mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 04:02:29 +00:00
609 lines
28 KiB
JSON
609 lines
28 KiB
JSON
{
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"credits0": "<b>Project Moon TRPG</b><br> Project Moonの世界観をベースに作られた、非公式のTRPGシステムです。",
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"credits1": "キャラシ(元):",
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"credits2": "システム作者:",
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"credits3": "翻訳・編集:",
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"credits4": "サポート:",
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"credits5": "システム資料:",
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"settings": "設定",
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"settings-general": "General Settings",
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"settings-combat": "Combat Settings",
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"settings-damage-helper": "Damage Helper Settings",
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"settings-ailments": "Ailment Settings",
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"settings-autoeffects": "AutoEffect Setting",
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"settings-generictokenmode": "Sheet: Generic token mode",
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"settings-mute": "状態異常メッセージを無視",
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"settings-detect": "自動: 戦闘状態の感知",
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"settings-autoapplydamage": "Auto: Apply damage taken",
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"settings-simpledisplay": "判定メッセージ簡略化",
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"settings-extraequip": "追加欄(武器・道具・スキル)",
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"settings-hidespecial": "隠す: 特殊装備",
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"settings-hidebaseeffect": "Hide: Base effects",
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"settings-hideactionbuttons": "Hide: Action buttons",
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"settings-hidenextturn": "隠す:状態異常の次ターン数値の表示",
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"settings-hidebarupdate": "Hide: Status bar update",
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"settings-hidehelpertext": "隠す: 判定パレットのテキスト",
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"settings-hideshare": "隠す: 共有ボタン",
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"settings-hidecombatoptions": "Hide: Combat options",
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"settings-hidedetailsfromtargeting": "Hide: Details from targeting",
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"settings-burnimmune": "無効: 火傷ダメージ",
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"settings-bleedimmune": "無効: 出血ダメージ",
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"settings-turnupdate": "自動: 速度変更の反映",
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"settings-autoupdate": "Auto: Update on Round end",
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"settings-evdinfluence": "回避がクイック/束縛に影響される",
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"settings-whisper": "秘匿ロール対象:",
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"settings-multihitfull": "無効: 連撃の威力減少",
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"settings-distortsave": "自動: ねじれ時のセーブ/ロード",
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"settings-testoption": "Test: Community Rules",
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"settings-limbusstyle": "リンバス風のアイコン",
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"settings-multihituses": "連撃の回数ぶん、使用回数を消費",
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"settings-hideuses": "隠す: 残りの使用回数",
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"settings-hide-combatoptions": "Hide: Combat options",
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"settings-collapsesections": "Collapse AutoEffect sections",
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"settings-hideconditionalreminder": "Hide: Conditional button reminder",
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"assessed": "調査責任者: ",
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"sheet-title": "【報告書】対象の人物調査と戦力分析",
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"sheet-title-distort": "【報告書】ねじれに関する調査結果",
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"playername": "プレイヤー名",
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"rank": "評価",
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"share": "共有",
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"edit": "編集",
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"character-name-text": "名前",
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"character-name": "キャラクター名",
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"character-level": "レベル",
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"character-exp": "経験値",
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"character-photo": "画像",
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"character-job": "所属・職業",
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"character-age": "年齢",
