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roll20-character-sheets/Classified/translations/fr.json
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roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

264 lines
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JSON

{
"turnOrder": "ADDED TO TURN ORDER",
"carry": "Porter",
"run-swim2": "RUN/SWIM",
"REPUTATION": "RÉPUTATION",
"INFORMATION": "INFORMATION",
"PERSONALITY": "PERSONNALITÉ",
"BACKGROUND": "HÉRITAGE",
"DESCRIPTION": "DESCRIPTION",
"IDIOSYNCRASIES": "IDIOSYNCRASIES",
"weaknesses": "FAIBLESSES",
"target-token": "HTH Target Token",
"hth-weapon": "HTH Weapon",
"fc-weapon": "Fire Combat Weapon",
"HTH": "HTH",
"whisper-rolls": "Jets Secrets",
"Seduction": "Séduction",
"Persuasion": "Persuasion",
"reaction": "Réaction",
"intreact-mods": "INTERACTION MODIFIERS:",
"skills-sqd-hdr": "SKILLS (SKILL LEVEL/PRIMARY CHANCE/DF)",
"villian-pts": "Hero\Villian Points",
"hthdr": "HTH DR",
"squad-configuration": "SQUAD CONFIGURATION",
"show-PC": "Show PC",
"show-squad": "Show Squad Sheet",
"hide-photography": "Hide Photography",
"hide-torture": "Hide Torture",
"native": "Native",
"profession": "PROFESSION",
"h2hstun2": "H-to-H Stun",
"h2hstun": "HAND TO HAND STUN RESISTANCE",
"not-needed": "NOT NEEDED",
"success": "RÉUSSITE",
"failed": "FAILED",
"pain": "PAIN RESISTANCE",
"Left-Hand": "Main Gauche",
"Right-Hand": "Main Droite",
"Right-Leg": "Jambe Droite",
"Left-Leg": "Jambe Gauche",
"Right-Arm": "Bras Droit",
"Left-Arm": "Bras Gauche",
"Chest": "Torse :",
"Back": "Précédent",
"Neck": "Cou",
"Face": "Yeux",
"no-scar": "No Scar",
"SCAR": "SCAR",
"DAMAGE": "DÉGÂTS",
"Scar": "Cicatrice",
"Pain": "Souffrance",
"Maneuver": "Manœuvre",
"Control": "Contrôle",
"vehicle-mods-notes": "Vehicle Modifications and Notes",
"Undamaged": "Undamaged",
"current-ammo": "Current Ammo",
"rate-of-fire": "Rate of Fire",
"ve-rec": "AGENT VEHICLE RECORDS",
"pc-configuration": "PC CONFIGURATION",
"npc-configuration": "NPC CONFIGURATION",
"show-NPC": "Show NPC",
"Punch": "Frapper",
"Kick": "Coup de pied",
"Special-Attack": "Attaque Spéciale",
"Targeted-Blow": "Targeted Blow",
"Knockout-Attack": "Knockout Attack",
"Pin": "Pin",
"Break": "Briser",
"Stand": "Stand",
"rof2-title": "# of Attacks (Except Grenades)",
"rof3-title": "# of Attacks",
"rof-title": "Rate of Fire",
"Attacks": "攻擊",
"SQ": "PS",
"SQ1": "SQ1",
"SQ2": "SQ2",
"SQ3": "SQ3",
"SQ4": "SQ4",
"area-wpn": "AREA WEAPON DAMAGE",
"area-title": "Area Weapon Damage",
"Area": "Zone",
"DMG": "DEG",
"range": "Dist.",
"draw": "DRAW",
"WND": "WND",
"multi-title": "Multiple Targets (not auto)",
"Multi": "Multi.",
"weakness": "FAIBLESSE",
"foe": "FIELDS OF EXPERIENCE",
"equipment": "EQUIPEMENT",
"languages": "LANGUES",
"photography": "Photographie",
"first-aid": "Premiers Soins",
"connoisseur": "Connoisseur",
"ABILITIES": "CARACTÉRISTIQUES",
"Jam": "Jam (DF 5 to clear)",
"Fail": "Echec",
"24 Hours": "24 Heures",
"Repair": "Afficher Réparation",
"Time": "Temps",
"Info": "Info",
"100%": "100%",
"90%": "90%",
"75%": "75%",
"50%": "50%",
"False": "False",
"QR1": "QR1",
"QR2": "QR2",
"QR3": "QR3",
"QR4": "QR4",
"Failure": "échec",
"Misfire": "Raté",
"Hours": "Heures",
"Success": "Réussite",
"Result": "Résultat",
"Roll": "Jet",
"SC": "SC",
"SR": "RA",
"BC": "BC",
"no-skill": "-3DF for Rank 0 auto applied",
"evasion": "Évitement",
