Files
roll20-character-sheets/Beacon
2024-06-03 13:15:14 -04:00
..
2022-01-05 14:46:24 -05:00
2022-01-29 15:49:12 -05:00
2024-06-03 13:15:14 -04:00
2022-01-27 17:42:40 -05:00

Beacon Character Sheet

This is a character sheet for Beacon. It is designed for use with Roll20.net and released open source under the MIT License. Beacon is a Microlite20 variant, and as such should be packaged under Microlite20. You can find more information about Beacon at its homepage: http://beacond20.blogspot.com/

Changelog

Initial release - April 7, 2015

  • First release.

Interm updates 2020-03-30: -Rebaseline sheet on new html and css (based on DCC tabbed sheet) -change Fabrication to Crafting -remove most of the die rollers and automation -redirect image links Interm updates 2020-04-16: - reformat stylesheet - add new worker scripts to calculate weapon stats and armor class - add update mode to 'lock' core stats during play Interm updates 2020-04-22: - add in some levelup info to update tab - Fix speed and dex calculations for worn armor

Updates 2020-05-13: - additional fixes for armor dex calculations, streamline weapon row dropdowns and fix ranged weapon calcs. Add support for rogues using light weapons.

Updates 2020-07:

  • Fix fix issue with 2hand weapons, update weapon damage calculations.
  • update hafling starting Dex modifier

Updates 2020-08:

  • add carry capacity (in bulk-weight units)
  • Rename inventory text boxes
  • change coin weigh calculation (500:1 weight)
  • update inventory page with provisions and carry capcaity
  • update beastman starting bonuses

Updates 2022-01: -added Morale field for PCs and hirelings -changed skill bonus calculations -changed to hit and damage calclations to use skill -recoded repeating fields to use getSectionIds, simpler and auto-updating. -added small weapons (lower encumbrance) -added small/light weapon check for rogue class -update class starting text -(re)added monster/npc mode sheet -clean up unused css -fixed encumbrance rounding, added conditional formatting -added rogue and hunter bonus to ranged weapons -removed str bonus from light and small weapon damage -fixed some formatting in javascript