Files
roll20-character-sheets/Fallout 2d20/translations/da.json
T
roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

372 lines
12 KiB
JSON

{
"creation": "S.P.E.C.I.A.L.",
"character": "PC sheet",
"perks": "Perks",
"items": "Items",
"npc": "NPC",
"settings": "Settings",
"origin": "Origin",
"attributes": "Attributes",
"skills": "   Skills   ",
"perk": "Perk",
"derived": "Derived",
"equipment": "Equipment",
"finalize": "Confirm",
"creation-title": "S.P.E.C.I.A.L. Profile",
"creation-intro": "Please answer a few questions to create your\n S.P.E.C.I.A.L. profile.",
"origin-title": "1. Describe your Origin",
"next": "Næste",
"choose": "Choose",
"brotherhood": "Brotherhood of Steel",
"ghoul": "Ghoul",
"mutant": "Super Mutant",
"robot": "Mister Handy",
"survivor": "Survivor",
"vault": "Vault Dweller",
"origin-brotherhood-title": "The Chain that Binds",
"origin-brotherhood-intro": "You gain one additional Tag skill, which must be one of Energy\n Weapons, Science, or Repair.",
"tag": "Tag skill",
"energy_weapons": "Energy Weapons",
"science": "Science",
"repair": "Show Repair",
"origin-ghoul-title": "Necrotic Post-Human",
"origin-mutant-title": "Forced Evolution",
"origin-robot-title": "Mister Handy Robot",
"origin-survivor-title": "You may choose two of the following traits, or one trait\n and one additional perk. Each trait has a benefit and\n may have an accompanying penalty.",
"choice": "Choice",
"survivor-choice-trait": "Two traits",
"survivor-choice-perk": "One trait / one perk",
"trait": "Trait",
"educated": "Educated",
"fast_shot": "Fast Shot",
"gifted": "Gifted",
"heavy_handed": "Heavy Handed",
"small_frame": "Small Frame",
"action_boy_girl": "Action Boy/Girl",
"adamantine_skeleton": "Adamantine Skeleton",
"adrenalin_rush": "Adrenalin Rush",
"animal_friend": "Animal Friend",
"aquaboy_aquagirl": "Aquaboy/Aquagirl",
"armorer": "Armorer",
"awareness": "Awareness",
"barbarian": "Barbarian",
"basher": "Basher",
"better_criticals": "Better Criticals",
"big_leagues": "Big Leagues",
"black_widow_lady_killer": "Black Widow/Lady Killer",
"blacksmith": "Blacksmith",
"blitz": "Blitz",
"bloody_mess": "Bloody Mess",
"can_do_": "Can Do!",
"cap_collector": "Cap Collector",
"cautious_nature": "Cautious Nature",
"center_mass": "Center Mass",
"chem_resistant": "Chem Resistant",
"chemist": "Chemist",
"commando": "Commando",
"comprehension": "Comprehension",
"concentrated_fire": "Concentrated Fire",
"daring_nature": "Daring Nature",
"demolition_expert": "Demolition Expert",
"dodger": "Dodger",
"dogmeat": "Dogmeat",
"entomologist": "Entomologist",
"fast_metabolism": "Fast Metabolism",
"faster_healing": "Faster Healing",
"finesse": "Finesse",
"fortune_finder": "Fortune Finder",
"ghost": "Ghost",
"grim_reaper_s_sprint": "Grim Reaper's Sprint",
"gun_fu": "Gun Fu",
"gun_nut": "Gun Nut",
"gunslinger": "Gunslinger",
"hacker": "Hacker",
"healer": "Healer",
"heave_ho_": "Heave Ho!",
"hunter": "Hunter",
"infiltrator": "Infiltrator",
"inspirational": "Inspirational",
"intense_training": "Intense Training",
"iron_fist": "Iron Fist",
"junktown_jerky_vendor": "Junktown Jerky Vendor",
"jury_rigging": "Jury Rigging",
"laser_commander": "Laser Commander",
"lead_belly": "Lead Belly",
"life_giver": "Life Giver",
"light_step": "Light Step",
"master_thief": "Master Thief",
"medic": "Medic",
"meltdown": "Meltdown",
"mister_sandman": "Mister Sandman",
"moving_target": "Moving Target",
"mysterious_stranger": "Mysterious Stranger",
"nerd_rage": "Nerd Rage",
"night_person": "Night Person",
"ninja": "Ninja",
"nuclear_physicist": "Nuclear Physicist",
"pain_train": "Pain Train",
"paralyzing_palm": "Paralyzing Palm",
"party_boy_party_girl": "Party Boy/Party Girl",
"pathfinder": "Pathfinder",
"pharma_farma": "Pharma Farma",
