mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 12:12:30 +00:00
424 lines
15 KiB
JSON
424 lines
15 KiB
JSON
{
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"action": "Action",
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"action-disarm": "Disarm",
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"action-parry": "Parry",
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"action-shoot": "Shoot",
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"action-shove": "Shove",
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"action-slash": "Slash",
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"action-stab": "Stab",
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"adult-2": "Adult +1",
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"age": "Age:",
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"agility": "Agility",
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"agility-abbr": " [agl]",
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"agility-abbr-u": "AGI",
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"animal-handling": "Animal Handling",
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"api-dice": "api dice",
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"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
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"appearance-u": "Appearance",
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"armor": "Armure",
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"armor-helmet": "ARMOR/HELMET",
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"armor-rating": "Armor Rating",
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"armor-rating-abbr": "AR",
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"armor-rating-total": "Total GEAR dice included for armor1 + armor2. @{ar}",
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"armor-rating-u": "ARMOR RATING",
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"armor-roll": "Armor Roll",
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"armor-type": "Armor Type",
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"armor1-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor1_bonus}",
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"armor1-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor1_bonus_max}",
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"armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor1_damage}",
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"armor1-bonus-total": "Total GEAR and SKILL dice included for armor1. @{armor1_ar}",
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"armor2-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor2_bonus}",
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"armor2-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor2_bonus_max}",
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"armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor2_damage}",
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"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
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"armor3-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor3_bonus}",
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"armor3-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor3_bonus_max}",
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"armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor3_damage}",
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"armor3-bonus-total": "Total GEAR and SKILL dice included for armor3. @{armor3_ar}",
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"armor4-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor4_bonus}",
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"armor4-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor4_bonus_max}",
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"armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor4_damage}",
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"armor4-bonus-total": "Total GEAR and SKILL dice included for armor4. @{armor4_ar}",
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"arms-length": "Arm's Length",
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"arrows": "Arrows",
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"artifact": "Artifact",
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"artifact-bonus": "Artifact Bonus",
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"attack": "Attack",
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"attack-abbr": "Attk",
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"attr-abbr": "Attr",
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"attribute-score": "Attribute Score",
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"attribute-u": "ATTRIBUTES",
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"background-floral-white": "Floral White",
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"background-light-gray": "Light Gray",
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"background-parchment": "Parchment",
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"bane": "Bane:",
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"base": "Base",
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"base-attr-abbr": "Base/Attr",
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"base-attribute-dice": "Base/Attribute Dice",
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"base-dice": "Base Dice",
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"base-power-level-abbr": "Base PL",
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"beasts": "Beasts",
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"beasts-u": "BEASTS",
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"body": "Body",
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"bonus": "Bonus",
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"bonus-abbr": "Bon",
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"bread": "Bread",
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"carried": "Carried",
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"carried-abbr": "Carr",
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"carry": "Carry",
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"cart": "Cart",
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"cart-wagon-other": "Cart/Wagon/Other",
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"casting-overcharged": "Casting Overcharged",
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"casting-overcharged-chance": "Chance Casting & Overcharged",
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"casting-safe": "Safe Casting",
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"character": "PC sheet",
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"character-name": "@{character_name} | NOTE: Including non-alpha-numeric characters 'may' break sheet rolls/macros. Specifically ')', ']', '}', or '|'. Underscores, dashes, and apostrophes should be fine.",
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"clear-dice-pool": "Clear Dice Pool",
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"close": "[close]",
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"close-announcements": "Close Announcements",
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"cloth": "Cloth",
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"clothing": "Clothing",
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"coins-carried": "Coins Carried",
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"coins-u": "COINS",
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"cold": "Cold",
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"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
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"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
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"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
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"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
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"condition-u": "CONDITIONS",
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"consumable": "Consumable",
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"consumable-note": "<strong>note:</strong> This consumable die has been reduced on the sheet.",
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"consumable-u": "CONSUMABLES",
