mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 20:22:29 +00:00
1001 lines
56 KiB
HTML
1001 lines
56 KiB
HTML
<img src="http://theonyxpath.com/wp-content/uploads/2012/06/MageAwakeningLogo-300x100.png" width="320" height="120" align="middle"></img>
|
||
<img src="http://img2.wikia.nocookie.net/__cb20131215073001/whitewolf/images/thumb/3/31/World_of_Darkness_Logo.png/700px-World_of_Darkness_Logo.png"
|
||
alt="nWODlogo" width="340" height="130" align="middle"></img>
|
||
|
||
<br><br>
|
||
<table>
|
||
<tr>
|
||
<td><b>Name:</td>
|
||
<td><input type="text" name="attr_Name" style="width: 150px;"></td>
|
||
<td> </td>
|
||
<td><b>Virtue:</b></td>
|
||
|
||
<td><select name="attr_Virtue" style="width: 150px;">
|
||
<option value="blank"></option>
|
||
<option value="Charity">Charity</option>
|
||
<option value="Faith">Faith</option>
|
||
<option value="Fortitude">Fortitude</option>
|
||
<option value="Hope">Hope</option>
|
||
<option value="Justice">Justice</option>
|
||
<option value="Prudence">Prudence</option>
|
||
<option value="Temperance">Temperance</option></select>
|
||
</td>
|
||
<td> </td>
|
||
<td><b>Path:</b></td>
|
||
<td><input type="text" name="attr_Path" style="width: 150px;"></td>
|
||
</tr><tr>
|
||
<td><b>Player:</td>
|
||
<td><input type="text" name="attr_Player"style="width: 150px;"></td>
|
||
<td> </td>
|
||
<td><b>Vice:</b></td>
|
||
|
||
<td><select name="attr_Vice" style="width: 150px;">
|
||
<option value="blank"></option>
|
||
<option value="Envy">Envy</option>
|
||
<option value="Greed">Greed</option>
|
||
<option value="Gluttony">Gluttony</option>
|
||
<option value="Lust">Lust</option>
|
||
<option value="Pride">Pride</option>
|
||
<option value="Sloth">Sloth</option>
|
||
<option value="Gluttony">Wrath</option></select>
|
||
</td>
|
||
|
||
<td> </td>
|
||
<td><b>Order:</b></td>
|
||
<td><input type="text" name="attr_Order" style="width: 150px;"></td>
|
||
</tr><tr>
|
||
<td><b>Chronicle:</td>
|
||
<td><input type="text" name="attr_Chronicle" style="width: 150px;"></td>
|
||
<td> </td>
|
||
<td><b>Concept:</b></td>
|
||
<td><input type="text" name="attr_Concept" style="width: 150px;"></td>
|
||
<td> </td>
|
||
<td><b>Legacy:</b></td>
|
||
<td><input type="text" name="attr_Legacy" style="width: 150px;"></td>
|
||
</table>
|
||
<br>
|
||
|
||
<textarea name="attr_History" cols="100" rows="4"></textarea>
|
||
|
||
<hr size=4 width="70%">
|
||
<h3><center>ATTRIBUTES</center></h3>
|
||
<table>
|
||
<tr>
|
||
<td><i>Power</i></td>
|
||
<td> </td>
|
||
<td>| Intelligence </td><td>
|
||
<input type='radio' value='1' name='attr_Intelligence' checked='true'>
|
||
<input type='radio' value='2' name='attr_Intelligence'>
|
||
<input type='radio' value='3' name='attr_Intelligence'>
|
||
<input type='radio' value='4' name='attr_Intelligence'>
|
||
<input type='radio' value='5' name='attr_Intelligence'></td>
|
||
<td> + <input type="number" name="attr_Intelligence_Mod" min="-9" max="9" value="0" style="width: 36px;"> </td>
|
||
<td>Strength</td><td>
|
||
<input type='radio' value='1' name='attr_Strength' checked='true'>
|
||
<input type='radio' value='2' name='attr_Strength'>
|
||
<input type='radio' value='3' name='attr_Strength'>
|
||
<input type='radio' value='4' name='attr_Strength'>
|
||
<input type='radio' value='5' name='attr_Strength'></td>
|
||
<td> + <input type="number" name="attr_Strength_Mod" min="-9" max="9" value="0" style="width: 36px;"> </td>
|
||
<td>Presence</td><td>
|
||
<input type='radio' value='1' name='attr_Presence' checked='true'>
|
||
<input type='radio' value='2' name='attr_Presence'>
|
||
<input type='radio' value='3' name='attr_Presence'>
|
||
<input type='radio' value='4' name='attr_Presence'>
|
||
<input type='radio' value='5' name='attr_Presence'></td>
|
||
<td> + <input type="number" name="attr_Presence_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><i>Finesse</i></td>
|
||
<td> </td>
|
||
<td>| Wits</td><td>
|
||
<input type='radio' value='1' name='attr_Wits' checked='true'>
|
||
<input type='radio' value='2' name='attr_Wits'>
|
||
<input type='radio' value='3' name='attr_Wits'>
|
||
<input type='radio' value='4' name='attr_Wits'>
|
||
<input type='radio' value='5' name='attr_Wits'></td>
|
||
<td> + <input type="number" name="attr_Wits_Mod" min="-9" max="9" value="0" style="width: 36px;"> </td>
|
||
<td>Dexterity </td><td>
|
||
<input type='radio' value='1' name='attr_Dexterity' checked='true'>
|
||
<input type='radio' value='2' name='attr_Dexterity'>
|
||
<input type='radio' value='3' name='attr_Dexterity'>
|
||
<input type='radio' value='4' name='attr_Dexterity'>
|
||
<input type='radio' value='5' name='attr_Dexterity'></td>
|
||
<td> + <input type="number" name="attr_Dexterity_Mod" min="-9" max="9" value="0" style="width: 36px;"> </td>
|
||
<td>Manipulation </td><td>
|
||
<input type='radio' value='1' name='attr_Manipulation' checked='true'>
|
||
<input type='radio' value='2' name='attr_Manipulation'>
|
||
<input type='radio' value='3' name='attr_Manipulation'>
|
||
<input type='radio' value='4' name='attr_Manipulation'>
|
||
<input type='radio' value='5' name='attr_Manipulation'></td>
|
||
<td> + <input type="number" name="attr_Manipulation_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><i>Resistance</i></td>
|
||
<td> </td>
|
||
<td>| Resolve</td><td>
|
||
<input type='radio' value='1' name='attr_Resolve' checked='true'>
|
||
<input type='radio' value='2' name='attr_Resolve'>
|
||
<input type='radio' value='3' name='attr_Resolve'>
|
||
<input type='radio' value='4' name='attr_Resolve'>
|
||
<input type='radio' value='5' name='attr_Resolve'></td>
