Files
roll20-character-sheets/Savage Worlds - Graph Paper

Savage Worlds - Graph Paper (SWADE)

This character sheet was originally made for Maschinenleben (released later this year), a fan product for the Savage Worlds Adventure Edition (SWADE) about cyborgs struggling with their loss of self. Due to its extensive build and customization options, it can be used for many other settings as well. Join the support game for bug reports and requests.

Notable Features

  • Blocks: Allies, Augmentations, Integrity/Sanity, Powers, Vehicles, and more
  • Fields On Demand: Show only what you really need to keep the view tidy
  • Extra Sheet: Alternative sheet with a simplified layout for non-player characters
  • Customization: Optional rules and functions, custom skills, and renaming
  • Setting Rules: Enable/Disable optional rules and functions, such as No Power Points or Explode Run Die
  • Template Rolls: Multiple dice for multiple targets (RoF 1-8) with a custom Wild Die
  • Failures/Botches: Dice that show a [1] or [2] are colored red or gray respectively
  • Health/Conditions: Manage Wounds, Fatigue, and more with a simple click
  • Silhouettes: They look fancy! You can also add color markers as indicators

Previews & Gifs

Full Preview

Full Preview

Extra Sheet

Extra Sheet

Roll Template

Roll Template

Attributes

Attributes

Edges & Hindrances

Edges & Hindrances

Skills

Skills

Health

Health

Augmentations & Integrity

Augmentations & Integrity

Repeating Lists & Options

Repeating Lists & Options

Vehicles

Vehicles

Ammunition

Ammunition

Settings

Settings

Latest Changes

Version 1.2.8

  • Improved container width adaption for Edges/Hindrances
  • Improved container height adaption for Abilities
  • Added container height adaption to Quick Notes
  • Added new Custom Skills to Game Settings

Version 1.2.7

  • Added visibility toggles for Apparel, Quick Notes, and Weapons blocks
  • Added option to rename Apparel and Weapons blocks within the sheet
  • Added option to rename non-default skills within the sheet
  • Added four more custom skills for a total of six
  • Fixed incorrect unskilled modifier in track-rolls on the Extra Sheet
  • Fixed custom button roll templates missing control attributes

Version 1.2.6

  • Improved roll macros
  • Improved dice codes in Roll Templates
  • Fixed Soak button using outdated macro
  • Added width constrains to translatable elements
  • Added setting toggle to reduce untrained skill penalty
  • Minor style improvements

Version 1.2.5

  • Refactored all skill rolls
  • Extended [Button] option in lists with a modifier field
  • Added [Ace Damage] toggle to Engrams, Powers, and Weapons
  • Added helper button to toggle global GM rolls
  • Added Abilities block

Version 1.2.4

  • Added three configurable custom buttons to Settings > Setup
  • Fixed some minor CSS issues

Version 1.2.3

  • Added helper button to toggle global Wild Die query
  • Added helper button to toggle global Rate of Fire query
  • Added helper button to toggle global Bonus Wild Die query
  • Fixed critical bug that broke nearly all rolls
Previous Versions

Version 1.2.2

  • Added damage (re-)roll buttons to Roll Templates
  • Roll Templates now have hooks for descriptions and three custom fields
  • Added injection hook to list rolls to allow custom code
  • Added setting toggles for list roll descriptions and injections
  • Added [Multiplier] option to Augmentations
  • Added [Wild Die Override] option to Engrams, Powers, and Weapons
  • Added [Roll Description] option to Engrams, Powers, and Weapons
  • Added [Roll Injection] option to Engrams, Powers, and Weapons
  • Added help entries for extra sheet, list item options, and raise damage
  • Updated older help entries and translations
  • Reduced HTML and CSS

Version 1.2.1

  • Improved handling for Rate of Fire
  • Fixed critical bug in Rate of Fire handling
  • Dice roller codes are now parsed
  • Added [Query RoF] option to Engrams, Powers, and Weapons
  • Improved performance
  • Fixed sheet default settings not being applied
  • Added setting option to apply Fatigue to run rolls

