Files
roll20-character-sheets/Infected!/translations/it.json
T
roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

127 lines
3.6 KiB
JSON

{
"Language": "Lingua",
"CharacterName": "Nome personaggio",
"PlayerName": "Nome giocatore",
"Disposition": "Disposition",
"Campaign": "Campaign",
"Attributes": "Attributi",
"Attribute": "Attributo",
"physical": "fisiche",
"Brawn": "Corpo",
"BrawnRoll": "BrawnRoll",
"Dexterity": "Destrezza",
"DexterityRoll": "Dexterity Roll",
"social": "sociali",
"Presence": "Presence",
"PresenceRoll": "Presence Roll",
"Tact": "Tact",
"TactRoll": "Tact Roll",
"mental": "mentale",
"Awareness": "Consapevolezza",
"AwarenessRoll": "Awareness Roll",
"Intelligence": "Intelligenza",
"IntelligenceRoll": "Intelligence Roll",
"spiritual": "spiritual",
"Permanent": "Permanente",
"Temporary": "Temporaneo",
"Resolve": "Risolutezza",
"ResolveRoll": "Resolve Roll",
"Luck": "Chance",
"LuckRoll": "Jet de Chance",
"Dexterity+Awareness": "Dexterity + Awareness",
"BaseInitiative": "Base Initiative",
"VitalStatistics": "Vital Statistics",
"Morality": "Morality",
"MoralityRoll": "Morality Roll",
"BaseHealth": "Base Health",
"Brawn+Luck": "Brawn + Luck",
"ExtraHealth": "Extra Health",
"Health": "Salute",
"TotalHealth": "Total Health",
"Battered": "Battered",
"Current": "Attuale",
"Injured": "Leso",
"Wounded": "Ferito",
"DamagePenalty": "Damage Penalty",
"Skills": "Abilità",
"Skill": "Abilità",
"AnimalHandling": "Addestrare Animali",
"Athletics": "Atletica",
"Command": "Comandare",
"Construction": "Construction",
"Deception": "Raggirare",
"Deduction": "Deduction",
"Diplomacy": "Diplomazia",
"Dodge": "Schivare",
"Domestic": "Domestic",
"HandToHand": "Hand to Hand",
"Intimidation": "Intimidazione",
"Knowledge": "Conoscenze",
"Medical": "Medical",
"Melee": "Mischia",
"Military": "Military",
"Observation": "Spirito d'osservazione",
"Perform": "Intrattenere",
"Pilot": "Timoniere",
"Ranged": "A distanza",
"Rogue": "Furfante",
"Stealth": "Furtività",
"Wilderness": "Wilderness",
"AnimalHandlingRoll": "Animal Handling Roll",
"AthleticsRoll": "Athletics Roll",
"CommandRoll": "Command Roll",
"ConstructionRoll": "Construction Roll",
"DeceptionRoll": "Deception Roll",
"DeductionRoll": "Deduction Roll",
"DiplomacyRoll": "Diplomacy Roll",
"DodgeRoll": "Tiro Schivare",
"DomesticRoll": "Domestic Roll",
"HandToHandRoll": "Hand to Hand Roll",
"IntimidationRoll": "Intimidation Roll",
"KnowledgeRoll": "Knowledge Roll",
"LanguageRoll": "Language Roll",
"MedicalRoll": "Medical Roll",
"MeleeRoll": "Melee Roll",
"MilitaryRoll": "Military Roll",
"ObservationRoll": "Observation Roll",
"PerformRoll": "Perform Roll",
"PilotRoll": "Pilot Roll",
"RangedRoll": "Ranged Roll",
"RogueRoll": "Rogue Roll",
"StealthRoll": "Tiro Furtività",
"WildernessRoll": "Wilderness Roll",
"Circumstances": "Circostanze",
"Advantages+Disadvantages": "Advantages &aml; Disadvantages",
"Experience": "Esperienza",
"Unused": "Inutilizzata",
"Total": "Totale",
"RangedWeapon": "Arma a Distanza",
"InitMod": "Init Mod",
"StrikeMod": "Strike Mod",
"Damage": "Danno",
"Range": "Portata",
"Magazine": "Magazine",
"HR": "HR",
"Notes": "Note",
"Armour": "Armatura",
"Torso": "Torso",
"Head": "Testa",
"Other": "Altro",
"MovementPenalty": "Movement Penalty",
"AwarenessPenalty": "Awareness Penalty",
"MeleeWeapon": "Arma da mischia",
"ParryMod": "Parry Mod",
"Equipment": "Equipaggiamento",
"Value": "Valore",
"Rolled": "Tirato",
"Success": "Successo",
"Failure": "Fallimento",
"Bonus": "Bonus",
"Effect": "Effetto",
"current": "corrente",
"max": "Max",
"strike": "strike",
"initiative": "iniziativa",
"InitiativeRoll": "Roll for initiative",
"BaseValue": "Base Value"
}