|
||
<td> + <input type="number" name="attr_Resolve_Mod" min="-9" max="9" value="0" style="width: 36px;"> </td>
|
||
<td>Stamina</td><td>
|
||
<input type='radio' value='1' name='attr_Stamina' checked='true'>
|
||
<input type='radio' value='2' name='attr_Stamina'>
|
||
<input type='radio' value='3' name='attr_Stamina'>
|
||
<input type='radio' value='4' name='attr_Stamina'>
|
||
<input type='radio' value='5' name='attr_Stamina'></td>
|
||
<td> + <input type="number" name="attr_Stamina_Mod" min="-9" max="9" value="0" style="width: 36px;"> </td>
|
||
<td>Composure</td><td>
|
||
<input type='radio' value='1' name='attr_Composure' checked='true'>
|
||
<input type='radio' value='2' name='attr_Composure'>
|
||
<input type='radio' value='3' name='attr_Composure'>
|
||
<input type='radio' value='4' name='attr_Composure'>
|
||
<input type='radio' value='5' name='attr_Composure'></td>
|
||
<td> + <input type="number" name="attr_Composure_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
</table>
|
||
<br>
|
||
<hr size=4 width="70%">
|
||
|
||
<h3><center>SKILLS</center></h3>
|
||
<center>
|
||
<table>
|
||
<tr>
|
||
<td><b> MENTAL</b></td>
|
||
<td> (-3 unskilled)</td>
|
||
<td><b> PHYSICAL</b></td>
|
||
<td> (-1 unskilled)</td>
|
||
<td><b> SOCIAL</b></td>
|
||
<td> (-1 unskilled)</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Academics' checked="true"> Academics</td><td>
|
||
<input type='radio' value='1' name='attr_Academics'>
|
||
<input type='radio' value='2' name='attr_Academics'>
|
||
<input type='radio' value='3' name='attr_Academics'>
|
||
<input type='radio' value='4' name='attr_Academics'>
|
||
<input type='radio' value='5' name='attr_Academics'>
|
||
+ <input type="number" name="attr_Academics_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Athletics' checked="true"> Athletics</td><td>
|
||
<input type='radio' value='1' name='attr_Athletics'>
|
||
<input type='radio' value='2' name='attr_Athletics'>
|
||
<input type='radio' value='3' name='attr_Athletics'>
|
||
<input type='radio' value='4' name='attr_Athletics'>
|
||
<input type='radio' value='5' name='attr_Athletics'>
|
||
+ <input type="number" name="attr_Athletics_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Animal_Ken' checked="true"> Animal Ken </td><td>
|
||
<input type='radio' value='1' name='attr_Animal_Ken'>
|
||
<input type='radio' value='2' name='attr_Animal_Ken'>
|
||
<input type='radio' value='3' name='attr_Animal_Ken'>
|
||
<input type='radio' value='4' name='attr_Animal_Ken'>
|
||
<input type='radio' value='5' name='attr_Animal_Ken'>
|
||
+ <input type="number" name="attr_Animal_Ken_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Computer' checked="true"> Computer</td><td>
|
||
<input type='radio' value='1' name='attr_Computer'>
|
||
<input type='radio' value='2' name='attr_Computer'>
|
||
<input type='radio' value='3' name='attr_Computer'>
|
||
<input type='radio' value='4' name='attr_Computer'>
|
||
<input type='radio' value='5' name='attr_Computer'>
|
||
+ <input type="number" name="attr_Computer_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Brawl' checked="true"> Brawl</td><td>
|
||
<input type='radio' value='1' name='attr_Brawl'>
|
||
<input type='radio' value='2' name='attr_Brawl'>
|
||
<input type='radio' value='3' name='attr_Brawl'>
|
||
<input type='radio' value='4' name='attr_Brawl'>
|
||
<input type='radio' value='5' name='attr_Brawl'>
|
||
+ <input type="number" name="attr_Brawl_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Empathy' checked="true"> Empathy</td><td>
|
||
<input type='radio' value='1' name='attr_Empathy'>
|
||
<input type='radio' value='2' name='attr_Empathy'>
|
||
<input type='radio' value='3' name='attr_Empathy'>
|
||
<input type='radio' value='4' name='attr_Empathy'>
|
||
<input type='radio' value='5' name='attr_Empathy'>
|
||
+ <input type="number" name="attr_Empathy_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Crafts' checked="true"> Crafts</td><td>
|
||
<input type='radio' value='1' name='attr_Crafts'>
|
||
<input type='radio' value='2' name='attr_Crafts'>
|
||
<input type='radio' value='3' name='attr_Crafts'>
|
||
<input type='radio' value='4' name='attr_Crafts'>
|
||
<input type='radio' value='5' name='attr_Crafts'>
|
||
+ <input type="number" name="attr_Crafts_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Drive' checked="true"> Drive</td><td>
|
||
<input type='radio' value='1' name='attr_Drive'>
|
||
<input type='radio' value='2' name='attr_Drive'>
|
||
<input type='radio' value='3' name='attr_Drive'>
|
||
<input type='radio' value='4' name='attr_Drive'>
|
||
<input type='radio' value='5' name='attr_Drive'>
|
||
+ <input type="number" name="attr_Drive_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Expression' checked="true"> Expression</td><td>
|
||
<input type='radio' value='1' name='attr_Expression'>
|
||
<input type='radio' value='2' name='attr_Expression'>
|
||
<input type='radio' value='3' name='attr_Expression'>
|
||
<input type='radio' value='4' name='attr_Expression'>
|
||
<input type='radio' value='5' name='attr_Expression'>
|
||
+ <input type="number" name="attr_Expression_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Investigation' checked="true"> Investigation </td><td>
|
||
<input type='radio' value='1' name='attr_Investigation'>
|
||
<input type='radio' value='2' name='attr_Investigation'>
|
||
<input type='radio' value='3' name='attr_Investigation'>
|
||
<input type='radio' value='4' name='attr_Investigation'>
|
||
<input type='radio' value='5' name='attr_Investigation'>
|
||