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"character-height": "身長",
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"character-origin": "出身地",
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"character-residence": "居住地",
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"character-assets": "資産",
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"character-assets-placeholder": "所持金、道具、資産など",
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"character-ahn": "眼(アン)",
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"character-ahn-placeholder": "500,000 眼",
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"character-url-placeholder": "外部のシートや参考資料",
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"character-summary": "概要",
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"character-summary-placeholder": "キャラクターの簡単な概要",
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"character-combatnote": "戦闘メモ",
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"character-combatnote-placeholder": "常時発動の効果、追加ダメージなど",
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"character-history": "業績",
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"character-history-placeholder": "近況や過去の活動",
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"character-relations": "関連人物",
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"character-relations-placeholder": "関連する人物、関係性など",
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"character-notes": "特筆内容",
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"character-notes-placeholder": "他、設定や補足情報",
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"character-desc": "外見",
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"character-desc-placeholder": "外見や身体的特徴の説明",
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"character-personality": "性格",
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"character-personality-placeholder": "性格や人物像の説明",
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"character-background": "人物背景",
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"character-background-placeholder": "人物背景や過去の説明",
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"token-name": "Token Name",
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"token-add": "Add token",
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"token-add-multiple": "Add multiple",
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"token-delete": "Delete token",
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"token-bar1": "Bar 1",
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"token-bar2": "Bar 2",
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"token-bar3": "Bar 3",
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"token-bar-none": "None",
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"ego-name": "神秘の名称 (E.G.O)",
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"ego-activate": "神秘を発動",
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"ego-activecondition": "発動条件",
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"ego-active-None": "---",
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"ego-active-AlwaysActive": "常に発動",
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"ego-active-HalfHealth": "体力50%以下",
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"ego-active-OnStagger": "混乱状態",
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"ego-active-EnemyDefeat": "敵の撃破",
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"ego-active-AllyDefeat": "味方の敗北",
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"ego-active-Other": "その他",
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"ego-type-None": "---",
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"ego-type-Weapon": "武器",
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"ego-type-Outfit": "服装",
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"ego-type-Tool": "道具",
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"ego-type-Special": "特殊装備",
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"ego-ideology": "発現した心象",
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"ego-description": "神秘の説明",
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"ego-effect": "神秘の効果",
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"ego-weapon-dice": "神秘発動中に適用される攻撃ダイス",
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"ego-defend-dice": "神秘発動中に適用される防御ダイス",
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"ego-evade-dice": "神秘発動中に適用される回避ダイス",
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"weapon-type-None": "---",
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"weapon-type-Slash": "斬撃",
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"weapon-type-Pierce": "貫通",
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"weapon-type-Blunt": "打撃",
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"weapon-type-Melee": "近接",
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"weapon-type-Ranged": "遠距離",
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"outfit-res-none": "---",
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"outfit-res-fatal": "[x2] 脆弱",
