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roll20-character-sheets/Dark_Heresy/translations/it.json
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{
"skills-list": "awareness,barter,carouse,charm,climb,concealment,contortionist,deceive,disguise,dodge,evaluate,gamble,inquiry,intimidate,logic,scrutiny,search,silentmove,swim",
"charactername": "Nome personaggio",
"playername": "Nome giocatore",
"homeworld": "Home World",
"careerpath": "Sentiero",
"rank": "Grado",
"divination": "Divinazione",
"quirck": "Quirk",
"gender": "Sesso",
"build": "Corporatura",
"dh-height": "Altezza",
"weight": "Peso",
"age": "Età",
"past": "Past",
"skincolor": "Skin Colour",
"haircolor": "Hair Colour",
"eyecolor": "Eye Colour",
"handedness": "Handedness",
"basicskills": "Abilità Base",
"skillname": "Nome Abilità",
"awarenessper": "Awareness (Per)",
"barterfel": "Barter (Fel)",
"carouset": "Carouse (T)",
"charmfel": "Charm (Fel)",
"climbs": "Climb (S)",
"command": "Command (Fel)",
"concealmentag": "Concealment (Ag)",
"contortionistag": "Contortionist (Ag)",
"deceivefel": "Deceive (Fel)",
"disguisefel": "Disguise (Fel)",
"dodgeag": "Dodge (Ag)",
"evaluateint": "Evaluate (Int)",
"gambleint": "Gamble (Int)",
"inquiryfel": "Inquiry (Fel)",
"intimidates": "Intimidate (S)",
"logicint": "Logic (Int)",
"scrutinyper": "Scrutiny (Per)",
"searchper": "Search (Per)",
"silentmoveag": "Silent Move (Ag)",
"swims": "Swim (S)",
"weapontrainings": "Weapon Trainings",
"weapontraining": "Weapon Training",
"talentsandntraits": "Talents & Traits",
"characteristics": "Caratteristiche",
"weaponskillws": "Weapon Skill (WS)",
"ballisticskillbs": "Ballistic Skill (BS)",
"strengths": "Strength (S)",
"toughnesst": "Toughness (T)",
"agilityag": "Agility (Ag)",
"intelligenceint": "Intelligence (Int)",
"perceptionper": "Perception (Per)",
"willpowerwp": "Willpower (Wp)",
"fellowshi`fel": "Fellowship (Fel)",
"advancedskills": "Abilità Avanzata",
"roll": "Tiro",
"speaklanguagelowgothic": "Speak Language (Low Gothic)",
"(s)": "(S)",
"(t)": "(T)",
"(ag)": "(Ag)",
"(int)": "(Int)",
"(per)": "(Per)",
"(wp)": "(Wp)",
"(fel)": "(Fel)",
"psychicpowers": "Psychic Powers",
"psychicdiscipline": "Psychic Discipline",
"minorpower": "Minor Power",
"disciplinepower": "Discipline Power",
"mutations": "Mutations",
"talentsandtraits": "Talents & Traits",
"meleeweapons": "Armi Corpo a Corpo",
"name:": "Nome: ",
"class:": "Class & Type:",
"damage:": "Damage",
"pen:": "Pen:",
"damage": "Danno",
"special:": "Speciale:",
"result": "Resultado",
"rollinitiative": "Iniziativa",
"hit": "Colpo",
"movement": "Movimento",
"halfmove:": "Half Move:",
"fullmove:": "Full Move:",
"charge:": "Carica: ",
"run:": "Corsa: ",
"initiative": "Iniziativa",
"fromag": "From Ag",
"cust": "Personalizzato",
"armor": "Armatura",
"head": "Tête",
"leftarm": "Braccio Sinistro",
"body": "Forza",
"rightarm": "Braccio Destro",
"leftleg": "Gamba Sinistra",
"rightleg": "Gamba Destra",
"rangedweapons": "Armi a Distanza",
"range:": "Gittata:",
"range_pb:": "BP:",
"range_n:": "N:",
"range_m:": "M:",
"range_f:": "F:",
"range_e:": "E:",
"range_description": "I campi di input mostrano sempre il valore massimo per la categoria della distanza ed il valore minimo è sempre la categoria precedente +1",
"type:": "Tipo:",
"rof:": "CdT:",
"clip:": "Caricatore:",
"reload:": "Reload:",
"gear": "Equipaggiamento",
"thronegelt:": "Throne Gelt: ",
"income:": "Income: ",
"wounds": "Ferite",
"fatepoints": "Punti Fato",
"total:": "Totali:",
"current:": "Attuale:",
"insanity": "Insanity",
"insanitypoints:": "Punti Follia:",
"degreeofmadness:": "Degree of Madness:",
"corruption": "Corruzione",
"corruptionpoints:": "Corruption Points:",
"degreeofcorruption:": "Degree of Corruption:",
"experiencepoints": "Punti esperienza",
"xptospend": "XP to spend",
"totalxpspent": "Total XP spent",
"totalxp": "Totale",
"advancementtaken:": "Advancements Taken:",
"othernotes:": "Altre note:",
"result:": "Risultato",
"rollcharism": "Roll : Charm",
"rollawareness": "Roll : Awareness",
"rollbarter": "Tiro: Commercio",
"rollcarouse": "Roll : Carouse",
"rollclimb": "Roll : Climb",
"rollcommand": "Roll : Command",
"rollconcealment": "Roll : Concealment",
"rollcontortionist": "Roll : Contortionist",
"rolldeceive": "Roll : Deceive",
"rolldisguise": "Roll : Diguise",
"rolldodge": "Roll : Dodge",
"rollevaluate": "Roll : Evaluate",
"rollgamble": "Roll : Gamble",
"rollinquiry": "Roll : Inquiry",
"rollintimidate": "Roll : Intimidate",
"rolllogic": "Roll : Logic",
"rollscrutiny": "Roll : Scrutiny",
"rollsearch": "Roll : Search",
"rollsilentmove": "Roll : Silent Move",
"rollswim": "Roll : Swim",
"rollws": "Roll : Weapons Skill",
"rollbs": "Roll : Ballistic Skill",
"rolls": "Roll : Strength",
"rollt": "Roll : Toughness",
"rollag": "Roll : Agility",
"rollint": "Roll : Intelligence",
"rollper": "Roll : Perception",
"rollwp": "Roll : Willpower",
"rollfel": "Roll : Fellowship",
"rollspeaklow": "Roll : Speak Language (Low Gothic)",
"resultpsy:": "Psy Power Result:",
"threshold:": "Soglia:",
"diceroll:": "Dice roll:",
"reliable:": "Reliable:",
"tohit": "per Colpire",
"target:": "Bersaglio :",
"aim:": "Aim :",
"attacktype:": "Attack Type :",
"skill:": "Abilità",
"modifier:": "Modificatore",
"success": "Successo",
"failure": "Fallimento",
"with": "With",
"degrees": "degrees",
"player-sheet-u": "Main sheet",
"psykana-u": "Psychic Powers",
"gm": "GM roll",
"name-u": "Nome:",
"action-u": "Concentrazione:",
"focus-power-u": "Soglia:",
"subtype-u": "Subtype:",
"ranged-u": "Raggio:",
"sustained-u": "Sustained:",
"damage-type-u": "Tipo di danno:",
"damage-u": "Damage",
"penetration-u": "Pen:",
"max-push-u": "Max Push:",
"sustaining-u": "Sustaining:",
"psy-rating-u": "Psy Rating:",
"psychic-powers-u": "Psychic Powers",
"range-u": "Raggio:",
"i-u": "I",
"r-u": "R",
"e-u": "E"
}