Files
roll20-character-sheets/Dirty System/dirty.html
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2024-06-03 13:15:14 -04:00

2877 lines
172 KiB
HTML

<!-- INDEX -->
<!-- To the Bone PC version : line 19 -->
<!-- To the Bone NPC version : line 426 -->
<!-- In the Flesh PC version : line 700 -->
<!-- In the Flesh NPC version : line 1360 -->
<!-- Classic D100 PC version : line 1625 -->
<!-- Classic D100 NPC version : line 1886 -->
<!-- SCRIPT : line 2547 -->
<!-- Roll Template : line 2707 -->
<!----------------------->
<!-- [CHARACTER SHEET] -->
<!----------------------->
<!-- Hidden value for sheet version -->
<input type="hidden" class="sheet-sheettoggle" name="attr_sheet_version" value="pc_bone" />
<!---------------------------->
<!-- [DIRTY SYSTEM VERSION] -->
<!---------------------------->
<!------------------------------>
<!-- [TO THE BONE PC VERSION] -->
<!------------------------------>
<div class="bone">
<!-- MENU TAB -->
<input type="radio" name="attr_sheet-bone-type" value="1" class="onglcharacter_bone" checked /><span data-i18n="TAB_character">Character</span>
<input type="radio" name="attr_sheet-bone-type" value="0" class="onglcapacity_bone" /><span data-i18n="TAB_capacity">Capacity</span>
<input type="radio" name="attr_sheet-bone-type" value="2" class="onglequipment_bone" /><span data-i18n="TAB_equipment">Equipment</span>
<input type="radio" name="attr_sheet-bone-type" value="3" class="onglnotes_bone" /><span data-i18n="TAB_notes">Notes</span>
<!-- SHEET VERSION OPTION -->
<div class="sheet_selector">
<select class="selector" data-i18n-title="sheet_version" title="Choose sheet version" name="attr_sheet_version">
<option value="pc_bone" data-i18n="bone_pc">To the bone (PC)</option>
<option value="npc_bone" data-i18n="bone_npc">To the bone (NPC)</option>
<option value="pc_flesh" data-i18n="flesh_pc">In the flesh (PC)</option>
<option value="npc_flesh" data-i18n="flesh_npc">In the flesh (NPC)</option>
<option value="pc_classic" data-i18n="classic_pc">Classic D100 (PC)</option>
<option value="npc_classic" data-i18n="classic_npc">Classic D100 (NPC)</option>
</select>
</div>
<!-- Character Tab -->
<div class="character_bone">
<div class="wrapper_name">
<div class="avatar">
<img class="avatar_img" name="attr_character_avatar">
</div>
<div class="name">
<span data-i18n="name">Name</span><input class="simple" type="text" name="attr_character_name">
</div>
</div>
<div class="wrapper">
<div class="profil_title">
<span data-i18n="profil">Profil</span>
</div>
<div class="dice_tab1_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper">
<div class="profil">
<textarea class="character" name="attr_profil" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="style_title">
<span data-i18n="style">Style</span>
</div>
</div>
<div class="wrapper">
<div class="style">
<textarea class="character" name="attr_style" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="background_title">
<span data-i18n="background">Background</span>
</div>
<div class="dice_tab2_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper">
<div class="background">
<textarea class="character" name="attr_background" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="bond_title">
<span data-i18n="bond">Bond</span>
</div>
</div>
<div class="wrapper">
<div class="bond">
<textarea class="character" name="attr_bond"></textarea>
</div>
</div>
<div class="wrapper">
<div class="possession">
<span data-i18n="possession">Possession</span>
</div>
<div class="dice_tab3_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession1">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession4">
</div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession2">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession5">
</div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession3">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession6">
</div>
<div class="dice_tab4_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
<div class="wrapper">
<div class="state_title">
<span data-i18n="state">State</span>
</div>
<div class="trauma_title">
<span data-i18n="trauma">Trauma</span>
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state1">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma1">
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state2">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma2">
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state3">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma3">
</div>
</div>
<div class="wrapper_xcard_character">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Capacity Tab -->
<div class="capacity_bone">
<div class="header-grid_capacity_adjust"></div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_beat_info" title="capacity info" class="whiteless" data-i18n="capacity_beat">BEAT</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_beat_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_endure_info" title="capacity info" class="whiteless" data-i18n="capacity_endure">ENDURE</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_endure_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_cross_info" title="capacity info" class="whiteless" data-i18n="capacity_cross">CROSS</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_cross_value" placeholder="0" /></div>
<!-- <div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div> -->
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_know_info" title="capacity info" class="whiteless" data-i18n="capacity_know">KNOW</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_know_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_think_info" title="capacity info" class="whiteless" data-i18n="capacity_think">THINK</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_think_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_use_info" title="capacity info" class="whiteless" data-i18n="capacity_use">USE</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_use_value" placeholder="0" /></div>
<!-- <div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div> -->
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_influence_info" title="capacity info" class="whiteless" data-i18n="capacity_influence">INFLUENCE</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_influence_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_sense_info" title="capacity info" class="whiteless" data-i18n="capacity_sense">SENSE</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_sense_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_feel_info" title="capacity info" class="whiteless" data-i18n="capacity_feel">FEEL</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_feel_value" placeholder="0" /></div>
<!-- <div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div> -->
</div>
<!-- <div class="wrapper_capacity"> -->
<!-- <div class="dice_tab1_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span> -->
<!-- </div> -->
<!-- </div> -->
<div class="wrapper_info_bone_up">
<div class="bone_info_up1"><span class="bone_info_2" data-i18n="injury_light_info2">Light info</span></div>
<div class="bone_info_up2"><span class="bone_info_2" data-i18n="injury_severe_info2">Severe info</span></div>
<div class="bone_info_up3"><span class="bone_info_2" data-i18n="balance_light_info2">Light info</span></div>
<div class="bone_info_up4"><span class="bone_info_2" data-i18n="balance_severe_info2">Severe info</span></div>
</div>
<div class="wrapper_capacity_bone2">
<div class="title_injury_bone"></div>
<div class="injury_dot1">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury_bone1" name="attr_injury_bone1_flag" />
<button type="action" name="act_injury_bone1" class="sheet-injury_bone1">
<span class="sheet-checked21" style="font-family: 'Pictos'">&</span></button>
</div>
</div>
<div class="injury_dot2">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury_bone2" name="attr_injury_bone2_flag" />
<button type="action" name="act_injury_bone2" class="sheet-injury_bone2">
<span class="sheet-checked22" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
<div class="title_balance_bone"></div>
<div class="balance_dot1">
<div class="sheet-dots">
<input type="hidden" class="sheet-balance_bone1" name="attr_balance_bone1_flag" />
<button type="action" name="act_balance_bone1" class="sheet-balance_bone1">
<span class="sheet-checked23" style="font-family: 'Pictos'">&</span></button>
</div>
</div>
<div class="balance_dot2">
<div class="sheet-dots">
<input type="hidden" class="sheet-balance_bone2" name="attr_balance_bone2_flag" />
<button type="action" name="act_balance_bone2" class="sheet-balance_bone2">
<span class="sheet-checked24" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
</div>
<div class="wrapper_info_bone_down">
<div class="bone_info_down1"><span class="bone_info" data-i18n="injury_light_info">Troubled</span></div>
<div class="bone_info_down2"><span class="bone_info" data-i18n="injury_severe_info">Shaken</span></div>
<div class="bone_info_down3"><span class="bone_info" data-i18n="balance_light_info">Devastated</span></div>
<div class="bone_info_down4"><span class="bone_info" data-i18n="balance_severe_info">Crisis</span></div>
</div>
<div class="wrapper_link">
<div class="title_link"><span class="title_link" data-i18n="capacity_link">Link</span></div>
<div class="value_link"><input class="link_value" type="text" name="attr_link_value" placeholder="0" /></div>
<div class="efficiency_reminder">
<span class="efficiency_reminder" data-i18n="efficiency_bone_reminder1">Modify your Efficiency:Profile (1pt) . Link Reserve</span><br>
<span class="efficiency_reminder" data-i18n="efficiency_bone_reminder2">Tension Dice . Storytelling . Equipment . States</span>
</div>
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Equipment Tab -->
<div class="equipment_bone">
<!-- WEAPON -->
<div class="wrapper_weapon_title">
<div class="weapon1_title" data-i18n="weapon">Weapon</div>
<div class="weapon2_title" data-i18n="damage">Damage</div>
<div class="weapon3_title" data-i18n="range">Range</div>
<div class="weapon4_title" data-i18n="effect">Effect</div>
<div class="weapon5_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab1_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon1_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon1_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon1_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon1_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon1_note"></div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab2_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon2_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon2_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon2_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon2_effect">
<option value="0" selected="selected"></option>
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon2_note"></div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab3_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon3_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon3_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon3_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon3_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon3_note"></div>
</div>
<!-- GEAR -->
<div class="wrapper_gear_title">
<div class="gear1_title" data-i18n="gear">Gear</div>
<div class="gear2_title" data-i18n="quality">Quality</div>
<div class="gear3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear1_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear1_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear1_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear2_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear2_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear2_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear3_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear3_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear3_note"></div>
</div>
<!-- DEFENSE -->
<div class="wrapper_defense_title">
<div class="defense1_title" data-i18n="defense">Defense</div>
<div class="defense2_title" data-i18n="quality">Quality</div>
<div class="defense3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_defense">
<div class="dice_tab4_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span>
</div>
<div class="defense1"><input class="defense_name" type="text" name="attr_defense1_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense1_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense1_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense2_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense2_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense2_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense3_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense3_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense3_note"></div>
