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roll20-character-sheets/Basic Fantasy RPG - Expanded/bfrpgsheet-expanded.html
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pstubbs1020 b646dc9163 Update bfrpgsheet-expanded.html
Edited line 1660 from sheet-col-1-10 to 1-12 in effort to fix a misalignment.
2024-12-04 16:20:51 -06:00

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<!--inventory sheetworkers-->
<script type="text/worker">
/* ---- BEGIN: TheAaronSheet.js ---- */
// Github: https://github.com/shdwjk/TheAaronSheet/blob/master/TheAaronSheet.js
// By: The Aaron, Arcane Scriptomancer
// Contact: https://app.roll20.net/users/104025/the-aaron
var TAS = TAS || (function(){
'use strict';
var version = '0.2.4',
lastUpdate = 1457098091,
loggingSettings = {
debug: {
key: 'debug',
title: 'DEBUG',
color: {
bgLabel: '#7732A2',
label: '#F2EF40',
bgText: '#FFFEB7',
text: '#7732A2'
}
},
error: {
key: 'error',
title: 'Error',
color: {
bgLabel: '#C11713',
label: 'white',
bgText: '#C11713',
text: 'white'
}
},
warn: {
key: 'warn',
title: 'Warning',
color: {
bgLabel: '#F29140',
label: 'white',
bgText: '#FFD8B7',
text: 'black'
}
},
info: {
key: 'info',
title: 'Info',
color: {
bgLabel: '#413FA9',
label: 'white',
bgText: '#B3B2EB',
text: 'black'
}
},
notice: {
key: 'notice',
title: 'Notice',
color: {
bgLabel: '#33C133',
label: 'white',
bgText: '#ADF1AD',
text: 'black'
}
},
log: {
key: 'log',
title: 'Log',
color: {
bgLabel: '#f2f240',
label: 'black',
bgText: '#ffff90',
text: 'black'
}
},
callstack: {
key: 'TAS',
title: 'function',
color: {
bgLabel: '#413FA9',
label: 'white',
bgText: '#B3B2EB',
text: 'black'
}
},
callstack_async: {
key: 'TAS',
title: 'ASYNC CALL',
color: {
bgLabel: '#413FA9',
label: 'white',
bgText: '#413FA9',
text: 'white'
}
},
TAS: {
key: 'TAS',
title: 'TAS',
color: {
bgLabel: 'grey',
label: 'black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)',
bgText: 'grey',
text: 'black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)'
}
}
},
config = {
debugMode: false,
logging: {
log: true,
notice: true,
info: true,
warn: true,
error: true,
debug: false
}
},
callstackRegistry = [],
queuedUpdates = {}, //< Used for delaying saves till the last momment.
complexType = function(o){
switch(typeof o){
case 'string':
return 'string';
case 'boolean':
return 'boolean';
case 'number':
return (_.isNaN(o) ? 'NaN' : (o.toString().match(/\./) ? 'decimal' : 'integer'));
case 'function':
return 'function: '+(o.name ? o.name+'()' : '(anonymous)');
case 'object':
return (_.isArray(o) ? 'array' : (_.isArguments(o) ? 'arguments' : ( _.isNull(o) ? 'null' : 'object')));
default:
return typeof o;
}
},
dataLogger = function(primaryLogger,secondaryLogger,data){
_.each(data,function(m){
var type = complexType(m);
switch(type){
case 'string':
primaryLogger(m);
break;
case 'undefined':
case 'null':
case 'NaN':
primaryLogger('['+type+']');
break;
case 'number':
case 'not a number':
case 'integer':
case 'decimal':
case 'boolean':
primaryLogger('['+type+']: '+m);
break;
default:
primaryLogger('['+type+']:=========================================');
secondaryLogger(m);
primaryLogger('=========================================================');
break;
}
});
},
colorLog = function(options){
var coloredLoggerFunction,
key = options.key,
label = options.title || 'TAS',
lBGColor = (options.color && options.color.bgLabel) || 'blue',
lTxtColor = (options.color && options.color.label) || 'white',
mBGColor = (options.color && options.color.bgText) || 'blue',
mTxtColor = (options.color && options.color.text) || 'white';
coloredLoggerFunction = function(message){
console.log(
'%c '+label+': %c '+message + ' ',
'background-color: '+lBGColor+';color: '+lTxtColor+'; font-weight:bold;',
'background-color: '+mBGColor+';color: '+mTxtColor+';'
);
};
return function(){
if('TAS'===key || config.logging[key]){
dataLogger(coloredLoggerFunction,function(m){console.log(m);},_.toArray(arguments));
}
};
},
logDebug = colorLog(loggingSettings.debug),
logError = colorLog(loggingSettings.error),
logWarn = colorLog(loggingSettings.warn),
logInfo = colorLog(loggingSettings.info),
logNotice = colorLog(loggingSettings.notice),
logLog = colorLog(loggingSettings.log),
log = colorLog(loggingSettings.TAS),
logCS = colorLog(loggingSettings.callstack),
logCSA = colorLog(loggingSettings.callstack_async),
registerCallstack = function(callstack,label){
var idx=_.findIndex(callstackRegistry,function(o){
return (_.difference(o.stack,callstack).length === _.difference(callstack,o.stack).length) &&
_.difference(o.stack,callstack).length === 0 &&
o.label === label;
});
if(-1 === idx){
idx=callstackRegistry.length;
callstackRegistry.push({
stack: callstack,
label: label
});
}
return idx;
},
setConfigOption = function(options){
var newconf =_.defaults(options,config);
newconf.logging=_.defaults(
(options && options.logging)||{},
config.logging
);
config=newconf;
},
debugMode = function(){
config.logging.debug=true;
config.debugMode = true;
},
getCallstack = function(){
var e = new Error('dummy'),
stack = _.map(_.rest(e.stack.replace(/^[^\(]+?[\n$]/gm, '')
.replace(/^\s+at\s+/gm, '')
.replace(/^Object.<anonymous>\s*\(/gm, '{anonymous}()@')
.split('\n')),function(l){
return l.replace(/\s+.*$/,'');
});
return stack;
},
logCallstackSub = function(cs){
var matches, csa;
_.find(cs,function(line){
matches = line.match(/TAS_CALLSTACK_(\d+)/);
if(matches){
csa=callstackRegistry[matches[1]];
logCSA( '===================='+(csa.label ? '> '+csa.label+' <' : '')+'====================');
logCallstackSub(csa.stack);
return true;
}
logCS(line);
return false;
});
},
logCallstack = function(){
var cs;
if(config.debugMode){
cs = getCallstack();
cs.shift();
log('==============================> CALLSTACK <==============================');
logCallstackSub(cs);
log('=========================================================================');
}
},
wrapCallback = function (label, callback, context){
var callstack;
if('function' === typeof label){
context=callback;
callback=label;
label=undefined;
}
if(!config.debugMode){
return (function(cb,ctx){
return function(){
cb.apply(ctx||{},arguments);
};
}(callback,context));
}
callstack = getCallstack();
callstack.shift();
return (function(cb,ctx,cs,lbl){
var ctxref=registerCallstack(cs,lbl);
/*jshint -W054 */
return new Function('cb','ctx','TASlog',
"return function TAS_CALLSTACK_"+ctxref+"(){"+
"TASlog('Entering: '+(cb.name||'(anonymous function)'));"+
"cb.apply(ctx||{},arguments);"+
"TASlog('Exiting: '+(cb.name||'(anonymous function)'));"+
"};")(cb,ctx,log);
/*jshint +W054 */
}(callback,context,callstack,label));
},
prepareUpdate = function( attribute, value ){
queuedUpdates[attribute]=value;
},
applyQueuedUpdates = function() {
setAttrs(queuedUpdates);
queuedUpdates = {};
},
namesFromArgs = function(args,base){
return _.chain(args)
.reduce(function(memo,attr){
if('string' === typeof attr) {
memo.push(attr);
} else if(_.isArray(args) || _.isArguments(args)){
memo = namesFromArgs(attr,memo);
}
return memo;
},(_.isArray(base) && base) || [])
.uniq()
.value();
},
addId = function(obj,value){
Object.defineProperty(obj,'id',{
value: value,
writeable: false,
enumerable: false
});
},
addProp = function(obj,prop,value,fullname){
(function(){
var pname=(_.contains(['S','F','I','D'],prop) ? '_'+prop : prop),
full_pname = fullname || prop,
pvalue=value;
_.each(['S','I','F'],function(p){
if( !_.has(obj,p)){
Object.defineProperty(obj, p, {
value: {},
enumerable: false,
readonly: true
});
}
});
if( !_.has(obj,'D')){
Object.defineProperty(obj, 'D', {
value: _.reduce(_.range(10),function(m,d){
Object.defineProperty(m, d, {
value: {},
enumerable: true,
readonly: true
});
return m;
},{}),
enumerable: false,
readonly: true
});
}
// Raw value
Object.defineProperty(obj, pname, {
enumerable: true,
set: function(v){
if(v!==pvalue) {
pvalue=v;
prepareUpdate(full_pname,v);
}
},
get: function(){
return pvalue;
}
});
// string value
Object.defineProperty(obj.S, pname, {
enumerable: true,
set: function(v){
var val=v.toString();
if(val !== pvalue) {
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return pvalue.toString();
}
});
// int value
Object.defineProperty(obj.I, pname, {
enumerable: true,
set: function(v){
var val=parseInt(v,10) || 0;
if(val !== pvalue){
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return parseInt(pvalue,10) || 0;
}
});
// float value
Object.defineProperty(obj.F, pname, {
enumerable: true,
set: function(v){
var val=parseFloat(v) || 0;
if(val !== pvalue) {
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return parseFloat(pvalue) || 0;
}
});
_.each(_.range(10),function(d){
Object.defineProperty(obj.D[d], pname, {
enumerable: true,
set: function(v){
var val=(parseFloat(v) || 0).toFixed(d);
if(val !== pvalue){
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return (parseFloat(pvalue) || 0).toFixed(d);
}
});
});
}());
},
repeating = function( section ) {
return (function(s){
var sectionName = s,
attrNames = [],
fieldNames = [],
operations = [],
after = [],
repAttrs = function TAS_Repeating_Attrs(){
attrNames = namesFromArgs(arguments,attrNames);
return this;
},
repFields = function TAS_Repeating_Fields(){
fieldNames = namesFromArgs(arguments,fieldNames);
return this;
},
repReduce = function TAS_Repeating_Reduce(func, initial, final, context) {
operations.push({
type: 'reduce',
func: (func && _.isFunction(func) && func) || _.noop,
memo: (_.isUndefined(initial) && 0) || initial,
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repMap = function TAS_Repeating_Map(func, final, context) {
operations.push({
type: 'map',
func: (func && _.isFunction(func) && func) || _.noop,
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repEach = function TAS_Repeating_Each(func, final, context) {
operations.push({
type: 'each',
func: (func && _.isFunction(func) && func) || _.noop,
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repTap = function TAS_Repeating_Tap(final, context) {
operations.push({
type: 'tap',
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repAfter = function TAS_Repeating_After(callback,context) {
after.push({
callback: (callback && _.isFunction(callback) && callback) || _.noop,
context: context || {}
});
return this;
},
repExecute = function TAS_Repeating_Execute(callback,context){
var rowSet = {},
attrSet = {},
fieldIds = [],
fullFieldNames = [];
repAfter(callback,context);
// call each operation per row.
