mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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127 lines
3.6 KiB
JSON
127 lines
3.6 KiB
JSON
{
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"Language": "Hablar idioma",
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"CharacterName": "Nombre del personaje",
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"PlayerName": "Nombre del jugador",
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"Disposition": "Disposition",
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"Campaign": "Campaña",
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"Attributes": "Atributos",
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"Attribute": "Atributo",
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"physical": "físicos",
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"Brawn": "Músculo",
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"BrawnRoll": "BrawnRoll",
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"Dexterity": "Destreza",
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"DexterityRoll": "Tirada de destreza",
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"social": "sociales",
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"Presence": "Presencia",
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"PresenceRoll": "Presence Roll",
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"Tact": "Tact",
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"TactRoll": "Tact Roll",
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"mental": "mentales",
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"Awareness": "Percepción",
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"AwarenessRoll": "Awareness Roll",
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"Intelligence": "Inteligencia",
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"IntelligenceRoll": "Intelligence Roll",
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"spiritual": "justo",
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"Permanent": "Permanente",
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"Temporary": "Temporal",
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"Resolve": "Resolución",
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"ResolveRoll": "Resolve Roll",
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"Luck": "Suerte",
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"LuckRoll": "Tirada de suerte",
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"Dexterity+Awareness": "Dexterity + Awareness",
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"BaseInitiative": "Base Initiative",
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"VitalStatistics": "Vital Statistics",
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"Morality": "Moralidad",
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"MoralityRoll": "Morality Roll",
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"BaseHealth": "Base Health",
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"Brawn+Luck": "Brawn + Luck",
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"ExtraHealth": "Extra Health",
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"Health": "Salud",
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"TotalHealth": "Total Health",
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"Battered": "Magullado",
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"Current": "Actual",
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"Injured": "Lesionado",
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"Wounded": "Herido",
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"DamagePenalty": "Damage Penalty",
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"Skills": "Técnicas",
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"Skill": "Habilidad",
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"AnimalHandling": "Trato con animales",
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"Athletics": "Atletismo",
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"Command": "Mando",
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"Construction": "Construction",
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"Deception": "Engaño",
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"Deduction": "Deduction",
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"Diplomacy": "Diplomacia",
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"Dodge": "Esquiva",
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"Domestic": "Domestic",
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"HandToHand": "Hand to Hand",
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"Intimidation": "Intimidación",
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"Knowledge": "Conocimiento",
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"Medical": "Médico",
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"Melee": "Cuerpo a cuerpo",
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"Military": "Military",
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"Observation": "Observación",
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"Perform": "Interpretar",
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"Pilot": "Pilotaje",
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"Ranged": "A distancia",
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"Rogue": "Pícaros",
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"Stealth": "Movimiento silencioso",
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"Wilderness": "Wilderness",
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"AnimalHandlingRoll": "Animal Handling Roll",
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"AthleticsRoll": "Athletics Roll",
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"CommandRoll": "Command Roll",
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"ConstructionRoll": "Construction Roll",
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"DeceptionRoll": "Deception Roll",
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"DeductionRoll": "Deduction Roll",
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"DiplomacyRoll": "Diplomacy Roll",
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"DodgeRoll": "Jet d'Esquive",
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"DomesticRoll": "Domestic Roll",
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"HandToHandRoll": "Hand to Hand Roll",
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"IntimidationRoll": "Intimidation Roll",
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"KnowledgeRoll": "Knowledge Roll",
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"LanguageRoll": "Language Roll",
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"MedicalRoll": "Medical Roll",
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"MeleeRoll": "Melee Roll",
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"MilitaryRoll": "Military Roll",
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"ObservationRoll": "Observation Roll",
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"PerformRoll": "Perform Roll",
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"PilotRoll": "Pilot Roll",
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"RangedRoll": "Ranged Roll",
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"RogueRoll": "Rogue Roll",
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"StealthRoll": "Jet de Discrétion",
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"WildernessRoll": "Wilderness Roll",
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"Circumstances": "Circustancias",
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"Advantages+Disadvantages": "Advantages &aml; Disadvantages",
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"Experience": "Experiencia",
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"Unused": "Sin usar",
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"Total": "Total",
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"RangedWeapon": "Arma a distancia",
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"InitMod": "Init Mod",
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"StrikeMod": "Strike Mod",
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"Damage": " Daño",
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"Range": "Rango",
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"Magazine": "Cargador",
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"HR": "HR",
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"Notes": "Notas",
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"Armour": "Armadura",
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"Torso": "Cuerpo",
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"Head": "Cabeza",
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"Other": "Otros",
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"MovementPenalty": "Movement Penalty",
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"AwarenessPenalty": "Awareness Penalty",
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"MeleeWeapon": "Arma cuerpo a cuerpo",
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"ParryMod": "Parry Mod",
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"Equipment": "Equipamiento",
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"Value": "Valor",
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"Rolled": "Tirado",
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"Success": "Éxito",
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"Failure": "Fallo",
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"Bonus": "Bonif.",
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"Effect": "Efecto",
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"current": "Actuel",
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"max": "máx.",
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"strike": "golpear",
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"initiative": "iniciativa",
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"InitiativeRoll": "Roll for initiative",
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"BaseValue": "Valor base"
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} |