</div>
<div class="wrapper_xcard_equipment">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Notes Tab -->
<div class="notes_bone">
<div class="wrapper_note">
<div class="my_note">
<textarea class="notes" name="attr_notes" autocomplete="off" ></textarea>
</div>
<div class="dice_tab1_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
<div class="dice_tab2_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
<div class="dice_tab3_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
<div class="dice_tab4_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
<div class="wrapper_xcard_notes">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
</div>
<!------------------------------>
<!-- [TO THE BONE NPC VERSION] -->
<!------------------------------>
<div class="npc_bone">
<!-- MENU TAB -->
<input type="radio" name="attr_sheet-npc_bone-type" value="1" class="onglcharacter_npc_bone" checked /><span data-i18n="TAB_npc">NPC</span>
<!-- SHEET VERSION OPTION -->
<div class="sheet_selector">
<select class="selector" data-i18n-title="sheet_version" title="Choose sheet version" name="attr_sheet_version">
<option value="pc_bone" data-i18n="bone_pc">To the bone (PC)</option>
<option value="npc_bone" data-i18n="bone_npc">To the bone (NPC)</option>
<option value="pc_flesh" data-i18n="flesh_pc">In the flesh (PC)</option>
<option value="npc_flesh" data-i18n="flesh_npc">In the flesh (NPC)</option>
<option value="pc_classic" data-i18n="classic_pc">Classic D100 (PC)</option>
<option value="npc_classic" data-i18n="classic_npc">Classic D100 (NPC)</option>
</select>
</div>
<!-- Character Tab -->
<div class="character_npc_bone">
<div class="wrapper_name">
<div class="avatar">
<img class="avatar_img" name="attr_character_avatar">
</div>
<div class="name">
<span data-i18n="name">Name</span><input class="simple" type="text" name="attr_character_name">
</div>
</div>
<div class="header-grid"></div>
<div class="header-grid_capacity_adjust"></div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_beat_info" title="capacity info" class="whiteless" data-i18n="capacity_beat">BEAT</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_beat_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_endure_info" title="capacity info" class="whiteless" data-i18n="capacity_endure">ENDURE</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_endure_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_cross_info" title="capacity info" class="whiteless" data-i18n="capacity_cross">CROSS</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_cross_value" placeholder="0" /></div>
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_know_info" title="capacity info" class="whiteless" data-i18n="capacity_know">KNOW</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_know_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_think_info" title="capacity info" class="whiteless" data-i18n="capacity_think">THINK</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_think_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_use_info" title="capacity info" class="whiteless" data-i18n="capacity_use">USE</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_use_value" placeholder="0" /></div>
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_influence_info" title="capacity info" class="whiteless" data-i18n="capacity_influence">INFLUENCE</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_influence_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_sense_info" title="capacity info" class="whiteless" data-i18n="capacity_sense">SENSE</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_sense_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_feel_info" title="capacity info" class="whiteless" data-i18n="capacity_feel">FEEL</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_feel_value" placeholder="0" /></div>
</div>
<div class="wrapper_info_bone_up">
<div class="bone_info_up1"><span class="bone_info_2" data-i18n="injury_light_info2">Light info</span></div>
<div class="bone_info_up2"><span class="bone_info_2" data-i18n="injury_severe_info2">Severe info</span></div>
<div class="bone_info_up3"><span class="bone_info_2" data-i18n="balance_light_info2">Light info</span></div>
<div class="bone_info_up4"><span class="bone_info_2" data-i18n="balance_severe_info2">Severe info</span></div>
</div>
<div class="wrapper_capacity_bone2">
<div class="title_injury_bone"></div>
<div class="injury_dot1">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury_bone1" name="attr_injury_bone1_flag" />
<button type="action" name="act_injury_bone1" class="sheet-injury_bone1">
<span class="sheet-checked21" style="font-family: 'Pictos'">&</span></button>
</div>
</div>
<div class="injury_dot2">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury_bone2" name="attr_injury_bone2_flag" />
<button type="action" name="act_injury_bone2" class="sheet-injury_bone2">
<span class="sheet-checked22" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
<div class="title_balance_bone"></div>
<div class="balance_dot1">
<div class="sheet-dots">
<input type="hidden" class="sheet-balance_bone1" name="attr_balance_bone1_flag" />
<button type="action" name="act_balance_bone1" class="sheet-balance_bone1">
<span class="sheet-checked23" style="font-family: 'Pictos'">&</span></button>
</div>
</div>
<div class="balance_dot2">
<div class="sheet-dots">
<input type="hidden" class="sheet-balance_bone2" name="attr_balance_bone2_flag" />
<button type="action" name="act_balance_bone2" class="sheet-balance_bone2">
<span class="sheet-checked24" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
</div>
<div class="wrapper_info_bone_down">
<div class="bone_info_down1"><span class="bone_info" data-i18n="injury_light_info">Troubled</span></div>
<div class="bone_info_down2"><span class="bone_info" data-i18n="injury_severe_info">Shaken</span></div>
<div class="bone_info_down3"><span class="bone_info" data-i18n="balance_light_info">Devastated</span></div>
<div class="bone_info_down4"><span class="bone_info" data-i18n="balance_severe_info">Crisis</span></div>
</div>
<div class="header-grid"></div>
<div class="title">
<span data-i18n="inventory">Inventory</span>
</div>
<!-- WEAPON -->
<div class="wrapper_weapon_title">
<div class="weapon1_title" data-i18n="weapon">Weapon</div>
<div class="weapon2_title" data-i18n="damage">Damage</div>
<div class="weapon3_title" data-i18n="range">Range</div>
<div class="weapon4_title" data-i18n="effect">Effect</div>
<div class="weapon5_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon1_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon1_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon1_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon1_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon1_note"></div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon2_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon2_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon2_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon2_effect">
<option value="0" selected="selected"></option>
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon2_note"></div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon3_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon3_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon3_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon3_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon3_note"></div>
</div>
<!-- GEAR -->
<div class="wrapper_gear_title">
<div class="gear1_title" data-i18n="gear">Gear</div>
<div class="gear2_title" data-i18n="quality">Quality</div>
<div class="gear3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear1_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear1_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear1_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear2_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear2_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear2_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear3_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear3_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear3_note"></div>
</div>
<!-- DEFENSE -->
<div class="wrapper_defense_title">
<div class="defense1_title" data-i18n="defense">Defense</div>
<div class="defense2_title" data-i18n="quality">Quality</div>
<div class="defense3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense1_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense1_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense1_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense2_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense2_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense2_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense3_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense3_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense3_note"></div>
</div>
<div class="header-grid"></div>
<div class="wrapper">
<div class="title">
<span data-i18n="TAB_notes">Notes</span>
</div>
</div>
<div class="wrapper_note_npc">
<div class="my_note">
<textarea class="notes_npc" name="attr_notes" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="dice_tab1_bone_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab2_bone_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab3_bone_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab4_bone_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[(@{beat_value}+@{sense_value})/10+1D10 &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
</div>
</div>
<!--------------------------------->
<!-- [TO THE FLESH PC VERSION] -->
<!--------------------------------->
<div class="flesh">
<!-- MENU TAB -->
<input type="radio" name="attr_sheet-type" value="1" class="onglcharacter" checked /><span data-i18n="TAB_character">Character</span>
<input type="radio" name="attr_sheet-type" value="0" class="onglcapacity" /><span data-i18n="TAB_capacity">Capacity</span>
<input type="radio" name="attr_sheet-type" value="2" class="onglequipment" /><span data-i18n="TAB_equipment">Equipment</span>
<input type="radio" name="attr_sheet-type" value="3" class="onglnotes" /><span data-i18n="TAB_notes">Notes</span>
<!-- SHEET VERSION OPTION -->
<div class="sheet_selector">
<select class="selector" data-i18n-title="sheet_version" title="Choose sheet version" name="attr_sheet_version">
<option value="pc_bone" data-i18n="bone_pc">To the bone (PC)</option>
<option value="npc_bone" data-i18n="bone_npc">To the bone (NPC)</option>
<option value="pc_flesh" data-i18n="flesh_pc">In the flesh (PC)</option>
<option value="npc_flesh" data-i18n="flesh_npc">In the flesh (NPC)</option>
<option value="pc_classic" data-i18n="classic_pc">Classic D100 (PC)</option>
<option value="npc_classic" data-i18n="classic_npc">Classic D100 (NPC)</option>
</select>
</div>
<!-- Character Tab -->
<div class="character">
<div class="wrapper_name">
<div class="avatar">
<img class="avatar_img" name="attr_character_avatar">
</div>
<div class="name">
<span data-i18n="name">Name</span><input class="simple" type="text" name="attr_character_name">
</div>
</div>
<div class="wrapper">
<div class="profil_title">
<span data-i18n="profil">Profil</span>
</div>
<div class="dice_tab1_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper">
<div class="profil">
<textarea class="character" name="attr_profil" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="style_title">
<span data-i18n="style">Style</span>
</div>
</div>
<div class="wrapper">
<div class="style">
<textarea class="character" name="attr_style" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="background_title">
<span data-i18n="background">Background</span>
</div>
<div class="dice_tab2_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper">
<div class="background">
<textarea class="character" name="attr_background" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="bond_title">
<span data-i18n="bond">Bond</span>
</div>
</div>
<div class="wrapper">
<div class="bond">
<textarea class="character" name="attr_bond"></textarea>
</div>
</div>
<div class="wrapper">
<div class="possession">
<span data-i18n="possession">Possession</span>
</div>
<div class="dice_tab3_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession1">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession4">
</div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession2">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession5">
</div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession3">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession6">
</div>
<div class="dice_tab4_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
<div class="wrapper">