// call each operation's final
getSectionIDs("repeating_"+sectionName,function(ids){
fieldIds = ids;
fullFieldNames = _.reduce(fieldIds,function(memo,id){
return memo.concat(_.map(fieldNames,function(name){
return 'repeating_'+sectionName+'_'+id+'_'+name;
}));
},[]);
getAttrs( _.uniq(attrNames.concat(fullFieldNames)), function(values){
_.each(attrNames,function(aname){
if(values.hasOwnProperty(aname)){
addProp(attrSet,aname,values[aname]);
}
});
rowSet = _.reduce(fieldIds,function(memo,id){
var r={};
addId(r,id);
_.each(fieldNames,function(name){
var fn = 'repeating_'+sectionName+'_'+id+'_'+name;
addProp(r,name,values[fn],fn);
});
memo[id]=r;
return memo;
},{});
_.each(operations,function(op){
var res;
switch(op.type){
case 'tap':
_.bind(op.final,op.context,rowSet,attrSet)();
break;
case 'each':
_.each(rowSet,function(r){
_.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
});
_.bind(op.final,op.context,rowSet,attrSet)();
break;
case 'map':
res = _.map(rowSet,function(r){
return _.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
});
_.bind(op.final,op.context,res,rowSet,attrSet)();
break;
case 'reduce':
res = op.memo;
_.each(rowSet,function(r){
res = _.bind(op.func,op.context,res,r,attrSet,r.id,rowSet)();
});
_.bind(op.final,op.context,res,rowSet,attrSet)();
break;
}
});
// finalize attrs
applyQueuedUpdates();
_.each(after,function(op){
_.bind(op.callback,op.context)();
});
});
});
};
return {
attrs: repAttrs,
attr: repAttrs,
column: repFields,
columns: repFields,
field: repFields,
fields: repFields,
reduce: repReduce,
inject: repReduce,
foldl: repReduce,
map: repMap,
collect: repMap,
each: repEach,
forEach: repEach,
tap: repTap,
'do': repTap,
after: repAfter,
last: repAfter,
done: repAfter,
execute: repExecute,
go: repExecute,
run: repExecute
};
}(section));
},
repeatingSimpleSum = function(section, field, destination){
repeating(section)
.attr(destination)
.field(field)
.reduce(function(m,r){
return m + (r.F[field]);
},0,function(t,r,a){
a.S[destination]=t;
})
.execute();
};
console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ The Aaron Sheet v'+version+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Last update: '+(new Date(lastUpdate*1000))+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
return {
/* Repeating Sections */
repeatingSimpleSum: repeatingSimpleSum,
repeating: repeating,
/* Configuration */
config: setConfigOption,
/* Debugging */
callback: wrapCallback,
callstack: logCallstack,
debugMode: debugMode,
_fn: wrapCallback,
/* Logging */
debug: logDebug,
error: logError,
warn: logWarn,
info: logInfo,
notice: logNotice,
log: logLog
};
}());
/* ---- END: TheAaronSheet.js ---- */
<!--inventory weight calculation-->
// Equipment Carried Section
// https://app.roll20.net/users/877778/sfx helped me with the following two sheet workers
on('change:repeating_inventtab1', function(){
TAS.repeating('inventtab1')
.attrs('tempweight')
.fields('itemwornenc', 'itemquantity')
.reduce(function(m,r){
m.itemwornenc+=(r.F.itemwornenc*r.I.itemquantity);
r.D[0].tempweight=(r.F.itemwornenc*r.I.itemquantity);
return m;
},{itemwornenc:0,itemquantity:0, desc: []}, function (m,r,a){
a.tempweight=m.itemwornenc;
})
.execute();
})
on('sheet:opened', function(){
TAS.repeating('inventtab1')
.attrs('tempweight')
.fields('itemwornenc', 'itemquantity')
.reduce(function(m,r){
m.itemwornenc+=(r.F.itemwornenc*r.I.itemquantity);
r.D[0].tempweight=(r.F.itemwornenc*r.I.itemquantity);
return m;
},{itemwornenc:0,itemquantity:0, desc: []}, function (m,r,a){
a.tempweight=m.itemwornenc;
})
.execute();
})
// Transitioning from old sheet to new sheet.
// https://app.roll20.net/users/726129/jakob helped me with this sheetworker
var fillRepeatingSectionFromData = (sectionName, dataList) => {
const createdIDs = [];
const setting = dataList.map(o => {
let rowID;
while (!rowID) {
let newID = generateRowID();
if (!createdIDs.includes(newID)) {
rowID = newID;
createdIDs.push(rowID);
}
}
const newAttrs = {};
return Object.keys(o).reduce((m, key) => {
m[`repeating_${sectionName}_${rowID}_${key}`] = o[key];
return m;
}, newAttrs);
})
.reduce((m, o) => Object.assign(m, o), {});
setAttrs(setting);
};
on("sheet:opened", function () {
// Make sure to add the attr 'already_transitioned' to the list
getAttrs(['already_transitioned'], function (attrs) {
if (attrs.already_transitioned !== '1') {
getSectionIDs('repeating_inventtab2', idArray => {
// All the attributes in a repeating row that we care about
const attrsInSection = ['itemname', 'itemquantity', 'itemcarriedenc', 'itemdesc'],
// Get an array containing all attribute names for all rows in repeating_inventtab2
allAttrs = idArray.reduce((m, id) => {
return m.concat(attrsInSection.map(attr => `repeating_inventtab2_${id}_${attr}`));
}, []);
getAttrs(allAttrs, v => {
let data = [];
// Construct data from existing attributes
idArray.forEach(id => {
data.push({
itemname: v[`repeating_inventtab2_${id}_itemname`] || '',
itemquantity: v[`repeating_inventtab2_${id}_itemquantity`] || '',
itemwornenc: v[`repeating_inventtab2_${id}_itemcarriedenc`] || '',
itemdesc: v[`repeating_inventtab2_${id}_itemdesc`] || ''
});
});
fillRepeatingSectionFromData('inventtab1', data);
setAttrs({
already_transitioned: '1'
});
});
});
}
});
});
</script>
<!-- Sheet code -->
<div class="sheet-overall-wrapper">
<div class="sheet-character">
<!--Main Header -->
<div class="sheet-core-header sheet-padb">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-margin-top"><img src="https://github.com/Roll20/roll20-character-sheets/blob/master/Basic%20Fantasy%20RPG%20-%20Expanded/bfrpg.png?raw=true" alt="Basic Fantasy RPG" width=150 ></div>
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_character_name"><br/>Character Name</div>
<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_race"><br/>Race</div>
<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_class"><br/>Class</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" name="attr_level" value="1"><br/>Level</div>
</div>
</div>
<!-- Tabs-->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Main" checked="checked" />
<span class="sheet-tab sheet-tab1">Main</span> <!--line 32 -->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" />
<span class="sheet-tab sheet-tab2">Abilities</span> <!--line-->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" />
<span class="sheet-tab sheet-tab3">Combat</span> <!--line -->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab4" value="4" />
<span class="sheet-tab sheet-tab4">Spellbook</span> <!--line -->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab5" value="5" />
<span class="sheet-tab sheet-tab5">Equipment</span> <!--line -->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab6" value="6" />
<span class="sheet-tab sheet-tab6">Optionals</span> <!--line -->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab99" value="99" />
<span class="sheet-tab sheet-tab99">Show All</span>
<span class="sheet-spacer"></span>
<!--Main Page-->
<!--NPC section-->
<div class="sheet-section-main">
<input class="sheet-is-npc" type="checkbox" name="attr_is_npc" value="1"><span class="sheet-is-npc-tab"></span>
<div class="sheet-npcinfo">
<div class="sheet-row">
<div class="sheet-col-1-16 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" title="attr_npcac" name="attr_npcac"><br/>AC</div>
<div class="sheet-col-1-16 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" title="attr_hitdice" name="attr_hitdice"><br/>HD</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" title="attr_numberattacks" name="attr_numberattacks"><br/># of Attacks</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" title="attr_damage" name="attr_damage"><br/>Damage</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" title="attr_npcmovement" name="attr_npcmovement"><br/>Movement</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" title="attr_numappear" name="attr_numappear"><br/># Appearing</div>
<div class="sheet-col-1-16 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" title="attr_saveas" name="attr_saveas"><br/>Save As</div>
<div class="sheet-col-1-16 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" title="attr_morale" name="attr_morale"><br/>Morale</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" title="attr_treasuretype" name="attr_treasuretype"><br/>Treasure Type</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" title="attr_xpvalue" name="attr_xpvalue"><br/>XP Value</div>
</div>
</div>
<!--Appearance, Vision, Languages and Alignment aspect fields-->
<h4 class="sheet-center">Appearance, Vision, Languages and Alignment</h4>
<div class="sheet-row sheet-center">
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" name="attr_age"><br/>Age</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_height"><br/>Height</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_weight"><br/>Weight</div>
<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_eyes"><br/>Eyes</div>
<div class="sheet-col-1-6 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_hair"><br/>Hair</div>
<div class="sheet-col-1-6 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_alignment"><br/>Alignment</div>
</div>
<div class="sheet-row sheet-padb sheet-center">
<div class="sheet-col-1-4 sheet-small-label sheet-center" title="Type in what the vision type is with it's range."><input class="sheet-underlined sheet-center" type="text" name="attr_vision"><br/>Vision</div>
<div class="sheet-col-2-3 sheet-small-label sheet-center" title="Type in what languages your character knows. Most know common to start with."><input class="sheet-underlined sheet-center" type="text" name="attr_prolanguages"><br/>Known Languages</div>
</div>
<!--Ability section-->
<!--The abiltity adjustment is fitted to a 3rd order polynomial that gives the correct value between 3 and 18-->
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr">
<h4 class="sheet-center">Abilities</h4>
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-6 sheet-center sheet-small-label">Score</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label" title="Ability score bonus or penalty">Adjust.</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label" title="This is used for ability checks">Roll</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label" title="This is what the score or modifier is used for">Notes</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6"><input type="number" name="attr_strength" min="3" max="18" step="1" value="10" /></div>
<div class="sheet-col-1-6 sheet-core-stat-label">Str</div>
<div class="sheet-col-1-6">
<input type="number" name="attr_strength_mod" value="(round(@{strength}*@{strength}*@{strength}*0.002831-@{strength}*@{strength}*0.08918+1.164*@{strength}-5.667))" disabled="disabled" />
</div>
<div class="sheet-col-1-8 sheet-center" title="ability check: STR">
<button type="roll" name="roll_Str" value="&{template:5eDefault} {{ability=1}} {{title=Strength Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{strength_mod}]]}>@{osr}]]}}"></button>
