mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 19:52:29 +00:00
569 lines
18 KiB
JSON
569 lines
18 KiB
JSON
{
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||
"general-skills-list": "alchemy,astrocartography,athletics,computers,cool,coordination,discipline,driving,mechanics,medicine,operating,perception,piloting,resilience,skulduggery,stealth,streetwise,survival,vigilance",
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"magic-skills-list": "arcane,divine,primal",
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"combat-skills-list": "brawl,gunnery,melee,meleelight,meleeheavy,ranged,rangedlight,rangedheavy",
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"social-skills-list": "charm,coercion,deception,leadership,negotiation",
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"knowledge-skills-list": "knowledge",
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"abilities": "Abilities",
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"abilityname": "Ability Name",
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"abilitysummary": "Ability Summary",
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"active": "Etkin",
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"actualtocomplete:": "Actual sessions to complete:",
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"addcritical": "Add Critical",
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"addingdice": "Adding Dice",
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"addingdicetext": "To add additional dice write the number of dice and color letter you want to roll. Additionally you can add some dice symbols to automatically add to the roll.",
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"advantage": "Advantage",
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"aft": "Aft",
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"age:": "Age:",
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"aggressor": "Aggressor",
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"agility": "Agility",
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"agitator": "Agitator",
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"alchemy": "Alchemy",
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"alchemyint": "Alchemy (Int)",
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"all": "Personnage",
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"arc": "Arc",
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"Arcana": "Arcana",
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"arcana": "Arcana",
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"arcanaint": "Arcana (Int)",
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"Arcanaint": "Arcana (Int)",
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"archaeologist": "Archaeologist",
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"armor": "Armor",
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"assetsnresources": "Assets & Resources",
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"assignedby:": "Assigned By:",
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"assignment": "Assignment",
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"assignmentsandtasks": "Assignments and Tasks",
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"Alchemy": "Alchemy",
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"astrocartography": "Astrocartography",
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"Astrogation": "Astrocartography",
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"astrogation": "Astrocartography",
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"astrogationint": "Astrocartography (Int)",
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"atarustriker": "Ataru Striker",
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"Athletics": "Athletics",
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"athletics": "Athletics",
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"athleticsbr": "Athletics (Br)",
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"attachmentname": "Attachment Name",
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"attachments": "Attachments",
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"attacks": "Attacks",
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"availablexp": "Available XP:",
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"bardottan": "Bardottan",
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"basemodifiers": "Base Modifiers",
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"baseofoperations": " Base of Operations  ",
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"basesetting:": "Base Setting/Genre:",
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"basexp:": "Base XP:",
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"beast": " Beast ",
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"beastcriticalinjuries": "Beast Critical Injuries",
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"bonus": "Bonus",
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"bonusdescription": "Bonus/Description",
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"bonusxpmotivation:": "Bonus XP (Motivation):",
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"bonusxproleplaying:": "Bonus XP (Role Playing):",
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"booknpage": "Book & Page",
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"booknpage:": "Book & Page:",
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"brawl": "Brawl",
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"Brawl": "Brawl",
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"brawlbr": "Brawl (Br)",
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"brawn": "Brawn",
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"build:": "Build:",
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"business": "Business",
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"businessname:": "Business Name:",
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"campaigndetails": " Campaign Details ",
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"capacity": "Capacity",
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"career": "Career",
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"career:": "Career:",
