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roll20-character-sheets/Torchbearer/translations/tr.json
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roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

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{
"Name": "İsim",
"Stock": "Stock",
"Class": "Sınıf",
"Age": "Âge",
"Home": "Home",
"Raiment": "Raiment",
"CurrentSpentPoints": "Current / Spent",
"Fate": "Fate",
"Persona": "Persona",
"Parents": "Parents",
"Mentor": "Mentor",
"Friend": "Friend",
"AlliesAndEnemies": "Allies & Additional Enemies",
"NamePlaceholder": "İsim",
"Enemy": "Enemy",
"Level": "Seviye",
"Alignment": "Yönelim",
"FatigueRecoveryFactors": "Fatigue/Recovery Factors",
"FatigueInfo": "Factors when recovering from exhaustion.",
"Shield": "Bouclier",
"FullLargeSack": "Full Large Sack",
"ChainArmor": "Chain Armor",
"CastingSpells": "Casting Spells",
"PlateArmor": "Plate Armor",
"SpellEffects": "Spell Effects",
"Conditions": "Conditions",
"Fresh": "Fresh",
"FreshEffect": "+1D to all tests until other condition.",
"HungryThirsty": "Hungry/Thirsty",
"HungryThirstyEffect": "-1 to disposition to any conflict.",
"Angry": "Angry",
"AngryEffect": "(Ob 2 Will) Can't use Wises or beneficial Traits.",
"Afraid": "Afraid",
"AfraidEffect": "(Ob 3 Will) Can't help or use Beginner's Luck.",
"Exhausted": "Exhausted",
"ExhaustedEffect": "(Ob 3 Health) Factor in all tests except Resources, Circles, and recovery.",
"Injured": "Injured (+15)",
"InjuredEffect": "(Ob 4 Health) -1D to skills, Nature, Will and Health (but not recovery).",
"Sick": "Sick",
"SickEffect": "(Ob 3 Will) -1D to skills, Nature, Will and Health (but not recovery); can't practice, learn, advance.",
"Dead": "Dead",
"DeadEffect": "May not use Wises, test or help.",
"Belief": "Belief",
"BeliefEarning": "Playing a Belief earns a Fate point",
"Goal": "Goal",
"GoalEarning": "Accomplishing a Goal earns a Persona point",
"Instinct": "Instinct",
"InstinctEarning": "Playing an Instinct earns a Fate point",
"Earning Checks": "Earning Checks",
"NoFreeChecks": "There are no free checks!",
"SelfPenaltyForCheck": "-1D to your independent or versus test",
"EnemyBonusForCheck": "+2D to opponent's versus test",
"BreakTieForCheck": "Break VS test tie in opponent's favor",
"SpendingChecks": "Spending Checks",
"CampTest": "One test during camp phase",
"EarnAdvancementForHelp": "Earn advancement by helping",
"Traits": "Traits :",
"TraitName": "Trait Name",
"TraitLevel": "Trait Level",
"TraitUsedFor": "Used For",
"TraitUsedAgainst": "Used Against",
"TraitNamePlaceholder": "İsim",
"TraitFirstLevelEffect": "1: +1D per session",
"TraitSecondLevelEffect": "2: +1D per roll",
"TraitThirdLevelEffect": "3: 1s on suc/tie roll",
"Abilities": "[Abilities]",
"RawAbilities": "Raw Abilities",
"Rating": "Rating",
"Advancement": "Advancement",
"Will": "Willpower",
"PassFirstLetter": "P",
"FailFirstLetter": "F",
"Health": "Health",
"Nature": "Nature",
"SpecialAbilities": "SPECIAL ABILITIES",
"Resources": "Resources",
"Circles": "Circles",
"Might": "Might",
"NatureDescriptors": "Nature Descriptors",
"Wises": "Wises",
"Wise": "Wise",
"Pass": "Pass",
"Fail": "Échec",
"Skills": "Yetenekler",
"Skill": "Compétence :",
"Alchemist": "Alchemist",
"Arcanist": "Arcanist",
"Armorer": "Armorer",
"Cartographer": "Cartographer",
"Commander": "Commander",
"Cook": "Cook",
"Criminal": "Criminal",
"Dungeoneer": "Dungeoneer",
"Fighter": "Fighter",
"Haggler": "Haggler",
"Healer": "Healer",
"Hunter": "Hunter",
"LoreMaster": "Lore Master",
"Manipulator": "Manipulator",
"Orator": "Orator",
"Pathfinder": "Pathfinder",
"Persuader": "Persuader",
"Rider": "Rider",
"Ritualist": "Ritualist",
"Scavenger": "Scavenger",
"Scholar": "Scholar",
"Scout": "Scout",
"Survivalist": "Survivalist",
"Theologian": "Theologian",
"Inventory": "Inventory",
"Head": "Tête",
"Worn": "Worn",
"Neck": "Neck",
"Hands": "Hands",
"Carried": "Taşınan",
"Torso": "Torso",
"Belt": "Belt",
"Pouch": "Pouch",
"Weapon": "Silah",
"Skin": "Skin",
"Feet": "Feet",
"BackpackSatchel": "Backpack/Satchel",
"BackpackInfo": "Backpack: Torso/Worn 2. Factor for Dungeoneer and Fighter.",
"SatchelInfo": "Satchel: Torso/Worn 1",
"BackpackSatchelPlaceholder": "Backpack / Satchel",
"BackpackOnlyPlaceholder": "Backpack Only",
"SmallSack": "Small Sack",
"LargeSack": "Large Sack",
"LargeSackInfo": "Requires two hands to carry full or one space when empty",
"SpellsAndPrayers": "Spells & Prayers",
"MentalInventory": "Mental Inventory",
"FirstCircle": "First Circle",
"SecondCircle": "Second Circle",
"ThirdCircle": "Third Circle",
"FourthCircle": "Fourth Circle",
"FifthCircle": "Fifth Circle",
"TravelingSpellbook": "Traveling Spellbook",
"SpellName": "Magic Missile",
"Spellbook": "Spellbook",
"Memory": "Memory",
"SpellRulesPlaceholder": "Spell Rules",
"LevelRequirementsAndBenefits": "Level Requirements & Benefits",
"LevelTitleAndBenefits": "Level Title & Benefits",
"GrindConditionsOrder": "The Grind",
"BeginnersLuck": "BL",
"BeginnersLuckFull": "Beginner s Luck!"
}