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"copper": "Copper",
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"crafting": "Crafting",
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"crafting-monster": "Crafting",
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"critical-injuries": "Critical Injuries",
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"critical-u": "CRITICAL INJURIES",
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"current": "Current",
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"current-preset": "Current Preset",
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"custom": "Custom",
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"custom-roll": "Custom Roll",
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"d66-roll": "D66 Roll",
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"damage": "Dmg.",
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"damage-abbr": "DMG",
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"dark-secret": "Dark Secret",
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"defense-rating": "Defense Rating",
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"description": "Description:",
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"dice-only": "Dice Only",
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"dice-pool": "Dicepool",
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"dice-pool-u": "DICE POOL",
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"die": "Die",
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"die-0-u": "Out",
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"die-10": "d10",
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"die-10-u": "D10",
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"die-12": "d12",
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"die-12-u": "D12",
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"die-6": "d6",
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"die-6-u": "D6",
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"die-66": "d66",
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"die-66-u": "D66",
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"die-8": "d8",
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"die-8-u": "D8",
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"distant": "Distant",
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"dmg-abbr": "DMG",
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"don": "Don",
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"duration": "Duration",
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"effects": "Active Effects",
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"empathy": "Empathy",
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"empathy-abbr": " [emp]",
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"encumbrance": "Encumbrance",
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"encumbrance-current-abbr": "Current Encum",
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"endurance": "Endurance",
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"endurance-monster": "Endurance",
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"epic": "Epic",
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"experience-u": "EXPERIENCE",
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"extra-damage": "Toggle extra damage tracking (25-48)",
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"face": "Face",
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"fails": "Fails",
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"features": "Features",
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"fish": "Fish",
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"flour": "Flour",
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"food": "Food",
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"for": "for",
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"function-u": "FUNCTIONS",
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"fur": "Fur",
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"gea-u": "GEAR",
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"gear": "Gear",
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"gear-bonus": "Gear Bonus",
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"gear-consumables": "Gear & Consumables",
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"gear-dice": "Gear Dice",
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"gear-fails": "Gear Fails",
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"gear-notes": "Gear/Notes",
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"gear-weight": "Gear Weight",
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"general": "General",
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"general-abbr": "Gen",
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"glass": "Glass",
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"gold": "Gold",
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"grain": "Grain",
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"grimoire": "Grimoire",
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"grimoire-abbr": "Grim",
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"grip": "Grip",
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"healing": "Show Healing",
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"healing-time": "Healing Time",
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"heavy-abbr": "H",
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"herbs": "Herbs",
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"hirelings-u": "HIRELINGS",
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"hungry": "Hungry",
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"include-grimoire": "Casting from a Grimoire reduces the Spell's Rank by -1 which reduces the dice rolled by one.",
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"include-ingredients": "Using Ingredients adds +1 to the Base Power Level.",
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"include-willpower": "Adding Willpower increases the Base Power Level and the number of dice rolled.",
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"included": "included",
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"ingredients": "Ingredients",
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"ingredients-abbr": "Ingr",
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"injury": "Injury",
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"insight": "Insight",
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"iron": "Iron",
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"iron-ore": "Iron Ore",
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"item": "Objet",
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"kin": "Kin",
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"kin-wolfkin": "Wolfkin",
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"kin-orc": "Orc",
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"kin-human": "Human",
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"kin-halfling": "Halfling",
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"kin-half-elf": "Half-elf",
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"kin-goblin": "Goblin",
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"kin-elf": "Elf",
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"kin-dwarf": "Dwarf",
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"latest-announcements": "Latest Announcements",
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"leather": "Leather",
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"legendary": "Legendary",
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"lethal": "Lethal",
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"level": "Level",
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"light-abbr": "L",
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"location": "Location",
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"logo-forbidden-lands": "FORBIDDEN LANDS",
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"long": "Long",
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"lore": "Lore",
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"lvl-abbr": "Lvl",
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"magic": "Magic",
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"manipulation": "Manipulation",
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"marksmanship": "Marksmanship",