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"cargohold": "Cargo Hold",
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"cargotype": "Cargo Type",
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"category:": "Category:",
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"categorydesire:": "Desire:",
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"categoryfear:": "Fear:",
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"categorystrength:": "Strength:",
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"categoryflaw:": "Flaw:",
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"char": "Char",
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"characinfo": " Character Info ",
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"character": "Character",
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"character:": "Character:",
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"characterduties": "Character Duties",
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"charactergroupobligations": "Character/Group Obligations",
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"characteristics": "Characteristics",
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"charactermoralities": "Character Moralities",
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"charactermotivation": "Character Motivations",
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"charactername": "Character Name",
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"charactersheet": "Character Sheet",
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"charm": "Charm",
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"Charm": "Charm",
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"charmpr": "Charm (Pr)",
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"city:": "City:",
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"clearpool": "Clear Pool",
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"close": "Close",
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"Coercion": "Coercion",
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"coercion": "Coercion",
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"coercionwill": "Coercion (Will)",
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"combat": "  Weapons, Talents, & Powers  ",
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"combatskills": "Combat Skills",
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"commited": "Committed",
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"companion": "Companion",
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"companioninfo": "Companion Info",
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"companionsheet": "Companion Sheet",
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"completed:": "Completed?:",
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"computerint": "Computers (Int)",
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"Computers": "Computers",
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"computers": "Computers",
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"condition:": "Condition:",
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"conflict:": "Conflict:",
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"consumables:": "Consumables:",
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"continent:": "Continent:",
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"contributionrank:": "Contribution Rank:",
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"cool": "Cool",
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"Cool": "Cool",
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"coolifprepared": "Cool (if prepared):",
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"coolpr": "Cool (Pr)",
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"coordination": "Coordination",
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"Coordination": "Coordination",
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"coordinationag": "Coordination (Ag)",
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"coretype:": "Core Type:",
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"correllianhuman": "Corellian Human",
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"cost:": "Cost:",
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"credits:": "Money:",
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"crew:": "Crew:",
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"crewroles": "Crew Roles",
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"crit": "Crit",
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"critical": "Critical",
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"criticalhits": "Critical Hits",
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"criticalinjuries": "Critical Injuries",
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"criticalnumber:": "Critical number:",
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"criticalrolloffset:": "Critical roll offset:",
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"critinj": " Critical Injuries ",
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"cunning": "Cunning",
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"current": "Current",
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"currentencumbrance": "Current Encumbrance",
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"currentlocation:": "Current Location:",
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"custom": "Custom",
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"customskill1": "Custom Skill 1",
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"customskill2": "Custom Skill 2",
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"customskill3": "Custom Skill 3",
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"customskill4": "Custom Skill 4",
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"customskill5": "Custom Skill 5",
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"customskills": "Custom Skills",
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"cybernetics": "Cybernetics",
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"damage": "Damage",
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"dark": "GM",
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"deception": "Deception",
