condition</td>
<td><input type="number" name="attr_npcphysicalcond" value="0"></td>
</tr>
<tr>
<td data-i18n="mental" style="text-transform: uppercase;">MENTAL</td>
<td data-i18n="mental-toughness">Toughness</td>
<td><input type="number" name="attr_npcmentaltough" value="1"></td>
</tr>
<tr>
<td></td>
<td data-i18n="mental-condition">Condition</td>
<td><input type="number" name="attr_npcmentalcond" value="0"></td>
</tr>
</table>
</div>
<div class="card-box">
<div class="modtoggle">
<label class="prompt-roll"><input type="checkbox" value="?{Any Other Modifiers?|0}" name="attr_NPCmodifier" checked="true"> <span data-i18n="confirm-modifier">Ask For Modifiers?</span></label>
</div>
<div class="diemod">
<button class="flex-3" name="basciroll_roll" title="Only use to roll just the die modifier." type="roll" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=^{dice-modificator-roll}}} {{bg-variant=npc}} {{bonus=@{equipedbonus}}} {{base-dice=[[@{equipedbonus}]]}} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"<span data-i18n="dice-modificator">Modifier</span></button>
<input type="number" name="attr_equipedbonus" class="flex-1" style="width:100%" value="0">
<button type="action" name="act_clearequ" class="clear-btn flex-1" data-i18n="clear">Clear</button>
</div>
<div class="card-title" data-il8n="physique">Physique Skills</div>
<div class="attribute-box">
<button type="roll" name="agility" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{agility}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_agility} + @{npc_physique} + @{NPCmodifier}+@{equipedbonus}} - (@{npcphysicalcond}) - @{armoragility} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="agility">Agility</span></button>
<input type="number" name="attr_npc_agility" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="closecombat" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{close-combat}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_closecombat} + @{npc_physique} + @{NPCmodifier}+@{equipedbonus} - (@{npcphysicalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="close-combat">Close Combat</span></button>
<input type="number" name="attr_npc_closecombat" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="force" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{force}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_force} + @{npc_physique} + @{NPCmodifier}+@{equipedbonus} - (@{npcphysicalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="force">Force</span></button>
<input type="number" name="attr_npc_force" value="0">
</div>
<div class="card-title" data-il8n="precision">Precision Skills</div>
<div class="attribute-box">
<button type="roll" name="medicine" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{medicine}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_medicine} + @{npc_precision} + @{NPCmodifier}+@{equipedbonus} - (@{npcphysicalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="medicine">Medicine</span></button>
<input type="number" name="attr_npc_medicine" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="rangedcombat" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{ranged-combat}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_rangedcombat} + @{npc_precision} + @{NPCmodifier}+@{equipedbonus} - (@{npcphysicalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="ranged-combat">Ranged Combat</span></button>
<input type="number" name="attr_npc_rangedcombat" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="stealth" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{stealth}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcphysicalcond}]]}} {{base-dice=[[@{npc_stealth} + @{npc_precision} + @{NPCmodifier}+@{equipedbonus} - (@{npcphysicalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="stealth">Stealth</span></button>
<input type="number" name="attr_npc_stealth" value="0">
</div>
<div class="card-title" data-il8n="logic">Logic Skills</div>
<div class="attribute-box">