Version 1.2.0

  • Various improvements, refactoring, and bug/style fixes
  • Enhanced usability of damage roll toggles for repeating lists
  • Damage codes of powers are now processed by the dice parser
  • Added setting menu with options to some interactive list items
    • Powers: Show Damage, Show Trapping, Roll Button (Input)
    • Engrams: Roll Button (Input)
    • Weapons: Show Trapping, Roll Button (Input)
  • Added the saved maximum capacity to ammunition magazines
  • Updated the sheets help section

Version 1.1.1

  • Added reroll button to Roll Templates
  • Added additional toggles for skills

Version 1.1.0

  • Added Ammunition block
  • Added options to rename ammunition magazines
  • Added new help section, Ammunition: You can keep track of up to three named "magazines" in the Ammunition block. The buttons allow you to quickly add to or subtract from the values. You can save a value with [S] and restore it with [R].

Version 1.0.2

  • Increased Rate of Fire range from 6 to 8

Version 1.0.1

  • Made lightest text color a bit darker
  • Moved transition property to class scopes
  • Dice parser now captures leading attribute shortcodes

Version 1.0

  • Initial release

Development

The character sheet is compiled from Pug templates with SCSS/SASS (LibSass). You need both in order to contribute; do not directly modify the compiled HTML and CSS files because these changes will be overwritten! Use the browser_preview.html to get a local preview without the need to open Roll20 (non-functional, of course).

Contribution Guidelines

  • Make sure to always delete @charset "UTF-8"; from the compiled CSS; Roll20 will not load it otherwise
  • Make sure the compiled HTML has an Unix line ending
  • The default font-size is 10px optimized for 1440p or better resolutions, but keep 1080p in mind
  • Follow the 8×8 pixel grid (starting top-left); the height of each block must be a multiple of 8
  • The devil is in the detail; align and size all elements as precisely as possible (Chrome leads)
  • Use Block Element Modifiers to name CSS classes; avoid redundancies as much as reasonable
  • Use sheetworkers instead of auto-calculating fields
  • Always go the "extra mile"

Translations

Most of the sheet's strings can be changed via the translation.json. However, some strings need to be manually changed by the GM due to the renaming feature for Traits. Note that certain sheetworker scripts depend on English strings, such as the die codes (e.g. d4, d6, ...) for parsers. If you use Roll20's translation generation feature i18nOutput, make sure to add the following pairs afterward since they will not be automatically included. Order alphabetically and use   for trailing whitespaces. Put CSS adjustments due to differing word lengths in _translation_overrides.scss.