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"Deception": "Deception",
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"deceptioncun": "Deception (Cun)",
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"defense": "Defense",
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"demolitionist": "Demolitionist",
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"description": "Description",
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"description:": "Description:",
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"desire:": "Desire:",
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"despair": "Despair",
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"destination": "Destination",
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"details": "Detaylar",
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"details:": "Details:",
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"dice": "Dice",
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"dice:": "Dice:",
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"dicendesitnypool": "Dice & Destiny Pool",
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"dicepool": "Dice Pool",
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"diceroll": "Dice Roll",
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"discipline": "Discipline",
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"Discipline": "Discipline",
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"disciplinewill": "Discipline (Will)",
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"displayinskill": "Display in Skill",
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"divine": "Divine",
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"divinewill": "Divine (Will)",
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"dmg": "DMG",
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"downgrade": ":Downgrade",
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"dresselliannp": "Dressellian (Non-Primitive)",
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"dressellianp": "Dressellian (Primitive)",
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"driver": "Driver",
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"driving": "Driving",
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"drivingag": "Driving (Ag)",
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"dropoff": "Dropoff",
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"effect:": "Effect:",
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"enablecombatsuggestions": "Enable Combat Suggestions?",
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"enablegeneralsuggestions": "Enable General Suggestions?",
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"encum": "Encum",
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"encumbrance": "Encumbrance",
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"encumbrancecapacity": "Encumbrance Capacity",
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"engaged": "Engaged",
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"entertainment": "Entertainment",
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"equipment": "Equipment",
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"example:": "Example: <b>1b 1g</b> outputs <span class=\"sheet-icon-B\"></span><span class=\"sheet-icon-G\"></span>",
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"exampletext": "b -> Blue = Boost, blk -> BLack = Setback<br>g -> Green = Ability, y -> Yellow = Proficiency<br>p-> Purple = Difficulty, r -> Red = Challenge<br>w -> <br>s = Success, f = Failure, a = Advantage, t = Threat",
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"expectedsessionstocomplete:": "Expected sessions to complete:",
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"extreme": "Extreme",
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"eyes:": "Eyes:",
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"factions:": "What are the major factions and organizations in the setting, and what are their objectives?:",
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"failure": "Failure",
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"farm": "Farm",
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"fear:": "Fear:",
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"fearcheck": "Fear Check?",
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"features:": "Features:",
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"flaw:": "Flaw:",
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"foodstuffs": "Foodstuffs",
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"forceplayerupdate": "Force Player Update",
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"fore": "Fore",
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"gender:": "Gender:",
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"generalinfo": "General Info",
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"generalinformation": "General Information",
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"generalskills": "General Skills",
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"genesysrpg": "Genesys RPG System",
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"gmdicepool": "GM Dice Pool",
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"gmresources": "GM Resources",
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"groupcontacts": "Group Contacts",
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"groupcredits:": "Group Credits:",
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"groupdetails": "Group Details",
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"groupdetailstitle": " Group Details ",
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"groupexpenses:": "Group Expenses:",
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"groupname:": "Group Name:",
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"groupobligations": ">Group Obligations",
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"grouppossessions": "Group Possessions",
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"groupresources": "Group Resources",
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"groupsavings:": "Group Savings:",
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"groupsheet": "Group Sheet",