</div>
<div class="sheet-col-1-4 sheet-tiny-note">Attack&nbsp;Dam.&nbsp;Open&nbsp;Doors</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6"><input type="number" name="attr_intelligence" min="3" max="18" step="1" value="10" /></div>
<div class="sheet-col-1-6 sheet-core-stat-label">Int</div>
<div class="sheet-col-1-6">
<input type="number" name="attr_intelligence_mod" value="(round(@{intelligence}*@{intelligence}*@{intelligence}*0.002831-@{intelligence}*@{intelligence}*0.08918+1.164*@{intelligence}-5.667))" disabled="disabled" />
</div>
<div class="sheet-col-1-8 sheet-center" title="ability check: INT">
<button type="roll" name="roll_Int" value="&{template:5eDefault} {{ability=1}} {{title=Intelligence Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{intelligence_mod}]]}>@{osr}]]}}"></button>
</div>
<div class="sheet-col-1-4 sheet-tiny-note">Languages</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6"><input type="number" name="attr_wisdom" min="3" max="18" step="1" value="10" /></div>
<div class="sheet-col-1-6 sheet-core-stat-label">Wis</div>
<div class="sheet-col-1-6">
<input type="number" name="attr_wisdom_mod" value="(round(@{wisdom}*@{wisdom}*@{wisdom}*0.002831-@{wisdom}*@{wisdom}*0.08918+1.164*@{wisdom}-5.667))" disabled="disabled" />
</div>
<div class="sheet-col-1-8 sheet-center" title="ability check: WIS">
<button type="roll" name="roll_Wis" value="&{template:5eDefault} {{ability=1}} {{title=Wisdom Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{wisdom_mod}]]}>@{osr}]]}}"></button>
</div>
<div class="sheet-col-1-4 sheet-tiny-note">Save&nbsp;vs.&nbsp;Spells</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6"><input type="number" name="attr_dexterity" min="3" max="18" step="1" value="10" /></div>
<div class="sheet-col-1-6 sheet-core-stat-label">Dex</div>
<div class="sheet-col-1-6">
<input type="number" name="attr_dexterity_mod" value="(round(@{dexterity}*@{dexterity}*@{dexterity}*0.002831-@{dexterity}*@{dexterity}*0.08918+1.164*@{dexterity}-5.667))" disabled="disabled" />
</div>
<div class="sheet-col-1-8 sheet-center" title="ability check: DEX">
<button type="roll" name="roll_Dex" value="&{template:5eDefault} {{ability=1}} {{title=Dexterity Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{dexterity_mod}]]}>@{osr}]]}}"></button>
</div>
<div class="sheet-col-1-4 sheet-tiny-note">Missile&nbsp;Attack&nbsp;AC</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6"><input type="number" name="attr_constitution" min="3" max="18" step="1" value="10" /></div>
<div class="sheet-col-1-6 sheet-core-stat-label">Con</div>
<div class="sheet-col-1-6">
<input type="number" name="attr_constitution_mod" value="(round(@{constitution}*@{constitution}*@{constitution}*0.002831-@{constitution}*@{constitution}*0.08918+1.164*@{constitution}-5.667))" disabled="disabled" />
</div>
<div class="sheet-col-1-8 sheet-center" title="ability check: CON">
<button type="roll" name="roll_Con" value="&{template:5eDefault} {{ability=1}} {{title=Constitution Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{constitution_mod}]]}>@{osr}]]}}"></button>
</div>
<div class="sheet-col-1-4 sheet-tiny-note">Hit&nbsp;Points/Level</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6"><input type="number" name="attr_charisma" min="3" max="18" step="1" value="10" /></div>
<div class="sheet-col-1-6 sheet-core-stat-label">Cha</div>
<div class="sheet-col-1-6">
<input type="number" name="attr_charisma_mod" value="(round(@{charisma}*@{charisma}*@{charisma}*0.002831-@{charisma}*@{charisma}*0.08918+1.164*@{charisma}-5.667))" disabled="disabled" />
</div>
<div class="sheet-col-1-8 sheet-center" title="ability check: CHA">
<button type="roll" name="roll_Cha" value="&{template:5eDefault} {{ability=1}} {{title=Charisma Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{charisma_mod}]]}>@{osr}]]}}"></button>
</div>
<div class="sheet-col-1-4 sheet-tiny-note">Reactions</div>
</div>
<!--OSR stands for Optional Skill/Stat(ability) roll page 153 in core rules-->
<div class="sheet-row">
<div class="sheet-col-1-6"><input type="number" name="attr_osr" min="0" max="17" step="1" value="17"/></div>
<div class="sheet-col-1-6"></div>
<div class="sheet-col-1-6"></div>
<div class="sheet-col-1-8 sheet-center"></div>
<div class="sheet-col-1-4 sheet-tiny-note">Optional&nbsp;Ability&nbsp;Check&nbsp;</div>
</div>
</div>
<!--Experience-->
<div class="sheet-col-1-2 sheet-padr">
<h4 class="sheet-center">Experience</h4>
<div class="sheet-row sheet-sub-header sheet-center">
<div class="sheet-col-1-4 sheet-center sheet-small-label">Current XP</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">XP Next Level</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">XP Needed</div>
</div>
<div class="sheet-row sheet-center">
<div class="sheet-col-1-4 sheet-small-label sheet-center" title="Current Experience"><input class="sheet-underlined sheet-center" type="text" name="attr_current_xp" value=0></div>
<div class="sheet-col-1-4 sheet-center" title="The experience needed for next level"><input type="text" class="sheet-center" name="attr_xp_next_level" value=0></div>
<div class="sheet-col-1-4 sheet-center" title="This displays what is needed for leveling up"><input type="number" name="attr_xp_" value="@{xp_next_level}-@{current_xp}" disabled=true></div>
</div>
<span class="sheet-spacer"></span>
<h4 class="sheet-center">Class / Racial Notes</h4>
<textarea name="attr_racialnotes" title="Class / Racial notes"></textarea>
</div>
</div>
</div>
<!--Class Abilities -->
<div class="sheet-section-class">
<div class="sheet-row">
<!-- Class Abilities-->
<!--Thieves skills hardcoded in for beginners-->
<div class="sheet-col-1-3">
<h4 class="sheet-center">Class Abilities</h4>
<div class="sheet-row sheet-sub-header sheet-small-label">
<div class="sheet-col-1-4 sheet-padl sheet-left">Name</div>
<div class="sheet-col-1-7 sheet-padr sheet-center">%</div>
<div class="sheet-col-1-5 sheet-padl sheet-padr sheet-center">Modifier</div>
<div class="sheet-col-1-5 sheet-padl sheet-padr sheet-center">Stat</div>
<div class="sheet-col-1-7 sheet-right">Roll</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_OL_skill" value="Open Lock"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_OL_skill_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_OL_skillmod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_OLS_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_open_lock_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{OL_skill} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{OL_skill_rank}+@{OL_skillmod_rank}+@{OLS_ability_stat}]] ]]}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_RT_skill" value="Remove Trap"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_RTskill_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_RTmod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_RTS_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_Remove_Trap_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{RT_skill} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{RTskill_rank}+@{RTmod_rank}+@{RTS_ability_stat}]] ]]}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_PP_skill" value="Pick Pockets"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_PPskill_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_PPmod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_PPS_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_Pick_Pockets_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{PP_skill} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{PPskill_rank}+@{PPmod_rank}+@{PPS_ability_stat}]] ]]}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_MS_skill" value="Move Silently"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_MSskill_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_MSmod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_MSS_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_Move_Silently_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{MS_skill} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{MSskill_rank}+@{MSmod_rank}+@{MSS_ability_stat}]] ]]}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_CW_skill" value="Climb Walls"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_CWskill_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_CWmod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_CWS_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_Climb_Walls_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{CW_skill} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{CWskill_rank}+@{CWmod_rank}+@{CWS_ability_stat}]] ]]}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_H_skill" value="Hide"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_Hskill_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_Hmod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_HS_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_Hide_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{H_skill} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{Hskill_rank}+@{Hmod_rank}+@{HS_ability_stat}]] ]]}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_L_skill" value="Listen"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_Lskill_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_Lmod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_LS_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_Listen_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{L_skill} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{Lskill_rank}+@{Lmod_rank}+@{LS_ability_stat}]] ]]}} "></button>
</div>
</div>
<fieldset class="repeating_classability">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" title="Name the class ability" name="attr_ability_name" value="name"></div>
<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base ability level in here" name="attr_ability_rank"></div>
<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_mod_rank"></div>
<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
<select name="attr_ability_stat">
<option value="0">--</option>
<option value="@{strength_mod}*5">Str</option>
<option value="@{intelligence_mod}*5">Int</option>
<option value="@{wisdom_mod}*5">Wis</option>
<option value="@{dexterity_mod}*5">Dex</option>
<option value="@{constitution_mod}*5">Con</option>
<option value="@{charisma_mod}*5">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-center">
<button type='roll' class="sheet-roll" name='roll_skill_roll' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=@{ability_name} Skill Check}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d100}<[[@{ability_rank}+@{ability_stat}+@{mod_rank}]] ]]}} "></button>
</div>
</div>
</fieldset>
</div>
<!-- Turn Undead / befriend Animals-->
<div class="sheet-col-1-3">
<h4 class="sheet-center">Turn Undead / Befriend Animal</h4>
<div class="sheet-row sheet-sub-header sheet-small-label sheet-center">
