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roll20-character-sheets/Shadowrun5thEdition/translations/zh.json
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{
"a": "敏捷",
"acc": "精度",
"accel": "加速",
"acceleration": "加速",
"acid": "強酸",
"acidprotection": "強酸防護",
"actinggroup": "演技技能組",
"active": "行動",
"aeronauticsmechanic": "航空機械",
"age": "年齡",
"agility": "敏捷",
"alchemy": "煉金",
"ammo": "彈藥",
"animalhandling": "馴養動物",
"ap": "穿甲",
"arcana": "奧秘學",
"archery": "箭術",
"armor": "護甲",
"armorer": "軍械技術",
"armorrating": "護甲等級",
"arms": "武器",
"artisan": "手藝",
"assensing": "靈視",
"astralcombat": "星界戰鬥",
"astralinitiative": "星界主動性",
"athleticsgroup": "運動技能組",
"attack": "攻擊性",
"attribute": "屬性",
"attributearray": "屬性陣列",
"attributes": "屬性",
"augmentations": "殖裝",
"augs": "殖裝",
"automatics": "自動槍械",
"automotivemechanic": "汽車機械",
"awakened": "覺醒者",
"b": "體質",
"banishing": "驅逐",
"base": "基礎",
"baseslider": "基礎滑座",
"bf": "BF",
"binding": "束縛",
"biotechgroup": "生物技術技能組",
"biotechnology": "生物工藝學",
"blades": "利刃",
"body": "體質",
"bonuses": "加值",
"c": "魅力",
"character": "角色",
"charisma": "魅力",
"chemistry": "化學",
"close": "近距",
"closecombatgroup": "近身格鬥技能組",
"clubs": "棍棒",
"cold": "寒冷",
"coldprotection": "寒冷防護",
"combat": "戰鬥",
"combatskill": "戰鬥技能",
"combatskills": "戰鬥技能",
"combattype": "戰鬥類型",
"compiling": "編製",
"complex form": "複合程式",
"composure": "沉著",
"computer": "計算機",
"con": "唬騙",
"conditionfooter": "物理及暈眩狀態條每承受三格傷害皆會使你所有檢定的骰池獲得-1的調整值,這些調整值會與其它由法術或不利因素造成的調整值相疊加。",
"conditionmonitor": "狀態條",
"conditionmonitorm": "狀態條 (矩陣)",
"conditionmonitormodifiers": "狀態條調整 (物理/暈眩)",
"conditionmonitorpm": "狀態條 (物理/矩陣)",
"conditionmonitorps": "狀態條 (物理/暈眩)",
"conjuring": "咒術",
"conjuringgroup": "咒術技能組",
"connection": "關係",
"contacts": "人脈",
"copyrightfooter": "Topps Company, Inc. 擁有與遊戲 Shadowrun 相關的名稱、商標、插圖、圖案、照片、聲音、音頻、視頻和/或任何專有素材的唯一所有權。 Topps Company, Inc. 已授權在其網站上使用此類名稱、商標、插圖、圖案和/或任何專有素材用於宣傳和信息目的,但不認可,也不隸屬於任何官方身份。",
"core": "核心",
"corecombatinfo": "核心戰鬥資訊",
"counterspelling": "反制法術",
"crackinggroup": "破解技能組",
"cybercombat": "矩陣戰鬥",
"cyberdeck": "碟板",
"cybertechnology": "賽博工藝學",
"d6": "d6",
"dam": "傷害",
"damage": "傷害",
"damagetype": "戰鬥傷害",
"data_processing": "數據處理",
"dataproc": "數據處理",
"decompiling": "註銷",
"default": "預設技能",
"defense": "防禦",
"defense attribute": "防禦屬性",
"defense matrix attribute": "矩陣防禦屬性",
"demolitions": "爆破",
"detection": "偵測",
"device": "設備",
"devicerating": "設備等級",
"dice": "骰子",
"direct": "直接",
"disenchanting": "消除附魔",
"disguise": "偽裝",
"diving": "潛水",
"drain": "耗竭",
"drain-2": "耗竭 2",
"drone": "無人機",
"duration": "持續",
"e": "極限",
"echos": "回聲",
"edge": "極限",
"elec": "電擊",
"electricalprotection": "電擊防護",
"electronicsgroup": "電子學技能組",
"electronicwarfare": "電子戰",
"emerged": "顯現",
"enchantinggroup": "附魔技能組",
"engineeringgroup": "工程學技能組",
"escapeartist": "脫逃",
"ess": "精華",
"essence": "精華",
"ethnicity": "種族",
"etiquette": "禮儀",
"exoticmelee": "異種近戰",
"exoticnote": "異種武器並無連接至技能。使用自定義輸入來設定骰池",
"exoticrange": "異種遠程",
"extended": "大範圍",
"f": "強度",
"fa": "FA",
"fade": "衰褪",
"fadevalue": "衰褪值",
"fakeid": "假ID",
"fakeidsrelated": "假ID / 連帶生活方式 / 資產 / 執照",
"far": "遠",
"favor": "人情",
"file": "文件",
"fire": "火焰",
"firearmsgroup": "槍械技能組",
"fireprotection": "火焰防護",
