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960 lines
33 KiB
JSON
960 lines
33 KiB
JSON
{
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"general-info": "Informations générales",
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"name": "Nom",
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"sheet-type": "Type de feuille",
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"character": "Personnage",
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"npc": "PNJ",
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"cyberarm": "Cyberarm",
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"critter": "Critter",
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"spirit": "Esprit",
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"drone": "Drone",
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"vehicle": "Véhicule",
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"matrix": "Matrice",
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"frame": "Armature",
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"import": "Importer",
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"export": "Exporter",
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"metatype": "Métatype",
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"human": "Humain",
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"dwarf": "Nain",
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"efl": "Elfe",
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"ork": "Ork",
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"troll": "Troll",
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"age": "Age",
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"height": "Taille",
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"weight": "Poids",
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"winner": "Winner",
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"carrying": "Carrying",
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"in-stash": "In Stash",
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"spirit-type": "Spirit Type",
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"watcher": "Watcher",
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"ultrasound": "Ultrasound",
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"cybernetic": "cybernetic",
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"air-elemental": "Air Elemental",
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"water-elemental": "Water Elemental",
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"earth-elemental": "Earth Elemental",
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"fire-elemental": "Fire Elemental",
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"city-spirit": "City Spirit",
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"field-spirit": "Field Spirit",
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"hearth-spirit": "Hearth Spirit",
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"desert-spirit": "Desert Spirit",
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"forest-spirit": "Forest Spirit",
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"mountain-spirit": "Mountain Spirit",
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"prairie-spirit": "Prairie Spirit",
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"mist-spirit": "Mist Spirit",
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"storm-spirit": "Storm Spirit",
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"wind-spirit": "Wind Spirit",
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"lake-spirit": "Lake Spirit",
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"river-spirit": "River Spirit",
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"sea-spirit": "Sea Spirit",
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"gnome": "Gnome",
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"manitous": "Manitous",
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"salamander": "Salamander",
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"sylph": "Sylphs",
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"ancestor": "Ancestor",
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"force": "Force",
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"attributes": "Attributs",
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"skills": "Compétences",
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"magic": "Magie",
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"adept": "Adepte",
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"decking": "Decking",
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"gear": "Équip.",
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"mode": "Mode",
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"resist-explosive": "Resist Explosive",
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"direction": "Orientation",
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"meters-away": "Meter Away",
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"power-reduced-by-1-each": "Power Reduced by 1 Each",
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"reduce-by": "Reduce by",
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"rigger": "Bidouilleur",
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"combat": "Combat",
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"cyberware": "cybernétique",
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"contacts-lifesytle": "Contacts/Lifestyle",
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"karma": "Karma",
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"powers": "Pouvoirs",
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"condition-monitor": "Moniteurs de condition",
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"uninjured": "Uninjured",
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"moderate-stun": "Moderate Stun",
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"unconscious": "Inconscient(e)",
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"stun": "Étourdissant",
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"physical": "Physique",
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"wound-level": "Niveau de blessure",
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"light-wound": "Light Wound",
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"moderate-wound": "Moderate Wound",
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"serious-wound": "Serious Wound",
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"deadly-wound": "Deadly Wound",
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"dice-pools": "Réserve de Dés",
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"maxiumum-abreviation": "Max",
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"used": "occasion",
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"uses": "Utilisations",