<div class="sheet-col-1-2 sheet-padl sheet-padr sheet-right">Undead / Animal</div>
<div class="sheet-col-1-4">Chance</div>
<div class="sheet-col-1-4">Roll</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Animal less than 1 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnanimalvalue">
<option value="100">No</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Calm</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnanimal' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Calm / Befriend Animal less than 1 Hit Dice}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnanimalvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Skeleton / 1 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnskeletonvalue">
<option value="100">No</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Turn</option>
<option value="0">Calm</option>
<option value="0">Destroyed</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnskeleton' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Skeleton / Befriend Animal of 1HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnskeletonvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Zombie / 2 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnzombievalue">
<option value="100">No</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Turn</option>
<option value="0">Calm</option>
<option value="0">Destroyed</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnzombie' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Zombie / Befriend Animal of 2 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnzombievalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Ghoul / 3 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnghoulvalue">
<option value="100">No</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Turn</option>
<option value="0">Calm</option>
<option value="0">Destroyed</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnghoul' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Ghoul / Befriend Animal of 3 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnghoulvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Wight / 4 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnwightvalue">
<option value="100">No</option>
<option value="20">20</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Turn</option>
<option value="0">Calm</option>
<option value="0">Destroyed</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnwight' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Wraith / Befriend Animal of 4 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnwightvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Wraith / 5 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnwraithvalue">
<option value="100">No</option>
<option value="20">20</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Turn</option>
<option value="0">Calm</option>
<option value="0">Destroyed</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnwraith' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Mummy / Befriend Animal of 5 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnwraithvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Mummy / 6 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnmummyvalue">
<option value="100">No</option>
<option value="20">20</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Turn</option>
<option value="0">Calm</option>
<option value="0">Destroyed</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnmummy' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Sprectre / Befriend Animal of 6 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnmummyvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Spectre / 7 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnspectrevalue">
<option value="100">No</option>
<option value="20">20</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
<option value="0">Turn</option>
<option value="0">Calm</option>
<option value="0">Destroyed</option>
<option value="0">Befriend</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnspectre' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Vampire / Befriend Animal of 7 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnspectrevalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Vampire / 8 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnvampirevalue">
<option value="100">No</option>
<option value="20">20</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnvampire' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Ghost / Befriend Animal of 8 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnvampirevalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Ghost / 9 HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnghostvalue">
<option value="100">No</option>
<option value="20">20</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnghost' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Befriend Animal of 9 HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnghostvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Animal 10 or greater HD</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">
<select name="attr_turnanimal10hdvalue">
<option value="100">No</option>
<option value="20">20</option>
<option value="19">19</option>
<option value="18">18</option>
<option value="17">17</option>
<option value="15">15</option>
<option value="13">13</option>
<option value="11">11</option>
<option value="9">9</option>
<option value="7">7</option>
<option value="5">5</option>
<option value="3">3</option>
<option value="2">2</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_turnanimal10hd' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name}'s}} {{subheader=Turn Undead / Befriend Animal of 10+ HD}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}>@{turnanimal10hdvalue}]] and could effect [[2d6]]HD}} "></button>
</div>
</div>
</div>
<!-- Basic abilities-->
<div class="sheet-col-1-3">
<h4 class="sheet-center">Basic Abilities </h4>
<div class="sheet-row sheet-sub-header sheet-small-label">
<div class="sheet-col-1-2 sheet-padl sheet-center">Ability</div>
<div class="sheet-col-1-4 sheet-padl">Chance</div>
<div class="sheet-col-1-4 sheet-padl">Roll</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Surprised</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_surprised" Title="Surprise check" value="2"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_surprised' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is surprised?}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{surprised}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Detect Stonework</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_detectstonework" Title="Dwarven ability" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_detectstonework' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is looking for anything special about the stonework}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{detectstonework}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right" title="Takes 10 minutes of searching per 10 foot wall.">Finding Secret Doors</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_detectsecret" title="Elves (and other specific races) add one to the chance when actively searching. Characters with INT 15 or better add +1 to the chance." value="1"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_detectsecret' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is looking for secret doors}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{detectsecret}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Spotting Secret Doors</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_spotsecret" title="Elves get a cursory look roll for just walking near a secret door. Can be used for perception checks also." value="1"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_detectsecret' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} might have noticed a secret door}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{spotsecret}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right" title="Takes 10 minutes of searching per 10 foot square area.">Detect Traps</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_findingtraps" title="Anyone can try to detect traps" value="1"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_findingtraps' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is looking for traps}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{findingtraps}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Hearing Noise</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_hearingnoise" title="Anyone can try to hear noises" value="1"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_hearingnoise' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to hear noises}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{hearingnoise}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Opening Stuck Doors</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="This uses a d6 for the roll. Do not forget to add STR and Racial modifiers to the chance score." name="attr_openingdoors" value="1"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_openingdoors' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to force open a door}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{openingdoors}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Opening Locked Doors</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="This uses a d10 for the roll to represent the increased difficulty. Do not forget to add STR and Racial modifiers to the chance score." name="attr_openinglockeddoors" value="1"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_openingdoors' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to force open a locked door}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d10}<@{openingdoors}]]}}> "></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Bending Metal Bars</div>
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="This uses a d20 for the roll to represent the increased difficulty. Do not forget to add STR and Racial modifiers to the chance score." name="attr_bendbars" value="1"></div>
<div class="sheet-col-1-8 sheet-padl sheet-center">
<button type='roll' class="sheet-roll" name='roll_openingdoors' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to bend bars}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}<@{openingdoors}]]}}> "></button>
</div>
</div>
</div>
</div>
</div>
<!--Optionals-->
<!--Secondary or Background skills--><!--This section is based from the secondary skill supplement and uses the Optional Skill/Stat (Ability) roller-->
<div class="sheet-section-skills">
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-padr">
<h4 class="sheet-center" title="This is from an optional supplement. It uses a d20 for rolls.">Secondary Skills </h4>
<div class="sheet-row sheet-sub-header sheet-small-label">
<div class="sheet-col-1-4 sheet-padl">Name</div>
