mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-03 05:32:32 +00:00
490 lines
19 KiB
JSON
490 lines
19 KiB
JSON
{
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"human": "Human",
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"techno-hybrid": "Techo-Hybrid",
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"geno-hybrid": "Geno-Hybrid",
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"natural-hybrid": "Natural Hybrid",
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"acrobatics-balance": "Acrobacia/Equilíbrio",
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"acting-storytelling": "Acting/Storytelling",
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"ada": "ADA",
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"adaptation": "Adaptação",
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"age": "Idade",
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"age-title": "Idade do Personagem",
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"ambidextrous": "Ambidestro",
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"ancient-language": "Ancient Languages",
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"annexes": "Annexes",
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"annexes-states-health-and-protection-exp": "Expandir a tabela",
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"annexes-states-health-and-protection-h": "Health State & Protection",
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"annexes-success-failure-margin-exp": "Expandir a tabela",
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"annexes-success-failure-margin-h": "Success and Failure Marging",
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"apnea": "Apnea",
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"aquaculture-livestock-farming": "Aquaculture/Livestock Farming",
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"archetype": "Arquétipo",
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"archetype-place": "Character Archetype",
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"armed-combat": "Armed Combat",
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"armor": "Arm.",
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"armor-attack": "Armor Weaponery",
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"armor-attributes-exp": "Expand the armor attributes",
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"armor-attributes-h": "Atributos de Armadura",
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"armor-desc": "Armor Attributs",
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"armor-desc-exp": "Expand the Armor Description",
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"armor-desc-h": "Armor Description",
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"armor-down": "Abatido (+40)",
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"armor-down-place": "Armor Down",
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"armor-exo-force": "Exo-Force",
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"armor-exo-force-title": "Armor Exo-force",
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"armor-hull-type": "Hull Type",
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"armor-hull-type-place": "Hull Type / Material",
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"armor-maneuver": "Armor Maneuvers",
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"armor-notes-place": "Notas da Armadura",
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"armor-on-ground-init-penalty": "OG IP",
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"armor-on-ground-init-penalty-title": "On Ground Initiative Penalty",
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"armor-on-ground-speed": "OG Speed",
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"armor-on-ground-speed-title": "On Ground Speed",
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"armor-safety-flap-visor": "Safety Flap on Visor",
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"armor-seizure-penalty": "Seizure Penalty",
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"armor-seizure-penalty-place": "Armor Seizure Penalty",
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"armor-underwater-init-penalty": "UW IP",
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"armor-underwater-init-penalty-title": "UnderWater Initiative Penalty",
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"armor-underwater-speed": "UW Speed",
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"armor-underwater-speed-title": "UnderWater Speed",
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"armory": "Arsenal",
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"art-craftmanship": "Art/Craftmanship",
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"athletics": "Atletismo\n",
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"attack": "",
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"attributes": "ATRIBUTOS",
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"attributes-abbrv": "Attr.",
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"attributes-exp": "Expand the attributes",
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"attributes-h": "Atributos",
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"automatic-shoot": "Automatic Shoot",
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"autonomy": "Autonomy",
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"autonomy-armor-place": "Armor Autonomy",
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"autonomy-vehicle-place": "Vehicle Autonomy",
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"auxiliary-system-description-place": "Auxiliary System Description",
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"auxiliary-system-integrity-title": "Auxiliary System Integrity",
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"auxiliary-system-level-title": "Auxiliary System Level",
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"auxiliary-system-name-place": "Auxiliary System name",
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"auxiliary-systems": "Auxiliary Systems",
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"auxiliary-systems-exp": "Expand the equipments",
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"auxiliary-systems-h": "Auxiliary System",
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"auxiliary-systems-level": "Nvl.",
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"base": "Básica:",
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"base-level": "Nível Básico",