+ <input type="number" name="attr_Investigation_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Firearms' checked="true"> Firearms</td><td>
|
||
<input type='radio' value='1' name='attr_Firearms'>
|
||
<input type='radio' value='2' name='attr_Firearms'>
|
||
<input type='radio' value='3' name='attr_Firearms'>
|
||
<input type='radio' value='4' name='attr_Firearms'>
|
||
<input type='radio' value='5' name='attr_Firearms'>
|
||
+ <input type="number" name="attr_Firearms_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Intimidation' checked="true"> Intimidation</td><td>
|
||
<input type='radio' value='1' name='attr_Intimidation'>
|
||
<input type='radio' value='2' name='attr_Intimidation'>
|
||
<input type='radio' value='3' name='attr_Intimidation'>
|
||
<input type='radio' value='4' name='attr_Intimidation'>
|
||
<input type='radio' value='5' name='attr_Intimidation'>
|
||
+ <input type="number" name="attr_Intimidation_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Medicine' checked="true"> Medicine</td><td>
|
||
<input type='radio' value='1' name='attr_Medicine'>
|
||
<input type='radio' value='2' name='attr_Medicine'>
|
||
<input type='radio' value='3' name='attr_Medicine'>
|
||
<input type='radio' value='4' name='attr_Medicine'>
|
||
<input type='radio' value='5' name='attr_Medicine'>
|
||
+ <input type="number" name="attr_Medicine_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Larceny' checked="true"> Larceny</td><td>
|
||
<input type='radio' value='1' name='attr_Larceny'>
|
||
<input type='radio' value='2' name='attr_Larceny'>
|
||
<input type='radio' value='3' name='attr_Larceny'>
|
||
<input type='radio' value='4' name='attr_Larceny'>
|
||
<input type='radio' value='5' name='attr_Larceny'>
|
||
+ <input type="number" name="attr_Larceny_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
<td><input type='radio' value='-1' name='attr_Persuasion' checked="true"> Persuasion</td><td>
|
||
<input type='radio' value='1' name='attr_Persuasion'>
|
||
<input type='radio' value='2' name='attr_Persuasion'>
|
||
<input type='radio' value='3' name='attr_Persuasion'>
|
||
<input type='radio' value='4' name='attr_Persuasion'>
|
||
<input type='radio' value='5' name='attr_Persuasion'>
|
||
+ <input type="number" name="attr_Persuasion_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Occult' checked="true"> Occult</td><td>
|
||
<input type='radio' value='1' name='attr_Occult'>
|
||
<input type='radio' value='2' name='attr_Occult'>
|
||
<input type='radio' value='3' name='attr_Occult'>
|
||
<input type='radio' value='4' name='attr_Occult'>
|
||
<input type='radio' value='5' name='attr_Occult'>
|
||
+ <input type="number" name="attr_Occult_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Stealth' checked="true"> Stealth</td><td>
|
||
<input type='radio' value='1' name='attr_Stealth'>
|
||
<input type='radio' value='2' name='attr_Stealth'>
|
||
<input type='radio' value='3' name='attr_Stealth'>
|
||
<input type='radio' value='4' name='attr_Stealth'>
|
||
<input type='radio' value='5' name='attr_Stealth'>
|
||
+ <input type="number" name="attr_Stealth_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Socialize' checked="true"> Socialize</td><td>
|
||
<input type='radio' value='1' name='attr_Socialize'>
|
||
<input type='radio' value='2' name='attr_Socialize'>
|
||
<input type='radio' value='3' name='attr_Socialize'>
|
||
<input type='radio' value='4' name='attr_Socialize'>
|
||
<input type='radio' value='5' name='attr_Socialize'>
|
||
+ <input type="number" name="attr_Socialize_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Politics' checked="true"> Politics</td><td>
|
||
<input type='radio' value='1' name='attr_Politics'>
|
||
<input type='radio' value='2' name='attr_Politics'>
|
||
<input type='radio' value='3' name='attr_Politics'>
|
||
<input type='radio' value='4' name='attr_Politics'>
|
||
<input type='radio' value='5' name='attr_Politics'>
|
||
+ <input type="number" name="attr_Politics_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Survival' checked="true"> Survival</td><td>
|
||
<input type='radio' value='1' name='attr_Survival'>
|
||
<input type='radio' value='2' name='attr_Survival'>
|
||
<input type='radio' value='3' name='attr_Survival'>
|
||
<input type='radio' value='4' name='attr_Survival'>
|
||
<input type='radio' value='5' name='attr_Survival'>
|
||
+ <input type="number" name="attr_Survival_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Streetwise' checked="true"> Streetwise</td><td>
|
||
<input type='radio' value='1' name='attr_Streetwise'>
|
||
<input type='radio' value='2' name='attr_Streetwise'>
|
||
<input type='radio' value='3' name='attr_Streetwise'>
|
||
<input type='radio' value='4' name='attr_Streetwise'>
|
||
<input type='radio' value='5' name='attr_Streetwise'>
|
||
+ <input type="number" name="attr_Streetwise_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='-3' name='attr_Science' checked="true"> Science</td><td>
|
||
<input type='radio' value='1' name='attr_Science'>
|
||
<input type='radio' value='2' name='attr_Science'>
|
||
<input type='radio' value='3' name='attr_Science'>
|
||
<input type='radio' value='4' name='attr_Science'>
|
||
<input type='radio' value='5' name='attr_Science'>
|
||
+ <input type="number" name="attr_Science_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Weaponry' checked="true"> Weaponry </td><td>
|
||
<input type='radio' value='1' name='attr_Weaponry'>
|
||
<input type='radio' value='2' name='attr_Weaponry'>
|
||
<input type='radio' value='3' name='attr_Weaponry'>
|
||
<input type='radio' value='4' name='attr_Weaponry'>
