mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 04:02:29 +00:00
127 lines
3.5 KiB
JSON
127 lines
3.5 KiB
JSON
{
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"Language": "Idioma",
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"CharacterName": "Nome do Personagem",
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"PlayerName": "Nome do Jogador",
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"Disposition": "Disposition",
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"Campaign": "Campaign",
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"Attributes": "Atributos",
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"Attribute": "Attribute",
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"physical": "física",
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"Brawn": "Músculo",
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"BrawnRoll": "Brawn Roll",
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"Dexterity": "Destreza",
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"DexterityRoll": "Dexterity Roll",
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"social": "sociais",
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"Presence": "Presença",
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"PresenceRoll": "Presence Roll",
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"Tact": "Tact",
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"TactRoll": "Tact Roll",
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"mental": "mentais",
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"Awareness": "Atenção",
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"AwarenessRoll": "Awareness Roll",
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"Intelligence": "Inteligência",
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"IntelligenceRoll": "Intelligence Roll",
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"spiritual": "spiritual",
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"Permanent": "Permanent",
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"Temporary": "Temporary",
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"Resolve": "Determinação",
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"ResolveRoll": "Resolve Roll",
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"Luck": "Luck",
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"LuckRoll": "Luck Roll",
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"Dexterity+Awareness": "Dexterity + Awareness",
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"BaseInitiative": "Base Initiative",
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"VitalStatistics": "Vital Statistics",
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"Morality": "Morality",
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"MoralityRoll": "Morality Roll",
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"BaseHealth": "Base Health",
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"Brawn+Luck": "Brawn + Luck",
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"ExtraHealth": "Extra Health",
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"Health": "Vitalidade",
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"TotalHealth": "Total Health",
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"Battered": "Battered",
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"Current": "Atual",
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"Injured": "Ferido",
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"Wounded": "Ferido",
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"DamagePenalty": "Damage Penalty",
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"Skills": "Perícias",
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"Skill": "Perícia",
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"AnimalHandling": "Domar Animais",
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"Athletics": "Atletismo",
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"Command": "Comandar",
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"Construction": "Construction",
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"Deception": "Enganação",
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"Deduction": "Deduction",
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"Diplomacy": "Diplomacy",
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"Dodge": "Esquiva",
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"Domestic": "Domestic",
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"HandToHand": "Hand to Hand",
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"Intimidation": "Intimidação",
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"Knowledge": "Conhecimento",
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"Medical": "Medical",
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"Melee": "Combater",
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"Military": "Military",
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"Observation": "Observar",
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"Perform": "Atuar",
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"Pilot": "Piloto",
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"Ranged": "À distância",
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"Rogue": "Ladino",
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"Stealth": "Furtividade",
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"Wilderness": "Wilderness",
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"AnimalHandlingRoll": "Animal Handling Roll",
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"AthleticsRoll": "Athletics Roll",
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"CommandRoll": "Command Roll",
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"ConstructionRoll": "Construction Roll",
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"DeceptionRoll": "Deception Roll",
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"DeductionRoll": "Deduction Roll",
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"DiplomacyRoll": "Diplomacy Roll",
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"DodgeRoll": "Dodge Roll",
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"DomesticRoll": "Domestic Roll",
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"HandToHandRoll": "Hand to Hand Roll",
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"IntimidationRoll": "Intimidation Roll",
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"KnowledgeRoll": "Knowledge Roll",
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"LanguageRoll": "Language Roll",
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"MedicalRoll": "Medical Roll",
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"MeleeRoll": "Melee Roll",
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"MilitaryRoll": "Military Roll",
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"ObservationRoll": "Observation Roll",
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"PerformRoll": "Perform Roll",
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"PilotRoll": "Pilot Roll",
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"RangedRoll": "Ranged Roll",
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"RogueRoll": "Rogue Roll",
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"StealthRoll": "Stealth Roll",
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"WildernessRoll": "Wilderness Roll",
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"Circumstances": "Circumstances",
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"Advantages+Disadvantages": "Advantages & Disadvantages",
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"Experience": "Experiência",
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"Unused": "Unused",
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"Total": "Total",
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"RangedWeapon": "Ranged Weapon",
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"InitMod": "Init Mod",
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"StrikeMod": "Strike Mod",
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"Damage": "Dano",
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"Range": "Alcance",
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"Magazine": "Magazine",
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"HR": "HR",
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"Notes": "Notas",
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"Armour": "Armour",
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"Torso": "Torso",
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"Head": "Head",
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"Other": "Outro",
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"MovementPenalty": "Movement Penalty",
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"AwarenessPenalty": "Awareness Penalty",
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"MeleeWeapon": "Melee Weapon",
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"ParryMod": "Parry Mod",
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"Equipment": "Equipamento",
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"Value": "Valor",
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"Rolled": "Rolled",
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"Success": "Sucesso",
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"Failure": "Failure",
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"Bonus": "Bônus",
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"Effect": "Efeito",
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"current": "atual",
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"max": "máx",
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"strike": "strike",
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"initiative": "iniciativa",
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"InitiativeRoll": "Roll for initiative",
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"BaseValue": "Base Value"
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} |