Pseudo-Element Labels
"settings-tab-styles": "Styles",
"settings-tab-setup": "Setup",
"settings-tab-blocks": "Blocks",
"settings-tab-skills": "Skills",
"settings-tab-help": "Help",
"tab-skills": "Skills",
"tab-advancements": "Advancements",
"tab-notebook": "Notebook",
"tab-settings": "Settings",
"skill-track-die-label-d4-2": "2",
"skill-track-die-label-d4": "4",
"skill-track-die-label-d6": "6",
"skill-track-die-label-d8": "8",
"skill-track-die-label-d10": "10",
"skill-track-die-label-d12": "12",
"{": "{",
"}": "}"
Sheet Defaults Translations
"defaults-block-show-abilities": "[Block] Show Abilities",
"defaults-block-show-abilities-description": "List special abilities or monstrous powers.",
"defaults-block-show-allies": "[Block] Show Allies",
"defaults-block-show-allies-description": "Keep track of allied characters with a barebone mini sheet.",
"defaults-block-show-ammunition": "[Block] Show Ammunition",
"defaults-block-show-ammunition-description": "Keep track of your \"magazines\" for three weapons.",
"defaults-block-show-augmentations": "[Block] Show Augmentations",
"defaults-block-show-augmentations-description": "Install augmentations/cyberware and keep track of the Loss/Strain.",
"defaults-block-show-engrams": "[Block] Show Engrams",
"defaults-block-show-engrams-description": "Special programs or hardware to execute Hacking actions.",
"defaults-block-show-integrity": "[Block] Show Integrity",
"defaults-block-show-integrity-description": "Quantifies mental health/sanity and keeps track of mental afflictions. Maschinenleben.",
"defaults-block-show-power": "[Block] Show Power/Energy",
"defaults-block-show-power-description": "The energy/mana/etc. reserves of a character.",
"defaults-block-show-powerarmors": "[Block] Show Power Armors",
"defaults-block-show-powerarmors-description": "Vehicles and their modifications/weapons.",
"defaults-block-show-powers": "[Block] Show Powers/Spells",
"defaults-block-show-powers-description": "The known powers/spells of a character.",
"defaults-block-show-vehicles": "[Block] Show Vehicles",
"defaults-block-show-vehicles-description": "Vehicles and their modifications/weapons.",
"defaults-block-show-walkers": "[Block] Show Walkers",
"defaults-block-show-walkers-description": "Walkers/Mechs and their modifications/weapons.<h4 style='margin-top: 24px;'>Show/Hide Skills</h4><p style='margin-bottom: 16px; max-width: 640px;'>You can show or hide skills from the list in accordance with the played Game Setting. This can also be done manually for each individual sheet in its Settings tab. There are two custom skills that can be renamed and modified within the sheet as well, for example to make specialized skills (e.g. specific weapons with custom bonus or Wild Die).</p>",
"defaults-function-explode-run-die": "[Function] Explode Run Die",
"defaults-function-explode-run-die-description": "Makes the run die Ace.",
"defaults-function-running-applies-fatigue": "[Function] Running Applies Fatigue",
"defaults-function-running-applies-fatigue-description": "Fatigue penalties are subtracted from the run roll.<h4 style='margin-top: 24px;'>Show/Hide Blocks</h4><p style='margin-bottom: 16px; max-width: 640px;'>You can show or hide content blocks in accordance with the played Game Setting. This can also be done manually for each individual sheet in its Settings tab. Some blocks that were designed for Maschinenleben, such as Augmentations and Engrams, can be adapted for other purposes as well.</p>",
"defaults-function-running-ignores-wounds": "[Function] Running Ignores Wounds",
"defaults-function-running-ignores-wounds-description": "Wound penalties are not subtracted from the run roll.",
"defaults-rename-attribute-agi": "[Rename] Attribute: AGI to&nbsp;",
"defaults-rename-attribute-agi-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_agi</b>.",
"defaults-rename-attribute-agility": "[Rename] Attribute: Agility to&nbsp;",
"defaults-rename-attribute-agility-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_agility</b>.",
"defaults-rename-attribute-sma": "[Rename] Attribute: SMA to&nbsp;",
"defaults-rename-attribute-sma-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_sma</b>.",
"defaults-rename-attribute-smarts": "[Rename] Attribute: Smarts to&nbsp;",
"defaults-rename-attribute-smarts-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_smarts</b>.",
"defaults-rename-attribute-spi": "[Rename] Attribute: SPI to&nbsp;",
"defaults-rename-attribute-spi-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_spi</b>.",
"defaults-rename-attribute-spirit": "[Rename] Attribute: Spirit to&nbsp;",
