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roll20-character-sheets/The Laundry/translations/de.json
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roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

173 lines
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JSON

{
"CON": "KON",
"DEX": "GES",
"EDU": "ÉDU",
"INT": "INT",
"POW": "MAN",
"SIZ": "GRÖ",
"CHR": "CHA",
"age": "Alter",
"agility": "Beweglichkeit",
"ammo": "Munition",
"appraise": "Schätzen",
"art": "Kunst",
"art-user-place": "Art Speciality",
"artillary": "Siz",
"artillery": "Artillery (00%)",
"assignment": "Aufgabe",
"astronomy": "Astronomie",
"athelitics": "Athelitics",
"attack": "Angriff",
"attitude": "Attitude",
"bargin": "Bargin",
"biology": "Biology",
"born": "Born",
"botony": "Botony",
"brawl": "Brawl (25%)",
"bureaucracy": "Bureaucracy",
"character-name": "Name",
"characteristic": "Spielwert",
"characteristics-and-rolls": "Characteristics & Attributes",
"charisma": "Charisma",
"chemistry": "Chemie",
"circumstances": "Umstände",
"climb": "Klettern",
"command": "Kommando",
"computer-use": "Computer Use",
"configuration": "Konfiguration",
"consulted-books": "Occult Books",
"contact": "Kontakt",
"contacts": "Kontakte",
"craft": "Handwerk",
"craft-1-place": "Craft Speciality",
"cryptography": "cryptography",
"cur-san": "Cur. SAN",
"damage": "Schaden",
"damage-mod": "Schadensbonus.",
"deceased": "Deceased",
"demolition": "Sprengen",
"disguise": "Verkleiden",
"dodge": "Dodge (Dex x 2%)",
"drive": "Lenken",
"drive-s-place": "Drive Speciality",
"earth-science-place": "Naturwissenschaften",
"effort": "Aufwand",
"endurance": "Ausdauer",
"equipment": "Ausrüstung",
"etiquette": "Gebräuche",
"exp-bonus": "Exp Bonus",
"fail-result": "Trauma",
"fast-talk": "Überreden",
"fine-manipulation": "Fine Manipulation",
"firearm-assult-rifle": "Firearm (Assult Rifle) (15%)",
"firearm-esoteric": "Firearm (Esoteric) (00%)",
"firearm-exotic": "Firearm (Exotic) (05%)",
"firearm-heavy": "Heavy Weapon (various)",
"firearm-melee": "Melee Weapon (various)",
"firearm-mineown": "Mine Own (various)",
"firearm-missile": "Missile Weapon (various)",
"firearm-pistol": "Firearm (Pistol) (20%)",
"firearm-rifle": "Firearm (Rifle) (25%)",
"firearm-shotgun": "Firearm (Shotgun) (30%)",
"firearm-smg": "Firearm (SMG) (15%)",
"first-aid": "Erste Hilfe",
"forensics": "Forensics",
"gaming": "Gaming",
"gender": "Geschlecht",
"genetics": "genetics",
"geology": "Geology",
"grade": "Grade",
"grapple": "Ringend",
"health": "Health &amp Wellbeing",
"heavy-machine": "Heavy Machine",
"height": "Höhe",
"hide": "Verstecken",
"hp": "AP",
"idea": "Idee",
"influence": "Einfluss",
"initial-san": "Initial Sanity",
"insight": "Motiv erkennen",
"jump": "Springen",
"know-accounting": "Knowledge (Accounting)",
"know-espionage": "Knowledge (Espionage)",
"know-law": "Knowledge (Law)",
"know-occult": "Knowledge (Occult)",
"know-politics": "Knowledge (Politics)",
"know-s-place": "knowledge (other)",
"knowledge": "Wissen",
"known-creatures": "Creatures Encountered",
"language-place": "sprache",
"languages": "Science Other",
"laundry-position": "Laundry Position",
"line-manager": "Line Manager ",
"listen": "Horchen",
"luck": "Glück",
"madness": "Madness",
"major-wound": " : Blessure majeure",
"mathematics": "Mathematics",
"max-hp": "Max LP",
"maximum-san": "Maximum Sanity",
"medicine": "Heilkunde",
"meteorology": "Meteorology",
"mother-tongue-place": "Language (Own: Intx5%)",
"motivation": "Motivation",
"mov": "MVT",
"mythos": "Mythos %",
"navigate": "Navigate",
"notes": "Anmerkungen",
"occult-knowledge": "Occult Encounters",
"perform": "Auftreten",
"personal-story": "Persönliche Geschichte",
"personal-story-details": "Personal Story Details",
"personality": "Persönlichkeit",
"persuade": "Überzeugen",
"pharmacy": "Pharmacy",
"physics": "Physics",
"pilot-place": "Fahrzeuge/Tiere steuern",
"planetology": "Planetology",
"player-name": "Spieler",
"position": "Position",
"profession": "Beruf",
"psychology": "Psychologie",
"psychotherapy": "Psychotherapy",
"public": "Öffentlich",
"range": "Reichweite",
"repair": "Reparieren",
"research": "Forschung",
"result": "Ergebnis",
"ride": "Reiten",
"rolls-results": "Würfelergebnis",
"scenario": "Scenario",
"science": "Naturwissenschaften",
"sense": "Sinn",
"skills": "Fertigkeiten",
"Skill%": "%",
"sleight-of-hand": "Sleight of hand",
"sorcery": "Hexerei",
"special": "Speziell",
"spot": "Spot",
"status": "Status",
"stealth": "Heimlichkeit",
"strategy": "Strategie",
"strength": "STE",
"supervisors": "Supervisor(s)",
"success-result": "Erfolg",
"swim": "Schwimmen",
"teach": "Teach",
"technology-use": "Technology Use",
"thaumaturgy": "Thaumaturgy",
"threshold": "Schwellenwert",
"track": "Titel",
"type": "Typ",
"value": "Wert",
"wealth": "Wealth(s)",
"weapon": "Waffen",
"weapon-throw": "Throw (25%)",
"weapons": "Kampffertigkeiten",
"weight": "Gewicht",
"whisper-to-guardian": "Zum SL flüstern",
"wpn-hp": "AP",
"wpn-size": "TAI",
"zoology": "Zoology"
}