mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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183 lines
7.0 KiB
JSON
183 lines
7.0 KiB
JSON
{
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"add-workspace-2options": "add 2 options to your workspace",
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"advance-3basicmoves": "choose 3 basic moves and advance them.",
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"advance-3other-moves": "advance the other 3 basic moves.",
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"agility": "Agility",
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"amenities": "Amenities",
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"ammo": "Munition",
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"angel": "Angel",
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"armor": "Rüstung",
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"atmosphere": "Atmosphere",
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"attractions": "Attractions",
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"back-minus-harm": "Come back with -1hard",
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"back-minus-weird": "Come back with +1weird",
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"barter": "Barter",
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"battlebabe": "Battlebabe",
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"brainer": "Brainer",
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"but": "But",
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"change-char-type": "change your character to a new type",
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"change-playbook": "Change to a new Playbook",
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"charge": "Stürmen",
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"child-thing": "Child-Thing",
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"chopper": "Chopper",
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"chosen-friends": "Chosen Friends",
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"config": "Configuration",
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"damage": "Schaden",
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"playbook-archetype": "Playbook",
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"playbook-moves": "Playbook Moves",
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"complications": "Nachteile",
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"cool": "Coolness",
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"crew-contacts": "Crew Contacts",
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"custom-weapons": "Custom Weapons",
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"description": "Description",
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"die": "Würfel",
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"do-something-under-fire": "do something under fire",
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"driver": "Driver",
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"emerged-stasis": "You emerged from stasis",
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"erase-holding-option": "erase an option from your holding",
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"establishment": "Establishment",
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"establishment-security": "add a security to your establishment",
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"experience": "Erfahrungspunkte",
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"faceless": "Faceless",
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"features": "Merkmale",
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"follower_barter": "Follower Barter",
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"followers": "Followers",
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"followers-newoption": "choose a new option for your followers",
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"food": "Nahrung",
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"force entrance_exit": "Force Entrance/Exit",
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"fortune": "Fortune",
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"frame": "Frame",
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"gang": "Gang",
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"gang-new-option": "choose a new option for your gang",
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"gear-barter": "Gear & Barter",
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"get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)",
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"get-ally": "get an ally (cf, detail with the MC)",
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"get-establishment": "get an establishment (detail)",
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"get-followers-fortune": "get followers (you detail) and Fortunes",
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"get-gang-alpha": "get a gang (detail) and Pack Alpha",
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"get-gang-leadership": "get a gang (detail) and Leadership",
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"get-gang-security-leadership": "get a gang (detail) for security, and Leadership",
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"get-garage-crew": "get a garage (workspace, detail) and crew",
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"get-holding-newoption": "choose a new option for your holding",
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"get-holding-wealth": "get a holding (detail) and Wealth",
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"get-move-angel": "get a new angel move",
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"get-move-battlebabe": "get a new battlebabe move",
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"get-move-brainer": "get a new brainer move",
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"get-move-child": "get a new child-thing move",
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"get-move-driver": "get a new driver move",
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"get-move-faceless": "get a new faceless move",
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"get-move-gunlugger": "get a new gunlugger move",
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"get-move-hocus": "get a new hocus move",
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"get-move-maestro": "get a new maestro d' move",
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"get-move-news": "get a new news move",
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"get-move-other": "get a move from another playbook",
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"get-move-savvyhead": "get a new savvyhead move",
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"get-move-skinner": "get a new skinner move",
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"get-move-waterbearer": "get a new waterbearer move",
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"get-plus-cool-max2": "get +1cool (max cool+2)",
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"get-plus-cool-max3": "get +1cool (max cool+3)",
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"get-plus-hard-max2": "get +1hard (max hard+2)",
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"get-plus-hard-max3": "get +1hard (max hard+3)",
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"get-plus-hot-max2": "get +1hot (max hot+2)",
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"get-plus-hot-max3": "get +1hot (max hot+3)",
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"get-plus-sharp-max2": "get +1sharp (max sharp+2)",
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"get-plus-sharp-max3": "get +1sharp (max sharp+3)",
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"get-plus-stat-max3": "get +1 to any stat (max stat+3)",
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"get-plus-weird-max2": "get +1weird (max weird+2)",
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"get-plus-weird-max3": "get +1weird (max weird+3)",