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"item-test": "Equipment Test",
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"combat-pool": " Combat Pool",
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"combat-pool-dice": "Combat Pool Dice",
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"combat-pool-used": "Combat Pool Used",
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"spell-pool": "Spell Pool",
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"hacking-pool": "Hacking Pool",
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"control-pool": "Control Pool",
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"astral-pool": " Astral Pool",
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"task-pool": " Task Pool",
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"spell-pool-dice": "Spell Pool",
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"spell-pool-dice-for-drain": "Spell Pool Dice for Drain",
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"hacking-pool-dice": "Hacking Pool",
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"control-pool-dice": "Control Pool",
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"astral-pool-dice": " Astral Pool",
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"task-pool-dice": " Task Pool Dice",
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"physical-damage-overflow": "Physical Damage Overflow",
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"damage-reduced-by": "Damage Reduced by",
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"initiative-natural": "Init Nat.",
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"initiative-augmented": "Init. Aug.",
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"initiative-physical": "Init. Phy.",
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"initiative-astral": "Init. Astr. ",
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"end-turn": "End Turn",
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"body-abbreviation": "B",
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"quickness-abbreviation": "1/4",
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"strength-abbreviation": "C",
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"charisma-abbreviation": "C",
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"intelligence-abbreviation": "Rens.",
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"willpower-abbreviation": "E",
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"reaction-abbreviation": "R",
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"combat-conditions": "Combat conditions",
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"ranged-modifiers": "Ranged Modifiers",
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"melee-modifiers": "Melee Modifiers",
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"rounds-fired": "Rounds Fired",
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"dodge": "Esquiver",
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"ballistic": "Ballistique: ",
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"impact": "Influencer: ",
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"show-manual-gunnery": "Show Manual Gunnery",
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"hide-manual-gunnery": "Hide Manual Gunnery",
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"visibility": "Visibilité",
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"vision-enhacement": "Vision Enhacement",
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"target-cover": "Target Cover",
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"movement": "Vitesse",
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"dual-wield": "Combat à deux armes",
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"called-shot": "Tir Précis",
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"aim-actions": "Aim Actions",
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"melee-foes": "Melee Foes",
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"melee-friends": "Melee Friends",
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"targets": "Cibles",
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"position": "Position",
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"miscellaneous-modifiers": "Misc Modifiers",
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"normal": "Normal",
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"full-dark": "Full Dark",
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"partial-light": "Partail Light",
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"minimal-light": "Minimal Light",
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"glare": "Glare",
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"mist": "Brume",
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"light-smoke-rain": "Light Smoke/Rain",
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"heavy-smoke-rain": "Heavy Smoke/Rain",
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"thermal-smoke": "Thermal Smoke",
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"none": "Rien",
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"low-light": "LowLight",
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"thermal": "Thermal",
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"partial": "Partiel",
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"blind-fire": "Blind Fire",
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"not-moving": "Not Moving",
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"walk": "marche",
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"walk-difficult-ground": "walk (difficult ground)",
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"run": "course",
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"run-difficult-ground": "run (difficult ground)",
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"superior-position": "Superior Position",
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"target-prone": "Target Prone",
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"relative-motion": "Relative Motion",
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"relative-speed": "Relative Speed",
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"maneuver-score": "Maneuver Score",
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"vehicle-damage": "Vehicle Damage",
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"Weapon-mount": "Weapon Mount",
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"terrain": "Environnement",
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"target-type": "Target Type",
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"towards": "Towards",
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"away": "Away",
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"utility-test": "Utility Test",
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"attacker-greater": "Attacker Greaty by 10",
