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roll20-character-sheets/Fuzion/Fuzion.html
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2024-06-03 13:15:14 -04:00

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<div class="sheet-top_half">
<div class='sheet-3colrow'>
<div class='sheet-col'>
<table class="sheet-table" style="width:100%">
<tr>
<th><input type="text" class="sheet-title" name="attr_character_name" style="width:100%"/></th>
</tr>
<tr>
<th>Character Name</th>
</tr>
<tr>
<th><input type="text" class="sheet-text" name="attr_player_name" style="width:100%"/></th>
</tr>
<tr>
<th>Player Name</th>
</tr>
</table>
<br><br>
<input type="radio" class="sheet-radioselect" name="attr_Die" value="d10" checked/><span class="sheet-radioselect">Interlock</span>
<input type="radio" class="sheet-radioselect" name="attr_Die" value="3d6"/><span class="sheet-radioselect">Fuzion</span>
</div>
<div class='sheet-col'>
<div class="sheet-banner"></div>
</div>
<div class='sheet-col'>
<table class="sheet-table" style="width:100%">
<tr>
<th>Character Description</th>
</tr>
<tr>
<th><textarea class="sheet-notes" name="attr_Character-Description" wrap="soft" placeholder="Description"></textarea></th>
</tr>
<tr>
<th>Character Lifepath</th>
</tr>
<tr>
<th><textarea class="sheet-longnotes" name="attr_Character-Lifepath" wrap="soft" placeholder="The Long Road"></textarea></th>
</tr>
</table>
</div>
</div>
</div>
<!-- Set up the Tabs -->
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Attributes" checked="checked"/>
<span class="sheet-tab sheet-tab1" style='line-height: 20px;'>Attributes</span>
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Skills" />
<span class="sheet-tab sheet-tab2" style='line-height: 20px;'>Skills</span>
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Talents & Complications" />
<span class="sheet-tab sheet-tab3" style='line-height: 20px;'>Options</span>
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="Equipment" />
<span class="sheet-tab sheet-tab4" style='line-height: 20px;'>Equipment</span>
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Combat" />
<span class="sheet-tab sheet-tab5" style='line-height: 20px;'>Combat</span>
<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
<span class="sheet-tab sheet-tab99" style='line-height: 20px;'>All</span>
<br><br>
<!-- End Tab setup -->
<!-- Tab 1 Attributes -->
<div class="sheet-section-1">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h4>Primary Characteristics</h4>
<table class="sheet-table">
<tr>
<th>Total</th>
<th>Characteristic</th>
<th>Base</th>
<th>Mod</th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Intelligence" value="[[((((@{Int} + @{Int-mod} + @{wounds}) + 1) + abs((@{Int} + @{Int-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Intelligence_roll" value="[[@{Die} + [[@{Intelligence}]] ]]" title="Intelligence">Int</button></th>
<th><input type="number" class="sheet-Current" name="attr_Int" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Int-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Willpower" value="[[((((@{Will} + @{Will-mod} + @{wounds}) + 1) + abs((@{Will} + @{Will-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Willpower_roll" value="[[@{Die} + [[@{Willpower}]] ]]" title="Willpower">Will</button></th>
<th><input type="number" class="sheet-Current" name="attr_Will" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Will-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Presence" value="[[((((@{Pre} + @{Pre-mod} + @{wounds}) + 1) + abs((@{Pre} + @{Pre-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Presence_roll" value="[[@{Die} + [[@{Presence}]]]]" title="Presence">Pre</button></th>
<th><input type="number" class="sheet-Current" name="attr_Pre" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Pre-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Technique" value="[[((((@{Tech} + @{Tech-mod} + @{wounds}) + 1) + abs((@{Tech} + @{Tech-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Technique_roll" value="[[@{Die} + [[@{Technique}]] ]]" title="Technique">Tech</button></th>