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"base-level-reaction": "Base Level = Reaction",
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"battery-type": "Battery Type",
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"battery-type-armor-place": "Battery type which powered the armor",
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"battery-type-vehicle-place": "Battery type which powered the vehicle",
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"benefits": "Benefits",
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"benefits-and-disadvantages": "Benefits & Disadvantages",
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"benefits-and-disadvantages-description-place": "Benefit or Disadvantages Description",
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"benefits-and-disadvantages-exp": "Expand the Benefits & Disadvantages",
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"benefits-and-disadvantages-h": "Benefits & Disadvantages",
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"benefits-and-disadvantages-name-place": "Benefit or Disadvantages Name",
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"body": "Corpo",
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"bureaucracy": "Burocracia",
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"business-trafficking": "Business/Trafficking",
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"camouflage-concealment": "Camouflage/Concealment",
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"cartography": "Cartography",
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"category": "Categoria",
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"category-armor-place": "Armor Category",
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"category-vehicle-place": "Vehicle Category",
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"character": "Personagem",
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"character-desc": "Character Description",
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"character-desc-exp": "Expand the Character Description",
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"character-name": "Nome do Personagem",
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"character-name-place": "Nome do Personagem",
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"climbing": "Escalar",
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"combat-melee": "Combat (melee)",
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"combat-shooting": "Combat (shooting)",
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"communications-social-relations": "Communication/Social Relations",
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"complexion": "Complexion",
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"complexion-place": "Complexion Details",
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"computer-desc": "Computer Description",
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"computer-emp-shielding": "EMP Shielding",
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"computer-emp-shielding-place": "Computer's EMP Shielding",
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"computer-exp": "Expand the computer",
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"computer-generation": "Geração",
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"computer-generation-place": "Computer Generation",
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"computer-h": "Computação",
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"computer-hacking": "Computer Hacking",
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"computer-integrity": "[Integrity]",
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"computer-integrity-place": "Computer Integrity",
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"computer-max-level-programs": "Max Lvl.",
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"computer-max-level-programs-title": "Programs Maximum Level",
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"computer-potential": "Potential",
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"computer-potential-place": "Computer Potential",
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"computer-program-description-place": "Program Description",
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"computer-program-name-place": "Nome do programa",
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"computer-programs": "Programs",
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"computer-systems-management": "System Management",
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"computer-systems-management-place": "Computer Systems Management",
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"computer-type": "Tipo",
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"computer-type-place": "Material Type",
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"computer-weight": "Peso",
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"computer-weight-title": "Computer weight in lbs",
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"computing": "Computing",
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"con": "CON",
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"config": "Configuração",
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"constitution": "Constituição",
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"contact-weapon-damage-place": "ex: 1d6+2",
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"contact-weapon-name-place": "Nome da Arma",
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"contact-weapon-shock-place": "ex: 1d4+1",
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"coo": "COO",
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"coordination": "Coordination",
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"corpulence": "Corpulence",
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"corpulence-place": "Character Corpulence",
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"creation-points-modifier": "Creation Points Mod. (CP)",
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"critical": "Crítico",
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"critical-reroll": "Critical Reroll",
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"critical-result": "Crítico !",
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"crushing-depth": "Depth (Crushing)",
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"crushing-depth-armor-title": "Armor Crushing Depth",