<div class="state_title">
<span data-i18n="state">State</span>
</div>
<div class="trauma_title">
<span data-i18n="trauma">Trauma</span>
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state1">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma1">
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state2">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma2">
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state3">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma3">
</div>
</div>
<div class="wrapper_xcard_character">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Capacity Tab -->
<div class="capacity">
<div class="header-grid_capacity_adjust"></div>
<div class="wrapper_capacity">
<div class="capacity_type"><span class="capacity_type" data-i18n="stature">STATURE</span></div>
<div class="title_capacity"><span data-i18n-title="capacity_beat_info" title="capacity info" class="whiteless" data-i18n="capacity_beat">BEAT</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_beat_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_beat_reserve" class="sheet-beat_reserve" value="1" />
<button type="action" name="act_beat_reserve_1" class="sheet-beat_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_beat_reserve_2" class="sheet-beat_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_beat_reserve_3" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_beat_reserve_4" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_beat_reserve_5" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_beat_reserve_6" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_beat_reserve_7" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_beat_reserve_8" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_endure_info" title="capacity info" class="whiteless" data-i18n="capacity_endure">ENDURE</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_endure_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_endure_reserve" class="sheet-endure_reserve" value="1" />
<button type="action" name="act_endure_reserve_1" class="sheet-endure_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_endure_reserve_2" class="sheet-endure_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_endure_reserve_3" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_endure_reserve_4" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_endure_reserve_5" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_endure_reserve_6" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_endure_reserve_7" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_endure_reserve_8" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_cross_info" title="capacity info" class="whiteless" data-i18n="capacity_cross">CROSS</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_cross_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_cross_reserve" class="sheet-cross_reserve" value="1" />
<button type="action" name="act_cross_reserve_1" class="sheet-cross_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_cross_reserve_2" class="sheet-cross_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_cross_reserve_3" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_cross_reserve_4" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_cross_reserve_5" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_cross_reserve_6" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_cross_reserve_7" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_cross_reserve_8" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_know_info" title="capacity info" class="whiteless" data-i18n="capacity_know">KNOW</span></div>
<div class="capacity_type"><span class="capacity_type" data-i18n="structure">STRUCTURE</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_know_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_know_reserve" class="sheet-know_reserve" value="1" />
<button type="action" name="act_know_reserve_1" class="sheet-know_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_know_reserve_2" class="sheet-know_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_know_reserve_3" class="sheet-know_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_know_reserve_4" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_know_reserve_5" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_know_reserve_6" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_know_reserve_7" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_know_reserve_8" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_think_info" title="capacity info" class="whiteless" data-i18n="capacity_think">THINK</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_think_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_think_reserve" class="sheet-think_reserve" value="1" />
<button type="action" name="act_think_reserve_1" class="sheet-think_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_think_reserve_2" class="sheet-think_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_think_reserve_3" class="sheet-think_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_think_reserve_4" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_think_reserve_5" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_think_reserve_6" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_think_reserve_7" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_think_reserve_8" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_use_info" title="capacity info" class="whiteless" data-i18n="capacity_use">USE</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_use_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_use_reserve" class="sheet-use_reserve" value="1" />
<button type="action" name="act_use_reserve_1" class="sheet-use_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_use_reserve_2" class="sheet-use_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_use_reserve_3" class="sheet-use_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_use_reserve_4" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_use_reserve_5" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_use_reserve_6" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_use_reserve_7" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_use_reserve_8" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_influence_info" title="capacity info" class="whiteless" data-i18n="capacity_influence">INFLUENCE</span></div>
<div class="capacity_type"><span class="capacity_type" data-i18n="ouverture">OUVERTURE</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_influence_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_influence_reserve" class="sheet-influence_reserve" value="1" />
<button type="action" name="act_influence_reserve_1" class="sheet-influence_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_influence_reserve_2" class="sheet-influence_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_influence_reserve_3" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_influence_reserve_4" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_influence_reserve_5" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_influence_reserve_6" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_influence_reserve_7" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_influence_reserve_8" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_sense_info" title="capacity info" class="whiteless" data-i18n="capacity_sense">SENSE</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_sense_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_sense_reserve" class="sheet-sense_reserve" value="1" />
<button type="action" name="act_sense_reserve_1" class="sheet-sense_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_sense_reserve_2" class="sheet-sense_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_sense_reserve_3" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_sense_reserve_4" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_sense_reserve_5" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_sense_reserve_6" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_sense_reserve_7" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_sense_reserve_8" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><span data-i18n-title="capacity_feel_info" title="capacity info" class="whiteless" data-i18n="capacity_feel">FEEL</span></div>
<div class="value_contener"><input class="capacity_value" type="text" name="attr_feel_value" placeholder="0" /></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_feel_reserve" class="sheet-feel_reserve" value="1" />
<button type="action" name="act_feel_reserve_1" class="sheet-feel_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_feel_reserve_2" class="sheet-feel_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_feel_reserve_3" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_feel_reserve_4" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_feel_reserve_5" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_feel_reserve_6" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_feel_reserve_7" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_feel_reserve_8" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="header-grid"></div>
<div class="wrapper_capacity">
<div class="title_profil"><span class="whiteless" data-i18n="capacity_profil">PROFIL</span></div>
<div class="value_contener"><!-- <input class="capacity_value" id="profil_value" type="text" name="attr_profil_value" placeholder="0" /> --></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_profil_reserve" class="sheet-profil_reserve" value="1" />
<button type="action" name="act_profil_reserve_1" class="sheet-profil_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_profil_reserve_2" class="sheet-profil_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_profil_reserve_3" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_profil_reserve_4" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_profil_reserve_5" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_profil_reserve_6" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_profil_reserve_7" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_profil_reserve_8" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab1_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span>
</div>
</div>
<div class="wrapper_info_injury">
<div class="injury_light_info"><span class="injury_light_info" data-i18n="injury_light_info">Light</span><br><span class="injury_light_info2" data-i18n="injury_light_info2">Light info</span></div>
<div class="injury_serious_info"><span class="injury_serious_info" data-i18n="injury_serious_info">Serious</span><br><span class="injury_serious_info2" data-i18n="injury_serious_info2">Serious info</span></div>
<div class="injury_severe_info"><span class="injury_severe_info" data-i18n="injury_severe_info">Severe</span><br><span class="injury_severe_info2" data-i18n="injury_severe_info2">Severe info</span></div>
<div class="injury_agony_info"><span class="injury_agony_info" data-i18n="injury_agony_info">Agony</span></div>
</div>
<div class="wrapper_capacity">
<div class="title_injury"><span class="whiteless" data-i18n="capacity_injury">INJURY</span></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury1" name="attr_injury1_flag" />
<button type="action" name="act_injury1" class="sheet-injury1">
<span class="sheet-checked1">1</span></button>
<input type="hidden" class="sheet-injury2" name="attr_injury2_flag" />
<button type="action" name="act_injury2" class="sheet-injury2">
<span class="sheet-checked2">2</span></button>
<input type="hidden" class="sheet-injury3" name="attr_injury3_flag" />
<button type="action" name="act_injury3" class="sheet-injury3">
<span class="sheet-checked3">3</span></button>
<input type="hidden" class="sheet-injury4" name="attr_injury4_flag" />
<button type="action" name="act_injury4" class="sheet-injury4">
<span class="sheet-checked4">4</span></button>
<input type="hidden" class="sheet-injury5" name="attr_injury5_flag" />
<button type="action" name="act_injury5" class="sheet-injury5">
<span class="sheet-checked5">5</span></button>
<input type="hidden" class="sheet-injury6" name="attr_injury6_flag" />
<button type="action" name="act_injury6" class="sheet-injury6">
<span class="sheet-checked6">6</span></button>
<input type="hidden" class="sheet-injury7" name="attr_injury7_flag" />
<button type="action" name="act_injury7" class="sheet-injury7">
<span class="sheet-checked7" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_balance"><span class="whiteless" data-i18n="capacity_balance">BALANCE</span></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" class="sheet-balance1" name="attr_balance1_flag" />
<button type="action" name="act_balance1" class="sheet-balance1">