|
||
<input type='radio' value='5' name='attr_Weaponry'>
|
||
+ <input type="number" name="attr_Weaponry_Mod" min="-9" max="9" value="0" style="width: 36px;">
|
||
</td>
|
||
<td><input type='radio' value='-1' name='attr_Subterfuge' checked="true"> Subterfuge</td><td>
|
||
<input type='radio' value='1' name='attr_Subterfuge'>
|
||
<input type='radio' value='2' name='attr_Subterfuge'>
|
||
<input type='radio' value='3' name='attr_Subterfuge'>
|
||
<input type='radio' value='4' name='attr_Subterfuge'>
|
||
<input type='radio' value='5' name='attr_Subterfuge'>
|
||
+ <input type="number" name="attr_Subterfuge_Mod" min="-9" max="9" value="0" style="width: 36px;"></td>
|
||
</tr></table>
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<div class='sheet-2colrow'>
|
||
<div class='sheet-col'>
|
||
<h3>SKILL SPECIALTIES</h3>
|
||
<fieldset class="repeating_specialties">
|
||
<input type="text" name="attr_specialty" style="width: 300px;" />
|
||
</fieldset>
|
||
</div>
|
||
<div class='sheet-col'>
|
||
<h3>MERITS</h3>
|
||
<fieldset class="repeating_merits">
|
||
<input type="text" name="attr_meritname" style="width: 280px;"/>
|
||
<input type="number" name="attr_meritdot" class="dot" min="0" max="10" />
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<div class='sheet-2colrow'>
|
||
<div class='sheet-col'>
|
||
<h3><center>FLAWS</center></h3>
|
||
<fieldset class="repeating_Flaws">
|
||
<input type="text" name="attr_Flaw" style="width: 300px;"/>
|
||
</fieldset>
|
||
</div>
|
||
<div class='sheet-col'>
|
||
<h3>DERANGEMENTS</h3>
|
||
<fieldset class="repeating_Derangements">
|
||
<input type="text" name="attr_Derangement" style="width: 224px;"/>
|
||
Morality: <input type="number" name="attr_DerangementNumber" class="dot" min="0" max="10" />
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<hr size=4 width="70%">
|
||
<h3>TRAITS</h3>
|
||
<center><table>
|
||
<tr>
|
||
<td>Max Health:</td><td><input type="number" name="attr_Health" title="Stamina + Size" value="@{Stamina} + @{Stamina_Mod} + @{Size}" disabled="true" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Max Willpower:</td><td><input type="number" name="attr_Willpower" title="Resolve + Composure" value="@{Resolve} + @{Resolve_Mod} + @{Composure} + @{Composure_Mod} - @{Willpower_Lost} + @{Willpower_Bonus}" disabled="true" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Speed:</td><td><input type="number" name="attr_Speed" title="Strength + Dexterity + 5" value="@{Strength} + @{Strength_Mod} + @{Dexterity} + @{Dexterity_Mod} + 5" disabled="true" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Defense</td><td><input type="number" name="attr_Defense" min="-99" max="99"></td>
|
||
</tr>
|
||
<tr>
|
||
<td>Bashing:</td><td><input type="number" name="attr_Bashing" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Willpower Lost:</td><td><input type="number" name="attr_Willpower_Lost" value="0" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Size:</td><td><input type="number" name="attr_Size" value=5 min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Armor (Magic)</td><td><input type="number" name="attr_Armor_Magic" min="-99" max="99"></td>
|
||
</tr>
|
||
<tr>
|
||
<td>Lethal:</td><td><input type="number" name="attr_Lethal" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Willpower Bonus:</td><td><input type="number" name="attr_Willpower_Bonus" value="0" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Initiative: </td><td><input type="number" name="attr_Initiative" title="Dexterity + Composure" value="@{Dexterity} + @{Dexterity_Mod} + @{Composure} + @{Composure_Mod}" disabled="true" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Armor (Melee)</td><td><input type="number" name="attr_Armor" min="-99" max="99"></td>
|
||
</tr>
|
||
<tr>
|
||
<td>Aggravated:</td><td><input type="number" name="attr_Aggravated" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Willpower Now:</td><td><input type="number" name="attr_Willpower_Now" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Morality</td><td><input type="number" name="attr_Morality" min="0" max="99"></td>
|
||
<td> </td>
|
||
<td>Armor (Projectile) </td><td><input type="number" name="attr_Armor_Projectile" min="-99" max="99"></td>
|
||
</tr>
|
||
</table><br>
|
||
|
||
<h3>HEALTH</h3>
|
||
<fieldset class="repeating_health">
|
||
<select name="attr_h1" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h2" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h3" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h4" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h5" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
|
||
<select name="attr_h6" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h7" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h8" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h9" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<select name="attr_h10" style="width: 44px;">
|
||
<option value="blank"> </option>
|
||
<option value="bash">/</option>
|
||
<option value="leth">X</option>
|
||
<option value="agg">#</option>
|
||
<option value="na">&</option>
|
||
</select>
|
||
<input type="text" name="attr_Health_Notes" style="wid th: 150px;">
|
||
</fieldset><br><br>
|
||
|
||
<h3>COMBAT</h3>
|
||
Current Target: Defense
|
||
<input type="number" name="attr_Target_Defense" value="0" min="0" max="99" style="width: 42px;">
|
||
Armor
|
||
<input type="number" name="attr_Target_Armor" value="0" min="0" max="99" style="width: 42px;">
|
||
Cover <select name="attr_Target_Cover" style="width: 100px;">
|
||