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"outfit-res-weak": "[x1.5] 弱点",
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"outfit-res-normal": "[x1] 普通",
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"outfit-res-endured": "[x0.5] 抵抗",
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"outfit-res-ineffective": "[x0.25] 耐性",
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"outfit-res-immune": "[x0] 免疫",
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"heading-derived": "変動値",
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"heading-rollhelper": "判定パレット",
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"heading-damagehelper": "ダメージ計算",
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"heading-damagecalculation": "Damage Calculation",
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"heading-ailments": "状態異常",
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"heading-stats": "能力値",
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"heading-observation": "観測レベル",
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"reset-button": "初期化",
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"sync-button": "同期",
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"clear-button": "初期化",
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"bar-health": "体力",
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"bar-health-shortened": "体力",
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"bar-stagres": "混乱耐性",
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"bar-stagres-shortened": "混乱耐性",
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"bar-health-and-stagres": "体力と混乱耐性",
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"bar-health-temp": "体力(一時的)",
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"bar-health-temp-shorter": "Temp HP",
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"bar-health-temp-shortest": "THP",
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"bar-stagres-temp": "混乱耐性(一時的)",
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"bar-stagres-temp-shorter": "Temp ST",
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"bar-stagres-temp-shortest": "TST",
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"bar-sanity": "精神力",
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"bar-sanity-shortened": "精神力",
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"bar-light": "光",
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"helper-text-speedluck": "速度/幸運",
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"helper-roll-speed": "速度判定",
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"helper-current-speed": "現在の速度",
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"helper-roll-luck": "幸運判定",
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"helper-current-luck": "幸運結果",
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"helper-text-update": "更新",
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"helper-update-ailments": "状態異常の更新",
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"helper-text-difficulty": "難易度",
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"helper-text-advantages": "不利/有利",
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"helper-text-adv": "有利",
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"helper-text-disadv": "不利",
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"helper-text-whisper": "秘匿",
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"helper-toggle-whisper": "秘匿 ON/OFF",
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"helper-text-tracker": "行動回数",
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"helper-action-tracker": "いままでの行動回数",
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"helper-text-power": "威力",
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"helper-att-power": "攻撃威力",
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"helper-def-power": "防御威力",
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"helper-evd-power": "回避威力",
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"helper-text-basedamage": "基礎ダメージ",
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"helper-text-flatdamagehp": "体力ダメージ(固定)",
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"helper-text-flatdamagest": "混乱ダメージ(固定)",
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"helper-text-flatdamagesp": "Flat SP DMG",
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"helper-text-applydamage": "ダメージ反映",
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"helper-text-applyailments": "Apply ailments",
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"helper-text-giveailments": "Give ailments",
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"helper-text-lastdefenceroll": "Last Defence roll",
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"helper-text-selecttarget": "Target",
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"helper-text-selecttarget-title": "Select target. Double click button to reset target",
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"helper-text-notarget": "No target selected",
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"helper-text-defencedice": "Defence",
