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roll20-character-sheets/Infected!/translations/ru.json
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roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

127 lines
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JSON

{
"Language": "Язык",
"CharacterName": "Имя Персонажа",
"PlayerName": "Имя игрока",
"Disposition": "Disposition",
"Campaign": "Campaign",
"Attributes": "Атрибуты",
"Attribute": "Аттрибуты",
"physical": "физические",
"Brawn": "Телосложение",
"BrawnRoll": "BrawnRoll",
"Dexterity": "Ловкость",
"DexterityRoll": "Dexterity Roll",
"social": "социальность",
"Presence": "Харизма",
"PresenceRoll": "Presence Roll",
"Tact": "Tact",
"TactRoll": "Tact Roll",
"mental": "ментальный",
"Awareness": "Бдительность",
"AwarenessRoll": "Awareness Roll",
"Intelligence": "Интеллект",
"IntelligenceRoll": "Intelligence Roll",
"spiritual": "spiritual",
"Permanent": "Постоянный",
"Temporary": "Temporary",
"Resolve": "Решимость",
"ResolveRoll": "Resolve Roll",
"Luck": "Удача",
"LuckRoll": "Проверка Удачи",
"Dexterity+Awareness": "Dexterity + Awareness",
"BaseInitiative": "Base Initiative",
"VitalStatistics": "Vital Statistics",
"Morality": "Мораль",
"MoralityRoll": "Morality Roll",
"BaseHealth": "Base Health",
"Brawn+Luck": "Brawn + Luck",
"ExtraHealth": "Extra Health",
"Health": "Здоровье",
"TotalHealth": "Total Health",
"Battered": "Избит",
"Current": "Текущий",
"Injured": "Раненый",
"Wounded": "Тяж. ранен",
"DamagePenalty": "Damage Penalty",
"Skills": "Скиллы",
"Skill": "Скилл",
"AnimalHandling": "Контроль животными",
"Athletics": "Атлетика",
"Command": "Командование",
"Construction": "Construction",
"Deception": "Обман",
"Deduction": "Deduction",
"Diplomacy": "Дипломатия",
"Dodge": "Уклонение",
"Domestic": "Domestic",
"HandToHand": "Hand to Hand",
"Intimidation": "Запугивание",
"Knowledge": "Знание",
"Medical": "Medical",
"Melee": "Ближнебойное",
"Military": "Military",
"Observation": "Внимательность",
"Perform": "Сценическое искусство",
"Pilot": "Пилотирование",
"Ranged": "Дальнобойное",
"Rogue": "Плут",
"Stealth": "Скрытность",
"Wilderness": "Wilderness",
"AnimalHandlingRoll": "Animal Handling Roll",
"AthleticsRoll": "Athletics Roll",
"CommandRoll": "Command Roll",
"ConstructionRoll": "Construction Roll",
"DeceptionRoll": "Deception Roll",
"DeductionRoll": "Deduction Roll",
"DiplomacyRoll": "Diplomacy Roll",
"DodgeRoll": "Проверка Уворота",
"DomesticRoll": "Domestic Roll",
"HandToHandRoll": "Hand to Hand Roll",
"IntimidationRoll": "Intimidation Roll",
"KnowledgeRoll": "Knowledge Roll",
"LanguageRoll": "Language Roll",
"MedicalRoll": "Medical Roll",
"MeleeRoll": "Melee Roll",
"MilitaryRoll": "Military Roll",
"ObservationRoll": "Observation Roll",
"PerformRoll": "Perform Roll",
"PilotRoll": "Pilot Roll",
"RangedRoll": "Ranged Roll",
"RogueRoll": "Rogue Roll",
"StealthRoll": "Проверка Сктраытности",
"WildernessRoll": "Wilderness Roll",
"Circumstances": "Circumstances",
"Advantages+Disadvantages": "Advantages &aml; Disadvantages",
"Experience": "Опыт",
"Unused": "Unused",
"Total": "Всего",
"RangedWeapon": "Ranged Weapon",
"InitMod": "Init Mod",
"StrikeMod": "Strike Mod",
"Damage": "Урон",
"Range": "Дистанция",
"Magazine": "Магазин",
"HR": "HR",
"Notes": "Заметки",
"Armour": "Броня",
"Torso": "Тело",
"Head": "Голова (H)",
"Other": "Другое",
"MovementPenalty": "Movement Penalty",
"AwarenessPenalty": "Awareness Penalty",
"MeleeWeapon": "Melee Weapon",
"ParryMod": "Parry Mod",
"Equipment": "Экипировка",
"Value": "Цена",
"Rolled": "Результат",
"Success": "Успех",
"Failure": "Провал",
"Bonus": "Бонус",
"Effect": "Эффекты",
"current": "текущиее",
"max": "макс",
"strike": "напасть",
"initiative": "инициатива",
"InitiativeRoll": "Roll for initiative",
"BaseValue": "Base Value"
}