"defaults-rename-attribute-spirit-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_spirit</b>.",
"defaults-rename-attribute-str": "[Rename] Attribute: STR to&nbsp;",
"defaults-rename-attribute-str-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_str</b>.",
"defaults-rename-attribute-strength": "[Rename] Attribute: Strength to&nbsp;",
"defaults-rename-attribute-strength-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_strength</b>.",
"defaults-rename-attribute-vig": "[Rename] Attribute: VIG to&nbsp;",
"defaults-rename-attribute-vig-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_vig</b>.<h4 style='margin-top: 24px;'>Rename Skills</h4><p style='margin-bottom: 16px; max-width: 640px;'>You can rename the labels of each skill, best kept below 15 characters due to layout constrains. This can also be done manually with the <b style='font-family: monospace; white-space: nowrap;'>@{rename_attribute}</b> for each individual sheet. Note that changing the label does not affect the reference <b style='font-family: monospace;'>@{attribute}</b> for rolls. They will always be in English.</p>",
"defaults-rename-attribute-vigor": "[Rename] Attribute: Vigor to&nbsp;",
"defaults-rename-attribute-vigor-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_vigor</b>.",
"defaults-rename-block-allies": "[Rename] Block: Allies to&nbsp;",
"defaults-rename-block-allies-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_allies</b>.",
"defaults-rename-block-ammunition": "[Rename] Block: Ammunition to&nbsp;",
"defaults-rename-block-ammunition-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_ammunition</b>.",
"defaults-rename-block-apparel": "[Rename] Block: Apparel to&nbsp;",
"defaults-rename-block-apparel-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_apparel</b>.",
"defaults-rename-block-augmentations": "[Rename] Block: Augmentations to&nbsp;",
"defaults-rename-block-augmentations-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_augmentations</b>.",
"defaults-rename-block-engrams": "[Rename] Block: Engrams to&nbsp;",
"defaults-rename-block-engrams-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_engrams</b>.",
"defaults-rename-block-integrity": "[Rename] Block: Integrity to&nbsp;",
"defaults-rename-block-integrity-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_integrity</b>.",
"defaults-rename-block-inventory": "[Rename] Block: Inventory to&nbsp;",
"defaults-rename-block-inventory-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_inventory</b>.",
"defaults-rename-block-power": "[Rename] Block: Power to&nbsp;",
"defaults-rename-block-power-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_power</b>.",
"defaults-rename-block-powerarmors": "[Rename] Block: Power Armors to&nbsp;",
"defaults-rename-block-powerarmors-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_powerarmors</b>.",
"defaults-rename-block-powers": "[Rename] Block: Powers to&nbsp;",
"defaults-rename-block-powers-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_powers</b>.",
"defaults-rename-block-quick-notes": "[Rename] Block: Quick Notes to&nbsp;",
"defaults-rename-block-quick-notes-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_quick_notes</b>.",
"defaults-rename-block-vehicles": "[Rename] Block: Vehicles to&nbsp;",
"defaults-rename-block-vehicles-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_vehicles</b>.",
"defaults-rename-block-walkers": "[Rename] Block: Walkers to&nbsp;",
"defaults-rename-block-walkers-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_walkers</b>.",
"defaults-rename-block-weapons": "[Rename] Block: Weapons to&nbsp;",
"defaults-rename-block-weapons-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_block_weapons</b>.<h4 style='margin-top: 24px;'>Rename Integrity Hindrances (Maschinenleben)</h4><p style='margin-bottom: 16px; max-width: 640px;'>You can rename the Hindrances caused by the loss of Integrity (Sanity, Purity, etc.). This can also be done manually with the <b style='font-family: monospace; white-space: nowrap;'>@{rename_integrity-attribute}</b> for each individual sheet. Note that they activate in intervals with each fraction of 10 below 70 — Discord triggers on 69.9 or lower, Dissonance on 59.9 or lower, and so forth.</p>",
"defaults-rename-integrity-alienation": "[Rename] Integrity: Alienation to&nbsp;",
"defaults-rename-integrity-alienation-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_alienation</b>.",
"defaults-rename-integrity-depersonalization": "[Rename] Integrity: Depersonalization to&nbsp;",