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"resist-ailment": "耐性",
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"ailments-panic-title": "パニック",
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"ailments-panic-text": "パニック",
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"ailments-hostile-title": "暴走",
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"ailments-hostile-text": "暴走",
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"ailments-stagger-title": "混乱",
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"ailments-stagger-text": "混乱",
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"ailments-seal-title": "封印 (リアクション不可)",
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"ailments-seal-text": "封印",
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"ailments-immobile-title": "行動不能",
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"ailments-immobile-text": "行動不能",
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"ailments-defeat-title": "戦闘不能",
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"ailments-defeat-text": "戦闘不能",
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"ailments-burn": "火傷",
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"ailments-bleed": "出血",
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"ailments-paralysis": "打撃",
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"ailments-fragile": "脆弱",
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"ailments-protection": "保護",
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"ailments-stgprotection": "混乱保護",
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"ailments-strength": "パワー",
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"ailments-endurance": "忍耐",
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"ailments-haste": "クイック",
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"ailments-feeble": "虚弱",
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"ailments-disarm": "武装解除",
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"ailments-bind": "束縛",
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"ailments-smoke": "煙",
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"ailments-charge": "充電",
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"ailments-fortune": "運気",
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"stats-instinct": "本能",
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"stats-instinct-roll": "本能判定",
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"stats-wisdom": "知恵",
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"stats-wisdom-roll": "知恵判定",
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"stats-justice": "正義",
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"stats-justice-roll": "正義判定",
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"stats-charm": "魅力",
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"stats-charm-roll": "魅力判定",
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"stats-insight": "洞察",
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"stats-insight-roll": "洞察判定",
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"stats-temperance": "自制",
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"stats-temperance-roll": "自制判定",
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"palette-weapon1-name": "武器 (1)",
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"palette-weapon2-name": "武器 (2)",
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"palette-weapon3-name": "武器 (3)",
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"palette-weapon4-name": "武器 (4)",
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"palette-egoweapon-name": "武器 (神秘)",
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"palette-melee-short": "近",
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"palette-ranged-short": "遠",
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"palette-action-tool": "道具使用",
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"palette-action-move": "移動",
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"palette-action-protect": "庇う",
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"palette-action-other": "その他",
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"palette-action-text": "行動",
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"palette-egoskill1-name": "神秘スキル (1)",
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"palette-egoskill2-name": "神秘スキル (2)",
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"palette-egoskill3-name": "神秘スキル (3)",
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"palette-egoskill4-name": "神秘スキル (4)",
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"palette-egoskill5-name": "神秘スキル (5)",
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"palette-egoskill6-name": "神秘スキル (6)",
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"palette-skill1-name": "スキル (1)",
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"palette-skill2-name": "スキル (2)",
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"palette-skill3-name": "スキル (3)",
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"palette-skill4-name": "スキル (4)",
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"palette-skill5-name": "スキル (5)",
