Files
roll20-character-sheets/Abstract Dungeon (FR base)/sheet.json
T
Edgeworth E 97ce70ee05 [Abstract Dungeon] encodings, underscores, spaces
Three main things changing here:

1) The character encodings on some of the extended character set
   letters weren't unicode, so display strangely on Roll20. I
   believe I updated them all correctly to unicode versions.
2) Underscores in Markdown set italics, so the underscore in the
   "NPC_card" section was being read as "switch to italics".
   Adding a backslash fixes that, but due to this being in JSON,
   we have to add a backslash for the backslash to ensure it
   makes it through to the Markdown interpreter.
3) English translations for some strings had spaces before
   colons, which is not standard practice in English, so I
   removed them. I left the spaces in the French strings since
   it's apparently standard practice:
   https://mashable.com/article/leaving-space-before-end-punctuation-texting
2023-04-09 09:39:04 -07:00

120 lines
5.1 KiB
JSON

{
"html": "Abstract_HTML.html",
"css": "Abstract_CSS.css",
"authors": "Pantoufle",
"roll20userid": "601574",
"preview": "Abstract.JPG",
"instructions": "This is a sheet for Abstract Dungeon. The base is set up for French but it can easily be tweaked to any language. There are two main tabs: the player character's sheet and the non-player character's sheet (access in the upper right corner). Don't hesitate to use NPC\\_card as a macro (like @{selected|NPC\\_card}), it will display a NPC card in the chat with all relative informations without opening the character sheet. The config can be accessed via the gear icon.",
"useroptions": [
{
"attribute": "game's name",
"displayname": "Nom du jeu :",
"displaytranslationkey": "Game's name:",
"type": "text",
"default": "Abstract Donjon",
"description": "Change le nom du jeu pour correspondre à votre style",
"descriptiontranslationkey": "gameinfo"
},
{
"attribute": "at1",
"displayname": "Premiëre caractéristique :",
"displaytranslationkey": "First attribute:",
"type": "text",
"default": "Robustesse",
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
"descriptiontranslationkey": "attributeinfo"
},
{
"attribute": "at2",
"displayname": "Seconde caractéristique :",
"displaytranslationkey": "Second attribute:",
"type": "text",
"default": "Agilité",
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
"descriptiontranslationkey": "attributeinfo"
},
{
"attribute": "at3",
"displayname": "Troisiëme caractéristique :",
"displaytranslationkey": "Third attribute:",
"type": "text",
"default": "Esprit",
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
"descriptiontranslationkey": "attributeinfo"
},
{
"attribute": "at4",
"displayname": "Quatriëme caractéristique :",
"displaytranslationkey": "Fourth attribute:",
"type": "text",
"default": "Intellect",
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
"descriptiontranslationkey": "attributeinfo"
},
{
"attribute": "attrait",
"displayname": "Compétences 1 :",
"displaytranslationkey": "Skills 1:",
"type": "text",
"default": "Traits",
"description": "Change les compétences pour correspondre à votre type de jeu",
"descriptiontranslationkey": "skillinfo"
},
{
"attribute": "atequipement",
"displayname": "Compétences 2 :",
"displaytranslationkey": "Skills 2:",
"type": "text",
"default": "Equipement",
"description": "Change les compétences pour correspondre à votre type de jeu",
"descriptiontranslationkey": "skillinfo"
},
{
"attribute": "attresor",
"displayname": "Compétences 3 :",
"displaytranslationkey": "Skills 3:",
"type": "text",
"default": "Trésors",
"description": "Change les compétences pour correspondre à votre type de jeu",
"descriptiontranslationkey": "skillinfo"
},
{
"attribute": "desc1",
"displayname": "Description Caractéristique 1 :",
"displaytranslationkey": "attribute description1:",
"type": "text",
"default": "Trancher, Endurer, Briser, Sauter, Grimper, Plier, Nager, Souffler, Courir, Broyer, Pousser, Tirer, Soulever, Porter, Encaisser, Arracher, Lancer",
"description": "Change les descriptions pour correspondre à votre type de jeu",
"descriptiontranslationkey": "descinfo"
},
{
"attribute": "desc2",
"displayname": "Description Caractéristique 2 :",
"displaytranslationkey": "attribute description2:",
"type": "text",
"default": "Esquiver, Parer, Equilibrer, Basculer, Rouler, Viser, Danser, Attraper, Ramasser, Désarmer, Nouer, S'échapper, Dévier, Transpercer, Se retourner",
"description": "Change les descriptions pour correspondre à votre type de jeu",
"descriptiontranslationkey": "descinfo"
},
{
"attribute": "desc3",
"displayname": "Description Caractéristique 3 :",
"displaytranslationkey": "attribute description3:",
"type": "text",
"default": "Communier, Sentir, Motiver, Exhorter, Sympathiser, Persuader, Intimider, Pressentir, Ordonner, Commander, Provoquer, Embrouiller, Canaliser",
"description": "Change les descriptions pour correspondre à votre type de jeu",
"descriptiontranslationkey": "descinfo"
},
{
"attribute": "desc4",
"displayname": "Description Caractéristique 4 :",
"displaytranslationkey": "attribute description4:",
"type": "text",
"default": "Convaincre, Se souvenir, Déduire, Raisonner, Déchiffrer, Inventer, Chercher, Débattre, Supposer, Etudier, Résoudre, Mystifier, Incanter, Méditer",
"description": "Change les descriptions pour correspondre à votre type de jeu",
"descriptiontranslationkey": "descinfo"
}
],
"legacy": true
}