"defaults-rename-integrity-depersonalization-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_depersonalization</b>.",
"defaults-rename-integrity-derealization": "[Rename] Integrity: Derealization to&nbsp;",
"defaults-rename-integrity-derealization-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_derealization</b>.",
"defaults-rename-integrity-discord": "[Rename] Integrity: Discord to&nbsp;",
"defaults-rename-integrity-discord-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_discord</b>.",
"defaults-rename-integrity-dissonance": "[Rename] Integrity: Dissonance to&nbsp;",
"defaults-rename-integrity-dissonance-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_dissonance</b>.",
"defaults-rename-integrity-ego-death": "[Rename] Integrity: Ego Death to&nbsp;",
"defaults-rename-integrity-ego-death-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_ego_death</b>.",
"defaults-rename-integrity-psychosis": "[Rename] Integrity: Psychosis to&nbsp;",
"defaults-rename-integrity-psychosis-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_psychosis</b>.",
"defaults-rename-integrity-seizures": "[Rename] Integrity: Seizures to&nbsp;",
"defaults-rename-integrity-seizures-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_seizures</b>.",
"defaults-rename-label-age": "[Rename] Label: Age to&nbsp;",
"defaults-rename-label-age-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_age</b> (e.g. Number or Incarnation).",
"defaults-rename-label-bits": "[Rename] Label: #Bits to&nbsp;",
"defaults-rename-label-bits-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_bits</b> (e.g. Money or Gold).<h4 style='margin-top: 24px;'>Rename Blocks</h4><p style='margin-bottom: 16px; max-width: 640px;'>You can rename the blocks to better fit the Game Setting, such as \"Powers\" to \"Talismans\" or \"Walkers\" to \"Frames\". This can also be done manually with the <b style='font-family: monospace; white-space: nowrap;'>@{rename_block_attribute}</b> for each individual sheet.</p>",
"defaults-rename-label-exp": "[Rename] Label: EXP to&nbsp;",
"defaults-rename-label-exp-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_exp</b> (e.g. Karma or Gems).",
"defaults-rename-label-eyes": "[Rename] Label: Eyes to&nbsp;",
"defaults-rename-label-eyes-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_eyes</b> (e.g. Sensors or Optics).",
"defaults-rename-label-gender": "[Rename] Label: Gender to&nbsp;",
"defaults-rename-label-gender-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_gender</b> (e.g. Sex or Version).",
"defaults-rename-label-hair": "[Rename] Label: Hair to&nbsp;",
"defaults-rename-label-hair-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_hair</b> (e.g. Horns or Mane).",
"defaults-rename-label-height": "[Rename] Label: Height to&nbsp;",
"defaults-rename-label-height-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_height</b> (e.g. Scale or Length).",
"defaults-rename-label-level": "[Rename] Label: Level to&nbsp;",
"defaults-rename-label-level-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_level</b> (e.g. Circle or Year).",
"defaults-rename-label-name": "[Rename] Label: Name to&nbsp;",
"defaults-rename-label-name-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_name</b> (e.g. Alias or Codename).",
"defaults-rename-label-origin": "[Rename] Label: Origin to&nbsp;",
"defaults-rename-label-origin-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_origin</b> (e.g. Race or Species).",
"defaults-rename-label-rank": "[Rename] Label: Rank to&nbsp;",
"defaults-rename-label-rank-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_rank</b> (e.g. Grade or Titel).",
"defaults-rename-label-weight": "[Rename] Label: Weight to&nbsp;",
"defaults-rename-label-weight-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_label_weight</b> (e.g. Mass or Your Mom).",
"defaults-rename-skill-academics": "[Rename] Skill: Academics to&nbsp;",
"defaults-rename-skill-academics-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_academics</b>.",
"defaults-rename-skill-athletics": "[Rename] Skill: Athletics to&nbsp;",
"defaults-rename-skill-athletics-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_athletics</b>.",
"defaults-rename-skill-boating": "[Rename] Skill: Boating to&nbsp;",
"defaults-rename-skill-boating-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_boating</b>.",
"defaults-rename-skill-common-knowledge": "[Rename] Skill: Common Knowl. to&nbsp;",
"defaults-rename-skill-common-knowledge-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_common_knowledge</b>.",
