mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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127 lines
4.1 KiB
JSON
127 lines
4.1 KiB
JSON
{
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"Language": "Язык",
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"CharacterName": "Имя Персонажа",
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"PlayerName": "Имя игрока",
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"Disposition": "Disposition",
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"Campaign": "Campaign",
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"Attributes": "Атрибуты",
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"Attribute": "Аттрибуты",
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"physical": "физические",
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"Brawn": "Телосложение",
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"BrawnRoll": "BrawnRoll",
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"Dexterity": "Ловкость",
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"DexterityRoll": "Dexterity Roll",
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"social": "социальность",
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"Presence": "Харизма",
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"PresenceRoll": "Presence Roll",
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"Tact": "Tact",
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"TactRoll": "Tact Roll",
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"mental": "ментальный",
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"Awareness": "Бдительность",
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"AwarenessRoll": "Awareness Roll",
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"Intelligence": "Интеллект",
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"IntelligenceRoll": "Intelligence Roll",
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"spiritual": "spiritual",
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"Permanent": "Постоянный",
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"Temporary": "Temporary",
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"Resolve": "Решимость",
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"ResolveRoll": "Resolve Roll",
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"Luck": "Удача",
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"LuckRoll": "Проверка Удачи",
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"Dexterity+Awareness": "Dexterity + Awareness",
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"BaseInitiative": "Base Initiative",
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"VitalStatistics": "Vital Statistics",
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"Morality": "Мораль",
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"MoralityRoll": "Morality Roll",
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"BaseHealth": "Base Health",
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"Brawn+Luck": "Brawn + Luck",
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"ExtraHealth": "Extra Health",
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"Health": "Здоровье",
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"TotalHealth": "Total Health",
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"Battered": "Избит",
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"Current": "Текущий",
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"Injured": "Раненый",
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"Wounded": "Тяж. ранен",
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"DamagePenalty": "Damage Penalty",
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"Skills": "Скиллы",
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"Skill": "Скилл",
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"AnimalHandling": "Контроль животными",
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"Athletics": "Атлетика",
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"Command": "Командование",
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"Construction": "Construction",
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"Deception": "Обман",
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"Deduction": "Deduction",
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"Diplomacy": "Дипломатия",
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"Dodge": "Уклонение",
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"Domestic": "Domestic",
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"HandToHand": "Hand to Hand",
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"Intimidation": "Запугивание",
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"Knowledge": "Знание",
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"Medical": "Medical",
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"Melee": "Ближнебойное",
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"Military": "Military",
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"Observation": "Внимательность",
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"Perform": "Сценическое искусство",
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"Pilot": "Пилотирование",
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"Ranged": "Дальнобойное",
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"Rogue": "Плут",
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"Stealth": "Скрытность",
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"Wilderness": "Wilderness",
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"AnimalHandlingRoll": "Animal Handling Roll",
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"AthleticsRoll": "Athletics Roll",
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"CommandRoll": "Command Roll",
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"ConstructionRoll": "Construction Roll",
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"DeceptionRoll": "Deception Roll",
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"DeductionRoll": "Deduction Roll",
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"DiplomacyRoll": "Diplomacy Roll",
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"DodgeRoll": "Проверка Уворота",
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"DomesticRoll": "Domestic Roll",
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"HandToHandRoll": "Hand to Hand Roll",
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"IntimidationRoll": "Intimidation Roll",
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"KnowledgeRoll": "Knowledge Roll",
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"LanguageRoll": "Language Roll",
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"MedicalRoll": "Medical Roll",
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"MeleeRoll": "Melee Roll",
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"MilitaryRoll": "Military Roll",
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"ObservationRoll": "Observation Roll",
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"PerformRoll": "Perform Roll",
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"PilotRoll": "Pilot Roll",
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"RangedRoll": "Ranged Roll",
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"RogueRoll": "Rogue Roll",
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"StealthRoll": "Проверка Сктраытности",
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"WildernessRoll": "Wilderness Roll",
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"Circumstances": "Circumstances",
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"Advantages+Disadvantages": "Advantages &aml; Disadvantages",
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"Experience": "Опыт",
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"Unused": "Unused",
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"Total": "Всего",
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"RangedWeapon": "Ranged Weapon",
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"InitMod": "Init Mod",
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"StrikeMod": "Strike Mod",
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"Damage": "Урон",
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"Range": "Дистанция",
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"Magazine": "Магазин",
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"HR": "HR",
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"Notes": "Заметки",
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"Armour": "Броня",
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"Torso": "Тело",
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"Head": "Голова (H)",
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"Other": "Другое",
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"MovementPenalty": "Movement Penalty",
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"AwarenessPenalty": "Awareness Penalty",
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"MeleeWeapon": "Melee Weapon",
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"ParryMod": "Parry Mod",
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"Equipment": "Экипировка",
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"Value": "Цена",
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"Rolled": "Результат",
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"Success": "Успех",
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"Failure": "Провал",
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"Bonus": "Бонус",
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"Effect": "Эффекты",
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"current": "текущиее",
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"max": "макс",
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"strike": "напасть",
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"initiative": "инициатива",
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"InitiativeRoll": "Roll for initiative",
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"BaseValue": "Base Value"
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} |