<span class="sheet-checked11">1</span></button>
<input type="hidden" class="sheet-balance2" name="attr_balance2_flag" />
<button type="action" name="act_balance2" class="sheet-balance2">
<span class="sheet-checked12">2</span></button>
<input type="hidden" class="sheet-balance3" name="attr_balance3_flag" />
<button type="action" name="act_balance3" class="sheet-balance3">
<span class="sheet-checked13">3</span></button>
<input type="hidden" class="sheet-balance4" name="attr_balance4_flag" />
<button type="action" name="act_balance4" class="sheet-balance4">
<span class="sheet-checked14">4</span></button>
<input type="hidden" class="sheet-balance5" name="attr_balance5_flag" />
<button type="action" name="act_balance5" class="sheet-balance5">
<span class="sheet-checked15">5</span></button>
<input type="hidden" class="sheet-balance6" name="attr_balance6_flag" />
<button type="action" name="act_balance6" class="sheet-balance6">
<span class="sheet-checked16">6</span></button>
<input type="hidden" class="sheet-balance7" name="attr_balance7_flag" />
<button type="action" name="act_balance7" class="sheet-balance7">
<span class="sheet-checked17" style="font-family: 'Pictos'">*</span></button>
</div>
</div>
</div>
<div class="wrapper_info_balance">
<div class="balance_light_info"><span class="balance_light_info" data-i18n="balance_light_info">Troubled</span><br><span class="balance_light_info2" data-i18n="balance_light_info2">Light info</span></div>
<div class="balance_serious_info"><span class="balance_serious_info" data-i18n="balance_serious_info">Shaken</span><br><span class="balance_serious_info2" data-i18n="balance_serious_info2">Serious info</span></div>
<div class="balance_severe_info"><span class="balance_severe_info" data-i18n="balance_severe_info">Devastated</span><br><span class="balance_severe_info2" data-i18n="balance_severe_info2">Severe info</span></div>
<div class="balance_crisis_info"><span class="balance_crisis_info" data-i18n="balance_crisis_info">Crisis</span></div>
</div>
<div class="wrapper_link">
<div class="title_link"><span class="title_link" data-i18n="capacity_link">Link</span></div>
<div class="value_link"><input class="link_value" type="text" name="attr_link_value" placeholder="0" /></div>
<div class="efficiency_reminder">
<span class="efficiency_reminder" data-i18n="efficiency_reminder1">Modify your Efficiency: Ability Reserves (2pts max) . Profile (1pt) + 1pt Reserve</span><br>
<span class="efficiency_reminder" data-i18n="efficiency_reminder2">Link Reserve . Tension Dice . Storytelling . Equipment . States</span>
</div>
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Equipment Tab -->
<div class="equipment">
<!-- WEAPON -->
<div class="wrapper_weapon_title">
<div class="weapon1_title" data-i18n="weapon">Weapon</div>
<div class="weapon2_title" data-i18n="damage">Damage</div>
<div class="weapon3_title" data-i18n="range">Range</div>
<div class="weapon4_title" data-i18n="effect">Effect</div>
<div class="weapon5_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab1_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon1_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon1_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon1_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon1_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon1_note"></div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab2_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon2_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon2_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon2_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon2_effect">
<option value="0" selected="selected"></option>
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon2_note"></div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab3_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon3_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon3_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon3_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon3_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon3_note"></div>
</div>
<!-- GEAR -->
<div class="wrapper_gear_title">
<div class="gear1_title" data-i18n="gear">Gear</div>
<div class="gear2_title" data-i18n="quality">Quality</div>
<div class="gear3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear1_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear1_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear1_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear2_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear2_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear2_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear3_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear3_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear3_note"></div>
</div>
<!-- DEFENSE -->
<div class="wrapper_defense_title">
<div class="defense1_title" data-i18n="defense">Defense</div>
<div class="defense2_title" data-i18n="quality">Quality</div>
<div class="defense3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_defense">
<div class="dice_tab4_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span>
</div>
<div class="defense1"><input class="defense_name" type="text" name="attr_defense1_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense1_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense1_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense2_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense2_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense2_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense3_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense3_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense3_note"></div>
</div>
<div class="wrapper_xcard_equipment">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Notes Tab -->
<div class="notes">
<div class="wrapper_note">
<div class="my_note">
<textarea class="notes" name="attr_notes" autocomplete="off" ></textarea>
</div>
<div class="dice_tab1_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
<div class="dice_tab2_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
<div class="dice_tab3_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
<div class="dice_tab4_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value} &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
<div class="wrapper_xcard_notes">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
</div>
<!--------------------------------->
<!-- [TO THE FLESH NPC VERSION] -->
<!--------------------------------->
<div class="npc_flesh">
<!-- MENU TAB -->
<input type="radio" name="attr_npc_sheet-type" value="1" class="onglnpc_character" checked /><span data-i18n="TAB_npc">NPC</span>
<!-- SHEET VERSION OPTION -->
<div class="sheet_selector">
<select class="selector" data-i18n-title="sheet_version" title="Choose sheet version" name="attr_sheet_version">
<option value="pc_bone" data-i18n="bone_pc">To the bone (PC)</option>
<option value="npc_bone" data-i18n="bone_npc">To the bone (NPC)</option>
<option value="pc_flesh" data-i18n="flesh_pc">In the flesh (PC)</option>
<option value="npc_flesh" data-i18n="flesh_npc">In the flesh (NPC)</option>
<option value="pc_classic" data-i18n="classic_pc">Classic D100 (PC)</option>
<option value="npc_classic" data-i18n="classic_npc">Classic D100 (NPC)</option>
</select>
</div>
<!-- Character Tab -->
<div class="npc_character">
<div class="wrapper_name">
<div class="avatar">
<img class="avatar_img" name="attr_character_avatar">
</div>
<div class="name">
<span data-i18n="name">Name</span><input class="simple" type="text" name="attr_character_name">
</div>
</div>
<div class="header-grid"></div>
<div class="header-grid_capacity_adjust"></div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_beat_info" title="capacity info" class="whiteless" data-i18n="capacity_beat">BEAT</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_beat_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_endure_info" title="capacity info" class="whiteless" data-i18n="capacity_endure">ENDURE</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_endure_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_cross_info" title="capacity info" class="whiteless" data-i18n="capacity_cross">CROSS</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_cross_value" placeholder="0" /></div>
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_know_info" title="capacity info" class="whiteless" data-i18n="capacity_know">KNOW</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_know_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_think_info" title="capacity info" class="whiteless" data-i18n="capacity_think">THINK</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_think_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_use_info" title="capacity info" class="whiteless" data-i18n="capacity_use">USE</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_use_value" placeholder="0" /></div>
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><span data-i18n-title="capacity_influence_info" title="capacity info" class="whiteless" data-i18n="capacity_influence">INFLUENCE</span></div>
<div class="value_contener1"><input class="capacity_value" type="text" name="attr_influence_value" placeholder="0" /></div>
<div class="title_capacity2"><span data-i18n-title="capacity_sense_info" title="capacity info" class="whiteless" data-i18n="capacity_sense">SENSE</span></div>
<div class="value_contener2"><input class="capacity_value" type="text" name="attr_sense_value" placeholder="0" /></div>
<div class="title_capacity3"><span data-i18n-title="capacity_feel_info" title="capacity info" class="whiteless" data-i18n="capacity_feel">FEEL</span></div>
<div class="value_contener3"><input class="capacity_value" type="text" name="attr_feel_value" placeholder="0" /></div>
</div>
<div class="wrapper_info_injury">
<div class="injury_light_info"><span class="injury_light_info" data-i18n="injury_light_info">Light</span><br><span class="injury_light_info2" data-i18n="injury_light_info2_classic">Light info</span></div>
<div class="injury_serious_info"><span class="injury_serious_info" data-i18n="injury_serious_info">Serious</span><br><span class="injury_serious_info2" data-i18n="injury_serious_info2_classic">Serious info</span></div>
<div class="injury_severe_info"><span class="injury_severe_info" data-i18n="injury_severe_info">Severe</span><br><span class="injury_severe_info2" data-i18n="injury_severe_info2_classic">Severe info</span></div>
<div class="injury_agony_info"><span class="injury_agony_info" data-i18n="injury_agony_info">Agony</span></div>
</div>
<div class="wrapper_capacity">
<div class="title_injury"><span class="whiteless" data-i18n="capacity_injury">INJURY</span></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury1" name="attr_injury1_flag" />
<button type="action" name="act_injury1" class="sheet-injury1">
<span class="sheet-checked1">1</span></button>
<input type="hidden" class="sheet-injury2" name="attr_injury2_flag" />
<button type="action" name="act_injury2" class="sheet-injury2">
<span class="sheet-checked2">2</span></button>
<input type="hidden" class="sheet-injury3" name="attr_injury3_flag" />
<button type="action" name="act_injury3" class="sheet-injury3">
<span class="sheet-checked3">3</span></button>
<input type="hidden" class="sheet-injury4" name="attr_injury4_flag" />
<button type="action" name="act_injury4" class="sheet-injury4">
<span class="sheet-checked4">4</span></button>
<input type="hidden" class="sheet-injury5" name="attr_injury5_flag" />
<button type="action" name="act_injury5" class="sheet-injury5">
<span class="sheet-checked5">5</span></button>
<input type="hidden" class="sheet-injury6" name="attr_injury6_flag" />
<button type="action" name="act_injury6" class="sheet-injury6">
<span class="sheet-checked6">6</span></button>
<input type="hidden" class="sheet-injury7" name="attr_injury7_flag" />
<button type="action" name="act_injury7" class="sheet-injury7">
<span class="sheet-checked7" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
</div>
<div class="header-grid"></div>
<div class="title">
<span data-i18n="inventory">Inventory</span>
</div>
<!-- WEAPON -->
<div class="wrapper_weapon_title">
<div class="weapon1_title" data-i18n="weapon">Weapon</div>
<div class="weapon2_title" data-i18n="damage">Damage</div>
<div class="weapon3_title" data-i18n="range">Range</div>
<div class="weapon4_title" data-i18n="effect">Effect</div>
<div class="weapon5_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon1_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon1_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon1_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon1_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon1_note"></div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon2_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon2_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon2_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon2_effect">
