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roll20-character-sheets/Feng-Shui-2/translations/de.json
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2023-06-19 09:16:54 -04:00

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{
"character-name-u": "CHARAKTERNAME",
"character-concept-u": "CHARACTER CONCEPT",
"melodramatic-hook-u": "MELODRAMATIC HOOK",
"schtick-u": "SCHTICKS",
"schtick-name": "Schtick Name",
"notes-u": "NOTIZEN",
"archtype-u": "ARCHTYPE",
"juncture-u": "JUNCTURE",
"wealth-u": "VERMÖGEN",
"main-attack-u": "MAIN ATTACK",
"main-attack": "Main Attack",
"backup-attack-u": "BACKUP ATTACK",
"backup-attack": "Backup Attack",
"defense-u": "DEFENSE",
"defense": "Defense",
"toughness-u": "TOUGHNESS",
"toughness": "Toughness",
"fortune-u": "FORTUNE",
"fortune": "Fortune",
"initiative-u": "INITIATIVE",
"melodrama-u": "MELODRAMA",
"melodrama": "Melodrama",
"will-u": "WILL",
"will": "Willen",
"notice-u": "NOTICE",
"notice": "Notice",
"strength-u": "Stärke",
"strength": "Stärke",
"speed-u": "SPEED",
"speed": "Geschw.",
"weapons-u": "WEAPONS",
"weapon-name": "Weapon Name",
"special": "Speziell",
"skills-u": "SKILLS",
"skill-name": "Skill Name",
"untrained-skill": "Untrained Skill",
"wounds-u": "WOUNDS",
"wound-points-u": "WOUND POINTS: ",
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
"marks-of-death-u": "MARKS OF DEATH: ",
"death-check": "Death Check",
"rolls": "rolls",
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
"attempts": "attempts",
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
"roll-is": "roll is"
}