Files
roll20-character-sheets/Phantasy Star/translation.json
T
William Barker eb2605a795 [Phantasy Star] New Features & Bugfixes
New Feature: Added checkboxes to indicate profession appropriate skills
Bugfixes: Problem with difficulty resolved, tech points no longer linked to health points, and better Dark Mode contrast for textareas
2026-01-23 15:32:25 -05:00

248 lines
7.4 KiB
JSON

{
"phantasyStar-c":"Phantasy Star",
"roleplayingGame-u":"ROLEPAYING GAME",
"main-c":"Main",
"auxiliary-c":"Auxiliary",
"starship-c":"Starship",
"oldAuxiliary-c":"Old Auxiliary",
"characterName-u":"CHARACTER NAME",
"species-u":"SPECIES",
"background-u":"BACKGROUND",
"profession-u":"PROFESSION",
"path-u":"PATH",
"abilities-sc":"abilities",
"attacks-sc":"attacks",
"noOfAttacksPerAction-u":"# OF ATTACKS PER ACTION",
"weapon/technique-c":"Weapon / Technique",
"grade-c":"Grade",
"range-c":"Range",
"att.Pwr-c":"Att. Pwr",
"damage-c":"Damage",
"dmg.Type-c":"Dmg. Type",
"name-sc":"name",
"hitPoints-sc":"hit points",
"techniquePoints-sc":"technique points",
"hitDice-sc":"hit dice",
"level-c":"Level",
"level-sc":"level",
"xp-u":"XP",
"saveBonus-sc":"save bonus",
"passivePerception-sc":"passive perception",
"fatePoints-sc":"Fate Points",
"d":"d",
"type-c":"Type",
"max-c":"Max",
"remaining-c":"Remaining",
"dieType-c":"Die Type",
"intMod-c":"Int Mod",
"# Used":"# Used",
"1/2 max HD after Long Rest":"1/2 max HD after Long Rest",
"":"",
"":"",
"resistances-sc":"resistances",
"resistances (half damage)-u":"RESISTANCES (HALF-DAMAGE)",
"proficencies-sc":"proficencies",
"Max HP":"Max HP",
"remainingHP-c":"Remaining HP",
"tempHP-c":"Temp HP",
"deathSave(DC10)":"Death Save (DC10)",
"Max TP":"Max TP",
"remainingTP-c":"Remaining TP",
"techAttack-c":"Tech Attack",
"(Ability + Tech Bonus)":"(Ability + Tech Bonus)",
"techSaveDC-c":"Tech Save DC",
"(8 + Ability + Save Bonus)":"(8 + Ability + Save Bonus)",
"weapons:-u":"WEAPONS:",
"tools/vehicles:-u":"TOOLS/VEHICLES:",
"armor:-u":"ARMOR:",
"light-c":"Light",
"medium-c":"Medium",
"heavy-c":"Heavy",
"shields-c":"Shields",
"modifier-c":"Modifier",
"save-c":"Save",
"save-u":"SAVE",
"str-u":"STR",
"strength-c":"Strength",
"strengthTest-c":"Strength Test",
"strengthSave-c":"Strength Save",
"int-u":"INT",
"intelligence-c":"Intelligence",
"intelligenceTest-c":"Intelligence Test",
"intelligenceSave-c":"Intelligence Save",
"dex-u":"DEX",
"dexterity-c":"Dexterity",
"dexterityTest-c":"Dexterity Test",
"dexteritySave-c":"Dexterity Save",
"wis-u":"WIS",
"wisdom-c":"Wisdom",
"wisdomTest-c":"Wisdom Test",
"wisdomSave-c":"Wisdom Save",
"con-u":"CON",
"constitution-c":"Constitution",
"constitutionTest-c":"Constitution Test",
"constitutionSave-c":"Constitution Save",
"cha-u":"CHA",
"charisma-c":"Charisma",
"charismaTest-c":"Charisma Test",
"charismaSave-c":"Charisma Save",
"originFeatures-sc":"origin features",
"professionFeatures-sc":"profession features",
"":"",
"uses-l":"uses",
"check:-c":"Check:",
"result:-c":"Result:",
"check:-c":"Check:",
"result:-c":"Result:",
"success!-c":"Success!",
"failure-c":"Failure",
"difficulty:-c":"Difficulty: ",
"difficultyLevel-c":"Difficulty Level",
"difficulty-level-u":"Difficulty Level",
"origin-sc":"origin",
"career-sc":"career",
"characteristics&skills-sc":"characteristics&skills",
"skills-sc":"skills",
"skillName-c":"Skill Name",
"skillRanks-c":"Skill Ranks",
"modifier-c":"Modifier",
"professionAppropriateSkill?-c":"Profession Appropriate Skill?",
"acrobatics-c":"Acrobatics",
"acrobatics(Dex)-c":"Acrobatics (Dex)",
"astrophysics-c":"Astrophysics",
"astrophysics(Int)-c":"Astrophysics (Int)",
"athletics)-c":"Athletics",
"athletics(Str)-c":"Athletics (Str)",
"computers-c":"Computers",
"computers(Int)-c":"Computers (Int)",
"deception-c":"Deception",
"deception(Cha)-c":"Deception (Cha)",
"insight-c":"Insight",
"insight(Wis)-c":"Insight (Wis)",
"intimidation-c":"Intimidation",
