mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-02 21:22:34 +00:00
225 lines
7.0 KiB
JSON
225 lines
7.0 KiB
JSON
{
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"-3_initiative": "-3 Initative",
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"ability_name": "능력 이름",
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"academics": "학식",
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"acute": "Acute",
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"age": "연령",
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"agility": "민첩성",
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"alien_invasion": "Alien Invasion",
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"amazing": "Amazing",
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"amazing_success": "Amazing Success",
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"ammo": "탄약",
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"animal_ken": "동물교감",
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"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
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"archery": "궁술",
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"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
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"armor": "방어구",
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"armor_piece": "Armor Piece",
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"armor_points": "Armor Points",
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"athletics": "체술\n",
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"attack": "명중",
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"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
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"ballistic_skill": "Ballistic Skill",
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"base_stat_perc": "Base Stat %",
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"blades": "Blades",
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"brawl": "맨손전투",
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"build": "Carrure",
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"build_repair": "Build / Repair",
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"character_name": "캐릭터 이름",
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"characteristic": "특성",
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"charisma": "카리스마",
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"charm": "매력",
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"child_0-15": "Child (0-15)",
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"clubs": "Clubs",
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"collar": "Collar",
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"command": "명령",
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"contort": "Contort",
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"cp_costs": "CP Costs",
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"crafting": "만들기",
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"critical_success": "Critical Success",
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"critical_failure": "Critical Failure",
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"current": "현재",
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"damage": "대미지",
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"damage_code_text": "Damage code prompt on every attack ?",
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"dead": "Dead",
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"defensive_actions": "Defensive Actions",
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"degrees_of_success": "Degrees of Success",
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"disable_calc_text": "Manually set Armor, Special Stats and Dodge ?",
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"disadvantage_on_dodge": "Disadv. on Dodge",
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"disadvantage_on_rolls": "Disadv. on Rolls",
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"dodge": "회피",
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"drive": "열망 액션",
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"effect": "효과",
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"emaciated": "Emaciated",
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"encumbrance": "부담",
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"experience": "경혐채",
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"failure": "실패",
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"faith": "Show Faith",
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"fighting_skill": "Fighting Skill",
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"firearms": "총화기",
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"firefighter": "Firefighter",
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"food_riots": "Food Riots",
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"fortitude": "인내",
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"full_dodge": "Full Dodge",
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"gear_inventory": "Gear Inventory",
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"geriatric_60+": "Geriatric (60+)",
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"gestation": "Gestation",
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"giant_genetics": "Giant Genetics",
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"great": "Great",
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"great_success": "대성공",
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"gunslinger": "총잡이",
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"heal": "치료",
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"health_points": "체력 점수",
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"heavy_weapons": "중화기",
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"hunger": "Hunger:",
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"hunter": "사냥꾼",
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"immunity": "Immunity",
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"incubation": "Incubation",
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"infection": "Infection",
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"inferior_cp": "Inferior CP",
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"initiative": "선제권",
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"insanity_condition": "Insanity Condition",
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"instinct": "습관",
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"instinctive": "Instinctive",
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"intelligence": "지능",
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"interrogate": "Interrogate",
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"intimidate": "위협",
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"item": "아이템",
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"kaiju_attack": "Kaiju Attack",
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"lift": "기중력",
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"lockpick": "자물쇠 따기",
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"luck": "운",
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"luck_stars": "Luck Stars",
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"master": "대가",
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"mature_46-59": "Mature (46-59)",
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"max": "최대",
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"mechanic": "정비",
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"mechanics": "기계공",
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"medicine": "의학",
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"middle_30-45": "Middle (30-45)",
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"modifier": "수정치",
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"move": "이동",
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"moving_target": "이동 표적",
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"navigation": "항해",
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"na": "N/A",
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"next_phase": "Next Phase",
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"next_comat_phase": "Next Combat Phase",
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"normal": "일반",
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"not_applicable": "N/A",
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"not_proficient": "Not Proficient",
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"nuclear_holocaust": "Nuclear Holocaust",
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"one_per_4_cp": "1 per 4 CP",
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"one_per_4_hp": "1 per 4 HP",
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"outcome": "Outcome",
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"palming": "Palming",
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"parry": "저지도",