"pickpocket": "Pickpocket",
"piercing_strike": "Piercing Strike",
"pyromaniac": "Pyromaniac",
"quick_draw": "Quick Draw",
"quick_hands": "Quick Hands",
"rad_resistance": "Rad Resistance",
"refractor": "Refractor",
"ricochet": "Ricochet",
"rifleman": "Rifleman",
"robotics_expert": "Robotics Expert",
"science_": "Science!",
"scoundrel": "Scoundrel",
"scrapper": "Scrapper",
"scrounger": "Scrounger",
"shotgun_surgeon": "Shotgun Surgeon",
"skilled": "Skilled",
"size_matters": "Size Matters",
"slayer": "Slayer",
"smooth_talker": "Smooth Talker",
"snakeater": "Snakeater",
"sniper": "Sniper",
"solar_powered": "Solar Powered",
"steady_aim": "Steady Aim",
"strong_back": "Strong Back",
"tag-perk": "Tag!",
"terrifying_presence": "Terrifying Presence",
"toughness": "Toughness",
"survivor-educated": "Educated",
"educated-intro": "You have one additional tag skill.",
"athletics": "Athletics",
"barter": "Barter",
"big_guns": "Big Guns",
"explosives": "Explosives",
"lockpick": "Lockpick",
"medicine": "Medecine",
"melee_weapons": "Melee Weapons",
"pilot": "Pilot",
"small_guns": "Small Guns",
"sneak": "Sneak",
"speech": "Speech",
"survival": "Show Survival",
"throwing": "Show Throwing",
"unarmed": "Désarmé",
"survivor-fastshot": "Fast shot",
"survivor-gifted-title": "Gifted",
"survivor-gifted-intro": "Choose two S.P.E.C.I.A.L.\n attributes and increase them by +1 each.",
"attribute": "Attribute",
"strength": "Strength",
"perception": "Per",
"endurance": "Endurance",
"charisma": "Charisma",
"intelligence": "Intelligence",
"agility": "Agility",
"luck": "Chance",
"survivor-heavy": "Heavy Handed",
"survivor-small": "Small Frame",
"origin-vault": "Vault Kid",
"attributes-title": "2. Describe your S.P.E.C.I.A.L. attributes",
"previous": "Previous",
"attribute-points": "Attribute Points",
"skills-title": "3. Indicate which skills you possess",
"skill-points": "Skill Points",
"name": "Name:",
"tag-name": "Tag",
"points": "Points",
"rank": "Rank",
"strength-abr": "FOR",
"yes": "ja",
"charisma-abr": "CHA",
"endurance-abr": "END",
"perception-abr": "PER",
"intelligence-abr": "INT",
"agility-abr": "AGI",
"perk-title": "4. Indicate your first perk",
"derived-title": "5. We have calculated the following statistics",
"carry-weight": "Carry Weight",
"base-pdr": "Base Physical Damage Resistance",
"base-edr": "Base Energy Damage Resistance",
"rad-dr": "Radiation Damage Resistance",
"poison-dr": "Poison Damage Resistance",
"defense": "Defenses",
"initiative": "Initiative",
"health-points": "Health Points",
"melee-damage": "Melee damage",
"equipment-title": "6. Select a starting equipment package",
"origin-package": "Origin package",
"steel_initiate": "Brotherhood of Steel Initiate",
"steel_scribe": "Brotherhood of Steel Scribe",
"brute": "Brute",
"skirmisher": "Skirmisher",
"nanny": "Miss Nanny",
"farmhand": "Mister Farmhand",
"gutsy": "Mister Gutsy",
"handy": "Mister Handy",
"nurse": "Nurse Handy",
"mercenary": "Mercenary",
"raider": "Raider",
"settler": "Settler",
"trader": "Trader",
"wanderer": "Wanderer",
"resident": "Vault-Tec Resident",
"security": "Vault-Tec Security",
"personal-trinket": "Personal Trinket",
"trinket-1": "A gold pocket watch",
"trinket-2": "A garbled holodisk",
"trinket-3": "A brightly colored bandanna",
"trinket-4": "A silver locket",
"trinket-5": "Medal",
"trinket-6": "Potted plant",
"trinket-7": "Tickets to a pre-war event",
"trinket-8": "Wedding ring",
"trinket-9": "Pre-war party invitation",
"trinket-10": "An engraved flip lighter",
"trinket-11": "Loaded casino dice",
"trinket-12": "Id card",
"trinket-13": "Cosmetics case",
"trinket-14": "Musical Instrument",
"trinket-15": "Broken eyeglasses",
"trinket-16": "Necklace made of junk",
"trinket-17": "Pages of an unfinished story",
"trinket-18": "Overdue library book",