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"target-greater": "Target Greater by 10",
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"light-damage-abbreviation": "Q. PRINC.",
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"moderate-damage-abbreviation": "M",
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"serious-damage-abbreviation": "C",
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"unmounted": "Unmounted",
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"mounted": "montée",
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"restricted": "Limité",
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"tight": "Tight",
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"combat-zone": "Combat Zone",
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"metahuman-sized": "Metahuman sized",
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"small-critter": "Small critter",
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"large-critter": "Large critter",
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"small-drone": "Small drone",
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"motorcyle": "Motorcyle",
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"automobile": "Automobile",
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"limo-Light-truck": "Limo/Light Truck",
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"heavy-truck-trailer": "Heavy Truck/Trailer",
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"boat": "Bateau",
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"yacht": "Yacht",
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"freighter-tanker": "Freighter/Tanker",
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"ultralight-glider": "Ultralight glider",
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"fixed-wing": "Fixed Wing",
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"commerical-airliner": "Commerical Airliner",
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"helicopter": "Helicopter",
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"zepplin-blimp": "Zepplin/Blimp",
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"lav": "LAV/T-bird",
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"military-ground-vehicle": "Military Ground Vehicle",
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"attribute": "Caractéristiques",
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"base": "Base",
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"mods": "Mods",
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"final": "Final",
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"body": "Consti.",
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"body-test-natural": "Body Test without augmentation",
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"body-test-aug": "Body Test with augmentation",
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"quickness": "Rapidité",
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"quickness-test-natural": "Quickness Test witht augmentation",
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"strength": "Corps",
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"strength-test-natural": "Strength Test with augmentation",
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"charisma": "Charisme",
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"charisma-test-natural": "Charisma Test with augmentation",
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"intelligence": "Intelligence",
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"intelligence-test-natural": "Intelligence Test with augmentation",
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"willpower": "Force Mentale",
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"willpower-test-natural": "Willpower Test with augmentation",
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"essence": "Essence",
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"essence-test": "Essence Test",
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"magic-test": "Magic Test",
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"level": "Niveau",
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"perception": "Perception",
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"perception-test": "Perception Test",
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"reach": "Allonge",
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"attacks": "Attaques",
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"deadly-damage-abbreviation": "T",
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"light-stun-abbreviation": "L(s)",
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"moderate-stun-abbreviation": "M(s)",
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"serious-stun-abbreviation": "S(s)",
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"deadly-stun-abbreviation": "D(s)",
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"reaction-init-speed": "Reaction, Init & Speed",
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"natural": "Naturel",
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"reaction": "Réaction",
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"initiative": "Initiative",
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"astral": "Astral",
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"walking-rate": "Walking Rate",
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"meters-per-combat-turn": "meters per combat turn",
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"running-rate": "Running Rate",
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"pool": "Rés",
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"calculated": "Calculated",
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"spell": "Sorts",
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"hacking": "Hacking",
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"control": " Contrôle",
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"task": "Tâche",
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"karma-pool": "Karma Pool",
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"good-karma": "Good Karma",
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"professional-rating": "Indice de professionnalisme",
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"skills-edges-flaws": "Skills/Edges/Flaws",
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"rating": "Chances finales de réussir",
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"roll": "Test",
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"type": "Type",
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"stacked": "Stacked",
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"sustained": "Maintenue",
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"max": "Max",
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"defense": "Defenses",