"firewall": "防火牆",
"firstaid": "急救",
"flight": "飛行",
"forgery": "偽造",
"freefall": "自由落體",
"funds": "資產",
"gear": "裝備",
"gm": "給 GM",
"gm-whisper": "暗骰給 GM",
"/w GM": "/w GM",
"grunt": "雜魚",
"gunnery": "炮術",
"gymnastics": "體操",
"hacking": "駭入",
"hand": "操縱性",
"handling": "操縱性",
"handoff": "操縱性 (越野)",
"hardware": "硬件",
"health": "生命",
"heavyweapons": "重武器",
"height-u": "身高",
"host": "主機",
"host_rating": "主機等級",
"i": "直覺",
"ic": "IC",
"ic limit": "IC界限",
"idslifestylecurrency": "身分/生活方式/貨幣",
"illusion": "幻象",
"impersonation": "模仿",
"indirect": "間接",
"industrialmechanic": "工業機械",
"influencegroup": "影響技能組",
"initiate": "啟蒙",
"initiative": "主動性",
"initiativedice": "主動性骰",
"instant": "即時",
"instruction": "教導",
"intimidation": "威嚇",
"intrusioncountermeasures": "反入侵風險管理軟件(IC",
"intuition": "直覺",
"item": "物品",
"judge_intentions": "察言觀色",
"karma": "業力",
"know": "知識",
"knowledgeskills": "知識技能",
"l": "邏輯",
"lang": "語言",
"languageskills": "語言技能",
"leadership": "領導力",
"level": "等級",
"licenses": "執照",
"lift_carry": "舉重 & 負重",
"limit": "界限",
"limits": "界限",
"locksmith": "鎖匠",
"logic": "邏輯",
"longarms": "長管槍械",
"los": "視線",
"los (a)": "視線 (範圍)",
"loyalty": "忠誠",
"m": "魔法",
"magic": "魔法",
"magicalskill": "魔法技能",
"magicalskills": "魔法技能",
"magicres": "魔法/共鳴",
"mana": "法力",
"manipulation": "操縱",
"martialarts": "武術",
"matrix": "矩陣",
"matrixdevice": "矩陣設備",
"matrixinitiative": "矩陣主動性",
"matrixsoak": "矩陣傷害抵抗",
"medicine": "醫學",
"melee": "近戰",
"memory": "記憶",
"mental": "精神",
"mental_limit": "精神界限",
"mentallimit": "精神界限: ",
"metamagic": "超魔",
"metatype": "泛型態",
"misc": "雜項",
"model": "型號",
"modeoptions": "模式選擇",
"modes": "模式",
"modifications": "強化",
"modifier": "調整值",
"modifierdice": "調整骰",
"modifiers": "調整值",
"movement": "移動",
"mundane": "凡俗",
"n": "負面",
"name": "名稱",
"namealias": "姓名/主要稱呼",
"nauticalmechanic": "航海機械",
"navigation": "導航",
"near": "近",
"negotiation": "交涉",
"none": "無",
"notes": "備註",
"notoriety": "惡名",
"nuyen": "新元",
"options": "選項",
"other": "其他",
"outdoorsgroup": "戶外技能組",
"overflow": "溢出",
"overflowmodifier": "溢出調整",
"p": "正面",
"high pain tolerance": "高度耐痛",
"low pain tolerance": "低度耐痛",
"damage compensators": "傷害代償器 (物理/暈眩): ",
"paintolerance": "耐痛",
"palming": "手上功夫",
"pc": "玩家角色",
"perception": "偵查",
"performance": "表演",
"permanent": "永久",
"persona": "化身",
"personal": "個人資料",
"physical": "物理",
"physical_limit": "肉體界限",
"physicalbonus": "物理加值",
"physicaldamagetrack": "物理傷害格",
"physicallimit": "肉體界限: ",
"physicalskills": "肉體技能",
"pilot": "自駕系統",
"pilotaerospace": "航天駕駛",
"pilotaircraft": "空中駕駛",
"pilotexoticvehicle": "異種載具駕駛",
"pilotgroundcraft": "陸用載具",
"pilotwalker": "步行載具",
"pilotwatercraft": "水上駕駛",
"pistols": "手槍",
"player": "玩家",
"plot": "劇情",
"power": "能力",
"powers": "能力",
"pr": "專業等級",
"preps": "煉金製劑",
"primary": "主要",
"primaryarmor": "主要護甲",
"primarylifestyle": "主要生活方式",
"primarymeleeweapon": "主要近戰武器",
"primaryrangedweapon": "主要遠程武器",
"programs": "程序",
"projectileweapons": "投射武器",
"public": "公開",
"publicawareness": "名氣",
"qualities": "特質",
"quality": "特質",
"quantity": "數量",
"r": "反應",
"radi": "輻射",
"radiationprotection": "輻射防護",
"range": "射程",
"ranged": "遠程",
"rating": "等級",
"ratingmodifier": "等級調整",
"rc": "後坐補償",
"reach": "觸及",
"reaction": "反應",