<option value="0"> </option>
|
||
<option value="-1">minimal</option>
|
||
<option value="-2">partial</option>
|
||
<option value="-3">substantial</option>
|
||
</select> Specified Target
|
||
<select name="attr_Specified_Target" style="width: 100px;">
|
||
<option value="0"> </option>
|
||
<option value="-1">torso</option>
|
||
<option value="-2">leg / arm</option>
|
||
<option value="-3">head</option>
|
||
<option value="-4">hand</option>
|
||
<option value="-5">eye</option>
|
||
</select>
|
||
Prone <input type="checkbox" name="attr_Prone" value="2"> <br>
|
||
|
||
My Modifiers:
|
||
Strength Modifier
|
||
<select name="attr_Strength_Modifier" style="width: 50px;">
|
||
<option value="0"> </option>
|
||
<option value="-1">-1</option>
|
||
<option value="-2">-2</option>
|
||
<option value="-3">-3</option>
|
||
<option value="-4">-4</option>
|
||
<option value="-5">-5</option>
|
||
</select>
|
||
Specialty / Merit <input type="number" name="attr_Specialty_Merit" value="0" min="-99" max="99" style="width: 42px;">
|
||
My Condition Modifier
|
||
<select name="attr_My_Condition_Mod" style="width: 50px;">
|
||
<option value="0"> </option>
|
||
<option value="-1">-1</option>
|
||
<option value="-2">-2</option>
|
||
<option value="-3">-3</option>
|
||
</select>
|
||
All-Out Attack <input type="checkbox" name="attr_All_Out_Attack" value="2"><br>
|
||
|
||
Using:
|
||
<select name="attr_CurrentWeaponDice" style="width: 120px;">
|
||
<option value="@{Strength} + @{Strength_Mod} + @{Brawl} + @{All_Out_Attack} + @{Prone}">Punch</option>
|
||
<option value="@{Strength} + @{Strength_Mod} + @{Weaponry} + @{All_Out_Attack} + @{Prone} + @{Weapon_Finesse} * (@{Dexterity} + @{Dexterity_Mod} - @{Strength} - @{Strength_Mod})">Weapon</option>
|
||
<option value="@{Dexterity} + @{Dexterity_Mod} + @{Firearms} + @{Target_Cover} + @{shootingintocombat} + @{Turns_Aimed} + @{Range_Penalty} + @{Autofire_Modifier} - @{Prone} + @{From_Cover}">Firearm</option>
|
||
</select>
|
||
<input type="number" name="attr_AttackDicePool" value="@{CurrentWeaponDice}" disabled="true" style="width: 40px;">
|
||
<input type="checkbox" name="attr_Weapon_Finesse" value="1"> Fighting Finesse
|
||
Weapon Damage <input type="number" name="attr_Weapon_Damage" value="0" min="0" max="99" style="width: 42px;">
|
||
Situation Modifier
|
||
<input type="number" name="attr_Situation_Mod" value="0" min="-99" max="99" style="width: 42px;"><br>
|
||
|
||
<img src="http://img4.wikia.nocookie.net/__cb20110217202349/fallout/images/d/d5/Icon_gun.png" alt="gun icon" width="32" height="32" align="left"></img>
|
||
|
||
Range <select name="attr_Range_Penalty" style="width: 77px;">
|
||
<option value="0">Short</option>
|
||
<option value="-2">Medium</option>
|
||
<option value="-4">Long</option>
|
||
</select>
|
||
Turns Aimed <input type="number" name="attr_Turns_Aimed" value="0" min="0" max="3" style="width: 38px;">
|
||
Autofire <select name="attr_Autofire_Modifier" style="width: 122px;">
|
||
<option value="0">Single Shot</option>
|
||
<option value="1">Short Burst</option>
|
||
<option value="2">Medium Burst</option>
|
||
<option value="0">Medium vs. 2 </option>
|
||
<option value="-1">Medium vs. 3 </option>
|
||
<option value="3">Long Burst</option>
|
||
<option value="1">Long vs. 2 </option>
|
||
<option value="0">Long vs. 3 </option>
|
||
<option value="-1">Long vs. 4 </option>
|
||
<option value="-2">Long vs. 5 </option>
|
||
<option value="-3">Long vs. 6 </option>
|
||
<option value="-4">Long vs. 7 </option>
|
||
<option value="-5">Long vs. 8 </option>
|
||
<option value="-6">Long vs. 9 </option>
|
||
<option value="-7">Long vs. 10 </option>
|
||
</select>
|
||
Into Combat <input type="checkbox" name="attr_shootingintocombat" value="-2">
|
||
From Cover <select name="attr_From_Cover" style="width: 96px;">
|
||
<option value="0"></option>
|
||
<option value="0">Minimal</option>
|
||
<option value="-1">Partial</option>
|
||
<option value="-2">Substantial</option>
|
||
</select>
|
||
|
||
<br><p align="center">
|
||
<input type='radio' value='bashing' name='attr_Damage_Type' checked='true'> bashing
|
||
<input type='radio' value='lethal' name='attr_Damage_Type'> lethal
|
||
<input type='radio' value='aggravated' name='attr_Damage_Type'> aggravated
|
||
Final Dice Pool <input type="number"
|
||
name="attr_FinalDicePool" value="(@{AttackDicePool} - @{Target_Defense} - @{Target_Armor} + @{Specified_Target} + @{Situation_Mod} + @{My_Condition_Mod} + @{Weapon_Damage} + @{Strength_Modifier} + @{Specialty_Merit} +@{Using_Willpower})"
|
||
disabled="true"></p>
|
||
|
||
<p align="center">
|
||
<input type="checkbox" name="attr_Using_Willpower" value="3"> Using Willpower
|
||
<button type='roll' value="@{GM_Attack} does [[{@{FinalDicePool}d10!}>8]] @{Damage_Type} damage">Attack!</button>
|
||
Public <input type='radio' value='/em' name='attr_GM_Attack' checked="true">
|
||
GM Only <input type='radio' value='/w gm @{Name}' name='attr_GM_Attack'>
|
||
</p><br>
|
||
|
||
<hr size=4 width="70%">
|
||
<h3>MELEE WEAPONS</h3>
|
||
In Hand Name
|
||
|
||
|
||
Damage Type Notes
|
||
<fieldset class="repeating_Weapons">
|
||
<input type="checkbox" name="attr_in_hand_weapon" min="-99" max="99" style="width: 42px;">
|
||
<input type="text" name="attr_Weapon_Name" style="width: 220px;"/>
|
||
<input type="number" name="attr_Weapon_Damage" value="0" min="0" max="99" style="width: 40px;"/>
|
||
<select name="attr_Damage_Type" style="width: 44px;">
|
||
<option value="B">B</option>
|
||
<option value="L">L</option>
|
||
<option value="A">A</option>
|
||
</select>
|
||