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"get-supplier": "get a supplier (cf, detail with the MC)",
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"get-vehicle": "get a new vehicle (you detail)",
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"get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver",
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"get-vehicle-new": "get a vehicle (you detail)",
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"get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace",
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"gigs": "Gigs",
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"go-aggro": "go aggro/seize by force",
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"gunlugger": "GunLugger",
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"hard_shutdown/cover_ground": "hard shutdown/cover ground",
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"hard": "Hard",
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"hardholder": "Hardholder",
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"harm": "Harm",
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"highlighted": "Hervorgehobene",
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"hocus": "Hocus",
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"hold": "Hold",
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"holding": "Holding",
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"holding-size": "Größe",
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"hot": "Hot",
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"hx": "Hx",
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"hx-notes": "Hx Notes",
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"improvements": "Improvements",
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"interested-parties": "Interested Parties",
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"laws": "Laws",
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"life-untenable": "When Life is Untenable",
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"lock-unlock-playbook": "Lock/Unlock Playbook",
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"look": "Look",
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"looks": "Looks",
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"maestro-d": "Maestro D",
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"marine": "Landfall Marine",
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"massive": "Massiv",
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"misses": "Misses",
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"move": "Move",
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"name": "Name",
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"news": "News",
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"no-vuln-hunger": "You are no longer vulnerable to hunger",
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"no-vuln-phychic": "you're no longer vulnerable to Ψ-harm",
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"no-vuln-isolation": "you're no longer vulnerable to reflexive isolation",
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"open-your-brain": "open your brain",
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"other": "Andere",
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"other-moves": "Other Moves",
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"penalties": "Penalties",
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"people-connections": "People with Connections",
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"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
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"power": "Energie",
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"puppet-strings": "Puppet Strings",
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"quarantine": "The Quarantine",
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"read-a-sitch": "read a sitch; read a person",
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"regulars": "Regulars",
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"remaining-stasis": "Remaining in Stasis",
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"resolve-interest-establishment": "resolve somebody's interest in your establishment",
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"retire-char-safety": "retire your character (to safety)",
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"roll-your-hx": "roll your Hx",
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"rolls": "rolls",
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"savvyhead": "SavvyHead",
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"second-char": "create a second character to play",
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"security": "Security",
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"seduce-or-manipulate": "seduce or manipulate",
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"sharp": "Sharp",
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"show-hide-improvements": "Show/Hide Improvements",
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"size": "Größe",
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"skinner": "Skinner",
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"source": "Quelle",
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"source-2features": "add 2 features to the source",
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"source-laws": "change the laws and penalties of the source",
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"specialist-jackson": "Status of Specialist Jackson, Tammy M.",
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"spend_1_barter_to_replenish_1_stock": "Spend 1 Barter to replenish 1 Stock",
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"stasis": "Stasis",
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"stasis-facilities": "Stasis Facilities",
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"stat": "Stat",
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"stats": "Stats",
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"stock": "Stock",
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"strength": "Stärke",
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"studio": "Studio",
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"succeeds": "Succeeds",
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"succeeds-partially": "Succeeds partially",
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"suffer-harm": "suffer harm",
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"surplus": "Surplus",
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"tags": "Tags",
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"under-disguises": "Under Their Disguises",
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"unlock-stasis-facility": "unlock a stasis facility",
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"unlocked-facilities": "Unlocked Facilities",
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"unmasked": "Unmasked, You Are",
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"untouched-why": "It's Untouched. Why?",
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"walkingSuit": "Walking Suit",
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"want": "Want",
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"waterbearer": "Waterbearer",
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"weaknesses": "Schwächen",
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"weird": "Weird",
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"wolves-maelstrom": "Wolves of the Maelstrom",
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"workspace-lifesupport": "add life support to your workspace, and now you can work on people there too",
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"your-bike": "Your Bike",
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"your-cars": "Your Car(s)",
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"your-den": "Your Den",
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"your-mask": "Your Mask"
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}
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