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"peak_oil_collapse": "Peak Oil Collapse",
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"perception": "인지력",
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"personal_apocalypse": "Personal Apocalypse",
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"player_name": "플레이어명",
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"priest": "Priest",
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"primary_archetype": "Primary Archetype",
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"prodromal": "Prodromal",
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"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
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"proficiency": "Proficiency",
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"proficient": "Proficient",
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"pry": "Pry",
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"re-roll": "Re-Roll",
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"reflex": "Relex",
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"remember": "Remember",
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"required_food": "Required Food",
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"required_success": "Required Success",
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"repair": "수리",
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"repair_skill": "Repair Skill",
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"reroll_critical": "Re-Roll Critical",
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"resilience": "Resilience",
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"resolve": "의지",
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"resolve_dmg": "Resolve DMG",
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"result": "Resultado",
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"riposte": "Riposte",
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"robot_upraising": "Robot Uprising",
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"roll": "Roll",
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"ronin": "Ronin",
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"salvage": "Salvage",
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"science": "과학",
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"scientist": "Scientist",
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"secondary_archetype": "Secondary Archetype",
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"seismic_cataclysm": "Seismic Cataclysm",
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"shaken": "Shaken",
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"skilled": "능숙",
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"skills": "기술",
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"skill": "특기",
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"source": "기반",
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"special_abilities": "특수 능력",
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"special_stats": "Special Stats",
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"stage": "Stage",
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"starving": "Starving",
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"stealth": "은밀 스킬",
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"strength": "근력",
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"success": "Réussite",
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"success_targets": "Success Targets",
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"superior_cp": "Superior CP",
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"supernatural_horrors": "Supernatural Horrors",
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"surgeon": "Surgeon",
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"survival": "생존",
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"symptomatic": "Symptomatic",
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"tech_use": "Tech Use",
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"temporary_modifier": "Temp. Modifier",
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"the_rapture": "The Rapture",
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"thief": "Thief",
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"three_per_armor_point": "3 per Armor pt",
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"threshold": "한계",
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"threshold_modifier": "Threshold Modifier",
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"throw": "투척",
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"tightening_the_belt": "Tightening the Belt",
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"time_paradox": "Time Paradox",
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"total_xp": "경험치 총량",
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"tracking": "Show Tracking",
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"trained": "훈련",
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"traits": "특성",
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"transform_die": "Transform/Die",
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"unit(s)": "Unit(s)",
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"unarmed": "비무장",
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"unnerved": "Unnerved",
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"unused_xp": "Unused XP",
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"use_api_text": "Use API for rolls (Requires Pro Account) ?",
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"luck_use_per_game": "Luck Use Per Game",
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"veteran": "베테랑",
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"weapon": "무기의 이름",
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"weapon_attacks": "Weapon Attacks",
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"weapon_jammed": "WEAPON JAMMED",
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"wrangle": "Wrangle",
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"xenotech_use": "Xenotech Use",
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"yes": "Y",
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"youth_16-29": "Youth (16-29)",
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"zombie_apocalypse": "Zombie Apocalypse",
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"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
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"damage_code": "Damage Code",
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"light": "Light (1d4)",
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"average": "Average (2d4)",
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"heavy": "Heavy (1d6+3)",
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"massive": "Massive (2d6+3)",
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"extreme": "Extreme (1d8+7)",
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"devastating": "Devastating (2d8+7)",
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"ferocious": "Ferocious (1d10+11)",
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"ruinous": "Ruinous (2d10+11)",
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"ruinous_light": "Ruinous + Light (2d10+1d4+11)",
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"ruinous_average": "Ruinous + Average (2d10+2d4+11)",
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"ruinous_heavy": "Ruinous + Heavy (2d10+1d6+14)",
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"ruinous_massive": "Ruinous + Massive (2d10+2d6+14)",
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"ruinous_extreme": "Ruinous + Extreme (2d10+1d8+18)",
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"ruinous_devastating": "Ruinous + Devastating (2d10+2d8+18)",
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"ruinous_ferocious": "Ruinous + Ferocious (3d10+22)",
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"ruinous_ruinous": "Ruinous + Ruinous (4d10+22)",
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"modifiers": "수정치",
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"none": "없음",
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"advantages": "Advantage(s)",
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"disadvantages": "Disadvantage(s)",
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"1_advantage": "1 Advantage",
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"1_disadvantage": "1 Disadvantage",
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"2_advantages": "2 Advantages",
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"2_disadvantages": "2 Disadvantages",
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"3_advantages": "3 Advantages",
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"3_disadvantages": "3 Disadvantages",
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"see_weapon_attacks": "See Weapon Attacks"
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} |