mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 19:52:29 +00:00
609 lines
26 KiB
JSON
609 lines
26 KiB
JSON
{
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"credits0": "<b>Project Moon TRPG</b><br> is a fan-made system based on the games of Project Moon.",
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"credits1": "Sheet base:",
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"credits2": "Game system:",
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"credits3": "Translations/editing:",
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"credits4": "Supported by:",
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"credits5": "System:",
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"settings": "Settings",
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"settings-general": "General Settings",
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"settings-combat": "Combat Settings",
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"settings-damage-helper": "Damage Helper Settings",
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"settings-ailments": "Ailment Settings",
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"settings-autoeffects": "AutoEffect Setting",
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"settings-generictokenmode": "Sheet: Generic token mode",
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"settings-mute": "Mute ailment messages",
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"settings-detect": "Auto: Detect combat states",
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"settings-autoapplydamage": "Auto: Apply damage taken",
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"settings-simpledisplay": "Simple roll display",
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"settings-extraequip": "Extra weapons/tools/skills",
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"settings-hidespecial": "Hide: Special items",
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"settings-hidebaseeffect": "Hide: Base effects",
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"settings-hideactionbuttons": "Hide: Action buttons",
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"settings-hidenextturn": "Hide: Next turn input",
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"settings-hidebarupdate": "Hide: Status bar update",
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"settings-hidehelpertext": "Hide: Helper text",
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"settings-hideshare": "Hide: Share buttons",
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"settings-hidecombatoptions": "Hide: Combat options",
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"settings-hidedetailsfromtargeting": "Hide: Details from targeting",
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"settings-burnimmune": "No burn damage",
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"settings-bleedimmune": "No bleed damage",
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"settings-turnupdate": "Auto: Update Turn Order",
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"settings-autoupdate": "Auto: Update on Round end",
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"settings-evdinfluence": "EVD influenced by Haste/Bind",
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"settings-whisper": "Whisper rolls to: ",
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"settings-multihitfull": "No power debuff on Multi-hit",
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"settings-distortsave": "Auto: Save/Load on Distort",
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"settings-testoption": "Test: Community Rules",
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"settings-limbusstyle": "Limbus style ailment icons",
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"settings-multihituses": "Spend Uses per Multi-hit",
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"settings-hideuses": "Hide: Uses in messages",
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"settings-hide-combatoptions": "Hide: Combat options",
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"settings-collapsesections": "Collapse AutoEffect sections",
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"settings-hideconditionalreminder": "Hide: Conditional button reminder",
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"assessed": "Assessed by: ",
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"sheet-title": "Background Investigation and Combat Ability Report",
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"sheet-title-distort": "Distortion Survey Report",
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"playername": "Player name",
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"rank": "Rank",
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"share": "Share info",
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"edit": "Edit",
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"character-name-text": "Name",
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"character-name": "Character Name",
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"character-level": "Level",
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"character-exp": "EXP",
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"character-photo": "Photo",
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"character-job": "Occupation",
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"character-age": "Age",
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"character-height": "Height",
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"character-origin": "Birthplace",
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"character-residence": "Residence",
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"character-assets": "Assets",