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"grouptasks": "Group Tasks",
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"gunnery": "Gunnery",
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"Gunnery": "Gunnery",
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"gunneryagi": "Gunnery (Agi)",
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"hair:": "Hair:",
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"handling": "Handling",
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"hardpoints": "Hard Points",
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"hardpoints:": "Hard Points:",
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"heal": "Heal",
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"height:": "Height:",
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"hermit": "Hermit",
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"hide": "Hide",
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"homestead": "Homestead",
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"homesteadname:": "Homestead Name:",
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"hook:": "Hook:",
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"hp": "HP",
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"hulltrauma": "Hull Trauma",
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"hulltypeclass:": "Hull Type/Class:",
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"hyperdriveprimclass:": "Hyperdrive Primary Class:",
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"hyperdrivesecondclass:": "Hyperdrive Backup Class:",
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"ifknown": "(if known)",
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"illicitmaterials": "Illicit Materials",
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"infiltrator": "Infiltrator",
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"initiative": "Initiative",
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"instructor": "Instructor",
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"intellect": "Intellect",
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"isitcareer": "Is it in your Career?",
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"iteminventory": " Item Inventory ",
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"itemss:": "Item(s):",
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"keyitems:": "Key Items:",
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"knowledge": "Knowledge",
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"knowledgeint": "Knowledge (Int)",
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"knowledgeskills": "Knowledge Skills",
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"leadership": "Leadership",
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"Leadership": "Leadership",
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"leadershippre": "Leadership (Pr)",
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"legal": "Legal?",
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"light": "Oyuncular",
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"location": "Location",
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"location:": "Location:",
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"long": "Long",
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"lore": "Lore",
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"Lore": "Lore",
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"loreint": "Lore (Int)",
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"lowtech": "Low Tech",
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"magicskills": "Magic Skills",
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"magnitude:": "Magnitude:",
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"major": "Major",
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"makemodel": "Make / Model",
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"makemodel:": "Make / Model:",
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"manufacturer:": "Manufacturer:",
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"max": "Max",
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"maxaltitude:": "Maximum Altitude:",
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"maybe": "Maybe?",
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"Mechanics": "Mechanics",
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"mechanics": "Mechanics",
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"mechanicsint": "Mechanics (Int)",
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"medecine": "Medecine",
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"Medecine": "Medecine",
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"medecineint": "Medicine (Int)",
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"medic": "Medic",
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"medium": "Medium",
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"meetingcenter": "Meeting Center",
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"melee": "Melee",
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"Melee": "Melee",
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"meleelight": "Melee - Light (Br)",
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"MeleeLight": "Melee - Light (Br)",
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"meleeheavy": "Melee - Heavy (Br)",
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"MeleeHeavy": "Melee - Heavy (Br)",
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"meleeshort": "Melee",
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"meleebr": "Melee (Br)",
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"meleelightbr": "Melee (Light) (Br)",
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"meleeheavybr": "Melee (Heavy) (Br)",
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"mercenarysoldier": "Mercenary Soldier",
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"metals": "Metals",
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"midtech": "Mid Tech",
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"mine": "Mine",
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"minerals": "Minerals",
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"minion": "Minion",