<div class="sheet-col-1-6 sheet-center">Modifier</div>
<div class="sheet-col-1-6 sheet-center">Considered as</div>
<div class="sheet-col-1-4 sheet-center">Stat</div>
<div class="sheet-col-1-8 sheet-right">Roll</div>
</div>
<fieldset class="repeating_generalskills">
<div class="sheet-row" sheet-center>
<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" title="Skill's name" name="attr_skillname" ></div>
<div class="sheet-col-1-6 sheet-padr sheet-center"><input type="number" title="Place skill level and/or other modifiers" name="attr_skillmod" value="0"></div>
<div class="sheet-col-1-4 sheet-padr sheet-left">
<select title="All skills on another class list are considered non-skilled; All non-trained skills from the general list or your character's class are considered General; Selected Skills are considered Class" name="attr_skilled">
<option value="20">Non-Skilled</option>
<option value="17">General</option>
<option value="@{osr}">Class</option>
</select>
</div>
<div class="sheet-col-1-6 sheet-left">
<select title="Choose appropiate attribute that is used by the skill" name="attr_skill_stat">
<option value="0">--</option>
<option value="@{strength_mod}">Str</option>
<option value="@{intelligence_mod}">Int</option>
<option value="@{wisdom_mod}">Wis</option>
<option value="@{dexterity_mod}">Dex</option>
<option value="@{constitution_mod}">Con</option>
<option value="@{charisma_mod}">Cha</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-right">
<button type='roll' class="sheet-roll" name='roll_skill_roll' value="&{template:5eDefault} {{title=@{character_name}'s}} {{subheader=@{skillname} Skill Check}} {{rollname=Success N(0)/Y(1)}}} {{roll=[[{1d20+@{skillmod}+[[@{skill_stat}]]}>@{skilled}]]}} "></button>
</div>
</div>
</fieldset>
</div>
<!--Specializations --><!--This section is based from the optional rules in the combat option supplement-->
<div class="sheet-col-1-2 sheet-padl">
<h4 class="sheet-center" title="This is from the combat options supplement.">Combat Specialization </h4>
<div class="sheet-row sheet-sub-header sheet-small-label">
<div class="sheet-col-1-4 sheet-padl sheet-padr">Specialization</div>
<div class="sheet-col-1-4 sheet-padl sheet-center">Notes</div>
</div>
<fieldset class="repeating_specialization">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-padr sheet-small-label sheet-left"><input type="text" title="Name of what the specialization is" name="attr_specializationname"></div>
<div class="sheet-col-1-2 sheet-padl sheet-small-label sheet-left"><input type="text" title="Game info for the specialization" name="attr_specializationnotes"></div>
</div>
</fieldset>
</div>
</div>
</div>
<!--Combat-->
<div class="sheet-section-combat">
<div class="sheet-row sheet-left">
<div class="sheet-col-1-4 sheet-padr">
<h4 class="sheet-center">Hit Points </h4>
<div class="sheet-row sheet-padb">
<div class="sheet-row">
<div class="sheet-col-1-2 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_HP" step="1"><br/>Current</div>
<div class="sheet-col-1-2 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_HP_max" min="1" step="1"><br/>Max</div>
</div>
</div>
<h4 class="sheet-center">Movement </h4>
<div class="sheet-row sheet-center sheet-padb">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Combat Movement per round in feet or yards" name="attr_move_encounter" value="40" min="0"><br/>Per Round</div>
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Running or Charging distance in a round in feet or yards" name="attr_move_run" value="(@{move_encounter}*2)" disabled=true><br/>Running</div>
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Alternative Movement, such as swimming or flight, speed" name="attr_move_other" min="0" step="1"><br/>Other</div>
</div>
</div>
</div>
<div class="sheet-col-1-4 sheet-padr">
<h4 class="sheet-center">Attack Bonus </h4>
<div class="sheet-row sheet-padb">
<div class="sheet-row sheet-center">
<div class="sheet-col-1-2 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_ab" value="1" step="1"><br/>Attack Bonus</div>
</div>
</div>
<h4 class="sheet-center">Initiative</h4>
<div class="sheet-row sheet-center">
<div class="sheet-col-1-3 sheet-right sheet-padl"><input type="text"name="attr_Initiativedice" title="Core rules is 1d6+Dex mod but Alternative dice can used" value="1d6">
<div class-"sheet-col-1-8 sheet-left sheet-padr sheet-small-label sheet-vert-bottom">Type</div>
</div>
<div class="sheet-col-1-4 sheet-small-label sheet-center sheet-padl" title="Only enter additional bonuses to initiative here. Your Dex mod is already included in the macro button"><input class="sheet-underlined sheet-center" type="number" name="attr_initiative" value="0" step="1"><br/>Bonus</div>
<input class="sheet-underlined" type="hidden" name="attr_initiative_overall" value="[[ [[@{dexterity_mod}]] ]] + @{initiative}" disabled="disabled">
<div class="sheet-col-1-3 sheet-left">
<button type="roll" class="sheet-roll" name="roll_Initiative" value="&{template:5eDefault} {{title=@{character_name}'s Initiative}} {{roll=[[ @{Initiativedice} + @{initiative_overall} &{tracker} ]]}}">Roll</button>
</div>
</div>
</div>
<div class="sheet-col-1-2 sheet-padr">
<h4 class="sheet-center">Saving Throws</h4>
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-6 sheet-center sheet-small-label">Score</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">Save type</div>
<div class="sheet-col-1-6 sheet-right sheet-small-label">Modifier</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Roll</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_death_ray" value="20" min="1" step="1" /></div>
<div class="sheet-col-1-2 sheet-small-label">Death Ray or Poison</div>
<div class="sheet-col-1-10 sheet-center sheet-small-label">&nbsp;</div>
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_death_ray_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" name="roll_SDR" value="&{template:5eDefault} {{save=1}} {{title=Death Ray or Poison}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_death_ray_mod}}>@{save_death_ray}]]}}"></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_magic_wand" value="20" min="1" step="1" /></div>
<div class="sheet-col-1-2 sheet-small-label">Magic Wands</div>
<div class="sheet-col-1-10 sheet-center sheet-small-label">&nbsp;</div>
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_magic_wand_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" name="roll_SMW" value="&{template:5eDefault} {{save=1}} {{title=Magic Wands}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_magic_wand_mod}}>@{save_magic_wand}]]}}"></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_paralysis" value="20" min="1" step="1" /></div>
<div class="sheet-col-1-2 sheet-small-label">Paralysis or Turn to Stone</div>
<div class="sheet-col-1-10 sheet-center sheet-small-label">&nbsp;</div>
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_paralysis_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" name="roll_SPTTS" value="&{template:5eDefault} {{save=1}} {{title=Paralysis or Turn to Stone}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_paralysis_mod}}>@{save_paralysis}]]}}"></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_dragons_breath" value="20" min="1" step="1" /></div>
<div class="sheet-col-1-2 sheet-small-label">Dragon's Breath</div>
<div class="sheet-col-1-10 sheet-center sheet-small-label">&nbsp;</div>
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_dragons_breath_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" name="roll_SDB" value="&{template:5eDefault} {{save=1}} {{title=Dragon's Breath}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_dragons_breath_mod}}>@{save_dragons_breath}]]}}"></button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_spell" value="20" min="1" step="1" /></div>
<div class="sheet-col-1-2 sheet-small-label">Spell</div>
<div class="sheet-col-1-10 sheet-center sheet-small-label">&nbsp;</div>
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_spell_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" name="roll_SSP" value="&{template:5eDefault} {{save=1}} {{title=Spell}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_spell_mod}}>@{save_spell}]]}}"></button>
</div>
</div>
</div>
</div>
<h4 class="sheet-center">Melee Weapons / Unarmed Attacks </h4>
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-8 sheet-center sheet-small-label sheet-vert-bottom">Weapon</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label sheet-vert-bottom">Mastery</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom sheet-padr">Mastery To Hit Bonus</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom sheet-padr">Mastery Damage Bonus</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom">Generic Hit Modifier</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom">Generic Damage Modifier</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom sheet-padr">Magic Bonus</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom sheet-padr">Attack Bonus</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom">Ability Hit Mod</div>
<div class="sheet-col-1-12 sheet-left sheet-small-label sheet-vert-bottom">Damage</div>
<div class="sheet-col-1-24 sheet-center sheet-small-label sheet-vert-bottom sheet-padl">Roll</div>
</div>
<fieldset class="repeating_meleeattacks">
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-padr" title="Melee Weapon"><input type="text" name="attr_meleeweaponname"></div>
<div class="sheet-col-1-9 sheet-padl sheet-padr ">
<select name="attr_masterymeleerank" title="Combat option supplement: Weapon specialization">
<option value="0">--</option>
<option value="1">Basic</option>
<option value="2">Trained</option>
<option value="3">Skilled</option>
<option value="4">Expert</option>
<option value="5">Master</option>
<option value="6">Grand Master</option>
</select>
</div>
<div class="sheet-col-1-12 sheet-padl sheet-small-label sheet-center" title="Mastery to hit bonus"><input type="number" name="attr_meleemasteryhit" value="{ceil(@{masterymeleerank}/2)}" disabled=true></div>
<div class="sheet-col-1-12 sheet-padl sheet-padr sheet-small-label sheet-center" title="Mastery Damage bonus"><input type="number" name="attr_meleemasterydam" value="{floor(@{masterymeleerank}/2)}" disabled=true></div>
<div class="sheet-col-1-12 sheet-padl sheet-padr" title="Generic to hit modifier"><input type="number" name="attr_meleetohitmodifier" value="0" step="1"></div>
<div class="sheet-col-1-12 sheet-padl sheet-padr" title="Generic damage modifier"><input type="number" name="attr_meleetodamagemodifier" value="0" step="1"></div>
<div class="sheet-col-1-12 sheet-padl sheet-padr" title="The magic bonus will be added as a modifier to BOTH the attack and damage rolls"><input type="number" name="attr_meleemagic" value="0" step="1"></div>
<div class="sheet-col-1-12 sheet-padl sheet-padr"title="Attack Bonus"><input type="number" name="attr_meleeab" value="@{ab}" disabled=true></div>
<div class="sheet-col-1-12 sheet-padl sheet-padr sheet-center">