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"spells": "Sortilèges",
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"spell-defense": "Résister à la torture",
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"sorcery": "Sorcellerie",
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"conjuring": "Conjuration",
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"conjuring-dice-for-drain": "Conjuring Dice for Drain",
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"misc-modifiers": "Misc. Modifiers",
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"modifiers": "Modif.",
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"defend": "Défendre: ",
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"dispell": "Dispell: ",
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"summon": "Convoquer",
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"banish": "Révoquer",
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"spells-stacked": "Spells Stacked",
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"spells-sustained": "Spells Sustained",
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"resist-banish": "Resist Banish: ",
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"resist-spell": "Resist Spell",
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"astral-state-combat": "Astral State and Combat",
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"magic-skills-configuration": "Magic Skills and Configuration",
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"adept-powers": "Pouvoirs d'adepte",
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"astral-perception": "Astral Perception",
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"astral-projection": "Astral Projection",
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"astral-reaction": "Astral Reaction",
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"astral-initiative": "Initiative astrale",
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"astral-combat": "Combat astral",
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"weapon-focus": "Weapon Focus",
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"enabled": "Activé",
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"mage": "Mage",
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"shaman": "Shaman",
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"aspected-mage": "Aspected Mage",
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"sorcer": "Sorcellerie",
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"specialize": "Specialize",
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"spellcasting": "Magie",
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"dispelling": "Dispelling",
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"ritual-magic": "Ritual Magic",
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"summoning": "Invocation",
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"banishing": "Bannissement",
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"controlling": "Contrôler",
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"aura-reading": "Aura Reading",
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"auras": "Auras",
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"signatures": "Signatures",
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"drain": "Drain",
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"enchanting": "Enchantement",
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"divining": "Divining",
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"centering": "Centering",
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"creative-skill": "Creative Skill",
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"power": "Pouvoir",
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"cost": "Coût",
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"activate": "Activer",
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"notes": "Notes",
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"improved-reflexes": "Improved Reflexes: ",
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"body-boost": "Body Boost: ",
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"strength-boost": "Strength Boost: ",
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"agility-boost": "Agility Boost: ",
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"pain-resistance": "Pain Resistance: ",
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"category": "Catégorie",
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"specialization-abbreviation": "Spec.",
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"foci": "Foci",
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"expendable-abbreviation": "Exp.",
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"range": "Dist.",
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"target": "Cible",
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"damage-abbreviation": "Dég.",
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"durration-abbreviation": "Dur.",
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"drain-damage": "Drain Damage",
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"description": "description",
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"health": "Santé",
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"detection": "Détection",
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"illusion": "Illusion",
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"elemental": "Élémentaire",
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"telekinetic": "Telekinetic",
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"transformation": "Transformation",
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"mana": "Mana",
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"line-of-sight-acronym": "LoS",
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"area-of-effect-acronym": "ZdE",
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"touch": "Touché",
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"casting-test": "Test d'incantation",
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"target-number": "Seuil de Réussite (SR)",
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"light": "Lumineux",
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"medium": "Intermédiaire",
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"serious": "Grave",
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"deadly": "Mortel",
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"light-stun": "Light Stun",
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"medium-stun": "Medium Stun",
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"serious-stun": "Serious Stun",
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"deadly-stun": "Deadly Stun",
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"instant-abbreviation": "I",