<option value="0" selected="selected"></option>
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon2_note"></div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon3_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon3_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon3_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon3_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon3_note"></div>
</div>
<!-- GEAR -->
<div class="wrapper_gear_title">
<div class="gear1_title" data-i18n="gear">Gear</div>
<div class="gear2_title" data-i18n="quality">Quality</div>
<div class="gear3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear1_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear1_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear1_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear2_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear2_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear2_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear3_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear3_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear3_note"></div>
</div>
<!-- DEFENSE -->
<div class="wrapper_defense_title">
<div class="defense1_title" data-i18n="defense">Defense</div>
<div class="defense2_title" data-i18n="quality">Quality</div>
<div class="defense3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense1_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense1_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense1_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense2_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense2_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense2_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense3_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense3_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense3_note"></div>
</div>
<div class="header-grid"></div>
<div class="wrapper">
<div class="title">
<span data-i18n="TAB_notes">Notes</span>
</div>
</div>
<div class="wrapper_note_npc">
<div class="my_note">
<textarea class="notes_npc" name="attr_notes" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="dice_tab1_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab2_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab3_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab4_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[@{beat_value}+@{sense_value}&{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
</div>
</div>
<!--------------------------------------------------------------->
<!------------------------------------- [CLASSIC D100 VERSION] -->
<!--------------------------------------------------------------->
<!------------------>
<!-- [NPC VERSION] -->
<!------------------>
<div class="npc">
<!-- MENU TAB -->
<input type="radio" name="attr_sheet-npc-type" value="1" class="onglcharacter_npc" checked /><span data-i18n="TAB_npc">NPC</span>
<!-- SHEET VERSION OPTION -->
<div class="sheet_selector">
<select class="selector" data-i18n-title="sheet_version" title="Choose sheet version" name="attr_sheet_version">
<option value="pc_bone" data-i18n="bone_pc">To the bone (PC)</option>
<option value="npc_bone" data-i18n="bone_npc">To the bone (NPC)</option>
<option value="pc_flesh" data-i18n="flesh_pc">In the flesh (PC)</option>
<option value="npc_flesh" data-i18n="flesh_npc">In the flesh (NPC)</option>
<option value="pc_classic" data-i18n="classic_pc">Classic D100 (PC)</option>
<option value="npc_classic" data-i18n="classic_npc">Classic D100 (NPC)</option>
</select>
</div>
<!-- Character Tab -->
<div class="character_npc">
<div class="wrapper_name">
<div class="avatar">
<img class="avatar_img" name="attr_character_avatar">
</div>
<div class="name">
<span data-i18n="name">Name</span><input class="simple" type="text" name="attr_character_name">
</div>
</div>
<div class="header-grid"></div>
<div class="header-grid_capacity_adjust"></div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><button type="roll" name="roll_capacity" data-i18n-title="capacity_beat_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_beat} (@{beat_value})}}{{skill=[[?{Bonus/Malus?}+@{beat_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{beat_value}-30]]}}" data-i18n="capacity_beat">BEAT</button></div>
<div class="value_contener1"><input class="capacity_classic_value" type="text" name="attr_beat_value" value="0"></div>
<div class="title_capacity2"><button type="roll" name="roll_capacity" data-i18n-title="capacity_endure_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_endure} (@{endure_value})}}{{skill=[[?{Bonus/Malus?}+@{endure_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{endure_value}-30]]}}" data-i18n="capacity_endure">ENDURE</button></div>
<div class="value_contener2"><input class="capacity_classic_value" type="text" name="attr_endure_value" value="0"></div>
<div class="title_capacity3"><button type="roll" name="roll_capacity" data-i18n-title="capacity_cross_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_cross} (@{cross_value})}}{{skill=[[?{Bonus/Malus?}+@{cross_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{cross_value}-30]]}}" data-i18n="capacity_cross">CROSS</button></div>
<div class="value_contener3"><input class="capacity_classic_value" type="text" name="attr_cross_value" value="0"></div>
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><button type="roll" name="roll_capacity" data-i18n-title="capacity_know_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_know} (@{know_value})}}{{skill=[[?{Bonus/Malus?}+@{know_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{know_value}-30]]}}" data-i18n="capacity_know">KNOW</button></div>
<div class="value_contener1"><input class="capacity_classic_value" type="text" name="attr_know_value" value="0"></div>
<div class="title_capacity2"><button type="roll" name="roll_capacity" data-i18n-title="capacity_think_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_think} (@{think_value})}}{{skill=[[?{Bonus/Malus?}+@{think_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{think_value}-30]]}}" data-i18n="capacity_think">THINK</button></div>
<div class="value_contener2"><input class="capacity_classic_value" type="text" name="attr_think_value" value="0"></div>
<div class="title_capacity3"><button type="roll" name="roll_capacity" data-i18n-title="capacity_use_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_use} (@{use_value})}}{{skill=[[?{Bonus/Malus?}+@{use_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{use_value}-30]]}}" data-i18n="capacity_use">USE</button></div>
<div class="value_contener3"><input class="capacity_classic_value" type="text" name="attr_use_value" value="0"></div>
</div>
<div class="wrapper_capacity_bone">
<div class="title_capacity1"><button type="roll" name="roll_capacity" data-i18n-title="capacity_influence_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_influence} (@{influence_value})}}{{skill=[[?{Bonus/Malus?}+@{influence_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{influence_value}-30]]}}" data-i18n="capacity_influence">INFLUENCE</button></div>
<div class="value_contener1"><input class="capacity_classic_value" type="text" name="attr_influence_value" value="0"></div>
<div class="title_capacity2"><button type="roll" name="roll_capacity" data-i18n-title="capacity_sense_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_sense} (@{sense_value})}}{{skill=[[?{Bonus/Malus?}+@{sense_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{sense_value}-30]]}}" data-i18n="capacity_sense">SENSE</button></div>
<div class="value_contener2"><input class="capacity_classic_value" type="text" name="attr_sense_value" value="0"></div>
<div class="title_capacity3"><button type="roll" name="roll_capacity" data-i18n-title="capacity_feel_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_feel} (@{feel_value})}}{{skill=[[?{Bonus/Malus?}+@{feel_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{feel_value}-30]]}}" data-i18n="capacity_feel">FEEL</button></div>
<div class="value_contener3"><input class="capacity_classic_value" type="text" name="attr_feel_value" value="0"></div>
</div>
<div class="wrapper_info_injury">
<div class="injury_light_info"><span class="injury_light_info" data-i18n="injury_light_info">Light</span><br><span class="injury_light_info2" data-i18n="injury_light_info2_classic">Light info</span></div>
<div class="injury_serious_info"><span class="injury_serious_info" data-i18n="injury_serious_info">Serious</span><br><span class="injury_serious_info2" data-i18n="injury_serious_info2_classic">Serious info</span></div>
<div class="injury_severe_info"><span class="injury_severe_info" data-i18n="injury_severe_info">Severe</span><br><span class="injury_severe_info2" data-i18n="injury_severe_info2_classic">Severe info</span></div>
<div class="injury_agony_info"><span class="injury_agony_info" data-i18n="injury_agony_info">Agony</span></div>
</div>
<div class="wrapper_capacity">
<div class="title_injury"><span class="whiteless" data-i18n="capacity_injury">INJURY</span></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury1" name="attr_injury1_flag" />
<button type="action" name="act_injury1" class="sheet-injury1">
<span class="sheet-checked1">1</span></button>
<input type="hidden" class="sheet-injury2" name="attr_injury2_flag" />
<button type="action" name="act_injury2" class="sheet-injury2">
<span class="sheet-checked2">2</span></button>
<input type="hidden" class="sheet-injury3" name="attr_injury3_flag" />
<button type="action" name="act_injury3" class="sheet-injury3">
<span class="sheet-checked3">3</span></button>
<input type="hidden" class="sheet-injury4" name="attr_injury4_flag" />
<button type="action" name="act_injury4" class="sheet-injury4">
<span class="sheet-checked4">4</span></button>
<input type="hidden" class="sheet-injury5" name="attr_injury5_flag" />
<button type="action" name="act_injury5" class="sheet-injury5">
<span class="sheet-checked5">5</span></button>
<input type="hidden" class="sheet-injury6" name="attr_injury6_flag" />
<button type="action" name="act_injury6" class="sheet-injury6">
<span class="sheet-checked6">6</span></button>
<input type="hidden" class="sheet-injury7" name="attr_injury7_flag" />
<button type="action" name="act_injury7" class="sheet-injury7">
<span class="sheet-checked7" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
</div>
<div class="header-grid"></div>
<div class="title">
<span data-i18n="inventory">Inventory</span>
</div>
<!-- WEAPON -->
<div class="wrapper_weapon_title">
<div class="weapon1_title" data-i18n="weapon">Weapon</div>
<div class="weapon2_title" data-i18n="damage">Damage</div>
<div class="weapon3_title" data-i18n="range">Range</div>
<div class="weapon4_title" data-i18n="effect">Effect</div>
<div class="weapon5_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon1_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon1_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon1_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon1_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon1_note"></div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon2_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon2_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon2_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon2_effect">
<option value="0" selected="selected"></option>
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon2_note"></div>
</div>
<div class="wrapper_weapon">
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon3_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon3_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon3_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon3_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon3_note"></div>
</div>
<!-- GEAR -->
<div class="wrapper_gear_title">
<div class="gear1_title" data-i18n="gear">Gear</div>
<div class="gear2_title" data-i18n="quality">Quality</div>
<div class="gear3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear1_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear1_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear1_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear2_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear2_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear2_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear3_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear3_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear3_note"></div>
</div>
<!-- DEFENSE -->
