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roll20-character-sheets/Magica_Logia/MagicaLogia.html
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2024-06-03 13:15:14 -04:00

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<span style="display: none" data-i18n="dice">'s plot is </span>
<span style="display: none" data-i18n="roll">roll</span>
<span style="display: none" data-i18n="Tool">Tool</span>
<span style="display: none" data-i18n="equip">equip</span>
<span style="display: none" data-i18n="support">support</span>
<span style="display: none" data-i18n="placeholder-option-open">オプション開・閉</span>
<!--element-to-determine -->
<input type="hidden" name="attr_Z" class="element-to-determine-style-Z" value="">
<input type="hidden" name="attr_A" class="element-to-determine-style-A" value="">
<input type="hidden" name="attr_B" class="element-to-determine-style-B" value="">
<input type="hidden" name="attr_C" class="element-to-determine-style-C" value="">
<input type="hidden" name="attr_D" class="element-to-determine-style-D" value="">
<input type="hidden" name="attr_E" class="element-to-determine-style-E" value="">
<input type="hidden" name="attr_A2" class="element-to-determine-style-A2" value="">
<input type="hidden" name="attr_B2" class="element-to-determine-style-B2" value="">
<input type="hidden" name="attr_C2" class="element-to-determine-style-C2" value="">
<input type="hidden" name="attr_D2" class="element-to-determine-style-D2" value="">
<input type="hidden" name="attr_E2" class="element-to-determine-style-E2" value="">
<input type="hidden" name="attr_F2" class="element-to-determine-style-F2" value="">
<input type="hidden" name="attr_A3" class="element-to-determine-style-A3" value="">
<input type="hidden" name="attr_B3" class="element-to-determine-style-B3" value="">
<input type="hidden" name="attr_C3" class="element-to-determine-style-C3" value="">
<input type="hidden" name="attr_D3" class="element-to-determine-style-D3" value="">
<input type="hidden" name="attr_E3" class="element-to-determine-style-E3" value="">
<input type="hidden" name="attr_F3" class="element-to-determine-style-F3" value="">
<input type="hidden" name="attr_A4" class="element-to-determine-style-A4" value="">
<input type="hidden" name="attr_B4" class="element-to-determine-style-B4" value="">
<input type="hidden" name="attr_C4" class="element-to-determine-style-C4" value="">
<input type="hidden" name="attr_D4" class="element-to-determine-style-D4" value="">
<input type="hidden" name="attr_E4" class="element-to-determine-style-E4" value="">
<input type="hidden" name="attr_F4" class="element-to-determine-style-F4" value="">
<input type="hidden" name="attr_A5" class="element-to-determine-style-A5" value="">
<input type="hidden" name="attr_B5" class="element-to-determine-style-B5" value="">
<input type="hidden" name="attr_C5" class="element-to-determine-style-C5" value="">
<input type="hidden" name="attr_D5" class="element-to-determine-style-D5" value="">
<input type="hidden" name="attr_E5" class="element-to-determine-style-E5" value="">
<input type="hidden" name="attr_F5" class="element-to-determine-style-F5" value="">
<input type="hidden" name="attr_A6" class="element-to-determine-style-A6" value="">
<input type="hidden" name="attr_B6" class="element-to-determine-style-B6" value="">
<input type="hidden" name="attr_C6" class="element-to-determine-style-C6" value="">
<input type="hidden" name="attr_D6" class="element-to-determine-style-D6" value="">
<input type="hidden" name="attr_E6" class="element-to-determine-style-E6" value="">
<input type="hidden" name="attr_F6" class="element-to-determine-style-F6" value="">
<input type="hidden" name="attr_A7" class="element-to-determine-style-A7" value="">
<input type="hidden" name="attr_B7" class="element-to-determine-style-B7" value="">
<input type="hidden" name="attr_C7" class="element-to-determine-style-C7" value="">
<input type="hidden" name="attr_D7" class="element-to-determine-style-D7" value="">
<input type="hidden" name="attr_E7" class="element-to-determine-style-E7" value="">
<input type="hidden" name="attr_F7" class="element-to-determine-style-F7" value="">
<input type="hidden" name="attr_A8" class="element-to-determine-style-A8" value="">
<input type="hidden" name="attr_B8" class="element-to-determine-style-B8" value="">
<input type="hidden" name="attr_C8" class="element-to-determine-style-C8" value="">
<input type="hidden" name="attr_D8" class="element-to-determine-style-D8" value="">
<input type="hidden" name="attr_E8" class="element-to-determine-style-E8" value="">
<input type="hidden" name="attr_F8" class="element-to-determine-style-F8" value="">
<input type="hidden" name="attr_A9" class="element-to-determine-style-A9" value="">
<input type="hidden" name="attr_B9" class="element-to-determine-style-B9" value="">
<input type="hidden" name="attr_C9" class="element-to-determine-style-C9" value="">
<input type="hidden" name="attr_D9" class="element-to-determine-style-D9" value="">
<input type="hidden" name="attr_E9" class="element-to-determine-style-E9" value="">
<input type="hidden" name="attr_F9" class="element-to-determine-style-F9" value="">
<input type="hidden" name="attr_A10" class="element-to-determine-style-A10" value="">
<input type="hidden" name="attr_B10" class="element-to-determine-style-B10" value="">
<input type="hidden" name="attr_C10" class="element-to-determine-style-C10" value="">
<input type="hidden" name="attr_D10" class="element-to-determine-style-D10" value="">
<input type="hidden" name="attr_E10" class="element-to-determine-style-E10" value="">
<input type="hidden" name="attr_F10" class="element-to-determine-style-F10" value="">
<input type="hidden" name="attr_A11" class="element-to-determine-style-A11" value="">
<input type="hidden" name="attr_B11" class="element-to-determine-style-B11" value="">
<input type="hidden" name="attr_C11" class="element-to-determine-style-C11" value="">
<input type="hidden" name="attr_D11" class="element-to-determine-style-D11" value="">
<input type="hidden" name="attr_E11" class="element-to-determine-style-E11" value="">
<input type="hidden" name="attr_F11" class="element-to-determine-style-F11" value="">
<input type="hidden" name="attr_A12" class="element-to-determine-style-A12" value="">
<input type="hidden" name="attr_B12" class="element-to-determine-style-B12" value="">
<input type="hidden" name="attr_C12" class="element-to-determine-style-C12" value="">
<input type="hidden" name="attr_D12" class="element-to-determine-style-D12" value="">
<input type="hidden" name="attr_E12" class="element-to-determine-style-E12" value="">
<input type="hidden" name="attr_F12" class="element-to-determine-style-F12" value="">
<input type="hidden" name="attr_MuLian" class="element-to-determine-style-MuLian" value="">
<input type="hidden" name="attr_MuoChie" class="element-to-determine-style-MuoChie" value="">
<div class="fullpc">
<!--END element-to-determine -->
<div class="top-area">
<div class="left">
<div class="icon-text-field">
<span class="icon" data-i18n="temp_name">かりそめの名前</span>
<span><input type="text" name="attr_character_name" spellcheck="false" title="@{character_name}" /></span>
</div>
<div class="icon-text-field">
<span class="icon" data-i18n="character_name">魔法名</span>
<span><input type="text" name="attr_temp_name" spellcheck="false" title="@{temp_name}" /></span>
</div>
<div class="icon-text-field">
<span class="icon" data-i18n="player">PL</span>
<span><input type="text" name="attr_player" spellcheck="false" title="@{player}" /></span>
</div>
<div class="icon-text-row">
<div class="cols">
<div class="icon-text-field">
<span class="icon" data-i18n="gender">性別</span>
<span><input type="text" name="attr_gender" spellcheck="false" title="@{gender}" /></span>
</div>
</div>
<div class="cols">
<div class="icon-text-field">
<span class="icon" data-i18n="age">年齢</span>
<span><input type="text" name="attr_age" spellcheck="false" title="@{age}" /></span>
</div>
</div>
</div>
<div class="icon-text-field">
<span class="icon" data-i18n="lev">階梯</span>
<span><input type="text" name="attr_lev" spellcheck="false" title="@{lev}" /></span>
</div>
<div class="icon-text-row group-3">
<div class="cols">
<div class="icon-text-field">
<span class="icon" data-i18n="atk">攻撃力</span>
<span><input type="text" name="attr_atk" class="point" spellcheck="false" title="@{atk}" /></span>
</div>
</div>
<div class="cols">
<div class="icon-text-field">
<span class="icon" data-i18n="def">防御力</span>
<span><input type="text" name="attr_def" class="point" spellcheck="false" title="@{def}" /></span>
</div>
</div>
<div class="cols">
<div class="icon-text-field">
<span class="icon" data-i18n="bas">根源力</span>
<span><input type="text" name="attr_bas" class="point" spellcheck="false" title="@{bas}" /></span>
</div>
</div>
</div>
</div>
<div class="logo">
<img src="https://i.imgur.com/41GhxSm.png" alt="logo" />
<div class="design-text-field">
<div class="item">
<p><span class="icon" data-i18n="merit">功績点</span></p>
<input type="text" name="attr_point" spellcheck="false" title="@{num}" />
</div>
<div class="item">
<p><span class="icon" data-i18n="money">魔貨</span></p>
<input type="text" name="attr_money" spellcheck="false" title="@{money}" />
</div>
</div>
</div>
<div class="right">
<div class="icon-text-field">
<span class="icon" data-i18n="clan">経歴</span>
<span><input type="text" name="attr_clan" spellcheck="false" title="@{clan}" /></span>
</div>
<div class="icon-text-field">
<span class="icon" data-i18n="rank">機関</span>
<span><input type="text" name="attr_rank" spellcheck="false" title="@{rank}" /></span>
</div>
<div class="icon-text-field">
<span class="icon" data-i18n="cover">表の顔</span>
<span><input type="text" name="attr_cover" spellcheck="false" title="@{cover}" /></span>
</div>
<div class="icon-text-field no-line">
<span class="icon" data-i18n="innerface">真の姿</span>
<span><input type="text" name="attr_innerface" spellcheck="false" title="@{innerface}" /></span>
</div>
<div class="icon-text-field sub-text has-side">
<span class="icon" data-i18n="effect">効果</span>
<span class="effect"><input type="text" name="attr_effect" spellcheck="false" title="@{effect}" /></span>
<span class="effect side">
<input type="checkbox" name="attr_effect_done_00" id="attr_effect_done_00" value="effect_check_00" />
<label for="attr_effect_done_00" data-i18n="effect_done">使用</label>
<input type="checkbox" name="attr_effect_done_01" id="attr_effect_done_01" value="effect_check_01" />
<label for="attr_effect_done_01" data-i18n="effect_done">使用</label>
<!--span data-i18n="effect_done"></span-->
</span>
</div>
</div>
</div>
<div class="senario-area">
<div class="left">
<div class="design-text-area">
<span data-i18n="duty">義務</span>
<textarea class="tst" type="text" rows="7" cols="31" name="attr_backstory" title="duty"></textarea>
</div>
</div>
<div class="right">
<div class="design-graph-bar ty1">
<span data-i18n="mp">魔力</span>
<input type="number" name="attr_mp" spellcheck="false" title="@{mp}" value="0" />
/ <input type="number" name="attr_mp_max" spellcheck="false" title="@{mp_max}" value="0" />
<div class="tail">
<button name="roll_mp" class='dice-roll btn' type='roll' value='&{template:Magic} {{name=@{character_name}}} {{skillname=@{setmp}}} {{roll=[[@{bas}+1d6]]}}' ></button>
</div>
</div>
<div class="design-graph-bar ty2">
<span data-i18n="temp_mp">一時的魔力</span>
<input type="number" name="attr_temp_mp" spellcheck="false" title="@{temp_mp}" value="0" />
<input type="hidden" name="attr_temp_mp_max" value="0" />
</div>
<div class="icon-text-field" style="margin-top:10px;">
<span class="icon" data-i18n="Status" style="width:90px;">状態</span>
<span class="select-group">
<em>
<input type="checkbox" name="attr_status_01" value="1" />
<span data-i18n="Seal">封印</span>
</em>
<em><span class="black">·</span></em>
<em>
<input type="checkbox" name="attr_status_02" value="1" />
<span data-i18n="Hole">綻び</span>
</em>
<em><span class="black">·</span></em>
<em>
<input type="checkbox" name="attr_status_03" value="1" />
<span data-i18n="Seak">虚弱</span>
</em>
<em><span class="black">·</span></em>
<em>
<input type="checkbox" name="attr_status_04" value="1" />
<span data-i18n="Weak">病魔</span>
</em>
<em><span class="black">·</span></em>
<em>
<input type="checkbox" name="attr_status_05" value="1" />
<span data-i18n="Block">遮断</span>
</em>
<em><span class="black">·</span></em>
<em>
<input type="checkbox" name="attr_status_06" value="1" />
<span data-i18n="Unluck">不運</span>
</em>
<input style="display:none;" type="checkbox" name="attr_status_06" value="1" />
<em class="selector">/
<select name="attr_unluck_skill" value=@{skill}>
<option data-i18n="skill" value="@{skill}">特技</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
</select><span name="attr_unluck_skill_trans" style="opacity: 0;"></span>
</em>
<em><span class="black">·</span></em>
<em>
<input type="checkbox" name="attr_status_07" value="1" />
<span data-i18n="Die" value="@{Die}">死亡</span>
</em>
<em><span class="black">·</span></em>
<em>
<input type="checkbox" name="attr_status_08" value="1" />
<span data-i18n="Blank">消滅</span>
</em>
<em>&nbsp;&nbsp;</em>
</span>
</div>
<div class="sub-design-title">
<span data-i18n="dice_and_tables">ダイス&各種表</span>
</div>
<div class="floot-roll-box">
<div class="roll-left">
<table style="text-align:center">
<tr style="background-color: #000000; color: #ffffff">
<td colspan=2> <span data-i18n="fluid">可変特技</span></td>
</tr>
<tr>
<td>
<select style="width: 95%;-webkit-appearance: auto;" value="" name="attr_global_random_type">
<option data-i18n="fluid-0" value="10+1d6" selected>可変(全体)</option>
<option data-i18n="fluid-1" value="1">可変(星)</option>
<option data-i18n="fluid-2" value="2">可変(獣)</option>
<option data-i18n="fluid-3" value="3">可変(力)</option>
<option data-i18n="fluid-4" value="4">可変(歌)</option>
<option data-i18n="fluid-5" value="5">可変(夢)</option>
<option data-i18n="fluid-6" value="6">可変(闇)</option>
</select>
</td>
<td width="30">
<button name="act_roll" class='dice-roll btn' type='action' value='&{template:Magic} {{name=@{character_name}}} {{RandomArea=[[0]]}} {{Area=[[@{global_random_type}]]}} {{RandomSkill=[[2d6]]}}' ></button>
</td>
</tr>
<tr style="background-color: #000000; color: #ffffff">
<td colspan=2> <span data-i18n="dice">주사위</span> </td>
</tr>
<tr>
<td>
<input type="number" class="underlined" name="attr_global_roll_number" value="@{global_roll_number}"/>D6
</td>
<td width="30">
<button name="act_common" class='dice-roll btn' type='action' value='&{template:Magic} {{name=@{character_name}}} ' ></button>
</td>
</tr>
</table>
</div>
<div class="roll-right">
<table style="text-align:center;">
<tr style="background-color: #000000; color: #ffffff">
<td style="width:35%"><span data-i18n="modulation_table">変調表</span></td>
<td style="width:35%"><span data-i18n="fate_conversion_table">運命変転表</span></td>
<td style="width:30%"><span data-i18n="ordinary_scene_table">シーン表</span></td>
</tr>
<tr>
<td><button class='dice-roll' type='roll' value='&{template:modulation-table} {{roll1=[[1D6]]}}' name='roll_status' ></td>
<td><button class='dice-roll' type='roll' value='&{template:fate-mutation-table} {{roll1=[[1D6]]}}' name='roll_status' ></td>
<td><button class='dice-roll' type='roll' value='&{template:ordinary-scene-table} {{roll1=[[2D6]]}}' name='roll_status'></td>
</tr>
<tr style="background-color: #000000; color: #ffffff">
<td><span data-i18n="fumble_table">ファンブル表</span></td>
<td><span data-i18n="event_table">事件表</span></td>
<td></td>
</tr>
<tr>
<td><button class='dice-roll' type='roll' value='&{template:fumble-table} {{roll1=[[1D6]]}}' name='roll_status' ></td>
<td><button class='dice-roll' type='roll' value='&{template:event-table} {{roll1=[[2D6]]}}' name='roll_status' ></td>
<td></td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- PSEUDO TABS -->
<input type="radio" name="attr_tabcurrent" class="tabmain" value="tabmain" checked="checked" />
<span data-i18n="skill">特技</span>
<input type="radio" name="attr_tabcurrent" class="tabconf" value="tabconf" />
<span data-i18n="config">設定</span>
<div class="tabconf">
<!-- TAB Config -->
<div class="colhalf">
<!-- tab1 col1 -->
<div class="topspace myrow center languages">
<!-- Infiltration -->
<div class="myrow skills">
<!-- SKILLS -->
<br /><br />
<div style="display:inline-block;width:195px;vertical-align: top;">
<h4 class="section-head" style="text-align:center;">
<div class="blacklabel pnty" style="display:block; text-align:center; margin:0 auto; height:35px; line-height:35px;">
<span class="big" data-i18n="roll-template">Roll Template</span>
</div>
</h4>
<div class="bordered titled inbox" style="padding:30px;height:200px;">
<textarea style="width:100%;height:100%;">&{template:Magic}{{title=}}{{desc=}}{{comment=}}</textarea>
</div>
</div>
<div style="display:inline-block;width:340px;vertical-align: top;">
<h4 class="section-head" style="text-align:center;">
<div class="blacklabel pnty" style="display:block; text-align:center; margin:0 auto; height:35px; line-height:35px;">
<span class="big" data-i18n="img-display-setting">Image display setting</span>
</div>
</h4>
<div class="bordered titled inbox" style="padding:30px;height:200px;">
<div>
<span data-i18n="img-display-dec-01">Just enter the photo address and click the pictures. Support GIF, JPG, PNG formats.</span>
</div>
<div class="section" style="margin-top:20px;">
<table style="width:98%;border:0px;">
<tr style="width:98%; border:0px;height: 40px;">
<td style="width: 100px; word-break: keep-all; padding-right: 15px; font-weight:bold; border:0px;text-align:left;">
<span data-i18n="img-use-image">마법이미지 사용</span>
</td>
<td style="border:0px;text-align:left;">
<input type="radio" name="attr_ima_show" value="1">
<span data-i18n="img-use">사용함</span>
</td>
<td style="border:0px;text-align:left;">
<input type="radio" name="attr_ima_show" value="" checked="checked">
<span data-i18n="img-no-use">사용안함</span>
</td>
</tr>
<tr style="width:98%; border:0px;height: 40px;">
<td style="width: 100px; word-break: keep-all;padding-right: 15px; font-weight:bold; border:0px;text-align:left;">
<span data-i18n="img-common-url">공통 마법이미지 URL</span>
</td>
<td colspan=2 style="border:0px;text-align:left;">
<input type="text" name="attr_ima_show_attack" placeholder="https://..." style="width:100%;border: 1px solid; text-align:left; padding:5px;">
</td>
</tr>
</table>
</div>
</div>
</div>
<div style="display:inline-block;width:300px;display: inline-block;vertical-align: top;">
<h4 class="section-head" style="text-align:center;">
<div class="blacklabel pnty" style="display:block; text-align:center; margin:0 auto; height:35px; line-height:35px;">
<span class="big" data-i18n="setting-color">Theme Color Setting</span>
</div>
</h4>
<div class="bordered titled inbox" style="padding:29px;height:200px;">
<div style="display:flex;flex-wrap: wrap;">
<div class="color-item">
<label style="background:#333333;"></label>
<input type="radio" name="attr_color_setting" value="0"/>
</div>
<div class="color-item">
<label style="background:#999999"></label>
<input type="radio" name="attr_color_setting" value="1"/>
</div>
<div class="color-item">
<label style="background:#4492b0"></label>
<input type="radio" name="attr_color_setting" value="2"/>
</div>
<div class="color-item">
<label style="background:#7d0c02"></label>
<input type="radio" name="attr_color_setting" value="3"/>
</div>
<div class="color-item">
<label style="background:#b2a7d3"></label>
<input type="radio" name="attr_color_setting" value="4"/>
</div>
<div class="color-item">
<label style="background:#8ab2fe"></label>
<input type="radio" name="attr_color_setting" value="5"/>
</div>
<div class="color-item">
<label style="background:#5584e3"></label>
<input type="radio" name="attr_color_setting" value="6"/>
</div>
<div class="color-item">
<label style="background:#203581"></label>
<input type="radio" name="attr_color_setting" value="7"/>
</div>
<div class="color-item">
<label style="background:#1e1f54"></label>
<input type="radio" name="attr_color_setting" value="8"/>
</div>
<div class="color-item">
<label style="background:#d8ad2b"></label>
<input type="radio" name="attr_color_setting" value="9"/>
</div>
<div class="color-item">
<label style="background:#e3bf95"></label>
<input type="radio" name="attr_color_setting" value="10"/>
</div>
<div class="color-item">