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"sustained-abbreviation": "C",
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"permanent-abbreviation": "AO",
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"damage-level": "Damage Lvl",
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"damage-level-add-1": "Damage +1",
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"damage-level-add-2": "Damage +2",
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"damage-level-subtract-1": "Damage -1",
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"damage-level-subtract-2": "Damage -2",
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"quantity": "Quantité",
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"expendable": "Expendable",
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"reusable": "Reusable",
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"power-focus": "Power Focus",
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"spirit-focus": "Spirit Focus",
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"fire": "Feu",
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"water": "Eau",
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"earth": "Terre",
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"air": "Air",
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"city-sprit": "City Spirit",
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"field-sprit": "Field Spirit",
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"hearth-sprit": "Hearth Spirit",
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"desert-sprit": "Desert Spirit",
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"forest-sprit": "Forest Spirit",
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"mountain-sprit": "Mountain Spirit",
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"prairie-sprit": "Prairie Spirit",
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"mist-sprit": "Mist Spirit",
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"storm-sprit": "Storm Spirit",
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"wind-sprit": "Wind Spirit",
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"lake-sprit": "Lake Spirit",
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"river-sprit": "River Spirit",
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"sea-sprit": "Sea Spirit",
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"sylphs": "Sylphs",
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"equip": "Équiper",
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"skill": "Compétences",
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"conceal": "Dissimulation",
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"damage": "Dommages",
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"plus-dice-abbreviation": "+Dés",
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"plus-target-number-abberviation": "+SR",
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"attack": "Attaque",
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"edged": "Edged",
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"club": "Club",
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"pole-arm": "Pole Arm",
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"whip": "Whip",
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"initiate-grade": "Grade d'Initié",
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"metamagic": "Meta Magic",
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"geas-type": "Geas Type",
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"geas-notes": "Geas Notes",
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"totem": "Totems",
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"environment": "Environnement",
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"advantages": "Talents",
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"disadvantages": "Désavantages",
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"spirit-name": "Spirit Name",
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"fetish": "Fetish",
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"summon-spirit": "summon spirit",
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"banish-spirit": "banish spirit",
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"cyberdecks-and-utilities": "Cyberdecks and Utilities",
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"smart-frames-and-agents": "Smart Frames and Agents",
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"cyber-combat": "Cyber Combat",
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"persona": "Persona",
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"core": "Feuille",
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"undamaged": "Undamaged",
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"light-damage": "Light Damage",
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"moderate": "Modérés",
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"moderate-damage": "Moderate Damage",
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"serious-damage": "Serious Damage",
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"crashed": "Crashed",
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"condition": "État Préj.",
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"hot-asist": "Hot ASIST",
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"reality-filter": "Reality Filter",
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"ic-suppressed": "IC Suppressed",
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"icon-status": "Icon Status",
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"host-grid-rating": "Host/Grid Rating",
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"intruder": "Intruder",
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"legitimate": "Legitimate",
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"unknown": "Inconnu",
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"blue": "BLUE",
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"green": "GREEN",
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"orange": "ORANGE",
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"red": "RED",
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"pilot-rating": "Pilot Rating",
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"utility-payload": "Utility Payload",
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"sensor": "Senseurs",
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"evade": "Esquiver",
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"parry": "Parer",
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"combat-tn": "Combat TN",
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"resist": "Endurance",
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"medic": "Urgentiste",
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"use-hacking-pool-for-ic-supression": "Use Hacking Pool for IC supression",