<div class="wrapper_defense_title">
<div class="defense1_title" data-i18n="defense">Defense</div>
<div class="defense2_title" data-i18n="quality">Quality</div>
<div class="defense3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense1_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense1_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense1_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense2_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense2_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense2_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense3_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense3_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense3_note"></div>
</div>
<div class="header-grid"></div>
<div class="wrapper">
<div class="title">
<span data-i18n="TAB_notes">Notes</span>
</div>
</div>
<div class="wrapper_note_npc">
<div class="my_note">
<textarea class="notes_npc" name="attr_notes" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="dice_tab1_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab2_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab3_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper">
<div class="dice_tab4_npc"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[(@{beat_value}+@{sense_value})/10+1D10 &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
</div>
</div>
<!------------------->
<!-- [PC VERSION] -->
<!------------------->
<div class="classic">
<!-- MENU TAB -->
<input type="radio" name="attr_sheet-classic-type" value="1" class="onglcharacter_classic" checked /><span data-i18n="TAB_character">Character</span>
<input type="radio" name="attr_sheet-classic-type" value="0" class="onglcapacity_classic" /><span data-i18n="TAB_capacity">Capacity</span>
<input type="radio" name="attr_sheet-classic-type" value="2" class="onglequipment_classic" /><span data-i18n="TAB_equipment">Equipment</span>
<input type="radio" name="attr_sheet-classic-type" value="3" class="onglnotes_classic" /><span data-i18n="TAB_notes">Notes</span>
<!-- <input type="radio" name="attr_sheet-classic-type" value="4" class="onglconfig_classic_pc" /><span data-i18n="TAB_option">OPTIONS</span> -->
<!-- SHEET VERSION OPTION -->
<div class="sheet_selector">
<select class="selector" data-i18n-title="sheet_version" title="Choose sheet version" name="attr_sheet_version">
<option value="pc_bone" data-i18n="bone_pc">To the bone (PC)</option>
<option value="npc_bone" data-i18n="bone_npc">To the bone (NPC)</option>
<option value="pc_flesh" data-i18n="flesh_pc">In the flesh (PC)</option>
<option value="npc_flesh" data-i18n="flesh_npc">In the flesh (NPC)</option>
<option value="pc_classic" data-i18n="classic_pc">Classic D100 (PC)</option>
<option value="npc_classic" data-i18n="classic_npc">Classic D100 (NPC)</option>
</select>
</div>
<!-- Character Tab -->
<div class="character_classic">
<div class="wrapper_name">
<div class="avatar">
<img class="avatar_img" name="attr_character_avatar">
</div>
<div class="name">
<span data-i18n="name">Name</span><input class="simple" type="text" name="attr_character_name">
</div>
</div>
<div class="wrapper">
<div class="profil_title">
<span data-i18n="profil">Profil</span>
</div>
<div class="dice_tab1_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension-classic} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper">
<div class="profil">
<textarea class="character" name="attr_profil" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="style_title">
<span data-i18n="style">Style</span>
</div>
</div>
<div class="wrapper">
<div class="style">
<textarea class="character" name="attr_style" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="background_title">
<span data-i18n="background">Background</span>
</div>
<div class="dice_tab2_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper">
<div class="background">
<textarea class="character" name="attr_background" autocomplete="off" ></textarea>
</div>
</div>
<div class="wrapper">
<div class="bond_title">
<span data-i18n="bond">Bond</span>
</div>
</div>
<div class="wrapper">
<div class="bond">
<textarea class="character" name="attr_bond"></textarea>
</div>
</div>
<div class="wrapper">
<div class="possession">
<span data-i18n="possession">Possession</span>
</div>
<div class="dice_tab3_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession1">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession4">
</div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession2">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession5">
</div>
</div>
<div class="wrapper">
<div class="possession1">
<input class="semi" type="text" name="attr_possession3">
</div>
<div class="possession2">
<input class="semi" type="text" name="attr_possession6">
</div>
<div class="dice_tab4_character"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[(@{beat_value}+@{sense_value})/10+1D10 &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
<div class="wrapper">
<div class="state_title">
<span data-i18n="state">State</span>
</div>
<div class="trauma_title">
<span data-i18n="trauma">Trauma</span>
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state1">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma1">
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state2">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma2">
</div>
</div>
<div class="wrapper">
<div class="state">
<input class="semi" type="text" name="attr_state3">
</div>
<div class="trauma">
<input class="semi" type="text" name="attr_trauma3">
</div>
</div>
<div class="wrapper_xcard_character">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Capacity Tab -->
<div class="capacity_classic">
<div class="header-grid_capacity_adjust"></div>
<div class="wrapper_capacity">
<div class="capacity_type"><span class="capacity_type" data-i18n="stature">STATURE</span></div>
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_beat_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_beat} (@{beat_value})}}{{skill=[[?{Bonus/Malus?}+@{beat_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{beat_value}-30]]}}" data-i18n="capacity_beat">BEAT</button></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_beat_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_beat_reserve" class="sheet-beat_reserve" value="1" />
<button type="action" name="act_beat_reserve_1" class="sheet-beat_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_beat_reserve_2" class="sheet-beat_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_beat_reserve_3" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_beat_reserve_4" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_beat_reserve_5" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_beat_reserve_6" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_beat_reserve_7" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_beat_reserve_8" class="sheet-beat_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension-classic} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_endure_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_endure} (@{endure_value})}}{{skill=[[?{Bonus/Malus?}+@{endure_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{endure_value}-30]]}}" data-i18n="capacity_endure">ENDURE</button></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_endure_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_endure_reserve" class="sheet-endure_reserve" value="1" />
<button type="action" name="act_endure_reserve_1" class="sheet-endure_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_endure_reserve_2" class="sheet-endure_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_endure_reserve_3" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_endure_reserve_4" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_endure_reserve_5" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_endure_reserve_6" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_endure_reserve_7" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_endure_reserve_8" class="sheet-endure_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_cross_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_cross} (@{cross_value})}}{{skill=[[?{Bonus/Malus?}+@{cross_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{cross_value}-30]]}}" data-i18n="capacity_cross">CROSS</button></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_cross_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_cross_reserve" class="sheet-cross_reserve" value="1" />
<button type="action" name="act_cross_reserve_1" class="sheet-cross_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_cross_reserve_2" class="sheet-cross_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_cross_reserve_3" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_cross_reserve_4" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_cross_reserve_5" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_cross_reserve_6" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_cross_reserve_7" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_cross_reserve_8" class="sheet-cross_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_know_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_know} (@{know_value})}}{{skill=[[?{Bonus/Malus?}+@{know_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{know_value}-30]]}}" data-i18n="capacity_know">KNOW</button></div>
<div class="capacity_type"><span class="capacity_type" data-i18n="structure">STRUCTURE</span></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_know_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_know_reserve" class="sheet-know_reserve" value="1" />
<button type="action" name="act_know_reserve_1" class="sheet-know_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_know_reserve_2" class="sheet-know_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_know_reserve_3" class="sheet-know_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_know_reserve_4" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_know_reserve_5" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_know_reserve_6" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_know_reserve_7" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_know_reserve_8" class="sheet-know_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_think_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_think} (@{think_value})}}{{skill=[[?{Bonus/Malus?}+@{think_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{think_value}-30]]}}" data-i18n="capacity_think">THINK</button></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_think_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_think_reserve" class="sheet-think_reserve" value="1" />
<button type="action" name="act_think_reserve_1" class="sheet-think_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_think_reserve_2" class="sheet-think_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_think_reserve_3" class="sheet-think_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_think_reserve_4" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_think_reserve_5" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_think_reserve_6" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_think_reserve_7" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_think_reserve_8" class="sheet-think_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_use_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_use} (@{use_value})}}{{skill=[[?{Bonus/Malus?}+@{use_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{use_value}-30]]}}" data-i18n="capacity_use">USE</button></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_use_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_use_reserve" class="sheet-use_reserve" value="1" />
<button type="action" name="act_use_reserve_1" class="sheet-use_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_use_reserve_2" class="sheet-use_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_use_reserve_3" class="sheet-use_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_use_reserve_4" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_use_reserve_5" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_use_reserve_6" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_use_reserve_7" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_use_reserve_8" class="sheet-use_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_influence_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_influence} (@{influence_value})}}{{skill=[[?{Bonus/Malus?}+@{influence_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{influence_value}-30]]}}" data-i18n="capacity_influence">INFLUENCE</button></div>