<label style="background:#897050"></label>
<input type="radio" name="attr_color_setting" value="11"/>
</div>
<div class="color-item">
<label style="background:#473a2a"></label>
<input type="radio" name="attr_color_setting" value="12"/>
</div>
<div class="color-item">
<label style="background:#9ece8b"></label>
<input type="radio" name="attr_color_setting" value="13"/>
</div>
<div class="color-item">
<label style="background:#516948"></label>
<input type="radio" name="attr_color_setting" value="14"/>
</div>
<div class="color-item">
<label style="background:#7fb550"></label>
<input type="radio" name="attr_color_setting" value="15"/>
</div>
<div class="color-item">
<label style="background: #7f57a5"></label>
<input type="radio" name="attr_color_setting" value="16"/>
</div>
<div class="color-item">
<label style="background:#ff869a"></label>
<input type="radio" name="attr_color_setting" value="17"/>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="tabmain">
<!-- TAB MAIN -->
<div class="colhalf">
<!-- tab1 col1 -->
<input type="hidden" name="attr_color_setting" class="select-color" value="0" />
<div class="spell-table">
<div class="inner">
<table style="text-align:center;table-layout:fixed;">
<thead class="table-title" style="height:24px;">
<th style="width:4%; background-color: #000000"></th>
<th style="width:2%; background-color: #000000">
<input style="width:100%" type="checkbox" name="attr_Z" value="1" />
</th>
<th style="width:11%; background-color: #000000;color: #ffffff">
<select style="background-color: #000000;color: #ffffff" name="attr_Magic_A_Field">
<option data-i18n="star" value="@{star}"></option>
<option data-i18n="star(lost)" value="@{star(lost)}">星(封印)</option>
</select>
</th>
<th style="width:3%; background-color: #000000">
</th>
<th style="width:2%; background-color: #000000">
<input style="width:100%" type="checkbox" name="attr_A" value="1" />
</th>
<th style="width:11%; background-color: #000000;color: #ffffff">
<select style="background-color: #000000;color: #ffffff" name="attr_Magic_B_Field">
<option data-i18n="brute" value="@{brute}"></option>
<option data-i18n="brute(lost)" value="@{brute(lost)}">獣(封印)</option>
</select>
</th>
<th style="width:3%; background-color: #000000">
</th>
<th style="width:2%; background-color: #000000">
<input style="width:100%" type="checkbox" name="attr_B" value="1" />
</th>
<th style="width:11%; background-color: #000000;color: #ffffff">
<select style="background-color: #000000;color: #ffffff" name="attr_Magic_C_Field">
<option data-i18n="power" value="@{power}"></option>
<option data-i18n="power(lost)" value="@{power(lost)}">力(封印)</option>
</select>
</th>
<th style="width:3%; background-color: #000000">
</th>
<th style="width:2%; background-color: #000000">
<input style="width:100%" type="checkbox" name="attr_C" value="1" />
</th>
<th style="width:11%; background-color: #000000;color: #ffffff">
<select style="background-color: #000000;color: #ffffff" name="attr_Magic_D_Field">
<option data-i18n="song" value="@{song}"></option>
<option data-i18n="song(lost)" value="@{song(lost)}">歌(封印)</option>
</select>
</th>
<th style="width:3%; background-color: #000000">
</th>
<th style="width:2%; background-color: #000000">
<input style="width:100%" type="checkbox" name="attr_D" value="1" />
</th>
<th style="width:11%; background-color: #000000;color: #ffffff">
<select style="background-color: #000000;color: #ffffff" name="attr_Magic_E_Field">
<option data-i18n="dream" value="@{dream}"></option>
<option data-i18n="dream(lost)" value="@{dream(lost)}">夢(封印)</option>
</select>
</th>
<th style="width:3%; background-color: #000000">
</th>
<th style="width:2%; background-color: #000000">
<input style="width:100%" type="checkbox" name="attr_E" value="1" />
</th>
<th style="width:11%; background-color: #000000;color: #ffffff">
<select style="background-color: #000000;color: #ffffff" name="attr_Magic_F_Field">
<option data-i18n="darkness" value="@{darkness}"></option>
<option data-i18n="darkness(lost)" value="@{darkness(lost)}">闇(封印)</option>
</select>
</th>
<th style="width:3%; background-color: #000000">
</th>
</thead>
</table>
<table style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">2</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" name="attr_A2" value="1" />
</div>
</th>
<th style="width:11%" class="element-to-style-A2">
<div>
<button class="myrol big" type="roll" name="roll_rollgold"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{gold}}}{{target=[[@{A2_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="gold">黄金</button>
</div>
<span style="display: none" data-i18n="gold">黄金</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A2_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B2" />
</div>
</th>
<th style="width:11%" class="element-to-style-B2">
<div>
<button class="myrol big" type="roll" name="roll_rollmeat"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{meat}}}{{target=[[@{B2_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="meat"></button>
</div>
<span style="display: none" data-i18n="meat"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B2_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C2" />
</div>
</th>
<th style="width:11%" class="element-to-style-C2">
<div>
<button class="myrol big" type="roll" name="roll_rollgravity"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{gravity}}}{{target=[[@{C2_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="gravity">重力</button>
</div>
<span style="display: none" data-i18n="gravity">重力</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C2_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D2" />
</div>
</th>
<th style="width:11%" class="element-to-style-D2">
<div>
<button class="myrol big" type="roll" name="roll_rollword"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{word}}}{{target=[[@{D2_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="word">物語</button>
</div>
<span style="display: none" data-i18n="word">物語</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D2_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E2" />
</div>
</th>
<th style="width:11%" class="element-to-style-E2">
<div>
<button class="myrol big" type="roll" name="roll_rollmemory"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{memory}}}{{target=[[@{E2_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="memory">追憶</button>
</div>
<span style="display: none" data-i18n="memory">追憶</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E2_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F2" />
</div>
</th>
<th style="width:11%" class="element-to-style-F2">
<div>
<button class="myrol big" type="roll" name="roll_rollabyss"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{abyss}}}{{target=[[@{F2_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="abyss">深淵</button>
</div>
<span style="display: none" data-i18n="abyss">深淵</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F2_value" />
</th>
</thead>
</table>
<table class="dim" style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">3</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A3" />
</div>
</th>
<th style="width:11%" class="element-to-style-A3">
<div>
<button class="myrol big" type="roll" name="roll_rollfield"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{field}}}{{target=[[@{A3_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="field">大地</button>
</div>
<span style="display: none" data-i18n="field">大地</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A3_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B3" />
</div>
</th>
<th style="width:11%" class="element-to-style-B3">
<div>
<button class="myrol big" type="roll" name="roll_rollbug"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{bug}}}{{target=[[@{B3_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="bug"></button>
</div>
<span style="display: none" data-i18n="bug"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B3_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C3" />
</div>
</th>
<th style="width:11%" class="element-to-style-C3">
<div>
<button class="myrol big" type="roll" name="roll_rollwind"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{wind}}}{{target=[[@{C3_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="wind"></button>
</div>
<span style="display: none" data-i18n="wind"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C3_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D3" />
</div>
</th>
<th style="width:11%" class="element-to-style-D3">
<div>
<button class="myrol big" type="roll" name="roll_rollmelody"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{melody}}}{{target=[[@{D3_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="melody">旋律</button>
</div>
<span style="display: none" data-i18n="melody">旋律</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D3_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E3" />
</div>
</th>
<th style="width:11%" class="element-to-style-E3">
<button class="myrol big" type="roll" name="roll_rollriddle" value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{riddle}}}{{target=[[@{E3_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="riddle"></button>
<span style="display: none" data-i18n="riddle"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E3_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F3" />
</div>
</th>
<th style="width:11%" class="element-to-style-F3">
<div>
<button class="myrol big" type="roll" name="roll_rolldecay"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{decay}}}{{target=[[@{F3_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="decay">腐敗</button>
</div>
<span style="display: none" data-i18n="decay">腐敗</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F3_value" />
</th>
</thead>
</table>
<table style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">4</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A4" />
</div>
</th>
<th style="width:11%" class="element-to-style-A4">
<div>
<button class="myrol big" type="roll" name="roll_rollwoods"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{woods}}}{{target=[[@{A4_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="woods"></button>
</div>
<span style="display: none" data-i18n="woods"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A4_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B4" />
</div>
</th>
<th style="width:11%" class="element-to-style-B4">
<div>
<button class="myrol big" type="roll" name="roll_rollflower"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{flower}}}{{target=[[@{B4_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="flower"></button>
</div>
<span style="display: none" data-i18n="flower"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B4_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C4" />
</div>
</th>
<th style="width:11%" class="element-to-style-C4">
<div>
<button class="myrol big" type="roll" name="roll_rollflow"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{flow}}}{{target=[[@{C4_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="flow">流れ</button>
</div>
<span style="display: none" data-i18n="flow">流れ</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C4_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D4" />
</div>
</th>
<th style="width:11%" class="element-to-style-D4">
<div>
<button class="myrol big" type="roll" name="roll_rolltear"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{tear}}}{{target=[[@{D4_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="tear"></button>
</div>
<span style="display: none" data-i18n="tear"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D4_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E4" />
</div>
</th>
<th style="width:11%" class="element-to-style-E4">
<div>
<button class="myrol big" type="roll" name="roll_rolllie"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{lie}}}{{target=[[@{E4_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="lie"></button>
</div>
<span style="display: none" data-i18n="lie"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E4_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F4" />
</div>
</th>
<th style="width:11%" class="element-to-style-F4">
<div>
<button class="myrol big" type="roll" name="roll_rollbetrayal"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{betrayal}}}{{target=[[@{F4_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="betrayal">裏切り</button>
</div>
<span style="display: none" data-i18n="betrayal">裏切り</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F4_value" />
</th>
</thead>
</table>
<table class="dim" style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">5</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A5" />
</div>
</th>
<th style="width:11%" class="element-to-style-A5">
<div>
<button class="myrol big" type="roll" name="roll_rollroad"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{road}}}{{target=[[@{A5_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="road"></button>
</div>
<span style="display: none" data-i18n="road"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A5_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B5" />
</div>
</th>
<th style="width:11%" class="element-to-style-B5">
<div>
<button class="myrol big" type="roll" name="roll_rollblood"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{blood}}}{{target=[[@{B5_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="blood"></button>
</div>
<span style="display: none" data-i18n="blood"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B5_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C5" />
</div>
</th>
<th style="width:11%" class="element-to-style-C5">
<div>
<button class="myrol big" type="roll" name="roll_rollwater"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{water}}}{{target=[[@{C5_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="water"></button>
</div>
<span style="display: none" data-i18n="water"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C5_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D5" />
</div>
</th>
<th style="width:11%" class="element-to-style-D5">
<div>
<button class="myrol big" type="roll" name="roll_rollfarewell"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{farewell}}}{{target=[[@{D5_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="farewell">別れ</button>
</div>
<span style="display: none" data-i18n="farewell">別れ</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D5_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E5" />
</div>
</th>
<th style="width:11%" class="element-to-style-E5">
<div>
<button class="myrol big" type="roll" name="roll_rollanxiety"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{anxiety}}}{{target=[[@{E5_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="anxiety">不安</button>
</div>
<span style="display: none" data-i18n="anxiety">不安</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E5_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F5" />
</div>
</th>
<th style="width:11%" class="element-to-style-F5">
<div>
<button class="myrol big" type="roll" name="roll_rolldelusion"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{delusion}}}{{target=[[@{F5_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="delusion">迷い</button>
</div>
<span style="display: none" data-i18n="delusion">迷い</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F5_value" />
</th>
</thead>
</table>
<table style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">6</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A6" />
</div>
</th>
<th style="width:11%" class="element-to-style-A6">
<div>
<button class="myrol big" type="roll" name="roll_rollsea"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{sea}}}{{target=[[@{A6_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="sea"></button>
</div>
<span style="display: none" data-i18n="sea"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A6_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B6" />
</div>
</th>
<th style="width:11%" class="element-to-style-B6">
<div>
<button class="myrol big" type="roll" name="roll_rollscale"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{scale}}}{{target=[[@{B6_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="scale"></button>
</div>
<span style="display: none" data-i18n="scale"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B6_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C6" />
</div>
</th>
<th style="width:11%" class="element-to-style-C6">
<div>
<button class="myrol big" type="roll" name="roll_rollwave"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{wave}}}{{target=[[@{C6_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="wave"></button>
</div>
<span style="display: none" data-i18n="wave"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C6_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D6" />
</div>
</th>
<th style="width:11%" class="element-to-style-D6">
<div>
<button class="myrol big" type="roll" name="roll_rollsmile"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{smile}}}{{target=[[@{D6_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="smile">微笑み</button>
</div>
<span style="display: none" data-i18n="smile">微笑み</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D6_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E6" />
</div>
</th>
<th style="width:11%" class="element-to-style-E6">
<div>
<button class="myrol big" type="roll" name="roll_rollsleep"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{sleep}}}{{target=[[@{E6_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="sleep">眠り</button>
</div>
<span style="display: none" data-i18n="sleep">眠り</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E6_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F6" />
</div>
</th>
<th style="width:11%" class="element-to-style-F6">
<div>
<button class="myrol big" type="roll" name="roll_rollindolence"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{indolence}}}{{target=[[@{F6_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="indolence">怠惰</button>
</div>
<span style="display: none" data-i18n="indolence">怠惰</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F6_value" />
</th>
</thead>
</table>
<table class="dim" style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">7</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A7" />
</div>
</th>
<th style="width:11%" class="element-to-style-A7">
<div>
<button class="myrol big" type="roll" name="roll_rollsilent"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{silent}}}{{target=[[@{A7_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="silent">静寂</button>
</div>
<span style="display: none" data-i18n="silent">静寂</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A7_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B7" />
</div>
</th>
<th style="width:11%" class="element-to-style-B7">
<div>
<button class="myrol big" type="roll" name="roll_rollchaos"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{chaos}}}{{target=[[@{B7_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="chaos">混沌</button>
</div>
<span style="display: none" data-i18n="chaos">混沌</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B7_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C7" />
</div>
</th>
<th style="width:11%" class="element-to-style-C7">
<div>
<button class="myrol big" type="roll" name="roll_rollfreedom"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{freedom}}}{{target=[[@{C7_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="freedom">自由</button>
</div>
<span style="display: none" data-i18n="freedom">自由</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C7_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D7" />
</div>
</th>
<th style="width:11%" class="element-to-style-D7">
<div>
<button class="myrol big" type="roll" name="roll_rollcherish"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{cherish}}}{{target=[[@{D7_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="cherish">想い</button>
</div>
<span style="display: none" data-i18n="cherish">想い</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D7_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E7" />
</div>
</th>
<th style="width:11%" class="element-to-style-E7">
<div>