<th><input type="number" class="sheet-Current" name="attr_Tech" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Tech-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Reflexes" value="[[((((@{Ref} + @{Ref-mod} + @{wounds}) + 1) + abs((@{Ref} + @{Ref-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Reflexes_roll" value="[[@{Die} + [[@{Reflexes}]] ]]" title="Reflexes">Ref</button></th>
<th><input type="number" class="sheet-Current" name="attr_Ref" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Ref-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Dexterity" value="[[((((@{Dex} + @{Dex-mod} + @{wounds}) + 1) + abs((@{Dex} + @{Dex-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Dexterity_roll" value="[[@{Die} + [[@{Dexterity}]] ]]" title="Dexterity">Dex</button></th>
<th><input type="number" class="sheet-Current" name="attr_Dex" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Dex-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Constitution" value="[[((((@{Con} + @{Con-mod} + @{wounds}) + 1) + abs((@{Con} + @{Con-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Constitution_roll" value="[[@{Die} + [[@{Constitution}]] ]]" title="Constitution">Con</button></th>
<th><input type="number" class="sheet-Current" name="attr_Con" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Con-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Strength" value="[[((((@{Str} + @{Str-mod} + @{wounds}) + 1) + abs((@{Str} + @{Str-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Strength_roll" value="[[@{Die} + [[@{Strength}]] ]]" title="Strength">Str</button></th>
<th><input type="number" class="sheet-Current" name="attr_Str" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Str-mod" value="0"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Body" value="[[((((@{Bod} + @{Bod-mod} + @{wounds}) + 1) + abs((@{Bod} + @{Bod-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Body_roll" value="[[@{Die} + [[@{Body}]] ]]" title="Body">Body</button></th>
<th><input type="number" class="sheet-Current" name="attr_Bod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Bod-mod" value="0"/></th>
</tr>
</tr>
<tr>
<th><input type="number" class="sheet-total" name="attr_Movement" value="[[((((@{Move} + @{Move-mod} + @{wounds}) + 1) + abs((@{Move} + @{Move-mod} + @{wounds}) - 1)) / 2)]]" disabled='true'/></th>
<th><button type="roll" class="sheet-skillbtn" name="attr_Movement_roll" value="[[@{Die} + [[@{Movement}]] ]]" title="Movement">Move</button></th>
<th><input type="number" class="sheet-Current" name="attr_Move" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Move-mod" value="0"/></th>
</tr>
</table>
</div>
<div class='sheet-col'>
<h4>Derived Characteristics</h4>
<table class="sheet-table">
<tr>
<th title="Stun Defense">Sd</th>
<th title="Energy Defense">Ed</th>
<th title="Speed">Spd</th>
<th title="Recovery">Rec</th>
<th title="Endurance">End</th>
<th title="Stun">Stun</th>
<th title="Hits">Hits</th>
</tr>
<tr>
<th><input type="number" class="sheet-Specialty" name="attr_SD" value="@{Constitution}*2 + @{SD-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_ED" value="@{Constitution}*2 + @{ED-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Spd" value="@{Reflexes}/2 + @{Spd-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Rec" value="@{Strength} + @{Constitution} + @{Rec-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_End" value="@{Constitution}*10 + @{End-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Stun" value="@{Constitution}*5 + @{Stun-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Hits" value="@{Body}*5 + @{Hits-mod}" disabled='true'/></th>
</tr>
<tr>
<th><input type="number" class="sheet-number" name="attr_SD-mod" value="0" /></th>
<th><input type="number" class="sheet-number" name="attr_ED-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Spd-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Rec-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_End-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Stun-mod" value="0" /></th>
