Files
roll20-character-sheets/Arianrhod2/translations/ko.json
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2023-06-19 09:16:54 -04:00

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{
"special_trapsearch-u": "함정 탐지",
"special_trapdissolve-u": "함정 해체",
"special_dangersense-u": "위험 감지",
"special_enemydistinguish-u": "에너미 식별",
"special_itemidentify-u": "아이템 감정",
"special_spellcasting-u": "마술",
"special_song-u": "주가",
"special_alchemy-u": "연금술",
"attack-u": "명중",
"damage-u": "공격력",
"evasion-u": "회피",
"behavior-u": "행동치",
"judge-action-u": "판정치(액션)",
"judge-reaction-u": "판정치(리액션)",
"roll-enemy-action-u": "액션",
"roll-enemy-reaction-u": "리액션",
"identify-u": "식별치",
"char-sheet-title-u": "아리안로드 2E 캐릭터 시트",
"enemy-sheet-title-u": "아리안로드 2E 에너미 시트",
"player-u": "플레이어",
"character-name-u": "이름",
"character-gender-u": "성별",
"character-age-u": "연령",
"enhancement-point-u": "성장점",
"mainclass-u": "메인 클래스",
"character-supportclass-u": "서포트 클래스",
"character-level-u": "레벨",
"character-race-u": "종족",
"character-fate-point-u": "페이트",
"HP-max-u": "HP",
"HP-current-u": "현재HP",
"MP-max-u": "MP",
"MP-current-u": "현재MP",
"AttributeBase-u": "능력기본치",
"AttributeBonus-u": "능력보너스",
"MainClassMod-u": "메인 클래스",
"SupportClassMod-u": "서포트 클래스",
"ExtraMod-u": "기타",
"Attribute-u": "능력치",
"SkillBonus-u": "스킬보너스",
"AttributeSum-u": "판정 수정치",
"DiceBase-u": "주사위 기본",
"DiceBonus-u": "주사위 보너스",
"DiceTotal-u": "판정 주사위",
"AttributeRoll-u": "판정",
"Roll-u": "판정",
"Strength-u": "근력",
"Dexterity-u": "재주",
"Agility-u": "민첩",
"Intelligence-u": "지력",
"Perception-u": "감지",
"Mental-u": "정신",
"Luck-u": "행운",
"skill-u": "스킬",
"skill-level-u": "레벨",
"skill-timing-u": "타이밍",
"skill-rolltype-u": "판정",
"skill-target-u": "대상",
"skill-range-u": "거리",
"skill-cost-u": "코스트",
"skill-sl-u": "SL상한",
"skill-effect-u": "효과",
"skill-extra-roll-u": "판정",
"equipment-u": "장비품",
"equipment-part-u": "파트",
"equipment-name-u": "이름",
"equipment-weight-u": "중량",
"equipment-attack-mod-u": "명중 수정",
"equipment-damage-mod-u": "공격력",
"equipment-evasion-mod-u": "회피 수정",
"equipment-physical-defense-u": "물리방어력",
"equipment-magical-defense-u": "마법방어력",
"equipment-behavior-mod-u": "행동 수정",
"equipment-movement-mod-u": "이동 수정",
"equipment-range-u": "사거리",
"equipment-etc-u": "비고",
"equipment1-part": "오른손",
"equipment2-part": "왼손",
"equipment3-part": "머리",
"equipment4-part": "몸통",
"equipment5-part": "보조방어구",
"equipment6-part": "장신구",
"equipments-total": "합계",
"combat-u": "전투",
"combat-attribute-u": "능력치",
"combat-attack-mod-u": "명중 수정",
"combat-damage-mod-u": "공격력",
"combat-evasion-mod-u": "회피 수정",
"combat-physical-defense-u": "물리 방어력",
"combat-magical-defense-u": "마법 방어력",
"combat-behavior-mod-u": "행동 수정",
"combat-movement-mod-u": "이동 수정",
"combat-skill-mod-u": "스킬",
"combat-etc-mod-u": "기타",
"combat-total-u": "합계",
"combat-bonus-dice-u": "다이스",
"combat-roll-u": "판정",
"combat-attack-u": "명중판정 [재주]",
"Roll-Attack-u": "명중판정",
"combat-damage-u": "공격력",
"Roll-damage-u": "공격력판정",
"combat-evasion-u": "회피판정 [민첩]",
"Roll-evasion-u": "회피판정",
"combat-phydef-u": "물리방어력",
"combat-magdef-u": "마법방어력 [정신]",
"combat-behavior-u": "행동치 [민첩]+[감지]",
"combat-movement-u": "이동력 [근력]+5",
"special-roll-u": "특수 판정",
"special-roll-attribute-u": "능력치",
"special-roll-skill-u": "스킬",
"special-roll-etc-u": "기타",
"special-roll-total-u": "합계",
"special-roll-dice-u": "다이스",
"special-roll-roll-u": "판정",
"special-trap-search-u": "함정탐지 [감지]",
"Roll-trapsearch-u": "함정탐지판정",
"special-trap-dissolve-u": "함정해체 [재주]",
"Roll-trapdissolve-u": "함정해체판정",
"special-dangersense-u": "위험감지 [감지]",
"Roll-dangersense-u": "위험감지판정",
"special-enemy-distinguish-u": "에너미식별 [지력]",
"Roll-enemydistinguish-u": "에너미식별판정",
"special-item-identify-u": "아이템감정 [지력]",
"Roll-itemidentify-u": "아이템감정판정",
"special-spellcasting-u": "마술판정 [지력]",
"Roll-spellcasting-u": "마술판정",
"special-song-u": "주가판정 [정신]",
"Roll-song-u": "주가판정",
"special-alchemy-u": "연금술판정 [재주]",
"Roll-alchemy-u": "연금술판정",
"items-u": "휴대품",
"item-name-u": "이름",
"item-weight-u": "중량",
"item-quantity-u": "수량",
"item-description-u": "효과",
"items-total-weight-u": "휴대 중량",
"items-available-weight-u": "휴대 가능 중량",
"items-money-u": "소지금",
"lifepath-u": "라이프 패스",
"lifepath-origin-u": "출신",
"lifepath-path-u": "경위",
"lifepath-object-u": "목적",
"guild-u": "소속 길드",
"guild-master-u": "길드 마스터"
}