"defaults-rename-skill-custom-skill-1": "[Rename] Skill: Custom Skill #1 to&nbsp;",
"defaults-rename-skill-custom-skill-1-description": "Can be renamed directly in the sheet's Settings tab.",
"defaults-rename-skill-custom-skill-2": "[Rename] Skill: Custom Skill #2 to&nbsp;",
"defaults-rename-skill-custom-skill-2-description": "Can be renamed directly in the sheet's Settings tab.<h4 style='margin-top: 24px;'>Rename Labels</h4><p style='margin-bottom: 16px; max-width: 640px;'>You can rename the labels at the top of the sheet, such as \"Name\" to \"Alias\" or \"Origin\" to \"Race\". This can also be done manually with the <b style='font-family: monospace; white-space: nowrap;'>@{rename_label_attribute}</b> for each individual sheet. Note that the labels are separated from the actual fields and do not affect the references (e.g. <b style='font-family: monospace;'>@{name}</b>). They will always be in English.</p>",
"defaults-rename-skill-driving": "[Rename] Skill: Driving to&nbsp;",
"defaults-rename-skill-driving-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_driving</b>.",
"defaults-rename-skill-electronics": "[Rename] Skill: Electronics to&nbsp;",
"defaults-rename-skill-electronics-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_electronics</b>.",
"defaults-rename-skill-faith": "[Rename] Skill: Faith to&nbsp;",
"defaults-rename-skill-faith-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_faith</b>.",
"defaults-rename-skill-fighting": "[Rename] Skill: Fighting to&nbsp;",
"defaults-rename-skill-fighting-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_fighting</b>.",
"defaults-rename-skill-focus": "[Rename] Skill: Focus to&nbsp;",
"defaults-rename-skill-focus-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_focus</b>.",
"defaults-rename-skill-gambling": "[Rename] Skill: Gambling to&nbsp;",
"defaults-rename-skill-gambling-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_gambling</b>.",
"defaults-rename-skill-hacking": "[Rename] Skill: Hacking to&nbsp;",
"defaults-rename-skill-hacking-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_hacking</b>.",
"defaults-rename-skill-healing": "[Rename] Skill: Healing to&nbsp;",
"defaults-rename-skill-healing-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_healing</b>.",
"defaults-rename-skill-intimidation": "[Rename] Skill: Intimidation to&nbsp;",
"defaults-rename-skill-intimidation-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_intimidation</b>.",
"defaults-rename-skill-language": "[Rename] Skill: Language to&nbsp;",
"defaults-rename-skill-language-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_language</b>.",
"defaults-rename-skill-magic": "[Rename] Skill: Magic to&nbsp;",
"defaults-rename-skill-magic-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_magic</b>.",
"defaults-rename-skill-notice": "[Rename] Skill: Notice to&nbsp;",
"defaults-rename-skill-notice-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_notice</b>.",
"defaults-rename-skill-occult": "[Rename] Skill: Occult to&nbsp;",
"defaults-rename-skill-occult-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_occult</b>.",
"defaults-rename-skill-performance": "[Rename] Skill: Performance to&nbsp;",
"defaults-rename-skill-performance-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_performance</b>.",
"defaults-rename-skill-persuasion": "[Rename] Skill: Persuasion to&nbsp;",
"defaults-rename-skill-persuasion-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_persuasion</b>.",
"defaults-rename-skill-piloting": "[Rename] Skill: Piloting to&nbsp;",
"defaults-rename-skill-piloting-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_piloting</b>.",
"defaults-rename-skill-psionics": "[Rename] Skill: Psionics to&nbsp;",
"defaults-rename-skill-psionics-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_psionics</b>.",
"defaults-rename-skill-repair": "[Rename] Skill: Repair to&nbsp;",
"defaults-rename-skill-repair-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_repair</b>.",
"defaults-rename-skill-research": "[Rename] Skill: Research to&nbsp;",
"defaults-rename-skill-research-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_research</b>.",
"defaults-rename-skill-riding": "[Rename] Skill: Riding to&nbsp;",
"defaults-rename-skill-riding-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_riding</b>.",
"defaults-rename-skill-science": "[Rename] Skill: Science to&nbsp;",
"defaults-rename-skill-science-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_science</b>.",
"defaults-rename-skill-shooting": "[Rename] Skill: Shooting to&nbsp;",