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"full": "Complet",
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"bod": "Bod",
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"evasion": "Évitement",
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"masking": "Masking",
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"sensors": "Senseurs",
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"detection-factor-abbreviation": "Detect.F",
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"jack-in": "Jack In",
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"memory-in-use": "Memory In Use",
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"reset": "Réinitialiser",
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"hacking-pool-used": "Hacking Pool Used",
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"penalties": "Malus",
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"cyberdeck-configuration": "Cyberdeck Configuration",
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"computer-skills": "Computer Skills",
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"frame-configuration": "Frame Configuration",
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"utilities-configuration": "Utilities Configuration",
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"computer": "Informatique",
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"hardware": "Hardware",
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"programming": "Programmation",
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"deck-name": "Deck Name",
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"hardening": "Résistance",
|
||
"active-memory": "Active Memory",
|
||
"storage-memory": "Storage Memory",
|
||
"io-speed": "I/O Speed",
|
||
"response-increase": "Response Increase",
|
||
"offline-storage": "Offline Storage",
|
||
"smart-frame": "Smart Frame",
|
||
"agent": "Agent",
|
||
"core-rating": "Core Rating",
|
||
"pilot": "Pilote",
|
||
"utility-rating-sum": "Utility Rating Sum",
|
||
"utility-rating": "Utility Rating",
|
||
"utility-rating-reduced-by": "Utility Rating Reduced by",
|
||
"special-utilities": "Special Utilities",
|
||
"utility": "Charge utile",
|
||
"multiple": "Multiplicateur",
|
||
"size": "Encombrement",
|
||
"loaded": "Loaded",
|
||
"effective-rating": "Effective Rating",
|
||
"test": "Test",
|
||
"swap-memory": "Swap Memory",
|
||
"sleaze": "Corruption",
|
||
"track": "Titre",
|
||
"defensive-utilities": "Defensive Utilities",
|
||
"multiplier": "Multiplicateur",
|
||
"armor": "Blindage",
|
||
"cloak": "Cloak",
|
||
"lock-on": "Lock-On",
|
||
"offensive-utilities": "Offensive Utilities",
|
||
"execute": "Execute",
|
||
"attack-light-damage-abbreviation": "Attack (L)",
|
||
"attack-moderate-damage-abbreviation": "Attack (M)",
|
||
"attack-serious-damage-abbreviation": "Attack (S)",
|
||
"attack-deadly-damage-abbreviation": "Attack (D)",
|
||
"hammerheads": "Hammerheads",
|
||
"black-hammer": "Black Hammer",
|
||
"killjoy": "Killjoy",
|
||
"slow": "Lente",
|
||
"additional-utilities": "Additional Utilities",
|
||
"access": " Acesss",
|
||
"index": " Index",
|
||
"files": " Files",
|
||
"slave": " Slave",
|
||
"karma-total": "Karma Total",
|
||
"attribute-skill-spell-etc": "Attribute/Skill/Spell/etc.",
|
||
"ammount-of-karma": "Ammount of Karma",
|
||
"date": "Date",
|
||
"credsticks": "Credsticks",
|
||
"vehilces-owned-by-character": "Vehicles Owned by Character",
|
||
"consumeable": "Consumeable",
|
||
"id": "ID",
|
||
"balance": "Équilibre ¥",
|
||
"permits": "Permits",
|
||
"certified": "Certified",
|
||
"standard": "Simple",
|
||
"silver": "Argent",
|
||
"gold": "Or",
|
||
"platinum": "Platine",
|
||
"ebony": "Ebony",
|
||
"forged": "Forged",
|
||
"vehicles-list": "Vehicles List",
|
||
"vehicles-skill-message": "Vehicle Details and Skill rating go on sepperate Vehicle Character Sheet",
|
||
"model": "Modèle",
|
||
"vcr-rating": "VCR Rating",
|
||
"vehicle-reaction": "Vehicle Reaction",
|
||
"vehicle-initiative": "Vehicle Initiative",
|
||
"ivis-master-unit": "IVIS Master Unit",
|
||
"fddm-master-unit": "FDDM Master Unit",
|
||
"remote control deck": "Remote Control Deck Configuration",
|
||
"drone-subscriber-list": "Drone Subscriber List",
|
||
"intrusion-factor-base": "Intrusion Factor Base",
|
||
"intrusion-factor-modifier": "Intrusion Factor Mods",
|
||
"intrusion-factor": "Intrusion Factor",
|
||
"flux-rating": "Flux Rating",
|
||
"modified-flux": "Modified Flux",
|
||
"deck": "Deck",
|
||
"eccm": "ECCM",
|
||
"electronic-warfare": "Guerre électronique",
|
||
"encryption-module": "Encryption Module",
|
||
"decryption-module": "Decryption Module",
|
||
"protocol-emulation-module": "Protocol Emulation Module",
|
||
"update-vehicle-skill-here": "Update Vehicle Skill Here",
|
||
"vehicle-specialize-message": "If specializing in a specif vehicle, add modifiers to the vehicle/drone itself",
|
||
"remote-operation": "Remote Operation",
|
||
"bike": "Moto",
|
||
"car": "Voiture",
|
||
"hovercraft": "Hovercraft",
|
||
"lighter-than-air-aircraft-abbreviated": "LAV",
|
||
"motorboat": "Motorboat",
|
||
"rotor-aircraft": "Rotor Aircraft",
|
||
"sailboat": "Sailboat",
|
||
"ship": "Vaisseau",
|
||
"submarine": "Sous-marin",
|
||
"vectored-thrust": "Vectored Thrust",
|
||
"winged-aircraft": "Winged Aircraft",
|
||
"mechanical-arm": "Mechanical Arm",
|
||
"semiballistic": "Semiballistic",
|
||
"suborbital": "HSCT/Suborbital",
|
||
"tracks": "Jauges",
|
||
"walkers": "[Walkers]",
|
||
"combat-skills-weapons-armor-and-ammunition": "Combat Skills, Weapons, Armor and Ammo",
|
||
"combat-skills": "Compétences de combat",
|
||
"ranged-weapons": "armes à distance",
|
||
"melee-weapons": "armes de mêlée",
|
||
"explosives": "explosifs",
|
||
"total": "total",
|
||
"bola": "Bola",
|
||
"flare": "Embrasement",
|
||
"stun-shell": "Stun Shell",
|
||
"ammunition": "Munition",
|
||
"update-combat-skills-here": "Update Combat Skill Here",
|
||
"combat-skills-specialization-message": "If specializing in a weapon, add modifiers to the weapon itself",
|
||
"assualt-rifle": "Assualt Rifle",
|
||
"pistols": "Pistolets",
|
||
"rifles": "Rifles",
|
||
"shotguns": "Chevrotine",
|
||
"sub-machine-gun-abbreviation": "SMG",
|
||
"throwing": "Lancer",
|
||
"clubs": "Armes contondantes",
|
||
"cyber-implant": "Cyber Implant",
|
||
"gunnery": "Armes de véhicules",
|
||
"heavy-weapons": "Armes Lourdes",
|
||
"lasers": "Lasers",
|
||
"launchers": "Launchers",
|
||
"spray": "Spray",
|
||
"gyrojet": "Gyrojet",
|
||
"projectile": "Projectile",
|
||
"demolitions": "Explosifs",
|
||
"under-water": "Sous l'eau",
|
||
"blowgun": "Blowgun",
|
||
"bracer": "Bracer",
|
||
"gun-cane": "Gun Cane",
|
||
"oral-gun": "Oral Gun",
|
||
"oral-strike": "Oral Strike",
|
||
"eye-gun": "Eye Gun",
|
||
"unarmed": "Sans armes",
|
||
"martial-arts": "Arts martiaux",
|
||
"brawling": "Bagarre",