<button type="roll" name="investigation" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{investigation}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_investigation} + @{npc_logic} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="investigation">Investigation</span></button>
<input type="number" name="attr_npc_investigation" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="learning" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{learning}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_learning} + @{npc_logic} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="learning">Learning</span></button>
<input type="number" name="attr_npc_learning" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="vigilance" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{vigilance}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_vigilance} + @{npc_logic} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="vigilance">Vigilance</span></button>
<input type="number" name="attr_npc_vigilance" value="0">
</div>
<div class="card-title" data-il8n="empathy">Empathy Skills</div>
<div class="attribute-box">
<button type="roll" name="inspiration" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{inspiration}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_inspiration} + @{npc_empathy} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="inspiration">Inspiration</span></button>
<input type="number" name="attr_npc_inspiration" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="manipulation" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{manipulation}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_manipulation} + @{npc_empathy} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="manipulation">Manipulation</span></button>
<input type="number" name="attr_npc_manipulation" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="observation" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{observation}}} {{bg-variant=npc}} {{roll-bonus=@{NPCmodifier}+@{equipedbonus}}} {{condition=[[@{npcmentalcond}]]}} {{base-dice=[[@{npc_observation} + @{npc_empathy} + @{NPCmodifier}+@{equipedbonus} - (@{npcmentalcond}) ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"><span data-i18n="observation">Observation</span></button>
<input type="number" name="attr_npc_observation" value="0">
</div>
</div>
</div>
</div>
</div>
<div class="sheet-Vaesen sheet-main-box">
<div class="corners">
<span class="top-left"><img src="corner-element.png" alt=""></span>
<span class="top-right"><img src="corner-element.png" alt=""></span>
<span class="bottom-left"><img src="corner-element.png" alt=""></span>
<span class="bottom-right"><img src="corner-element.png" alt=""></span>
</div>
<div class="row" style="margin:0">
<div class="col-8" style="padding:0;">
<h1 class="title"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""><span style="margin-right: -14px;">V</span>AESEN<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Vaesen/Images/symbol.png" alt=""></h1>
<h2 class="subtitle" data-i18n="vaesen-sheet">Vaesen Sheet</h2>
<div style="height:20px"></div>
<div class="character-details with-down-corner">
<label class="character-details-label">
<span data-i18n="name">Name</span>
<input type="text" name="attr_character_name" spellcheck="false">
</label>
<h2 class="details-title" data-i18n="secret">Secret</h2>
<textarea name="attr_Vaesen_secret" id="" cols="30" rows="8" spellcheck="false" style="height: 150px;"></textarea>
<br>
<h2 class="details-title" data-i18n="ritual">Ritual</h2>
<textarea name="attr_Vaesen_ritual" id="" cols="30" rows="8" spellcheck="false" style="height: 150px;"></textarea>
</div>
<div class="row">
<div class="col-12">
<div class="character-details">
<h2 class="details-title" data-i18n="attacks">Attacks</h2>
<div class="fieldset-labels">
<span class="flex-3 mini-title"><br></span>
<span class="flex-1 mini-title" data-i18n="range">Range</span>
<span class="flex-1 mini-title" data-i18n="damage">Damage</span>
<span class="flex-1 mini-title" data-i18n="bonus">Bonus</span>
<span class="flex-1 mini-title"><br></span>