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"crushing-depth-vehicle-title": "Vehicle Crushing Depth",
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"cryptography": "Cryptography",
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"current-level": "Nível Atual",
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"current-luck": "Atual",
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"current-luck-title": "Current Luck",
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"damage-modifier": "DM",
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"damage-modifier-title": "Damages Modifier",
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"damage-resistance": "Damage Resistance",
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"damage-resistance-title": "Damages Resistance",
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"damages": "Damages",
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"damages-exp": "Expand the damages",
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"damages-h": "Damages",
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"damages-up": "DAMAGES",
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"dancing": "Dancing",
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"death-limb-destroy": "Death/Limb Destroyed",
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"description": "Descrição",
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"destruction": "Destruction",
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"diameter": "Diameter",
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"diameter-vehicle-place": "Vehicle Diameter",
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"disadvantage": "Desvantagem",
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"disastrous": "Disastrous",
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"disguise-deception": "Disguise/Deception",
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"distinctive-signs": "Distinctive Signs",
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"distinctive-signs-place": "Character Distinctive Signs",
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"drugs": "Drugs",
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"education-general-knowledge": "Education/General knowledge",
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"electronics": "Electronic",
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"eloquence-persuasion": "Eloquence/Persuasion",
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"empathic-analysis": "Empathic Analysis",
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"enable-ask-for-difficulty": "Ask Roll Difficulty?",
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"endurance": "Resistência",
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"equipment-maximum-place": "Máximo",
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"equipment-name-place": "Nome do Equipamento",
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"equipment-number-place": "Número",
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"equipment-value-place": "Equipment Value",
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"equipments": "EQUIPMENTS",
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"equipments-exp": "Expand the equipments",
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"equipments-h": "Equipments",
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"escape": "Escape",
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"exclusive-skill": "(X) : exclusive skill;",
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"exoskeleton": "Exoskeleton",
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"explosives": "Explosives",
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"eyes": "Olhar",
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"eyes-place": "Detalhes de olhos",
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"fail-result": "Falha",
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"fast-speed": "Fast speed",
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"female": "Female",
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"fertile": "Fertile",
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"fertility": "Fertility",
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"finding-information": "Finding Information",
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"first-aid": "Primeiros Socorros",
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"fof-breathing": "FOF Breathing",
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"fof-breathing-title": "Foreing Organic Fluid Breathing",
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"footer-created-by": "Criado Por",
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"footer-inspired": "(highly inspired by Pathfinder sheet)",
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"footer-last-update": "Last Update",
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"foreign-language": "Foreign Language",
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"furtive-silent-movement": "Furtive/Silent Movement",
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"gambling": "Jogatina",
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"gender": "Sexo",
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"generator": "Generator",
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"genetic-type": "Genetic Type",
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"genetic-type-modifier": "Genetic Type Mod.",
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"genetic-type-place": "Character Genetic Type",
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"geographic-origin": "Geographic Origin",
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"geographic-origin-place": "Character Geographic Origin",
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"global-abbrv": "Glob.",
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"hair": "Cabelos",
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"hair-place": "Detalhes do cabelo",
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"hand-to-hand-combat": "Hand to Hand Combat",
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"handguns": "Handguns",
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"hands": "Guiding Hand",
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"head": "Tête",
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"heavy-weapons-melee": "Heavy Weapons (melee)",
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"heavy-weapons-shooting": "Heavy Weapons (shooting)",
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"height": "Altura",