<th><input type="number" class="sheet-number" name="attr_Hits-mod" value="0"/></th>
</tr>
<tr>
<th title="Run">Run</th>
<th title="Sprint">Sprint</th>
<th title="Swim">Swim</th>
<th title="Leap">Leap</th>
<th title="Resistance">Resistance</th>
<th title="Humanity">Humanity</th>
<th title="Luck">Luck</th>
</tr>
<tr>
<th><input type="number" class="sheet-Specialty" name="attr_Run" value="@{Movement}*2 + @{Run-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Sprint" value="@{Movement}*3 + @{Sprint-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Swim" value="@{Movement} + @{Swim-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Leap" value="@{Movement} + @{Leap-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Resistance" value="@{Willpower}*3 + @{Resistance-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Humanity" value="@{Presence}*10 + @{Humanity-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Luck" value="@{Intelligence} + @{Reflexes} + @{Luck-mod}" disabled='true'/></th>
</tr>
<tr>
<th><input type="number" class="sheet-number" name="attr_Run-mod" value="0" /></th>
<th><input type="number" class="sheet-number" name="attr_Sprint-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Swim-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Leap-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Resistance-mod" value="0"/></th>
<th><input type="number" class="sheet-number" name="attr_Humanity-mod" value="0" /></th>
<th><input type="number" class="sheet-number" name="attr_Luck-mod" value="0"/></th>
</tr>
</table>
</div>
</div>
</div>
<!-- Tab 2 Skills -->
<div class="sheet-section-2">
<div class='sheet-2colrow'>
<h3>Skills</h3>
<div class='sheet-col'>
<h4>Everyman Skills</h4>
<table class="sheet-table">
<tr>
<th>Skill</th>
<th>Level</th>
<th>Attribute</th>
<th>Misc</th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Athletics-skill_roll" value="&{template:skill}{{skill= Athletics}} {{character= @{character_name}}} {{Roll= [[ (@{Athletics-Level}) + @{Die} + @{Athletics-Attribute} + @{Athletics-Misc} ]] }}">Athletics</button></th>
<th><input type="number" class="sheet-Current" name="attr_Athletics-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Athletics-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Athletics-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Concentration-skill_roll" value="&{template:skill}{{skill= Concentration}} {{character= @{character_name}}} {{Roll= [[ (@{Concentration-Level}) + @{Die} + @{Concentration-Attribute} + @{Concentration-Misc} ]] }}">Concentration</button></th>
<th><input type="number" class="sheet-Current" name="attr_Concentration-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Concentration-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Concentration-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Education-skill_roll" value="&{template:skill}{{skill= Education}} {{character= @{character_name}}} {{Roll= [[ (@{Education-Level}) + @{Die} + @{Education-Attribute} + @{Education-Misc} ]] }}">Education</button></th>
<th><input type="number" class="sheet-Current" name="attr_Education-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Education-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Education-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Hand_to_Hand-skill_roll" value="&{template:skill}{{skill= Hand-to-Hand}} {{character= @{character_name}}} {{Roll= [[ (@{Hand_to_Hand-Level}) + @{Die} + @{Hand_to_Hand-Attribute} + @{Hand_to_Hand-Misc} ]] }}">Hand-to-Hand</button></th>
<th><input type="number" class="sheet-Current" name="attr_Hand_to_Hand-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Hand_to_Hand-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Hand_to_Hand-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Hand_to_Hand_Evade-skill_roll" value="&{template:skill}{{skill= Hand-to-Hand Evade}} {{character= @{character_name}}} {{Roll= [[ (@{Hand_to_Hand_Evade-Level}) + @{Die} + @{Hand_to_Hand_Evade-Attribute} + @{Hand_to_Hand_Evade-Misc} ]] }}"><div class="sheet-smaller">Hand-to-Hand Evade</div></button></th>