</div>
<fieldset class="repeating_weapons">
<input class="flex-3" type="text" name="attr_weapon" style="width:200px;">
<input class="flex-1" type="number" name="attr_range" value="0">
<input class="flex-1" type="number" name="attr_damage" value="0">
<input class="flex-1" type="number" name="attr_bonus" value="0">
<button type="roll" class="flex-1" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=@{weapon}}} {{bg-variant=vaesen}} {{damage=@{damage}}} {{range=@{range}}} {{roll-bonus=[[@{Vaesenmodifier}+@{bonus}]]}} {{base-dice=[[@{Vaesenmight} + ?@{Vaesenmodifier}+@{bonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" name="roll_attack"><span data-i18n="use">Use</span></button>
</fieldset>
</div>
</div>
</div>
</div>
<div class="col-4" style="padding-left: 35px;padding-right:0;">
<div style="text-align: right;">
<button type="roll" class="d66" data-i18n="roll-d66" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=^{roll-d66} }} {{result=[[[[d6]][[d6]]]]}}" name="roll_d66" style="width: auto;">Roll D66</button>
<label class="secret-roll"><input type="checkbox" value="/w gm" name="attr_secret_roll"> <span data-i18n="make-the-roll-secret">Make the roll secret</span></label>
</div>
<div class="card-box">
<div class="card-title" data-i18n="attributes">Attributes</div>
<div class="attribute-box">
<button type="roll" name="might" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{might} }} {{bg-variant=vaesen}} {{roll-bonus=@{Vaesenmodifier}+@{equipedbonus}}} {{base-dice=[[@{Vaesenmight} + @{Vaesenmodifier}+@{equipedbonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="might">Might</button>
<input type="number" name="attr_Vaesenmight" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="bodycontrol" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{body-control} }} {{bg-variant=vaesen}} {{roll-bonus=@{Vaesenmodifier}+@{equipedbonus}}} {{base-dice=[[@{Vaesenbodycontrol} + @{Vaesenmodifier}+@{equipedbonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="body-control">Body Control</button>
<input type="number" name="attr_Vaesenbodycontrol" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="magic" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{magic} }} {{bg-variant=vaesen}} {{roll-bonus=@{Vaesenmodifier}+@{equipedbonus}}} {{base-dice=[[@{Vaesenmagic} + @{Vaesenmodifier}+@{equipedbonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="magic">Magic</button>
<input type="number" name="attr_Vaesenmagic" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="manipulation" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{manipulation} }} {{bg-variant=vaesen}} {{roll-bonus=@{Vaesenmodifier}+@{equipedbonus}}} {{base-dice=[[@{Vaesenmanipulation} + ?@{Vaesenmodifier}+@{equipedbonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="manipulation">Manipulation</button>
<input type="number" name="attr_Vaesenmanipulation" value="0">
</div>
<div class="attribute-box">
<button type="roll" name="fear" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{amount-of-dices}}} {{roll-name=^{fear} }} {{bg-variant=vaesen}} {{roll-bonus=@{Vaesenmodifier}+@{equipedbonus}}} {{base-dice=[[@{Vaesenfear} + @{Vaesenmodifier}+@{equipedbonus} ]] }} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}" data-i18n="fear">Fear</button>
<input type="number" name="attr_Vaesenfear" value="0">
</div>
</div>
<div class="card-box">
<div class="modtoggle">
<label class="prompt-roll"><input type="checkbox" name="attr_Vaesenmodifier" value="?{Any Other Modifiers?|0}" checked="true"> <span data-i18n="confirm-modifier">Ask For Modifiers?</span></label>
</div>
<div class="diemod">