<button class="myrol big" type="roll" name="roll_rollchance"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{chance}}}{{target=[[@{E7_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="chance">偶然</button>
</div>
<span style="display: none" data-i18n="chance">偶然</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E7_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F7" />
</div>
</th>
<th style="width:11%" class="element-to-style-F7">
<div>
<button class="myrol big" type="roll" name="roll_rolldistortion"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{distortion}}}{{target=[[@{F7_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="distortion">歪み</button>
</div>
<span style="display: none" data-i18n="distortion">歪み</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F7_value" />
</th>
</thead>
</table>
<table style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">8</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A8" />
</div>
</th>
<th style="width:11%" class="element-to-style-A8">
<div>
<button class="myrol big" type="roll" name="roll_rollrain"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{rain}}}{{target=[[@{A8_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="rain"></button>
</div>
<span style="display: none" data-i18n="rain"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A8_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B8" />
</div>
</th>
<th style="width:11%" class="element-to-style-B8">
<div>
<button class="myrol big" type="roll" name="roll_rolltooth"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{tooth}}}{{target=[[@{B8_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="tooth"></button>
</div>
<span style="display: none" data-i18n="tooth"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B8_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C8" />
</div>
</th>
<th style="width:11%" class="element-to-style-C8">
<div>
<button class="myrol big" type="roll" name="roll_rollimpact"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{impact}}}{{target=[[@{C8_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="impact">衝撃</button>
</div>
<span style="display: none" data-i18n="impact">衝撃</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C8_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D8" />
</div>
</th>
<th style="width:11%" class="element-to-style-D8">
<div>
<button class="myrol big" type="roll" name="roll_rollvictory"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{victory}}}{{target=[[@{D8_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="victory">勝利</button>
</div>
<span style="display: none" data-i18n="victory">勝利</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D8_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E8" />
</div>
</th>
<th style="width:11%" class="element-to-style-E8">
<div>
<button class="myrol big" type="roll" name="roll_rollillusion"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{illusion}}}{{target=[[@{E8_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="illusion"></button>
</div>
<span style="display: none" data-i18n="illusion"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E8_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F8" />
</div>
</th>
<th style="width:11%" class="element-to-style-F8">
<div>
<button class="myrol big" type="roll" name="roll_rollmisfortune"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{misfortune}}}{{target=[[@{F8_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="misfortune">不幸</button>
</div>
<span style="display: none" data-i18n="misfortune">不幸</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F8_value" />
</th>
</thead>
</table>
<table class="dim" style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">9</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A9" />
</div>
</th>
<th style="width:11%" class="element-to-style-A9">
<div>
<button class="myrol big" type="roll" name="roll_rollstorm"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{storm}}}{{target=[[@{A9_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="storm"></button>
</div>
<span style="display: none" data-i18n="storm"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A9_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B9" />
</div>
</th>
<th style="width:11%" class="element-to-style-B9">
<div>
<button class="myrol big" type="roll" name="roll_rollroar"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{roar}}}{{target=[[@{B9_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="roar">叫び</button>
</div>
<span style="display: none" data-i18n="roar">叫び</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B9_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C9" />
</div>
</th>
<th style="width:11%" class="element-to-style-C9">
<div>
<button class="myrol big" type="roll" name="roll_rollelectric"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{electric}}}{{target=[[@{C9_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="electric"></button>
</div>
<span style="display: none" data-i18n="electric"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C9_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D9" />
</div>
</th>
<th style="width:11%" class="element-to-style-D9">
<div>
<button class="myrol big" type="roll" name="roll_rolllove"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{love}}}{{target=[[@{D9_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="love"></button>
</div>
<span style="display: none" data-i18n="love"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D9_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E9" />
</div>
</th>
<th style="width:11%" class="element-to-style-E9">
<div>
<button class="myrol big" type="roll" name="roll_rollmadness"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{madness}}}{{target=[[@{E9_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="madness">狂気</button>
</div>
<span style="display: none" data-i18n="madness">狂気</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E9_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F9" />
</div>
</th>
<th style="width:11%" class="element-to-style-F9">
<div>
<button class="myrol big" type="roll" name="roll_rollfool"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{fool}}}{{target=[[@{F9_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="fool">バカ</button>
</div>
<span style="display: none" data-i18n="fool">バカ</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F9_value" />
</th>
</thead>
</table>
<table style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">10</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A10" />
</div>
</th>
<th style="width:11%" class="element-to-style-A10">
<div>
<button class="myrol big" type="roll" name="roll_rollsun"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{sun}}}{{target=[[@{A10_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="sun">太陽</button>
</div>
<span style="display: none" data-i18n="sun">太陽</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A10_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B10" />
</div>
</th>
<th style="width:11%" class="element-to-style-B10">
<div>
<button class="myrol big" type="roll" name="roll_rollfury"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{fury}}}{{target=[[@{B10_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="fury">怒り</button>
</div>
<span style="display: none" data-i18n="fury">怒り</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B10_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C10" />
</div>
</th>
<th style="width:11%" class="element-to-style-C10">
<div>
<button class="myrol big" type="roll" name="roll_rollflame"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{flame}}}{{target=[[@{C10_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="flame"></button>
</div>
<span style="display: none" data-i18n="flame"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C10_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D10" />
</div>
</th>
<th style="width:11%" class="element-to-style-D10">
<div>
<button class="myrol big" type="roll" name="roll_rollpassion"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{passion}}}{{target=[[@{D10_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="passion">情熱</button>
</div>
<span style="display: none" data-i18n="passion">情熱</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D10_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E10" />
</div>
</th>
<th style="width:11%" class="element-to-style-E10">
<div>
<button class="myrol big" type="roll" name="roll_rollpray"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{pray}}}{{target=[[@{E10_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="pray">祈り</button>
</div>
<span style="display: none" data-i18n="pray">祈り</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E10_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F10" />
</div>
</th>
<th style="width:11%" class="element-to-style-F10">
<div>
<button class="myrol big" type="roll" name="roll_rollmalice"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{malice}}}{{target=[[@{F10_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="malice">悪意</button>
</div>
<span style="display: none" data-i18n="malice">悪意</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F10_value" />
</th>
</thead>
</table>
<table class="dim" style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">11</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A11" />
</div>
</th>
<th style="width:11%" class="element-to-style-A11">
<div>
<button class="myrol big" type="roll" name="roll_rollsky"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{sky}}}{{target=[[@{A11_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="sky">天空</button>
</div>
<span style="display: none" data-i18n="sky">天空</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A11_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B11" />
</div>
</th>
<th style="width:11%" class="element-to-style-B11">
<div>
<button class="myrol big" type="roll" name="roll_rollwing"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{wing}}}{{target=[[@{B11_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="wing"></button>
</div>
<span style="display: none" data-i18n="wing"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B11_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C11" />
</div>
</th>
<th style="width:11%" class="element-to-style-C11">
<div>
<button class="myrol big" type="roll" name="roll_rolllight"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{light}}}{{target=[[@{C11_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="light"></button>
</div>
<span style="display: none" data-i18n="light"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C11_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D11" />
</div>
</th>
<th style="width:11%" class="element-to-style-D11">
<div>
<button class="myrol big" type="roll" name="roll_rollhealing"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{healing}}}{{target=[[@{D11_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="healing">癒し</button>
</div>
<span style="display: none" data-i18n="healing">癒し</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D11_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E11" />
</div>
</th>
<th style="width:11%" class="element-to-style-E11">
<div>
<button class="myrol big" type="roll" name="roll_rollhope"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{hope}}}{{target=[[@{E11_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="hope">希望</button>
</div>
<span style="display: none" data-i18n="hope">希望</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E11_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F11" />
</div>
</th>
<th style="width:11%" class="element-to-style-F11">
<div>
<button class="myrol big" type="roll" name="roll_rolldespair"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{despair}}}{{target=[[@{F11_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="despair">絶望</button>
</div>
<span style="display: none" data-i18n="despair">絶望</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F11_value" />
</th>
</thead>
</table>
<table style="text-align:center;">
<thead>
<th style="width:4%; background-color: #000000;color: #ffffff">12</th>
<th style="width:2%" class="element-to-style-Z">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_A12" />
</div>
</th>
<th style="width:11%" class="element-to-style-A12">
<div>
<button class="myrol big" type="roll" name="roll_rollworld"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{world}}}{{target=[[@{A12_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="world">異界</button>
</div>
<span style="display: none" data-i18n="world">異界</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_A12_value" />
</th>
<th style="width:2%" class="element-to-style-A">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_B12" />
</div>
</th>
<th style="width:11%" class="element-to-style-B12">
<div>
<button class="myrol big" type="roll" name="roll_rolleros"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{eros}}}{{target=[[@{B12_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="eros">エロス</button>
</div>
<span style="display: none" data-i18n="eros">エロス</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_B12_value" />
</th>
<th style="width:2%" class="element-to-style-B">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_C12" />
</div>
</th>
<th style="width:11%" class="element-to-style-C12">
<div>
<button class="myrol big" type="roll" name="roll_rollcycle"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{cycle}}}{{target=[[@{C12_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="cycle">円環</button>
</div>
<span style="display: none" data-i18n="cycle">円環</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_C12_value" />
</th>
<th style="width:2%" class="element-to-style-C">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_D12" />
</div>
</th>
<th style="width:11%" class="element-to-style-D12">
<div>
<button class="myrol big" type="roll" name="roll_rolltime"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{time}}}{{target=[[@{D12_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="time"></button>
</div>
<span style="display: none" data-i18n="time"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_D12_value" />
</th>
<th style="width:2%" class="element-to-style-D">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_E12" />
</div>
</th>
<th style="width:11%" class="element-to-style-E12">
<div>
<button class="myrol big" type="roll" name="roll_rollfuture"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{future}}}{{target=[[@{E12_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="future">未来</button>
</div>
<span style="display: none" data-i18n="future">未来</span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_E12_value" />
</th>
<th style="width:2%" class="element-to-style-E">
<div>
<input style="width:100%" type="checkbox" value="1" name="attr_F12" />
</div>
</th>
<th style="width:11%" class="element-to-style-F12">
<div>
<button class="myrol big" type="roll" name="roll_rolldeath"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{death}}}{{target=[[@{F12_value}]]}}{{roll=[[1d6]],[[1d6]]}}"
data-i18n="death"></button>
</div>
<span style="display: none" data-i18n="death"></span>
</th>
<th style="width:3%">
<input style="width:100%" type="text" value="" name="attr_F12_value" />
</th>
</thead>
</table>
<table style="text-align:center;">
<thead>
<tr>
<td style="width:26%; background-color: #000000;"></td>
<td style="width:10%; background-color: #000000;color: #ffffff; text-align:right">
<span data-i18n="soul_skill">魂の特技</span>
</td>
<td class="soul-spec">
<input type="text" name="attr_Soul" value="" accept="Name" spellcheck="false" />
&nbsp;
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#4b7340;"
value=" &{template:Magic}{{ima_show=@{ima_show}}} {{name=@{character_name}}} {{skillname= @{Soul}}} {{target=[[6]]}} {{roll=[[1d6]],[[1d6]]}}">
</button>
</td>
</tr>
</thead>
</table>
</div>
</div>
</div>
<!-- END tab1 col1 -->
</div>
<!-- END TAB MAIN -->
<!-- TAB 技能-->
<div class="other-book-box">
<div class="book-left">
<div class="sub-design-title ty2">
<span data-i18n="book_list">蔵書</span>
</div>
<!-- Magic -->
<div class="acitems">
<!-- Magic -->
<div class="myrow right">
<div class="blacklabel right" style="width:100%">
<span class="list-checker" style="width: 83px;text-align:left;">
<input class="options-flag" name="attr_options-flag-all" type="checkbox" title="Open/Close All" />
<span>l</span>
</span>
<span class="big" data-i18n="magic_name" style="width:95px;">魔法名</span>
<span class="med only type" style="width:60px;" title="Types" data-i18n="types">タイプ</span>
<span class="med only type" style="width:60px;" title="Assigned Skill" data-i18n="assigned-skill">指定特技</span>
<span class="med only type" style="width:60px;" title="Target" data-i18n="skillTarget">目標</span>
<span class="med only type" style="width:54px;" title="Cost" data-i18n="cost">コスト</span>
<span class="med only type" style="width:47px;" title="Charge" data-i18n="charge">チャージ</span>
<span class="med only type" style="width:47px;" title="Correction" data-i18n="correction">修正値</span>
<span class="med only type" style="width:3em" title="Recite" data-i18n="recite">呪句</span>
</div>
</div>
<div class="bordered titled inboxright">
<!--attr_Magic_01-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-01" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_01_check" value="magic01_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_01}}} {{name=@{character_name}}} {{skillname=@{Magic_01_Name}}}{{Types=@{Magic_01_Types}}}{{SkillTarget=@{Magic_01_skillTarget}}}{{Cost=@{Magic_01_Cost}}}{{Correction=[[@{Magic_01_Correction}+0]]}}{{SpellEffect=@{Magic_01_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_01_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_01}}} {{name=@{character_name}}} {{skillname=@{Magic_01_Name}}}{{Types=@{Magic_01_Types}}}{{SkillTarget=@{Magic_01_skillTarget}}}{{Cost=@{Magic_01_Cost}}}{{Correction=[[@{Magic_01_Correction}+0]]}}{{SpellEffect=@{Magic_01_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_01_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_01_Name" data-i18n-placeholder="emer-summon" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_01_Types" value="@{summon}" title="@{Magic_01_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}" selected>召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="@{fluid-0}" name="attr_Magic_01_Assigned_Skill" title="@{Magic_01_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}" selected>可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_01_skillTarget" class="nospin underlined spell-target" title="@{Magic_01_skillTarget}" />
<input type="text" name="attr_Magic_01_Cost" data-i18n-placeholder="None" class="nospin underlined spell-cost" title="@{Magic_01_Cost}" />
<input type="number" name="attr_Magic_01_Charge" value="" class="underlined medium spell-charge" title="@{Magic_01_Charge}" />
<input type="number" name="attr_Magic_01_Correction" value="" class="underlined medium spell-correction" title="@{Magic_01_Correction}" />
<input type="checkbox" name="attr_Magic_01_target_1" value="magic01_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_01_Effect"></span>
<textarea class="info_input" name="attr_Magic_01_Effect" wrap="Virtual" data-i18n="emer-summon-effect" value="@{emer-summon-effect}" spellcheck="false"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_01_Recite"></span>
<textarea class="info_input" name="attr_Magic_01_Recite" wrap="Virtual" data-i18n="emer-summon-recite" value="@{emer-summon-recite}" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_01" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_01-->
