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https://github.com/Nighthawk42/roll20-character-sheets.git
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140 lines
3.7 KiB
JSON
140 lines
3.7 KiB
JSON
{
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"Primary": "Primary",
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"MeritsFlaws": "Merits & Flaws",
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"Powers": "Powers",
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"OtherTraits": "Other Traits",
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"Notes": "Notes",
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"BondBoon": "Bond & Boon",
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"BloodSorcery": "Blood Sorcery",
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"Information": "Information",
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"Dice": "Dice",
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"Combat": "Combat",
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"maxblood-u": "Max Blood",
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"maxtrait-u": "Max Trait",
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"extrabruised-u": "Extra Bruised",
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"movement-u": "Movement",
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"dexspeed-u": "Dex Speed",
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"dexboostspeed-u": "Dex Boost Speed",
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"celerityspeed-u": "Celerity Speed",
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"miscspeed-u": "Misc Speed",
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"walkspeed-u": "Walk Speed",
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"jogspeed-u": "Jog Speed",
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"runspeed-u": "Run Speed",
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"yardsmeters-u": "Yards/Meters",
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"meleeweapons-u": "Melee Weapons",
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"name2-u": "İsim",
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"type-u": "Type",
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"minstr-u": "Min Str.",
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"damage-u": "Damage",
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"lethality-u": "Lethality",
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"conceal-u": "Conceal",
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"bashing-u": "Bashing",
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"lethal-u": "Lethal",
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"aggravated-u": "Aggravated",
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"rangedweapons-u": "Ranged Weapons",
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"range-u": "Range",
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"rate-u": "Rate",
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"clip-u": "Clip",
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"armorshields-u": "Armor & Shields",
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"onq-u": "On?",
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"class-u": "Class",
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"rating-u": "Rating",
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"penalty-u": "Penalty",
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"aggravatedq-u": "Aggravated?",
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"armor-u": "Armor",
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"shield-u": "Shield",
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"bodymod-u": "Body Mod.",
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"other-u": "Other",
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"no-u": "Hayır",
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"yes-u": "Evet",
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"gear-u": "Gear",
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"name-u": "Name:",
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"player-u": "Player:",
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"chronicle-u": "Chronicle:",
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"nature-u": "Nature:",
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"demeanor-u": "Demeanor:",
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"concept-u": "Concept:",
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"clan-u": "Clan:",
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"generation-u": "Generation:",
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"sire-u": "Sire:",
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"attributes-u": "Attributes",
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"physical-u": "Physical",
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"social-u": "Social",
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"mental-u": "Mental",
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"strength-u": "Strength",
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"dexterity-u": "Dexterity",
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"stamina-u": "Stamina",
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"charisma-u": "Charisma",
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"manipulation-u": "Manipulation",
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"appearance-u": "Appearance",
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"intelligence-u": "Intelligence",
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"wits-u": "Wits",
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"perception-u": "Perception",
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"abilities-u": "Abilities",
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"talents-u": "Talents",
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"skills-u": "Skills",
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"knowledges-u": "Knowledges",
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"alertness-u": "Alertness",
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"athletics-u": "Athletics",
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"awareness-u": "Awareness",
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"brawl-u": "Brawl",
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"empathy-u": "Empathy",
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"expression-u": "Expression",
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"intimidation-u": "Intimidation",
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"leadership-u": "Leadership",
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"subterfuge-u": "Subterfuge",
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"streetwise-u": "Subterfuge",
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"animalken-u": "Animal Ken",
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"crafts-u": "Craft",
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"drive-u": "Drive",
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"etiquette-u": "Etiquette",
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"firearms-u": "Firearms",
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"larceny-u": "Larceny",
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"melee-u": "Melee",
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"performance-u": "Performance",
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"stealth-u": "Stealth",
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"survival-u": "Survival",
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"academics-u": "Academics",
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"computer-u": "Computer",
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"finance-u": "Finance",
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"investigation-u": "Investigation",
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"law-u": "Law",
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"medicine-u": "Medicine",
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"occult-u": "Occult",
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"politics-u": "Politics",
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"science-u": "Science",
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"technology-u": "Technology",
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"advantages-u": "Advantages",
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"disciplines-u": "Disciplines",
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"backgrounds-u": "Backgrounds",
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"virtues-u": "Virtues",
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"conscience-u": "Conscience",
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"conviction-u": "Conviction",
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"selfcontrol-u": "Self-Control",
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"instinct-u": "Instinct",
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"courage-u": "Courage",
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"othertraits-u": "Other Traits",
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"paths-u": "Paths",
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"merits-u": "Merits",
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"flaws-u": "Flaws",
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"humanitypath-u": "Humanity/path",
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"bearing-u": "Bearing:",
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"willpower-u": "Willpower",
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"bloodpool-u": "Blood Pool",
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"pointsperturn-u": "Points Per Turn",
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"dicepools-u": "Dice Pools",
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"attributeability-u": "<b >Attribute Ability</b >",
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"health-u": "Health",
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"bruised-u": "Bruised",
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"hurt-u": "Hurt",
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"injured-u": "Injured",
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"wounded-u": "Wounded",
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"mauled-u": "Mauled",
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"crippled-u": "Crippled",
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"incapacitated-u": "Incapacitated",
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"weakness-u": "Weakness",
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"experience-u": "Experience",
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"notes-u": "Notes",
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"pathsins-u": "Path Sins"
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}
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