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"character-assets-placeholder": "Money, items, other assets.",
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"character-ahn": "Ahn",
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"character-ahn-placeholder": "500,000 ahn",
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"character-url-placeholder": "External sheet/reference.",
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"character-summary": "Summary",
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"character-summary-placeholder": "General character summary.",
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"character-combatnote": "Combat Notes",
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"character-combatnote-placeholder": "Reminders for passive effects, extra damage, etc.",
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"character-history": "Notable History",
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"character-history-placeholder": "Recent or past history.",
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"character-relations": "Relations",
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"character-relations-placeholder": "Relations with others.",
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"character-notes": "Notes",
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"character-notes-placeholder": "Any other notes.",
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"character-desc": "Description",
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"character-desc-placeholder": "Physical description.",
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"character-personality": "Personality",
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"character-personality-placeholder": "Personality description.",
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"character-background": "Background",
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"character-background-placeholder": "Background description.",
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"token-name": "Token Name",
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"token-add": "Add token",
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"token-add-multiple": "Add multiple",
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"token-delete": "Delete token",
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"token-bar1": "Bar 1",
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"token-bar2": "Bar 2",
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"token-bar3": "Bar 3",
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"token-bar-none": "None",
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"ego-name": "Mystery name (E.G.O)",
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"ego-activate": "Activate Mystery",
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"ego-activecondition": "Activation condition",
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"ego-active-None": "---",
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"ego-active-AlwaysActive": "Always active",
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"ego-active-HalfHealth": "50% health",
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"ego-active-OnStagger": "On stagger",
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"ego-active-EnemyDefeat": "Enemy defeat",
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"ego-active-AllyDefeat": "Ally defeat",
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"ego-active-Other": "Other",
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"ego-type-None": "---",
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"ego-type-Weapon": "Weapon",
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"ego-type-Outfit": "Outfit",
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"ego-type-Tool": "Tool",
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"ego-type-Special": "Special",
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"ego-ideology": "Manifested ideology.",
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"ego-description": "Mystery description.",
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"ego-effect": "Mystery effects.",
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"ego-weapon-dice": "Att dice applied when Mystery is active.",
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"ego-defend-dice": "Def dice applied when Mystery is active.",
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"ego-evade-dice": "Evd dice applied when Mystery is active.",
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"weapon-type-None": "---",
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"weapon-type-Slash": "Slash",
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"weapon-type-Pierce": "Pierce",
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"weapon-type-Blunt": "Blunt",
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"weapon-type-Melee": "Melee",
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"weapon-type-Ranged": "Ranged",
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"outfit-res-none": "---",
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"outfit-res-fatal": "[x2] Fatal",
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"outfit-res-weak": "[x1.5] Weak",
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"outfit-res-normal": "[x1] Normal",
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"outfit-res-endured": "[x0.5] Endured",
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"outfit-res-ineffective": "[x0.25] Ineffective",
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"outfit-res-immune": "[x0] Immune",
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"heading-derived": "Derived values",