<!--attr_Magic_02-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-02" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_02_check" value="magic02_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_02}}} {{name=@{character_name}}} {{skillname=@{Magic_02_Name}}}{{Types=@{Magic_02_Types}}}{{SkillTarget=@{Magic_02_skillTarget}}}{{Cost=@{Magic_02_Cost}}}{{Correction=[[@{Magic_02_Correction}+0]]}}{{SpellEffect=@{Magic_02_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_02_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_02}}} {{name=@{character_name}}} {{skillname=@{Magic_02_Name}}}{{Types=@{Magic_02_Types}}}{{SkillTarget=@{Magic_02_skillTarget}}}{{Cost=@{Magic_02_Cost}}}{{Correction=[[@{Magic_02_Correction}+0]]}}{{SpellEffect=@{Magic_02_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_02_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_02_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_02_Types" value="" title="@{Magic_02_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_02_Assigned_Skill" title="@{Magic_02_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_02_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_02_skillTarget}" />
<input type="text" name="attr_Magic_02_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_02_Cost}" />
<input type="number" name="attr_Magic_02_Charge" value="" class="underlined medium spell-charge" title="@{Magic_02_Charge}" />
<input type="number" name="attr_Magic_02_Correction" value="" class="underlined medium spell-correction" title="@{Magic_02_Correction}" />
<input type="checkbox" name="attr_Magic_02_target_1" value="magic02_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_02_Effect"></span>
<textarea class="info_input" name="attr_Magic_02_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_02_Recite"></span>
<textarea class="info_input" name="attr_Magic_02_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_02" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_02-->
<!--attr_Magic_03-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-03" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_03_check" value="magic03_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_03}}} {{name=@{character_name}}} {{skillname=@{Magic_03_Name}}}{{Types=@{Magic_03_Types}}}{{SkillTarget=@{Magic_03_skillTarget}}}{{Cost=@{Magic_03_Cost}}}{{Correction=[[@{Magic_03_Correction}+0]]}}{{SpellEffect=@{Magic_03_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_03_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_03}}} {{name=@{character_name}}} {{skillname=@{Magic_03_Name}}}{{Types=@{Magic_03_Types}}}{{SkillTarget=@{Magic_03_skillTarget}}}{{Cost=@{Magic_03_Cost}}}{{Correction=[[@{Magic_03_Correction}+0]]}}{{SpellEffect=@{Magic_03_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_03_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_03_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_03_Types" value="" title="@{Magic_03_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_03_Assigned_Skill" title="@{Magic_03_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_03_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_03_skillTarget}" />
<input type="text" name="attr_Magic_03_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_03_Cost}" />
<input type="number" name="attr_Magic_03_Charge" value="" class="underlined medium spell-charge" title="@{Magic_03_Charge}" />
<input type="number" name="attr_Magic_03_Correction" value="" class="underlined medium spell-correction" title="@{Magic_03_Correction}" />
<input type="checkbox" name="attr_Magic_03_target_1" value="magic03_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_03_Effect"></span>
<textarea class="info_input" name="attr_Magic_03_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_03_Recite"></span>
<textarea class="info_input" name="attr_Magic_03_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_03" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_03-->
<!--attr_Magic_04-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-04" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_04_check" value="magic04_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_04}}} {{name=@{character_name}}} {{skillname=@{Magic_04_Name}}}{{Types=@{Magic_04_Types}}}{{SkillTarget=@{Magic_04_skillTarget}}}{{Cost=@{Magic_04_Cost}}}{{Correction=[[@{Magic_04_Correction}+0]]}}{{SpellEffect=@{Magic_04_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_04_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_04}}} {{name=@{character_name}}} {{skillname=@{Magic_04_Name}}}{{Types=@{Magic_04_Types}}}{{SkillTarget=@{Magic_04_skillTarget}}}{{Cost=@{Magic_04_Cost}}}{{Correction=[[@{Magic_04_Correction}+0]]}}{{SpellEffect=@{Magic_04_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_04_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_04_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_04_Types" value="" title="@{Magic_04_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_04_Assigned_Skill" title="@{Magic_04_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_04_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_04_skillTarget}" />
<input type="text" name="attr_Magic_04_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_04_Cost}" />
<input type="number" name="attr_Magic_04_Charge" value="" class="underlined medium spell-charge" title="@{Magic_04_Charge}" />
<input type="number" name="attr_Magic_04_Correction" value="" class="underlined medium spell-correction" title="@{Magic_04_Correction}" />
<input type="checkbox" name="attr_Magic_04_target_1" value="magic04_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_04_Effect"></span>
<textarea class="info_input" name="attr_Magic_04_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_04_Recite"></span>
<textarea class="info_input" name="attr_Magic_04_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_04" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_04-->
<!--attr_Magic_05-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-05" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_05_check" value="magic05_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_05}}} {{name=@{character_name}}} {{skillname=@{Magic_05_Name}}}{{Types=@{Magic_05_Types}}}{{SkillTarget=@{Magic_05_skillTarget}}}{{Cost=@{Magic_05_Cost}}}{{Correction=[[@{Magic_05_Correction}+0]]}}{{SpellEffect=@{Magic_05_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_05_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_05}}} {{name=@{character_name}}} {{skillname=@{Magic_05_Name}}}{{Types=@{Magic_05_Types}}}{{SkillTarget=@{Magic_05_skillTarget}}}{{Cost=@{Magic_05_Cost}}}{{Correction=[[@{Magic_05_Correction}+0]]}}{{SpellEffect=@{Magic_05_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_05_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_05_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_05_Types" value="" title="@{Magic_05_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_05_Assigned_Skill" title="@{Magic_05_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_05_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_05_skillTarget}" />
<input type="text" name="attr_Magic_05_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_05_Cost}" />
<input type="number" name="attr_Magic_05_Charge" value="" class="underlined medium spell-charge" title="@{Magic_05_Charge}" />
<input type="number" name="attr_Magic_05_Correction" value="" class="underlined medium spell-correction" title="@{Magic_05_Correction}" />
<input type="checkbox" name="attr_Magic_05_target_1" value="magic05_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_05_Effect"></span>
<textarea class="info_input" name="attr_Magic_05_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_05_Recite"></span>
<textarea class="info_input" name="attr_Magic_05_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_05" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_05-->
<!--attr_Magic_06-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-06" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_06_check" value="magic06_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_06}}} {{name=@{character_name}}} {{skillname=@{Magic_06_Name}}}{{Types=@{Magic_06_Types}}}{{SkillTarget=@{Magic_06_skillTarget}}}{{Cost=@{Magic_06_Cost}}}{{Correction=[[@{Magic_06_Correction}+0]]}}{{SpellEffect=@{Magic_06_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_06_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_06}}} {{name=@{character_name}}} {{skillname=@{Magic_06_Name}}}{{Types=@{Magic_06_Types}}}{{SkillTarget=@{Magic_06_skillTarget}}}{{Cost=@{Magic_06_Cost}}}{{Correction=[[@{Magic_06_Correction}+0]]}}{{SpellEffect=@{Magic_06_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_06_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_06_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_06_Types" value="" title="@{Magic_06_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_06_Assigned_Skill" title="@{Magic_06_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_06_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_06_skillTarget}" />
<input type="text" name="attr_Magic_06_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_06_Cost}" />
<input type="number" name="attr_Magic_06_Charge" value="" class="underlined medium spell-charge" title="@{Magic_06_Charge}" />
<input type="number" name="attr_Magic_06_Correction" value="" class="underlined medium spell-correction" title="@{Magic_06_Correction}" />
<input type="checkbox" name="attr_Magic_06_target_1" value="magic06_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_06_Effect"></span>
<textarea class="info_input" name="attr_Magic_06_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_06_Recite"></span>
<textarea class="info_input" name="attr_Magic_06_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_06" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_06-->
<!--attr_Magic_07-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-07" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_07_check" value="magic07_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_07}}} {{name=@{character_name}}} {{skillname=@{Magic_07_Name}}}{{Types=@{Magic_07_Types}}}{{SkillTarget=@{Magic_07_skillTarget}}}{{Cost=@{Magic_07_Cost}}}{{Correction=[[@{Magic_07_Correction}+0]]}}{{SpellEffect=@{Magic_07_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_07_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_07}}} {{name=@{character_name}}} {{skillname=@{Magic_07_Name}}}{{Types=@{Magic_07_Types}}}{{SkillTarget=@{Magic_07_skillTarget}}}{{Cost=@{Magic_07_Cost}}}{{Correction=[[@{Magic_07_Correction}+0]]}}{{SpellEffect=@{Magic_07_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_07_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_07_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_07_Types" value="" title="@{Magic_07_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_07_Assigned_Skill" title="@{Magic_07_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_07_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_07_skillTarget}" />
<input type="text" name="attr_Magic_07_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_07_Cost}" />
<input type="number" name="attr_Magic_07_Charge" value="" class="underlined medium spell-charge" title="@{Magic_07_Charge}" />
<input type="number" name="attr_Magic_07_Correction" value="" class="underlined medium spell-correction" title="@{Magic_07_Correction}" />
<input type="checkbox" name="attr_Magic_07_target_1" value="magic07_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_07_Effect"></span>
<textarea class="info_input" name="attr_Magic_07_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_07_Recite"></span>
<textarea class="info_input" name="attr_Magic_07_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_07" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_07-->
<!--attr_Magic_08-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-08" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_08_check" value="magic08_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_08}}} {{name=@{character_name}}} {{skillname=@{Magic_08_Name}}}{{Types=@{Magic_08_Types}}}{{SkillTarget=@{Magic_08_skillTarget}}}{{Cost=@{Magic_08_Cost}}}{{Correction=[[@{Magic_08_Correction}+0]]}}{{SpellEffect=@{Magic_08_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_08_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_08}}} {{name=@{character_name}}} {{skillname=@{Magic_08_Name}}}{{Types=@{Magic_08_Types}}}{{SkillTarget=@{Magic_08_skillTarget}}}{{Cost=@{Magic_08_Cost}}}{{Correction=[[@{Magic_08_Correction}+0]]}}{{SpellEffect=@{Magic_08_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_08_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_08_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_08_Types" value="" title="@{Magic_08_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_08_Assigned_Skill" title="@{Magic_08_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_08_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_08_skillTarget}" />
<input type="text" name="attr_Magic_08_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_08_Cost}" />
<input type="number" name="attr_Magic_08_Charge" value="" class="underlined medium spell-charge" title="@{Magic_08_Charge}" />
<input type="number" name="attr_Magic_08_Correction" value="" class="underlined medium spell-correction" title="@{Magic_08_Correction}" />
<input type="checkbox" name="attr_Magic_08_target_1" value="magic08_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_08_Effect"></span>
<textarea class="info_input" name="attr_Magic_08_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_08_Recite"></span>
<textarea class="info_input" name="attr_Magic_08_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_08" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_08-->
<!--attr_Magic_09-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-09" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_09_check" value="magic09_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_09}}} {{name=@{character_name}}} {{skillname=@{Magic_09_Name}}}{{Types=@{Magic_09_Types}}}{{SkillTarget=@{Magic_09_skillTarget}}}{{Cost=@{Magic_09_Cost}}}{{Correction=[[@{Magic_09_Correction}+0]]}}{{SpellEffect=@{Magic_09_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_09_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_09}}} {{name=@{character_name}}} {{skillname=@{Magic_09_Name}}}{{Types=@{Magic_09_Types}}}{{SkillTarget=@{Magic_09_skillTarget}}}{{Cost=@{Magic_09_Cost}}}{{Correction=[[@{Magic_09_Correction}+0]]}}{{SpellEffect=@{Magic_09_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_09_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_09_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_09_Types" value="" title="@{Magic_09_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_09_Assigned_Skill" title="@{Magic_09_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_09_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_09_skillTarget}" />
<input type="text" name="attr_Magic_09_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_09_Cost}" />
<input type="number" name="attr_Magic_09_Charge" value="" class="underlined medium spell-charge" title="@{Magic_09_Charge}" />
<input type="number" name="attr_Magic_09_Correction" value="" class="underlined medium spell-correction" title="@{Magic_09_Correction}" />
<input type="checkbox" name="attr_Magic_09_target_1" value="magic09_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_09_Effect"></span>
<textarea class="info_input" name="attr_Magic_09_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_09_Recite"></span>
<textarea class="info_input" name="attr_Magic_09_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_09" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_09-->
<!--attr_Magic_10-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-10" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_10_check" value="magic10_check" class="nospin underlined" />
<button class='old-roll btn ui-draggable' name="act_roll" type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_10}}} {{name=@{character_name}}} {{skillname=@{Magic_10_Name}}}{{Types=@{Magic_10_Types}}}{{SkillTarget=@{Magic_10_skillTarget}}}{{Cost=@{Magic_10_Cost}}}{{Correction=[[@{Magic_10_Correction}+0]]}}{{SpellEffect=@{Magic_10_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_10_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button class='old-roll btn ui-draggable' name="act_roll" type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_10}}} {{name=@{character_name}}} {{skillname=@{Magic_10_Name}}}{{Types=@{Magic_10_Types}}}{{SkillTarget=@{Magic_10_skillTarget}}}{{Cost=@{Magic_10_Cost}}}{{Correction=[[@{Magic_10_Correction}+0]]}}{{SpellEffect=@{Magic_10_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{Magic_10_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_10_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_10_Types" value="" title="@{Magic_10_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_10_Assigned_Skill" title="@{Magic_10_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_10_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_10_skillTarget}" />
<input type="text" name="attr_Magic_10_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_10_Cost}" />
<input type="number" name="attr_Magic_10_Charge" value="" class="underlined medium spell-charge" title="@{Magic_10_Charge}" />
<input type="number" name="attr_Magic_10_Correction" value="" class="underlined medium spell-correction" title="@{Magic_10_Correction}" />
<input type="checkbox" name="attr_Magic_10_target_1" value="magic10_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_10_Effect"></span>
<textarea class="info_input" name="attr_Magic_10_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_10_Recite"></span>
<textarea class="info_input" name="attr_Magic_10_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_10" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Magic_10-->
<!-- REPEATING Magic -->
<div class="myrow">
<fieldset class="repeating_acitems">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-00" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="checkbox" name="attr_Magic_check" value="magic_check" class="nospin underlined" />
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#4b7340;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{prefix-ima_show_cust}}} {{name=@{character_name}}} {{skillname=@{prefix-Magic_Name}}}{{Types=@{prefix-Magic_Types}}}{{SkillTarget=@{prefix-Magic_skillTarget}}}{{Cost=@{prefix-Magic_Cost}}}{{Correction=[[@{prefix-Magic_Correction}+0]]}}{{SpellEffect=@{prefix-Magic_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{prefix-Magic_Recite}}}{{roll=[[1d6]],[[1d6]]}}' ></button>
<button name="act_roll" class='old-roll btn ui-draggable' type='action' style="background-color:#f6f6f6; color:#999;" value='&{template:Magic}{{ima_show=@{ima_show}}}{{ima_common=@{ima_show_attack}}}{{ima_show_cust=@{prefix-ima_show_cust}}} {{name=@{character_name}}} {{skillname=@{prefix-Magic_Name}}}{{Types=@{prefix-Magic_Types}}}{{SkillTarget=@{prefix-Magic_skillTarget}}}{{Cost=@{prefix-Magic_Cost}}}{{Correction=[[@{prefix-Magic_Correction}+0]]}}{{SpellEffect=@{prefix-Magic_Effect}}}{{ShowButton=[[1]]}}{{ReciteEffect=@{prefix-Magic_Recite}}}{{roll=[[1d6]],[[1d6]],[[1d6]]}}' ></button>
<input type="text" name="attr_Magic_Name" value="" accept="Name" spellcheck="false" class="underlined name spell-name"
/>
<select class="underlined spell-type" name="attr_Magic_Types" value="" title="@{Magic_Types}">
<option value=""></option>
<option data-i18n="summon" value="@{summon}">召喚</option>
<option data-i18n="spell" value="@{spell}">呪文</option>
<option data-i18n="equip" value="@{equip}">装備</option>
</select>
<select class="underlined spell-skill" value="" name="attr_Magic_Assigned_Skill" title="@{Magic_Assigned_Skill}">
<option value=""></option>
<option data-i18n="fluid-0" value="@{fluid-0}">可変(全体)</option>
<option data-i18n="fluid-1" value="@{fluid-1}">可変(星)</option>
<option data-i18n="gold" value="@{gold}">黄金</option>
<option data-i18n="field" value="@{field}">大地</option>
<option data-i18n="woods" value="@{woods}"></option>
<option data-i18n="road" value="@{road}"></option>
<option data-i18n="sea" value="@{sea}"></option>
<option data-i18n="silent" value="@{silent}">静寂</option>
<option data-i18n="rain" value="@{rain}"></option>
<option data-i18n="storm" value="@{storm}"></option>
<option data-i18n="sun" value="@{sun}">太陽</option>
<option data-i18n="sky" value="@{sky}">天空</option>
<option data-i18n="world" value="@{world}">異界</option>
<option data-i18n="fluid-2" value="@{fluid-2}">可変(獣)</option>
<option data-i18n="meat" value="@{meat}"></option>
<option data-i18n="bug" value="@{bug}"></option>
