mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-05 14:42:31 +00:00
173 lines
4.9 KiB
JSON
173 lines
4.9 KiB
JSON
{
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"CON": "KON",
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"DEX": "GES",
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"EDU": "ÉDU",
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"INT": "INT",
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"POW": "MAN",
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"SIZ": "GRÖ",
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"CHR": "CHA",
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"age": "Alter",
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"agility": "Beweglichkeit",
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"ammo": "Munition",
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"appraise": "Schätzen",
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"art": "Kunst",
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"art-user-place": "Art Speciality",
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"artillary": "Siz",
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"artillery": "Artillery (00%)",
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"assignment": "Aufgabe",
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"astronomy": "Astronomie",
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"athelitics": "Athelitics",
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"attack": "Angriff",
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"attitude": "Attitude",
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"bargin": "Bargin",
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"biology": "Biology",
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"born": "Born",
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"botony": "Botony",
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"brawl": "Brawl (25%)",
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"bureaucracy": "Bureaucracy",
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"character-name": "Name",
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"characteristic": "Spielwert",
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"characteristics-and-rolls": "Characteristics & Attributes",
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"charisma": "Charisma",
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"chemistry": "Chemie",
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"circumstances": "Umstände",
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"climb": "Klettern",
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"command": "Kommando",
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"computer-use": "Computer Use",
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"configuration": "Konfiguration",
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"consulted-books": "Occult Books",
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"contact": "Kontakt",
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"contacts": "Kontakte",
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"craft": "Handwerk",
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"craft-1-place": "Craft Speciality",
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"cryptography": "cryptography",
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"cur-san": "Cur. SAN",
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"damage": "Schaden",
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"damage-mod": "Schadensbonus.",
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"deceased": "Deceased",
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"demolition": "Sprengen",
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"disguise": "Verkleiden",
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"dodge": "Dodge (Dex x 2%)",
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"drive": "Lenken",
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"drive-s-place": "Drive Speciality",
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"earth-science-place": "Naturwissenschaften",
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"effort": "Aufwand",
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"endurance": "Ausdauer",
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"equipment": "Ausrüstung",
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"etiquette": "Gebräuche",
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"exp-bonus": "Exp Bonus",
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"fail-result": "Trauma",
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"fast-talk": "Überreden",
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"fine-manipulation": "Fine Manipulation",
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"firearm-assult-rifle": "Firearm (Assult Rifle) (15%)",
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"firearm-esoteric": "Firearm (Esoteric) (00%)",
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"firearm-exotic": "Firearm (Exotic) (05%)",
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"firearm-heavy": "Heavy Weapon (various)",
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"firearm-melee": "Melee Weapon (various)",
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"firearm-mineown": "Mine Own (various)",
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"firearm-missile": "Missile Weapon (various)",
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"firearm-pistol": "Firearm (Pistol) (20%)",
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"firearm-rifle": "Firearm (Rifle) (25%)",
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"firearm-shotgun": "Firearm (Shotgun) (30%)",
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"firearm-smg": "Firearm (SMG) (15%)",
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"first-aid": "Erste Hilfe",
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"forensics": "Forensics",
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"gaming": "Gaming",
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"gender": "Geschlecht",
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"genetics": "genetics",
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"geology": "Geology",
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"grade": "Grade",
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"grapple": "Ringend",
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"health": "Health & Wellbeing",
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"heavy-machine": "Heavy Machine",
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"height": "Höhe",
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"hide": "Verstecken",
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"hp": "AP",
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"idea": "Idee",
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"influence": "Einfluss",
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"initial-san": "Initial Sanity",
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"insight": "Motiv erkennen",
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"jump": "Springen",
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"know-accounting": "Knowledge (Accounting)",
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"know-espionage": "Knowledge (Espionage)",
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"know-law": "Knowledge (Law)",
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"know-occult": "Knowledge (Occult)",
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"know-politics": "Knowledge (Politics)",
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"know-s-place": "knowledge (other)",
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"knowledge": "Wissen",
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"known-creatures": "Creatures Encountered",
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"language-place": "sprache",
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"languages": "Science Other",
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"laundry-position": "Laundry Position",
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"line-manager": "Line Manager ",
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"listen": "Horchen",
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"luck": "Glück",
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"madness": "Madness",
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"major-wound": " : Blessure majeure",
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"mathematics": "Mathematics",
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"max-hp": "Max LP",
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"maximum-san": "Maximum Sanity",
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"medicine": "Heilkunde",
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"meteorology": "Meteorology",
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"mother-tongue-place": "Language (Own: Intx5%)",
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"motivation": "Motivation",
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"mov": "MVT",
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"mythos": "Mythos %",
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"navigate": "Navigate",
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"notes": "Anmerkungen",
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"occult-knowledge": "Occult Encounters",
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"perform": "Auftreten",
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"personal-story": "Persönliche Geschichte",
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"personal-story-details": "Personal Story Details",
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"personality": "Persönlichkeit",
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"persuade": "Überzeugen",
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"pharmacy": "Pharmacy",
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"physics": "Physics",
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"pilot-place": "Fahrzeuge/Tiere steuern",
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"planetology": "Planetology",
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"player-name": "Spieler",
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"position": "Position",
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"profession": "Beruf",
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"psychology": "Psychologie",
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"psychotherapy": "Psychotherapy",
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"public": "Öffentlich",
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"range": "Reichweite",
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"repair": "Reparieren",
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"research": "Forschung",
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"result": "Ergebnis",
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"ride": "Reiten",
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"rolls-results": "Würfelergebnis",
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"scenario": "Scenario",
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"science": "Naturwissenschaften",
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"sense": "Sinn",
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"skills": "Fertigkeiten",
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"Skill%": "%",
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"sleight-of-hand": "Sleight of hand",
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"sorcery": "Hexerei",
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"special": "Speziell",
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"spot": "Spot",
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"status": "Status",
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"stealth": "Heimlichkeit",
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"strategy": "Strategie",
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"strength": "STE",
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"supervisors": "Supervisor(s)",
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"success-result": "Erfolg",
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"swim": "Schwimmen",
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"teach": "Teach",
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"technology-use": "Technology Use",
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"thaumaturgy": "Thaumaturgy",
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"threshold": "Schwellenwert",
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"track": "Titel",
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"type": "Typ",
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"value": "Wert",
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"wealth": "Wealth(s)",
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"weapon": "Waffen",
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"weapon-throw": "Throw (25%)",
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"weapons": "Kampffertigkeiten",
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"weight": "Gewicht",
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"whisper-to-guardian": "Zum SL flüstern",
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"wpn-hp": "AP",
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"wpn-size": "TAI",
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"zoology": "Zoology"
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}
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