<input type="text" name="attr_Weapon_Notes" style="width: 380px;"/>
|
||
</fieldset>
|
||
|
||
<hr size=4 width="70%">
|
||
<h3>RANGED WEAPONS</h3>
|
||
In Hand Name
|
||
|
||
Damage Short Medium
|
||
Long Clip
|
||
Strength Notes
|
||
<fieldset class="repeating_Gun">
|
||
<input type="checkbox" name="attr_in_hand_gun" style="width: 42px;">
|
||
<input type="text" name="attr_Gun_Name" style="width: 180px;"/>
|
||
<input type="number" name="attr_Gun_Damage" value="0" min="0" max="99" style="width: 42px;">
|
||
<input type="number" name="attr_Gun_Range1" value="0" min="0" max="9999" style="width: 52px;"> /
|
||
<input type="number" name="attr_Gun_Range2" value="0" min="0" max="9999" style="width: 52px;"> /
|
||
<input type="number" name="attr_Gun_Range3" value="0" min="0" max="9999" style="width: 52px;">
|
||
<input type="number" name="attr_Gun_Clip" value="0" min="0" max="99" style="width: 42px;">
|
||
<input type="number" name="attr_Gun_Strength" value="0" min="0" max="99" style="width: 42px;">
|
||
<input type="text" name="attr_Gun_Notes" style="width: 190px;"/>
|
||
</fieldset>
|
||
|
||
<hr size=4 width="70%">
|
||
<h3>ARMOR</h3>
|
||
Worn Name
|
||
|
||
Melee Ranged Strength
|
||
Defense Speed
|
||
Notes
|
||
<fieldset class="repeating_Armor">
|
||
<input type="checkbox" name="attr_worn_armor" style="width: 42px;">
|
||
<input type="text" name="attr_Armor_Name" style="width: 180px;"/>
|
||
<input type="number" name="attr_Armor_Rating1" value="0" min="0" max="99" style="width: 42px;"> /
|
||
<input type="number" name="attr_Armor_Rating2" value="0" min="0" max="99" style="width: 42px;">
|
||
<input type="number" name="attr_Armor_Strength" value="0" min="0" max="9" style="width: 38px;">
|
||
<input type="number" name="attr_Armor_Defense" value="0" min="-9" max="0" style="width: 42px;">
|
||
<input type="number" name="attr_Armor_Speed" value="0" min="-9" max="0" style="width: 42px;">
|
||
<input type="text" name="attr_Armor_Notes" style="width: 250px;"/>
|
||
</fieldset>
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<h3><center>SUPERNATURAL</center></h3>
|
||
<b>Gnosis</b>
|
||
<input type="number" name="attr_Gnosis" min="0" max="10" />
|
||
Base Paradox
|
||
<input type="number" name="attr_Base_Paradox" min="0" max="10" />
|
||
Max Mana:
|
||
<input type="number" name="attr_Mana" min="0" max="99" />
|
||
<b>Current: </b><input type="number" name="attr_current_mana" min="0" max="99" />
|
||
Per Turn: <input type="number" name="attr_mana_per_turn" min="0" max="99" />
|
||
Notes: <input type="text" name="attr_mana_notes" style="width: 150px;"><br>
|
||
<fieldset class="repeating_powers">
|
||
<select name="attr_power" class="power" style="width: 130px;">
|
||
<option value="Blood Potency">Blood Potency</option>
|
||
<option value="Wyrd">Wyrd</option>
|
||
<option value="Primal Urge">Primal Urge</option>
|
||
<option value="Azoth">Azoth</option>
|
||
<option value="Psyche">Psyche</option>
|
||
<option value="Inspiration">Inspiration</option>
|
||
<option value="Perfection">Perfection</option>
|
||
<option value="Primum">Primum</option>
|
||
<option value="Cover">Cover</option>
|
||
</select>
|
||
<input type="number" name="attr_power_dots" min="0" max="99" />
|
||
<select name="attr_potential" class="potential" style="width: 90px;">
|
||
<option value="Vitae">Vitae</option>
|
||
<option value="Glamour">Glamour</option>
|
||
<option value="Essence">Essence</option>
|
||
<option value="Pyros">Pyros</option>
|
||
<option value="Plasm">Plasm</option>
|
||
<option value="Mania">Mania</option>
|
||
<option value="Nanites">Nanites</option>
|
||
<option value="Aether">Aether</option>
|
||
</select>
|
||
Max: <input type="number" name="attr_max_potential" min="0" max="99" />
|
||
<b>Current: </b><input type="number" name="attr_current_potential" min="0" max="99" />
|
||
Per Turn: <input type="number" name="attr_per_turn_potential" min="0" max="99" />
|
||
Notes: <input type="text" name="attr_power_notes" style="width: 150px;">
|
||
</fieldset>
|
||
<br><br>
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<h3><center>ARCANA</center></h3>
|
||
<table>
|
||
<tr>
|
||
<td><input type='radio' value='@{Death}' name='attr_Arcana_Used' checked='true'>Death:</td>
|
||
<td><input type="number" name="attr_Death" min="0" max="9" style="width: 34px;"></td>
|
||
<td><select name="attr_Death_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Death_Notes" style="width: 170px;">
|
||
<td> </td>
|
||
<td><input type='radio' value='@{Mind}' name='attr_Arcana_Used'>Mind:</td>
|
||
<td><input type="number" name="attr_Mind" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Mind_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Mind_Notes" style="width: 170px;">
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='@{Fate}' name='attr_Arcana_Used'>Fate:</td>
|
||
<td><input type="number" name="attr_Fate" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Fate_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Fate_Notes" style="width: 170px;">
|
||
<td> </td>
|
||
<td><input type='radio' value='@{Prime}' name='attr_Arcana_Used'>Prime:</td>
|
||
<td><input type="number" name="attr_Prime" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Prime_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Prime_Notes" style="width: 170px;">
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='@{Forces}' name='attr_Arcana_Used'>Forces:</td>
|
||
<td><input type="number" name="attr_Forces" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Forces_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Forces_Notes" style="width: 170px;">