<option data-i18n="flower" value="@{flower}"></option>
<option data-i18n="blood" value="@{blood}"></option>
<option data-i18n="scale" value="@{scale}"></option>
<option data-i18n="chaos" value="@{chaos}">混沌</option>
<option data-i18n="tooth" value="@{tooth}"></option>
<option data-i18n="roar" value="@{roar}">叫び</option>
<option data-i18n="fury" value="@{fury}">怒り</option>
<option data-i18n="wing" value="@{wing}"></option>
<option data-i18n="eros" value="@{eros}">エロス</option>
<option data-i18n="fluid-3" value="@{fluid-3}">可変(力)</option>
<option data-i18n="gravity" value="@{gravity}">重力</option>
<option data-i18n="wind" value="@{wind}"></option>
<option data-i18n="flow" value="@{flow}">流れ</option>
<option data-i18n="water" value="@{water}"></option>
<option data-i18n="wave" value="@{wave}"></option>
<option data-i18n="freedom" value="@{freedom}">自由</option>
<option data-i18n="impact" value="@{impact}">衝撃</option>
<option data-i18n="electric" value="@{electric}"></option>
<option data-i18n="flame" value="@{flame}"></option>
<option data-i18n="light" value="@{light}"></option>
<option data-i18n="cycle" value="@{cycle}">円環</option>
<option data-i18n="fluid-4" value="@{fluid-4}">可変(歌)</option>
<option data-i18n="word" value="@{word}">物語</option>
<option data-i18n="melody" value="@{melody}">旋律</option>
<option data-i18n="tear" value="@{tear}"></option>
<option data-i18n="farewell" value="@{farewell}">別れ</option>
<option data-i18n="smile" value="@{smile}">微笑み</option>
<option data-i18n="cherish" value="@{cherish}">想い</option>
<option data-i18n="victory" value="@{victory}">勝利</option>
<option data-i18n="love" value="@{love}"></option>
<option data-i18n="passion" value="@{passion}">情熱</option>
<option data-i18n="healing" value="@{healing}">癒し</option>
<option data-i18n="time" value="@{time}"></option>
<option data-i18n="fluid-5" value="@{fluid-5}">可変(夢)</option>
<option data-i18n="memory" value="@{memory}">追憶</option>
<option data-i18n="riddle" value="@{riddle}"></option>
<option data-i18n="lie" value="@{lie}"></option>
<option data-i18n="anxiety" value="@{anxiety}">不安</option>
<option data-i18n="sleep" value="@{sleep}">眠り</option>
<option data-i18n="chance" value="@{chance}">偶然</option>
<option data-i18n="illusion" value="@{illusion}"></option>
<option data-i18n="madness" value="@{madness}">狂気</option>
<option data-i18n="pray" value="@{pray}">祈り</option>
<option data-i18n="hope" value="@{hope}">希望</option>
<option data-i18n="future" value="@{future}">未来</option>
<option data-i18n="fluid-6" value="@{fluid-6}">可変(闇)</option>
<option data-i18n="abyss" value="@{abyss}">深淵</option>
<option data-i18n="decay" value="@{decay}">腐敗</option>
<option data-i18n="betrayal" value="@{betrayal}">裏切り</option>
<option data-i18n="delusion" value="@{delusion}">迷い</option>
<option data-i18n="indolence" value="@{indolence}">怠惰</option>
<option data-i18n="distortion" value="@{distortion}">歪み</option>
<option data-i18n="misfortune" value="@{misfortune}">不幸</option>
<option data-i18n="fool" value="@{fool}">バカ</option>
<option data-i18n="malice" value="@{malice}">悪意</option>
<option data-i18n="despair" value="@{despair}">絶望</option>
<option data-i18n="death" value="@{death}"></option>
<option data-i18n="soul_skill" value="@{Soul}">魂の特技</option>
</select>
<input type="text" name="attr_Magic_skillTarget" value="" class="nospin underlined spell-target" title="@{Magic_skillTarget}" />
<input type="text" name="attr_Magic_Cost" value="" class="nospin underlined spell-cost" title="@{Magic_Cost}" />
<input type="number" name="attr_Magic_Charge" value="" class="underlined medium spell-charge" title="@{Magic_Charge}" />
<input type="number" name="attr_Magic_Correction" value="" class="underlined medium spell-correction" title="@{Magic_Correction}" />
<input type="hidden" name="attr_Magic_rollValue" value="" title="@{Magic_rollValue}" />
<input type="hidden" name="attr_Magic_target" value="" title="@{Magic_target}" />
<input type="checkbox" name="attr_Magic_target_1" value="magic_7" class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Magic_Effect"></span>
<textarea class="info_input" name="attr_Magic_Effect" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-magic-effect" placeholder="placeholder-magic-effect"></textarea>
</div>
<div class="autoex">
<span name="attr_Magic_Recite"></span>
<textarea class="info_input" name="attr_Magic_Recite" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-spell-phrase" placeholder="placeholder-spell-phrase"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust" wrap="Virtual" value="" spellcheck="false" data-i18n-placeholder="placeholder-img" placeholder="placeholder-img"></textarea>
</div>
</div>
</div>
</fieldset>
</div>
<!-- END REPEATING Magic-->
</div>
</div>
<!-- END Magic -->
</div>
<div class="relation-right">
<div class="sub-design-title ty3">
<span data-i18n="relation_list">関係目録</span>
</div>
<div class="acitems">
<!-- relation -->
<div class="myrow right">
<div class="background">
<!--relation -->
<div class="blacklabel pnty" style="width:100%">
<span class="list-checker" style="width: 2em;padding-left:5px;">
<input class="options-flag" name="attr_options-flag-rl-all" type="checkbox" title="Open/Close All" />
<span>l</span>
</span>
<span class="big only" data-i18n="name" style="width:9em">アンカー名</span>
<span class="med only" data-i18n="fate" style="width:5em">運命</span>
<span class="med only" data-i18n="link" style="width:5.6em">属性</span>
<span class="med only" style="width:3em"></span>
</div>
<div class="bordered titled inboxright">
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-01" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_01" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_01}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_01" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_01}"
/>
<input type="text" style="width:60px" name="attr_relation_link_01" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_01}"
/>
<input type="checkbox" name="attr_fate_done_01" value="fate_done_01" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_01" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_01" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-02" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_02" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_02}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_02" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_02}"
/>
<input type="text" style="width:60px" name="attr_relation_link_02" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_02}"
/>
<input type="checkbox" name="attr_fate_done_02" value="fate_done_02" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_02" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_02" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-03" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_03" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_03}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_03" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_03}"
/>
<input type="text" style="width:60px" name="attr_relation_link_03" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_03}"
/>
<input type="checkbox" name="attr_fate_done_03" value="fate_done_03" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_03" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_03" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-04" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_04" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_04}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_04" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_04}"
/>
<input type="text" style="width:60px" name="attr_relation_link_04" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_04}"
/>
<input type="checkbox" name="attr_fate_done_04" value="fate_done_04" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_04" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_04" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-05" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_05" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_05}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_05" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_05}"
/>
<input type="text" style="width:60px" name="attr_relation_link_05" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_05}"
/>
<input type="checkbox" name="attr_fate_done_05" value="fate_done_05" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_05" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_05" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-06" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_06" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_06}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_06" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_06}"
/>
<input type="text" style="width:60px" name="attr_relation_link_06" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_06}"
/>
<input type="checkbox" name="attr_fate_done_06" value="fate_done_06" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_06" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_06" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-07" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_07" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_07}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_07" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_07}"
/>
<input type="text" style="width:60px" name="attr_relation_link_07" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_07}"
/>
<input type="checkbox" name="attr_fate_done_07" value="fate_done_07" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_07" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_07" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-08" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_08" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_08}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_08" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_08}"
/>
<input type="text" style="width:60px" name="attr_relation_link_08" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_08}"
/>
<input type="checkbox" name="attr_fate_done_08" value="fate_done_08" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_08" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_08" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-09" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_09" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_09}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_09" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_09}"
/>
<input type="text" style="width:60px" name="attr_relation_link_09" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_09}"
/>
<input type="checkbox" name="attr_fate_done_09" value="fate_done_09" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_09" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_09" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-10" type="checkbox" title="Open/Close" />
<span>y</span>
<div class="myrow magictable">
<input type="text" style="width:145px" name="attr_relation_name_10" accept="Name" spellcheck="false" class="underlined name" title="@{relation_name_10}"
/>
<input type="text" style="width:40px" name="attr_relation_fate_10" accept="Name" spellcheck="false" class="underlined name" title="@{relation_fate_10}"
/>
<input type="text" style="width:60px" name="attr_relation_link_10" accept="Name" spellcheck="false" class="underlined name" title="@{relation_link_10}"
/>
<input type="checkbox" name="attr_fate_done_10" value="fate_done_10" class="nospin underlined" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_10" style="width:100%"></span>
<textarea class="anker_info_input" name="attr_relation_10" style="width:100%" spellcheck="false" data-i18n-placeholder="placeholder-anker-detail" placeholder="placeholder-anker-detail"></textarea>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- END relation -->
</div>
</div>
</div>
</div>
<!-- END 技能-- -->
</div>
<!-- END PC SHEET -->
<!-- sheet version
<span style="text-align: center;margin-top: 6px;font-family: sans-serif;font-size: 0.8em;">Sword QAQ v1.02.00</span>
-->
<!--
1 , 1 = [ 0 ][ 1 ]
1 , 2 = [ 1 ][ 1 ]
1 , 3 = [ 2 ][ 1 ]
1 , 4 = [ 3 ][ 1 ]
1 , 5 = [ 4 ][ 1 ]
1 , 6 = [ 5 ][ 1 ]
1 , 7 = [ 6 ][ 1 ]
1 , 8 = [ 7 ][ 1 ]
1 , 9 = [ 8 ][ 1 ]
1 , 10 = [ 9 ][ 1 ]
1 , 11 = [ 10 ][ 1 ]
2 , 1 = [ 0 ][ 3 ]
2 , 2 = [ 1 ][ 3 ]
2 , 3 = [ 2 ][ 3 ]
2 , 4 = [ 3 ][ 3 ]
2 , 5 = [ 4 ][ 3 ]
2 , 6 = [ 5 ][ 3 ]
2 , 7 = [ 6 ][ 3 ]
2 , 8 = [ 7 ][ 3 ]
2 , 9 = [ 8 ][ 3 ]
2 , 10 = [ 9 ][ 3 ]
2 , 11 = [ 10 ][ 3 ]
3 , 1 = [ 0 ][ 5 ]
3 , 2 = [ 1 ][ 5 ]
3 , 3 = [ 2 ][ 5 ]
3 , 4 = [ 3 ][ 5 ]
3 , 5 = [ 4 ][ 5 ]
3 , 6 = [ 5 ][ 5 ]
3 , 7 = [ 6 ][ 5 ]
3 , 8 = [ 7 ][ 5 ]
3 , 9 = [ 8 ][ 5 ]
3 , 10 = [ 9 ][ 5 ]
3 , 11 = [ 10 ][ 5 ]
4 , 1 = [ 0 ][ 7 ]
4 , 2 = [ 1 ][ 7 ]
4 , 3 = [ 2 ][ 7 ]
4 , 4 = [ 3 ][ 7 ]
4 , 5 = [ 4 ][ 7 ]
4 , 6 = [ 5 ][ 7 ]
4 , 7 = [ 6 ][ 7 ]
4 , 8 = [ 7 ][ 7 ]
4 , 9 = [ 8 ][ 7 ]
4 , 10 = [ 9 ][ 7 ]
4 , 11 = [ 10 ][ 7 ]
5 , 1 = [ 0 ][ 9 ]
5 , 2 = [ 1 ][ 9 ]
5 , 3 = [ 2 ][ 9 ]
5 , 4 = [ 3 ][ 9 ]
5 , 5 = [ 4 ][ 9 ]
5 , 6 = [ 5 ][ 9 ]
5 , 7 = [ 6 ][ 9 ]
5 , 8 = [ 7 ][ 9 ]
5 , 9 = [ 8 ][ 9 ]
5 , 10 = [ 9 ][ 9 ]
5 , 11 = [ 10 ][ 9 ]
6 , 1 = [ 0 ][ 11 ]
6 , 2 = [ 1 ][ 11 ]
6 , 3 = [ 2 ][ 11 ]
6 , 4 = [ 3 ][ 11 ]
6 , 5 = [ 4 ][ 11 ]
6 , 6 = [ 5 ][ 11 ]
6 , 7 = [ 6 ][ 11 ]
6 , 8 = [ 7 ][ 11 ]
6 , 9 = [ 8 ][ 11 ]
6 , 10 = [ 9 ][ 11 ]
6 , 11 = [ 10 ][ 11 ]
-->
<script type="text/worker">
var map = new Array(11);
for (var i = 0; i < 11; i++) map[i] = new Array(12);
var selected_gap = new Array(0, 0, 0, 0, 0, 0);
var skill_MuLian;
var skill_MuoChie;
let area_unluck;
function SelectSkill(i, j) {
//!!!!! 開關用 如果有點過 變13 沒有則變5 var a = map[j-1][(i-1)*2+1] ;
//可以取消
Count();
}
function Count() {
getAttrs(["MuLian", "unluck_skill", "MuoChie",
"Z", "A", "B", "C", "D", "E", "A2", "B2", "C2", "D2", "E2", "F2", "A3", "B3", "C3","D3", "E3", "F3", "A4", "B4", "C4", "D4", "E4", "F4", "A5", "B5", "C5", "D5", "E5", "F5",
"A6", "B6", "C6", "D6", "E6", "F6", "A7", "B7", "C7", "D7", "E7", "F7", "A8", "B8", "C8", "D8", "E8", "F8", "A9", "B9", "C9", "D9", "E9", "F9", "A10", "B10", "C10", "D10", "E10", "F10",
"A11", "B11", "C11", "D11", "E11", "F11", "A12", "B12", "C12", "D12", "E12", "F12", "Magic_A_Field", "Magic_B_Field", "Magic_C_Field", "Magic_D_Field", "Magic_E_Field", "Magic_F_Field"],
function (values) {
let unluck_skill = getName(values.unluck_skill);
if (unluck_skill.indexOf('@{A') == 0) {
area_unluck = 1;
} else if (unluck_skill.indexOf('@{B') == 0) {
area_unluck = 3;
} else if (unluck_skill.indexOf('@{C') == 0) {
area_unluck = 5;
} else if (unluck_skill.indexOf('@{D') == 0) {
area_unluck = 7;
} else if (unluck_skill.indexOf('@{E') == 0) {
area_unluck = 9;
} else if (unluck_skill.indexOf('@{F') == 0) {
area_unluck = 11;
} else {
area_unluck = -1;
}
for (var i = 0; i < 11; i++) {
for (var j = 0; j < 12; j++) {
//!!!!!!!!!!!!!!! 重設 沒有勾的都變成20 有勾就5
//取消???? OR 變成檢查 有沒有點 是不是1
//增加 如果是有點(1)就變成5 沒有點(0)變成20
if (map[i][j] != 5) map[i][j] = 20;
}
}
if (values.A2 == 1) map[0][1] = 5; else if (values.A2 != 1) map[0][1] = 20;
if (values.B2 == 1) map[0][3] = 5; else if (values.B2 != 1) map[0][3] = 20;
if (values.C2 == 1) map[0][5] = 5; else if (values.C2 != 1) map[0][5] = 20;
if (values.D2 == 1) map[0][7] = 5; else if (values.D2 != 1) map[0][7] = 20;
if (values.E2 == 1) map[0][9] = 5; else if (values.E2 != 1) map[0][9] = 20;
if (values.F2 == 1) map[0][11] = 5; else if (values.F2 != 1) map[0][11] = 20;
if (values.A3 == 1) map[1][1] = 5; else if (values.A3 != 1) map[1][1] = 20;
if (values.B3 == 1) map[1][3] = 5; else if (values.B3 != 1) map[1][3] = 20;
if (values.C3 == 1) map[1][5] = 5; else if (values.C3 != 1) map[1][5] = 20;
if (values.D3 == 1) map[1][7] = 5; else if (values.D3 != 1) map[1][7] = 20;
if (values.E3 == 1) map[1][9] = 5; else if (values.E3 != 1) map[1][9] = 20;
if (values.F3 == 1) map[1][11] = 5; else if (values.F3 != 1) map[1][11] = 20;
if (values.A4 == 1) map[2][1] = 5; else if (values.A4 != 1) map[2][1] = 20;
if (values.B4 == 1) map[2][3] = 5; else if (values.B4 != 1) map[2][3] = 20;
if (values.C4 == 1) map[2][5] = 5; else if (values.C4 != 1) map[2][5] = 20;
if (values.D4 == 1) map[2][7] = 5; else if (values.D4 != 1) map[2][7] = 20;
if (values.E4 == 1) map[2][9] = 5; else if (values.E4 != 1) map[2][9] = 20;
if (values.F4 == 1) map[2][11] = 5; else if (values.F4 != 1) map[2][11] = 20;
if (values.A5 == 1) map[3][1] = 5; else if (values.A5 != 1) map[3][1] = 20;
if (values.B5 == 1) map[3][3] = 5; else if (values.B5 != 1) map[3][3] = 20;
if (values.C5 == 1) map[3][5] = 5; else if (values.C5 != 1) map[3][5] = 20;
if (values.D5 == 1) map[3][7] = 5; else if (values.D5 != 1) map[3][7] = 20;
if (values.E5 == 1) map[3][9] = 5; else if (values.E5 != 1) map[3][9] = 20;
if (values.F5 == 1) map[3][11] = 5; else if (values.F5 != 1) map[3][11] = 20;
if (values.A6 == 1) map[4][1] = 5; else if (values.A6 != 1) map[4][1] = 20;
if (values.B6 == 1) map[4][3] = 5; else if (values.B6 != 1) map[4][3] = 20;
if (values.C6 == 1) map[4][5] = 5; else if (values.C6 != 1) map[4][5] = 20;
if (values.D6 == 1) map[4][7] = 5; else if (values.D6 != 1) map[4][7] = 20;
if (values.E6 == 1) map[4][9] = 5; else if (values.E6 != 1) map[4][9] = 20;
if (values.F6 == 1) map[4][11] = 5; else if (values.F6 != 1) map[4][11] = 20;
if (values.A7 == 1) map[5][1] = 5; else if (values.A7 != 1) map[5][1] = 20;
if (values.B7 == 1) map[5][3] = 5; else if (values.B7 != 1) map[5][3] = 20;
if (values.C7 == 1) map[5][5] = 5; else if (values.C7 != 1) map[5][5] = 20;
if (values.D7 == 1) map[5][7] = 5; else if (values.D7 != 1) map[5][7] = 20;
if (values.E7 == 1) map[5][9] = 5; else if (values.E7 != 1) map[5][9] = 20;
if (values.F7 == 1) map[5][11] = 5; else if (values.F7 != 1) map[5][11] = 20;
if (values.A8 == 1) map[6][1] = 5; else if (values.A8 != 1) map[6][1] = 20;
if (values.B8 == 1) map[6][3] = 5; else if (values.B8 != 1) map[6][3] = 20;
if (values.C8 == 1) map[6][5] = 5; else if (values.C8 != 1) map[6][5] = 20;
if (values.D8 == 1) map[6][7] = 5; else if (values.D8 != 1) map[6][7] = 20;
if (values.E8 == 1) map[6][9] = 5; else if (values.E8 != 1) map[6][9] = 20;
if (values.F8 == 1) map[6][11] = 5; else if (values.F8 != 1) map[6][11] = 20;
if (values.A9 == 1) map[7][1] = 5; else if (values.A9 != 1) map[7][1] = 20;
if (values.B9 == 1) map[7][3] = 5; else if (values.B9 != 1) map[7][3] = 20;
if (values.C9 == 1) map[7][5] = 5; else if (values.C9 != 1) map[7][5] = 20;
if (values.D9 == 1) map[7][7] = 5; else if (values.D9 != 1) map[7][7] = 20;
if (values.E9 == 1) map[7][9] = 5; else if (values.E9 != 1) map[7][9] = 20;
if (values.F9 == 1) map[7][11] = 5; else if (values.F9 != 1) map[7][11] = 20;
if (values.A10 == 1) map[8][1] = 5; else if (values.A10 != 1) map[8][1] = 20;
if (values.B10 == 1) map[8][3] = 5; else if (values.B10 != 1) map[8][3] = 20;
if (values.C10 == 1) map[8][5] = 5; else if (values.C10 != 1) map[8][5] = 20;
if (values.D10 == 1) map[8][7] = 5; else if (values.D10 != 1) map[8][7] = 20;
if (values.E10 == 1) map[8][9] = 5; else if (values.E10 != 1) map[8][9] = 20;
if (values.F10 == 1) map[8][11] = 5; else if (values.F10 != 1) map[8][11] = 20;
if (values.A11 == 1) map[9][1] = 5; else if (values.A11 != 1) map[9][1] = 20;
if (values.B11 == 1) map[9][3] = 5; else if (values.B11 != 1) map[9][3] = 20;
if (values.C11 == 1) map[9][5] = 5; else if (values.C11 != 1) map[9][5] = 20;
if (values.D11 == 1) map[9][7] = 5; else if (values.D11 != 1) map[9][7] = 20;
if (values.E11 == 1) map[9][9] = 5; else if (values.E11 != 1) map[9][9] = 20;
if (values.F11 == 1) map[9][11] = 5; else if (values.F11 != 1) map[9][11] = 20;
if (values.A12 == 1) map[10][1] = 5; else if (values.A12 != 1) map[10][1] = 20;
if (values.B12 == 1) map[10][3] = 5; else if (values.B12 != 1) map[10][3] = 20;
if (values.C12 == 1) map[10][5] = 5; else if (values.C12 != 1) map[10][5] = 20;
if (values.D12 == 1) map[10][7] = 5; else if (values.D12 != 1) map[10][7] = 20;
if (values.E12 == 1) map[10][9] = 5; else if (values.E12 != 1) map[10][9] = 20;
if (values.F12 == 1) map[10][11] = 5; else if (values.F12 != 1) map[10][11] = 20;
for (var i = 0; i < 12; i++) {
for (var j = 0; j < 11; j++) {
//!!!!! Read the chick is it on 不斷檢查所有 如果有點的,就進入Counter if(map[j][i]==5) Counter(i,j);
//變成檢查是不是1?