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"miniongroupsize:": "Minion Group Size:",
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"minionrivalnemesis": "(Minion, Rival, or Nemesis)",
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"minor": "Minor",
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"miscinfo": "Misc Info",
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"missioncontacts:": "Mission Contacts:",
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"missiondetails": "Mission Details",
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"missionobjectives:": "Mission Objectives:",
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"missiontasknumber:": "Mission/Task Number:",
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"missiontype:": "Mission Type:",
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"modder": "Modder",
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"moderate": "Moderate",
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"modifications": "Modifications",
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"modifiers": "Modifiers",
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"modifiers:": "Modifiers:",
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"mods": "Mods",
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"money:": "Money:",
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"morality": "Morality",
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"morality:": "Morality:",
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"moreinfo": "For more information on this version visit:",
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"motivations": "Motivations",
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"name": "İsim",
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"name:": "Name:",
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"navicomputer:": "Navicomputer:",
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"navigator": "Navigator",
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"needhelp": "Need help?",
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"negotiation": "Negotiation",
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"Negotiation": "Negotiation",
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"negotiationpr": "Negotiation (Pr)",
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"nemesis": "Nemesis",
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"new": "New",
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"no": "Hayır",
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"noinprogress": "No - In Progress",
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"none": "None",
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"nonostarted": "No - Not Started",
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"noskill": "No Skill",
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"notablefeatures": "Notable Features",
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"notes": "   Notes   ",
|
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"notes:": "Notes:",
|
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"npc": "NPC",
|
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"npcinfo": "NPC Info",
|
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"npclist": "NPC List",
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"npcname": "NPC Name",
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"npcroll:": "NPC Roll:",
|
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"npcs": "NPCs",
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"npcsheet": "NPC Sheet",
|
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"npctitle": " NPC ",
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"npctype:": "NPC Type:",
|
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"number": "Number",
|
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"numberofupgrades:": "Number of Upgrades:",
|
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"off": "Off",
|
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"on": "On",
|
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"operating": "Operating",
|
||
"operatingint": "Operating (Int)",
|
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"option": "Option",
|
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"other": "Other",
|
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"othergear": "Other Gear",
|
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"otherinformations": "Other Information",
|
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"otherskills": "Other Skills",
|
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"overview:": "Overview:",
|
||
"page:": "Page:",
|
||
"partycareerskill:": "Party Career Skill:",
|
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"passengername": "Passenger Name",
|
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"passengers": "Passengers",
|
||
"passive": "Passive",
|
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"pc": "PC",
|
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"peacekeeper": "Peace Keeper",
|
||
"perception": "Perception",
|
||
"Perception": "Perception",
|
||
"perceptioncun": "Perception (Cun)",
|
||
"performer": "Performer",
|
||
"personalarmor": "Armor",
|
||
"personalgear": "Personal Gear",
|
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"pettycash:": "Petty Cash:",
|
||
"pickup": "Pickup",
|
||
"pilotecopiloteetc": "(Pilot, Co-pilot, Engineer)",
|
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"Piloting": "Piloting",
|
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"piloting": "Piloting",
|
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"pilotingag": "Piloting (Ag)",
|
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"planet:": "Planet:",
|
||
"planetary": " Planetary ",
|
||
"planetaryvehiculecritical": "Planetary Vehicle Critical",
|
||
"planetaryvehiculedetails": "Planetary Vehicle Details",
|
||
"player:": "Player:",
|
||
"playergroupsheet": " Player Group Sheet ",
|
||
"playername": "Player Name:",
|
||
"port": "Port",
|
||
"positionrole:": "Position/Role:",
|
||
"powers": "Powers",
|
||
"powername": "Power Name",
|
||
"powersummary": "Power Summary",
|
||
"presence": "Presence",
|
||
"primal": "Primal",
|
||
"primalcun": "Primal (Cun)",
|
||