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"palette-skill6-name": "スキル (6)",
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"viewer-light-warning": "光が不足しています",
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"editor-gamesettings": "ゲーム設定",
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"editor-gamesettings-textedit": "ゲーム設定エディター",
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"editor-customailments": "カスタム状態異常",
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"editor-customailments-textedit": "カスタム状態異常エディター",
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"editor-generalsettings": "General Settings",
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"editor-pw": "編集モード用パスワード:",
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"editor-rulename": "ルール名",
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"editor-rulename-placeholder": "原版ルールブック(デフォルト)",
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"editor-instinct-temperance": "(本能 + 自制)/2",
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"editor-instinct-wisdom": "(本能 + 知恵)/2",
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"editor-charm-justice": "(魅力 + 正義)/2",
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"editor-wisdom-insight": "(知恵 + 洞察)/2",
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"editor-temperance-charm": "(自制 + 魅力)/2",
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"editor-insight-justice": "(洞察 + 正義)/2",
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"editor-instinct-rank": "Fortitude + Rank",
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"editor-temperance-rank": "Temperance + Rank",
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"editor-insight-rank": "Insight + Rank",
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"editor-endurance-disarm": "忍耐・武装解除",
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"editor-haste-bind": "クイック・束縛",
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"editor-distortlight": "光(ねじれ)",
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"editor-multihit-penalty": "連撃の威力減少",
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"editor-nattacks": "* n 攻撃回数",
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"editor-flat": "固定",
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"editor-stg-recovery": "混乱耐性・回復",
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"editor-stg-sanity": "精神力ダメージ",
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"editor-stg-duration": "STG Duration",
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"tabs-character": "プロフィール",
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"tabs-equipment": "装備",
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"tabs-skills": "スキル",
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"tabs-export": "出力 / 入力",
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"tabs-edit": "編集",
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"export-placeholder-export": "出力欄",
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"export-placeholder-import": "入力欄",
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"export-type-All": "全ての項目",
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"export-type-Equip": "装備のみ",
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"export-type-Skill": "スキルのみ",
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"export-type-Ego": "神秘のみ",
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"export-type-Character": "プロフィールのみ",
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"export-type-Distort": "ねじれ情報のみ",
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"export-type-Settings": "設定のみ",
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"import-type-replace": "上書き",
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"import-type-add": "追加",
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"autoscript-edit": "Edit AutoScript",
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"autoscript-editor": "AutoScript Editor",
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"autoscript-close-editor": "Save and close AutoScript Editor",
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"autoscript-save-changes": "Save",
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"autoscript-save-changes-title": "Save AutoScript changes",
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"autoscript-open-style-editor": "Open AutoScript Styling Editor",
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"autoeffect-title": "AutoEffects",
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"autoeffect-option-scaling": "Scaling",
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"autoeffect-option-silent": "Silent",
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"autoeffect-option-button": "#Button",
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"autoeffect-option-message": "#Message",
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"autoeffect-option-messagebutton": "#MessageButton",
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"autoeffect-option-thisround": "this round",
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"autoeffect-option-nextround": "next round",
