mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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127 lines
3.6 KiB
JSON
127 lines
3.6 KiB
JSON
{
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"Language": "Langue",
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"CharacterName": "Nom du personnage",
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"PlayerName": "Nom du joueur",
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"Disposition": "Disposition",
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"Campaign": "Campagne",
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"Attributes": "Attributs",
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"Attribute": "Attribut",
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"physical": "physiques",
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"Brawn": "Muscle",
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"BrawnRoll": "BrawnRoll",
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"Dexterity": "Dextérité",
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"DexterityRoll": "Jet de Dexterité",
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"social": "social",
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"Presence": "Prestance",
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"PresenceRoll": "Presence Roll",
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"Tact": "Tact",
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"TactRoll": "Tact Roll",
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"mental": "mentaux",
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"Awareness": "Vigilance",
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"AwarenessRoll": "Awareness Roll",
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"Intelligence": "Intelligence",
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"IntelligenceRoll": "Intelligence Roll",
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"spiritual": "spirituel",
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"Permanent": "Permanent",
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"Temporary": "Temporaire",
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"Resolve": "Résolution",
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"ResolveRoll": "Resolve Roll",
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"Luck": "Chance",
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"LuckRoll": "Jet de Chance",
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"Dexterity+Awareness": "Dexterity + Awareness",
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"BaseInitiative": "Base Initiative",
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"VitalStatistics": "Vital Statistics",
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"Morality": "Moralité",
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"MoralityRoll": "Morality Roll",
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"BaseHealth": "Base Health",
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"Brawn+Luck": "Brawn + Luck",
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"ExtraHealth": "Santé supplémentaire",
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"Health": "Santé",
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"TotalHealth": "Santé totale",
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"Battered": "Contusion",
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"Current": "Actuel",
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"Injured": "Blessé",
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"Wounded": "Blessé",
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"DamagePenalty": "Damage Penalty",
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"Skills": "Compétences",
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"Skill": "Compétence",
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"AnimalHandling": "Dressage",
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"Athletics": "Athlétisme",
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"Command": "Commandement",
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"Construction": "Construction",
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"Deception": "Tromperie",
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"Deduction": "Deduction",
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"Diplomacy": "Diplomatie",
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"Dodge": "Esquive",
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"Domestic": "Domestic",
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"HandToHand": "Hand to Hand",
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"Intimidation": "Intimidation",
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"Knowledge": "Connaissance",
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"Medical": "Médecine",
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"Melee": "Mêlée",
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"Military": "Militaire",
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"Observation": "Observation",
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"Perform": "Représentation",
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"Pilot": "Piloter",
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"Ranged": "À distance",
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"Rogue": "Roublard",
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"Stealth": "Discrétion",
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"Wilderness": "Région sauvage",
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"AnimalHandlingRoll": "Animal Handling Roll",
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"AthleticsRoll": "Athletics Roll",
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"CommandRoll": "Command Roll",
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"ConstructionRoll": "Construction Roll",
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"DeceptionRoll": "Deception Roll",
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"DeductionRoll": "Deduction Roll",
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"DiplomacyRoll": "Diplomacy Roll",
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"DodgeRoll": "Jet d'Esquive",
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"DomesticRoll": "Domestic Roll",
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"HandToHandRoll": "Hand to Hand Roll",
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"IntimidationRoll": "Intimidation Roll",
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"KnowledgeRoll": "Knowledge Roll",
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"LanguageRoll": "Language Roll",
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"MedicalRoll": "Medical Roll",
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"MeleeRoll": "Melee Roll",
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"MilitaryRoll": "Military Roll",
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"ObservationRoll": "Observation Roll",
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"PerformRoll": "Perform Roll",
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"PilotRoll": "Pilot Roll",
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"RangedRoll": "Ranged Roll",
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"RogueRoll": "Rogue Roll",
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"StealthRoll": "Jet de Discrétion",
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"WildernessRoll": "Wilderness Roll",
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"Circumstances": "Circonstances",
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"Advantages+Disadvantages": "Advantages &aml; Disadvantages",
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"Experience": "Éxperience",
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"Unused": "Unused",
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"Total": "Total",
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"RangedWeapon": "Arme à distance",
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"InitMod": "Init Mod",
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"StrikeMod": "Strike Mod",
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"Damage": "Dégâts",
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"Range": "Portée",
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"Magazine": "Magasine",
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"HR": "HR",
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"Notes": "Remarques",
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"Armour": "Armure",
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"Torso": "Torse",
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"Head": "Tête",
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"Other": "Autre",
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"MovementPenalty": "Movement Penalty",
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"AwarenessPenalty": "Awareness Penalty",
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"MeleeWeapon": "Arme de Mêlée",
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"ParryMod": "Parry Mod",
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"Equipment": "Équipement",
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"Value": "Valeur",
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"Rolled": "Jet",
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"Success": "Succès ",
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"Failure": "échec",
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"Bonus": "Bonus",
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"Effect": "Effets",
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"current": "actuel",
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"max": "max",
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"strike": "frapper",
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"initiative": "Initiative",
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"InitiativeRoll": "Roll for initiative",
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"BaseValue": "Valeur de Base"
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} |