<div class="capacity_type"><span class="capacity_type" data-i18n="ouverture">OUVERTURE</span></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_influence_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_influence_reserve" class="sheet-influence_reserve" value="1" />
<button type="action" name="act_influence_reserve_1" class="sheet-influence_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_influence_reserve_2" class="sheet-influence_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_influence_reserve_3" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_influence_reserve_4" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_influence_reserve_5" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_influence_reserve_6" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_influence_reserve_7" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_influence_reserve_8" class="sheet-influence_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_sense_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_sense} (@{sense_value})}}{{skill=[[?{Bonus/Malus?}+@{sense_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{sense_value}-30]]}}" data-i18n="capacity_sense">SENSE</button></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_sense_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_sense_reserve" class="sheet-sense_reserve" value="1" />
<button type="action" name="act_sense_reserve_1" class="sheet-sense_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_sense_reserve_2" class="sheet-sense_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_sense_reserve_3" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_sense_reserve_4" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_sense_reserve_5" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_sense_reserve_6" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_sense_reserve_7" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_sense_reserve_8" class="sheet-sense_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_capacity"><button type="roll" name="roll_capacity" data-i18n-title="capacity_feel_info"title="Capacity" class="roll_capacity" value="&{template:classic} {{title=^{capacity_feel} (@{feel_value})}}{{skill=[[?{Bonus/Malus?}+@{feel_value}]]}} {{result=[[1d100]]}} {{remarkable=[[?{Bonus/Malus?}+@{feel_value}-30]]}}" data-i18n="capacity_feel">FEEL</button></div>
<div class="value_contener"><input class="capacity_classic_value" type="text" name="attr_feel_value" value="0"></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_feel_reserve" class="sheet-feel_reserve" value="1" />
<button type="action" name="act_feel_reserve_1" class="sheet-feel_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_feel_reserve_2" class="sheet-feel_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_feel_reserve_3" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_feel_reserve_4" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_feel_reserve_5" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_feel_reserve_6" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_feel_reserve_7" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_feel_reserve_8" class="sheet-feel_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
</div>
<div class="header-grid"></div>
<div class="wrapper_capacity">
<div class="title_profil"><span class="whiteless" data-i18n="capacity_profil">PROFIL</span></div>
<div class="value_contener"><!-- <input class="capacity_classic_value" id="profil_value" type="text" name="attr_profil_value" placeholder="0" /> --></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" name="attr_profil_reserve" class="sheet-profil_reserve" value="1" />
<button type="action" name="act_profil_reserve_1" class="sheet-profil_reserve">
<span class="sheet-checked">0</span></button>
<button type="action" name="act_profil_reserve_2" class="sheet-profil_reserve sheet-gt-1">
<span class="sheet-checked">1</span></button>
<button type="action" name="act_profil_reserve_3" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2">
<span class="sheet-checked">2</span></button>
<button type="action" name="act_profil_reserve_4" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3">
<span class="sheet-checked">3</span></button>
<button type="action" name="act_profil_reserve_5" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4">
<span class="sheet-checked">4</span></button>
<button type="action" name="act_profil_reserve_6" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5">
<span class="sheet-checked">5</span></button>
<button type="action" name="act_profil_reserve_7" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6">
<span class="sheet-checked">6</span></button>
<button type="action" name="act_profil_reserve_8" class="sheet-profil_reserve sheet-gt-1 sheet-gt-2 sheet-gt-3 sheet-gt-4 sheet-gt-5 sheet-gt-6 sheet-gt-7">
<span class="sheet-checked">7</span></button>
</div>
</div>
<div class="dice_tab1_capacity"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[(@{beat_value}+@{sense_value})/10+1D10 &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span>
</div>
</div>
<div class="wrapper_info_injury">
<div class="injury_light_info"><span class="injury_light_info" data-i18n="injury_light_info">Light</span><br><span class="injury_light_info2" data-i18n="injury_light_info2_classic">Light info</span></div>
<div class="injury_serious_info"><span class="injury_serious_info" data-i18n="injury_serious_info">Serious</span><br><span class="injury_serious_info2" data-i18n="injury_serious_info2_classic">Serious info</span></div>
<div class="injury_severe_info"><span class="injury_severe_info" data-i18n="injury_severe_info">Severe</span><br><span class="injury_severe_info2" data-i18n="injury_severe_info2_classic">Severe info</span></div>
<div class="injury_agony_info"><span class="injury_agony_info" data-i18n="injury_agony_info">Agony</span></div>
</div>
<div class="wrapper_capacity">
<div class="title_injury"><span class="whiteless" data-i18n="capacity_injury">INJURY</span></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" class="sheet-injury1" name="attr_injury1_flag" />
<button type="action" name="act_injury1" class="sheet-injury1">
<span class="sheet-checked1">1</span></button>
<input type="hidden" class="sheet-injury2" name="attr_injury2_flag" />
<button type="action" name="act_injury2" class="sheet-injury2">
<span class="sheet-checked2">2</span></button>
<input type="hidden" class="sheet-injury3" name="attr_injury3_flag" />
<button type="action" name="act_injury3" class="sheet-injury3">
<span class="sheet-checked3">3</span></button>
<input type="hidden" class="sheet-injury4" name="attr_injury4_flag" />
<button type="action" name="act_injury4" class="sheet-injury4">
<span class="sheet-checked4">4</span></button>
<input type="hidden" class="sheet-injury5" name="attr_injury5_flag" />
<button type="action" name="act_injury5" class="sheet-injury5">
<span class="sheet-checked5">5</span></button>
<input type="hidden" class="sheet-injury6" name="attr_injury6_flag" />
<button type="action" name="act_injury6" class="sheet-injury6">
<span class="sheet-checked6">6</span></button>
<input type="hidden" class="sheet-injury7" name="attr_injury7_flag" />
<button type="action" name="act_injury7" class="sheet-injury7">
<span class="sheet-checked7" style="font-family: 'Pictos'">Y</span></button>
</div>
</div>
</div>
<div class="wrapper_capacity">
<div class="title_balance"><span class="whiteless" data-i18n="capacity_balance">BALANCE</span></div>
<div class="reserve_rank">
<div class="sheet-dots">
<input type="hidden" class="sheet-balance1" name="attr_balance1_flag" />
<button type="action" name="act_balance1" class="sheet-balance1">
<span class="sheet-checked11">1</span></button>
<input type="hidden" class="sheet-balance2" name="attr_balance2_flag" />
<button type="action" name="act_balance2" class="sheet-balance2">
<span class="sheet-checked12">2</span></button>
<input type="hidden" class="sheet-balance3" name="attr_balance3_flag" />
<button type="action" name="act_balance3" class="sheet-balance3">
<span class="sheet-checked13">3</span></button>
<input type="hidden" class="sheet-balance4" name="attr_balance4_flag" />
<button type="action" name="act_balance4" class="sheet-balance4">
<span class="sheet-checked14">4</span></button>
<input type="hidden" class="sheet-balance5" name="attr_balance5_flag" />
<button type="action" name="act_balance5" class="sheet-balance5">
<span class="sheet-checked15">5</span></button>
<input type="hidden" class="sheet-balance6" name="attr_balance6_flag" />
<button type="action" name="act_balance6" class="sheet-balance6">
<span class="sheet-checked16">6</span></button>
<input type="hidden" class="sheet-balance7" name="attr_balance7_flag" />
<button type="action" name="act_balance7" class="sheet-balance7">
<span class="sheet-checked17" style="font-family: 'Pictos'">*</span></button>
</div>
</div>
</div>
<div class="wrapper_info_balance">
<div class="balance_light_info"><span class="balance_light_info" data-i18n="balance_light_info">Troubled</span><br><span class="balance_light_info2" data-i18n="balance_light_info2_classic">Light info</span></div>
<div class="balance_serious_info"><span class="balance_serious_info" data-i18n="balance_serious_info">Shaken</span><br><span class="balance_serious_info2" data-i18n="balance_serious_info2_classic">Serious info</span></div>
<div class="balance_severe_info"><span class="balance_severe_info" data-i18n="balance_severe_info">Devastated</span><br><span class="balance_severe_info2" data-i18n="balance_severe_info2_classic">Severe info</span></div>
<div class="balance_crisis_info"><span class="balance_crisis_info" data-i18n="balance_crisis_info">Crisis</span></div>
</div>
<div class="wrapper_link">
<div class="title_link"><span class="title_link" data-i18n="capacity_link">Link</span></div>
<div class="value_link"><input class="link_value" type="text" name="attr_link_value" placeholder="0" /></div>
<div class="efficiency_reminder">
<span class="efficiency_reminder" data-i18n="efficiency_reminder1">Modify your Efficiency: Ability Reserves (2pts max) . Profile (1pt) + 1pt Reserve</span><br>
<span class="efficiency_reminder" data-i18n="efficiency_reminder2">Link Reserve . Tension Dice . Storytelling . Equipment . States</span>
</div>
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Equipment Tab -->
<div class="equipment_classic">
<!-- WEAPON -->
<div class="wrapper_weapon_title">
<div class="weapon1_title" data-i18n="weapon">Weapon</div>
<div class="weapon2_title" data-i18n="damage">Damage</div>
<div class="weapon3_title" data-i18n="range">Range</div>
<div class="weapon4_title" data-i18n="effect">Effect</div>
<div class="weapon5_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab1_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon1_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon1_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon1_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon1_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon1_note"></div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab2_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon2_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon2_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon2_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon2_effect">
<option value="0" selected="selected"></option>
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon2_note"></div>
</div>
<div class="wrapper_weapon">
<div class="dice_tab3_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
<div class="weapon1"><input class="weapon_name" type="text" name="attr_weapon3_name"></div>
<div class="weapon2"><input class="weapon_damage" type="text" name="attr_weapon3_damage"></div>
<div class="weapon3">
<select class="weapon_range" name="attr_weapon3_range">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="contact">Contact</option>
<option value="2" data-i18n="range1">10/20/40m</option>
<option value="3" data-i18n="range2">15/30/60m</option>
<option value="4" data-i18n="range3">20/40/80m</option>
<option value="5" data-i18n="unlimited">Unlimited</option>
</select>
</div>
<div class="weapon4">
<select class="weapon_effect" name="attr_weapon3_effect">
<option value="0" selected="selected"></option>
<option value="1" data-i18n="lethal">Lethal</option>
<option value="2" data-i18n="shock">Shock</option>
<option value="3" data-i18n="perforant">Perforant</option>
</select>
</div>
<div class="weapon5"><input class="weapon_note" type="text" name="attr_weapon3_note"></div>
</div>
<!-- GEAR -->
<div class="wrapper_gear_title">
<div class="gear1_title" data-i18n="gear">Gear</div>
<div class="gear2_title" data-i18n="quality">Quality</div>