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"autoeffect-option-thiscombat": "this combat",
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"autoeffect-option-checksuccess": "CheckSuccess",
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"autoeffect-option-checkfailure": "CheckFailure",
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"autoeffect-option-checkignore": "CheckIgnore",
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"autoeffect-option-firstround": "#First round",
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"autoeffect-require": "Require",
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"autoeffect-consume": "Consume",
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"autoeffect-custommessage": "CustomMessage",
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"autoeffect-reset": "Reset",
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"autoeffect-gain": "Gain",
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"autoeffect-inflict": "Inflict",
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"autoeffect-give": "Give",
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"autoeffect-set": "Set",
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"autoeffect-add": "Add",
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"autoeffect-multi": "Multi",
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"autoeffect-basedamage": "BaseDamage",
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"autoeffect-flatdamage": "FlatDamage",
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"autoeffect-dicepower": "DicePower",
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"autoeffect-dicemax": "DiceMax",
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"autoeffect-dicecount": "DiceCount",
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"autoeffect-challengeroll": "ChallengeRoll",
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"autoeffect-proc": "Proc",
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"autoeffect-pause": "Pause",
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"autoeffect-speed": "Speed",
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"autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]",
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"autoeffect-format-consume": "Consume [-SCALING NUM] [TARGET]: [CHECK]",
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"autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]",
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"autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]",
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"autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]",
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"autoeffect-format-set": "Set [TARGET] to [RESULT]",
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"autoeffect-format-add": "Regen [SCALING NUM] [TARGET]",
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"autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage",
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"autoeffect-format-add-light": "Gain [SCALING NUM] [TARGET]",
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"autoeffect-format-add-light-neg": "Lose [-SCALING NUM] [TARGET]",
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"autoeffect-format-multi1": "Multiply [TARGET] by <b>",
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"autoeffect-format-multi2": "</b> [[SCALING NUM]]",
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"autoeffect-format-basedamage": "Increase [TARGET] Base Damage by [SCALING NUM]",
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"autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage",
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"autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]",
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"autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]",
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"autoeffect-format-challengeroll": "Rolling [TARGET] <b>+</b>[SCALING NUM]",
|
||
"autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]",
|
||
"autoeffect-format-proc": "[/TARGET] Proc [TARGET]",
|
||
"autoeffect-format-pause": "[/TARGET] Paused [TARGET] for [SCALING NUM] activations",
|
||
"autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]",
|
||
"autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]",
|
||
"autoeffect-match-check": "[CHECK]",
|
||
"autoeffect-match-num": "[NUM]",
|
||
"autoeffect-match-scaling": "[SCALING]",
|
||
"autoeffect-match-scalingnum": "[SCALING NUM]",
|
||
"autoeffect-match-neg-num": "[-NUM]",
|
||
"autoeffect-match-neg-scaling": "[-SCALING]",
|
||
"autoeffect-match-neg-scalingnum": "[-SCALING NUM]",
|
||
"autoeffect-match-initial": "[INITIAL]",
|
||
"autoeffect-match-result": "[RESULT]",
|
||
"autoeffect-match-target": "[TARGET]",
|
||
"autoeffect-match-targeticon": "[/TARGET]",
|
||
"autoeffect-trigger-combatstart": "Combat start",
|
||
"autoeffect-trigger-roundstart": "Round start",
|
||
"autoeffect-trigger-permanent": "Permanent",
|
||
"autoeffect-trigger-damaged": "Damaged",
|
||