<th><input type="number" class="sheet-Current" name="attr_Hand_to_Hand_Evade-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Hand_to_Hand_Evade-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Hand_to_Hand_Evade-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Local_Expert-skill_roll" value="&{template:skill}{{skill= Local Expert}} {{character= @{character_name}}} {{Roll= [[ (@{Local_Expert-Level}) + @{Die} + @{Local_Expert-Attribute} + @{Local_Expert-Misc} ]] }}">Local Expert</button></th>
<th><input type="number" class="sheet-Current" name="attr_Local_Expert-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Local_Expert-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Local_Expert-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Perception-skill_roll" value="&{template:skill}{{skill= Perception}} {{character= @{character_name}}} {{Roll= [[ (@{Perception-Level}) + @{Die} + @{Perception-Attribute} + @{Perception-Misc} ]] }}">Perception</button></th>
<th><input type="number" class="sheet-Current" name="attr_Perception-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Perception-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Perception-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Persuasion-skill_roll" value="&{template:skill}{{skill= Persuasion}} {{character= @{character_name}}} {{Roll= [[ (@{Persuasion-Level}) + @{Die} + @{Persuasion-Attribute} + @{Persuasion-Misc} ]] }}">Persuasion</button></th>
<th><input type="number" class="sheet-Current" name="attr_Persuasion-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Persuasion-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Persuasion-Misc" value="0"/></th>
</tr>
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_Teacher-skill_roll" value="&{template:skill}{{skill= Teacher}} {{character= @{character_name}}} {{Roll= [[ (@{Teacher-Level}) + @{Die} + @{Teacher-Attribute} + @{Teacher-Misc} ]] }}">Teacher</button></th>
<th><input type="number" class="sheet-Current" name="attr_Teacher-Level" value="2"/></th>
<th><select class="sheet-Current" name="attr_Teacher-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_Teacher-Misc" value="0"/></th>
</tr>
</table>
</div>
<div class='sheet-col'>
<h4>General Skills</h4>
<table class="sheet-table">
<tr>
<th style="width:160px;">Roll</th>
<th style="width:130px;">Skill</th>
<th style="width:60px;">Level</th>
<th style="width:60px;">Attribute</th>
<th style="width:60px;">Misc</th>
</tr>
</table>
<fieldset class="repeating_skills1">
<table class="sheet-table">
<tr>
<th><button type="roll" class="sheet-skillbtn" name="attr_random1-skill_roll" value="&{template:skill}{{skill= @{random1-name}}} {{character= @{character_name}}} {{Roll= [[ (@{random1-Level}) + @{Die} + @{random1-Attribute} + @{random1-Misc} ]] }}"></button></th>
<th><input type="text" class="sheet-Current" name="attr_random1-name" style="width:100px;" placeholder="Skill Name"/></th>
<th><input type="number" class="sheet-Current" name="attr_random1-Level" value="0"/></th>
<th><select class="sheet-Current" name="attr_random1-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}">Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_random1-Misc" value="0"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<!-- Tab 3 Perks & Flaws -->
<div class="sheet-section-3">
<div class='sheet-2colrow'>
<h3>Options</h3>
<div class='sheet-col'>
<h4>Talents</h4>
<fieldset class="repeating_Talents">
<table class="sheet-table">
<tr>
<td><button type="roll" class="sheet-skillbtn" name="roll_Talents-show" value="&{template:show}{{character= @{character_name}}} {{title= @{Talents-name}}}{{details= @{Talents-details}}}" style="width:60px;">Show</button></td>
<td><input type="text" class="sheet-Current" name="attr_Talents-name" placeholder="Talent Name"/></td>
<td><input type="number" class="sheet-Current" name="attr_Talents-value"/></td>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Talents-show" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" class="sheet-hidden sheet-hider" name="attr_Talents-show" value="1"/><span></span>