|
||
"mma": "MMA",
|
||
"karate": "Karaté",
|
||
"arnis": "Arnis",
|
||
"muy-thai": "Muy Thai",
|
||
"tae-kwon-do": "Tae Kwon Do",
|
||
"wild-cat": "Wild Cat",
|
||
"general": "Général",
|
||
"fire-mode": "Fire Mode",
|
||
"show": "Montrer",
|
||
"primary-abbreviation": "Pri",
|
||
"secondary-abbreviation": "Sec",
|
||
"minimum-abbreviation": "Min",
|
||
"short-abbreviation": "C",
|
||
"medium-abbreviation": "Mag",
|
||
"long-abbreviation": "Q. PRINC.",
|
||
"extreme-abbreviation": "Ext",
|
||
"single-shot-abbreviation": "PA",
|
||
"semi-automatic-abbreviation": "SA",
|
||
"burst-fire-abbreviation": "LdV",
|
||
"full-automatic-abbreviation": "TA",
|
||
"maximum-abbreviation": "Max",
|
||
"remain": "Remain",
|
||
"reload": "Recharge",
|
||
"more": "More",
|
||
"other": "Autres",
|
||
"hold-out-pistol ": "Hold-out Pistol",
|
||
"light-pistol": "Light Pistol",
|
||
"machine-pistol": "Machine Pistol",
|
||
"heavy-pistol": "Heavy Pistol",
|
||
"taser": "Taser",
|
||
"shotgun": "Shotgun",
|
||
"sporting-rifle": "Sporting Rifle",
|
||
"sniper-rifle": "Sniper Rifle",
|
||
"assault-rifle": "Assault Rifle",
|
||
"light-machine-gun-abbreviation": "LMG",
|
||
"medium-machine-gun-abbreviation": "MMG",
|
||
"heavy-machine-gun-abbreviation": "HMG",
|
||
"assualt-cannon": "Assault Cannon",
|
||
"minigun": "Minigun",
|
||
"bow": "Arc",
|
||
"light-crossbow": "Light Crossbow",
|
||
"medium-crossbow": "Medium Crossbow",
|
||
"heavy-crossbow": "Heavy Crossbow",
|
||
"sling-shot": "Sling Shot",
|
||
"sling-launcher": "Sling Launcher",
|
||
"thrown-knife": "Thrown Knife",
|
||
"shuriken": "Shuriken",
|
||
"caltrops": "Caltrops",
|
||
"nets": "Nets",
|
||
"speargun": "Speargun",
|
||
"net-gun": "Net Gun",
|
||
"laser-pistol": "Laser Pistol",
|
||
"laser-rifle": "Laser Rifle",
|
||
"laser-sniper": "Laser Sniper",
|
||
"gyrojet-land": "Gyrojet (land)",
|
||
"gyrojet-water": "Gyrojet (water)",
|
||
"flamethrower": "Flamethrower",
|
||
"recoil-compensation-abbreviation": "Recoil Comp",
|
||
"gyro-stabalization": "Gyro Stabalization",
|
||
"targeting-assistance": "Targeting Assistance",
|
||
"reload-type": "Reload Type ",
|
||
"reloads": "Reloads",
|
||
"ammo-type": "Type mun.",
|
||
"ammo-weight": "Ammo Weight",
|
||
"total-weight": "Poids total",
|
||
"show-notes": "Voir Notes",
|
||
"assault-cannon": "Assault Cannon",
|
||
"pistol": "Poing",
|
||
"heavy-weapon": "Arme lourde",
|
||
"laser": "Laser",
|
||
"rifle": "Rifle",
|
||
"thrown": "Lancé",
|
||
"regular": "Normale",
|
||
"deluxe": "Deluxe",
|
||
"smartlink": "Smartlink",
|
||
"laser-sight": "LaserSight",
|
||
"smart-goggles": "Smart Goggles",
|
||
"clip": "aT",
|
||
"break": "briser",
|
||
"magazine": "magasine",
|
||
"speed-loader": "speed loader",
|
||
"cylinder": "cylinder",
|
||
"belt": "ceinture ",
|
||
"adps": "ADPS",
|
||
"explosive": "Explosive",
|
||
"explosive-ex": "Explosive EX",
|
||
"flechette": "Flechette",
|
||
"gel": "Gel",
|
||
"tracer": "Tracer",
|
||
"anti-vehicle": "Anti-Vehicl",
|
||
"capsule": "Capsule",
|
||
"glazer": "Glazer",
|
||
"Hi-C": "Hi-C",
|
||
"hollow-point": "Hollow Point",
|
||
"incendiary": "Incendiary",
|
||
"mercury": "Mercury",
|
||
"tracker": "Turn Order",
|
||
"blast": "Explosion",
|
||
"scatter": "Scatter",
|
||
"quantity-abbreviation": "Qt.",
|
||
"manual": "Manuel",
|
||
"regular-offensive": "R/O (Regular Offensive)",
|
||
"regular-defensive": "R/D (Regular Defensive)",
|
||
"regular-concussion": "R/C (Regular Concussion)",
|
||
"aerodynamic-offensive": "A/O (Aerodynamic Offensive)",
|
||
"aerodynamic-defensive": "A/D (Aerodynamic Defensive)",
|
||
"aerodynamic-concussion": "A/C (Aerodynamic Concussion)",
|
||
"launcher-offensive": "L/O (Launcher Offensive)",
|
||
"launcher-defensive": "L/D (Launcher Defensive)",
|
||
"launcher-concussion": "L/C (Launcher Concussion)",
|
||
"target-assistance": "Targeting Assistance",
|
||
"range-finder": "Range Finder",
|
||
"throw": "Lancer",
|
||
"launcher": "Launcher",
|
||
"demolition": "Démolition",
|
||
"quickness-penalty": "Quickness Penalty",
|
||
"combat-pool-penalty": "Combat Pool Penalty",
|
||
"dermal-armor": "Dermal Armor",
|
||
"slot": "Emplacement",
|
||
"ballistic-rating": "Ballistic Rating",
|
||
"impact-rating": "Impact Rating",
|
||
"helmet": "casque",
|
||
"shield": "bouclier",
|
||
"bioware": "bioWare",
|
||
"nanoware": "nanoware",
|
||
"gyro-harness": "gyro harness",
|
||
"damage-modifier": "Modificateur de Dégâts",
|
||
"grid": "Grid",
|
||
"security-code": "Security Code",
|
||
"security-value": " Security Value",
|
||
"host": "Hôte",
|
||
"virtual-machine-abbreviation": "VM",
|
||
"detection-roll": "Detection Roll",
|
||
"security-tally": "Security Tally",
|
||
"alert-status": "Alert Status",
|
||
"passive": "Passive",
|
||
"active": "Actif",
|
||
"hide": "Discrétion",
|
||
"trigger-step": "Trigger Step",
|
||
"event": "Event",
|
||
"rest-tally": "Reset Tally",
|
||
"select-token": "Select Token",
|
||
"intrusion-countermeasures": "Contre-mesures d’intrusion",
|
||
"test-target": "Test Target",
|
||
"crippler": "Crippler",
|
||
"killer": "Killer",
|
||
"probe": "Sonder l'accès",
|
||
"scramble": "Scramble",
|
||
"tar-baby": "Tar Baby",
|
||
"blaser": "Blaster",
|
||
"ripper": "Ripper",
|
||
"sparky": "Sparky",
|
||
"tar-pi": "Tar pit",
|
||
"black-ic": "Black IC",
|
||
"black-ic-lethal": "Black IC Lethal",
|
||
"black-ic-non-lethal": "Black IC Non-Lethal",
|
||
"data-bomb": "Data Bomb",
|
||
"pavlov": "Pavlov",
|
||
"scout": "Observation",
|
||
"trace": "Trace",
|
||
"cerebropathic": "Cerebropathic",
|
||
"psychotropic": "Psychotropic",
|
||
"detection-factor": "DetectionFactor",
|
||
"computer-skill": "Computer Skill",
|
||
"utility-target-number-abbreviation": "Utility TN",
|
||
"oppose": "Opposer",
|
||
"mpcp": "MPCP",
|
||
"rapid-settings-system-rating": "Rapid Settings System Rating",
|
||
"apply": "Appliquer",
|
||
"vehicle-attributes": "Attributs du véhicule",
|
||
"vehicle-combat": "Vehicle Combat",
|
||
"vehicle-notes": "Notes générales sur le véhicule",
|
||
"ecm-flux": "ECM/FLUX",
|
||
"drone-attributes": "Drone Attributes",
|
||
"drone-combat": "Drone Combat",
|
||
"drone-notes": "Drone Notes",
|
||
"interface": "Interface",
|
||
"datajack": "Datajack",
|
||
"VCR": "VCR",
|
||
"autonav": "Autonav",
|
||
"speed": "Vitesse",
|
||
"current": "  Actuel",
|
||
"maximum": "Maximum",
|
||
"maneuever": "Maneuever",
|
||
"generate": "Générer",
|
||
"compare": "Compare",
|
||
"off-road": "Off Road",
|
||
"open": "Exp.",
|
||
"urban-setting": "Urban Setting",
|
||
"weather": "Météo",
|
||
"bad": "Bad",
|
||
"terrible": "Terrible ",
|
||
"fog": "Brume",
|
||
"smog": "Smog",
|
||
"rain": "Pluie",
|
||
"snow": "Neige",
|
||
"thunderstorm": "ThunderStorm",
|
||
"windy": "Windy",
|
||
"heavy-wind": "Heavy Wind",
|
||
"sensor-los": "Sensor LOS",
|
||
"sensor-test": "Sensor Test",
|
||
"destroyed": "Détruit",
|
||
"rc-signal": "RC Signal",
|
||
"full-strength": "Full Strength",
|
||
"light-degredation": "Light Degredation",