"qualities:": "Qualities:",
|
||
"quantity": "Quantity",
|
||
"ranch": "Ranch",
|
||
"range": "Range",
|
||
"range:": "Range:",
|
||
"ranged": "Ranged",
|
||
"rangedheavy": "Ranged - Heavy",
|
||
"rangedag": "Ranged (Ag)",
|
||
"Ranged - Heavy": "Ranged - Heavy",
|
||
"rangedheavyag": "Ranged - Heavy (Ag)",
|
||
"rangedlight": "Ranged - Light",
|
||
"Ranged - Light": "Ranged - Light",
|
||
"rangedlightag": "Ranged - Light (Ag)",
|
||
"rangeskill": "Range/Skill",
|
||
"rank": "Rank",
|
||
"rank:": "Rank:",
|
||
"rarity": "Rarity",
|
||
"rarity:": "Rarity:",
|
||
"rebelbase": "Rebel Base",
|
||
"rebelbasename:": "Rebel Base Name:",
|
||
"recruit": "Recruit",
|
||
"repair": "Repair",
|
||
"resilience": "Resilience",
|
||
"Resilience": "Resilience",
|
||
"resiliencebr": "Resilience (Br)",
|
||
"restricted:": "Restricted:",
|
||
"results": "Results",
|
||
"retail": "Retail",
|
||
"rewardgiven:": "Rewards Given:",
|
||
"rewards": "Rewards",
|
||
"rewardss": "Reward(s)",
|
||
"ridingag": "Riding (Ag)",
|
||
"riding": "Riding",
|
||
"Riding": "Riding",
|
||
"ridingbeastdetails": "Riding Beast Details",
|
||
"rival": "Rival",
|
||
"role": "Role",
|
||
"rollcritical": "Roll Critical",
|
||
"rolldestiny": "Roll Destiny",
|
||
"rune": "Rune",
|
||
"runeint": "Rune (Int)",
|
||
"safehouse": "Safe House",
|
||
"sensorrange:": "Sensor Range:",
|
||
"service": "Service",
|
||
"setting": "Setting",
|
||
"setting:": "Setting:",
|
||
"settings": " Settings ",
|
||
"setting-speciesdescription:": "Description",
|
||
"setting-speciesname:": "İsim",
|
||
"settinginfo": "Genre/Setting Tropes and Themes",
|
||
"settingtitle": "Setting Worksheet",
|
||
"settingtitle2": " Setting Worksheet ",
|
||
"settingtitle-setting": "Setting",
|
||
"settingtitle-faction": "Factions and Organizations",
|
||
"settingtitle-genre": "Genre/Setting Tropes and Themes",
|
||
"settingtitle-movers": "Movers and Shakers",
|
||
"settingtitle-skills": "Setting Specific Skills",
|
||
"settingtitle-species": "Major Species Types",
|
||
"setting-speciesdescription": "Description",
|
||
"settingtitle-tech": "Tech Level",
|
||
"setup:": "Setup:",
|
||
"shadow": "Shadow",
|
||
"shakers:": "Who are the major personalities in the setting, and what are their objectives?:",
|
||
"sharedresources": " Shared Resources  ",
|
||
"shipscomplement:": "Ship's Complement:",
|
||
"short": "Short",
|
||
"showskillhide": "Show Hide Skill Options",
|
||
"showsuggestionsbutton": "Show Suggestions Button",
|
||
"signatureablities": "Signature Abilities",
|
||
"silhouette": "Silhouette",
|
||
"skill": "Skill",
|
||
"skill:": "Skill:",
|
||
"skilllist": "Skill List",
|
||
"skillname": "Skill Name",
|
||
"skills": "Skills",
|
||
"skillstitle": "   Skills   ",
|
||
"skillstalentsweaponspowers": " Weapons, Skills, Talents & Powers ",
|
||
"skillsuggestions": "Skill Suggestions",
|
||
"skillsuggestionsdisplay": "Skill Suggestions Display",
|
||
"skulduggery": "Skulduggery",
|
||
"Skulduggery": "Skulduggery",
|
||
"skulduggerycun": "Skulduggery (Cun)",
|
||
"soak": "Soak",
|
||
"socialskills": "Social Skills",
|
||
"soldier": "Soldier",
|
||
"spacestation": "Space Station",
|
||
"spacevehiculedetails": "Space Vehicle Details",
|
||
"special:": "Special:",
|
||
"specialization": "Specialization",
|
||
"specializationattached": "Specialization attached?",
|
||
"species:": "Archetype/Species:",
|
||
"specificdetails": "Specific Details",
|
||
"speed": "Speed",
|
||
"spendingsuggestions": "Spending Suggestions",
|
||
"spy": "Spy",
|
||
"starboard": "Starboard",
|
||
"starfighterace": "Starfighter Ace",
|
||
"starship": " Starship ",
|
||
"starshipcritical": "Starship Critical",
|
||
"stats": "Stats",
|
||
"stealth": "Stealth",
|
||
"Stealth": "Stealth",
|
||
"stealthag": "Stealth (Ag)",
|
||
"storypointpool": "Story Point Pool",
|
||
"strain": "Strain",
|
||
"streetwise": "Streetwise",
|
||
"Streetwise": "Streetwise",
|
||
"streetwisecun": "Streetwise (Cun)",
|
||
"strength:": "Strength:",
|
||
"strenghdetails:": "Strength Details:",
|
||
"success": "Success",
|
||
"summary": "Summary",
|
||
"survival": "Survival",
|
||
"Survival": "Survival",
|
||
"survivalcun": "Survival (Cun)",
|
||
"survivalist": "Survivalist",
|
||
"syncpoolgm": "Sync Pool with GM",
|
||
"sysstrain": "Sys Strain",
|
||
"talentsandabilities": "Talents & Abilities",
|
||
"talentsandspecialabilities": "Talents and Special Abilities",
|
||
"task:": "Task:",
|
||
"terrain:": "Terrain:",
|
||
"threshold": "Threshold",
|
||
"tier": "Tier",
|
||
"tier:": "Tier:",
|
||
"timeshandled:": "Times Handled:",
|
||
"timeshandledstrengh:": "Times Handled (Strength):",
|
||
"timeshandledweakness:": "Times Handled (Weakness):",
|
||
"timestriggered:": "Times Triggered:",
|
||
"threat": "Threat",
|
||
"tone:": "Tone:",
|
||
"toolname": "Tool Name",
|
||
"tools": "Araçlar",
|
||
"totalxp": "Total XP:",
|
||
"trainingcamp": "Training Camp",
|
||
"triumph": "Triumph",
|
||
"tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:",
|
||
"tropesexclude:": "What Tropes/Themes are you excluding?:",
|
||
"tropessubvert:": "What Tropes/Themes are you subverting?:",
|
||
"type": "Type",
|
||
"type:": "Type:",
|
||
"upgrade": " Upgrade:",
|
||
"upgrades": "Upgrades",
|
||
"upgradetype:": "Upgrade Type:",
|
||
"usedarkside": "Use GM Story Point →",
|
||
"uselight": "← Use Player Story Point",
|
||
"value": "Value",
|
||
"value:": "Value:",
|
||
"vehiculesheet": "Vehicle Sheet",
|
||
"vehiculetypemodel:": "Vehicle Type/Model:",
|
||
"verse": "Verse",
|
||
"versepre": "Verse (Pre)",
|
||
"viewattachments": "View Attachments",
|
||
"viewupgrades": "View Upgrades",
|
||
"vigilance": "Vigilance",
|
||
"Vigilance": "Vigilance",
|
||
"vigilanceifunexpected": "Vigilance (if unexpected):",
|
||
"vigilancewill": "Vigilance (Will)",
|
||
"visitforum:": "Visit the forum:",
|
||
"visitwiki:": "Visit the wiki:",
|
||
"wanted": "Wanted?",
|
||
"weaknessdetails:": "Weakness Details:",
|
||
"weapon": "Weapon",
|
||
"weaponname": "Weapon Name",
|
||
"weapons": "Weapons",
|
||
"weapontype:": "Weapon Type:",
|
||
"whatkindofslot": "What kind of Initiative Slot?",
|
||
"whispergm": "Whisper GM",
|
||
"willpower": "Willpower",
|
||
"wounds": "Wounds",
|
||
"world:": "World:",
|
||
"xpcost": "XP Cost",
|
||
"xpcost:": "XP Cost:",
|
||
"yes": "Evet",
|
||
"yescompleted": "Yes - Completed",
|
||
"yesfailed": "Yes - Failed"
|
||
} |