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roll20-character-sheets/The Laundry/translation.json
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2017-01-23 23:16:56 +00:00

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{
"CON" : "CON",
"DEX" : "DEX",
"EDU" : "EDU",
"INT" : "INT",
"POW" : "POW",
"SIZ" : "SIZ",
"CHR" : "CHR",
"age" : "Age",
"agility" : "Agility",
"ammo" : "Ammo",
"appraise" : "Appraise",
"art" : "Art",
"art-user-place" : "Art Speciality",
"artillary" : "Siz",
"artillery" : "Artillery (00%)",
"assignment" : "Assignment",
"astronomy" : "Astronomy",
"athelitics" : "Athelitics",
"attack" : "Attack",
"attitude" : "Attitude",
"bargin" : "Bargin",
"biology" : "Biology",
"born" : "Born",
"botony" : "Botony",
"brawl" : "Brawl (25%)",
"bureaucracy" : "Bureaucracy",
"character-name" : "Name",
"characteristic" : "Characteristic",
"characteristics-and-rolls" : "Characteristics & Attributes",
"charisma" : "Charisma",
"chemistry" : "Chemistry",
"circumstances" : "Circumstances",
"climb" : "Climb",
"command" : "Command",
"computer-use" : "Computer Use",
"configuration" : "Configuration",
"consulted-books" : "Occult Books",
"contact" : "Contact",
"contacts" : "Contacts",
"craft" : "Craft",
"craft-1-place" : "Craft Speciality",
"cryptography" : "cryptography",
"cur-san" : "Cur. SAN",
"damage" : "Damage",
"damage-mod" : "Damage Mod.",
"deceased" : "Deceased",
"demolition" : "Demolition",
"disguise" : "Disguise",
"dodge" : "Dodge (Dex x 2%)",
"drive" : "Drive",
"drive-s-place" : "Drive Speciality",
"earth-science-place" : "Science",
"effort" : "Effort",
"endurance" : "Endurance",
"equipment" : "Equipment",
"etiquette" : "Etiquette",
"exp-bonus" : "Exp Bonus",
"fail-result" : "Failed",
"fast-talk" : "Fast Talk",
"fine-manipulation" : "Fine Manipulation",
"firearm-assult-rifle" : "Firearm (Assult Rifle) (15%)",
"firearm-esoteric" : "Firearm (Esoteric) (00%)",
"firearm-exotic" : "Firearm (Exotic) (05%)",
"firearm-heavy" : "Heavy Weapon (various)",
"firearm-melee" : "Melee Weapon (various)",
"firearm-mineown" : "Mine Own (various)",
"firearm-missile" : "Missile Weapon (various)",
"firearm-pistol" : "Firearm (Pistol) (20%)",
"firearm-rifle" : "Firearm (Rifle) (25%)",
"firearm-shotgun" : "Firearm (Shotgun) (30%)",
"firearm-smg" : "Firearm (SMG) (15%)",
"first-aid" : "First Aid",
"forensics" : "Forensics",
"gaming" : "Gaming",
"gender" : "Gender",
"genetics" : "genetics",
"geology" : "Geology",
"grade" : "Grade",
"grapple" : "Grapple",
"health" : "Health &amp Wellbeing",
"heavy-machine" : "Heavy Machine",
"height" : "Height",
"hide" : "Hide",
"hp" : "HP",
"idea" : "Idea",
"influence" : "Influence",
"initial-san" : "Initial Sanity",
"insight" : "Insight",
"jump" : "Jump",
"know-accounting" : "Knowledge (Accounting)",
"know-espionage" : "Knowledge (Espionage)",
"know-law" : "Knowledge (Law)",
"know-occult" : "Knowledge (Occult)",
"know-politics" : "Knowledge (Politics)",
"know-s-place" : "knowledge (other)",
"knowledge" : "Know",
"known-creatures" : "Creatures Encountered",
"language-place" : "language",
"languages" : "Science Other",
"laundry-position" : "Laundry Position",
"line-manager" : "Line Manager ",
"listen" : "Listen",
"luck" : "Luck",
"madness" : "Madness",
"major-wound" : "Major Wound",
"mathematics" : "Mathematics",
"max-hp" : "Max HP",
"maximum-san" : "Maximum Sanity",
"medicine" : "Medicine",
"meteorology" : "Meteorology",
"mother-tongue-place" : "Language (Own: Intx5%)",
"motivation" : "Motivation",
"mov" : "MOV",
"mythos" : "Mythos %",
"navigate" : "Navigate",
"notes" : "Notes",
"occult-knowledge" : "Occult Encounters",
"perform" : "Perform",
"personal-story" : "Personal History",
"personal-story-details" : "Personal Story Details",
"personality" : "Personality",
"persuade" : "Persuade",
"pharmacy" : "Pharmacy",
"physics" : "Physics",
"pilot-place" : "Pilot",
"planetology" : "Planetology",
"player-name" : "Player",
"position" : "Position",
"profession" : "Profession",
"psychology" : "Psychology",
"psychotherapy" : "Psychotherapy",
"public" : "Public",
"range" : "Range",
"repair" : "Repair",
"research" : "Research",
"result" : "Result",
"ride" : "Ride",
"rolls-results" : "Roll Results",
"scenario" : "Scenario",
"science" : "Science",
"sense" : "Sense",
"skills" : "Skills",
"Skill%" : "%",
"sleight-of-hand" : "Sleight of hand",
"sorcery" : "Sorcery",
"special" : "Special",
"spot" : "Spot",
"status" : "Status",
"stealth" : "Stealth",
"strategy" : "Strategy",
"strength" : "STR",
"supervisors" : "Supervisor(s)",
"success-result" : "Success",
"swim" : "Swim",
"teach" : "Teach",
"technology-use" : "Technology Use",
"thaumaturgy" : "Thaumaturgy",
"threshold" : "Threshold",
"track" : "Track",
"type" : "Type",
"value" : "Value",
"wealth" : "Wealth(s)",
"weapon" : "Weapon",
"weapon-throw" : "Throw (25%)",
"weapons" : "Combat Skills",
"weight" : "Weight",
"whisper-to-guardian" : "Whisper to GM",
"wpn-hp": "HP",
"wpn-size" : "SIZ",
"zoology" : "Zoology"
}