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"marksmanship-abbr": "Marks.",
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"max-abbr": "Max",
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"max-items-abbr": "Max Items",
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"meat": "Meat",
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"melee": "Melee",
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"melee-as-distance": "Melee",
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"melee-as-skill": "Melee",
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"melee-monster": "Melee",
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"might": "Might",
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"might-monster": "Might",
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"mighty": "Mighty",
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"misc-abbr": "Misc",
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"misc-gear-abbr": "Misc Gear",
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"misc-skill-abbr": "Misc Skill",
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"monster": "Monster",
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"monster-attack": "Monster Attack",
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"monster-attacks-u": "MONSTER ATTACKS",
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"monster-name": "Monster's Name/Type",
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"moun-u": "MOUNT",
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"mount": "Mount's Gear",
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"mounted": "Mounted",
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"move": "Move",
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"move-type": "Move Type",
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"movement": "MOVEMENT",
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"name": "Name:",
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"near": "Near",
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"negative-dice": "Negative Dice",
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"no": "No",
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"no-damage": "No Damage",
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"no-willpower": "No Willpower",
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"normal-abbr": "N",
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"not-applicable-abbr": "n/a",
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"note-description": "Note's description",
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"note-name": "Note's name",
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"notes": "Notes",
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"notes-text": "notes...",
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"notes-u": "NOTES",
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"nothing": "Nothing",
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"number-abbr": "Num",
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"of-arrows": "of Arrows",
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"of-food": "of Food",
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"of-torches": "of Torches",
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"of-water": "of Water",
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"old-3": "Old +2",
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"old-announcements": "Old Announcements:",
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"older-announcements": "Older",
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"on-mount": "On Mount",
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"one-hand-abbr": "1H",
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"other": "Other",
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"out": "Out",
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"overcharged": "Overcharged",
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"overcharging-abbr": "Over",
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"pack-rat": "Pack Rat Talent?",
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"pack-rat-title": "You can carry additional items.",
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"parry": "Parry",
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"pc-name": "PC's name",
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"performance": "Performance",
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"personal": "Personal",
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"power-level": "Power Level",
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"power-level-abbr": "PL",
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"power-word": "Power Word",
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"pride": "Pride",
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"pride-roll": "Pride Roll",
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"production-outcome": "Production/Outcome",
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"profession": "Profession:",
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"profession-abbr": "Prof",
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"profession-druid": "Druid",
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"profession-fighter": "Fighter",
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"profession-hunter": "Hunter",
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"profession-minstrel": "Minstrel",
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"profession-peddler": "Peddler",
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"profession-rider": "Rider",
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"profession-rogue": "Rogue",
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"profession-sorcerer": "Sorcerer",
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"push": " Push ",
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"pushed": "Pushed",
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"push-dice": "Push the Dice!",
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"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
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"push-the-roll": "Push the Roll",
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"quantity-abbr": "Qty",
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"range": "Portée :",
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"ranged": "Ranged",
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"rank": "Rank",
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"rank-1-pack-rat": "Rank 1 (+2)",
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"rank-2-pack-rat": "Rank 2 (+5)",
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"rank-3-pack-rat": "Rank 3 (+10)",
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"rank-caster": "Caster Rank",
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"rank-caster-abbr": "CstRank",
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"rank-level-abbr": "Rnk/Lvl",
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"rank-level-totals": "Rank/Level Totals",
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"rank-spell": "Spell Rank",
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"rank-spell-abbr": "SR",
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"rating": "Rating",
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"rating-abbr": "Rat",
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"relationship-description": "Describe the relationship.",
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"relationships-u": "RELATIONSHIPS",
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"reputation": "Reputation",
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"reputation-bonus": "How well known are you? (note: dice pool caps at 34) @{reputation}",
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"reputation-roll": "Reputation Roll",
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"reset-dice": "Reset dice pool.",
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"ritual": "Ritual",
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"roll": " Roll ",
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"roll-agility": "Agility Roll",
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"roll-dice": "Roll the Dice!",
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"roll-dice-66": "Roll d66!",
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"roll-dice-api": "Roll API Dice!",