<select name="attr_abilityhit" title="Choose the ability mod for hit mod. Allows for Light weapon optional rule.">
<option value="0">--</option>
<option value="@{strength_mod}">Str</option>
<option value="@{dexterity_mod}">Dex</option>
</select>
</div>
<div class="sheet-col-1-10 sheet-padl sheet-padr sheet-center" title="Weapon damage"><input type="text" name="attr_meleedmg" value="0"></div>
<div class="sheet-col-1-24 sheet-right sheet-padl" title="Combat roll. Str mod added automatically to damage">
<button type="roll" class="sheet-roll" name="roll_MeleeAttack" value="&{template:5eDefault} {{weapon=1}} {{title=@{character_name} attacks with @{meleeweaponname}}} {{attack=[[1d20+@{meleemasteryhit}+@{meleetohitmodifier}+@{meleemagic}+@{ab}+[[@{abilityhit}]] ]]}} {{damage=[[@{meleedmg}+@{meleemasterydam}+@{meleetodamagemodifier}+@{meleemagic}+[[@{strength_mod}]] ]]}}"></button>
</div>
</div>
</fieldset>
<span class="sheet-spacer"></span>
<h4 class="sheet-center">Missile/Thrown Weapons </h4>
<div class="sheet-row sheet-sub-header sheet-center">
<div class="sheet-col-1-12 sheet-center sheet-padr sheet-small-label sheet-vert-bottom">Weapon</div>
<div class="sheet-col-1-10 sheet-center sheet-padl sheet-padr sheet-small-label sheet-vert-bottom">Mastery</div>
<div class="sheet-col-1-14 sheet-center sheet-padl sheet-padr sheet-small-label sheet-vert-bottom">Mastery Hit Bonus</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label sheet-vert-bottom">Mastery Damage Bonus</div>
<div class="sheet-col-1-16 sheet-center sheet-small-label sheet-vert-bottom">Generic Hit Modifier</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label sheet-vert-bottom">Generic Damage Modifier</div>
<div class="sheet-col-1-16 sheet-left sheet-small-label sheet-vert-bottom">Magic Bonus</div>
<div class="sheet-col-1-14 sheet-center sheet-small-label sheet-vert-bottom">Attack Bonus</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label sheet-vert-bottom">Ability Hit Modifier</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label sheet-vert-bottom">Damage Modifier</div>
<div class="sheet-col-1-12 sheet-right sheet-padl sheet-padr sheet-small-label sheet-vert-bottom">Range</div>
<div class="sheet-col-1-12 sheet-right sheet-padl sheet-padr sheet-small-label sheet-vert-bottom">Damage</div>
<div class="sheet-col-1-24 sheet-center sheet-small-label sheet-vert-bottom">Roll</div>
</div>
<fieldset class="repeating_rangedattacks">
<div class="sheet-row sheet-center">
<div class="sheet-col-1-12" title="Weapon's name"><input type="text" name="attr_rangeweaponname" ></div>
<div class="sheet-col-1-10 sheet-padl" title="Mastery rank if used">
<select name="attr_masteryrangerank" >
<option value="0">--</option>
<option value="1">Basic</option>
<option value="2">Trained</option>
<option value="3">Skilled</option>
<option value="4">Expert</option>
<option value="5">Master</option>
<option value="6">Grand Master</option>
</select>
</div>
<div class="sheet-col-1-14 sheet-padl sheet-padr" title="Mastery to hit bonus"><input type="number" name="attr_rangemasteryhit" value="{ceil(@{masteryrangerank}/2)}" disabled=true></div>
<div class="sheet-col-1-14 sheet-padl sheet-padr" title="Mastery Damage bonus"><input type="number" name="attr_rangemasterydam" value="{floor(@{masteryrangerank}/2)}" disabled=true></div>
<div class="sheet-col-1-14 sheet-padl sheet-padr" title="Generic to hit modifier"><input type="number" name="attr_rangetohitmodifier" value="0" step="1"></div>
<div class="sheet-col-1-14 sheet-padl sheet-padr" title="Generic damage modifier"><input type="number" name="attr_rangetodamagemodifier" value="0" step="1"></div>
<div class="sheet-col-1-14 sheet-padl sheet-padr" title="The magic bonus will be added as a modifier to BOTH the attack and damage rolls"><input type="number" name="attr_rangemagic" value="0" step="1"></div>
<div class="sheet-col-1-14 sheet-padl sheet-padr" title="Attack Bonus"><input type="number" name="attr_rangeab" value="@{ab}" disabled=true></div>
<div class="sheet-col-1-12 sheet-padl sheet-center" title="Ability modifier to hit">
<select name="attr_abilityrangehit" title="Choose the ability mod for hit mod">
<option value="0">--</option>
<option value="@{strength_mod}">Str</option>
<option value="@{dexterity_mod}">Dex</option>
</select>
</div>
<div class="sheet-col-1-12 sheet-padl sheet-right" title="Ability modifer for damage if used.">
<select name="attr_rangeabilitymod">
<option value="0">--</option>
<option value="[[@{strength_mod}]]">Str</option>
</select>
</div>
<div class="sheet-col-1-12 sheet-padl sheet-right" title="Range modifier">
<select name="attr_rangerange">
<option value="0">Medium</option>
<option value="1">Short</option>
<option value="-2">long</option>
</select>
</div>
<div class="sheet-col-1-12 sheet-padl sheet-right" title="Weapon Damage"><input type="text" name="attr_rangedmg" value="0"></div>
<div class="sheet-col-1-24 sheet-right" title="Range Combat button">
<button type="roll" class="sheet-roll" name="roll_RangeAttack" value="&{template:5eDefault} {{weapon=1}} {{title=@{character_name} attacks with @{rangeweaponname}}} {{attack=[[1d20+@{rangemasteryhit}+@{rangetohitmodifier}+@{rangemagic}+@{ab}+[[@{abilityrangehit}]]+@{rangerange}}]]}} {{damage=[[@{rangedmg}+@{rangemasterydam}+@{rangetodamagemodifier}+@{rangemagic}+@{rangeabilitymod}]]}} "></button>
</div>
</div>
</fieldset>
<!-- All about Armor-->
<div class="sheet-row ">
<div class="sheet-col-1 sheet-padr">
<h4 class="sheet-center">Armor Class </h4>
<div class="sheet-row sheet-center">
<div class="sheet-col-1-5 sheet-small-label sheet-center" title="This list includes optional armor from the Equipment Emporium.">
<select name="attr_eqarmor">
<option value="11" selected="selected">None</option>
<option value="12">Padded | Quilted</option>
<option value="13">Leather</option>
<option value="14">Studded Leather | Ring Mail</option>
<option value="15">Brigandine | Chain Mail</option>
<option value="16">Scale | Splint | Banded Mail</option>
<option value="17">Plate Mail</option>
<option value="18">Field Plate Mail</option>
<option value="19">Full Plate Mail</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_armor" value="@{eqarmor}+@{eqarmormagic}" title="Base Armor Class" disabled="true"><br/>Armor +</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_dex" step="1" value="[[@{dexterity_mod}]]" disabled="true"><br/>Dexterity Mod +</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_eqarmormagic" value="0" title="Magic bonus of Armor" step="1"><br/>Magic Bonus +</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_shield" value="0" title="The total addition to AC for shields including weapon mastery and magical sources " step="1"><br/>Shield +</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_magic" value="0" title="All bonuses from rings of protection and other non shield and armor sources" step="1"><br/>Misc. Bonuses =</div>
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC" value="(@{AC_armor} + @{AC_shield} + @{AC_magic} + [[@{dexterity_mod}]])" disabled="true"><br/>Armor Class</div>
<div class="sheet-col-1-2 sheet-small-label sheet-center"><input class="sheet-underlined" type="text" name="attr_eqarmornote" title="This is where you list the special property of the magic item that is not part of the AC."><br/>Note</div>
</div>
</div>
</div>
</div>
<!--Spellbook-->
<div class="sheet-section-spellbook sheet-center">
<div class="sheet-row sheet sheet-center">
<div class="sheet-col-1"><h4 class="sheet-center">Spell Slots</h4></div>
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Slots</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 0</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 1</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 2</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 3</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 4</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 5</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 6</div>
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 7</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-center sheet-small-label">Castable</div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_o1_max" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l1_max" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l2_max" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l3_max" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l4_max" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l5_max" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l6_max" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l7_max" value="0"></div>
</div>
<!-->
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Used</div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_o1" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l1" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l2" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l3" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l4" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l5" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l6" value="0"></div>
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l7" value="0"></div>
</div>
</!-->
</div>
<span class="sheet-spacer"></span>
<h4 class="sheet-center">Spell Book</h4>
<!--Tabs for spell types-->
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab0" value="0" title="Level 0" checked="checked" />
<span class="sheet-spellpagetab sheet-spelltab0">Level 0</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab1" value="1" title="Level 1" />
<span class="sheet-spellpagetab sheet-spelltab1">Level 1</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab2" value="2" title="Level 2" />
<span class="sheet-spellpagetab sheet-spelltab2">Level 2</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab3" value="3" title="Level 3" />
<span class="sheet-spellpagetab sheet-spelltab3">Level 3</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab4" value="4" title="Level 4" />
<span class="sheet-spellpagetab sheet-spelltab4">Level 4</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab5" value="5" title="Level 5" />
<span class="sheet-spellpagetab sheet-spelltab5">Level 5</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab6" value="6" title="Level 6" />
<span class="sheet-spellpagetab sheet-spelltab6">Level 6</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab7" value="7" title="Level 7" />
<span class="sheet-spellpagetab sheet-spelltab7">Level 7</span>
<input type="radio" name="attr_spellpagetab" class="sheet-spellpagetab sheet-spelltab99" value="99" title="Show All" />
<span class="sheet-spellpagetab sheet-spelltab99">Show All</span>
<span class="sheet-spacer"></span>
<!--Level 0 Tab-->
<div class="sheet-spell-page0">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Cantrips/Orisions</div>
</div>