|
||
<td> </td>
|
||
<td><input type='radio' value='@{Spirit}' name='attr_Arcana_Used'>Spirit:</td>
|
||
<td><input type="number" name="attr_Spirit" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Spirit_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Spirit_Notes" style="width: 170px;">
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='@{Life}' name='attr_Arcana_Used'>Life:</td>
|
||
<td><input type="number" name="attr_Life" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Life_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Life_Notes" style="width: 170px;">
|
||
<td> </td>
|
||
<td><input type='radio' value='@{Space}' name='attr_Arcana_Used'>Space:</td>
|
||
<td><input type="number" name="attr_Space" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Space_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Space_Notes" style="width: 170px;">
|
||
</tr>
|
||
<tr>
|
||
<td><input type='radio' value='@{Matter}' name='attr_Arcana_Used'>Matter:</td>
|
||
<td><input type="number" name="attr_Matter" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Matter_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Matter_Notes" style="width: 170px;">
|
||
<td> </td>
|
||
<td><input type='radio' value='@{Time}' name='attr_Arcana_Used'>Time:</td>
|
||
<td><input type="number" name="attr_Time" min="0" max="9" style="width: 34px;">
|
||
<td><select name="attr_Time_Type" style="width: 110px;">
|
||
<option value="blank"></option>
|
||
<option value="ruling">ruling (6xp)</option>
|
||
<option value="common">common (7xp)</option>
|
||
<option value="inferior">inferior (8xp)</option>
|
||
</select></td>
|
||
<td><input type="text" name="attr_Time_Notes" style="width: 170px;">
|
||
</tr>
|
||
</table><br>
|
||
|
||
|
||
Potency <input type="number" name="attr_SF_Potency" value="1" min="1" max="99" style="width: 44px;">
|
||
Number of Targets <select name="attr_SF_Targets" style="width: 54px;">
|
||
<option value="0">1</option>
|
||
<option value="-2">2</option>
|
||
<option value="-4">4</option>
|
||
<option value="-6">8</option>
|
||
<option value="-8">16</option>
|
||
<option value="-10">32</option>
|
||
<option value="-12">64</option>
|
||
<option value="-14">128</option>
|
||
</select>
|
||
Radius / Volume <select name="attr_SF_Area" style="width: 184px;">
|
||
<option value="0"></option>
|
||
<option value="0">1 yard / 5 cubic yards</option>
|
||
<option value="-2">2 yard / 10 cubic yards</option>
|
||
<option value="-4">4 yard / 20 cubic yards</option>
|
||
<option value="-6">8 yard / 40 cubic yards</option>
|
||
<option value="-8">16 yard / 80 cubic yards</option>
|
||
<option value="-10">32 yard / 160 cubic yards</option>
|
||
<option value="-12">64 yard / 320 cubic yards</option>
|
||
<option value="-14">128 yard / 640 cubic yards</option>
|
||
</select>
|
||
Duration <select name="attr_SF_Duration" style="width: 150px;">
|
||
<option value="0"></option>
|
||
<option value="-2">2 turns / hours</option>
|
||
<option value="-4">3 turns / 12 hours</option>
|
||
<option value="-6">5 turns / 24 hours</option>
|
||
<option value="-8">10 turns / 2 days</option>
|
||
<option value="-10">20 turns / 4 days</option>
|
||
<option value="-12">30 turns / 6 days</option>
|
||
<option value="-14">40 turns / 8 days</option>
|
||
<option value="-16">50 turns / 10 days</option>
|
||
</select><br>
|
||
|
||
|
||
|
||
Advanced Spell Factors <img src="http://england.shelter.org.uk/__data/assets/image/0003/183936/Question-Mark-Small.gif"
|
||
title="Arcana level must be at least one higher than level needed for spell">
|
||
Radius / Volume <select name="attr_ASF_Area" style="width: 184px;">
|
||
<option value="0"></option>
|
||
<option value="0">1 yard / 5 cubic yards</option>
|
||
<option value="-2">4 yard / 20 cubic yards</option>
|
||
<option value="-4">16 yard / 80 cubic yards</option>
|
||
<option value="-6">64 yard / 320 cubic yards</option>
|
||
<option value="-8">256 yard / 1280 cubic yards</option>
|
||
<option value="-10">1024 yard / 5120 cubic yards</option>
|
||
</select>
|
||
Duration <select name="attr_ASF_Duration" style="width: 150px;">
|
||
<option value="0"></option>
|
||
<option value="-2">1 day</option>
|
||
<option value="-4">2 days</option>
|
||
<option value="-6">1 week</option>
|
||
<option value="-8">1 month</option>
|
||
<option value="-10">Indefinite</option>
|
||
</select><br>
|
||
|
||
<p align="center">
|
||
High Speech <input type="checkbox" name="attr_High_Speech" value="2">
|
||
Other Modifiers <input type="number" name="attr_Spell_Modifier" value="0" min="-99" max="99" style="width: 42px;"></p><br>
|
||
|
||
Dedicated Magical Item
|
||
<input type="text" name="attr_Dedicated_Magical_Item" style="width: 140px;" >
|
||
|
||
<b>Paradox</b> <input type="number" name="attr_Paradox" min="-99" max="99" style="width: 42px;">
|
||
Spell Name <input type="text" name="attr_Spell_Name" value="a spell" style="width: 150px;">
|
||
Final Dice Pool
|
||
<input type ="number" name="attr_Magic_Dice"
|
||
value="@{Arcana_Used} + @{Gnosis} - (@{SF_Potency}-1)*2 + @{SF_Targets} + @{SF_Area} + @{SF_Duration} + @{SF_Using_Willpower} + @{ASF_Area} + @{ASF_Duration} + @{High_Speech} + @{Spell_Modifier}"
|
||
disabled="true" style="width: 52px;"><br><br>
|
||
|
||
<p align="center">
|
||
<input type="checkbox" name="attr_SF_Using_Willpower" value="3"> Using Willpower
|
||
<button type='roll' value="@{GM_Spell} casts @{Spell_Name} with [[{(@{Magic_Dice})d10!}>8]] success(es)">Cast!</button>
|
||
Public <input type='radio' value='/em' name='attr_GM_Spell' checked="true">
|
||