"intimidation(Cha)-c":"Intimidation (Cha)",
"investigation-c":"Investigation",
"investigation(Int)-c":"Investigation (Int)",
"lore-c":"Lore",
"lore(Int)-c":"Lore (Int)",
"mechanics-c":"Mechanics",
"mechanics(Wis)-c":"Mechanics (Wis)",
"medicine-c":"Medicine",
"medicine(Wis)-c":"Medicine (Wis)",
"perception-c":"Perception",
"perception(Wis)-c":"Perception (Wis)",
"performance-c":"Performance",
"performance(Cha)-c":"Performance (Cha)",
"persuasion-c":"Persuasion",
"persuasion(Cha)-c":"Persuasion (Cha)",
"sleightOfHand-c":"Sleight Of Hand",
"sleightOfHand(Dex)-c":"Sleight Of Hand (Dex)",
"stealth-c":"Stealth",
"stealth(Dex)-c":"Stealth (Dex)",
"survival-c":"Survival",
"survival(Wis)-c":"Survival (Wis)",
"xenobiology-c":"Xenobiology",
"xenobiology(Int)-c":"Xenobiology (Int)",
"agility-c":"Agility",
"speed-c":"Speed",
"(DEX + Misc Bonus)":"(DEX + Misc Bonus)",
"(Base Speed + Misc Bonus)":"(Base Speed + Misc Bonus)",
"defense-sc":"defense",
"armorBonus-c":"Armor Bonus",
"shieldBonus-c":"Shield Bonus",
"DEX Modifier":"DEX Modifier",
"Medium Armor (Max Bonus = 2)":"Medium Armor (Max Bonus = 2)",
"Stealth Disadv.":"Stealth Disadv.",
"Heavy Armor (No DEX Bonus)":"Heavy Armor (No DEX Bonus)",
"techniqueModifier-c":"Technique Modifier",
"item/MiscModifier-c":"Item/Misc Modifier",
"techniques-sc":"techniques",
"techAbility-u":"TECH ABILITY",
"abilityModifer-u":"ABILITY MODIFIER",
"rank-c":"Rank",
"name-c":"Name",
"range-c":"Range",
"castingTime-c":"Casting Time",
"Concentration(C) Components(P/S)":"Concentration(C) Components(P/S)",
"notes-c":"Notes",
"c-u":"C",
"p-u":"P",
"s-u":"S",
"equipment-c":"Equipment",
"grade-c":"Grade",
"Wt.":"Wt.",
"advancedTechniques-sc":"advanced techniques",
"rank-u":"RANK",
"known-u":"KNOWN",
"used-u":"USED",
"Once each per Long Rest":"Once each per Long Rest",
"appearance-sc":"appearance",
"historyAndGoals-sc":"history and goals",
"storyBonds-sc":"story bonds",
"languages-sc":"languages",
"equipment-sc":"equipment",
"money-sc":"money",
"meseta-c":"Meseta",
"lifestyleAndExpenses-c":"Lifestyle and Expenses",
"vehicles-sc":"vehicles",
"assignedVehicles-c":"Assigned Vehicles",
"Role /Position":"Role /Position",
"starshipStatistics-u":"STARSHIP STATISTICS",
"shipName-u":"SHIP NAME",
"owner-u":"OWNER",
"sizeCategory-u":"SIZE CATEGORY",
"crewCapacity-u":"CREW CAPACITY",
"actionStations-u":"ACTION STATIONS",
"crewAssignments-sc":"crew assignments",
"crewmember-u":"CREWMEMBER",
"role-u":"ROLE",
"shipDescription-sc":"ship description",
"shipURL:":"Ship URL:",
"pilot-sc":"pilot",
"dexterity-c":"Dexterity",
"wisdom-c":"Wisdom",
"modifiers-u":"MODIFIERS",
"co-pilot-sc":"co-pilot",
"technician1-sc":"technician 1",
"intelligence-c":"Intelligence",
"technician2-sc":"technician 2",
"sensorRange-sc":"sensor range",
"initiativeBonus-sc":"initiative bonus",
"=Pilot'sAgility":"= Pilot's Agility",
"maneuverCheck-sc":"maneuver check",
"=Pilot's DEX modifier + Pilot's Save Bonus":"=Pilot's DEX modifier + Pilot's Save Bonus",
"interceptSpeed-sc":"intercept speed",
"maneuverSaveDC-sc":"maneuver save DC",
"=8 + Pilot's DEX modifier + Pilot's Save Bonus":"=8 + Pilot's DEX modifier + Pilot's Save Bonus",
"specialFeatures-sc":"special features",
"baseDefense-c":"Base Defense",
"maneuverBonus-c":"Maneuver Bonus",
"Pilot's DEX modifier":"Pilot's DEX modifier",
"miscBonus-c":"Misc Bonus",
"maneuverDefense-sc":"maneuver defense",
"saveBonus-c":"Save Bonus",
"Pilot's WIS modifier":"Pilot's WIS modifier",
"hullPoints-sc":"hull points",
"Remaining HLP":"Remaining HLP",
"defenseSystems-sc":"defense systems",
"patchRepair-sc":"patch repair",
"structuralIntegrity-sc":"structural integrity",
"Remaining SI":"Remaining SI",
"weaponsSystems-sc":"weapons systems",
"gunner-c":"Gunner",
"weapon-c":"Weapon",
"range-c":"Range",
"attack-c":"Attack",
"suppressDifficulty-c":"Suppress Difficulty",
"":""
}