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"height-place": "Character Height",
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"higher-eductation": "Higher Education",
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"higher-eductation-place": "Character Studies & Degree",
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"hunting-tracking": "Hunting/Tracking",
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"impossible-action": "impossible action",
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"incident-modifier": "Incident<br>Modifier",
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"incidents-effects": "Incidents Effects",
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"incidents-effects-description-place": "Incidents & Effects Description",
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"incidents-effects-name-place": "Nome do efeito",
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"incidents-exp": "Expand the incidents",
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"incidents-h": "Incidents",
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"incidents-localisation": "INCIDENTS LOCALISATION",
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"initial-training": "Initial Training",
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"initial-training-place": "Character Initial Training",
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"initiative": "Iniciativa",
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"initiative-exp": "Expand the initiative",
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"initiative-h": "Iniciativa",
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"int": "INT",
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"integrity": "Integridade",
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"integrity-abbrv": "ITG",
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"integrity-permanent-loss": "ITG (structure)<br>Permanent Loss",
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"intelligence": "Inteligência",
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"intimidation": "Intimidação",
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"item": "Itens",
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"knockout-threshold": "Knockout Threshold",
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"knowledge": "Conhecimento",
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"languages-dialects": "Languages/Dialects",
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"leadership": "Liderança",
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"left-arm": "Bras Gauche",
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"left-handed": "Left Handed",
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"left-leg": "Jambe Gauche",
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"length": "Length",
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"length-vehicle-place": "Vehicle Length",
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"light": "Luz",
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"light-ship": "[Light Ship]",
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"limit-depth": "Depth (Limit)",
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"limit-depth-armor-title": "Armor Limit Depth",
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"limit-depth-vehicle-title": "Vehicle Limit Depth",
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"limiting-skill": "limiting skill;",
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"localisation": "Localisation",
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"luck": "Sorte",
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"male": "Male",
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"margin": "Margin",
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"martial-art-defense": "Martial Art [Defense]",
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"martial-art-offense": "Martial Art [Offense]",
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"martial-art-wrestling": "Martial Art [Wrestling]",
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"mastered-abbrv": "Mast.",
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"max": "Máx.",
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"maximum-speed": "Max Speed",
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"mechanic": "Mecânico",
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"melee": "Corpo a Corpo",
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"melee-attack": "Melee Attack",
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"melee-damage-modifier": "Damage Mod. (melee)",
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"meleeWeapons": "WEAPONS (MELEE)",
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"meleeWeapons-exp": "Expand the melee weapons",
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"meleeWeapons-h": "Weapons (Melee)",
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"minimize-cmd": "Minimize Row",
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"moderate": "Moderada",
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"moderate-speed": "Moderate Speed",
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"modifier": "Modificador",
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"mortal": "Mortal",
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"moves": "MOVES",
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"moves-exp": "Expand the moves",
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"moves-h": "Movimentos",
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"music-instrument": "Music Instruments",
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"mutation": "Mutation",
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"mutation-and-polaris-description-place": "Mutation or Polaris Flux Description",
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"mutation-and-polaris-name-place": "Mutation or Polaris Flux Name",
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"mutations-and-polaris": "Mutations & Polaris",
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"mutations-and-polaris-exp": "Expand the Mutation & Polaris Flux",
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"mutations-and-polaris-h": "Mutations & Polaris",
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"name": "Nome",
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"nations-and-orga-knowledge": "Nations & Orga Knowledge",
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"natural-ability": "Natural Ability",