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"roll-empathy": "Empathy Roll",
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"roll-overcharged": "Rolls WP",
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"roll-safe-casting": "Rolls WP-(TR-(SR-1Grim))",
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"roll-strength": "Strength Roll",
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"roll-wits": "Wits Roll",
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"safe-casting": "Safe",
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"salary": "Salary",
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"scouting": "Scouting",
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"selected": "Selected",
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"settings": "Settings",
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"sheet-background": "Sheet Background",
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"sheet-version-announcements": "Sheet version and announcements",
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"shield": "Bouclier",
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"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
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"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
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"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
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"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
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"shield-u": "SHIELD",
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"short": "Short",
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"shove": "Shove",
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"show-hide": "show/hide",
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"show-hide-label": "Show/Hide:",
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"show-more-or-less": "more/less",
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"silver": "Silver",
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"skill": "Compétence :",
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"skill-dice": "Skill Dice",
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"skill-level": "Skill Level",
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"skill-u": "Skills",
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"skills": "Skills",
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"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
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"sleepy": "Sleepy",
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"sleight-of-hand": "Sleight of Hand",
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"sort-skills": "Sort Skills by Attribute:",
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"sort-stockpile": "Sort Stockpile resources alphabetically:",
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"spell": "Spell",
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"spell-name": "Spell's name",
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"spell-rank-abbr": "Spell Rnk",
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"spell-u": "SPELLS",
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"spells": "Spells",
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"stealth": "Show Stealth",
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"stockpile-list": "iron-ore,fur,flour,iron,leather,grain,silver,cloth,meat,gold,wool,fish,stone,food,vegetables,glass,bread,tallow,wood,water,herbs",
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"stockpile-u": "STOCKPILE",
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"stone": "Stone",
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"strength": "Strength",
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"strength-abbr": " [str]",
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"strength-abbr-u": "FOR",
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"stronghold": "Stronghold",
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"stronghold-notes-u": "STRONGHOLD NOTES",
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"stronghold-u": "STRONGHOLD",
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"success": "Réussite",
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"successes": "Successes",
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"success-1": "1 Success",
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"success-2": "2 Successes",
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"success-3": "3 Successes",
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"success-4": "4 Successes",
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"survival": "Show Survival",
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"talent": "Talent",
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"talent-rank": "Talent Rank",
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"talent-rank-abbr": "Talent Rnk",
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"talent-u": "TALENTS",
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"talents": "Talents",
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"tallow": "Tallow",
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"thirsty": "Thirsty",
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"time-limit": "Time Limit",
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"tiny-abbr": "T",
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"torches": "Torches",
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"total": "Total",
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"total-abbr": "Tot",
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"total-xp-earned": "Total XP Earned",
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"two-hand-abbr": "2H",
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"type": "Type",
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"type-name": "Type/Name",
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"type-of-roll": "Indicates what is being rolled...",
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"units": "Units",
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"update-dice-pool": "Update Dice Pool",
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"use-grimoire-abbr": "Use Grim",
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"use-ingredients-abbr": "Use Ingr",
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"vegetables": "Vegetables",
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"version-announcements": "Sheet version and announcements",
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"water": "Water",
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"weapon": "Weapon Name",
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"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
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"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
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"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
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"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
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"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
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"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
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"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
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"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||
"weapon-u": "WEAPONS",
|
||
"weapons": "Armes :",
|
||
"weight-abbr": "Wt",
|
||
"weight-heavy": "Heavy 2",
|
||
"weight-light": "Light .5",
|
||
"weight-normal": "Normal 1",
|
||
"weight-tiny": "Tiny 0",
|
||
"whisper-macro": "Whisper roll?",
|
||
"whisper-nothing": "Do not whisper rolls(default).",
|
||
"whisper-options": "Whisper Options:",
|
||
"whisper-options-api": "API Whisper Options:",
|
||
"whisper-query": "Use a query.",
|
||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||
"willpower": "Willpower",
|
||
"willpower-abbr": "WP",
|
||
"willpower-current-abbr": "Current WP",
|
||
"willpower-u": "WILLPOWER",
|
||
"willpower-used-abbr": "WP Used",
|
||
"wits": "Wits",
|
||
"wits-abbr": " [wit]",
|
||
"wood": "Wood",
|
||
"wool": "Wool",
|
||
"yes": "Yes",
|
||
"yes-1": "Yes,-1",
|
||
"young-1": "Young +0"
|
||
} |