<fieldset class="repeating_spellbookcantrip">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 0<input type="hidden" name="attr_spellfriendlylevel" value="0"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
<!--Level 1 Tab-->
<div class="sheet-spell-page1">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Level 1</div>
</div>
<fieldset class="repeating_spellbooklvl1">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 1<input type="hidden" name="attr_spellfriendlylevel" value="1"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
<!--Level 2 Tab-->
<div class="sheet-spell-page2">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Level 2</div>
</div>
<fieldset class="repeating_spellbooklvl2">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 2<input type="hidden" name="attr_spellfriendlylevel" value="2"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
<!--Level 3 Tab-->
<div class="sheet-spell-page3">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Level 3</div>
</div>
<fieldset class="repeating_spellbooklvl3">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 3<input type="hidden" name="attr_spellfriendlylevel" value="3"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
<!--Level 4 Tab-->
<div class="sheet-spell-page4">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Level 4</div>
</div>
<fieldset class="repeating_spellbooklvl4">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 4<input type="hidden" name="attr_spellfriendlylevel" value="4"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
<!--Level 5 Tab-->
<div class="sheet-spell-page5">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Level 5</div>
</div>
<fieldset class="repeating_spellbooklvl5">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 5<input type="hidden" name="attr_spellfriendlylevel" value="5"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
<!--Level 6 Tab-->
<div class="sheet-spell-page6">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Level 6</div>
</div>
<fieldset class="repeating_spellbooklvl6">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 6<input type="hidden" name="attr_spellfriendlylevel" value="6"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
<!--Level 7 Tab-->
<div class="sheet-spell-page7">
<div class="sheet-row sheet-spell-header">
<div class="sheet-col-1 sheet-vert-bottom sheet-center sheet-small-label">Level 7</div>
</div>
<fieldset class="repeating_spellbooklvl7">
<!-- BEGIN spell row -->
<div class="sheet-margin-bottom sheet-padr sheet-padl">
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Spell Level</div>
<div class="sheet-col-1-3 sheet-vert-bottom sheet-center sheet-small-label">Spell name</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-12 sheet-vert-middle sheet-center sheet-padr">Level 7<input type="hidden" name="attr_spellfriendlylevel" value="7"></div>
<div class="sheet-col-1-3 sheet-vert-middle sheet-padr"><input type="text" class=" sheet-center" name="attr_spellname"></div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Target/Area of Effect</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Range</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-center sheet-small-label">Duration</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Info</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spelltarget"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellrange"></div>
<div class="sheet-col-1-8 sheet-vert-middle sheet-padr"><input type="text" class="sheet-center" name="attr_spellduration"></div>
<div class="sheet-col-1-6 sheet-vert-middle sheet-center sheet-padr"><button type="roll" class="sheet-roll" name="roll_SpellCast" value="&{template:5eDefault} {{spell=1}} {{title=@{spellname}}} {{subheader=@{character_name}}} {{subheader2=level @{spellfriendlylevel}}} @{spellcastmacrooptions}} {{spellduration=@{spellduration}}} {{spelltarget=@{spelltarget}}} {{spellrange=@{spellrange}}}">Spell Info</button></div>
</div>
<div class="sheet-row sheet-padb sheet-spell-macro-output-options">
<div class="sheet-col-1-8 sheet-vert-middle sheet-small-label sheet-padl">Spell info macro display options</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Info block<br/><input type="checkbox" name="attr_spellshowinfoblock" value="{{spellshowinfoblock=1}}" /></div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Saving throw<br/><input type="checkbox" name="attr_spellshowsavethrow" value="{{spellshowsavethrow=1}} {{spellsavestat=@{savestat}}} {{spellsavesuccess=@{savesuccess}}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Healing<br/><input type="checkbox" name="attr_spellshowhealing" value="{{spellshowhealing=1}} {{spellhealing=[[@{spellhealamount} + @{healstatbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Damage<br/><input type="checkbox" name="attr_spellshowdamage" value="{{spellshowdamage=1}} {{spelldamage=[[@{damage} + @{damagestatbonus} + @{damagemiscbonus}]]}}" /></div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Effects<br/><input type="checkbox" name="attr_spellshoweffects" value="{{spellshoweffects=1}} {{spelleffect=@{spelleffect}}" /></div>
<input type="hidden" name="attr_spellcastmacrooptions" value="@{spellshowinfoblock} @{spellshowsavethrow} @{spellshowhealing} @{spellshowdamage} @{spellshoweffects}" />
</div>
<span class="sheet-spacer"></span>
<span class="sheet-small-label">Show :</span>
<input type="checkbox" name="attr_spelltypesave" class="sheet-spelltypetab sheet-spelltypesave" value="1" /><span class="sheet-spelltypetab sheet-spelltypesave">Save</span>
<input type="checkbox" name="attr_spelltypeheal" class="sheet-spelltypetab sheet-spelltypeheal" value="1" /><span class="sheet-spelltypetab sheet-spelltypeheal">Healing</span>
<input type="checkbox" name="attr_spelltypdamage" class="sheet-spelltypetab sheet-spelltypedamage" value="1" /><span class="sheet-spelltypetab sheet-spelltypedamage">Damage</span>
<input type="checkbox" name="attr_spelltypeeffects" class="sheet-spelltypetab sheet-spelltypeeffects" value="1" /><span class="sheet-spelltypetab sheet-spelltypeeffects">Effects</span>
<span class="sheet-spacer"></span>
<div class="sheet-spell-type-save">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-right sheet-small-label">Target saves vs</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">What happens on a successful save</div>
<div class="sheet-col-1-6 sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr">
<select name="attr_savestat">
<option value="Death Ray">Death Ray</option>
<option value="Poison">Poison</option>
<option value="Magic Wands">Magic Wands</option>
<option value="Paralysis">Paralysis</option>
<option value="Turn to Stone">Turn to Stone</option>
<option value="Dragon's Breath">Dragon's Breath</option>
<option value="Spell">Spell</option>
</select>
</div>
<div class="sheet-col-1-2 sheet-padl"><input type="text" class="sheet-center" name="attr_savesuccess" title="What happens if the save is successful"></div>
</div>
</div>
<div class="sheet-spell-type-heal">
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padl sheet-padr sheet-vert-bottom sheet-right sheet-small-label">Heal amount</div>
<div class="sheet-col-1-6 sheet-padl sheet-vert-bottom sheet-right sheet-small-label">Stat Bonus</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-6 sheet-padr sheet-small-label sheet-center"><input type="text" class="sheet-center" name="attr_spellhealamount" value="0"></div>
<div class="sheet-col-1-6 sheet-center">
<select name="attr_healstatbonus">
<option value="0">None</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
</div>
</div>
<div class="sheet-spell-type-damage">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-vert-bottom sheet-right sheet-small-label">Damage Dice</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-right sheet-small-label">Other Bonus</div>
<div class="sheet-col-1-8 sheet-vert-bottom sheet-right sheet-small-label">Damage Misc</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-10 sheet-padr sheet-small-label sheet-left"><input type="text" class="sheet-center" name="attr_damage" value="0"></div>
<div class="sheet-col-1-8 sheet-padl sheet-padr">
<select name="attr_damagestatbonus">
<option value="0">None</option>
<option value="[[@{intelligence_mod}]]">INT mod</option>
<option value="[[@{wisdom_mod}]]">WIS mod</option>
</select>
</div>
<div class="sheet-col-1-8 sheet-padl sheet-padr sheet-small-label sheet-left"><input type="number" class="sheet-center" name="attr_damagemiscbonus" value="0" step="1"></div>
</div>
</div>
<div class="sheet-spell-type-effects">
<div class="sheet-row">
<div class="sheet-col-5-6 sheet-vert-bottom sheet-center sheet-small-label">Spell Effects</div>
<div class="sheet-col-1-6 sheet-vert-bottom sheet-center sheet-small-label">&nbsp;</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-small-label sheet-center"><textarea name="attr_spelleffect" class="sheet-medium-textarea">None</textarea></div>
</div>
</div>
</div>
<!-- END spell row -->
</fieldset>
</div>
</div>
<!--Inventory -->
<div class="sheet-section-inventory">
<div class="sheet-row ">
<!-- Loot-->
<div class="sheet-col-1-2 sheet-padr">
<h4 class="sheet-center">Coin Carried </h4>
<div class="sheet-row sheet-sub-header sheet-center">
<div class="sheet-col-1-4 sheet-center sheet-small-label">CP</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">SP</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">GP</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">Total Value(GP)</div>
</div>
<div class="sheet-row sheet-center">
<div class="sheet-col-1-4" title="Copper Pieces"><input type="number" name="attr_cp" value="0" min="0" step="1"></div>
<div class="sheet-col-1-4" title="Silver Pieces"><input type="number" name="attr_sp" value="0" min="0" step="1"></div>
<div class="sheet-col-1-4" title="Gold Pieces"><input type="number" name="attr_gp" value="0" min="0" step="1"></div>
<div class="sheet-col-1-4" title="Total (in Gold Pieces)"><input type="number" name="attr_money_total_gp" value="(@{cp} / 100) + (@{sp} / 10) + @{gp} " disabled="disabled"></div>
</div>
<h4 class="sheet-center">Weight</h4>
<div class="sheet-row sheet-sub-header sheet-center">
<div class="sheet-col-1-4 sheet-center sheet-small-label">Equipment</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">Coin</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">Other</div>
</div>
<div class="sheet-row sheet-center">
<div class="sheet-col-1-4 sheet-center"><input style="display: none;" type="text" name="attr_tempweight" value="0"><input type="number" name="attr_inventory_weight" title="Total of your equipment Worn and Carried" value="@{tempweight}" disabled="disabled"></div>
<div class="sheet-col-1-4 sheet-center"><input type="number" name="attr_coin_weight" title="This entry rounds to the nearest whole value" value="round(((@{CP} + @{SP} + @{GP})/10))" disabled="disabled"></div>
<div class="sheet-col-1-4 sheet-center"><input type="number" name="attr_other_weight" value="0" min="0"></div>