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"heading-rollhelper": "Roll helpers",
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"heading-damagehelper": "Damage helper",
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"heading-damagecalculation": "Damage Calculation",
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"heading-ailments": "Status ailments",
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"heading-stats": "Stats",
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"heading-observation": "Observation level",
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"reset-button": "Reset",
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"sync-button": "Sync",
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"clear-button": "Clear",
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"bar-health": "Health",
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"bar-health-shortened": "HP",
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"bar-stagres": "Stagger Res",
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"bar-stagres-shortened": "ST",
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"bar-health-and-stagres": "Health and Stagger",
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"bar-health-temp": "Temporary Health",
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"bar-health-temp-shorter": "Temp HP",
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"bar-health-temp-shortest": "THP",
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"bar-stagres-temp": "Temporary Stagger Res",
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"bar-stagres-temp-shorter": "Temp ST",
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"bar-stagres-temp-shortest": "TST",
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"bar-sanity": "Sanity",
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"bar-sanity-shortened": "SP",
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"bar-light": "Light",
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"helper-text-speedluck": "Speed/Luck",
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"helper-roll-speed": "Roll Speed",
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"helper-current-speed": "Current Speed",
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"helper-roll-luck": "Roll Luck",
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"helper-current-luck": "Current Luck",
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"helper-text-update": "Update",
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"helper-update-ailments": "Update Ailments",
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"helper-text-difficulty": "Difficulty",
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"helper-text-advantages": "Advantages",
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"helper-text-adv": "Advantage",
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"helper-text-disadv": "Disadvantage",
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"helper-text-whisper": "Whisper",
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"helper-toggle-whisper": "Toggle Whisper",
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"helper-text-tracker": "Tracker",
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"helper-action-tracker": "Action Tracker",
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"helper-text-power": "Power",
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"helper-att-power": "Att Power",
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"helper-def-power": "Def Power",
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"helper-evd-power": "Evd Power",
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"helper-text-basedamage": "Base damage",
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"helper-text-flatdamagehp": "Flat HP DMG",
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"helper-text-flatdamagest": "Flat ST DMG",
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"helper-text-flatdamagesp": "Flat SP DMG",
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"helper-text-applydamage": "Apply damage",
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"helper-text-applyailments": "Apply ailments",
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"helper-text-giveailments": "Give ailments",
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"helper-text-lastdefenceroll": "Last Defence roll",
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"helper-text-selecttarget": "Target",
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"helper-text-selecttarget-title": "Select target. Double click button to reset target",
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"helper-text-notarget": "No target selected",
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"helper-text-defencedice": "Defence",
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"resist-ailment": "Resistance",
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"ailments-panic-title": "Panic",
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"ailments-panic-text": "Panicked",
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"ailments-hostile-title": "Hostile",
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"ailments-hostile-text": "Hostile",
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"ailments-stagger-title": "Stagger",
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"ailments-stagger-text": "Staggered",
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"ailments-seal-title": "Seal (Incapable of reactions)",
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"ailments-seal-text": "Sealed",
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"ailments-immobile-title": "Immobile (Incapable of action/reaction)",
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"ailments-immobile-text": "Immobile",