"autoeffect-trigger-damagedhp": "DamagedHP",
|
||
"autoeffect-trigger-damagedst": "DamagedST",
|
||
"autoeffect-trigger-damagedsp": "DamagedSP",
|
||
"autoeffect-trigger-staggered": "Staggered",
|
||
"autoeffect-trigger-defeated": "Defeated",
|
||
"autoeffect-trigger-panic": "Panic",
|
||
"autoeffect-trigger-challenge": "Challenge",
|
||
"autoeffect-trigger-offensive": "Offensive",
|
||
"autoeffect-trigger-defensive": "Defensive",
|
||
"autoeffect-trigger-block": "Block",
|
||
"autoeffect-trigger-evade": "Evade",
|
||
"autoeffect-alert-notarget": "No target",
|
||
"equip-weapon1-name": "武器名 (1)",
|
||
"equip-weapon2-name": "武器名 (2)",
|
||
"equip-weapon3-name": "武器名 (3)",
|
||
"equip-weapon4-name": "武器名 (4)",
|
||
"weapon-desc": "武器の説明",
|
||
"weapon-effect": "武器の効果",
|
||
"weapon-ammo": "装弾数",
|
||
"augment-name": "施術名",
|
||
"augment-type-None": "---",
|
||
"augment-type-Tattoos": "刺青",
|
||
"augment-type-Drugs": "薬品",
|
||
"augment-type-Surgery": "手術",
|
||
"augment-type-Prosthesis": "義体",
|
||
"augment-type-FullProsthesis": "全身義体",
|
||
"augment-type-Other": "その他",
|
||
"augment-desc": "強化施術の説明",
|
||
"augment-effect": "強化施術の効果",
|
||
"outfit-name": "服装",
|
||
"outfit-desc": "服装の説明",
|
||
"outfit-effect": "服装の効果",
|
||
"oufit-damage-resistance": "ダメージ耐性",
|
||
"tool-name": "道具名",
|
||
"tool-desc": "道具の説明",
|
||
"tool-effect": "道具の効果",
|
||
"tool-portable": "手持ち可",
|
||
"tool-reusable": "再利用可",
|
||
"tool-portableNo": "手持ち不可",
|
||
"tool-reusableNo": "再利用不可",
|
||
"tool-uses": "使用回数",
|
||
"special-name": "特殊装備名",
|
||
"special-risk-none": "---",
|
||
"special-range-none": "---",
|
||
"special-duration-none": "---",
|
||
"special-risk-text": "危険度",
|
||
"special-risk-0": "あらぬ噂",
|
||
"special-risk-1": "都市怪談",
|
||
"special-risk-2": "都市伝説",
|
||
"special-risk-3": "都市疾病",
|
||
"special-risk-4": "都市悪夢",
|
||
"special-risk-5": "都市の星",
|
||
"special-risk-6": "不純物",
|
||
"special-range-text": "影響範囲",
|
||
"special-range-0": "周囲数名",
|
||
"special-range-1": "街路",
|
||
"special-range-2": "近所",
|
||
"special-range-3": "居住区",
|
||
"special-range-4": "巣",
|
||
"special-range-5": "複数の巣",
|
||
"special-range-6": "都市",
|
||
"special-duration-text": "持続時間",
|
||
"special-duration-0": "一瞬",
|
||
"special-duration-1": "数秒",
|
||
"special-duration-2": "数分",
|
||
"special-duration-3": "数時間",
|
||
"special-duration-4": "数日",
|
||
"special-duration-5": "数週間",
|
||
"special-duration-6": "数ヶ月",
|
||
"special-desc": "特殊装備の説明・効果",
|
||
"skill-name": "スキル名",
|
||
"skill-ego-name": "神秘スキル名",
|
||
"skill-desc": "スキルの説明",
|
||
"skill-effect": "スキルの効果",
|
||
"skill-dice-text": "スキル使用時に反映されるダイス修正値",
|
||
"skill-type-None": "---",
|
||
"skill-type-Attack": "攻撃",
|
||
"skill-type-Defend": "防御",
|
||
"skill-type-Evade": "回避",
|
||
"skill-type-Action": "行動",
|
||
"skill-type-Mass": "広域",
|
||
"skill-light-cost": "光コスト",
|
||
"stats-speed": "速度",
|
||
"stats-luck": "幸運",
|
||
"distort-name": "ねじれの名称",
|
||
"distort-summary": "概要",
|
||
"distort-summary-placeholder": "ねじれの簡単な概要",
|
||
"distort-behavior": "行動情報",
|
||
"distort-behavior-placeholder": "暴走関連や作業失敗の条件、行動方針など",
|
||
"distort-notes-placeholder": "他、設定や補足事項",
|
||
"distort-origin": "発生源",
|
||
"distort-origin-placeholder": "ねじれが観測された場所",
|
||
"distort-taboo": "禁忌 / 恩恵",
|
||
"distort-taboo-placeholder": "ねじれの禁忌や恩恵",
|
||
"distort-appearance": "外見",
|
||
"distort-appearance-placeholder": "ねじれの姿形",
|
||
"distort-atmosphere": "雰囲気",
|
||
"distort-atmosphere-placeholder": "ねじれの雰囲気と気質",
|
||
"distort-story": "経緯",
|
||
"distort-story-placeholder": "ねじれた経緯、物語",
|
||
"distort-counter": "カウンター",
|
||
"distort-counter-full": "暴走カウンター",
|
||
"distort-counter-title": "暴走状態までのカウントダウン",
|
||
"distort-obs-details": "詳細",
|
||
"distort-obs-work": "作業",
|
||
"distort-obs-flavor": "描写",
|
||
"distort-obs-desc": "効果描写",
|
||
"distort-obs-effect": "効果",
|
||
"distort-obs-taboon": "禁忌 / 恩恵",
|
||
"distort-obs-workpreference": "作業効率",
|
||
"distort-obs-workresults": "作業結果",
|
||
"distort-workamount": "作業回数",
|
||
"distort-workamount-title": "必要な作業回数",
|
||
"distort-workpreference": "作業効率",
|
||
"distort-loweringresults": "カウンター減少",
|
||
"distort-loweringresults-title": "カウンターを減少させる作業結果",
|
||
"distort-results-good": "成功",
|
||
"distort-results-normal": "部分的成功",
|
||
"distort-results-bad": "失敗",
|
||
"distort-effectText": "ねじれ効果",
|
||
"distort-toggleText": "ねじれ切り替え",
|
||
"distort-descAtt": "攻撃効果の説明",
|
||
"distort-effectAtt": "攻撃効果",
|
||
"distort-descDef": "防御効果の説明",
|
||
"distort-effectDef": "防御効果",
|
||
"distort-weapon-dice": "ねじれに反映される攻撃ダイスの修正値",
|
||
"distort-def-dice": "ねじれに反映される防御ダイスの修正値",
|
||
"distort-evd-dice": "ねじれに反映される回避ダイスの修正値",
|
||
"message-from": "発言者",
|
||
"message-target": "Target",
|
||
"message-roll": "判定",
|
||
"message-desc": "説明",
|
||
"message-effect": "効果",
|
||
"message-skill": "スキル",
|
||
"message-effectbase": "効果",
|
||
"message-effectskill": "スキル効果",
|
||
"message-adv": "有利",
|
||
"message-disadv": "不利",
|
||
"message-attack": "攻撃",
|
||
"message-defend": "防御",
|
||
"message-evade": "回避",
|
||
"message-type": "タイプ",
|
||
"message-mod": "修正値",
|
||
"message-cost": "光",
|
||
"message-noskill": "(スキル無し)",
|
||
"message-failure": "失敗...",
|
||
"message-normal": "部分的成功",
|
||
"message-success": "成功!",
|
||