<div class="sheet-hold">
<table class="sheet-table" style="width:100%;">
<tr>
<td><textarea class="sheet-notes" name="attr_Talents-details" wrap="soft" placeholder="Talent Details"></textarea></td>
</tr>
</table>
</div>
</fieldset>
</div>
<div class='sheet-col'>
<h4>Complications</h4>
<fieldset class="repeating_Complications">
<table class="sheet-table">
<tr>
<td><button type="roll" class="sheet-skillbtn" name="roll_Complications-show" value="&{template:show} {{character= @{character_name}}} {{title=@{Complications-name}}}{{details= @{Complications-details}}}" style="width:60px;">Show</button></td>
<td><input type="text" class="sheet-Current" name="attr_Complications-name" placeholder="Complication Name"/></td>
<td><input type="number" class="sheet-Current" name="attr_Complications-value" value="(@{Complications-Frequency} + @{Complications-Intensity})/@{Complications-Importance}" disabled="true"/></td>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Complications-show" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" class="sheet-hidden sheet-hider" name="attr_Complications-show" value="1"/><span></span>
<div class="sheet-hold">
<table class="sheet-table">
<tr>
<th>Frequency</th>
<th>Intensity</th>
<th>Importance</th>
</tr>
<tr>
<th><select class="sheet-Current" name="attr_Complications-Frequency" style="width:110px;">
<option value="0">None</option>
<option value="5">Infrequently</option>
<option value="10">Frequently</option>
<option value="15">Constantly</option>
</select></th>
<th><select class="sheet-Current" name="attr_Complications-Intensity" style="width:110px;">
<option value="0">None</option>
<option value="5">Mild</option>
<option value="10">Strong</option>
<option value="15">Severe</option>
<option value="20">Extreme</option>
</select></th>
<th><select class="sheet-Current" name="attr_Complications-Importance" style="width:110px;">
<option value="0">None</option>
<option value="5">Minor</option>
<option value="2">Major</option>
<option value="1">Extreme</option>
</select></th>
</tr>
<tr>
<td colspan="3"><textarea class="sheet-notes" name="attr_Complications-details" wrap="soft" placeholder="Complications Details"></textarea></td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Tab 4 Equipment -->
<div class="sheet-section-4">
<h3>Equipment</h3>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h4>Gear Carried</h4>
<fieldset class="repeating_Gear">
<table class="sheet-table">
<tr>
<td><button type="roll" class="sheet-skillbtn" name="attr_Gear_carried-show" value="@{Gear_carried-name} @{Gear_carried-details}">Show</button></td>
<td><input type="text" class="sheet-Current" name="attr_Gear_carried-name" placeholder="Gear Name"/></td>
<td><input type="number" class="sheet-Current" name="attr_Gear_carried-cost" placeholder="Cost"/></td>
</tr>
<tr>
<td colspan="3">
<textarea class="sheet-longnotes" name="attr_Gear_carried-details" wrap="soft" placeholder="Gear Details"></textarea>
</td>
</tr>
</table>
</fieldset>
</div>
<div class='sheet-col'>
<h4>Equipment Owned</h4>
<fieldset class="repeating_Owned">
<table>
<tr>
<td><button type="roll" class="sheet-skillbtn" name="attr_Gear_owned-show" value="@{Gear_owned-name} @{Gear_owned-details}">Show</button></td>
<td><input type="text" class="sheet-Current" name="attr_Gear_owned-name" placeholder="Gear Name"/></td>
<td><input type="number" class="sheet-Current" name="attr_Gear_owned-cost" placeholder="Cost"/></td>
</tr>
<tr>
<td colspan="3">
<textarea class="sheet-longnotes" name="attr_Gear_owned-details" wrap="soft" placeholder="Gear Details"></textarea>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<!-- Tab 5 Combat -->
<div class="sheet-section-5">
<div class='sheet-2colrow'>
<h3>Combat</h3>
<div class='sheet-col'>
<h4 class="sheet-yellow">Derived Characteristics</h4>
<h4 class="sheet-blue">Current Characteristics</h4>
<table class="sheet-table">
<tr>
<th title="Stun Defense">Sd</th>
<th title="Energy Defense">Ed</th>