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"ailments-defeat-title": "Defeat (Incapable of combat)",
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"ailments-defeat-text": "Defeated",
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"ailments-burn": "Burn",
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"ailments-bleed": "Bleed",
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"ailments-paralysis": "Paralysis",
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"ailments-fragile": "Fragile",
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"ailments-protection": "Protection",
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"ailments-stgprotection": "Stagger Protection",
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"ailments-strength": "Strength",
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"ailments-endurance": "Endurance",
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"ailments-haste": "Haste",
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"ailments-feeble": "Feeble",
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"ailments-disarm": "Disarm",
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"ailments-bind": "Bind",
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"ailments-smoke": "Smoke",
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"ailments-charge": "Charge",
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"ailments-fortune": "Fortune",
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"stats-instinct": "Fortitude",
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"stats-instinct-roll": "Roll Fortitude",
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"stats-wisdom": "Prudence",
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"stats-wisdom-roll": "Roll Prudence",
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"stats-justice": "Justice",
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"stats-justice-roll": "Roll Justice",
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"stats-charm": "Charm",
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"stats-charm-roll": "Roll Charm",
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"stats-insight": "Insight",
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"stats-insight-roll": "Roll Insight",
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"stats-temperance": "Temperance",
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"stats-temperance-roll": "Roll Temperance",
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"palette-weapon1-name": "Weapon (1)",
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"palette-weapon2-name": "Weapon (2)",
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"palette-weapon3-name": "Weapon (3)",
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"palette-weapon4-name": "Weapon (4)",
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"palette-egoweapon-name": "Mystery weapon",
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"palette-melee-short": "M",
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"palette-ranged-short": "R",
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"palette-action-tool": "Use Tool",
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"palette-action-move": "Move",
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"palette-action-protect": "Protect",
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"palette-action-other": "Other",
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"palette-action-text": "Action",
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"palette-egoskill1-name": "MYS Skill (1)",
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"palette-egoskill2-name": "MYS Skill (2)",
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"palette-egoskill3-name": "MYS Skill (3)",
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"palette-egoskill4-name": "MYS Skill (4)",
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"palette-egoskill5-name": "MYS Skill (5)",
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"palette-egoskill6-name": "MYS Skill (6)",
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"palette-skill1-name": "Skill (1)",
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"palette-skill2-name": "Skill (2)",
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"palette-skill3-name": "Skill (3)",
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"palette-skill4-name": "Skill (4)",
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"palette-skill5-name": "Skill (5)",
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"palette-skill6-name": "Skill (6)",
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"viewer-light-warning": "NOT ENOUGH LIGHT",
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"editor-gamesettings": "Game Settings",
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"editor-gamesettings-textedit": "Game Settings editor.",
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"editor-customailments": "Custom Ailments",
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"editor-customailments-textedit": "Custom Ailments editor.",
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"editor-generalsettings": "General Settings",
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"editor-pw": "Edit Mode Password:",
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"editor-rulename": "Ruleset Name",
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"editor-rulename-placeholder": "Original Rulebook (Default)",
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"editor-instinct-temperance": "(Fortitude + Temperance)/2",
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"editor-instinct-wisdom": "(Fortitude + Prudence)/2",
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"editor-charm-justice": "(Charm + Justice)/2",