if (map[j][i] == 5) Counter(i, j, values);
}
}
if (area_unluck > -1) {
for (var j = 0; j < 11; j++) {
map[j][area_unluck] += 1;
}
}
//!!!!!IMportant
Show();
push2();
});
}
function Counter(x, y, values) {
for (var i = 0; i < 4; i++) {
var sx = x; var sy = y;
var a, b;
switch (i) {
case 0: a = 1; b = 0; break;
case 1: a = -1; b = 0; break;
case 2: a = 0; b = 1; break;
case 3: a = 0; b = -1; break;
}
// 檢查 有沒有selected_gap 要轉換做查 有冇stick , x= 1-11,
//0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5, 5.5, 6
//-0.5, 0, 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5
//0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
//Z, A, B, C, D , E
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 1 && values.A == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 3 && values.B == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 5 && values.C == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 7 && values.D == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 9 && values.E == 1))) a = 2;
//if (i == 0 && ((x == 11 && values.Z == 1) || (x == 11 && values.F == 1))) a = 2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 1 && values.Z == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 3 && values.A == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 5 && values.B == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 7 && values.C == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 9 && values.D == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 11 && values.E == 1))) a = -2;
//if (i == 0 && ((x == 11 && selected_gap[0] == 1) || selected_gap[(x + 1) / 2] == 1)) a = 2;
//if (i == 1 && ((x == 1 && selected_gap[0] == 1) || selected_gap[(x - 1) / 2] == 1)) a = -2;
sx = x + a;
sy = y + b;
// 檢查 有沒有點工學或技 要轉換做查 有冇stick
if (values.MuLian == 1) {
if (sy < 0) sy += 11;
if (sy >= 11) sy -= 11;
}
// 檢查 有沒有點工學或技 要轉換做查 有冇stick
if (values.MuoChie == 1) {
if (sx < 0) sx += 12;
if (sx >= 12) sx -= 12;
}
if (sy >= 0 && sy < 11 && sx < 12) {
if (map[sy][sx] > map[y][x]) {
map[sy][sx] = map[y][x] + 1;
Counter(sx, sy, values);
}
}
}
}
function SelectSingleField(field) {
// 要轉換做查 有冇stick
if (selected_gap[field - 1] == 0) {
selected_gap[field - 1] = 1;
}
else {
selected_gap[field - 1] = 0;
}
Count();
}
function SelectMuLian() {
// 要轉換做查 有冇stick
if (skill_MuLian == 1) {
skill_MuLian = 0;
}
else {
skill_MuLian = 1;
}
Count();
}
function SelectMuoChie() {
// 要轉換做查 有冇stick
if (skill_MuoChie == 1) {
skill_MuoChie = 0;
}
else {
skill_MuoChie = 1;
}
Count();
}
function Show() {
if (map[0][1] > 12) { iA2_value = 12 } else { iA2_value = map[0][1]; }
if (map[0][3] > 12) { iB2_value = 12 } else { iB2_value = map[0][3]; }
if (map[0][5] > 12) { iC2_value = 12 } else { iC2_value = map[0][5]; }
if (map[0][7] > 12) { iD2_value = 12 } else { iD2_value = map[0][7]; }
if (map[0][9] > 12) { iE2_value = 12 } else { iE2_value = map[0][9]; }
if (map[0][11] > 12) { iF2_value = 12 } else { iF2_value = map[0][11]; }
if (map[1][1] > 12) { iA3_value = 12 } else { iA3_value = map[1][1]; }
if (map[1][3] > 12) { iB3_value = 12 } else { iB3_value = map[1][3]; }
if (map[1][5] > 12) { iC3_value = 12 } else { iC3_value = map[1][5]; }
if (map[1][7] > 12) { iD3_value = 12 } else { iD3_value = map[1][7]; }
if (map[1][9] > 12) { iE3_value = 12 } else { iE3_value = map[1][9]; }
if (map[1][11] > 12) { iF3_value = 12 } else { iF3_value = map[1][11]; }
if (map[2][1] > 12) { iA4_value = 12 } else { iA4_value = map[2][1]; }
if (map[2][3] > 12) { iB4_value = 12 } else { iB4_value = map[2][3]; }
if (map[2][5] > 12) { iC4_value = 12 } else { iC4_value = map[2][5]; }
if (map[2][7] > 12) { iD4_value = 12 } else { iD4_value = map[2][7]; }
if (map[2][9] > 12) { iE4_value = 12 } else { iE4_value = map[2][9]; }
if (map[2][11] > 12) { iF4_value = 12 } else { iF4_value = map[2][11]; }
if (map[3][1] > 12) { iA5_value = 12 } else { iA5_value = map[3][1]; }
if (map[3][3] > 12) { iB5_value = 12 } else { iB5_value = map[3][3]; }
if (map[3][5] > 12) { iC5_value = 12 } else { iC5_value = map[3][5]; }
if (map[3][7] > 12) { iD5_value = 12 } else { iD5_value = map[3][7]; }
if (map[3][9] > 12) { iE5_value = 12 } else { iE5_value = map[3][9]; }
if (map[3][11] > 12) { iF5_value = 12 } else { iF5_value = map[3][11]; }
if (map[4][1] > 12) { iA6_value = 12 } else { iA6_value = map[4][1]; }
if (map[4][3] > 12) { iB6_value = 12 } else { iB6_value = map[4][3]; }
if (map[4][5] > 12) { iC6_value = 12 } else { iC6_value = map[4][5]; }
if (map[4][7] > 12) { iD6_value = 12 } else { iD6_value = map[4][7]; }
if (map[4][9] > 12) { iE6_value = 12 } else { iE6_value = map[4][9]; }
if (map[4][11] > 12) { iF6_value = 12 } else { iF6_value = map[4][11]; }
if (map[5][1] > 12) { iA7_value = 12 } else { iA7_value = map[5][1]; }
if (map[5][3] > 12) { iB7_value = 12 } else { iB7_value = map[5][3]; }
if (map[5][5] > 12) { iC7_value = 12 } else { iC7_value = map[5][5]; }
if (map[5][7] > 12) { iD7_value = 12 } else { iD7_value = map[5][7]; }
if (map[5][9] > 12) { iE7_value = 12 } else { iE7_value = map[5][9]; }
if (map[5][11] > 12) { iF7_value = 12 } else { iF7_value = map[5][11]; }
if (map[6][1] > 12) { iA8_value = 12 } else { iA8_value = map[6][1]; }
if (map[6][3] > 12) { iB8_value = 12 } else { iB8_value = map[6][3]; }
if (map[6][5] > 12) { iC8_value = 12 } else { iC8_value = map[6][5]; }
if (map[6][7] > 12) { iD8_value = 12 } else { iD8_value = map[6][7]; }
if (map[6][9] > 12) { iE8_value = 12 } else { iE8_value = map[6][9]; }
if (map[6][11] > 12) { iF8_value = 12 } else { iF8_value = map[6][11]; }
if (map[7][1] > 12) { iA9_value = 12 } else { iA9_value = map[7][1]; }
if (map[7][3] > 12) { iB9_value = 12 } else { iB9_value = map[7][3]; }
if (map[7][5] > 12) { iC9_value = 12 } else { iC9_value = map[7][5]; }
if (map[7][7] > 12) { iD9_value = 12 } else { iD9_value = map[7][7]; }
if (map[7][9] > 12) { iE9_value = 12 } else { iE9_value = map[7][9]; }
if (map[7][11] > 12) { iF9_value = 12 } else { iF9_value = map[7][11]; }
if (map[8][1] > 12) { iA10_value = 12 } else { iA10_value = map[8][1]; }
if (map[8][3] > 12) { iB10_value = 12 } else { iB10_value = map[8][3]; }
if (map[8][5] > 12) { iC10_value = 12 } else { iC10_value = map[8][5]; }
if (map[8][7] > 12) { iD10_value = 12 } else { iD10_value = map[8][7]; }
if (map[8][9] > 12) { iE10_value = 12 } else { iE10_value = map[8][9]; }
if (map[8][11] > 12) { iF10_value = 12 } else { iF10_value = map[8][11]; }
if (map[9][1] > 12) { iA11_value = 12 } else { iA11_value = map[9][1]; }
if (map[9][3] > 12) { iB11_value = 12 } else { iB11_value = map[9][3]; }
if (map[9][5] > 12) { iC11_value = 12 } else { iC11_value = map[9][5]; }
if (map[9][7] > 12) { iD11_value = 12 } else { iD11_value = map[9][7]; }
if (map[9][9] > 12) { iE11_value = 12 } else { iE11_value = map[9][9]; }
if (map[9][11] > 12) { iF11_value = 12 } else { iF11_value = map[9][11]; }
if (map[10][1] > 12) { iA12_value = 12 } else { iA12_value = map[10][1]; }
if (map[10][3] > 12) { iB12_value = 12 } else { iB12_value = map[10][3]; }
if (map[10][5] > 12) { iC12_value = 12 } else { iC12_value = map[10][5]; }
if (map[10][7] > 12) { iD12_value = 12 } else { iD12_value = map[10][7]; }
if (map[10][9] > 12) { iE12_value = 12 } else { iE12_value = map[10][9]; }
if (map[10][11] > 12) { iF12_value = 12 } else { iF12_value = map[10][11]; }
}
function push2() {
setAttrs({ A2_value: iA2_value });
setAttrs({ B2_value: iB2_value });
setAttrs({ C2_value: iC2_value });
setAttrs({ D2_value: iD2_value });
setAttrs({ E2_value: iE2_value });
setAttrs({ F2_value: iF2_value });
setAttrs({ A3_value: iA3_value });
setAttrs({ B3_value: iB3_value });
setAttrs({ C3_value: iC3_value });
setAttrs({ D3_value: iD3_value });
setAttrs({ E3_value: iE3_value });
setAttrs({ F3_value: iF3_value });
setAttrs({ A4_value: iA4_value });
setAttrs({ B4_value: iB4_value });
setAttrs({ C4_value: iC4_value });
setAttrs({ D4_value: iD4_value });
setAttrs({ E4_value: iE4_value });
setAttrs({ F4_value: iF4_value });
setAttrs({ A5_value: iA5_value });
setAttrs({ B5_value: iB5_value });
setAttrs({ C5_value: iC5_value });
setAttrs({ D5_value: iD5_value });
setAttrs({ E5_value: iE5_value });
setAttrs({ F5_value: iF5_value });
setAttrs({ A6_value: iA6_value });
setAttrs({ B6_value: iB6_value });
setAttrs({ C6_value: iC6_value });
setAttrs({ D6_value: iD6_value });
setAttrs({ E6_value: iE6_value });
setAttrs({ F6_value: iF6_value });
setAttrs({ A7_value: iA7_value });
setAttrs({ B7_value: iB7_value });
setAttrs({ C7_value: iC7_value });
setAttrs({ D7_value: iD7_value });
setAttrs({ E7_value: iE7_value });
setAttrs({ F7_value: iF7_value });
setAttrs({ A8_value: iA8_value });
setAttrs({ B8_value: iB8_value });
setAttrs({ C8_value: iC8_value });
setAttrs({ D8_value: iD8_value });
setAttrs({ E8_value: iE8_value });
setAttrs({ F8_value: iF8_value });
setAttrs({ A9_value: iA9_value });
setAttrs({ B9_value: iB9_value });
setAttrs({ C9_value: iC9_value });
setAttrs({ D9_value: iD9_value });
setAttrs({ E9_value: iE9_value });
setAttrs({ F9_value: iF9_value });
setAttrs({ A10_value: iA10_value });
setAttrs({ B10_value: iB10_value });
setAttrs({ C10_value: iC10_value });
setAttrs({ D10_value: iD10_value });
setAttrs({ E10_value: iE10_value });
setAttrs({ F10_value: iF10_value });
setAttrs({ A11_value: iA11_value });
setAttrs({ B11_value: iB11_value });
setAttrs({ C11_value: iC11_value });
setAttrs({ D11_value: iD11_value });
setAttrs({ E11_value: iE11_value });
setAttrs({ F11_value: iF11_value });
setAttrs({ A12_value: iA12_value });
setAttrs({ B12_value: iB12_value });
setAttrs({ C12_value: iC12_value });
setAttrs({ D12_value: iD12_value });
setAttrs({ E12_value: iE12_value });
setAttrs({ F12_value: iF12_value });
}
function getName(type) {
var data = {
'@{gold}': '@{A2_value}',
'@{field}': '@{A3_value}',
'@{woods}': '@{A4_value}',
'@{road}': '@{A5_value}',
'@{sea}': '@{A6_value}',
'@{silent}': '@{A7_value}',
'@{rain}': '@{A8_value}',
'@{storm}': '@{A9_value}',
'@{sun}': '@{A10_value}',
'@{sky}': '@{A11_value}',
'@{world}': '@{A12_value}',
'@{meat}': '@{B2_value}',
'@{bug}': '@{B3_value}',
'@{flower}': '@{B4_value}',
'@{blood}': '@{B5_value}',
'@{scale}': '@{B6_value}',
'@{chaos}': '@{B7_value}',
'@{tooth}': '@{B8_value}',
'@{roar}': '@{B9_value}',
'@{fury}': '@{B10_value}',
'@{wing}': '@{B11_value}',
'@{eros}': '@{B12_value}',
'@{gravity}': '@{C2_value}',
'@{wind}': '@{C3_value}',
'@{flow}': '@{C4_value}',
'@{water}': '@{C5_value}',
'@{wave}': '@{C6_value}',
'@{freedom}': '@{C7_value}',
'@{impact}': '@{C8_value}',
'@{electric}': '@{C9_value}',
'@{flame}': '@{C10_value}',
'@{light}': '@{C11_value}',
'@{cycle}': '@{C12_value}',
'@{word}': '@{D2_value}',
'@{melody}': '@{D3_value}',
'@{tear}': '@{D4_value}',
'@{farewell}': '@{D5_value}',
'@{smile}': '@{D6_value}',
'@{cherish}': '@{D7_value}',
'@{victory}': '@{D8_value}',
'@{love}': '@{D9_value}',
'@{passion}': '@{D10_value}',
'@{healing}': '@{D11_value}',
'@{time}': '@{D12_value}',
'@{memory}': '@{E2_value}',
'@{riddle}': '@{E3_value}',
'@{lie}': '@{E4_value}',
'@{anxiety}': '@{E5_value}',
'@{sleep}': '@{E6_value}',
'@{chance}': '@{E7_value}',
'@{illusion}': '@{E8_value}',
'@{madness}': '@{E9_value}',
'@{pray}': '@{E10_value}',
'@{hope}': '@{E11_value}',
'@{future}': '@{E12_value}',
'@{abyss}': '@{F2_value}',
'@{decay}': '@{F3_value}',
'@{betrayal}': '@{F4_value}',
'@{delusion}': '@{F5_value}',
'@{indolence}': '@{F6_value}',
'@{distortion}': '@{F7_value}',
'@{misfortune}': '@{F8_value}',
'@{fool}': '@{F9_value}',
'@{malice}': '@{F10_value}',
'@{despair}': '@{F11_value}',
'@{death}': '@{F12_value}',
'@{Soul}': '6',
}
return data[type] ? data[type] : '';
}
on("change:status_06", function(eventInfo) {
getAttrs(["skill"], function(values){
setAttrs({unluck_skill: "@{skill}",unluck_skill_trans: values.skill});
});
});
on("change:unluck_skill", function(eventInfo) {
const key = eventInfo.newValue.replace('@{','').replace('}','');
getAttrs([key], function(values){
setAttrs({unluck_skill_trans: values[key]});
});
Count();
});
on("change:Z change:A change:B change:C change:D change:E change:MuoChie change:MuLian change:A2 change:B2 change:C2 change:D2 change:E2 change:F2 change:A3 change:B3 change:C3 change:D3 change:E3 change:F3 change:A4 change:B4 change:C4 change:D4 change:E4 change:F4 change:A5 change:B5 change:C5 change:D5 change:E5 change:F5 change:A6 change:B6 change:C6 change:D6 change:E6 change:F6 change:A7 change:B7 change:C7 change:D7 change:E7 change:F7 change:A8 change:B8 change:C8 change:D8 change:E8 change:F8 change:A9 change:B9 change:C9 change:D9 change:E9 change:F9 change:A10 change:B10 change:C10 change:D10 change:E10 change:F10 change:A11 change:B11 change:C11 change:D11 change:E11 change:F11 change:A12 change:B12 change:C12 change:D12 change:E12 change:F12 change:Magic_A_Field change:Magic_B_Field change:Magic_C_Field change:Magic_D_Field change:Magic_E_Field change:Magic_F_Field", function () { Count() });
on('clicked:common', (event) => {
let rollPart = event.htmlAttributes.value + "{{roll=[[1d6]]";
getAttrs(["global_roll_number"], function(values) {
let rollNumber = parseInt(values.global_roll_number);
if (!rollNumber || rollNumber < 1) {
setAttrs({global_roll_number: 2});
rollNumber = 2;
}
for (let i=1;i<rollNumber;i++) {
rollPart += ",[[1d6]]";
}
rollPart += "}}";
startRoll(rollPart, (results) => {
finishRoll(results.rollId,{});
});
});
});
on('clicked:roll clicked:repeating_acitems:roll', (event) => {
let rollPart = event.htmlAttributes.value;
let assignedSkill;
if (event.sourceAttribute && event.sourceAttribute.startsWith("repeating_acitems")) {
let trigger = event.triggerName.slice(8);
let prefix = trigger.split('_').slice(0,3).join('_') + '_';
rollPart = rollPart.replaceAll('prefix-', `${prefix}`);
assignedSkill = prefix+'Magic_Assigned_Skill';
} else {
const match = rollPart.match(/Magic_\d\d_Name/);
if (match) {
assignedSkill = match[0].replace('Name','Assigned_Skill');
}
}
getAttrs(["character_name",assignedSkill], function(values) {
let skill = values[assignedSkill];
if (skill && skill.length > 0) {
if (skill.startsWith('@{fluid-')) {
const num = parseInt(skill.replace('@{fluid-','').replace('}',''));
if (num == 0) {
rollPart += "{{RandomArea=[[1]]}}{{Area=[[1d6]]}}{{RandomSkill=[[2d6]]}}{{target=[[0]]}}";
} else {
rollPart += "{{RandomArea=[[0]]}}{{Area=[[" + num + "]]}}{{RandomSkill=[[2d6]]}}{{target=[[0]]}}";
}
} else if (getName(skill)) {
rollPart += "{{target=[[" + getName(skill) + "]]}}";
} else {
rollPart = rollPart.replace('{{roll=[[1d6]],[[1d6]]}}','').replace('{{roll=[[1d6]],[[1d6]],[[1d6]]}}','');
}
rollPart += "{{AssignedSkill=" + skill + "}}";
} else {
rollPart = rollPart.replace('{{roll=[[1d6]],[[1d6]]}}','').replace('{{roll=[[1d6]],[[1d6]],[[1d6]]}}','');
}
rollPart += "{{CharacterID=@{" + values.character_name + "|character_id}}}";
startRoll(rollPart, (results) => {
if (results.results.Area) {
let area = results.results.Area.result;
let randomSkill = results.results.RandomSkill.result;
let showButton = results.results.ShowButton;
let param = {};
if (area > 10) {
area = area - 10;
param.RandomArea = 1;
} else {
param.RandomArea = results.results.RandomArea.result;
}
param.Area = area;
if (showButton && showButton.result > 0) {
showButton = showButton.result;
if (area == 1) { area = "A"; }
else if (area == 2) { area = "B"; }
else if (area == 3) { area = "C"; }
else if (area == 4) { area = "D"; }
else if (area == 5) { area = "E"; }
else if (area == 6) { area = "F"; }
randomSkill = area + randomSkill + "_value";
getAttrs([randomSkill], function(values) {
param.target = values[randomSkill];
finishRoll(results.rollId,param);
});
} else {
finishRoll(results.rollId,param);
}
} else {
finishRoll(results.rollId,{});
}
});
});
});
on("change:options-flag-01 change:options-flag-02 change:options-flag-03 change:options-flag-04 change:options-flag-05", function(eventInfo) {
toggleMagicOpenMode(eventInfo);
});
on("change:options-flag-06 change:options-flag-07 change:options-flag-08 change:options-flag-09 change:options-flag-10", function(eventInfo) {
toggleMagicOpenMode(eventInfo);
});
on("change:repeating_acitems:options-flag-00", function(eventInfo) {
toggleMagicOpenMode(eventInfo);
});