<button class="flex-3" name="basciroll_roll" title="Only use to roll just the die modifier." type="roll" value="@{secret_roll} &{template:vaesen} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{roll-name=^{dice-modificator-roll}}} {{bg-variant=vaesen}} {{bonus=@{equipedbonus}}} {{base-dice=[[@{equipedbonus}]]}} {{base-roll-one=[[1d6]] }} {{base-roll-two=[[1d6]] }} {{base-roll-three=[[1d6]] }} {{base-roll-four=[[1d6]] }} {{base-roll-five=[[1d6]] }} {{base-roll-six=[[1d6]] }} {{base-roll-seven=[[1d6]] }} {{base-roll-eight=[[1d6]] }} {{base-roll-nine=[[1d6]] }} {{base-roll-ten=[[1d6]] }} {{base-roll-eleven=[[1d6]] }} {{base-roll-twelve=[[1d6]] }} {{base-roll-thirteen=[[1d6]] }} {{base-roll-fourteen=[[1d6]] }} {{base-roll-fifteen=[[1d6]] }} {{base-roll-sixteen=[[1d6]] }} {{base-roll-seventeen=[[1d6]] }} {{base-roll-eighteen=[[1d6]] }} {{base-roll-nineteen=[[1d6]] }} {{base-roll-twenty=[[1d6]] }}"<span data-i18n="dice-modificator">Modifier</span></button>
<input type="number" name="attr_equipedbonus" class="flex-1" style="width:100%" value="0">
<button type="action" name="act_clearequ" class="clear-btn flex-1" data-i18n="clear">Clear</button>
</div>
</div>
<div class="card-box">
<div class="card-title" data-i18n="conditions">Conditions</div>
<div class="fieldset-labels">
<span class="flex-1"><br></span>
<span class="flex-3 mini-title" data-i18n="condition-name">Name</span>
<span class="flex-1"><br></span>
</div>
<fieldset class="repeating_VaesenCondtions">
<input type="checkbox" name="attr_VaesenConditionCheck">
<input class="flex-3" type="text" name="attr_VaesenConditions">
<input class="flex-1" type="number" name="attr_vaesenconditionvalue" >
</fieldset>
</div>
<div class="card-box">
<div class="card-title" data-i18n="abilities">Abilities</div>
<fieldset class="repeating_VaesenAbilities">
<input type="text" name="attr_VaesenAbilities" >
</fieldset>
</div>
</div>
</div>
</div>
<!-- Roll Templates -->
<rolltemplate class="sheet-rolltemplate-vaesen">
<div class="template-wrap {{bg-variant}}">
<div class="template-header">
{{#character_name}}
<div class="template-header template-grid-item sheet-template-span-six">
{{#character_id}}[{{character_name}}](https://journal.roll20.net/character/{{character_id}}){{/character_id}}
{{^character_id}}{{character_name}}{{/character_id}}
</div>
{{/character_name}}
</div>
<div class="template-subtitle">
{{roll-name}}
</div>
{{#result}}
<div class="template-subtitle template-result-skill">{{result}}</div>
{{/result}}
<div class="template-grid dice-grid">
{{#rollGreater() base-dice 0}} <!-- BASE DIE ONE -->
<div class="template-grid-item">
{{#rollBetween() base-roll-one 1 5}}
<div class="template-base-between">{{base-roll-one}}</div>
{{/rollBetween() base-roll-one 1 5}}
{{#rollWasCrit() base-roll-one}}
<div class="template-base-success">{{base-roll-one}}</div>
{{/rollWasCrit() base-roll-one}}
</div>
{{/rollGreater() base-dice 0}}
{{#rollGreater() base-dice 1}} <!-- BASE DIE TWO -->
<div class="template-grid-item">
{{#rollBetween() base-roll-two 1 5}}
<div class="template-base-between">{{base-roll-two}}</div>
{{/rollBetween() base-roll-two 1 5}}
{{#rollWasCrit() base-roll-two}}
<div class="template-base-success">{{base-roll-two}}</div>
{{/rollWasCrit() base-roll-two}}
</div>
{{/rollGreater() base-dice 1}}
{{#rollGreater() base-dice 2}} <!-- BASE DIE THREE -->
<div class="template-grid-item">
{{#rollBetween() base-roll-three 1 5}}
<div class="template-base-between">{{base-roll-three}}</div>
{{/rollBetween() base-roll-three 1 5}}
{{#rollWasCrit() base-roll-three}}
<div class="template-base-success hit">{{base-roll-three}}</div>
{{/rollWasCrit() base-roll-three}}
</div>
{{/rollGreater() base-dice 2}}
{{#rollGreater() base-dice 3}} <!-- BASE DIE FOUR -->
<div class="template-grid-item">
{{#rollBetween() base-roll-four 1 5}}
<div class="template-base-between">{{base-roll-four}}</div>
{{/rollBetween() base-roll-four 1 5}}
{{#rollWasCrit() base-roll-four}}
<div class="template-base-success hit">{{base-roll-four}}</div>
{{/rollWasCrit() base-roll-four}}
</div>
{{/rollGreater() base-dice 3}}
{{#rollGreater() base-dice 4}} <!-- BASE DIE FIVE -->
<div class="template-grid-item">
{{#rollBetween() base-roll-five 1 5}}
<div class="template-base-between">{{base-roll-five}}</div>
{{/rollBetween() base-roll-five 1 5}}
{{#rollWasCrit() base-roll-five}}
<div class="template-base-success hit">{{base-roll-five}}</div>
{{/rollWasCrit() base-roll-five}}
</div>