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"editor-wisdom-insight": "(Prudence + Insight)/2",
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"editor-temperance-charm": "(Temperance + Charm)/2",
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"editor-insight-justice": "(Insight + Justice)/2",
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"editor-instinct-rank": "Fortitude + Rank",
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"editor-temperance-rank": "Temperance + Rank",
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"editor-insight-rank": "Insight + Rank",
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"editor-endurance-disarm": "Endurance/Disarm",
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"editor-haste-bind": "Haste/Bind",
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"editor-distortlight": "Light (Distort)",
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"editor-multihit-penalty": "Multi-hit Penalty",
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"editor-nattacks": "* n Attacks",
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"editor-flat": "Flat",
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"editor-stg-recovery": "STG Recovery",
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"editor-stg-sanity": "SP Damage",
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"editor-stg-duration": "STG Duration",
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"tabs-character": "Character Details",
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"tabs-equipment": "Equipment",
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"tabs-skills": "Skills",
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"tabs-export": "Export/Import",
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"tabs-edit": "Editor",
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"export-placeholder-export": "Editor output.",
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"export-placeholder-import": "Editor input.",
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"export-type-All": "All",
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"export-type-Equip": "Equipment only",
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"export-type-Skill": "Skills only",
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"export-type-Ego": "Mystery only",
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"export-type-Character": "Character info only",
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"export-type-Distort": "Distortion info only",
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"export-type-Settings": "Settings only",
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"import-type-replace": "Replace",
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"import-type-add": "Add",
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"autoscript-edit": "Edit AutoScript",
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"autoscript-editor": "AutoScript Editor",
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"autoscript-close-editor": "Save and close AutoScript Editor",
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"autoscript-save-changes": "Save",
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"autoscript-save-changes-title": "Save AutoScript changes",
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"autoscript-open-style-editor": "Open AutoScript Styling Editor",
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"autoeffect-title": "AutoEffects",
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"autoeffect-option-scaling": "Scaling",
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"autoeffect-option-silent": "Silent",
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"autoeffect-option-button": "#Button",
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"autoeffect-option-message": "#Message",
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"autoeffect-option-messagebutton": "#MessageButton",
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"autoeffect-option-thisround": "this round",
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"autoeffect-option-nextround": "next round",
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"autoeffect-option-thiscombat": "this combat",
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"autoeffect-option-checksuccess": "CheckSuccess",
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"autoeffect-option-checkfailure": "CheckFailure",
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"autoeffect-option-checkignore": "CheckIgnore",
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"autoeffect-option-firstround": "#First round",
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"autoeffect-require": "Require",
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"autoeffect-consume": "Consume",
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"autoeffect-custommessage": "CustomMessage",
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"autoeffect-reset": "Reset",
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"autoeffect-gain": "Gain",
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"autoeffect-inflict": "Inflict",
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"autoeffect-give": "Give",
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"autoeffect-set": "Set",
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"autoeffect-add": "Add",
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"autoeffect-multi": "Multi",
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"autoeffect-basedamage": "BaseDamage",
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"autoeffect-flatdamage": "FlatDamage",
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"autoeffect-dicepower": "DicePower",