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"natural-environment-knowledge": "Natural Env. Knowledge",
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"natural-progression-abbrv": "NP",
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"natural-progression-skill": "NP : natural progression skill;",
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"natural-resistance": "Natural Resistance",
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"naval-combat": "Naval Combat",
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"navigate": "Navigate",
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"no": "Não",
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"notes": "Notas \n",
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"number-abbrv": "Nb.",
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"observation": "Observação",
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"oceans": "Oceans",
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"on-the-ground": "On the ground",
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"onboard-weapons-artillery": "Onboard Weaponds/Artillery",
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"optimum-depth": "Depth (Optimum)",
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"optimum-depth-armor-title": "Armor Optimum Depth",
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"optimum-depth-vehicle-title": "Vehicle Optimum Depth",
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"orientation": "Orientation",
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"page-annexes": "Annexes",
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"page-armor": "Armor",
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"page-character": "Personagem",
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"page-config": "Configuração",
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"page-vehicle": "Veículo",
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"penalties": "Penalidades",
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"penalty": "Penal.",
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"per": "PER",
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"perception": "Percepção",
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"physical-abilities": "Physical Abilities",
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"pickpocket": "Pickpoket",
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"pilot": "Piloto",
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"piloting": "Pilotar",
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"player-name": "Nome do Jogador",
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"player-name-place": "Nome do Jogador",
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"poisons-deseases-radiations": "Deseases, Poisons & Radiations",
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"polaris": "Polaris Flux",
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"pre": "PRE",
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"precision-shoot": "Precision Shoot",
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"presence": "Presença",
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"protection-localisation-place": "Protection Localisation",
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"protection-name-place": "Protection Name",
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"protection-penalty-place": "Protection Penalty",
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"protection-shock-place": "Taking Shock",
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"protection-value-place": "Protection Value",
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"protections": "PROTECTIONS",
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"protections-exp": "Expand the protections",
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"protections-h": "Protections",
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"ranged": "Distância",
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"ranged-attack": "Ranged Attack",
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"ranged-weapon": "Armas de Longa Distância",
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"ranged-weapon-damage-place": "ex: 1d6+2",
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"ranged-weapon-extrem-range": "Xtr. Rg.",
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"ranged-weapon-extrem-range-title": "Extrem Range",
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"ranged-weapon-long-range": "Long. Rg.",
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"ranged-weapon-long-range-title": "Long Range",
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"ranged-weapon-max-range": "Max Rg.",
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"ranged-weapon-max-range-title": "Max Range",
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"ranged-weapon-medium-range": "Med. Rg.",
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"ranged-weapon-medium-range-title": "Medium Range",
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"ranged-weapon-name-place": "Nome da Arma",
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"ranged-weapon-shock-place": "ex: 1d4+1",
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"ranged-weapon-short-range": "Sht. Rg.",
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"ranged-weapon-short-range-title": "Short Range",
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"rangedWeapons": "WEAPONS (RANGED)",
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"rangedWeapons-exp": "Expand the ranged weapon",
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"rangedWeapons-h": "Weapons (Ranged)",
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"rate-of-fire": "Rate Of Fire",
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"reach": "Alcance",
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"reaction": "Reação",
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"remote-piloting": "Remote Piloting",
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"rifles-shoulder-fired-weapons": "Rifles/Shoulder Fired Weapons",
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"right-arm": "Bras Droit",
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"right-handed": "Right Handed",
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"right-leg": "Jambe Droite",
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"roman-numeral-five": "V",
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"roman-numeral-four": "IV",