on("change:options-flag-rl-01 change:options-flag-rl-02 change:options-flag-rl-03 change:options-flag-rl-04 change:options-flag-rl-05", function(eventInfo) {
toggleRelationOpenMode(eventInfo);
});
on("change:options-flag-rl-06 change:options-flag-rl-07 change:options-flag-rl-08 change:options-flag-rl-09 change:options-flag-rl-10", function(eventInfo) {
toggleRelationOpenMode(eventInfo);
});
on("change:options-flag-all", function(eventInfo) {
let value = eventInfo.newValue;
let condition = {};
for (let i=1;i<11;i++) {
condition['options-flag-'+(i+'').padStart(2, '0')] = value;
}
getSectionIDs("repeating_acitems", function(idArray) {
for (let i=0;i<idArray.length;i++) {
condition['repeating_acitems_'+ idArray[i]+'_options-flag-00'] = value;
}
setAttrs(condition);
});
});
function toggleMagicOpenMode(eventInfo) {
let list = [];
for (let i=1;i<11;i++) {
list.push('options-flag-'+(i+'').padStart(2, '0'));
}
getSectionIDs("repeating_acitems", function(idArray) {
for (let i=0;i<idArray.length;i++) {
list.push('repeating_acitems_'+ idArray[i]+'_options-flag-00');
}
getAttrs(list, function(values) {
let result = 'on';
for (let i=0;i<list.length;i++) {
if (values[list[i]] != 'on') {
result = '0';
break;
}
}
setAttrs({'options-flag-all': result},{silent:true});
});
});
}
function toggleRelationOpenMode(eventInfo) {
let list = [];
for (let i=1;i<11;i++) {
list.push('options-flag-rl-'+(i+'').padStart(2, '0'));
}
getAttrs(list, function(values) {
let result = 'on';
for (let i=0;i<list.length;i++) {
if (values[list[i]] != 'on') {
result = '0';
break;
}
}
setAttrs({'options-flag-rl-all': result},{silent:true});
});
}
on("change:options-flag-rl-all", function(eventInfo) {
let value = eventInfo.newValue;
let condition = {};
for (let i=1;i<11;i++) {
condition['options-flag-rl-'+(i+'').padStart(2, '0')] = value;
}
setAttrs(condition);
});
on("change:mp change:temp_mp", function() {
getAttrs(["mp", "temp_mp"], function(values) {
setAttrs({mp_cost: values.mp});
setAttrs({temp_mp_cost: values.temp_mp});
});
});
on("sheet:opened", function(eventInfo){
getAttrs(["equip"], function(values) {
if (values.equip != getTranslationByKey('equip')) {
const arr = ["equip","roll","spell","summon","charge",
"gold","field","woods","road","sea","silent","rain","storm","sun","sky","world",
"meat","bug","flower","blood","scale","chaos","tooth","roar","fury","wing","eros",
"gravity","wind","flow","water","wave","freedom","impact","electric","flame","light","cycle",
"word","melody","tear","farewell","smile","cherish","victory","love","passion","healing","time",
"memory","riddle","lie","anxiety","sleep","chance","illusion","madness","pray","hope","future",
"abyss","decay","betrayal","delusion","indolence","distortion","misfortune","fool","malice","despair","death",
"star","brute","power","song","dream","darkness"];
let obj = {};
for (let i=0;i<arr.length;i++) {
obj[arr[i]] = getTranslationByKey(arr[i]);
}
setAttrs(obj);
}
});
getAttrs(["skill"], function(values) {
if (!values.skill || vales.skill.length == 0) {
const arr = ["setmp","skill","fluid-0","fluid-1","fluid-2","fluid-3","fluid-4","fluid-5","fluid-6"];
let obj = {};
for (let i=0;i<arr.length;i++) {
obj[arr[i]] = getTranslationByKey(arr[i]);
}
setAttrs(obj);
}
});
getAttrs(["Magic_01_Name"], function(values) {
if (!values["Magic_01_Name"] || values["Magic_01_Name"].length == 0) {
setAttrs({"Magic_01_Name": getTranslationByKey("emer-summon")},{silent:true});
setAttrs({"Magic_01_skillTarget": getTranslationByKey("None")},{silent:true});
}
});
getAttrs(["unluck_skill"], function(values) {
if (!values["unluck_skill"] || values["unluck_skill"].length == 0) {
setAttrs({unluck_skill: "skill", unluck_skill_trans: getTranslationByKey("skill")});
}
});
});
</script>
<!-- Legacy Rollable Table -->
<!--
Modulation Table---------------------------------------------------------------------------------------------------------
-->
<rolltemplate class="sheet-rolltemplate-modulation-table">
<div class="template-top">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
<div class="template-middle">
<div class="left"></div>
<div class="center">
<div class="title">
<span data-i18n="modulation_table">変調表</caption>
</div>
<div class="divider"></div>
<div class="subtitle">
<!-- -->
{{#rollTotal() roll1 1}}
<span class="myrow"><b data-i18n="Seal">封印</b></span>
{{/rollTotal() roll1 1}}
<!-- -->
{{#rollTotal() roll1 2}}
<span class="myrow"><b data-i18n="Hole">綻び</b></span>
{{/rollTotal() roll1 2}}
<!-- -->
{{#rollTotal() roll1 3}}
<span class="myrow"><b data-i18n="Seak">虚弱</b></span>
{{/rollTotal() roll1 3}}
<!-- -->
{{#rollTotal() roll1 4}}
<span class="myrow"><b data-i18n="Weak">病魔</b></span>
{{/rollTotal() roll1 4}}
<!-- -->
{{#rollTotal() roll1 5}}
<span class="myrow"><b data-i18n="Block">遮断</b></span>
{{/rollTotal() roll1 5}}
<!-- -->
{{#rollTotal() roll1 6}}
<span class="myrow"><b data-i18n="Unluck">不運</b></span>
{{/rollTotal() roll1 6}}
<!-- -->
</div>
<div class="divider"></div>
<div class="desc">({{roll1}})
<!-- -->
{{#rollTotal() roll1 1}}
<span class="myrow" data-i18n="Seal-dec">自分の修得しているタイプが装備タイプ以外の魔法からランダムに一つを選ぶ。選んだ魔法のチェック欄をチェックする。その魔法を使用するためには、【魔力】を2点消費しなければいけなくなる。</span>
{{/rollTotal() roll1 1}}
<!-- -->
{{#rollTotal() roll1 2}}
<span class="myrow" data-i18n="Hole-dec">魔法戦の間、各ラウンドの終了時に自分の【魔力】が1点減少する。</span>
{{/rollTotal() roll1 2}}
<!-- -->
{{#rollTotal() roll1 3}}
<span class="myrow" data-i18n="Seak-dec">【攻撃力】が1点減少する。</span>
{{/rollTotal() roll1 3}}
<!-- -->
{{#rollTotal() roll1 4}}
<span class="myrow" data-i18n="Weak-dec">【防御力】が1点減少する。</span>
{{/rollTotal() roll1 4}}
<!-- -->
{{#rollTotal() roll1 5}}
<span class="myrow" data-i18n="Block-dec">【根源力】が1点減少する。</span>
{{/rollTotal() roll1 5}}
<!-- -->
{{#rollTotal() roll1 6}}
<span class="myrow" data-i18n="Unluck-dec">ランダムに特技を一つを選び、その特技のチェック欄をチェックする。その特技が使用不能になり、その分野の特技が指定特技になった判定を行うとき、マイナス1の修正がつく。</span>
{{/rollTotal() roll1 6}}
<!-- -->
</div>
</div>
<div class="right"></div>
</div>
<div class="template-bottom">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
</rolltemplate>
<!---------------------------------------------------------->
<!--
Fate Mutation Table---------------------------------------------------------------------------------------------------------
-->
<rolltemplate class="sheet-rolltemplate-fate-mutation-table">
<div class="template-top">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
<div class="template-middle">
<div class="left"></div>
<div class="center">
<div class="title">
<span data-i18n="fate_conversion_table">運命変転表</caption>
</div>
<div class="divider"></div>
<div class="subtitle">
<!-- -->
{{#rollTotal() roll1 1}}
<span class="myrow"><b data-i18n="frustration">挫折</b></span>
{{/rollTotal() roll1 1}}
<!-- -->
{{#rollTotal() roll1 2}}
<span class="myrow"><b data-i18n="parting">別離</b></span>
{{/rollTotal() roll1 2}}
<!-- -->
{{#rollTotal() roll1 3}}
<span class="myrow"><b data-i18n="serious-illness">大病</b></span>
{{/rollTotal() roll1 3}}
<!-- -->
{{#rollTotal() roll1 4}}
<span class="myrow"><b data-i18n="debt">借金</b></span>
{{/rollTotal() roll1 4}}
<!-- -->
{{#rollTotal() roll1 5}}
<span class="myrow"><b data-i18n="discord">不和</b></span>
{{/rollTotal() roll1 5}}
<!-- -->
{{#rollTotal() roll1 6}}
<span class="myrow"><b data-i18n="accident">事故</b></span>
{{/rollTotal() roll1 6}}
<!-- -->
</div>
<div class="divider"></div>
<div class="desc">({{roll1}})
<!-- -->
{{#rollTotal() roll1 1}}
<span class="myrow" data-i18n="frustration-dec">そのキャラクターは、自分にとって大切だった夢を諦める。</span>
{{/rollTotal() roll1 1}}
<!-- -->
{{#rollTotal() roll1 2}}
<span class="myrow" data-i18n="parting-dec">そのキャラクターにとって大切な人―ー親友や恋人、親や兄弟などを失う。</span>
{{/rollTotal() roll1 2}}
<!-- -->
{{#rollTotal() roll1 3}}
<span class="myrow" data-i18n="serious-illness-dec">そのキャラクターは、不治の病を負う。</span>
{{/rollTotal() roll1 3}}
<!-- -->
{{#rollTotal() roll1 4}}
<span class="myrow" data-i18n="debt-dec">そのキャラクターは、悪人に利用され多額の借金を負う。</span>
{{/rollTotal() roll1 4}}
<!-- -->
{{#rollTotal() roll1 5}}
<span class="myrow" data-i18n="discord-dec">そのキャラクターは、人間関係に失敗し深い心の傷を負う。</span>
{{/rollTotal() roll1 5}}
<!-- -->
{{#rollTotal() roll1 6}}
<span class="myrow" data-i18n="accident-dec">そのキャラクターは交通事故にあい、取り返しのつかないケガを負う。</span>
{{/rollTotal() roll1 6}}
<!-- -->
</div>
</div>
<div class="right"></div>
</div>
<div class="template-bottom">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
</rolltemplate>
<!---------------------------------------------------------->
<!--
Ordinary Scene Table---------------------------------------------------------------------------------------------------------
-->
<rolltemplate class="sheet-rolltemplate-ordinary-scene-table">
<div class="template-top">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
<div class="template-middle">
<div class="left"></div>
<div class="center">
<div class="title">
<span data-i18n="ordinary_scene_table">シーン表</caption>
</div>
<div class="divider"></div>
<div class="desc">({{roll1}})
<!-- -->
{{#rollTotal() roll1 2}}
<span class="myrow" data-i18n="ordinary-scene-table-result-02">ここではないどこか。魔法の力が満ちた異境の一つへ、一瞬だけ旅をする。そのシーンに星の魔素が1 点発生する。
</span>
{{/rollTotal() roll1 2}}
<!-- -->
{{#rollTotal() roll1 3}}
<span class="myrow" data-i18n="ordinary-scene-table-result-03">夢の中。遠く過ぎ去った日々が、あなたの前に現れる。そのシーンに夢の魔素が1点発生する。
</span>
{{/rollTotal() roll1 3}}
<!-- -->
{{#rollTotal() roll1 4}}
<span class="myrow" data-i18n="ordinary-scene-table-result-04">強く風が吹き、雲が流されていく。遠く、雷鳴が聞こえた。そのシーンに力の魔素が1 点発生する。
</span>
{{/rollTotal() roll1 4}}
<!-- -->
{{#rollTotal() roll1 5}}
<span class="myrow" data-i18n="ordinary-scene-table-result-05">静かなカフェの店内。珈琲の香りと共に、優しく穏やかな雰囲気が満ちている。
</span>
{{/rollTotal() roll1 5}}
<!-- -->
{{#rollTotal() roll1 6}}
<span class="myrow" data-i18n="ordinary-scene-table-result-06">無人の路地裏。ここならば、邪魔が入ることもないだろう。
</span>
{{/rollTotal() roll1 6}}
<!-- -->
{{#rollTotal() roll1 7}}
<span class="myrow" data-i18n="ordinary-scene-table-result-07">周囲で〈断章〉が引き起こした魔法災厄が発生する。ランダムに特技一つを選び、判定を行うこと。成功すると、そのシーンに好きな魔素が1 点発生する。失敗すると、「運命変転表」を使用する。
</span>
{{/rollTotal() roll1 7}}
<!-- -->
{{#rollTotal() roll1 8}}
<span class="myrow" data-i18n="ordinary-scene-table-result-08">なんの変哲もないおだやかな風景。しかし、その日常の背後で魔法災厄の影を感じる。
</span>
{{/rollTotal() roll1 8}}
<!-- -->
{{#rollTotal() roll1 9}}
<span class="myrow" data-i18n="ordinary-scene-table-result-09">読んでいた本を閉じる。そこには、あなたが知りたかったことが書かれていた。なるほど、そういうことか。
</span>
{{/rollTotal() roll1 9}}
<!-- -->
{{#rollTotal() roll1 10}}
<span class="myrow" data-i18n="ordinary-scene-table-result-10">夜の街を歩く。暖かな家々の明かりが、遠く見える。そのシーンに歌の魔素が1 点発生する。
</span>
{{/rollTotal() roll1 10}}
<!-- -->
{{#rollTotal() roll1 11}}
<span class="myrow" data-i18n="ordinary-scene-table-result-11">大勢で賑わう広場。祭りでも行われているのだろうか? 誰かを呼ぶ声が聞こえる。そのシーンに獣の魔素が1 点発生する。
</span>
{{/rollTotal() roll1 11}}
<!-- -->
{{#rollTotal() roll1 12}}
<span class="myrow" data-i18n="ordinary-scene-table-result-12">悲劇の予感。家族の不幸、友の絶望、仲間の死……このままだと起きてしまうかもしれない出来事の幻が見える。そのシーンに闇の魔素が1 点発生する。
</span>
{{/rollTotal() roll1 12}}
<!-- -->
</div>
</div>
<div class="right"></div>
</div>
<div class="template-bottom">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
</rolltemplate>
<!---------------------------------------------------------->
<!--
Fumble Table---------------------------------------------------------------------------------------------------------
-->
<rolltemplate class="sheet-rolltemplate-fumble-table">
<div class="template-top">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
<div class="template-middle">
<div class="left"></div>
<div class="center">
<div class="title">
<span data-i18n="fumble_table">ファンブル表</caption>
</div>
<div class="divider"></div>
<div class="desc">({{roll1}})
<!-- -->
{{#rollTotal() roll1 1}}
<span class="myrow" data-i18n="fumble-table-result-01">魔法災厄が、あなたのアンカーに降りかかる。自分に「運命変転」が発生する。</span>
{{/rollTotal() roll1 1}}
<!-- -->
{{#rollTotal() roll1 2}}
<span class="myrow" data-i18n="fumble-table-result-02">魔法災厄が、あなたの魔素を奪い取る。チャージしている魔素の中から、好きな組み合わせで2点減少する。</span>
{{/rollTotal() roll1 2}}
<!-- -->
{{#rollTotal() roll1 3}}
<span class="myrow" data-i18n="fumble-table-result-03">魔法の制御に失敗してしまう。【魔力】が1点減少する。</span>
{{/rollTotal() roll1 3}}
<!-- -->
{{#rollTotal() roll1 4}}
<span class="myrow" data-i18n="fumble-table-result-04">魔法災厄になり、そのサイクルが終了するまで、行為判定にマイナス1の修正がつく。</span>
{{/rollTotal() roll1 4}}
<!-- -->
{{#rollTotal() roll1 5}}
<span class="myrow" data-i18n="fumble-table-result-05">魔法災厄が、直接あなたに降りかかる。変調表(54 ページ)を振り、その変調を受ける。</span>
{{/rollTotal() roll1 5}}
<!-- -->
{{#rollTotal() roll1 6}}
<span class="myrow" data-i18n="fumble-table-result-06">ふう、危なかった。特に何も起こらない。</span>
{{/rollTotal() roll1 6}}
<!-- -->
</div>
</div>
<div class="right"></div>
</div>
<div class="template-bottom">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
</rolltemplate>
<!---------------------------------------------------------->
<!--
Event Table---------------------------------------------------------------------------------------------------------
-->
<rolltemplate class="sheet-rolltemplate-event-table">
<div class="template-top">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
<div class="template-middle">
<div class="left"></div>
<div class="center">
<div class="title">
<span data-i18n="event_table">事件表</span>
</div>
<div class="divider"></div>
<div class="desc">({{roll1}})
<!-- -->
{{#rollTotal() roll1 2}}
<span class="myrow" data-i18n="event-table-result-02">不意のプレゼント、素晴らしいアイデア、悪魔的な取引……目標は、自分の求めていたものを与えてくれようとしている。自分は好きな魔素を1 点獲得するか【魔力】を1D6点回復することができる。どちらかを選んだ場合、自分の目標に対する【運命】が1点上昇する。【運命】の属性は、GMが自由に決定できる。
</span>
{{/rollTotal() roll1 2}}
<!-- -->
{{#rollTotal() roll1 3}}
<span class="myrow" data-i18n="event-table-result-03">気高き犠牲、真摯な想い、圧倒的な力……目標が英雄的な行為を見せる。自分の目標に対する【運命】が1点上昇する。【運命】の属性は、「尊敬」になる。
</span>
{{/rollTotal() roll1 3}}
<!-- -->
{{#rollTotal() roll1 4}}
<span class="myrow" data-i18n="event-table-result-04">軽い口論、殴り合いの喧嘩、魔法戦……その人物と衝突してしまう。自分と目標は互いに1D6を振る。低い目を振った方が、高い目を振った方に対して【運命】が1点上昇する(同じ目なら、どちらかが高い目になるまで振り直す)。【運命】の属性は、高い目を振った方が、自由に決定できる。
</span>
{{/rollTotal() roll1 4}}
<!-- -->
{{#rollTotal() roll1 5}}
<span class="myrow" data-i18n="event-table-result-05">裏切り、策謀、不幸な誤解……目標は、突如あなたの大切なものを破壊する。自分の目標に対する【運命】が1点上昇する。【運命】の属性は、「宿敵」になる。
</span>
{{/rollTotal() roll1 5}}
<!-- -->
{{#rollTotal() roll1 6}}
<span class="myrow" data-i18n="event-table-result-06">意図せぬ感謝、窮地からの救済、一生のお願いを叶える……目標に大きな貸しをつくる。自分の目標に対する【運命】が1点上昇する。【運命】の属性は、「支配」になる。
</span>
{{/rollTotal() roll1 6}}
<!-- -->
{{#rollTotal() roll1 7}}
<span class="myrow" data-i18n="event-table-result-07">生ける屍の群れ、地獄の業火、迷宮化……目標と一緒にいるときに、魔法災厄に襲われる。ランダムに特技一つを選んで、判定を行うこと。成功すると、好きな魔素が1点発生する。失敗すると、「運命変転表」を使用し、目標にその不幸が降り注ぐ。
</span>
{{/rollTotal() roll1 7}}
<!-- -->
{{#rollTotal() roll1 8}}
<span class="myrow" data-i18n="event-table-result-08">道路の曲がり角、コンビニ、空から墜ちてくる……目標と偶然に出会う。自分の目標に対する【運命】が1点上昇する。【運命】の属性は、「興味」になる。
</span>
{{/rollTotal() roll1 8}}
<!-- -->
{{#rollTotal() roll1 9}}
<span class="myrow" data-i18n="event-table-result-09">魂のひらめき、愛の告白、妖しい抱擁……目標に対し恋に落ちる。目標に対する【運命】が1点上昇する。【運命】の属性は、「恋愛」になる。
</span>
{{/rollTotal() roll1 9}}
<!-- -->
{{#rollTotal() roll1 10}}
<span class="myrow" data-i18n="event-table-result-10">師弟関係、恋人同士、すれ違う想い……目標とあなたに関する未来がかいま見える。自分と目標は、互いに対する【運命】が1点上昇する。【運命】の属性は、それぞれが自由に決定できる。
</span>
{{/rollTotal() roll1 10}}
<!-- -->
{{#rollTotal() roll1 11}}
<span class="myrow" data-i18n="event-table-result-11">懐かしい表情、大切な思い出、伴侶となる予感……目標と優しい時間を過ごすことで、大切なことを思い出す。目標に対する【運命】が1点上昇する。【運命】の属性は、「血縁」になる。
</span>
{{/rollTotal() roll1 11}}
<!-- -->
{{#rollTotal() roll1 12}}
<span class="myrow" data-i18n="event-table-result-12">献身的な看護、魔法的な祝福、奇跡……自分は目標に救われる。目標に対する【運命】が1点上昇する。【運命】の属性は、自由に決定できる。もしも関係欄に疵があれば、その疵を一つ関係欄から消すことができる。
</span>
{{/rollTotal() roll1 12}}
<!-- -->
</div>
</div>
<div class="right"></div>
</div>
<div class="template-bottom">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
</rolltemplate>
<!---------------------------------------------------------->
<!-- ROLL TEMPLATES -->
<rolltemplate class="sheet-rolltemplate-Magic">
<div class="template-top">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
<div class="template-middle">
<div class="left"></div>
<div class="center">
{{#ima_show}}
{{#ima_show_cust}}
<div class="img">
<caption>[IMAGE]({{ima_show_cust}})</caption>