GM Only <input type='radio' value='/w gm @{Name}' name='attr_GM_Spell'><br>
|
||
</p><br>
|
||
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<div class='sheet-2colrow'>
|
||
<div class='sheet-col'>
|
||
<h3>SPELLS UNDER MY CONTROL</h3>
|
||
Max <input type="number" name="attr_max_spell_control" value="@{Gnosis} + 3" disabled="true" style="width: 42px;"><br>
|
||
Spell
|
||
Potency
|
||
Notes
|
||
<fieldset class="repeating_controlledspells">
|
||
<input type="text" name="attr_controlled_spell" style="width: 130px;"/>
|
||
<input type="number" name="attr_potency_of_controlled_spell" min="0" max="999" style="width: 46px;"/>
|
||
<input type="text" name="attr_notes_for_controlled_spell" style="width: 194px;"/>
|
||
</fieldset>
|
||
</div>
|
||
<div class='sheet-col'>
|
||
<h3><center>SPELLS AFFECTING MY PATTERN</center></h3>
|
||
Penalty after <input type="number" name="attr_max_spell_pattern" value="@{Stamina} + @{Stamina_Mod}" disabled="true" style="width: 42px;"><br>
|
||
Spell
|
||
Potency
|
||
Notes
|
||
<fieldset class="repeating_spellsaffectingpattern">
|
||
<input type="text" name="attr_spell_affecting_pattern" style="width: 130px;"/>
|
||
<input type="number" name="attr_potency_of_spell_affecting_pattern" min="0" max="999" style="width: 46px;"/>
|
||
<input type="text" name="attr_notes_for_spell_affecting_pattern" style="width: 194px;"/>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<h3>ROTES / DISCIPLINES / ETC</h3>
|
||
<fieldset class="repeating_rotes">
|
||
Name <input type="text" name="attr_rote_name" style="width: 250px;"/>
|
||
Dice Pool <input type="number" name="attr_rote_dice_pool" min="-99" max="99" style="width: 42px;">
|
||
Cost <input type="number" name="attr_rote_cost" min="-99" max="99" style="width: 42px;">
|
||
Page # <input type="number" name="attr_rote_page_number" min="1" max="999" style="width: 46px;">
|
||
<br>
|
||
|
||
Notes <input type="text" name="attr_rote_notes" style="width: 540px;"/>
|
||
</fieldset>
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<div class='sheet-2colrow'>
|
||
<div class='sheet-col'>
|
||
<h3>ITEMS</h3>
|
||
Worn Description
|
||
<fieldset class="repeating_items">
|
||
<input type="checkbox" name="attr_worn" min="-99" max="99" style="width: 42px;">
|
||
<input type="text" name="attr_item" style="width: 320px;"/>
|
||
</fieldset>
|
||
</div>
|
||
<div class='sheet-col'>
|
||
<h3>ITEMS</h3>
|
||
Worn Description
|
||
<fieldset class="repeating_items2">
|
||
<input type="checkbox" name="attr_worn2" min="-99" max="99" style="width: 42px;">
|
||
<input type="text" name="attr_item2" style="width: 320px;"/>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
<p align="right">Cash <input type="number" name="attr_cash" min="0" style="width: 102px;"></p>
|
||
|
||
<hr size=4 width="70%"><br>
|
||
<div class='sheet-2colrow'>
|
||
<div class='sheet-col'>
|
||
<h3>XP GAINED</h3>
|
||
<fieldset class="repeating_xpgained">
|
||
<input type="number" name="attr_xp_gained" min="-99" max="99" style="width: 42px;">
|
||
<input type="text" name="attr_how_xp_gained" />
|
||
<input type="text" name="attr_datexpgained" style="width: 130px;"/>
|
||
</fieldset>
|
||
</div>
|
||
<div class='sheet-col'>
|
||
<h3>XP SPENT</h3>
|
||
<fieldset class="repeating_xpspent">
|
||
<input type="number" name="attr_xp_spent" min="-99" max="99" style="width: 42px;">
|
||
<input type="text" name="attr_how_xp_spent" />
|
||
<input type="text" name="attr_datexpspent" style="width: 130px;"/>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<hr size=4 width="70%">
|
||
<h3>COMMON ROLLS</h3>
|
||
<br><p align="center">
|
||
<input type="checkbox" name="attr_Misc_Using_Willpower" value="3"> Using Willpower
|
||
Modifiers <input type ="number" name="attr_Misc_Modifier" value="0" style="width: 52px;">
|
||
Public <input type='radio' value='/em' name='attr_GM_Roll' checked="true"> GM Only <input type='radio' value='/w gm @{Name}' name='attr_GM_Roll'><br>
|
||
|
||
<button type='roll' value="@{GM_Roll} avoids being knocked down with [[{(@{Knockdown_Roll})d10!}>8]] successes">Knockdown</button>
|
||
<input type ="number" name="attr_Knockdown_Roll" value="@{Dexterity} + @{Dexterity_Mod} + @{Athletics} + @{Athletics_Mod} + @{Misc_Modifier} + @{Misc_Using_Willpower}"
|
||
disabled="true" style="width: 46px;">
|
||
<button type='roll' value="@{GM_Roll} perception has [[{(@{Perception_Roll})d10!}>8]] success(es)">Perception</button>
|
||
<input type ="number" name="attr_Perception_Roll" value="@{Wits} + @{Wits_Mod} + @{Composure} + @{Composure_Mod} + @{Misc_Modifier} + @{Misc_Using_Willpower}"
|
||
disabled="true" style="width: 46px;">
|
||
<button type='roll' value="@{GM_Roll} fights to remain conscious with [[{(@{Stamina_Roll})d10!}>8]] successes">Stamina</button>
|
||
<input type ="number" name="attr_Stamina_Roll" value="@{Stamina} + @{Stamina_Mod} + @{Misc_Modifier} + @{Misc_Using_Willpower}"
|
||
disabled="true" style="width: 46px;"></p>
|
||
|
||
<br><br><p align="center">Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Favored Resistance Attribute — Acanthus, Moros, Thyrsus: +1 Composure; Mastigos,
|
||
|
||
Obrimos: +1 Resolve • Arcana — 2 dots in 1st Arcanum, 2 dots in 2nd, 1 dot in 3rd, (two of these must be the Path’s Ruling Arcana) +1 dot in any Arcanum • Rotes 6 • Merits 7 •
|
||
|
||
(Buying the 5th dot in Attributes, Skills or Merits costs 2 points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of
|
||
|
||
Dexterity or Wits
|
||
• Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Wisdom = 7 • Starting Gnosis = 1 • Starting Mana = Wisdom</p>
|
||
|
||
|
||
|
||
|