|
||
"moderate-degredation": "Moderate Degredation",
|
||
"serious-degredation": "Serious Degredation",
|
||
"disengaged": "Disengaged",
|
||
"command-channel": "Command Channel",
|
||
"simsense-channel": "Simsense Channel",
|
||
"system-channel": "System Channel",
|
||
"driver": "Conducteur",
|
||
"driving": "Pilotage",
|
||
"maimum-abbreviation": "Max",
|
||
"operative-mode": "Operative Mode",
|
||
"primary": "Principale",
|
||
"secondary": "Secondaire",
|
||
"vehicle-configuration": "Vehicle Configuration",
|
||
"drone-configuration": "Drone Configuration",
|
||
"manual-control": "Manual Control",
|
||
"datajack-port": "Datajack Port",
|
||
"rigger-adaption": "Rigger Adaption",
|
||
"remote-control": "Remote Control",
|
||
"vehicle-type": "Type de véhicule ",
|
||
"vehicle-size": "Gabarit du véhicule ",
|
||
"car-pickup-truck": "Car/Pickup Truck",
|
||
"fighter-jet": "Fighter Jet",
|
||
"heavy-truck": "Heavy Truck",
|
||
"large-airplane": "Large Airplane",
|
||
"limousine": "Limousine/Light Truck/Van",
|
||
"lighter-than-air": "LTA/Zeppelin",
|
||
"motorcycle": "Motorcyle",
|
||
"racing-boat": "Racing Boat",
|
||
"small-airplane": "Small Airplane",
|
||
"small-boat": "Small Motorboat",
|
||
"sports-car": "Sports Car",
|
||
"tracked-vehicle": "Tracked Vehicle",
|
||
"tractor-trailer": "Tractor Trailer",
|
||
"train": "Train/Monorail",
|
||
"ultralight": "Ultra-light Aircraft",
|
||
"large": "Grande",
|
||
"extra-large": "Extra-Large",
|
||
"handling": "Manœuvrabilité",
|
||
"acceleration": "Accélération",
|
||
"signature": "Signature",
|
||
"firmpoints": "Firmpoints",
|
||
"hardpoint": "Hardpoint",
|
||
"seating": "Seating",
|
||
"entry-points": "Entry Points",
|
||
"fuel": "Carburant",
|
||
"economy": "Economy",
|
||
"cargo": "Cargaison",
|
||
"load": "Rechargement",
|
||
"vehicle-skill": "Vehicle Skill",
|
||
"ivis-pool": "IVIS Pool;",
|
||
"stress": "Stress",
|
||
"setup-breakdown": "Setup/Breakdown",
|
||
"total-cost": "Coût total",
|
||
"rapid-attributes-set": "Rapid Attribute Set",
|
||
"modification-notes": "Modification Notes",
|
||
"vehicle-electronics-and-ecm-eccm": "Vehicle Electornics and ECM/ECCM",
|
||
"drone-electronics-and-ecm-eccm": "Drone Electornics and ECM/ECCM",
|
||
"vehicle-flux-rating": "Vehicle Flux Rating",
|
||
"drone-flux-rating": "Drone Flux Rating",
|
||
"vehicle-flux-used": "Vehicle Flux Used",
|
||
"drone-flux-used": "Drone Flux Used",
|
||
"max-flux": "Max Flux",
|
||
"roll-test": "Roll Test",
|
||
"opposition-test": "Opposition Test",
|
||
"sonar": "Sonar",
|
||
"ECM": "ECM",
|
||
"ED": "ED",
|
||
"ECD": "ECD",
|
||
"handling-abbreviation": "Man",
|
||
"accleration-abbreviation": "Accél",
|
||
"signature-abbreviation": "Sig",
|
||
"auto-pilot-rating-abbreviation": "Auto",
|
||
"vehicle-actions": "Vehicle Actions",
|
||
"drone-actions": "Drone Actions",
|
||
"accelerate": "Accelerate",
|
||
"brake": "Brake",
|
||
"ram": "Ram",
|
||
"relocate": "Relocate",
|
||
"crash": "Crash",
|
||
"sensor-mode": "Sensor Mode",
|
||
"manual-target-nubmber-abbreviation": "Manual TN",
|
||
"sensor-target-nubmber-abbreviation": "Sensor TN",
|
||
"about-equal": "About Equal",
|
||
"up-to-2x": "Up to 2X",
|
||
"up-to-3x": "Up to 3X",
|
||
"more-than-3x": "More than 3X",
|
||
"attacker-greater-by-10": "Attacker Greaty by 10",
|
||
"target-greater-by-10": "Target Greater by 10",
|
||
"full-dark ": "Full Dark",
|
||
"limo-light-truck": "Limo/Light Truck",
|
||
"commercial-airliner": "Commerical Airliner",
|
||
"vehicle-weapons": "Armes de véhicules",
|
||
"mount": "Monture",
|
||
"firmpoint": "Firmpoint",
|
||
"turret": "Turret",
|
||
"cyberware-bioware-nanoware": "Cyberware, Bioware and Nanoware",
|
||
"bio-index": "Bio Index",
|
||
"lifestyle": "Style de vie",
|
||
"contacts": "Contacts",
|
||
"contact-type": "Contact Type",
|
||
"contact": "Contact",
|
||
"buddy": "Pote",
|
||
"friend-for-life": "Friend for Life",
|
||
"followers": "Disciples",
|
||
"lifesytle-class-gear-at-home": "Lifestyle Class/Gear at Home",
|
||
"months-paid": "Months Paid",
|
||
"address": "Address",
|
||
"edges-flaws": "Edges/Flaws",
|
||
"weakness": "Faiblesse",
|
||
"json-import": "JSON Import",
|
||
"json-export": "JSON Export",
|
||
"rolling": "Rolling",
|
||
"control-pool-dice-used": "Control Pool Dice Used",
|
||
"score": "puntuación",
|
||
"ecd-test": "ECD Test",
|
||
"all-pools-refreshed": "All Pools Refreshed",
|
||
"maneuever-score-difference": "Maneuever Score Difference",
|
||
"new-position-score": "New Posistion Score",
|
||
"attack-test": "Attack Test",
|
||
"control-pool-used": "Control Pool Used",
|
||
"weapon-damage": "Dégâts d'arme",
|
||
"move-penalty": "Pénalité de Mouvement",
|
||
"aim-assist": "Aim Assist",
|
||
"rounds": "Tours",
|
||
"action": "Action",
|
||
"multi-combat-phase-message": "has qualified for multiple combat phases!",
|
||
"result": "résultat",
|
||
"final-damage-staged-to": "Final Damage Staged To",
|
||
"attacks-msg": "Number of Success for Attacker",
|
||
"attack-power": "Attack Power",
|
||
"attack-type": "Type d'attaque",
|
||
"full-defense": "Défense Totale",
|
||
"pool-used": "Pool Used",
|
||
"distance-from-explosive-in-meters": "Distance from Explosive in Meters",
|
||
"half": "Demis",
|
||
"double": "Double",
|
||
"use-reach-modifier": "Use Reach Modifier",
|
||
"success-test": "Success Test",
|
||
"pool-dice": "Pool Dice",
|
||
"skill-test": "Skill Test",
|
||
"dice": "Dés",
|
||
"resist-test": "resist test",
|
||
"spellblocked-msg": "spell fully blocked, no resistance test needed",
|
||
"missed-msg": "attack missed, no resistance test needed",
|
||
"verification-system-rating": "Verification System Rating",
|
||
"system-operation-with": "System Operation With",
|
||
"operator": "Arrangeur",
|
||
"icon": "Icône",
|
||
"update-gunnery-and-control-pool": "Update Gunnery and Control Pool",
|
||
"set-vehicle-operator": "Set Vehicle Operator",
|
||
"set-decker-for-security-tally": "Set Decker for Security Tally",
|
||
"spell-resistance-test": "Spell Resistance Test",
|
||
"damage-resistance-test": "Damage Resistance Test",
|
||
"sorcery-dice": "Sorcery Dice",
|
||
"sorcery-dice-for-drain": "Sorcery Dice for Drain",
|
||
"force-of-spell": "Force of Spell",
|
||
"ally": "allié·e",
|
||
"out-of-ammo": "Out of Ammo",
|
||
"simple": "simple",
|
||
"rounds-already-fired-in-combat-phase": "Rounds Already Fired in Combat Phase",
|
||
"complex": "complexe",
|
||
"cover-modifiers": "Cover Modifiers",
|
||
"spirit-focus-dice": "Spirit Focus Dice",
|
||
"are-you-the-summoner": "Are You the Summoner",
|
||
"additional-modifiers": "Additional Modifers",
|
||
"successes-from-hiding-test": "Successes from Hiding Test",
|
||
"decker": "Decker",
|
||
"yes": "oui",
|
||
"no": "non",
|
||
"how-many-additional-enemy-vehicles": "How Many Additional Enemy Vehicles",
|
||
"short": "petit",
|
||
"long": "long(ue)",
|
||
"extreme": "Extrême",
|
||
"ic-rating": "IC Rating",
|
||
"drain-modifiers": "Drain Modifiers"
|
||
}
|