"defaults-rename-skill-shooting-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_shooting</b>.",
"defaults-rename-skill-spellcasting": "[Rename] Skill: Spellcasting to&nbsp;",
"defaults-rename-skill-spellcasting-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_spellcasting</b>.",
"defaults-rename-skill-stealth": "[Rename] Skill: Stealth to&nbsp;",
"defaults-rename-skill-stealth-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_stealth</b>.",
"defaults-rename-skill-survival": "[Rename] Skill: Survival to&nbsp;",
"defaults-rename-skill-survival-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_survival</b>.",
"defaults-rename-skill-taunt": "[Rename] Skill: Taunt to&nbsp;",
"defaults-rename-skill-taunt-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_taunt</b>.",
"defaults-rename-skill-thievery": "[Rename] Skill: Thievery to&nbsp;",
"defaults-rename-skill-thievery-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_thievery</b>.",
"defaults-rename-skill-weird-science": "[Rename] Skill: Weird Science to&nbsp;",
"defaults-rename-skill-weird-science-description": "Renamed via the attribute <b style='user-select: all; font-family: monospace; white-space: nowrap;'>rename_weird_science</b>.",
"defaults-rule-augmentation-strain": "[Rule] Augmentation Strain",
"defaults-rule-augmentation-strain-description": "Use the Strain rules from the Science Fiction Companion (SFC 29).",
"defaults-rule-no-power-points": "[Rule] No Power Points",
"defaults-rule-no-power-points-description": "Use the No Power Points Setting Rule (SWADE 140).",
"defaults-skill-show-boating": "[Skill] Show Boating Skill",
"defaults-skill-show-boating-description": "Show the Boating (Agility) skill.",
"defaults-skill-show-custom-skill-1": "[Skill] Show Custom Skill #1",
"defaults-skill-show-custom-skill-1-description": "Show the Custom Skill #1, which can be renamed further down.",
"defaults-skill-show-custom-skill-2": "[Skill] Show Custom Skill #2",
"defaults-skill-show-custom-skill-2-description": "Show the Custom Skill #2, which can be renamed further down.<h4 style='margin-top: 24px;'>Rename Attributes</h4><p style='margin-bottom: 16px; max-width: 640px;'>You can rename the labels of each attribute and its abbreviation (max. 3 characters). This can also be done manually with the <b style='font-family: monospace; white-space: nowrap;'>@{rename_attribute}</b> for each individual sheet. Note that changing the label does not affect the reference <b style='font-family: monospace;'>@{attribute}</b> for rolls. They will always be in English.</p>",
"defaults-skill-show-driving": "[Skill] Show Driving Skill",
"defaults-skill-show-driving-description": "Show the Driving (Agility) skill.",
"defaults-skill-show-electronics": "[Skill] Show Electronics Skill",
"defaults-skill-show-electronics-description": "Show the Electronics (Smarts) skill.",
"defaults-skill-show-faith": "[Skill] Show Faith Skill",
"defaults-skill-show-faith-description": "Show the Faith (Spirit) skill.",
"defaults-skill-show-focus": "[Skill] Show Focus Skill",
"defaults-skill-show-focus-description": "Show the Focus (Spirit) skill.",
"defaults-skill-show-language": "[Skill] Show Language Skill",
"defaults-skill-show-language-description": "Show the Language (Smarts) skill.",
"defaults-skill-show-magic": "[Skill] Show MAGIC Skill",
"defaults-skill-show-magic-description": "Show the MAGIC (Smarts) skill. Maschinenleben.",
"defaults-skill-show-occult": "[Skill] Show Occult Skill",
"defaults-skill-show-occult-description": "Show the Occult (Smarts) skill.",
"defaults-skill-show-piloting": "[Skill] Show Piloting Skill",
"defaults-skill-show-piloting-description": "Show the Piloting (Agility) skill.",
"defaults-skill-show-psionics": "[Skill] Show Psionics Skill",
"defaults-skill-show-psionics-description": "Show the Psionics (Smarts) skill.",
"defaults-skill-show-riding": "[Skill] Show Riding Skill",
"defaults-skill-show-riding-description": "Show the Riding (Agility) skill.",
"defaults-skill-show-spellcasting": "[Skill] Show Spellcasting Skill",
"defaults-skill-show-spellcasting-description": "Show the Spellcasting (Smarts) skill.",
"defaults-skill-show-weird-science": "[Skill] Show Weird Science Skill",
"defaults-skill-show-weird-science-description": "Show the Weird Science (Smarts) skill."

The silhouette images were made from purchased assets and are only licensed for this sheet. Do not take them for any other purposes! This does not go for the human silhouettes which were made with the HeroMachine 3 and are therefore free.