<div class="gear3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear1_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear1_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear1_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear2_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear2_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear2_note"></div>
</div>
<div class="wrapper_gear">
<div class="gear1"><input class="gear_name" type="text" name="attr_gear3_name"></div>
<div class="gear2"><input class="gear_quality" type="text" name="attr_gear3_quality"></div>
<div class="gear3"><input class="gear_note" type="text" name="attr_gear3_note"></div>
</div>
<!-- DEFENSE -->
<div class="wrapper_defense_title">
<div class="defense1_title" data-i18n="defense">Defense</div>
<div class="defense2_title" data-i18n="quality">Quality</div>
<div class="defense3_title" data-i18n="note">Note</div>
</div>
<div class="wrapper_defense">
<div class="dice_tab4_equipment"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[(@{beat_value}+@{sense_value})/10+1D10 &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span>
</div>
<div class="defense1"><input class="defense_name" type="text" name="attr_defense1_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense1_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense1_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense2_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense2_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense2_note"></div>
</div>
<div class="wrapper_defense">
<div class="defense1"><input class="defense_name" type="text" name="attr_defense3_name"></div>
<div class="defense2"><input class="defense_quality" type="text" name="attr_defense3_quality"></div>
<div class="defense3"><input class="defense_note" type="text" name="attr_defense3_note"></div>
</div>
<div class="wrapper_xcard_equipment">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
<!-- Notes Tab -->
<div class="notes_classic">
<div class="wrapper_note">
<div class="my_note">
<textarea class="notes" name="attr_notes" autocomplete="off" ></textarea>
</div>
<div class="dice_tab1_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="tension_dice" title="Tension Roll" value="&{template:tension} {{title=^{roll_tension_title}}}{{tension=[[1d6]]}}" class="roll_tab" data-i18n="dice1">TENSION</button></span></div>
<div class="dice_tab2_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="terror_dice" title="Terror Roll" value="&{template:dirty} {{title=^{roll_terror_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice2">TERROR</button></span></div>
<div class="dice_tab3_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="damage_dice" title="Damage Dice" value="&{template:dirty} {{title=^{roll_damage_title}}}{{desc=?{Nombre de dés|1,[[1d6]]|2,[[1d6]] [[1d6]]|3,[[1d6]] [[1d6]] [[1d6]]|4,[[1d6]] [[1d6]] [[1d6]] [[1d6]]|5,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]|6,[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]}}}" class="roll_tab" data-i18n="dice3">DAMAGE</button></span></div>
<div class="dice_tab4_note"><span class="dice_tab"><button type="roll" name="roll_Conflict" data-i18n-title="initiative_dice" title="Damage Dice" value="&{template:dirty} {{title=@{character_name}}}{{subtitle=^{roll_initiative_title}}}{{desc=[[(@{beat_value}+@{sense_value})/10+1D10 &{tracker}]]}}" class="roll_tab" data-i18n="dice4">INITIATIVE</button></span></div>
</div>
<div class="wrapper_xcard_notes">
<div class="xcard"><span class="card"><button type="roll" name="roll_Conflict" data-i18n-title="xcard_title" title="Terror Roll" value="&{template:dirty} {{title=@{character_name} ^{xcard_send}}}" class="roll_xcard" data-i18n="xcard">X</button></span></div>
</div>
</div>
</div>
<!---------------------->
<!------ [SCRIPT] ------>
<!---------------------->
<!-- Sheet version selection -->
<script type="text/worker">
const buttonlist = ["pc_bone","npc_bone","pc_flesh","npc_flesh","pc_classic","npc_classic"];
buttonlist.forEach(button => {
on(`clicked:${button}`, function() {
setAttrs({
sheet_version: button
});
});
});
</script>
<!-- Reserve value dots -->
<script type="text/worker">
const profil_reserveValues = ["1","2","3","4","5","6","7","8"];
profil_reserveValues.forEach(function(value) {
on(`clicked:profil_reserve_${value}`, function() {
setAttrs({
"profil_reserve": value
});
});
});
</script>
<script type="text/worker">
const beat_reserveValues = ["1","2","3","4","5","6","7","8"];
beat_reserveValues.forEach(function(value) {
on(`clicked:beat_reserve_${value}`, function() {
setAttrs({
"beat_reserve": value
});
});
});
</script>
<script type="text/worker">
const endure_reserveValues = ["1","2","3","4","5","6","7","8"];
endure_reserveValues.forEach(function(value) {
on(`clicked:endure_reserve_${value}`, function() {
setAttrs({
"endure_reserve": value
});
});
});
</script>
<script type="text/worker">
const cross_reserveValues = ["1","2","3","4","5","6","7","8"];
cross_reserveValues.forEach(function(value) {
on(`clicked:cross_reserve_${value}`, function() {
setAttrs({
"cross_reserve": value
});
});
});
</script>
<script type="text/worker">
const know_reserveValues = ["1","2","3","4","5","6","7","8"];
know_reserveValues.forEach(function(value) {
on(`clicked:know_reserve_${value}`, function() {
setAttrs({
"know_reserve": value
});
});
});
</script>
<script type="text/worker">
const think_reserveValues = ["1","2","3","4","5","6","7","8"];
think_reserveValues.forEach(function(value) {
on(`clicked:think_reserve_${value}`, function() {
setAttrs({
"think_reserve": value
});
});
});
</script>
<script type="text/worker">
const use_reserveValues = ["1","2","3","4","5","6","7","8"];
use_reserveValues.forEach(function(value) {
on(`clicked:use_reserve_${value}`, function() {
setAttrs({
"use_reserve": value
});
});
});
</script>
<script type="text/worker">
const influence_reserveValues = ["1","2","3","4","5","6","7","8"];
influence_reserveValues.forEach(function(value) {
on(`clicked:influence_reserve_${value}`, function() {
setAttrs({
"influence_reserve": value
});
});
});
</script>
<script type="text/worker">
const sense_reserveValues = ["1","2","3","4","5","6","7","8"];
sense_reserveValues.forEach(function(value) {
on(`clicked:sense_reserve_${value}`, function() {
setAttrs({
"sense_reserve": value
});
});
});
</script>
<script type="text/worker">
const feel_reserveValues = ["1","2","3","4","5","6","7","8"];
feel_reserveValues.forEach(function(value) {
on(`clicked:feel_reserve_${value}`, function() {
setAttrs({
"feel_reserve": value
});
});
});
</script>
<!-- Injury and Balance dots - Flesh and Classic version -->
<script type="text/worker">
const toggleList = ["injury1","injury2","injury3","injury4","injury5","injury6","injury7","balance1","balance2","balance3","balance4","balance5","balance6","balance7","balance_bone1","balance_bone2","injury_bone1","injury_bone2"];
toggleList.forEach(function(button) {
on(`clicked:${button}`, function() {
const flag = `${button}_flag`;
getAttrs([flag], function(v) {
setAttrs({
[flag]: v[flag] !== "1" ? "1" : "0"
});
});
});
});
</script>
<!-- Capacity point count -->
<script type="text/worker">
const stats = ["beat_value","endure_value","cross_value","know_value","think_value","use_value","influence_value","sense_value","feel_value"];
stats.forEach(function(stat) {
on(`change:${stat}`, function() {
getAttrs(stats, function(values) {
var total = 350;
for (var key of Object.keys(values)) {
total = total - (parseInt(values[key])||0);
}
setAttrs({
"capacity_point" : total
});
});
});
});
</script>
<!---------------------->
<!-- [ROLL TEMPLATES] -->
<!---------------------->
<!-- Damage and Terror Dice -->
<rolltemplate class="sheet-rolltemplate-dirty">
<div class="sheet-container sheet-color-{{color}}">
<div class="sheet-header">
{{#title}}<div class="sheet-title">{{title}}</div>{{/title}}
{{#subtitle}}<div class="sheet-subtitle">{{subtitle}}</div>{{/subtitle}}
</div>
<div class="sheet-content">
{{#allprops() title subtitle desc}}
<div class="sheet-value">{{value}}</div>
{{/allprops() title subtitle desc}}
{{#desc}}<div class="sheet-desc">{{desc}}</div>{{/desc}}
</div>
</div>
</rolltemplate>
<!-- Tension Dice Dirty -->
<rolltemplate class="sheet-rolltemplate-tension">
<div class="sheet-container sheet-color-{{color}}">
<div class="sheet-header">
{{#title}}<div class="sheet-title">{{title}}</div>{{/title}}
{{#subtitle}}<div class="sheet-subtitle">{{subtitle}}</div>{{/subtitle}}
</div>
<div class="sheet-content">
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 1}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier1">-2</span></div>
{{/rollTotal() tension 1}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 2}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier2">-1</span></div>
{{/rollTotal() tension 2}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 3}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier3">0</span></div>
{{/rollTotal() tension 3}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 4}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier4">0</span></div>
{{/rollTotal() tension 4}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 5}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier5">+1</span></div>
{{/rollTotal() tension 5}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 6}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier6">+2</span></div>
{{/rollTotal() tension 6}}
{{/allprops() title subtitle desc}}
{{#desc}}<div class="sheet-desc">{{desc}}</div>{{/desc}}
</div>
</div>
</rolltemplate>
<!-- Tension Dice Classic -->
<rolltemplate class="sheet-rolltemplate-tension-classic">
<div class="sheet-container sheet-color-{{color}}">
<div class="sheet-header">
{{#title}}<div class="sheet-title">{{title}}</div>{{/title}}
{{#subtitle}}<div class="sheet-subtitle">{{subtitle}}</div>{{/subtitle}}
</div>
<div class="sheet-content">
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 1}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier1">-20</span></div>
{{/rollTotal() tension 1}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 2}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier2">-10</span></div>
{{/rollTotal() tension 2}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 3}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier3">0</span></div>
{{/rollTotal() tension 3}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 4}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier4">0</span></div>
{{/rollTotal() tension 4}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 5}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier5">+10</span></div>
{{/rollTotal() tension 5}}
{{/allprops() title subtitle desc}}
{{#allprops() title subtitle desc}}
{{#rollTotal() tension 6}}
<div class="sheet-key" data-i18n="roll_mod">Modifier</div>
<div class="sheet-value"><span class="modifier6">+20</span></div>
{{/rollTotal() tension 6}}
{{/allprops() title subtitle desc}}
{{#desc}}<div class="sheet-desc">{{desc}}</div>{{/desc}}
</div>
</div>
</rolltemplate>
<!-- Classic Roll D100 with Success / Failure-->
<rolltemplate class="sheet-rolltemplate-classic">
<div class="sheet-container sheet-color-{{color}}">
<div class="sheet-header">
{{#title}}<div class="sheet-title">{{title}}</div>{{/title}}
{{#subtitle}}<div class="sheet-subtitle">{{subtitle}}</div>{{/subtitle}}
</div>
<div class="sheet-content">
{{#result}}
<div class="sheet-key" data-i18n="difficulty">Difficulty</div>
<div class="sheet-value"><span class="modifier3"> {{skill}}</span></div>
<div class="sheet-key" data-i18n="roll_result">Résultat du lancer</div>
<div class="sheet-value"><span class="modifier3">{{result}}</span></div>
{{/result}}
<!-- Failure -->
{{#rollGreater() result skill}}
<!-- Fumble -->
{{#rollGreater() result 94}}
<div class="sheet-critical_failure" data-i18n="fumble">Fumble</div>
{{/rollGreater() result 94}}
<!-- Classic Failure -->
{{#^rollGreater() result 94}}
<div class="sheet-failure" data-i18n="failure">Failure</div>
{{/^rollGreater() result 94}}
{{/rollGreater() result skill}}
<!-- Success -->
{{#^rollGreater() result skill}}
<!-- Classic Success -->
{{#rollGreater() result remarkable}}
{{#^rollLess() result 6}}
<div class="sheet-success" data-i18n="success">Success</div>
{{/^rollLess() result 6}}
{{/rollGreater() result remarkable}}
<!-- Remarkable Success -->
{{#^rollGreater() result remarkable}}
{{#^rollLess() result 6}}
<div class="sheet-success" data-i18n="remarkable">Remarkable Succes</div>
{{/^rollLess() result 6}}
{{/^rollGreater() result remarkable}}
<!-- Critical Success -->
{{#rollLess() result 6}}
<div class="sheet-critical_success" data-i18n="critical_success">Critical Succes</div>
{{/rollLess() result 6}}
{{/^rollGreater() result skill}}
{{#desc}}<div class="sheet-desc">{{desc}}</div>{{/desc}}
{{#info}}<div class="sheet-info">{{info}}</div>{{/info}}
</div>
</div>
</rolltemplate>