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"autoeffect-dicemax": "DiceMax",
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"autoeffect-dicecount": "DiceCount",
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"autoeffect-challengeroll": "ChallengeRoll",
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"autoeffect-proc": "Proc",
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"autoeffect-pause": "Pause",
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"autoeffect-speed": "Speed",
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"autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]",
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"autoeffect-format-consume": "Consume [-SCALING NUM] [TARGET]: [CHECK]",
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"autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]",
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"autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]",
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"autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]",
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"autoeffect-format-set": "Set [TARGET] to [RESULT]",
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"autoeffect-format-add": "Regen [SCALING NUM] [TARGET]",
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"autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage",
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"autoeffect-format-add-light": "Gain [SCALING NUM] [TARGET]",
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"autoeffect-format-add-light-neg": "Lose [-SCALING NUM] [TARGET]",
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"autoeffect-format-multi1": "Multiply [TARGET] by <b>",
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"autoeffect-format-multi2": "</b> [[SCALING NUM]]",
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"autoeffect-format-basedamage": "Increase [TARGET] Base Damage by [SCALING NUM]",
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"autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage",
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"autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]",
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"autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]",
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"autoeffect-format-challengeroll": "Rolling [TARGET] <b>+</b>[SCALING NUM]",
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"autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]",
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"autoeffect-format-proc": "[/TARGET] Proc [TARGET]",
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"autoeffect-format-pause": "[/TARGET] Paused [TARGET] for [SCALING NUM] activations",
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"autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]",
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"autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]",
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"autoeffect-match-check": "[CHECK]",
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"autoeffect-match-num": "[NUM]",
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"autoeffect-match-scaling": "[SCALING]",
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"autoeffect-match-scalingnum": "[SCALING NUM]",
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"autoeffect-match-neg-num": "[-NUM]",
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"autoeffect-match-neg-scaling": "[-SCALING]",
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"autoeffect-match-neg-scalingnum": "[-SCALING NUM]",
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"autoeffect-match-initial": "[INITIAL]",
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"autoeffect-match-result": "[RESULT]",
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"autoeffect-match-target": "[TARGET]",
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"autoeffect-match-targeticon": "[/TARGET]",
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"autoeffect-trigger-combatstart": "Combat start",
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"autoeffect-trigger-roundstart": "Round start",
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"autoeffect-trigger-permanent": "Permanent",
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"autoeffect-trigger-damaged": "Damaged",
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"autoeffect-trigger-damagedhp": "DamagedHP",
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"autoeffect-trigger-damagedst": "DamagedST",
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"autoeffect-trigger-damagedsp": "DamagedSP",
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"autoeffect-trigger-staggered": "Staggered",
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"autoeffect-trigger-defeated": "Defeated",
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"autoeffect-trigger-panic": "Panic",
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"autoeffect-trigger-challenge": "Challenge",
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"autoeffect-trigger-offensive": "Offensive",
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"autoeffect-trigger-defensive": "Defensive",
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"autoeffect-trigger-block": "Block",
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"autoeffect-trigger-evade": "Evade",
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"autoeffect-alert-notarget": "No target",
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"equip-weapon1-name": "Weapon Name (1)",
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"equip-weapon2-name": "Weapon Name (2)",
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"equip-weapon3-name": "Weapon Name (3)",