<th title="Speed">Spd</th>
<th title="Recovery">Rec</th>
<th title="Endurance">End</th>
<th title="Stun">Stun</th>
<th title="Hits">Hits</th>
</tr>
<tr>
<th><input type="number" class="sheet-Specialty" name="attr_SD" value="@{Constitution}*2 + @{SD-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_ED" value="@{Constitution}*2 + @{ED-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Spd" value="@{Reflexes}/2 + @{Spd-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Rec" value="@{Strength} + @{Constitution} + @{Rec-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_End" value="@{Constitution}*10 + @{End-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Stun" value="@{Constitution}*5 + @{Stun-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Hits" value="@{Body}*5 + @{Hits-mod}" disabled='true'/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Current" name="attr_SD-Current" value="0" /></th>
<th><input type="number" class="sheet-Current" name="attr_ED-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_Spd-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_Rec-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_End-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_Stun-Current" value="0" /></th>
<th><input type="number" class="sheet-Current" name="attr_Hits-Current" value="0"/></th>
</tr>
<tr>
<th title="Run">Run</th>
<th title="Sprint">Sprint</th>
<th title="Swim">Swim</th>
<th title="Leap">Leap</th>
<th title="Resistance">Resistance</th>
<th title="Humanity">Humanity</th>
<th title="Luck">Luck</th>
</tr>
<tr>
<th><input type="number" class="sheet-Specialty" name="attr_Run" value="@{Movement}*2 + @{Run-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Sprint" value="@{Movement}*3 + @{Sprint-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Swim" value="@{Movement} + @{Swim-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Leap" value="@{Movement} + @{Leap-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Resistance" value="@{Willpower}*3 + @{Resistance-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Humanity" value="@{Presence}*10 + @{Humanity-mod}" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Luck" value="@{Intelligence} + @{Reflexes} + @{Luck-mod}" disabled='true'/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Current" name="attr_Run-Current" value="0" /></th>
<th><input type="number" class="sheet-Current" name="attr_Sprint-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_Swim-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_Leap-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_Resistance-Current" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_Humanity-Current" value="0" /></th>
<th><input type="number" class="sheet-Current" name="attr_Luck-Current" value="0"/></th>
</tr>
</table>
<br>
<h4>Wounds</h4>
<table class="sheet-table">
<tr>
<th colspan="2">Maximum Hits</th>
<th colspan="2">Maximum Stuns</th>
</tr>
<tr>
<th colspan="2"><input type="number" class="sheet-total" name="attr_Hits-Max" value="[[(((((@{Bod} + @{Bod-mod}) + 1) + abs((@{Bod} + @{Bod-mod}) - 1)) / 2)*5)+ @{Hits-mod}]]" disabled='true' /></th>
<th colspan="2"><input type="number" class="sheet-total" name="attr_Stun-Max" value="[[(((((@{Bod} + @{Bod-mod}) + 1) + abs((@{Bod} + @{Bod-mod}) - 1)) / 2)*5)+ @{Stun-mod}]]" disabled='true' /></th>
</tr>
<tr>
<th style="width:80px;"><input type="radio" class="sheet-normal" name="attr_wounds" value="0" checked/><span></span></th>
<th style="width:80px;"><input type="radio" class="sheet-normal" name="attr_wounds" value="-2"/><span></span></th>
<th style="width:80px;"><input type="radio" class="sheet-normal" name="attr_wounds" value="-4"/><span></span></th>
<th style="width:80px;"><input type="radio" class="sheet-normal" name="attr_wounds" value="-6"/><span></span></th>
</tr>
<tr>
<th>Full Health</th>
<th>1/2</th>
<th>1/4</th>
<th>Dead</th>
</tr>
<tr>
