Files
roll20-character-sheets/Infected!/translations/da.json
T
roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

127 lines
3.5 KiB
JSON

{
"Language": "Language",
"CharacterName": "Nombre del personaje",
"PlayerName": "Player Name",
"Disposition": "Disposition",
"Campaign": "Campaign",
"Attributes": "Attributes",
"Attribute": "Attribute",
"physical": "physical",
"Brawn": "Brawn",
"BrawnRoll": "BrawnRoll",
"Dexterity": "Dexterity",
"DexterityRoll": "Dexterity Roll",
"social": "social",
"Presence": "Presence",
"PresenceRoll": "Presence Roll",
"Tact": "Tact",
"TactRoll": "Tact Roll",
"mental": "mental",
"Awareness": "Awareness",
"AwarenessRoll": "Awareness Roll",
"Intelligence": "Intelligence",
"IntelligenceRoll": "Intelligence Roll",
"spiritual": "spiritual",
"Permanent": "Permanent",
"Temporary": "Temporary",
"Resolve": "Resolve",
"ResolveRoll": "Resolve Roll",
"Luck": "Chance",
"LuckRoll": "Jet de Chance",
"Dexterity+Awareness": "Dexterity + Awareness",
"BaseInitiative": "Base Initiative",
"VitalStatistics": "Vital Statistics",
"Morality": "Morality",
"MoralityRoll": "Morality Roll",
"BaseHealth": "Base Health",
"Brawn+Luck": "Brawn + Luck",
"ExtraHealth": "Extra Health",
"Health": "Health",
"TotalHealth": "Total Health",
"Battered": "Battered",
"Current": "Current",
"Injured": "Injured (+15)",
"Wounded": "Wounded",
"DamagePenalty": "Damage Penalty",
"Skills": "Compétences de l'Investigateur",
"Skill": "Compétence :",
"AnimalHandling": "Animal Handling",
"Athletics": "Athletics",
"Command": "Command",
"Construction": "Construction",
"Deception": "Deception",
"Deduction": "Deduction",
"Diplomacy": "Diplomacy",
"Dodge": "Esquive",
"Domestic": "Domestic",
"HandToHand": "Hand to Hand",
"Intimidation": "Show Intimidation",
"Knowledge": "Knowledge",
"Medical": "Medical",
"Melee": "Melee",
"Military": "Military",
"Observation": "Observation",
"Perform": "Perform",
"Pilot": "Pilot",
"Ranged": "Ranged",
"Rogue": "Rogue",
"Stealth": "Show Stealth",
"Wilderness": "Wilderness",
"AnimalHandlingRoll": "Animal Handling Roll",
"AthleticsRoll": "Athletics Roll",
"CommandRoll": "Command Roll",
"ConstructionRoll": "Construction Roll",
"DeceptionRoll": "Deception Roll",
"DeductionRoll": "Deduction Roll",
"DiplomacyRoll": "Diplomacy Roll",
"DodgeRoll": "Jet d'Esquive",
"DomesticRoll": "Domestic Roll",
"HandToHandRoll": "Hand to Hand Roll",
"IntimidationRoll": "Intimidation Roll",
"KnowledgeRoll": "Knowledge Roll",
"LanguageRoll": "Language Roll",
"MedicalRoll": "Medical Roll",
"MeleeRoll": "Melee Roll",
"MilitaryRoll": "Military Roll",
"ObservationRoll": "Observation Roll",
"PerformRoll": "Perform Roll",
"PilotRoll": "Pilot Roll",
"RangedRoll": "Ranged Roll",
"RogueRoll": "Rogue Roll",
"StealthRoll": "Jet de Discrétion",
"WildernessRoll": "Wilderness Roll",
"Circumstances": "Circumstances",
"Advantages+Disadvantages": "Advantages &aml; Disadvantages",
"Experience": "Experience",
"Unused": "Unused",
"Total": "Total",
"RangedWeapon": "Ranged Weapon",
"InitMod": "Init Mod",
"StrikeMod": "Strike Mod",
"Damage": "Dégâts :",
"Range": "Portée :",
"Magazine": "Magazine",
"HR": "HR",
"Notes": "Notes",
"Armour": "Armour",
"Torso": "Torso",
"Head": "Tête",
"Other": "Other",
"MovementPenalty": "Movement Penalty",
"AwarenessPenalty": "Awareness Penalty",
"MeleeWeapon": "Melee Weapon",
"ParryMod": "Parry Mod",
"Equipment": "Equipment",
"Value": "Value",
"Rolled": "Rolled",
"Success": "Réussite",
"Failure": "Failure",
"Bonus": "Bonus",
"Effect": "Effect",
"current": "Actuel",
"max": "max",
"strike": "strike",
"initiative": "initiative",
"InitiativeRoll": "Roll for initiative",
"BaseValue": "Base Value"
}