Files
roll20-character-sheets/Aborea_new/dev/html/02_head.html
T
Tealk 01be073673 Create character sheet generation script
- Implemented full script to generate the Roll20 character sheet.
- Added functions to generate Spruchlisten HTML, compile Sass to CSS, and combine HTML and JS files into a final output.
- Included logic to update the version in the JSON file if HTML or CSS files have changed.
2024-09-22 21:04:32 +02:00

87 lines
4.0 KiB
HTML

<div class="float half">
<div class="row"><label class="title redbg">Charaktername</label><input type="text" id="attr_character_name" name="attr_character_name" /></div>
<div class="row">
<div class="ep">
<label class="title">EP</label><input type="number" name="attr_ep" /> <label class="title">Stufe</label><input type="number" name="attr_stufe" readonly /> <label class="title">AP</label
><input type="number" name="attr_AP" />
</div>
<div class="vermoegen">
<label class="title">GF</label><input type="number" name="attr_gf" /> <label class="title">TT</label><input type="number" name="attr_tt" /> <label class="title">KL</label
><input type="number" name="attr_kl" /> <label class="title">MU</label><input type="number" name="attr_mu" />
</div>
</div>
<div class="row">
<div class="stats">
<div>
<label class="title textcenter">Leben</label>
<input type="number" name="attr_leben" title="Aktuelles Leben" /> / <input type="number" name="attr_leben_max" title="Maximales Leben" />
</div>
<div>
<label class="title">Rüstung - Mod</label>
<input type="number" name="attr_ruestung" title="Rüstungswert" /> - <input type="number" name="attr_ruestung_modifier" value="0" title="Rüstungs-Modifikator" />
</div>
<div><label class="title" title="Globaler-Modifikator">Global</label><input type="number" name="attr_global_modifier" value="0" title="Globaler-Modifikator" /></div>
<div class="bewegung">
<label class="title">Reichweite</label>
<input type="number" name="attr_bewegung" title="Laufreichweite" suffix="m" />
<div class="suffix">m</div>
</div>
</div>
</div>
</div>
<div class="float half">
<div class="row"><label class="title redbg">Spieler-Name</label><input type="text" name="attr_SpielerName" /></div>
<div class="row twice">
<div><label class="title redbg">Volk</label><input type="text" name="attr_Volk" /></div>
<div class="beruf">
<label class="switch">
<input type="checkbox" name="attr_toggle_beruf" value="1" checked />
<span class="slider"></span>
</label>
<label class="title redbg">Beruf</label>
<input type="checkbox" name="attr_toggle_beruf" value="1" style="display: none" checked />
<input type="text" name="attr_beruf" />
<select name="attr_beruf">
<option value="Barde">Barde</option>
<option value="Dieb">Dieb</option>
<option value="Krieger">Krieger</option>
<option value="Priester">Priester</option>
<option value="Schamane">Schamane</option>
<option value="Waldläufer">Waldläufer</option>
<option value="Zauberer">Zauberer</option>
</select>
</div>
</div>
<div class="row settings">
<div>
<select name="attr_gmroll">
<option value="0" selected disabled>Auswahl treffen</option>
<option value="nogm">Für alle sichtbar würfeln</option>
<option value="gm">Für GM würfeln</option>
</select>
<input type="hidden" name="attr_abilityroll" />
</div>
<div>
<label class="switch">
<input type="checkbox" name="attr_calcleben" value="1" checked />
<span class="slider"></span>
</label>
Lebensberechnung
</div>
<div>
<label class="switch">
<input type="checkbox" name="attr_calcmoney" value="1" checked />
<span class="slider"></span>
</label>
Geldberechnung
</div>
<div>
<label class="switch">
<input type="checkbox" name="attr_calcmana" value="1" checked />
<span class="slider"></span>
</label>
Manaberechnung
</div>
</div>
</div>