"recoil": "後坐力",
"registering": "註冊",
"relatedlifestyle": "連帶生活方式",
"resonance": "共鳴",
"resonanceskills": "共鳴技能",
"rituals": "儀式",
"ritualspellcasting": "儀式施法",
"rtg": "等級",
"running": "奔跑",
"s": "力量",
"sa": "SA",
"seat": "座位",
"self": "自身",
"sensor": "傳感器",
"sex": "性別",
"shadowamps": "Shadow Amps",
"sheetdescription": "設定預設角色卡類型。",
"sheetselect": "角色卡選擇",
"sheettype": "角色卡類型",
"skill": "技能",
"skills": "技能",
"sleaze": "隱匿性",
"sneaking": "潛行",
"soak": "傷害抵抗",
"social": "社交",
"social_limit": "社交界限",
"sociallimit": "社交界限: ",
"socialskills": "社交技能",
"software": "軟件",
"sorcery": "巫術",
"sorcerygroup": "巫術技能組",
"special": "特殊",
"specialization": "專精",
"speed": "速度",
"speedoff": "速度 (越野)",
"spellcasting": "施法",
"category": "類別",
"spells": "法術",
"sprite": "網精",
"ss": "SS",
"stealthgroup": "隱匿技能組",
"streetcred": "信譽",
"strength": "力量",
"stun": "暈眩",
"stunbonus": "暈眩加值",
"stundamagetrack": "暈眩傷害格",
"style": "流派",
"submersion": "深潛",
"summoning": "召喚術",
"survival": "生存",
"sustained": "維持",
"swimming": "游泳",
"t": "接觸",
"t (a)": "接觸 (範圍)",
"target": "目標",
"taskinggroup": "任務調度技能組",
"technicalskills": "專業技能",
"technique": "武技",
"temp": "臨時",
"temporarymodifiers": "臨時調整",
"throwingweapons": "投擲武器",
"topps": "Topps Company, Inc. 擁有與遊戲 Shadowrun 相關的名稱、商標、插圖、圖案、照片、聲音、音頻、視頻和/或任何專有素材的唯一所有權。 Topps Company, Inc. 已授權在其網站上使用此類名稱、商標、插圖、圖案和/或任何專有素材用於宣傳和信息目的,但不認可,也不隸屬於任何官方身份。",
"total": "總共",
"totalkarma": "總業力",
"tracking": "追蹤",
"type": "類型",
"unarmedcombat": "徒手格鬥",
"vehicle": "載具",
"vehicleskills": "載具技能",
"vehicleweapons": "載具武器",
"w": "意志",
"weakness": "弱點",
"weapon": "武器",
"weapons": "武器",
"weight": "體重",
"whisper": "私訊",
"whisperdescription": "將預設值設置為 公開 或 gm。",
"willpower": "意志",
"wounds": "傷勢",
"cancel": "取消",
"next": "下一步",
"back": "上一步",
"import": "匯入",
"importer": "匯入器",
"importecharacter": "匯入角色",
"apply": "同意",
"importertext": "您可以從 Chummer 以 JSON 匯入角色。遊戲擁有者必須在遊戲設定中設置 Compendium 。你選擇哪一個並不重要。 Charactermancer 軟體只需選擇一個即可。",
"character name": "角色名稱",
"player name": "玩家姓名",
"walk modifier": "行走調整",
"run modifier": "奔跑調整",
"movement modifier": "移動調整",
"preperations": "煉金製劑",
"force": "強度",
"potency": "效力",
"trigger": "觸發條件",
"command": "命令",
"contact": "接觸",
"time": "定時",
"adeptpowers": "修士異能 or 其他能力",
"whisper rolls to gm": "向GM暗骰",
"handling base": "基礎操縱性",
"handling temp": "臨時操縱性調整值",
"handling modifier": "操縱性調整",
"vehicle name": "載具名稱",
"acceleration base": "基礎加速",
"acceleration temp": "臨時加速調整值",
"acceleration modifier": "加速調整",
"speed base": "基礎速度",
"speed temp": "臨時速度調整值",
"speed modifier": "速度調整",
"pilot base": "基礎自駕系統",
"pilot temp": "臨時自駕系統調整值",
"pilot modifier": "自駕系統調整",
"body base": "基礎機體",
"body temp": "臨時機體調整值",
"body modifier": "機體調整",
"armor base": "基礎護甲",
"armor temp": "臨時護甲調整值",
"armor modifier": "護甲調整",
"sensor base": "基礎傳感器",
"sensor temp": "臨時傳感器調整值",
"sensor modifier": "傳感器調整",
"handling_off": "操縱性 (越野)",
"mod": "調整值",
"artificing": "煉成",
"living persona": "活體化身",
"running silent": "靜默運行",
"running silent switch": "切換靜默運行",
"mode": "模式",
"augmented reality switch": "切換AR",
"virtual reality cold switch": "切換冷模VR",
"virtual reality hot switch": "切換熱模VR",
"ar": "AR",
"vr (cold)": "VR (冷模)",
"vr (hot)": "VR (熱模)",
"toggle on temporary bonus": "打開臨時加值"
}