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"equip-weapon4-name": "Weapon Name (4)",
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"weapon-desc": "Weapon description.",
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"weapon-effect": "Weapon effects.",
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"weapon-ammo": "Ammo",
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"augment-name": "Augmentation name",
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"augment-type-None": "---",
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"augment-type-Tattoos": "Tattoos",
|
||
"augment-type-Drugs": "Serums/Drugs",
|
||
"augment-type-Surgery": "Surgery",
|
||
"augment-type-Prosthesis": "Prosthesis",
|
||
"augment-type-FullProsthesis": "Full Prosthesis",
|
||
"augment-type-Other": "Other",
|
||
"augment-desc": "Augment description.",
|
||
"augment-effect": "Augment effects.",
|
||
"outfit-name": "Outfit",
|
||
"outfit-desc": "Outfit description.",
|
||
"outfit-effect": "Outfit effects.",
|
||
"oufit-damage-resistance": "Damage Resistance",
|
||
"tool-name": "Tool name",
|
||
"tool-desc": "Tool description.",
|
||
"tool-effect": "Tool effects.",
|
||
"tool-portable": "Portable",
|
||
"tool-reusable": "Reusable",
|
||
"tool-portableNo": "Not portable",
|
||
"tool-reusableNo": "Not reusable",
|
||
"tool-uses": "Number of uses",
|
||
"special-name": "Special item name",
|
||
"special-risk-none": "---",
|
||
"special-range-none": "---",
|
||
"special-duration-none": "---",
|
||
"special-risk-text": "Risk Level",
|
||
"special-risk-0": "Canard",
|
||
"special-risk-1": "Urban Myth",
|
||
"special-risk-2": "Urban Legend",
|
||
"special-risk-3": "Urban Plague",
|
||
"special-risk-4": "Urban Nightmare",
|
||
"special-risk-5": "Star of the City",
|
||
"special-risk-6": "Impuritas Civitatis",
|
||
"special-range-text": "Effect Range",
|
||
"special-range-0": "One or two people",
|
||
"special-range-1": "Street",
|
||
"special-range-2": "Neighborhood",
|
||
"special-range-3": "Residence Area",
|
||
"special-range-4": "Nest",
|
||
"special-range-5": "Multiple Nests",
|
||
"special-range-6": "City",
|
||
"special-duration-text": "Duration",
|
||
"special-duration-0": "A moment",
|
||
"special-duration-1": "Seconds",
|
||
"special-duration-2": "Minutes",
|
||
"special-duration-3": "Hours",
|
||
"special-duration-4": "Days",
|
||
"special-duration-5": "Weeks",
|
||
"special-duration-6": "Months",
|
||
"special-desc": "Special item description/effects.",
|
||
"skill-name": "Skill name",
|
||
"skill-ego-name": "Mystery skill name",
|
||
"skill-desc": "Skill description.",
|
||
"skill-effect": "Skill effects.",
|
||
"skill-dice-text": "Dice modifiers applied when using skill",
|
||
"skill-type-None": "---",
|
||
"skill-type-Attack": "Attack",
|
||
"skill-type-Defend": "Defend",
|
||
"skill-type-Evade": "Evade",
|
||
"skill-type-Action": "Action",
|
||
"skill-type-Mass": "Mass",
|
||
"skill-light-cost": "Light Cost",
|
||
"stats-speed": "Speed",
|
||
"stats-luck": "Luck",
|
||
"distort-name": "Distortion name",
|
||
"distort-summary": "Summary",
|
||
"distort-summary-placeholder": "General summary of Distortion.",
|
||
"distort-behavior": "Behavior",
|
||
"distort-behavior-placeholder": "Behavior such as hostility and work-fail conditions.",
|
||
"distort-notes-placeholder": "Other notes.",
|
||
"distort-origin": "Origin",
|
||
"distort-origin-placeholder": "Origins of Distortion.",
|
||
"distort-taboo": "Taboos/<br>Boons",
|
||
"distort-taboo-placeholder": "Taboos and boons.",
|
||
"distort-appearance": "Appearance",
|
||
"distort-appearance-placeholder": "Visual characteristics of Distortion.",
|
||
"distort-atmosphere": "Atmosphere",
|
||
"distort-atmosphere-placeholder": "Atmosphere and temperament of Distortion.",
|
||
"distort-story": "Story",
|
||
"distort-story-placeholder": "Story behind the Distortion.",
|
||
"distort-counter": "Counter",
|
||
"distort-counter-full": "Distortion Counter",
|
||
"distort-counter-title": "Countdown to Hostile state",
|
||
"distort-obs-details": "Details",
|
||
"distort-obs-work": "Work",
|
||
"distort-obs-flavor": "Flavor",
|
||
"distort-obs-desc": "Effect desc.",
|
||
"distort-obs-effect": "Effects",
|
||
"distort-obs-taboon": "Taboos/Boons",
|
||
"distort-obs-workpreference": "Preferences",
|
||
"distort-obs-workresults": "Work Results",
|
||
"distort-workamount": "Work Amount",
|
||
"distort-workamount-title": "Required work amount",
|
||
"distort-workpreference": "Work Preference",
|
||
"distort-loweringresults": "Counter-lowering",
|
||
"distort-loweringresults-title": "Counter-lowering results",
|
||
"distort-results-good": "Success",
|
||
"distort-results-normal": "Partial Success",
|
||
"distort-results-bad": "Failure",
|
||
"distort-effectText": "Distortion Effects",
|
||
"distort-toggleText": "Distort",
|
||
"distort-descAtt": "Attack description",
|
||
"distort-effectAtt": "Attack effects",
|
||
"distort-descDef": "Defense description",
|
||
"distort-effectDef": "Defense effects",
|
||
"distort-weapon-dice": "Att modifier applied when Distorted.",
|
||
"distort-def-dice": "Def modifier applied when Distorted.",
|
||
"distort-evd-dice": "Evd modifier applied when Distorted.",
|
||
"message-from": "From",
|
||
"message-target": "Target",
|
||
"message-roll": "Roll",
|
||
"message-desc": "Description",
|
||
"message-effect": "Effect",
|
||
"message-skill": "Skill",
|
||
"message-effectbase": "Base effect",
|
||
"message-effectskill": "Skill effect",
|
||
"message-adv": "Adv.",
|
||
"message-disadv": "Disadv.",
|
||
"message-attack": "Att",
|
||
"message-defend": "Def",
|
||
"message-evade": "Evd",
|
||
"message-type": "Type",
|
||
"message-mod": "Mod",
|
||
"message-cost": "Cost",
|
||
"message-noskill": "(No Skill)",
|
||
"message-failure": "Failure...",
|
||
"message-normal": "Partial Success",
|
||
