mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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127 lines
3.5 KiB
JSON
127 lines
3.5 KiB
JSON
{
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"Language": "언어",
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"CharacterName": "캐릭터명",
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"PlayerName": "플레이어명",
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"Disposition": "Disposition",
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"Campaign": "Campaign",
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"Attributes": "능력치",
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"Attribute": "능력치",
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"physical": "신체적",
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"Brawn": "몸싸움",
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"BrawnRoll": "BrawnRoll",
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"Dexterity": "민첩성",
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"DexterityRoll": "Dexterity Roll",
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"social": "사회",
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"Presence": "존재감",
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"PresenceRoll": "Presence Roll",
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"Tact": "Tact",
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"TactRoll": "Tact Roll",
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"mental": "정신",
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"Awareness": "주의력",
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"AwarenessRoll": "Awareness Roll",
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"Intelligence": "지능",
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"IntelligenceRoll": "Intelligence Roll",
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"spiritual": "spiritual",
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"Permanent": "영구",
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"Temporary": "Temporary",
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"Resolve": "결심도",
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"ResolveRoll": "Resolve Roll",
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"Luck": "행운",
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"LuckRoll": "운",
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"Dexterity+Awareness": "Dexterity + Awareness",
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"BaseInitiative": "Base Initiative",
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"VitalStatistics": "Vital Statistics",
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"Morality": "Morality",
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"MoralityRoll": "Morality Roll",
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"BaseHealth": "Base Health",
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"Brawn+Luck": "Brawn + Luck",
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"ExtraHealth": "Extra Health",
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"Health": "체력",
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"TotalHealth": "Total Health",
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"Battered": "멍듦",
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"Current": "현재",
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"Injured": "부상",
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"Wounded": "상처투성이",
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"DamagePenalty": "Damage Penalty",
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"Skills": "기능",
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"Skill": "기술",
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"AnimalHandling": "Animal Handling",
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"Athletics": "운동치",
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"Command": "명령",
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"Construction": "Construction",
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"Deception": "기만",
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"Deduction": "Deduction",
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"Diplomacy": "설득",
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"Dodge": "피하기",
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"Domestic": "Domestic",
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"HandToHand": "Hand to Hand",
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"Intimidation": "위협",
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"Knowledge": "지식",
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"Medical": "의학",
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"Melee": "근접",
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"Military": "Military",
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"Observation": "관찰",
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"Perform": "공연",
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"Pilot": "조종",
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"Ranged": "원거리",
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"Rogue": "도적",
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"Stealth": "인술",
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"Wilderness": "Wilderness",
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"AnimalHandlingRoll": "Animal Handling Roll",
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"AthleticsRoll": "Athletics Roll",
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"CommandRoll": "Command Roll",
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"ConstructionRoll": "Construction Roll",
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"DeceptionRoll": "Deception Roll",
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"DeductionRoll": "Deduction Roll",
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"DiplomacyRoll": "Diplomacy Roll",
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"DodgeRoll": "Jet d'Esquive",
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"DomesticRoll": "Domestic Roll",
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"HandToHandRoll": "Hand to Hand Roll",
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"IntimidationRoll": "Intimidation Roll",
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"KnowledgeRoll": "Knowledge Roll",
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"LanguageRoll": "Language Roll",
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"MedicalRoll": "Medical Roll",
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"MeleeRoll": "Melee Roll",
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"MilitaryRoll": "Military Roll",
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"ObservationRoll": "Observation Roll",
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"PerformRoll": "Perform Roll",
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"PilotRoll": "Pilot Roll",
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"RangedRoll": "Ranged Roll",
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"RogueRoll": "Rogue Roll",
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"StealthRoll": "Jet de Discrétion",
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"WildernessRoll": "Wilderness Roll",
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"Circumstances": "Circumstances",
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"Advantages+Disadvantages": "Advantages &aml; Disadvantages",
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"Experience": "경혐채",
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"Unused": "Unused",
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"Total": "총",
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"RangedWeapon": "Ranged Weapon",
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"InitMod": "Init Mod",
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"StrikeMod": "Strike Mod",
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"Damage": "피해",
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"Range": "사정",
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"Magazine": "Magazine",
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"HR": "HR",
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"Notes": "기록",
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"Armour": "Armour",
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"Torso": "반신",
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"Head": "머리",
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"Other": "기타",
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"MovementPenalty": "Movement Penalty",
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"AwarenessPenalty": "Awareness Penalty",
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"MeleeWeapon": "Melee Weapon",
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"ParryMod": "Parry Mod",
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"Equipment": "인조신기",
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"Value": "수치",
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"Rolled": "굴림",
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"Success": "성공",
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"Failure": "실패",
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"Bonus": "추가점",
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"Effect": "효과",
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"current": "Actuel",
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"max": "최대",
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"strike": "strike",
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"initiative": "행동 순서",
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"InitiativeRoll": "Roll for initiative",
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"BaseValue": "Base Value"
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} |