{{/rollGreater() base-dice 4}}
{{#rollGreater() base-dice 5}} <!-- BASE DIE SIX -->
<div class="template-grid-item">
{{#rollBetween() base-roll-six 1 5}}
<div class="template-base-between">{{base-roll-six}}</div>
{{/rollBetween() base-roll-six 1 5}}
{{#rollWasCrit() base-roll-six}}
<div class="template-base-success hit">{{base-roll-six}}</div>
{{/rollWasCrit() base-roll-six}}
</div>
{{/rollGreater() base-dice 5}}
{{#rollGreater() base-dice 6}} <!-- BASE DIE SEVEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-seven 1 5}}
<div class="template-base-between">{{base-roll-seven}}</div>
{{/rollBetween() base-roll-seven 1 5}}
{{#rollWasCrit() base-roll-seven}}
<div class="template-base-success hit">{{base-roll-seven}}</div>
{{/rollWasCrit() base-roll-seven}}
</div>
{{/rollGreater() base-dice 6}}
{{#rollGreater() base-dice 7}} <!-- BASE DIE EIGHT -->
<div class="template-grid-item">
{{#rollBetween() base-roll-eight 1 5}}
<div class="template-base-between">{{base-roll-eight}}</div>
{{/rollBetween() base-roll-eight 1 5}}
{{#rollWasCrit() base-roll-eight}}
<div class="template-base-success hit">{{base-roll-eight}}</div>
{{/rollWasCrit() base-roll-eight}}
</div>
{{/rollGreater() base-dice 7}}
{{#rollGreater() base-dice 8}} <!-- BASE DIE NINE -->
<div class="template-grid-item">
{{#rollBetween() base-roll-nine 1 5}}
<div class="template-base-between">{{base-roll-nine}}</div>
{{/rollBetween() base-roll-nine 1 5}}
{{#rollWasCrit() base-roll-nine}}
<div class="template-base-success hit">{{base-roll-nine}}</div>
{{/rollWasCrit() base-roll-nine}}
</div>
{{/rollGreater() base-dice 8}}
{{#rollGreater() base-dice 9}} <!-- BASE DIE TEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-ten 1 5}}
<div class="template-base-between">{{base-roll-ten}}</div>
{{/rollBetween() base-roll-ten 1 5}}
{{#rollWasCrit() base-roll-ten}}
<div class="template-base-success hit">{{base-roll-ten}}</div>
{{/rollWasCrit() base-roll-ten}}
</div>
{{/rollGreater() base-dice 9}}
{{#rollGreater() base-dice 10}} <!-- BASE DIE ELEVEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-eleven 1 5}}
<div class="template-base-between">{{base-roll-eleven}}</div>
{{/rollBetween() base-roll-eleven 1 5}}
{{#rollWasCrit() base-roll-eleven}}
<div class="template-base-success hit">{{base-roll-eleven}}</div>
{{/rollWasCrit() base-roll-eleven}}
</div>
{{/rollGreater() base-dice 10}}
{{#rollGreater() base-dice 11}} <!-- BASE DIE TWELVE -->
<div class="template-grid-item">
{{#rollBetween() base-roll-twelve 1 5}}
<div class="template-base-between">{{base-roll-twelve}}</div>
{{/rollBetween() base-roll-twelve 1 5}}
{{#rollWasCrit() base-roll-twelve}}
<div class="template-base-success hit">{{base-roll-twelve}}</div>
{{/rollWasCrit() base-roll-twelve}}
</div>
{{/rollGreater() base-dice 11}}
{{#rollGreater() base-dice 12}} <!-- BASE DIE THIRTEEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-thirteen 1 5}}
<div class="template-base-between">{{base-roll-thirteen}}</div>
{{/rollBetween() base-roll-thirteen 1 5}}
{{#rollWasCrit() base-roll-thirteen}}
<div class="template-base-success hit">{{base-roll-thirteen}}</div>
{{/rollWasCrit() base-roll-thirteen}}
</div>
{{/rollGreater() base-dice 12}}
{{#rollGreater() base-dice 13}} <!-- BASE DIE FOURTEEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-fourteen 1 5}}
<div class="template-base-between">{{base-roll-fourteen}}</div>
{{/rollBetween() base-roll-fourteen 1 5}}
{{#rollWasCrit() base-roll-fourteen}}
<div class="template-base-success hit">{{base-roll-fourteen}}</div>
{{/rollWasCrit() base-roll-fourteen}}
</div>
{{/rollGreater() base-dice 13}}
{{#rollGreater() base-dice 14}} <!-- BASE DIE FIFTEEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-fifteen 1 5}}
<div class="template-base-between">{{base-roll-fifteen}}</div>
{{/rollBetween() base-roll-fifteen 1 5}}
{{#rollWasCrit() base-roll-fifteen}}
<div class="template-base-success hit">{{base-roll-fifteen}}</div>
{{/rollWasCrit() base-roll-fifteen}}
</div>
{{/rollGreater() base-dice 14}}