"evasion-form": "[(STR+DEX)/2]",
"fire_combat": "Armes à feu",
"fire_combat-form": "[(DEX+PER)/2]",
"gambling": "Jeu",
"gambling-form": "PER",
"htoh_combat": "H-to-H Combat",
"htoh_combat-form": "VIG",
"interrogation": "Interrogatoire",
"interrogation-form": "INT",
"language": "Langue",
"language-form": "INT",
"local_customs": "Local Customs",
"local_customs-form": "PER",
"lockpicking": "Crochetage",
"lockpicking-form": "DEX",
"lock-safe": "Lockpicking/Safecracking",
"mountaineering": "Mountaineering",
"mountaineering-form": "[(STR+WIL)/2]",
"pickpocket": "Pickpocket",
"pickpocket-form": "DEX",
"piloting": "Conduite",
"piloting-form": "[(DEX+PER)/2]",
"riding": "Equitation",
"riding-form": "[(WIL+PER)/2]",
"science": "Science",
"science-form": "INT",
"seduction": "Séduction",
"seduction-form": "[(WIL+CHR/2]",
"sixth_sense": "6ème Sens",
"sixth_sense-form": "[(PER+INT)/2]",
"stealth": "Mode discret",
"stealth-form": "VOL",
"torture": "Torture",
"torture-form": "[(WIL+INT)/2]",
"electronics": "Électronique",
"electronics-form": "INT",
"driving-form": "[(DEX+PER)/2]",
"driving": "Pilotage",
"diving-form": "[(STR+DEX)/2]",
"diving": "Plongée",
"disguise": "Étiquette",
"disguise-form": "INT",
"demolitions": "Explosifs",
"demolitions-form": "INT",
"cryptography": "Cryptographie",
"cryptography-form": "INT",
"charisma": "Charisme",
"charisma-form": "VOL",
"boating-form": "[(DEX+PER)/2]",
"boating": "Navigation",
"Formula": "Formule",
"Formula-tot": "Formula<br>Total",
"skill-rank": "Skill<br>Rank",
"base-chance": "Base<br>Chance",
"DF": "DF",
"EF": "EF",
"SKILLS": "COMPÉTENCES",
"Light": "Lumière",
"Medium": "Moyenne",
"Heavy": "Lourd",
"Incapacitated": "Invalidité",
"Killed": "Killed",
"Damage": "Dégât",
"FCE": "FCE",
"RGE": "RGE",
"CRUS": "CRUS",
"MP": "PM",
"Ram": "Ram",
"Range": "Portée",
"Max": "Max.",
"Cruise": "Cruise",
"PL": "PL",
"Vehicle": "Véhicule",
"STR": "FOR",
"Strength": "Force",
"DEX": "DEX",
"Dexterity": "Dexterité",
"WIL": "VOL",
"WillPower": "WillPower",
"PER": "PER",
"Perception": "Perception",
"INT": "INT",
"Intelligence": "Intelligence",
"carry-capcity": "Carry<br>Capacity",
"run-swim": "Running/<br>Swimming",
"h2hdr": "Hand-to-Hand<br>Damage Rank",
"speed": "Vitesse",
"speed2": "VITESSE",
"Stamina2": "STAMINA",
"Stamina": "<br>Stamina",
"Classified-Agent-Dossier": "CLASSIFIED AGENT DOSSIER",
"Name": "Nom:",
"Current-Cover": "Current Cover",
"Rank": "Rang",
"Reputation": "Rép.",
"Hero-Points": "Hero Pts",
"Age": "Âge :",
"Appearance": "Apparence",
"Height": "Taille",
"Weight": "Poids",
"XP": "PX",
"PM-SS": "PM(SS)",
"PM-Auto": "PM(Auto)",
"PM-A": "PM(A)",
"PM": "PM",
"ROF": "CdT",
"Ammo": "Munitions",
"#": "#",
"RL": "RL",
"Weapon": "Arme",
"Close": "Mêlée",
"Long": "Longue",
"CM": "CM",
"MIS": "MIS",
"DMG-SS": "DR(SS)",
"DMG-A": "DR(A)",
"Attack": "Attaque",
"Draw": "Draw",
"h2h": "H to H",
"Fire-Combat": "Armes à feu",
"Custom": "Perso.",
"Skill": "Comptence",
"DR": "RMal",
"Throw": "Lancer",
"Wound-Status": "Wound Status",
"Wound-Status2": "WOUND STATUS",
"Date-Wounded": "Date Wounded",
"LW": "LW",
"MW": "MW",
"HW": "HW",
"UW": "UW",
"INCAP": "INCAP",
"Scars": "Cicatrices",
"DR-Mod": "DR Mod.",
"DF-Mod": "DF Mod.",
"Shots": "Capa.",
"FC-Type": "FC Type",
"Normal-A": "Normal(A)",
"Normal": "Normal",
"Multiple": "Multiple",
"Multiple-A": "Multiple(A)",
"Dummy": "Dummy"
}