"trinket-19": "A postcard with an address",
"trinket-20": "A pre-war neck-tie",
"finalize-title": "You are all done!",
"finalize-intro": "Thank you for completing your S.P.E.C.I.A.L. profile. Feel free\n to go back and edit your profile at any time.",
"finalize-note": "Click\n below to confirm once you are satisfied.",
"confirm-profile": "Confirm your profile",
"confirm-intro": "This will copy your selected perks and items to the character\n sheet.",
"melee": "Melee",
"guns": "Guns",
"carry-weight-lbs": "Carry Weight (lbs.)",
"fallout": "Fallout",
"the-rpg": "The Roleplaying Game",
"character-name": "Character name",
"xp-earned": "XP earned",
"xp-next": "XP next level",
"level": "Niveau",
"luck-points": "Luck Points",
"combat": "Combat",
"base-dr": "Base Damage Resistance",
"physical-dr": "Physical Damage Resistance",
"eenergy-dr": "Energy Damage Resistance",
"power-armor": "Power Armor",
"loc-head": "Head",
"loc-optics": "Optics",
"energy-dr": "Energy Damage Resistance",
"hp": "PV",
"maximum": "Maximal",
"current": "Current",
"radiation": "Radiation",
"loc-rarm": "Right Arm",
"loc-arm1": "Arm 1",
"loc-larm": "Left Arm",
"loc-arm2": "Arm 2",
"loc-torso": "Torso",
"loc-main": "Main Body",
"loc-rleg": "Right Leg",
"loc-arm3": "Arm 3",
"loc-lleg": "Left Leg",
"loc-thruster": "Thruster",
"weapons": "Armes :",
"damage": "Dmg.",
"effects": "Active Effects",
"type": "Type",
"rate": "Rate",
"range": "Portée :",
"qualities": "Qualities",
"ammo": "Munit. :",
"lbs": "Lbs.",
"physical": "Physical",
"energy": "Energy",
"poison": "Poison",
"range-c": "C",
"range-m": "M",
"range-l": "L",
"range-x": "X",
"perks-traits": "Perks & Traits",
"effect": "Effect",
"edit": "Rediger",
"inventory": "Inventory",
"caps": "Caps",
"caliber": "Caliber",
"quanity": "Quantity",
"weapons-weight": "Weapons Weight",
"gear-weight": "Gear Weight",
"current-carry": "Current Carry Weight",
"maximum-carry": "Maximum Carry Weight",
"gear": "Gear",
"keywords": "keywords",
"normal": "Normal",
"mighty": "Mighty",
"legendary": "Legendary",
"notable": "Notable",
"major": "Major",
"creature": "Creature",
"xp": "XP",
"body": "Body",
"mind": "Mind",
"other": "Other",
"special-s": "S",
"special-p": "P",
"special-e": "E",
"special-c": "C",
"special-i": "I",
"special-a": "A",
"special-l": "L",
"melee-bonus": "Melee Bonus",
"attacks": "attacks",
"tn": "TN",
"skill": "Compétence :",
"effects-qualities": "Effects/Qualities",
"special-abilities": "SPECIAL ABILITIES",
"description": "Description:",
"sheet-settings": "Character Sheet Settings",
"style": "Style",
"vault-girl": "Vault Girl",
"outline-only": "Outline only (for hit locations)",
"roll-cd": "Roll combat dice",
"fatigue": "Fatigue",
"hunger": "Hunger",
"thirst": "Thirst",
"sleep": "Sleep",
"disease": "Disease",
"hours": "Hours",
"state": "State",
"full": "Full",
"sated": "Sated",
"peckish": "Peckish",
"hungry": "Hungry",
"starving": "Starving",
"quenched": "Quenched",
"hydrated": "Hydrated",
"thirsty": "Thirsty",
"dehydrated": "Dehydrated",
"rested": "Rested",
"tired": "Tired",
"weary": "Weary",
"exhausted": "Exhausted",
"well_rested": "Well Rested",
"operating": "Operating",
"damaged": "Damaged",
"treated": "Treated",
"synth": "Generation 3 Synth",
"robot2": "Protectron",
"atom": "Child of Atom",
"origin-synth": "More Than Human",
"origin-robot2-title": "Protect or Destroy",
"origin-atom": "Rad Sponge",
"action-points": "Action Points",
"radiation-points": "Radiation Points",
"seeker": "Seeker",
"protectron": "Protectron",
"protectron-fire-brigadier": "Protectron Fire Brigadier",
"protectron-medic": "Protectron Medic",
"utility-protectron": "Utility Protectron",
"nukatron": "Nukatron",
"protectron-x": "Protectron X",
"missionary": "Missionary",
"zealot": "Zealot"
}