{{#rollGreater() base-dice 15}} <!-- BASE DIE SIXTEEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-sixteen 1 5}}
<div class="template-base-between">{{base-roll-sixteen}}</div>
{{/rollBetween() base-roll-sixteen 1 5}}
{{#rollWasCrit() base-roll-sixteen}}
<div class="template-base-success hit">{{base-roll-sixteen}}</div>
{{/rollWasCrit() base-roll-sixteen}}
</div>
{{/rollGreater() base-dice 15}}
{{#rollGreater() base-dice 16}} <!-- BASE DIE SEVENTEEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-seventeen 1 5}}
<div class="template-base-between">{{base-roll-seventeen}}</div>
{{/rollBetween() base-roll-seventeen 1 5}}
{{#rollWasCrit() base-roll-seventeen}}
<div class="template-base-success hit">{{base-roll-seventeen}}</div>
{{/rollWasCrit() base-roll-seventeen}}
</div>
{{/rollGreater() base-dice 16}}
{{#rollGreater() base-dice 17}} <!-- BASE DIE EIGHTEEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-eighteen 1 5}}
<div class="template-base-between">{{base-roll-eighteen}}</div>
{{/rollBetween() base-roll-eighteen 1 5}}
{{#rollWasCrit() base-roll-eighteen}}
<div class="template-base-success hit">{{base-roll-eighteen}}</div>
{{/rollWasCrit() base-roll-eighteen}}
</div>
{{/rollGreater() base-dice 17}}
{{#rollGreater() base-dice 18}} <!-- BASE DIE NINETEEN -->
<div class="template-grid-item">
{{#rollBetween() base-roll-nineteen 1 5}}
<div class="template-base-between">{{base-roll-nineteen}}</div>
{{/rollBetween() base-roll-nineteen 1 5}}
{{#rollWasCrit() base-roll-nineteen}}
<div class="template-base-success hit">{{base-roll-nineteen}}</div>
{{/rollWasCrit() base-roll-nineteen}}
</div>
{{/rollGreater() base-dice 18}}
{{#rollGreater() base-dice 19}} <!-- BASE DIE TWENTY -->
<div class="template-grid-item">
{{#rollBetween() base-roll-twenty 1 5}}
<div class="template-base-between">{{base-roll-twenty}}</div>
{{/rollBetween() base-roll-twenty 1 5}}
{{#rollWasCrit() base-roll-twenty}}
<div class="template-base-success hit">{{base-roll-twenty}}</div>
{{/rollWasCrit() base-roll-twenty}}
</div>
{{/rollGreater() base-dice 19}}
</div>
{{#roll-bonus}}
<div class="dice-stats">
<div class="bonus-stat"><span data-i18n="bonus">Bonus:</span> {{roll-bonus}}</div>
{{#condition}}
<div class="condition-stat"><span data-i18n="condition-penalty">Condition penalty:</span> {{condition}}</div>
{{/condition}}
{{#protection}}
<div class="protection-stat"><span data-i18n="protection">Protection:</span> {{protection}}</div>
{{/protection}}
</div>
{{/roll-bonus}}
{{#damage}}
<div class="dice-stats" style="margin:0;">
<div class="range-stat"><span data-i18n="range">Range:</span> {{range}}</div>
<div class="damage-stat"><span data-i18n="damage">Damage:</span> {{damage}}</div>
</div>
{{/damage}}
{{#base-dice}}
<div class="dice-stats" style="margin:0;">
<div class="success-stat"><span data-i18n="success">Success:</span> </div>
<div class="dice-stat"><span data-i18n="amount-of-dices">Dice Pool:</span> {{base-dice}}</div>
</div>
{{/base-dice}}
</div>
</rolltemplate>
<script type="text/worker">
const buttonlist = ["main","Vaesen","NPC","HQ"];
on("clicked:clearequ", function() {
let resetvalue=0;
setAttrs({
"equipedbonus": resetvalue
});
});
on("clicked:repeating_equipment:equip", function(eventInfo) {
getAttrs(["repeating_equipment_equbonus","equipedbonus"], function(values){
let newbonus=parseInt(values.repeating_equipment_equbonus)||0;
let bonus=parseInt(values.equipedbonus)||0;
setAttrs({
"equipedbonus": newbonus+bonus
});
});
});
on("clicked:resetcapital",function(){
getAttrs(["resources","capital"], function(values){
let cashbasis=parseInt(values.resources)||0;
if (cashbasis == 3) {
setAttrs({"capital":1});
}
else if (cashbasis == 4) {
setAttrs({"capital":2});
}
else if (cashbasis == 5) {
setAttrs({"capital":3});
}
else if (cashbasis == 6) {
setAttrs({"capital":5});
}
else if (cashbasis == 7) {
setAttrs({"capital":8});
}
else if (cashbasis == 8) {
setAttrs({"capital":12});
}
else {
setAttrs({"capital":0});
}
});
});
buttonlist.forEach(button => {
on(`clicked:${button}`, function() {
setAttrs({
sheetTab: button
});
});
});
</script>