<th><input type="number" class="sheet-Specialty" name="attr_Health-Full" value="[[@{Hits-Max}]]" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Health-Half" value="[[floor((@{Hits-Max})/2)]]" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Health-Quarter" value="[[floor((@{Hits-Max})/4})]]" disabled='true'/></th>
<th><input type="number" class="sheet-Specialty" name="attr_Health-Dead" value="[[0]]" disabled='true'/></th>
</tr>
</table>
</div>
<div class='sheet-col'>
<h4>Armor</h4>
<table class="sheet-table">
<tr>
<th>Name</th>
<th title="Physical Killing Defense">Pkd</th>
<th title="Energy Killing Defense">Ekd</th>
</tr>
<tr>
<th><input type="text" class="sheet-Current" name="attr_Armor-Name"/></th>
<th><input type="number" class="sheet-Current" name="attr_Armor-Pkd"/></th>
<th><input type="number" class="sheet-Current" name="attr_Armor-Ekd"/></th>
</tr>
<tr>
<th colspan="3"><textarea class="sheet-notes" name="attr_Armor-details" wrap="soft" placeholder="Armor Description"></textarea></th>
</tr>
</table>
<h4>Weapons</h4>
<fieldset class="repeating_Weapons">
<table>
<tr>
<td><button type="roll" class="sheet-skillbtn" name="roll_weapon" value="&{template:attack}{{weapon= @{weapon-name}}} {{character= @{character_name}}} {{attack= [[ (@{weapon-Skill_Level}) + @{Die} + @{weapon-Attribute} + @{weapon-Accuracy} ]] }}{{damage= [[(@{weapon-Damage_Class})d6]]}} {{details= @{weapon-details}}}">Attack</button></td>
<td><input type="text" class="sheet-Current" name="attr_weapon-name" placeholder="Gear Name"/></td>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_weapon-show" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" class="sheet-hidden sheet-hider" name="attr_weapon-show" value="1"/><span></span>
<div class="sheet-hold">
<table class="sheet-table">
<tr>
<th>Characteristic</th>
<th>Skill Level</th>
<th>Accuracy</th>
<th>Range</th>
<th>Damage Class</th>
<th>RoF</th>
</tr>
<tr>
<th><select class="sheet-Current" name="attr_weapon-Attribute">
<option value="@{Intelligence}">Int</option>
<option value="@{Willpower}">Will</option>
<option value="@{Presence}">Pre</option>
<option value="@{Technique}">Tech</option>
<option value="@{Reflexes}" selected>Ref</option>
<option value="@{Dexterity}">Dex</option>
<option value="@{Constitution}">Con</option>
<option value="@{Strength}">Str</option>
<option value="@{Body}">Body</option>
<option value="@{Movement}">Move</option>
</select></th>
<th><input type="number" class="sheet-Current" name="attr_weapon-Skill_Level" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_weapon-Accuracy" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_weapon-Range" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_weapon-Damage_Class" value="0"/></th>
<th><input type="number" class="sheet-Current" name="attr_weapon-RoF" value="0"/></th>
</tr>
<td colspan="6">
<textarea class="sheet-notes" name="attr_weapon-details" wrap="soft" placeholder="Weapon details"></textarea>
</td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Tab 6 Vehicle -->
<div class="sheet-section-6">
</div>
<!-- rolltemplates -->
<rolltemplate class="sheet-rolltemplate-attribute">
<table>
<tr><th colspan="2">{{attribute}}</th></tr>
<tr>
<td class="sheet-detail"><i><b>{{character}}</b> uses {{attribute}} </i></td>
<td><span class="tcat">{{Roll}}</span></td>
</tr>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-skill">
<table>
<tr><th colspan="2">{{skill}}</th></tr>
<tr>
<td class="sheet-detail"><i><b>{{character}}</b> uses {{skill}} </i></td>
<td><span class="tcat">{{Roll}}</span></td>
</tr>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-attack">
<table>
<tr><th colspan="2">{{weapon}}</th></tr>
<tr>
<td class="sheet-detail" colspan="2"><i><b>{{character}}</b> uses {{weapon}} </i></td>
</tr>
<tr>
<td>Attack</td>
<td><span class="tcat">{{attack}}</span></td>
</tr>
<tr>
<td>Damage</td>
<td><span class="tcat">{{damage}}</span></td>
</tr>
<tr>
<td colspan="2">{{details}}</td>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-show">
<table>
<tr>
<th>{{title}}</th>
</tr>
<tr>
<td class="sheet-detail"><i><b>{{character}}</b> uses {{title}} </i></td>
</tr>
<tr>
<td class="sheet-last">{{Details}}</td>
</tr>
</rolltemplate>