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roll20-character-sheets/CWOD-C20/translations/pl.json
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roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00

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{
"name-u": "Nazwa",
"player-u": "Gracz",
"chronicle-u": "Chronicle:",
"nature-u": "Usposobienie:",
"demeanor-u": "Demeanor:",
"concept-u": "Koncepcja:",
"clan-u": "Klan",
"generation-u": "Pokolenie:",
"sire-u": "Stwórca:",
"attributes-u": "Atrybuty",
"physical-u": "Fizyczne",
"social-u": "Społeczne",
"mental-u": "Umysłowe",
"strength-u": "Siła",
"dexterity-u": "Zręczność",
"stamina-u": "Kondycja",
"charisma-u": "Charyzma",
"manipulation-u": "Manipulacja",
"appearance-u": "Wygląd",
"intelligence-u": "Inteligencja",
"wits-u": "Spryt",
"perception-u": "Percepcja",
"abilities-u": "[Abilities]",
"talents-u": "Talenty",
"skills-u": "Umiejętności",
"knowledges-u": "Knowledges",
"alertness-u": "Alertness",
"athletics-u": "Wysportowanie",
"awareness-u": "Spostrzegawczość",
"brawl-u": "Walka wręcz",
"empathy-u": "Empatia",
"expression-u": "Ekspresja",
"intimidation-u": "Zastraszanie",
"leadership-u": "Zdolności przywódcze",
"subterfuge-u": "Przebiegłość",
"streetwise-u": "Cwaniactwo",
"animalken-u": "Rozumienie zwierząt",
"craft-u": "Rzemiosło",
"drive-u": "Prowadzenie pojazdów",
"etiquette-u": "Etykieta",
"firearms-u": "Strzelanie",
"larceny-u": "Kradzież",
"melee-u": "Broń biała",
"performance-u": "Występy publiczne",
"stealth-u": "Krycie się",
"survival-u": "Sztuka przetrwania",
"academics-u": "Wykształcenie",
"computer-u": "Informatyka",
"finance-u": "Finanse",
"investigation-u": "Śledztwo",
"law-u": "Praworządny",
"medicine-u": "Medycyna",
"occult-u": "Okultyzm",
"politics-u": "Polityka",
"science-u": "Nauka",
"technology-u": "Technika",
"advantages-u": "Atuty",
"disciplines-u": "Dyscypliny",
"backgrounds-u": "Przeszłość",
"virtues-u": "Przymioty",
"conscience-u": "Conscience",
"convinction-u": "Convinction",
"selfcontrol-u": "Self-Control",
"instinct-u": "Instynkt",
"courage-u": "Odwaga",
"othertraits-u": "Other Traits",
"paths-u": "Paths",
"merits-u": "Atuty",
"flaws-u": "Wady",
"humanitypath-u": "Humanity/path",
"bearing-u": "Bearing:",
"willpower-u": "Siła Woli",
"bloodpool-u": "Blood Pool",
"pointsperturn-u": "Points Per Turn",
"dicepools-u": "Dice Pools",
"attributeability-u": "<b >Attribute &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Ability</b >",
"health-u": "Zdrowie",
"healthreal-u": "Real",
"healthchim-u": "Chimerical",
"bruised-u": "Bruised",
"bruised2-u": "Bruised(2)",
"hurt-u": "Hurt",
"injured-u": "Zranienie",
"wounded-u": "Ranny",
"mauled-u": "Mauled",
"crippled-u": "Crippled",
"incapacitated-u": "Wyeliminowany",
"weakness-u": "Ścieżka Cienia",
"experience-u": "Doświadczenie",
"notes-u": "Notatki",
"court-u": "Court:",
"legacies-u": "Legacies",
"house-u": "Dom",
"seeming-u": "Seeming:",
"kith-u": "Kith:",
"motley-u": "Motley",
"kenning-u": "Kenning",
"enigmas-u": "Enigmas",
"gremayre-u": "Gremayre",
"arts-u": "Arts",
"realms-u": "Realms",
"birthright-u": "Birthright/ Frailty",
"glamour-u": "Glamour",
"nightmare-u": "Nightmare",
"nightmareimbalance-u": "Nightmare/Imbalance",
"banality-u": "Banality",
"antithesis-u": "Antithesis"
}