"message-success": "Success!",
|
||
"message-stagger1": " is Staggered!",
|
||
"message-stagger2": " is no longer Staggered.",
|
||
"message-stagger3": " will stop being Staggered next round.",
|
||
"message-stagger4": " will stop being Staggered in ",
|
||
"message-round-plural": "rounds",
|
||
"message-panic1": " went into Panic!",
|
||
"message-panic2": " is no longer Panicked.",
|
||
"message-hostile1": " is Hostile!",
|
||
"message-hostile2": " is no longer Hostile.",
|
||
"message-seal1": " is Sealed!",
|
||
"message-seal2": " is no longer Sealed",
|
||
"message-immobile1": " is Immobile!",
|
||
"message-immobile2": " is no longer Immobile.",
|
||
"message-defeat": " can no longer fight.",
|
||
"message-bleed": " bled for ",
|
||
"message-burn": " was burned for ",
|
||
"message-mystery-missing-resistance": "Mystery resistances not set for",
|
||
"message-outfit-missing-resistance": "Outfit resistances not set for",
|
||
"message-invalid-target": "Invalid Target: Token is not a token instance",
|
||
"message-damage": "damage",
|
||
"message-dealt": "dealt",
|
||
"message-regened": "regened",
|
||
"message-reduced-damage-by": "reduced damage by",
|
||
"message-increased-damage-by": "increased damage by",
|
||
"message-reduced-basedamage-by": "reduced base damage by",
|
||
"message-increased-HP-damage-by": "increased HP damage by",
|
||
"message-received": "received",
|
||
"message-received-no": "Received no",
|
||
"message-regened-capitalized": "Regened",
|
||
"message-resist": "Resistance: ",
|
||
"message-distorted": "Distorted",
|
||
"message-export": "Export",
|
||
"message-import": "Import",
|
||
"message-uses": "Uses",
|
||
"uses-nolimit": "No limit",
|
||
"uses-reload": "Reload",
|
||
"uses-deplete": "Deplete",
|
||
"message-none": "None",
|
||
"message-ailname-placeholder": "Ailment name",
|
||
"message-icon-placeholder": "Icon selection",
|
||
"message-icon": "Icon",
|
||
"message-trigger": "Trigger",
|
||
"trigger-roundend": "Round End",
|
||
"trigger-onaction": "On Action",
|
||
"trigger-whenhit": "When Hit",
|
||
"message-next-turn-field": "Has next turn field",
|
||
"false": "False",
|
||
"true": "True",
|
||
"message-hit-trigger-damage-type": "Trigger dmg type",
|
||
"when-hit-damage-any": "Any",
|
||
"message-hit-resistance-mode": "Resistance mode",
|
||
"when-hit-mode-beforeResistance": "Before Resistance",
|
||
"when-hit-mode-afterResistance": "After Resistance",
|
||
"message-hit-decaywhenhit": "Decay when hit",
|
||
"message-hit-decayroundend": "Decay round end",
|
||
"message-positive-type": "Positive type",
|
||
"positive-type-regen": "Regen",
|
||
"positive-type-reduction": "Reduction",
|
||
"message-has-custom-resistance": "Custom resistance",
|
||
"message-decay": "Decay",
|
||
"decay-min-0": "Count (Min: 0)",
|
||
"decay-min-1": "Count (Min: 1)",
|
||
"message-next-turn": "Next turn",
|
||
"message-damage-calculation": "Damage",
|
||
"message-max": "Max",
|
||
"max-none": "No Override",
|
||
"max-clear": "Clear on Max",
|
||
"max-effect": "Effect on Max",
|
||
"max-decay": "Decay on Max",
|
||
"max-effectdecay": "Effect + Decay on Max",
|
||
"max-effectclear": "Effect + Clear on Max",
|
||
"message-nomessage": "No Message",
|
||
"message-sendmessage": "Send Message",
|
||
"message-copy": "Copy",
|
||
"message-custom-placeholder": "[CHAR]: [DIFF] damage from [AIL]",
|
||
"query-damage-type": "Select damage type of attack",
|
||
"query-reset-styling": "Are you certain you want to reset back to the default AutoEffect styling settings? This action can not be reversed",
|
||
"query-yes": "Yes",
|
||
"query-no": "No",
|
||
"query-enable-generic-mode": "Generic token mode not enabled for sheet. Enable setting?",
|
||
"query-add-token-instance": "Token does not have a token instance. Add instance?",
|
||
"pop-editmode": "Edit Mode",
|
||
"pop-pwerror": "Wrong password.",
|
||
"pop-update": "Update",
|
||
"pop-update-success": "Update synced.",
|
||
"pop-update-fail": "Update detected, but section is locked.",
|
||
"pop-sync-success": " sync successful.",
|
||
"pop-sync-fail": " is locked.\n Unlock before syncing.",
|
||
"pop-sync-synced": "No change. Current data is synced.\n(Press Import if display does not match.)",
|
||
"pop-sync-empty": "No change. Source data is empty.",
|
||
"sheetsettings-editmode": "Turn on Edit Mode: ",
|
||
"sheetsettings-pw": "Edit Mode Password: ",
|
||
"sheetsettings-pw-desc": "Set a password for Edit Mode access. Leave blank to allow anyone to use Edit Mode.",
|
||
"sheetsettings-game": "Game Settings Data: ",
|
||
"sheetsettings-game-desc": "Paste Game Settings text data generated from Edit Mode, in order to apply to all sheets.",
|
||
"sheetsettings-ailment": "Custom Ailments Data: ",
|
||
"sheetsettings-ailment-desc": "Paste Custom Ailments text data generated from Edit Mode, in order to apply to all sheets.",
|
||
"sheetsettings-general": "General Settings Data: ",
|
||
"sheetsettings-general-desc": "Paste text data generated from the Import/Export tab, in order to apply to all sheets.",
|
||
"sheetsettings-instructions": "**Project Moon TRPG - Roll20 Sheet** - (version 0.7)\n\n**Supported Languages:** English, 日本語, 한국어\n\nThis is a Roll20 character sheet and playing tool for Project Moon TRPG, a fan-made system based on the games and world setting of Project Moon.\nThe original system was created in Korean by helloing0119.\n\n**Contact:** [Google Form](https://forms.gle/EMnjArzsgdpQJwfZ9) | [@punibird](https://twitter.com/punibird) | [beautifuldemise (Discord)](https://discord.com/users/166920510330896384) \n\n**PMTRPG Resources:** [Google Drive](https://drive.google.com/drive/u/2/folders/15nMYLz0sB5xWUiSOG4oN6IsteRJjpdZk)\n[Rule Summary](https://docs.google.com/document/d/1MRk6HRD79pw-3-dcgteGgHIBAzdKVpDHRYIY5EFscE4/) | [Roll20 Sheet Guide](https://docs.google.com/document/d/1ok4-2vBbgH9jyBw05kGwsl0F96qrck4vmU9PO5kvoWU/)"
|
||
} |