</div>
{{/ima_show_cust}}
{{^ima_show_cust}}
<div class="img">
<caption>[IMAGE]({{ima_common}})</caption>
</div>
{{/ima_show_cust}}
{{/ima_show}}
<!-- name of the PC who rolled -->
{{#name}}
<div class="title">
{{name}}
</div>
<div class="divider"></div>
{{/name}}
<!-- common title when PC name doesn't exist -->
{{^name}}
{{#title}}
<div class="title">
{{title}}
</div>
<div class="divider"></div>
{{/title}}
{{/name}}
<!-- white background subtitle -->
{{#skillname}}
<div class="skillname">{{skillname}}</div>
<div class="divider"></div>
{{/skillname}}
<!-- common subtitle when skillname doesn't exist -->
{{^skillname}}
{{#Subtitle}}
<div class="skillname">{{Subtitle}}</div>
<div class="divider"></div>
{{/Subtitle}}
{{/skillname}}
<!-- roll results -->
{{#roll}}
{{^RandomSkill}}
<div class="resright">
{{roll}} {{#rollLess() Correction 0}}
{{Correction}}
{{/rollLess() Correction 0}}
{{#rollGreater() Correction 0}}+{{Correction}}
{{/rollGreater() Correction 0}}
</div>
{{/RandomSkill}}
{{/roll}}
{{#RandomSkill}}
{{#ShowButton}}
<div class="random button">
{{/ShowButton}}
{{^ShowButton}}
<div class="random">
{{/ShowButton}}
{{#rollTotal() computed::Area 1}}
{{#rollTotal() RandomSkill 2}}
{{#ShowButton}}
[](~{{CharacterID}}|rollgold)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="gold">黄金</span>
</div>
{{/rollTotal() RandomSkill 2}}
{{#rollTotal() RandomSkill 3}}
{{#ShowButton}}
[](~{{CharacterID}}|rollfield)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="field">大地</span>
</div>
{{/rollTotal() RandomSkill 3}}
{{#rollTotal() RandomSkill 4}}
{{#ShowButton}}
[](~{{CharacterID}}|rollwoods)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="woods"></span>
</div>
{{/rollTotal() RandomSkill 4}}
{{#rollTotal() RandomSkill 5}}
{{#ShowButton}}
[](~{{CharacterID}}|rollroad)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="road"></span>
</div>
{{/rollTotal() RandomSkill 5}}
{{#rollTotal() RandomSkill 6}}
{{#ShowButton}}
[](~{{CharacterID}}|rollsea)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="sea"></span>
</div>
{{/rollTotal() RandomSkill 6}}
{{#rollTotal() RandomSkill 7}}
{{#ShowButton}}
[](~{{CharacterID}}|rollsilent)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="silent">静寂</span>
</div>
{{/rollTotal() RandomSkill 7}}
{{#rollTotal() RandomSkill 8}}
{{#ShowButton}}
[](~{{CharacterID}}|rollrain)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="rain"></span>
</div>
{{/rollTotal() RandomSkill 8}}
{{#rollTotal() RandomSkill 9}}
{{#ShowButton}}
[](~{{CharacterID}}|rollstorm)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="storm"></span>
</div>
{{/rollTotal() RandomSkill 9}}
{{#rollTotal() RandomSkill 10}}
{{#ShowButton}}
[](~{{CharacterID}}|rollsun)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="sun">太陽</span>
</div>
{{/rollTotal() RandomSkill 10}}
{{#rollTotal() RandomSkill 11}}
{{#ShowButton}}
[](~{{CharacterID}}|rollsky)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="sky">天空</span>
</div>
{{/rollTotal() RandomSkill 11}}
{{#rollTotal() RandomSkill 12}}
{{#ShowButton}}
[](~{{CharacterID}}|rollworld)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-1">가변(별)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="world">異界</span>
</div>
{{/rollTotal() RandomSkill 12}}
{{/rollTotal() computed::Area 1}}
{{#rollTotal() computed::Area 2}}
{{#rollTotal() RandomSkill 2}}
{{#ShowButton}}
[](~{{CharacterID}}|rollmeat)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="meat"></span>
</div>
{{/rollTotal() RandomSkill 2}}
{{#rollTotal() RandomSkill 3}}
{{#ShowButton}}
[](~{{CharacterID}}|rollbug)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="bug"></span>
</div>
{{/rollTotal() RandomSkill 3}}
{{#rollTotal() RandomSkill 4}}
{{#ShowButton}}
[](~{{CharacterID}}|rollflower)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="flower"></span>
</div>
{{/rollTotal() RandomSkill 4}}
{{#rollTotal() RandomSkill 5}}
{{#ShowButton}}
[](~{{CharacterID}}|rollblood)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="blood"></span>
</div>
{{/rollTotal() RandomSkill 5}}
{{#rollTotal() RandomSkill 6}}
{{#ShowButton}}
[](~{{CharacterID}}|rollscale)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="scale"></span>
</div>
{{/rollTotal() RandomSkill 6}}
{{#rollTotal() RandomSkill 7}}
{{#ShowButton}}
[](~{{CharacterID}}|rollchaos)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="chaos">混沌</span>
</div>
{{/rollTotal() RandomSkill 7}}
{{#rollTotal() RandomSkill 8}}
{{#ShowButton}}
[](~{{CharacterID}}|rolltooth)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="tooth"></span>
</div>
{{/rollTotal() RandomSkill 8}}
{{#rollTotal() RandomSkill 9}}
{{#ShowButton}}
[](~{{CharacterID}}|rollroar)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="roar">叫び</span>
</div>
{{/rollTotal() RandomSkill 9}}
{{#rollTotal() RandomSkill 10}}
{{#ShowButton}}
[](~{{CharacterID}}|rollfury)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="fury">怒り</span>
</div>
{{/rollTotal() RandomSkill 10}}
{{#rollTotal() RandomSkill 11}}
{{#ShowButton}}
[](~{{CharacterID}}|rollwing)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="wing"></span>
</div>
{{/rollTotal() RandomSkill 11}}
{{#rollTotal() RandomSkill 12}}
{{#ShowButton}}
[](~{{CharacterID}}|rolleros)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-2">가변(짐승)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="eros">エロス</span>
</div>
{{/rollTotal() RandomSkill 12}}
{{/rollTotal() computed::Area 2}}
{{#rollTotal() computed::Area 3}}
{{#rollTotal() RandomSkill 2}}
{{#ShowButton}}
[](~{{CharacterID}}|rollgravity)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="gravity">重力</span>
</div>
{{/rollTotal() RandomSkill 2}}
{{#rollTotal() RandomSkill 3}}
{{#ShowButton}}
[](~{{CharacterID}}|rollwind)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="wind"></span>
</div>
{{/rollTotal() RandomSkill 3}}
{{#rollTotal() RandomSkill 4}}
{{#ShowButton}}
[](~{{CharacterID}}|rollflow)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="flow">流れ</span>
</div>
{{/rollTotal() RandomSkill 4}}
{{#rollTotal() RandomSkill 5}}
{{#ShowButton}}
[](~{{CharacterID}}|rollwater)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="water"></span>
</div>
{{/rollTotal() RandomSkill 5}}
{{#rollTotal() RandomSkill 6}}
{{#ShowButton}}
[](~{{CharacterID}}|rollwave)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="wave"></span>
</div>
{{/rollTotal() RandomSkill 6}}
{{#rollTotal() RandomSkill 7}}
{{#ShowButton}}
[](~{{CharacterID}}|rollfreedom)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="freedom">自由</span>
</div>
{{/rollTotal() RandomSkill 7}}
{{#rollTotal() RandomSkill 8}}
{{#ShowButton}}
[](~{{CharacterID}}|rollimpact)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="impact">衝撃</span>
</div>
{{/rollTotal() RandomSkill 8}}
{{#rollTotal() RandomSkill 9}}
{{#ShowButton}}
[](~{{CharacterID}}|rollelectric)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="electric"></span>
</div>
{{/rollTotal() RandomSkill 9}}
{{#rollTotal() RandomSkill 10}}
{{#ShowButton}}
[](~{{CharacterID}}|rollflame)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="flame"></span>
</div>
{{/rollTotal() RandomSkill 10}}
{{#rollTotal() RandomSkill 11}}
{{#ShowButton}}
[](~{{CharacterID}}|rolllight)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="light"></span>
</div>
{{/rollTotal() RandomSkill 11}}
{{#rollTotal() RandomSkill 12}}
{{#ShowButton}}
[](~{{CharacterID}}|rollcycle)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-3">가변(힘)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="cycle">円環</span>
</div>
{{/rollTotal() RandomSkill 12}}
{{/rollTotal() computed::Area 3}}
{{#rollTotal() computed::Area 4}}
{{#rollTotal() RandomSkill 2}}
{{#ShowButton}}
[](~{{CharacterID}}|rollword)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="word">物語</span>
</div>
{{/rollTotal() RandomSkill 2}}
{{#rollTotal() RandomSkill 3}}
{{#ShowButton}}
[](~{{CharacterID}}|rollmelody)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="melody">旋律</span>
</div>
{{/rollTotal() RandomSkill 3}}
{{#rollTotal() RandomSkill 4}}
{{#ShowButton}}
[](~{{CharacterID}}|rolltear)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="tear"></span>
</div>
{{/rollTotal() RandomSkill 4}}
{{#rollTotal() RandomSkill 5}}
{{#ShowButton}}
[](~{{CharacterID}}|rollfarewell)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="farewell">別れ</span>
</div>
{{/rollTotal() RandomSkill 5}}
{{#rollTotal() RandomSkill 6}}
{{#ShowButton}}
[](~{{CharacterID}}|rollsmile)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="smile">微笑み</span>
</div>
{{/rollTotal() RandomSkill 6}}
{{#rollTotal() RandomSkill 7}}
{{#ShowButton}}
[](~{{CharacterID}}|rollcherish)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="cherish">想い</span>
</div>
{{/rollTotal() RandomSkill 7}}
{{#rollTotal() RandomSkill 8}}
{{#ShowButton}}
[](~{{CharacterID}}|rollvictory)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="victory">勝利</span>
</div>
{{/rollTotal() RandomSkill 8}}
{{#rollTotal() RandomSkill 9}}
{{#ShowButton}}
[](~{{CharacterID}}|rolllove)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="love"></span>
</div>
{{/rollTotal() RandomSkill 9}}
{{#rollTotal() RandomSkill 10}}
{{#ShowButton}}
[](~{{CharacterID}}|rollpassion)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="passion">情熱</span>
</div>
{{/rollTotal() RandomSkill 10}}
{{#rollTotal() RandomSkill 11}}
{{#ShowButton}}
[](~{{CharacterID}}|rollhealing)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="healing">癒し</span>
</div>
{{/rollTotal() RandomSkill 11}}
{{#rollTotal() RandomSkill 12}}
{{#ShowButton}}
[](~{{CharacterID}}|rolltime)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-4">가변(노래)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="time"></span>
</div>
{{/rollTotal() RandomSkill 12}}
{{/rollTotal() computed::Area 4}}
{{#rollTotal() computed::Area 5}}
{{#rollTotal() RandomSkill 2}}
{{#ShowButton}}
[](~{{CharacterID}}|rollmemory)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="memory">追憶</span>
</div>
{{/rollTotal() RandomSkill 2}}
{{#rollTotal() RandomSkill 3}}
{{#ShowButton}}
[](~{{CharacterID}}|rollriddle)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="riddle"></span>
</div>
{{/rollTotal() RandomSkill 3}}
{{#rollTotal() RandomSkill 4}}
{{#ShowButton}}
[](~{{CharacterID}}|rolllie)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="lie"></span>
</div>
{{/rollTotal() RandomSkill 4}}
{{#rollTotal() RandomSkill 5}}
{{#ShowButton}}
[](~{{CharacterID}}|rollanxiety)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="anxiety">不安</span>
</div>
{{/rollTotal() RandomSkill 5}}
{{#rollTotal() RandomSkill 6}}
{{#ShowButton}}
[](~{{CharacterID}}|rollsleep)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="sleep">眠り</span>
</div>
{{/rollTotal() RandomSkill 6}}
{{#rollTotal() RandomSkill 7}}
{{#ShowButton}}
[](~{{CharacterID}}|rollchance)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="chance">偶然</span>
</div>
{{/rollTotal() RandomSkill 7}}
{{#rollTotal() RandomSkill 8}}
{{#ShowButton}}
[](~{{CharacterID}}|rollillusion)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="illusion"></span>
</div>
{{/rollTotal() RandomSkill 8}}
{{#rollTotal() RandomSkill 9}}
{{#ShowButton}}
[](~{{CharacterID}}|rollmadness)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="madness">狂気</span>
</div>
{{/rollTotal() RandomSkill 9}}
{{#rollTotal() RandomSkill 10}}
{{#ShowButton}}
[](~{{CharacterID}}|rollpray)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="pray">祈り</span>
</div>
{{/rollTotal() RandomSkill 10}}
{{#rollTotal() RandomSkill 11}}
{{#ShowButton}}
[](~{{CharacterID}}|rollhope)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="hope">希望</span>
</div>
{{/rollTotal() RandomSkill 11}}
{{#rollTotal() RandomSkill 12}}
{{#ShowButton}}
[](~{{CharacterID}}|rollfuture)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-5">가변(꿈)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="future">未来</span>
</div>
{{/rollTotal() RandomSkill 12}}
{{/rollTotal() computed::Area 5}}
{{#rollTotal() computed::Area 6}}
{{#rollTotal() RandomSkill 2}}
{{#ShowButton}}
[](~{{CharacterID}}|rollabyss)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="abyss">深淵</span>
</div>
{{/rollTotal() RandomSkill 2}}
{{#rollTotal() RandomSkill 3}}
{{#ShowButton}}
[](~{{CharacterID}}|rolldecay)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="decay">腐敗</span>
</div>
{{/rollTotal() RandomSkill 3}}
{{#rollTotal() RandomSkill 4}}
{{#ShowButton}}
[](~{{CharacterID}}|rollbetrayal)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="betrayal">裏切り</span>
</div>
{{/rollTotal() RandomSkill 4}}
{{#rollTotal() RandomSkill 5}}
{{#ShowButton}}
[](~{{CharacterID}}|rolldelusion)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="delusion">迷い</span>
</div>
{{/rollTotal() RandomSkill 5}}
{{#rollTotal() RandomSkill 6}}
{{#ShowButton}}
[](~{{CharacterID}}|rollindolence)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="indolence">怠惰</span>
</div>
{{/rollTotal() RandomSkill 6}}
{{#rollTotal() RandomSkill 7}}
{{#ShowButton}}
[](~{{CharacterID}}|rolldistortion)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="distortion">歪み</span>
</div>
{{/rollTotal() RandomSkill 7}}
{{#rollTotal() RandomSkill 8}}
{{#ShowButton}}
[](~{{CharacterID}}|rollmisfortune)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="misfortune">不幸</span>
</div>
{{/rollTotal() RandomSkill 8}}
{{#rollTotal() RandomSkill 9}}
{{#ShowButton}}
[](~{{CharacterID}}|rollfool)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="fool">バカ</span>
</div>
{{/rollTotal() RandomSkill 9}}
{{#rollTotal() RandomSkill 10}}
{{#ShowButton}}
[](~{{CharacterID}}|rollmalice)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="malice">悪意</span>
</div>
{{/rollTotal() RandomSkill 10}}
{{#rollTotal() RandomSkill 11}}
{{#ShowButton}}
[](~{{CharacterID}}|rolldespair)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="despair">絶望</span>
</div>
{{/rollTotal() RandomSkill 11}}
{{#rollTotal() RandomSkill 12}}
{{#ShowButton}}
[](~{{CharacterID}}|rolldeath)
{{/ShowButton}}
<div>
{{#rollTotal() computed::RandomArea 1}}
<span class="area" data-i18n="fluid-0">가변(전체)</span>
{{/rollTotal() computed::RandomArea 1}}
{{#rollTotal() computed::RandomArea 0}}
<span class="area" data-i18n="fluid-6">가변(어둠)</span>
{{/rollTotal() computed::RandomArea 0}}
<span data-i18n="death"></span>
</div>
{{/rollTotal() RandomSkill 12}}
{{/rollTotal() computed::Area 6}}
</div>
{{/RandomSkill}}
{{#AssignedSkill}}
<div class="target">
{{AssignedSkill}}
{{#target}}
<span class="dot"> · </span>
<span class="lbl bold" data-i18n="target">目標値</span>
<span class="mdl">{{computed::target}}</span>
{{/target}}
</div>
{{/AssignedSkill}}
{{^AssignedSkill}}
{{#target}}
<div class="target">
<span class="lbl bold" data-i18n="target">目標値</span>
<span class="mdl">{{#rollTotal() target 0}}{{computed::target}}{{/rollTotal() target 0}}
{{#rollGreater() target 0}}{{target}}{{/rollGreater() target 0}}
</span>
</div>
{{/target}}
{{/AssignedSkill}}
{{#Types}}
<div class="spec">
<span>{{Types}}</span>
{{#SkillTarget}}
<span class="dot"> · </span>
<span>{{SkillTarget}}</span>
{{/SkillTarget}}
{{#Cost}}
<span class="dot"> · </span>
<span>{{Cost}}</span>
{{/Cost}}
</div>
{{/Types}}
<!--{{#descflag}}-->
{{#Effect}}
<div class="desc">
{{Effect}}
</div>
{{/Effect}}
{{#SpellEffect}}
<div class="desc">
{{SpellEffect}}
</div>
{{/SpellEffect}}
<!-- common desc when spelleffect doesn't exist-->
{{^SpellEffect}}
{{^Effect}}
{{#desc}}
<div class="desc">
{{desc}}
</div>
{{/desc}}
{{/Effect}}
{{/SpellEffect}}
<!--{{#recite}}-->
{{#Recite}}
<div class="recite">
{{Recite}}
</div>
{{/Recite}}
{{#ReciteEffect}}
<div class="recite">
{{ReciteEffect}}
</div>{{/ReciteEffect}}
<!-- common comment when recite doesn't exist-->
{{^ReciteEffect}}
{{^Recite}}
{{#comment}}
<div class="recite">
{{comment}}
</div>
{{/comment}}
{{/Recite}}
{{/ReciteEffect}}
</div>
<div class="right"></div>
</div>
<div class="template-bottom">
<div class="left"></div>
<div class="center"></div>
<div class="right"></div>
</div>
</rolltemplate>