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"roman-numeral-height": "VIII",
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"roman-numeral-one": "I",
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"roman-numeral-seven": "VII",
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"roman-numeral-six": "VI",
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"roman-numeral-three": "III",
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"roman-numeral-two": "II",
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"science-specialized-knowledge": "Sciences/Special Knowledge",
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"secondary-attributes": "SECONDARY ATTRIBUTES",
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"secondary-attributes-exp": "Expand the secondary attributes",
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"secondary-attributes-h": "Secondary Attributes",
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"security-systems": "Security Systems",
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"sequels": "Sequels",
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"serious": "Serious",
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"sharpshooting": "SharpShooting",
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"sheet-configuration": "Configuração da Ficha de Personagem",
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"shielding": "Shielding",
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"shielding-title": "Shielding Value",
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"shock": "Choque",
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"shooting-mode-long-burst": "LB",
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"shooting-mode-short-burst": "SB",
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"shooting-mode-snap-shot": "SS",
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"showsect-cmd": "Clique para expandir",
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"singing": "Singing",
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"size": "Tamanho",
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"size-armor-place": "Armor Size",
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"size-vehicle-title": "Vehicle Size",
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"skill": "Perícias",
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"skill-with-prerequisites": "skill with prerequisites (optional);",
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"skills-exp": "Expand the skills",
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"skills-h": "Compétences de l'Investigateur",
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"skills-title": "PERÍCIAS",
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"slow-speed": "Slow Speed",
|
|
"social-origins": "Social Origins",
|
|
"social-origins-place": "Character Social Origins",
|
|
"socializing-seduction": "Socializing/Seduction",
|
|
"soundscan-analysis": "Soundscan Analysis",
|
|
"special-skills": "Special Skills",
|
|
"special-weapons": "Special Weapons",
|
|
"special-weapons-melee": "Special Weapons",
|
|
"specific-language": "Specific Languages",
|
|
"spying-surveillance": "Spying/Surveillance",
|
|
"states-health-and-protection": "HEALT STATES & PROTECTIONS",
|
|
"stealth-shadowing": "Stealth/Shadowing",
|
|
"stealth-subterfuge": "Stealth/Subterfuge",
|
|
"sterile": "Sterile",
|
|
"str": "FOR",
|
|
"strategy": "Strategy",
|
|
"strength": "Força\n",
|
|
"structure": "Structure",
|
|
"stun-threshold": "Stun Threshold",
|
|
"submarine-armor-maneuver": "Armor Maneuvers [Submarine]",
|
|
"submarine-maneuvering": "Submarine Maneuvering",
|
|
"submarine-scooter": "[Submarine Scooter]",
|
|
"submarine-weapons": "Submarine Weapons",
|
|
"success-and-failure-margin-table": "SUCCESS & FAILURE MARGIN TABLE",
|
|
"success-result": "Sucesso",
|
|
"surface": "Surface",
|
|
"surgery": "Surgery",
|
|
"survival": "Sobrevivência",
|
|
"survival-outside": "Survival/Outside",
|
|
"survival-system-and-generators": "Generators/Survival Systems",
|
|
"tactics": "Táticas",
|
|
"technical-engineering": "Technical Engineering",
|
|
"techniques": "Técnicas",
|
|
"technological-level": "NT",
|
|
"throwing-weapons": "Throwing Weapons",
|
|
"total-luck": "Total",
|
|
"total-luck-title": "Total Luck",
|
|
"training": "Treinando",
|
|
"traps": "Traps",
|
|
"type": "Tipo",
|
|
"type-name": "Tipo/Nome",
|
|
"type-name-armor-place": "Tipo de Armadura/Nome",
|
|
"type-name-vehicle-place": "Tipo de Veículo/Nome",
|
|
"underground": "Underground",
|
|
"underwater": "Under Water",
|
|
"value": "Valor",
|
|
"vehicle": "Veículo",
|
|
"vehicle-attack": "Vehicle Weaponery",
|
|
"vehicle-attributs-exp": "Expand the vehicule attributes",
|
|
"vehicle-attributs-h": "Vehicle Attributes",
|
|
"vehicle-block-name-place": "Vehicle Block Name",
|
|
"vehicle-blocks": "Blocos",
|
|
"vehicle-blocks-exp": "Expand the blocks",
|
|
"vehicle-blocks-h": "Blocos",
|
|
"vehicle-crew": "Bando",
|
|
"vehicle-crew-title": "Number of people in the vehicle crew",
|
|
"vehicle-desc": "Vehicle Attributes",
|
|
"vehicle-desc-exp": "Expand the vehicle description",
|
|
"vehicle-desc-h": "Vehicle Description",
|
|
"vehicle-freight ": "Freight",
|
|
"vehicle-freight-title": "Number of Freight that the vehicle can take",
|
|
"vehicle-is-damage": "Is Damage?",
|
|
"vehicle-maneuvrability": "Man.",
|
|
"vehicle-maneuvrability-title": "Vehicle Maneuvrability",
|
|
"vehicle-movement-points": "Mv. Pts.",
|
|
"vehicle-movement-points-title": "Movement Points",
|
|
"vehicle-notes-place": "Vehicle Notes",
|
|
"vehicle-passengers": "Passageiros",
|
|
"vehicle-passengers-title": "Number of Passengers that the vehicle can take",
|
|
"vehicle-safety-flap-pilot": "Safety Flap on the cockpit",
|
|
"vehicle-speed": "Vel.",
|
|
"vehicle-speed-title": "Vel.",
|
|
"vehicle-thrust-type": "GdP",
|
|
"vehicle-thrust-type-place": "Thrust Type",
|
|
"weapon-damage": "Damages",
|
|
"weaponAmmunition": "Mun.",
|
|
"weaponAmmunitionCost": "Custo",
|
|
"weaponery-exp": "Expand the weaponery",
|
|
"weaponery-h": "Weaponery",
|
|
"weaponery-up": "WEAPONERY",
|
|
"weaponry": "Weaponery",
|
|
"weapons": "Armas",
|
|
"weight": "Peso",
|
|
"weight-title": "Character Weight",
|
|
"wil": "WIL",
|
|
"willpower": "Vontade",
|
|
"wounds": "FERIMENTOS",
|
|
"wounds-and-sequels": "Wounds & Sequels",
|
|
"wounds-and-sequels-description-place": "Wound Sequel Description",
|
|
"wounds-and-sequels-name-place": "Nome do Ferimento",
|
|
"wounds-exp": "Expand the wounds",
|
|
"wounds-h": "Ferimentos",
|
|
"yes": "Sim",
|
|
"zero-g-maneuvering": "0G Maneuvering"
|
|
} |