</div>
<h4 class="sheet-center">Carry Capacity</h4>
<div class="sheet-row sheet-sub-header sheet-center">
<div class="sheet-col-1-4 sheet-center sheet-small-label sheet-padr">Current Load</div>
<div class="sheet-col-1-4 sheet-left sheet-small-label">Light Load Limit</div>
<div class="sheet-col-1-4 sheet-right sheet-small-label">Heavy Load Limit</div>
</div>
<div class="sheet-row sheet-center">
<div class="sheet-col-1-4 sheet-left" title="Current Load"><input type="number" name="attr_total_weight" value="@{inventory_weight} + @{coin_weight} + @{other_weight}" disabled="disabled"></div>
<div class="sheet-col-1-4 sheet-right" title="Light Load"><input type="number" name="attr_lightload" value="0" min="0" step="1"></div>
<div class="sheet-col-1-4 sheet-right" title="Heavy Load"><input type="number" name="attr_heavyload" value="0" min="0" step="1"></div>
</div>
</div>
<!-- Inventory tab -->
<div class="sheet-col-1-2">
<h4 class="sheet-center">Treasure Notes </h4>
<textarea name="attr_lootnotes"></textarea>
</div>
</div>
<h4 class="sheet-center">Equipment </h4>
<input type="radio" name="attr_inventorytab" class="sheet-inventorytab sheet-inventorytab1" value="1" title="Page 1" checked="checked" />
<span class="sheet-inventorytab sheet-inventorytab1">On Person</span>
<input type="radio" name="attr_inventorytab" class="sheet-inventorytab sheet-inventorytab3" value="3" title="Page 3" />
<span class="sheet-inventorytab sheet-inventorytab3">Transportation</span>
<input type="radio" name="attr_inventorytab" class="sheet-inventorytab sheet-inventorytab4" value="4" title="Page 4" />
<span class="sheet-inventorytab sheet-inventorytab4">Elsewhere</span>
<input type="radio" name="attr_inventorytab" class="sheet-inventorytab sheet-inventorytab99" value="99" title="Show All" />
<span class="sheet-inventorytab sheet-inventorytab99">Show All</span>
<span class="sheet-spacer"></span>
<!-- Inventory Page 1-->
<div class="sheet-inventory-page1">
<input type="text" class="sheet-center sheet-sub-header" name="attr_tabinvtitle1" value="What is being worn or carried on person " disabled="disabled">
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-4 sheet-center sheet-small-label sheet-padl">Name</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Qty</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Weight</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label sheet-padl">Notes</div>
</div>
<fieldset class="repeating_inventtab1">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-small-label sheet-left"><input type="text" name="attr_itemname"></div>
<div class="sheet-col-1-12 sheet-padl sheet-center"><input type="number" name="attr_itemquantity"></div>
<div class="sheet-col-1-12 sheet-padl sheet-center"><input type="number" name="attr_itemwornenc"></div>
<div class="sheet-col-1-2 sheet-padl sheet-small-label sheet-left"><input type="text" name="attr_itemdesc"></div>
</div>
</fieldset>
</div>
<!-- Inventory Page 3-->
<div class="sheet-inventory-page3">
<input type="text" class="sheet-center sheet-sub-header" name="attr_tabinvtitle3" value="What is carried by your horse or wagon" disabled="disabled">
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-4 sheet-center sheet-small-label sheet-padl">Name</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Qty</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Weight</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label sheet-padl">Notes</div>
</div>
<fieldset class="repeating_inventtab3">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-small-label sheet-left"><input type="text" name="attr_itemname"></div>
<div class="sheet-col-1-12 sheet-padl sheet-center"><input type="number" name="attr_itemquantity"></div>
<div class="sheet-col-1-12 sheet-padl sheet-center"><input type="number" name="attr_itemtransportationenc"></div>
<div class="sheet-col-1-2 sheet-padl sheet-small-label sheet-left"><input type="text" name="attr_itemdesc"></div>
</div>
</fieldset>
</div>
<!-- Inventory Page 4-->
<div class="sheet-inventory-page4">
<input type="text" class="sheet-center sheet-sub-header" name="attr_tabinvtitle4" value="What is stored elsewhere such as in a vault or stronghold" disabled="disabled">
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-4 sheet-center sheet-small-label sheet-padl">Name</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Qty</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label sheet-padl">Notes</div>
</div>
<fieldset class="repeating_inventtab4">
<div class="sheet-row">
<div class="sheet-col-1-4 sheet-small-label sheet-left"><input type="text" name="attr_itemname"></div>
<div class="sheet-col-1-12 sheet-padl sheet-center"><input type="number" name="attr_itemquantity"></div>
<div class="sheet-col-1-2 sheet-padl sheet-small-label sheet-left"><input type="text" name="attr_itemdesc"></div>
</div>
</fieldset>
</div>
</div>
<span class="sheet-spacer"></span>
<h4 class="sheet-center">Game Notes</h4>
<textarea name="attr_gamenotes" title="Game notes"></textarea>
<!-- End of PC Sheet-->
<!--Footer -->
<div class="sheet-row sheet-footer">
<div class="sheet-col-1 sheet-small-label sheet-center">
<img src="http://i.imgur.com/QQpi55r.png" width=300 >
</div>
</div>
</div>
<!-- Roll Templates -->
<rolltemplate class="sheet-rolltemplate-5eDefault">
<div class="sheet-rt-card">
<div class="sheet-rt-header{{#weapon}} sheet-weapon{{/weapon}}{{#spell}} sheet-spell{{/spell}}{{#ability}} sheet-ability{{/ability}}{{#save}} sheet-save{{/save}}{{#deathsave}} sheet-deathsave{{/deathsave}}">
<div class="sheet-rt-title">{{title}}</div>
{{#subheader}}
<div class="sheet-rt-subheader">{{subheader}}{{#subheaderright}} &bullet; {{subheaderright}}{{/subheaderright}}</div>
{{/subheader}}
{{#subheader2}}
<div class="sheet-rt-subheader">{{subheader2}}{{#subheaderright2}} &bullet; {{subheaderright2}}{{/subheaderright2}}</div>
{{/subheader2}}
</div>
{{#emote}}
<p class="sheet-rt-emote">{{character_name}} {{emote}}</p>
{{/emote}}
<div class="sheet-main-content">
<!--Weapon based attacks-->
{{#attack}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Attack</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">hits AC {{attack}}</div>
</div>
{{/attack}}
{{#damage}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Damage</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{damage}}</div>
</div>
{{/damage}}
{{#attackshowinfoblock}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-center">Range</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{attackrange}}</div>
</div>
{{/attackshowinfoblock}}
<!--Spellcasting-->
{{#spellshowinfoblock}}
<div class="sheet-row sheet-padb">
<div class="sheet-col-1-2 sheet-padl sheet-padr sheet-center"><span class="sheet-rt-key">Duration</span><br/><span class="sheet-rt-value">{{spellduration}}</span></div>
<div class="sheet-col-1-2 sheet-padl sheet-padr sheet-center"><span class="sheet-rt-key">Target/AoE</span><br/><span class="sheet-rt-value">{{spelltarget}}</span></div>
<div class="sheet-col-1-2 sheet-padl sheet-padr sheet-center"><span class="sheet-rt-key">Range</span></div>
<div class="sheet-col-1-2 sheet-left"><span class="sheet-rt-value">{{spellrange}}</span></div>
</div>
{{/spellshowinfoblock}}
{{#spellshowattack}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Attack</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{spellattack}} AC Hit</div>
</div>
{{/spellshowattack}}
{{#spellshowsavethrow}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Save</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{spellsavestat}}</div>
</div>
{{/spellshowsavethrow}}
{{#spellshowhealing}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Healing</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{spellhealing}} HP healed</div>
</div>
{{/spellshowhealing}}
{{#spellshowdamage}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Damage</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{spelldamage}}</div>
</div>
{{/spellshowdamage}}
{{#spellshoweffects}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Effect</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{spelleffect}}</div>
</div>
{{/spellshoweffects}}
{{#spellshowsavethrow}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">Save success</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{spellsavesuccess}}</div>
</div>
{{/spellshowsavethrow}}
<!--NPC-->
{{#npccorestats}}
<div class="sheet-row">
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-key">Stat</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-key">Score</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-key">Mod</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">STR</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_strength}}</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_strength_mod}}</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">DEX</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_dexterity}}</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_dexterity_mod}}</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">CON</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_constitution}}</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_constitution_mod}}</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">INT</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_intelligence}}</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_intelligence_mod}}</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">WIS</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_wisdom}}</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_wisdom_mod}}</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">CHA</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_charisma}}</div>
<div class="sheet-col-1-3 sheet-padl sheet-padr sheet-rt-value">{{npc_charisma_mod}}</div>
</div>
{{/npccorestats}}
<!--Generic section-->
{{#freetext}}
<div class="sheet-row">
<div class="sheet-col-1 sheet-padl sheet-padr sheet-rt-key-wide">{{freetextname}}</div>
<div class="sheet-col-1 sheet-padl sheet-padr sheet-rt-value">{{freetext}}</div>
</div>
{{/freetext}}
{{#roll}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">{{rollname}}</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{roll}}</div>
</div>
{{/roll}}
<!--Outputall-->
{{#outputall}}
{{#allprops() outputall title subheader subheaderright subheader2 subheaderright2 emote weapon spell ability save deathsave}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">{{key}}</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{value}}</div>
</div>
{{/allprops() outputall title subheader subheaderright subheader2 subheaderright2 emote weapon spell ability save deathsave}}
{{/outputall}}
<!--DEBUG-->
{{#debug}}
{{#allprops()}}
<div class="sheet-row">
<div class="sheet-col-5-12 sheet-padl sheet-padr sheet-rt-key">{{key}} (DEBUG)</div>
<div class="sheet-col-7-12 sheet-padr sheet-rt-value">{{value}}</div>
</div>
{{/allprops()}}
{{/debug}}
</div>
</div>
</rolltemplate>