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roll20-character-sheets/CWOD-C20/translations/de.json
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{
"name-u": "Name:",
"player-u": "Player:",
"chronicle-u": "Chronicle:",
"nature-u": "Wesen:",
"demeanor-u": "Verhalten:",
"concept-u": "Konzept:",
"clan-u": "Clan:",
"generation-u": "Generation:",
"sire-u": "Erschaffer:",
"attributes-u": "Eigenschaften",
"physical-u": "Körperlich",
"social-u": "Soziales",
"mental-u": "Geistig",
"strength-u": "Stärke",
"dexterity-u": "Geschicklichkeit",
"stamina-u": "Ausdauer",
"charisma-u": "Charisma",
"manipulation-u": "Manipulation",
"appearance-u": "Aussehen",
"intelligence-u": "Intelligenz",
"wits-u": "Geistesschärfe",
"perception-u": "Wahrnehmung",
"abilities-u": "Fähigkeiten",
"talents-u": "Talente",
"skills-u": "Fertigkeiten",
"knowledges-u": "Kenntnisse",
"alertness-u": "Aufmerksamkeit",
"athletics-u": "Athletik",
"awareness-u": "Magiegespür",
"brawl-u": "Handgemenge",
"empathy-u": "Empathie",
"expression-u": "Ausdruck",
"intimidation-u": "Einschüchtern",
"leadership-u": "Führungsqualitäten",
"subterfuge-u": "Ausflüchte",
"streetwise-u": "Subterfuge",
"animalken-u": "Tierkunde",
"craft-u": "Handwerk",
"drive-u": "Wagenlenken",
"etiquette-u": "Etikette",
"firearms-u": "Feuerwaffen",
"larceny-u": "Diebeshandwerk",
"melee-u": "Nahkampf",
"performance-u": "Auftreten",
"stealth-u": "Heimlichkeit",
"survival-u": "Überlebenskunst",
"academics-u": "Akademisches Wissen",
"computer-u": "Computer",
"finance-u": "Finanzen",
"investigation-u": "Nachforschungen",
"law-u": "Gesetzeskenntnis",
"medicine-u": "Heilkunde",
"occult-u": "Okkultismus",
"politics-u": "Politik",
"science-u": "Naturwissenschaften",
"technology-u": "Technologie",
"advantages-u": "Vorteile",
"disciplines-u": "Disziplinen",
"backgrounds-u": "Hintergründe",
"virtues-u": "Tugenden",
"conscience-u": "Gewissen",
"convinction-u": "Überzeugung",
"selfcontrol-u": "Selbstbeherrschung",
"instinct-u": "Instinkt",
"courage-u": "Mut",
"othertraits-u": "Andere Eigenschaften",
"paths-u": "Pfad",
"merits-u": "Vorzug",
"flaws-u": "Schwachstellen",
"humanitypath-u": "Menschlichkeit/Pfad",
"bearing-u": "Aura:",
"willpower-u": "Willenskraft",
"bloodpool-u": "Blutvorrat",
"pointsperturn-u": "Blutpunkte pro Runde",
"dicepools-u": "Würfelbecher",
"attributeability-u": "<b >Attribut &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Fähigkeit</b >",
"health-u": "Gesundheit",
"healthreal-u": "Real",
"healthchim-u": "Chimerical",
"bruised-u": "Blaue Flecken",
"bruised2-u": "Bruised(2)",
"hurt-u": "Verletzt",
"injured-u": "Verletzt",
"wounded-u": "Verwundet",
"mauled-u": "Schwer verwundet",
"crippled-u": "Crippled (+20)",
"incapacitated-u": "Kampfungähig",
"weakness-u": "Schwäche",
"experience-u": "Erfahrungspunkte",
"notes-u": "Notizen",
"court-u": "Court:",
"legacies-u": "Legacies",
"house-u": "Haus",
"seeming-u": "Seeming:",
"kith-u": "Kith:",
"motley-u": "Motley",
"kenning-u": "Kenning",
"enigmas-u": "Enigmas",
"gremayre-u": "Gremayre",
"arts-u": "Kunst",
"realms-u": "Realms",
"birthright-u": "Birthright/ Frailty",
"glamour-u": "Glamour",
"nightmare-u": "Nightmare",
"nightmareimbalance-u": "Nightmare/Imbalance",
"banality-u": "Banality",
"antithesis-u": "Antithesis"
}