mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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173 lines
4.8 KiB
JSON
173 lines
4.8 KiB
JSON
{
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"CON": "DAY",
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"DEX": "ÇEV",
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"EDU": "ÉDU",
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"INT": "ZEK",
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"POW": "POU",
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"SIZ": "TAI",
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"CHR": "CHR",
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"age": "Age:",
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"agility": "Agility",
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"ammo": "Munit. :",
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"appraise": "Appraise",
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"art": "Art",
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"art-user-place": "Art Speciality",
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"artillary": "Siz",
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"artillery": "Artillery (00%)",
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"assignment": "Assignment",
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"astronomy": "Astronomy",
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"athelitics": "Athelitics",
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"attack": "Saldırı",
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"attitude": "Attitude",
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"bargin": "Bargin",
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"biology": "Biology",
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"born": "Born",
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"botony": "Botony",
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"brawl": "Brawl (25%)",
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"bureaucracy": "Bureaucracy",
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"character-name": "İsim",
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"characteristic": "Characteristic",
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"characteristics-and-rolls": "Characteristics & Attributes",
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"charisma": "Karizma",
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"chemistry": "Chemistry",
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"circumstances": "Circumstances",
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"climb": "Climb",
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"command": "Command",
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"computer-use": "Computer Use",
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"configuration": "Configuration",
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"consulted-books": "Occult Books",
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"contact": "Contact",
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"contacts": "Contact",
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"craft": "Craft",
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"craft-1-place": "Craft Speciality",
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"cryptography": "cryptography",
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"cur-san": "Cur. SAN",
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"damage": "Hasar",
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"damage-mod": "Damage Mod.",
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"deceased": "Deceased",
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"demolition": "Demolition",
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"disguise": "Disguise",
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"dodge": "Dodge (Dex x 2%)",
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"drive": "Drive",
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"drive-s-place": "Drive Speciality",
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"earth-science-place": "Science",
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"effort": "Effort",
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"endurance": "Endurance",
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"equipment": "Ekipman",
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"etiquette": "Etiquette",
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"exp-bonus": "Exp Bonus",
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"fail-result": "Failed",
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"fast-talk": "Fast Talk",
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"fine-manipulation": "Fine Manipulation",
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"firearm-assult-rifle": "Firearm (Assult Rifle) (15%)",
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"firearm-esoteric": "Firearm (Esoteric) (00%)",
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"firearm-exotic": "Firearm (Exotic) (05%)",
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"firearm-heavy": "Heavy Weapon (various)",
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"firearm-melee": "Melee Weapon (various)",
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"firearm-mineown": "Mine Own (various)",
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"firearm-missile": "Missile Weapon (various)",
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"firearm-pistol": "Firearm (Pistol) (20%)",
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"firearm-rifle": "Firearm (Rifle) (25%)",
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"firearm-shotgun": "Firearm (Shotgun) (30%)",
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"firearm-smg": "Firearm (SMG) (15%)",
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"first-aid": "First Aid",
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"forensics": "Forensics",
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"gaming": "Gaming",
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"gender": "Gender",
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"genetics": "genetics",
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"geology": "Geology",
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"grade": "Grade",
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"grapple": "Grapple",
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"health": "Health & Wellbeing",
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"heavy-machine": "Heavy Machine",
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"height": "Height",
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"hide": "Hide",
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"hp": "PV",
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"idea": "Idea",
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"influence": "Influence",
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"initial-san": "Initial Sanity",
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"insight": "Insight",
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"jump": "Jump",
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"know-accounting": "Knowledge (Accounting)",
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"know-espionage": "Knowledge (Espionage)",
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"know-law": "Knowledge (Law)",
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"know-occult": "Knowledge (Occult)",
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"know-politics": "Knowledge (Politics)",
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"know-s-place": "knowledge (other)",
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"knowledge": "Know",
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"known-creatures": "Creatures Encountered",
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"language-place": "language",
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"languages": "Science Other",
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"laundry-position": "Laundry Position",
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"line-manager": "Line Manager ",
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"listen": "Listen",
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"luck": "Chance",
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"madness": "Madness",
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"major-wound": " : Blessure majeure",
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"mathematics": "Mathematics",
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"max-hp": "Max HP",
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"maximum-san": "Maximum Sanity",
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"medicine": "Medecine",
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"meteorology": "Meteorology",
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"mother-tongue-place": "Language (Own: Intx5%)",
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"motivation": "Motivation",
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"mov": "MVT",
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"mythos": "Mythos %",
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"navigate": "Navigate",
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"notes": "Notes",
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"occult-knowledge": "Occult Encounters",
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"perform": "Perform",
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"personal-story": "Personal History",
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"personal-story-details": "Personal Story Details",
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"personality": "Personality",
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"persuade": "Persuade",
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"pharmacy": "Pharmacy",
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"physics": "Physics",
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"pilot-place": "Pilot",
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"planetology": "Planetology",
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"player-name": "Oyuncu",
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"position": "Puesto",
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"profession": "Profession:",
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"psychology": "Psychology",
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"psychotherapy": "Psychotherapy",
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"public": "Public",
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"range": "Portée :",
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"repair": "Show Repair",
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"research": "Research",
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"result": "Sonuç",
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"ride": "Ride",
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"rolls-results": "Roll Results",
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"scenario": "Scenario",
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"science": "Science",
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"sense": "Sense",
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"skills": "Yetenekler",
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"Skill%": "%",
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"sleight-of-hand": "Sleight of hand",
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"sorcery": "Sorcery",
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"special": "Special",
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"spot": "Spot",
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"status": "Statut (00%)",
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"stealth": "Show Stealth",
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"strategy": "Strategy",
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"strength": "FOR",
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"supervisors": "Supervisor(s)",
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"success-result": "Réussite",
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"swim": "Swim",
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"teach": "Teach",
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"technology-use": "Technology Use",
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"thaumaturgy": "Thaumaturgy",
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"threshold": "Threshold:",
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"track": "Track",
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"type": "Tip",
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"value": "Value",
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"wealth": "Wealth(s)",
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"weapon": "Weapon Name",
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"weapon-throw": "Throw (25%)",
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"weapons": "Combat Skills",
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"weight": "Weight",
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"whisper-to-guardian": "Whisper to GM",
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"wpn-hp": "PV",
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"wpn-size": "TAI",
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"zoology": "Zoology"
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}
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