"message-stagger1": "は混乱した!",
|
||
"message-stagger2": "は混乱から立ち直った",
|
||
"message-stagger3": " will stop being Staggered next round.",
|
||
"message-stagger4": " will stop being Staggered in ",
|
||
"message-round-plural": "rounds",
|
||
"message-panic1": "はパニックに陥った!",
|
||
"message-panic2": "のパニックが落ち着いた",
|
||
"message-hostile1": "は暴走し始めた!",
|
||
"message-hostile2": "の暴走が収まった。",
|
||
"message-seal1": "は封印状態!",
|
||
"message-seal2": "の封印が解除された",
|
||
"message-immobile1": "は行動不能!",
|
||
"message-immobile2": "の行動不能が解除された",
|
||
"message-defeat": "は戦闘不能になった",
|
||
"message-bleed": "は出血で",
|
||
"message-burn": "は火傷で",
|
||
"message-mystery-missing-resistance": "神秘由来の耐性値が未設定:",
|
||
"message-outfit-missing-resistance": "服装由来の耐性値が未設定:",
|
||
"message-invalid-target": "Invalid Target: Token is not a token instance",
|
||
"message-damage": "ダメージ",
|
||
"message-dealt": "を与えた",
|
||
"message-regened": "回復",
|
||
"message-reduced-damage-by": "によるダメージ軽減:",
|
||
"message-increased-damage-by": "increased damage by",
|
||
"message-reduced-basedamage-by": "reduced base damage by",
|
||
"message-increased-HP-damage-by": "による体力ダメージ増加:",
|
||
"message-received": "received",
|
||
"message-received-no": "Received no",
|
||
"message-regened-capitalized": "(回復)",
|
||
"message-resist": "耐性: ",
|
||
"message-distorted": "ねじれ",
|
||
"message-export": "出力",
|
||
"message-import": "入力",
|
||
"message-uses": "使用回数",
|
||
"uses-nolimit": "制限なし",
|
||
"uses-reload": "充填",
|
||
"uses-deplete": "消費",
|
||
"message-none": "なし",
|
||
"message-ailname-placeholder": "状態異常名",
|
||
"message-icon-placeholder": "アイコン選択",
|
||
"message-icon": "アイコン",
|
||
"message-trigger": "発動",
|
||
"trigger-roundend": "ラウンド終了時",
|
||
"trigger-onaction": "行動時",
|
||
"trigger-whenhit": "被ダメージ時",
|
||
"message-next-turn-field": "次ターン数値を表示",
|
||
"false": "False",
|
||
"true": "True",
|
||
"message-hit-trigger-damage-type": "判定発動のダメージ属性",
|
||
"when-hit-damage-any": "全種",
|
||
"message-hit-resistance-mode": "耐性モード",
|
||
"when-hit-mode-beforeResistance": "耐性前",
|
||
"when-hit-mode-afterResistance": "耐性後",
|
||
"message-hit-decaywhenhit": "被ダメージ時に処理",
|
||
"message-hit-decayroundend": "ラウンド終了時に処理",
|
||
"message-positive-type": "Positive type",
|
||
"positive-type-regen": "回復",
|
||
"positive-type-reduction": "軽減",
|
||
"message-has-custom-resistance": "カスタム耐性",
|
||
"message-decay": "処理",
|
||
"decay-min-0": "付与数 (最小:0)",
|
||
"decay-min-1": "付与数 (最小:1)",
|
||
"message-next-turn": "次ターン",
|
||
"message-damage-calculation": "ダメージ",
|
||
"message-max": "上限",
|
||
"max-none": "なし",
|
||
"max-clear": "付与数を0にする",
|
||
"max-effect": "効果発動",
|
||
"max-decay": "処理発動",
|
||
"max-effectdecay": "効果発動 & 処理発動",
|
||
"max-effectclear": "効果発動 & 付与数を0にする",
|
||
"message-nomessage": "メッセージなし",
|
||
"message-sendmessage": "メッセージ送信",
|
||
"message-copy": "複製",
|
||
"message-custom-placeholder": "[CHAR]: [AIL]から [DIFF] ダメージ",
|
||
"query-damage-type": "Select damage type of attack",
|
||
"query-reset-styling": "Are you certain you want to reset back to the default AutoEffect styling settings? This action can not be reversed",
|
||
"query-yes": "Yes",
|
||
"query-no": "No",
|
||
"query-enable-generic-mode": "Generic token mode not enabled for sheet. Enable setting?",
|
||
"query-add-token-instance": "Token does not have a token instance. Add instance?",
|
||
"pop-editmode": "編集モード",
|
||
"pop-pwerror": "パスワード不一致。",
|
||
"pop-update": "更新",
|
||
"pop-update-success": "更新データの同期完了。",
|
||
"pop-update-fail": "更新データが検知されましたが、項目がロックされています。",
|
||
"pop-sync-success": ": 同期完了。",
|
||
"pop-sync-fail": ": ロックされています。ロックを解除して再度同期をしてください。",
|
||
"pop-sync-synced": "変更なし。現在のデータは既に同期されています。\n(表示が一致しない場合は入力ボタンを押してください)",
|
||
"pop-sync-empty": "変更なし。同期するデータがありません。",
|
||
"sheetsettings-editmode": "編集モード:",
|
||
"sheetsettings-pw": "編集モード用パスワード:",
|
||
"sheetsettings-pw-desc": "編集モードへのアクセス用パスワードを設定します。誰にでもアクセスできるようにする場合、空白のままにしてください。",
|
||
"sheetsettings-game": "ゲーム設定・データ:",
|
||
"sheetsettings-game-desc": "編集モードで生成した「ゲーム設定」のテキストデータを入力すると、すべてのシートに適用できるようになります。",
|
||
"sheetsettings-ailment": "カスタム状態異常・データ:",
|
||
"sheetsettings-ailment-desc": "編集モードで生成した「カスタム状態異常」のテキストデータを入力すると、すべてのシートに適用できるようになります。",
|
||
"sheetsettings-general": "General Settings Data: ",
|
||
"sheetsettings-general-desc": "Paste text data generated from the Import/Export tab, in order to apply to all sheets.",
|
||
"sheetsettings-instructions": "**Project Moon TRPG - Roll20 Sheet** - (version 0.7)\n\n**Supported Languages:** English, 日本語, 한국어\n\nThis is a Roll20 character sheet and playing tool for Project Moon TRPG, a fan-made system based on the games and world setting of Project Moon.\nThe original system was created in Korean by helloing0119.\n\n**Contact:** [Google Form](https://forms.gle/EMnjArzsgdpQJwfZ9) | [@punibird](https://twitter.com/punibird) | [beautifuldemise (Discord)](https://discord.com/users/166920510330896384) \n\n**PMTRPG Resources:** [Google Drive](https://drive.google.com/drive/u/2/folders/15nMYLz0sB5xWUiSOG4oN6IsteRJjpdZk)\n[Rule Summary](https://docs.google.com/document/d/1MRk6HRD79pw-3-dcgteGgHIBAzdKVpDHRYIY5EFscE4/) | [Roll20 Sheet Guide](https://docs.google.com/document/d/1ok4-2vBbgH9jyBw05kGwsl0F96qrck4vmU9PO5kvoWU/)"
|
||
} |